diff --git a/.tx/config b/.tx/config index e9da46a6..6b543028 100644 --- a/.tx/config +++ b/.tx/config @@ -1,6 +1,6 @@ [main] host = https://www.transifex.com -lang_map = sq:albanian, ar:arabic, eu:basque, be:belarusian, bn:bengali, bg:bulgarian, ca:catalan, zh_CN:chinese-china, zh_TW:chinese-taiwan, cs:czech, da:danish, nl:dutch, eo:esperanto, et:estonian, fi:finnish, fr:french, gd:gaelic, gl:galician, de:german, el:greek, he:hebrew, hi:hindi, hi_IN:hindi-india, hu:hungarian, id:indonesian, it:italian, ja:japanese, jv:javanese, ko:korean, lv:latvian, lt:lithuanian, jbo:lojban, ms:malay, mr:marathi, nqo:nko, no:norwegian, pa:punjabi, fa:persian, pl:polish, pt:portuguese, pt_BR:portuguese-brazil, ro:romanian, ru:russian, sk:slovak, sl:slovenian, es:spanish, es_MX:spanish-mexico, sw:swahili, sv:swedish, tl:tagalog, ta:tamil, te:telugu, th:thai, tr:turkish, uk:ukrainian, ur:urdu, uz:uzbek, vi:vietnamese, cy:welsh +lang_map = sq:albanian, ar:arabic, eu:basque, be:belarusian, bn:bengali, bg:bulgarian, ca:catalan, zh_CN:chinese-china, zh_TW:chinese-taiwan, hr:croatian, cs:czech, da:danish, nl:dutch, eo:esperanto, et:estonian, fi:finnish, fr:french, gd:gaelic, gl:galician, de:german, el:greek, he:hebrew, hi:hindi, hi_IN:hindi-india, hu:hungarian, id:indonesian, ga:irish, it:italian, ja:japanese, jv:javanese, ko:korean, lv:latvian, lt:lithuanian, jbo:lojban, ms:malay, mr:marathi, nqo:nko, no:norwegian, pa:punjabi, fa:persian, pl:polish, pt:portuguese, pt_BR:portuguese-brazil, ro:romanian, ru:russian, sk:slovak, sl:slovenian, es:spanish, es_MX:spanish-mexico, sw:swahili, sv:swedish, tl:tagalog, ta:tamil, te:telugu, th:thai, tr:turkish, uk:ukrainian, ur:urdu, uz:uzbek, vi:vietnamese, cy:welsh ; alphabetical list ^ of supported languages, in more complicated names you should use "-" type = INI minimum_perc = 70 @@ -42,6 +42,18 @@ source_file = tutorials/3_advanced_tutorial/3_advanced_tutorial_english.lng source_lang = en minimum_perc = 73 +[megaglest.lobby-access] +file_filter = scenarios/lobby_access/lobby_access_.lng +source_file = scenarios/lobby_access/lobby_access_english.lng +source_lang = en +minimum_perc = 70 + +[megaglest.scenarios-amazones-pro] +file_filter = scenarios/amazones_pro/amazones_pro_.lng +source_file = scenarios/amazones_pro/amazones_pro_english.lng +source_lang = en +minimum_perc = 70 + [megaglest.scenarios-amazones] file_filter = scenarios/amazones/amazones_.lng source_file = scenarios/amazones/amazones_english.lng diff --git a/.tx/no-duplicate-strings-in-techs.sh b/.tx/no-duplicate-strings-in-techs.sh new file mode 100755 index 00000000..79adbabe --- /dev/null +++ b/.tx/no-duplicate-strings-in-techs.sh @@ -0,0 +1,28 @@ +#!/bin/sh +# Use this script to remove duplicate lines from default language files in tech trees, +# e.g. megapack_default.lng. Basically script is usefull only (once) with freshly produced +# default lng (--translate-techtrees=x). +# +# How to use: Execute this script with one parameter, which should be an absolute path +# to default lng file. +# ---------------------------------------------------------------------------- +# 2016 Written by filux +# Copyright (c) 2016 under GNU GPL v3.0+ +LANG=C + +CURRENTDIR="$(dirname "$(readlink -f "$0")")" +cd "$CURRENTDIR" + +awk -i inplace '!/^UnitTypeName_/ {print;next};{print;print}' "$1"; sleep 0.5s +sed -z -i -e 's/\n/|||/g' "$1"; sleep 0.5s +sed -i -e 's/; Unit|||UnitTypeName_[^=]*=/; Unit > /g' "$1"; sleep 0.5s +sed -z -i -e 's/|||/\n/g' "$1"; sleep 0.5s +awk -i inplace '/^; / { print; next; }; !a[$0]++' "$1"; sleep 0.5s +sed -z -i -e 's/\n/|||/g' "$1"; sleep 0.5s +sed -i -e 's/; Levels for this Unit|||; -*|||//g' -e 's/; Types of Commands for this Unit|||; -/; -/g' \ +-e 's/; Levels for this Unit|||//g' -e 's/; Types of Commands for this Unit|||//g' \ +-e 's/; Unit > [^|]*|||UnitTypeName_/UnitTypeName_/g' -e 's/; -*|||; -/; -/g' \ +-e 's/; Unit > [^|]*|||; -------------------------------------|||//g' \ +-e 's/; Unit > [^|]*|||; --------------------------------------*/; -----------------------------------------------------------------------------/g' \ +-e 's/; -*|||; -/; -/g' "$1"; sleep 0.5s +sed -z -i -e 's/|||/\n/g' "$1" diff --git a/.tx/tx.sh b/.tx/tx.sh index 922eaef4..1db4d3c6 100755 --- a/.tx/tx.sh +++ b/.tx/tx.sh @@ -2,7 +2,7 @@ # Use this script to facilitate most common jobs related with transifex-client. # ---------------------------------------------------------------------------- # 2014 Written by filux -# Copyright (c) 2014-2015 under GNU GPL v3.0+ +# Copyright (c) 2014-2016 under GNU GPL v3.0+ CURRENTDIR="$(dirname "$(readlink -f "$0")")" cd $CURRENTDIR/.. @@ -20,7 +20,7 @@ echo -e "\n Use this script to facilitate most common jobs related with transife '... --help' - this text.\n" exit 0 elif [ "$1" = "--release" ]; then - find . -name "*.lng" -type f -not -name "english.lng" -not -name "*_english.lng" \ + find . -maxdepth 4 -name "*.lng" -type f -not -name "english.lng" -not -name "*_english.lng" \ -not -name "*_default.lng" | xargs rm -f fi @@ -37,13 +37,13 @@ elif [ "$1" = "" ] || [ "$1" = "--release" ]; then lang_list1="$(find ./data/lang/hint/ -maxdepth 1 -name "*.lng" -type f -not -name "*english.lng" \ -not -name "*default.lng")" - lang_list2="$(find . -name "*.lng" -type f -not -name "*english.lng" -not -name "*default.lng" \ - -not -wholename "./data/lang/*.lng")" + lang_list2="$(find . -maxdepth 4 -name "*.lng" -type f -not -name "*english.lng" \ + -not -name "*default.lng" -not -wholename "./data/lang/*.lng")" lang_list="$(echo -e "$lang_list1\n$lang_list2" | awk -F "/" '{ print $NF }' \ | awk -F "_" '{ print $NF }' | awk '!a[$0]++' | xargs echo)" for s_lang in $lang_list; do main_lang="$(find ./data/lang/ -maxdepth 1 -name "$s_lang" -type f | xargs echo)" - if [ "$main_lang" = "" ]; then find . -name "*$s_lang" | xargs rm -f; fi + if [ "$main_lang" = "" ]; then find . -maxdepth 4 -name "*$s_lang" | xargs rm -f; fi done main_lang2="$(find ./data/lang/ -maxdepth 1 -name "*.lng" -type f -not -name "*english.lng" \ @@ -57,13 +57,17 @@ elif [ "$1" = "" ] || [ "$1" = "--release" ]; then # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - # this part has sed rules from the script Written by Tom Reynolds # with Copyright (c) 2012 Tom Reynolds under GNU GPL v3.0 - files="$(find . -type f -name *.lng | sort -u | xargs)" + files="$(find . -maxdepth 4 -type f -name "*.lng" | sort -u | xargs)" for file in $files; do sed -i -e 's/"/"/g' -e 's/„/„/g' -e 's/“/“/g' -e 's/[ \t]*$//' -e 's/^\([^=]*\)=\s*/\1=/' \ -e 's/ */ /g' -e 's/ \\n/\\n/g' -e 's/\\n /\\n/g' -e 's/\\n\\n\\n/\\n\\n/g' -e 's/\\n\\n$/\\n/g' "$file" + done + # -^V- a tiny bit more time between edits + for file in $files; do sed -i -e '$a\' "$file" done # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + "$CURRENTDIR/../others/appdata/estimate-the-translations.sh"; echo fi exit 0 diff --git a/data/defaultGameSetup.mgg b/data/defaultGameSetup.mgg index 22265b29..50cc6079 100644 --- a/data/defaultGameSetup.mgg +++ b/data/defaultGameSetup.mgg @@ -20,7 +20,7 @@ NetworkPauseGameForLaggedClients=0 FactionThisFactionIndex=0 FactionCount=2 FactionControlForIndex0=7 -ResourceMultiplierIndex0=1 +ResourceMultiplierIndex0=5 FactionTeamForIndex0=0 FactionStartLocationForIndex0=0 FactionTypeNameForIndex0=indian diff --git a/data/defaultNetworkGameSetup.mgg b/data/defaultNetworkGameSetup.mgg index 49373836..200b0983 100644 --- a/data/defaultNetworkGameSetup.mgg +++ b/data/defaultNetworkGameSetup.mgg @@ -20,7 +20,7 @@ NetworkPauseGameForLaggedClients=0 FactionThisFactionIndex=0 FactionCount=4 FactionControlForIndex0=7 -ResourceMultiplierIndex0=1 +ResourceMultiplierIndex0=5 FactionTeamForIndex0=0 FactionStartLocationForIndex0=0 FactionTypeNameForIndex0=indian diff --git a/data/lang/albanian.lng b/data/lang/albanian.lng index 7547b5ad..9fb54fae 100644 --- a/data/lang/albanian.lng +++ b/data/lang/albanian.lng @@ -153,6 +153,7 @@ Exit=Dalja # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=E hulumtuar Faction=Grupi FallbackCpuMultiplier=AI shumezimi i ndryshuar @@ -194,6 +195,7 @@ HarvestSpeed=Shpejtesia e korrjes HeadlessAdminRequiresMorePlayers=Ju duhet te keni se paku %d lojtar te lidhur per te filluar lojen! HeadlessServerDoesNotHaveMap=Headless server nuk e ka këtë hart dhe ndërroi në hartën e ardhshme Healthbar=Vija e shëndetit +Healthbar2=Vija e shëndetit HealthbarsAlways=Përherë HealthbarsFactionDefault=E paracaktuar HealthbarsOff=Ndalur @@ -503,10 +505,12 @@ TechTitle2=Grupet Textures3D=3D Pëlhurat: Tileset=Kutizat TilesetTitle1=Kutizat +# Time=Time TimeDisplay=Shfaq kohen e vërtet dhe kohën e lojës TimeoutWaitingForClients=Shkëputje duke pritur per lojtare. TimeoutWaitingForServer=Shkëputje duke pritur serverin. TimeoutWaitingForMessage=Shkëputje duke pritur mesazhin. +# TimeSteps=Time steps Tip=Keshille ToSwitchOffMusicPress=Për të e ndaluar muzikën shtypni në tastierë diff --git a/data/lang/arabic.lng b/data/lang/arabic.lng index ea2a3596..11f3a71f 100644 --- a/data/lang/arabic.lng +++ b/data/lang/arabic.lng @@ -153,6 +153,7 @@ ExitGameQuestion=هل ترغب في إنهاء اللعبة؟ ExitGameMenu=إنهاء اللعبة الحالية ExitBattleQuestion=إنهاء اللعبة الحالية؟ ExitBattleServerQuestion=إنهاء اللعبة الحالية؟ (هذا سينهي اللعبة لدى جميع اللاعبين المتصلين) +# ExitToRootMenu=Would you like to return to the main menu? Explored=مستكشفة Faction=قبيلة FallbackCpuMultiplier=إستبدال مضاعف @@ -194,6 +195,7 @@ HarvestSpeed=سرعة الحصاد HeadlessAdminRequiresMorePlayers=يجب أن يكون لديك على الأقل%d لاعب(ين) متصل(ين) لبدء هذه اللعبة! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. Healthbar=الحالة الصحية: +Healthbar2=الحالة الصحية HealthbarsAlways=دائما HealthbarsFactionDefault=الفصيلة الافتراضية HealthbarsOff=معطل @@ -503,10 +505,12 @@ TechTitle2=فصائل Textures3D=ملامس ثلاثية الأبعاد: Tileset=نوع الأرضية TilesetTitle1=أرضيات +# Time=Time TimeDisplay=عرض الوقت الحقيقي واللعبة TimeoutWaitingForClients=انتهت مهلة انتضار الزبائن. TimeoutWaitingForServer=انتهت مهلة انتظار الخادم. TimeoutWaitingForMessage=انتهت مهلة انتظار الرسالة. +# TimeSteps=Time steps Tip=نصيحة ToSwitchOffMusicPress=لإيقاف الموسيقى في حين انتظار اللاعبين اضغط على diff --git a/data/lang/chinese-china.lng b/data/lang/chinese-china.lng index 75fae1b7..245f3bbf 100644 --- a/data/lang/chinese-china.lng +++ b/data/lang/chinese-china.lng @@ -153,6 +153,7 @@ ExitGameQuestion=你想要关闭游戏吗? ExitGameMenu=退出当前游戏 ExitBattleQuestion=退出当前游戏吗? ExitBattleServerQuestion=退出当前游戏吗?(这会终止所有已连接玩家的游戏) +ExitToRootMenu=回到游戏主页? Explored=已探测 Faction=种族 FallbackCpuMultiplier=AI 替换倍数 @@ -194,6 +195,7 @@ HarvestSpeed=收获速度 HeadlessAdminRequiresMorePlayers=至少需要 %d 玩家,方可进入游戏! HeadlessServerDoesNotHaveMap=无头服务器没有此地图并切换到下一个地图。 Healthbar=生命条 +Healthbar2=生命条 HealthbarsAlways=总是 HealthbarsFactionDefault=默认种族 HealthbarsOff=关闭 @@ -503,10 +505,12 @@ TechTitle2=种族 Textures3D=3D 结构 Tileset=地图样式 TilesetTitle1=地图样式 +# Time=Time TimeDisplay=显示现实时间和游戏时间 TimeoutWaitingForClients=等待客户端超时。 TimeoutWaitingForServer=等待服务器超时。 TimeoutWaitingForMessage=等待消息超时。 +# TimeSteps=Time steps Tip=提示 ToSwitchOffMusicPress=关闭声音按 @@ -528,7 +532,7 @@ UnitReady=单位准备好了 UnitsProduced=生产的单位总数 UnitType=单位类型: Upgrade=升级 -# UpgradeFinished=Upgrade finished +UpgradeFinished=完成升级 UpgradeNoReqs=不满足升级条件 UpgradeNoRes=无足够资源升级 UpgradeSpeed=升级速度 diff --git a/data/lang/chinese-taiwan.lng b/data/lang/chinese-taiwan.lng index 0c510620..ecd786fc 100644 --- a/data/lang/chinese-taiwan.lng +++ b/data/lang/chinese-taiwan.lng @@ -153,6 +153,7 @@ Exit=結束 # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=已探測 Faction=種族 FallbackCpuMultiplier=AI 置換倍數 @@ -194,6 +195,7 @@ HarvestSpeed=採集速度 HeadlessAdminRequiresMorePlayers=至少需要 %d 玩家,方可進入游戲! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=種族 Textures3D=3D 架構 Tileset=場景 TilesetTitle1=場景 +# Time=Time TimeDisplay=顯示實際時間和遊戲時間 TimeoutWaitingForClients=等待用戶端逾時 TimeoutWaitingForServer=等待伺服器逾時 TimeoutWaitingForMessage=等待訊息逾時 +# TimeSteps=Time steps Tip=意見 ToSwitchOffMusicPress=關閉音響按 diff --git a/data/lang/czech.lng b/data/lang/czech.lng index c5626453..a9f3eb5e 100644 --- a/data/lang/czech.lng +++ b/data/lang/czech.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Odejít ze hry? ExitGameMenu=Ukončit současnou hru ExitBattleQuestion=Ukončit současnou hru? ExitBattleServerQuestion=Ukončit současnou hru? (to ukončí hru i všem ostatním připojeným hráčům) +ExitToRootMenu=Chtěli byste se vrátit do hlavního menu? Explored=Ano, ukázat prozkoumané Faction=Frakce FallbackCpuMultiplier=Násobitel nahrazující UI @@ -194,6 +195,7 @@ HarvestSpeed=Rychlost těžby HeadlessAdminRequiresMorePlayers=Musíte mít nejméně %d připojených hráč(ů), abyste mohli spustit hru! HeadlessServerDoesNotHaveMap=Bezobslužný (headless) server nemá mapu a přepnul na další mapu. Healthbar=Ukazatel zdraví +Healthbar2=Ukazatel zdraví HealthbarsAlways=Vždy HealthbarsFactionDefault=Výchozí dle frakce HealthbarsOff=Vypnutý @@ -503,10 +505,12 @@ TechTitle2=Frakce Textures3D=3D textury: Tileset=Prostředí TilesetTitle1=Prostředí +Time=Čas TimeDisplay=Zobrazit reálný a herní čas TimeoutWaitingForClients=Čekání na klienty kvůli vypršení času. TimeoutWaitingForServer=Čekání na server kvůli vypršení času. TimeoutWaitingForMessage=Čekání na zprávu kvůli vypršení času. +TimeSteps=Časové kroky Tip=Tip ToSwitchOffMusicPress=Pro vypnutí hudby během čekání na hráče stiskněte diff --git a/data/lang/danish.lng b/data/lang/danish.lng index 059a6875..f99c2f47 100644 --- a/data/lang/danish.lng +++ b/data/lang/danish.lng @@ -38,12 +38,12 @@ AttackSpeed=Angrebs Hastighed AttackStopped=Angreb stoppet AttackStrenght=Skade Audio=Audio -AutoConfig=Auto konfiguration +AutoConfig=Auto konfigurer AutoRefreshRate=Automatisk genopfrisknings hastighed AvailableServers=tilgængelige servere BattleOver=Kampen er over BlockPlayer=Bloker spiller -BlockPlayerClear=Clear Blocked Players Fjern blokering af blokerede spiller(e) +BlockPlayerClear=Fjern blokering af blokerede spiller(e) BlockPlayerServerMsg=Serveren har midlertidigt blokeret din ipadresse [%s] fra dette spil Build=Byg BuildSpeed=Bygge Hastighed @@ -153,6 +153,7 @@ ExitGameQuestion=Ønsker du at lukke spillet? ExitGameMenu=Afslut spil ExitBattleQuestion=Afslut spillet? ExitBattleServerQuestion=Afslut spillet? (dette vil stoppe spillet for alle forbundne spillere) +ExitToRootMenu=Ønsker du at gå til hovedmenu? Explored=Udforsket Faction=Faktion FallbackCpuMultiplier=KI udskiftnings multiplikator @@ -188,12 +189,13 @@ GameSwitchPlayerObserverToAI=Spiller #%d [%s] har afbrudt, men spilleren var kun GameTime=Spil: GammaCorrection=Lysstyrke GettingModlistFromMasterserver=Henter mod liste fra mesterserveren -# GroupAssignFailed=Couldn't assign unit(s) to Group! +GroupAssignFailed=Kunne ikke tildele enheder til gruppe! Harvest=Høst HarvestSpeed=Høst hastighed HeadlessAdminRequiresMorePlayers=Du skal have mindst %d (spillere) for at starte et dette spil HeadlessServerDoesNotHaveMap=Hovedløs server har ikke kort og skiftede til næste kort. Healthbar=Helbredsbjælke +Healthbar2=Helbredsbjælke HealthbarsAlways=Altid HealthbarsFactionDefault=Fraktion standard HealthbarsOff=Fra @@ -503,10 +505,12 @@ TechTitle2=Faktioner Textures3D=3D Textures: Tileset=Tileset TilesetTitle1=Kortdekorationssæt +# Time=Time TimeDisplay=Vis tid og spiltid TimeoutWaitingForClients=Tiden udløb mens der blev ventet på klienten. TimeoutWaitingForServer=Tiden udløb mens der blev ventet på serveren. TimeoutWaitingForMessage=Tiden udløb mens der blev ventet på besked. +# TimeSteps=Time steps Tip=Tip ToSwitchOffMusicPress=For at slukke musik mens du venter tryk @@ -528,7 +532,7 @@ UnitReady=Enhed klar UnitsProduced=Enheder producerede UnitType=Enheds type: Upgrade=Opgrader -# UpgradeFinished=Upgrade finished +UpgradeFinished=Opgradering færdig UpgradeNoReqs=Opgradering opfylder ikke krav UpgradeNoRes=Ikke nok Resourcer til at producere opgradering UpgradeSpeed=Opgraderings Hastighed diff --git a/data/lang/dutch.lng b/data/lang/dutch.lng index 16c53b59..f9c759f6 100644 --- a/data/lang/dutch.lng +++ b/data/lang/dutch.lng @@ -60,7 +60,7 @@ CancelDownloadsMsg=Speler %s heeft alle downloads afgebroken. Canceled=Geannuleerd Chat=Chat ChatMode=Chatmodus -# ChatModeDisabledToAvoidCheating=Chat mode disabled to avoid cheating +ChatModeDisabledToAvoidCheating=Chat is uitgeschakeld om valsspelen te voorkomen ChatStaysActive=Chat blijft actief CheckSumGameLoadError=Checksum-fout, je data komt niet overeen met die van de server CheckSumGameLoadPlayer=Speler met probleem is: @@ -119,7 +119,7 @@ Difficulty3=Moeilijk Difficulty4=Erg moeilijk Difficulty5=Praktisch onmogelijk Disabled=Uitgeschakeld -# Disabled2=Disabled +Disabled2=Uitgeschakeld Disable=Uitschakelen Disconnect=Verbinding verbreken DisconnectNetorkPlayer=Verbinding van een speler verbreken @@ -149,10 +149,11 @@ EpCost=EP-kosten ErrorBindingPort=Fout: kan niet luisteren op poort ErrorFromMasterserver=Fout van masterserver Exit=Afsluiten -# ExitGameQuestion=Would you like to close the game? -# ExitGameMenu=Exit Current Game -# ExitBattleQuestion=Exit current game? -# ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +ExitGameQuestion=Wil je het spel afsluiten? +ExitGameMenu=Verlaat huidige spel +ExitBattleQuestion=Verlaat het spel? +ExitBattleServerQuestion=Verlaat het huidige spel? (dit zal het spel beëindigen voor alle verbonden spelers) +ExitToRootMenu=Wil je het teruggaan naar het hoofdmenu? Explored=Verkend Faction=Factie FallbackCpuMultiplier=AI-vervangingsbonus @@ -162,7 +163,7 @@ FieldLand=Land Fields=Velden FileDownloadProgress=Speler %s's downloadvoortgang voor [%s] is %d %% Filter=Filter: -# FilterMaxAnisotropy=Anisotropic filtering x: +FilterMaxAnisotropy=Anisotropische filtering x: FindLANGames=LAN-spellen zoeken FogOfWar=Fog of War FontSizeAdjustment=Tekstgrootte @@ -188,18 +189,19 @@ GameSwitchPlayerObserverToAI=Speler #%d [%s] heeft verlaten, maar was slechts aa GameTime=Spel: GammaCorrection=Helderheid GettingModlistFromMasterserver=Ophalen mod-lijst van de hoofdserver -# GroupAssignFailed=Couldn't assign unit(s) to Group! +GroupAssignFailed=Kon eenheden niet toewijzen aan groep! Harvest=Oogsten HarvestSpeed=Oogst-snelheid HeadlessAdminRequiresMorePlayers=Er moeten minimaal %d speler(s) verbonden zijn om het spel te kunnen beginnen! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. -# Healthbar=Health bar: -# HealthbarsAlways=Always -# HealthbarsFactionDefault=Faction default -# HealthbarsOff=Off -# HealthbarsIfNeeded=If needed -# HealthbarsSelected=If selected -# HealthbarsSelectedOrNeeded=If selected or needed +Healthbar=Levensbalk: +Healthbar2=Levensbalk +HealthbarsAlways=Altijd +HealthbarsFactionDefault=Factie standaard +HealthbarsOff=Uit +HealthbarsIfNeeded=Indien nodig +HealthbarsSelected=Indien geselecteerd +HealthbarsSelectedOrNeeded=Indien geselecteerd of nodig Hint=Hint:\n%s CellHint=Locatie-hint HostGame=Spel hosten @@ -213,7 +215,7 @@ InvalidOrder=Commando is ongeldig InvalidPosition=Positie is ongeldig IRCPeopleOnline=IRC-gebruikers online: Keyboardsetup=Toetsenbord Instellen -# KeyboardsetupL=Keyboard Setup +KeyboardsetupL=Toetsenbordinstellingen KeyboardsetupTest=Toetsenbord-test Kills=Slachtoffers gemaakt JoinGame=LAN-spel @@ -398,7 +400,7 @@ Normal=normaal Observer=Toeschouwer Off=Uit Ok=Ok -# OpenANetworkSLot=Open at least one network slot for other players! +OpenANetworkSLot=Open minstens 1 netwerk slot voor andere spelers! OpenGlInfo=OpenGL info OpenGlVersion=OpenGL-versie OpenGlRenderer=OpenGL-renderer @@ -487,7 +489,7 @@ Size=Afmetingen Slow=langzaam SomeOrdersFailed=Sommige commando's konden niet uitgevoerd worden SoundAndMusic=Geluid en muziek -# SoundAndMusic2=Sound and music: +SoundAndMusic2=Geluid en muziek: SplashRadius=Splash-radius StandardPort=Standaard poort StartingToUpgrade=Starten van upgrade @@ -503,10 +505,12 @@ TechTitle2=Groeperingen Textures3D=3D textures: Tileset=Tileset TilesetTitle1=Tilesets +Time=Tijd TimeDisplay=Weergave echte- en speeltijd TimeoutWaitingForClients=Verbinding verlopen tijdens wachten op spelers. TimeoutWaitingForServer=Verbinding verlopen tijdens wachten op server. TimeoutWaitingForMessage=Verbinding verlopen tijdens wachten op bericht. +# TimeSteps=Time steps Tip=Tip ToSwitchOffMusicPress=Om muziek uit te schakelen gedurende wachten op spelers, druk op @@ -528,7 +532,7 @@ UnitReady=Eenheid gereed UnitsProduced=Eenheden geproduceerd UnitType=Eenheid type: Upgrade=Opwaarderen -# UpgradeFinished=Upgrade finished +UpgradeFinished=Opwaardering voltooid UpgradeNoReqs=Opwaardering voldoet niet aan eisen UpgradeNoRes=Niet genoeg middelen om op te waarderen UpgradeSpeed=Opwaardeersnelheid @@ -540,9 +544,9 @@ VideoInfo=Video-info VisibleHUD=Zichtbaar HUD WalkSpeed=Loopsnelheid WaitingHost=Wachten op server om spel te beginnen... -# WaitingForPlayers=Wait at least for one more player! +WaitingForPlayers=Wacht op minstens 1 andere speler! Windowed=Venster -# WrongRouterSetup=Your firewall or router is not properly configured to host games.\n\nTo fix it you can:\n- Simply use a headless server in the internet menu\n- Or visit faq.megaglest.org to read how to setup your router +WrongRouterSetup=Je firewall of router is niet goed ingesteld om games te hosten.\n\nOm dit op te lossen kun je:\n- een headless server gebruiken in het internetmenu\n- of faq.megaglest.org bezoeken om te lezen hoe je je router in moet stellen Yes=Ja YouLose=Je hebt verloren. YouWin=Je hebt gewonnen! diff --git a/data/lang/english.lng b/data/lang/english.lng index 366d603b..bb2ec2f0 100644 --- a/data/lang/english.lng +++ b/data/lang/english.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Would you like to close the game? ExitGameMenu=Exit Current Game ExitBattleQuestion=Exit current game? ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +ExitToRootMenu=Would you like to return to the main menu? Explored=Explored Faction=Faction FallbackCpuMultiplier=AI replacement multiplier @@ -194,6 +195,7 @@ HarvestSpeed=Harvest speed HeadlessAdminRequiresMorePlayers=You must have at least %d player(s) connected to start this game! HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. Healthbar=Health bar: +Healthbar2=Health bar HealthbarsAlways=Always HealthbarsFactionDefault=Faction default HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=Factions Textures3D=3D Textures: Tileset=Tileset TilesetTitle1=Tilesets +Time=Time TimeDisplay=Display real and game time: TimeoutWaitingForClients=Timeout waiting for clients. TimeoutWaitingForServer=Timeout waiting for server. TimeoutWaitingForMessage=Timeout waiting for message. +TimeSteps=Time steps Tip=Tip ToSwitchOffMusicPress=To switch off music while waiting for players press diff --git a/data/lang/french.lng b/data/lang/french.lng index b4943726..a9ec2d1f 100644 --- a/data/lang/french.lng +++ b/data/lang/french.lng @@ -23,7 +23,7 @@ All=Tous allowMultiBoost=Autoriser plusieurs boosts AllowNativeLanguageTechtree=Traduction des arbres de technologies AllowObservers=Autoriser Observateurs -AllowPlayerJoinTeam=Autoriser le joueur [%s] à rejoindre l'équipe\n(changement de l'équipe #%d à l'équipe #%d) ? +AllowPlayerJoinTeam=Autoriser le joueur [%s] à rejoindre l'équipe\n(changement de l'équipe #%d à l'équipe #%d)? AllowInGameJoinPlayer=Le joueurs peuvent rejoindre la partie AllowTeamUnitSharing=Partagé les unités de l'équipe AllowTeamResourceSharing=Partagé les ressources de l'équipe @@ -124,7 +124,7 @@ Disable=Désactiver Disconnect=Déconnexion DisconnectNetorkPlayer=Déconnecter un joueur DisconnectNetorkPlayerIndex=Joueur #%d (%s) déconnecté -DisconnectNetorkPlayerIndexConfirm=Confirmer la déconnexion du joueur #%d - %s ? +DisconnectNetorkPlayerIndexConfirm=Confirmer la déconnexion du joueur #%d - %s? DisconnectNetorkPlayerIndexConfirmed=Note : l'administrateur va déconnecter le joueur #%d (%s) ! Discount=Remise DisplaySettingsChanged=Paramètres d'affichage modifiés @@ -153,6 +153,7 @@ ExitGameQuestion=Souhaitez-vous fermer le jeu? ExitGameMenu=Quitter le jeu actuel ExitBattleQuestion=Quitter la partie en cours? ExitBattleServerQuestion=Quitter la partie en cours? (met fin au jeu pour tous les autres joueurs connectés) +ExitToRootMenu=Souhaitez-vous retourner au menu principal? Explored=Exploré Faction=Race FallbackCpuMultiplier=Multiplicateur de l'IA de\n_ _ _ _ _ _ _ _ remplacement @@ -194,6 +195,7 @@ HarvestSpeed=Vitesse de récolte HeadlessAdminRequiresMorePlayers=Il vous faut au moins %d joueur(s) connectés pour lancer cette partie ! HeadlessServerDoesNotHaveMap=Serveur sans écran n'a pas la carte et sont passés à la carte suivante. Healthbar=Barre de santé +Healthbar2=Barre de santé HealthbarsAlways=Toujours HealthbarsFactionDefault=faction par défaut HealthbarsOff=Arrêt @@ -232,7 +234,7 @@ Load=Charge LoadGame=Charger une partie LoadGameMenu=Charges des parties LuaDisableSecuritySandbox=Désactiver la protection des scripts Lua -LuaDisableSecuritySandboxWarning=Activer ce paramètre permettra des\nscripts Lua potentiellement dangereux.\nVoulez-vous vraiment les autoriser ? +LuaDisableSecuritySandboxWarning=Activer ce paramètre permettra des\nscripts Lua potentiellement dangereux.\nVoulez-vous vraiment les autoriser? MaxMarkerCount=Impossible d'ajouter plus de favoris, le maximum est : ModCenter=Centre des Mods GameHost=Serveur hôte @@ -320,15 +322,15 @@ MismatchedFactions=Les races suivantes ont des versions incompatibles MismatchedFactionsMissing=(manquant) MismatchedFactionsExtra=(extra) -ModLocalRemoteMismatch=Le mod local [%s] n'est pas le même que la version\nsur le serveur, le remplacer avec la version serveur ? +ModLocalRemoteMismatch=Le mod local [%s] n'est pas le même que la version\nsur le serveur, le remplacer avec la version serveur? ModErrorGettingServerData=Erreur lors de la récupération des données depuis le serveur maître %s ModRequires7z=** Attention ** - Il faut avoir installé le programme 7z libre et gratuit pour\ntélécharger et installer des add-ons de mods. -ModDownloadInProgressCancelQuestion=Vous avez %d téléchargement(s) en cours, quitter et abandonner ? +ModDownloadInProgressCancelQuestion=Vous avez %d téléchargement(s) en cours, quitter et abandonner? ModDownloading=Téléchargement en cours ModTechAlreadyInstalled=Vous avez déjà installé %s. ModSelectTechToInstall=Vous devez d'abord séléctionner une technologie à installer. -ModRemoveTechConfirm=Êtes-vous sûr de vouloir supprimer l'arbre %s ? +ModRemoveTechConfirm=Êtes-vous sûr de vouloir supprimer l'arbre %s? ModCannotRemoveTechNotInstalled=Vous n'avez pas installé l'arbre %s, annulation de la suppression. ModSelectTechToRemove=Sélectionnez d'abord un arbre à supprimer. ModDownloadTechSuccess=RÉUSSITE du téléchargement de l'arbre %s @@ -336,7 +338,7 @@ ModDownloadTechFail=ÉCHEC du téléchargement de l'arbre : [%s] version de CURL ModTilesetAlreadyInstalled=Le sol: %s est déjà installé. ModSelectTilesetToInstall=Vous devez d'abord choisir un sol à installer. -ModRemoveTilesetConfirm=Voulez-vous vraiment supprimer le sol %s ? +ModRemoveTilesetConfirm=Voulez-vous vraiment supprimer le sol %s? ModCannotRemoveTilesetNotInstalled=Vous n'avez pas le sol %s, suppression annulée. ModSelectTilesetToRemove=Il faut d'abord choisir un sol à supprimer. ModDownloadTilesetSuccess=SUCCÈS du téléchargement du sol %s @@ -344,7 +346,7 @@ ModDownloadTilesetFail=ÉCHEC du téléchargement du sol : [%s] version de CURL ModMapAlreadyInstalled=Vous avez déjà la carte %s. ModSelectMapToInstall=Vous devez d'abord choisir une carte à installer. -ModRemoveMapConfirm=Voulez-vous vraiment supprimer la carte %s ? +ModRemoveMapConfirm=Voulez-vous vraiment supprimer la carte %s? ModCannotRemoveMapNotInstalled=Vous n'avez pas installé la carte %s, suppression annulée. ModSelectMapToRemove=Vous devez d'abord choisir une sélection à supprimer. ModDownloadMapSuccess=SUCCÈS du téléchargement de la carte %s. @@ -352,7 +354,7 @@ ModDownloadMapFail=ÉCHEC du téléchargement de la carte : [%s] version de CURL ModScenarioAlreadyInstalled=Vous avez déjà installé le scénario %s. ModSelectScenarioToInstall=Il faut d'abord choisir un scénario à installer. -ModRemoveScenarioConfirm=Voulez-vous vraiment supprimer le scénario %s ? +ModRemoveScenarioConfirm=Voulez-vous vraiment supprimer le scénario %s? ModCannotRemoveScenarioNotInstalled=Vous n'avez pas installé le scénario %s, suppression du téléchargement. ModSelectScenarioToRemove=Il faut d'abord choisir un scénario à supprimer. ModDownloadScenarioSuccess=SUCCÈS du téléchargement du scénario %s. @@ -389,7 +391,7 @@ NetworkSlotNoHumanErrorUI=Impossible de lancer la partie.\nLe joueur hôte n'est NetworkSlotNoHumanError=Impossible de lancer la partie, le joueur hôte n'est ni humain ni administrateur ! NewGame=Nouvelle Partie No=Non -NoServerVisitChat=Aucun serveur ? Visitez le chat +NoServerVisitChat=Aucun serveur? Visitez le chat NotConnected=Non Connecté Notice=Note None=Aucun @@ -440,7 +442,7 @@ Producing=Production ProductionSpeed=Vitesse de production Programming=Programmation Projected=Projeté -PublishServer=Publier sur serveur maître ? +PublishServer=Publier sur serveur maître? PublishServerExternalPort=Port externe # PublishDisabled=(désactivé publication) Question=Question @@ -503,10 +505,12 @@ TechTitle2=Races Textures3D=Textures 3D: Tileset=Type de sol TilesetTitle1=Types de sol +Time=Temps TimeDisplay=Afficher le temps réel et le temps de jeu TimeoutWaitingForClients=Coupure pendant l'attente des clients. TimeoutWaitingForServer=Coupure pendant l'attente du serveur. TimeoutWaitingForMessage=Coupure pendant l'attente d'un message. +TimeSteps=Étapes du temps Tip=Truc ToSwitchOffMusicPress=Pour couper la musique en attendant, appuyer sur diff --git a/data/lang/gaelic.lng b/data/lang/gaelic.lng index ac31dca5..486c1041 100644 --- a/data/lang/gaelic.lng +++ b/data/lang/gaelic.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Am bu toil leat an geama a dhùnadh? ExitGameMenu=Fàg an geama seo ExitBattleQuestion=Am bu toil leat an geama seo fhàgail? ExitBattleServerQuestion=Am bu toil leat an geama fhàgail? (stadaidh seo an geama dha na cluicheadairean ceangailte eile) +ExitToRootMenu=Am bu toigh leat tilleadh dhan phrìomh chlàr-taice? Explored=Rùraichte Faction=Buidheann FallbackCpuMultiplier=Iomadaiche ionadach IF @@ -194,6 +195,7 @@ HarvestSpeed=Luaths na buana HeadlessAdminRequiresMorePlayers=Feumaidh co-dhiù %d cluicheadair(ean) a bhith ceangailte gus an geama seo a thòiseachadh! HeadlessServerDoesNotHaveMap=Chan eil am mapa aig an fhrithealaiche gun cheann agus ghluais e dhan ath-mhapa. Healthbar=Bàr slàinte +Healthbar2=Bàr slàinte HealthbarsAlways=An-còmhnaidh HealthbarsFactionDefault=Bun-roghainn a' bhuidhinn HealthbarsOff=Dheth @@ -254,7 +256,7 @@ LoadGameLoadingFile=A' feuchainn ri faidhle a luchdadh: '%s' SavedGameBadVersion=Chan eil tionndadh a' gheama air a shàbhaladh a' freagairt ri tionndadh na h-aplacaid agad:\n[%s] --> [%s] LoadSavedGameInfo=Mapa: %s\nLeacagan: %s\nTeicneolas: %s\nCnàmh-sgeul: %s\nCluicheadairean: %d\nBuidheann: %s LoadedSpeed=Luaths le eallach -Loading=A' luchdadh +Loading=Ga luchdadh LocalTime=Ionadail: LogScreenCoreDataLoading=Dàta eitein LogScreenGameLoading=Geama @@ -461,7 +463,7 @@ ResolutionChanged=Dùmhlachd-bhreacaidh air atharrachadh! Resources=Stòrasan ResourcesHarvested=Stòras air a' bhuain Result=Toradh -Return=Till +Return=Air ais Scenario=Cnàmh-sgeul ScenarioTitle1=Cnàmh-sgeulan Score=Sgòr @@ -503,10 +505,12 @@ TechTitle2=Buidhn. Textures3D=Innich 3D: Tileset=Buidheann leacagan TilesetTitle1=Buidhnean leacagan +Time=Ùine TimeDisplay=Seall fìor-ùine is ùine a' gheama TimeoutWaitingForClients=Dh'fhalbh an ùine a' feitheamh air na cliantan. TimeoutWaitingForServer=Dh'fhalbh an ùine a' feitheamh air an fhrithealaiche. TimeoutWaitingForMessage=Dh'fhalbh an ùine a' feitheamh air teachdaireachd. +TimeSteps=Ceuman ùine Tip=Gliocas ToSwitchOffMusicPress=Gus an ceòl a chur dheth fhad 's a bhios tu a' feitheamh ri cluicheadairean, brùth air @@ -533,7 +537,7 @@ UpgradeNoReqs=Chan eil an t-àrdachadh a' coileanadh nan riatanasan UpgradeNoRes=Tha stòras a dhìth gus an t-àrdachadh seo a dhèanamh UpgradeSpeed=Luaths an àrdachaidh Upgrades=Àrdachaidhean -Upgrading='Ga adhartachadh +Upgrading='Ga àrdachadh Victory=Buaidh Video=Video VideoInfo=Fiosrachadh video diff --git a/data/lang/german.lng b/data/lang/german.lng index ea19b788..d86bd389 100644 --- a/data/lang/german.lng +++ b/data/lang/german.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Möchtest du das Spiel beenden? ExitGameMenu=Spiel beenden ExitBattleQuestion=Willst Du das Spiel beenden? ExitBattleServerQuestion=Willst Du (Der Server)? (das Spiel für alle Spieler beendet.) +ExitToRootMenu=Zurück zum Hauptmenü? Explored=Erforscht Faction=Stamm FallbackCpuMultiplier=Multiplikator der Ersatz KI @@ -194,6 +195,7 @@ HarvestSpeed=Sammelgeschw. HeadlessAdminRequiresMorePlayers=Es müssen mindestens %d Spieler mitspielen, um dieses Spiel zu starten! HeadlessServerDoesNotHaveMap=Der Headless-Server hat die Karte nicht und schaltete zur nächsten Karte. Healthbar=Health-Bar +Healthbar2=Health-Bar HealthbarsAlways=Immer HealthbarsFactionDefault=Fraktion (Voreinstellung) HealthbarsOff=Aus @@ -503,10 +505,12 @@ TechTitle2=Stämme Textures3D=3D-Texturen: Tileset=Umgebung TilesetTitle1=Umgebungen +Time=Zeit TimeDisplay=Uhrzeiten im Spiel anzeigen TimeoutWaitingForClients=Timeout erreicht beim Warten auf Clients TimeoutWaitingForServer=Timeout erreicht beim Warten auf den Server TimeoutWaitingForMessage=Timeout erreicht beim Warten auf Nachricht +TimeSteps=Zeiteinheiten Tip=Tipp ToSwitchOffMusicPress=Um während des Wartens auf Spieler die Musik auszuschalten, drücke diff --git a/data/lang/greek.lng b/data/lang/greek.lng index df0cfab0..28da76b9 100644 --- a/data/lang/greek.lng +++ b/data/lang/greek.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Θέλετε να κλείσετε το παιχνίδι; ExitGameMenu=Κλεισιμο τρέχοντος παιχνιδιού ExitBattleQuestion=Κλεισιμο τρέχοντος παιχνιδιού; ExitBattleServerQuestion=Έξοδος από το παιχνίδι; (αυτό θα προκαλέσει την παύση του παιχνιδιού και για άλλους συνδεδεμένους παίχτες) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Ερευνημένο Faction=Φυλή FallbackCpuMultiplier=Πολλαπλασιαστής αντικατάστασης\n_ _ _ _ _ _ _ _ _ τεχνιτής νοημοσύνης @@ -194,6 +195,7 @@ HarvestSpeed=Ταχύτητα συγκομιδής HeadlessAdminRequiresMorePlayers=Θα πρέπει να υπάρχουν τουλάχιστον %d συνδεδεμένοι παίκτη(ες) για να ξεκινήσετε αυτό το παιχνίδι HeadlessServerDoesNotHaveMap=Ο ακέφαλος διακομιστής δεν έχει χάρτη και να μεταφέρετε στον επόμενο χάρτη. Healthbar=Μπαρ ευεξίας: +Healthbar2=Μπαρ ευεξίας HealthbarsAlways=Πάντα HealthbarsFactionDefault=προεπιλεγμένη φυλή HealthbarsOff=Απενεργοποίηση @@ -503,10 +505,12 @@ TechTitle2=Φυλές Textures3D=3D Υφές: Tileset=Tileset TilesetTitle1=Tilesets +# Time=Time TimeDisplay=Προβολή αληθινού χρόνου και χρόνου παιχνιδιού TimeoutWaitingForClients=Χρονικό όριο αναμονής για πελάτες. TimeoutWaitingForServer=Χρονικό όριο αναμονής για διακομιστή. TimeoutWaitingForMessage=Χρονικό όριο αναμονής για μήνυμα. +# TimeSteps=Time steps Tip=Συμβουλή ToSwitchOffMusicPress=Για να κλείσετε την μουσική όσο περιμένετε για παίκτες πατήστε το κουμπί diff --git a/data/lang/hebrew.lng b/data/lang/hebrew.lng index 4c95a9ab..56d7fbcc 100644 --- a/data/lang/hebrew.lng +++ b/data/lang/hebrew.lng @@ -153,6 +153,7 @@ Exit=יציאה # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=מגולה Faction=עם FallbackCpuMultiplier=החלפת משתמשים מרובים על ידי\nמחשב _ _ _ _ _ _ _ . @@ -194,6 +195,7 @@ HarvestSpeed=מהירות איסוף HeadlessAdminRequiresMorePlayers=אתה זקוק לפחות ל %d שחקנים מחוברים על מנת להתחיל משחק זה! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=גזעים Textures3D=מרקם תלת מימדי Tileset=סביבה TilesetTitle1=סביבות +# Time=Time TimeDisplay=השבת זמן אמיתי וזמן משחק TimeoutWaitingForClients=זמן המתנה מרבי ללקוח. TimeoutWaitingForServer=זמן המתנה מירבי לשרת. TimeoutWaitingForMessage=זמן המתנה מירבי להודעה. +# TimeSteps=Time steps Tip=טיפ ToSwitchOffMusicPress=להפסקת המוזיקה בזמן המתנה לשחקנים לחץ diff --git a/data/lang/hint/hint_arabic.lng b/data/lang/hint/hint_arabic.lng index ece9be31..8f38a4fe 100644 --- a/data/lang/hint/hint_arabic.lng +++ b/data/lang/hint/hint_arabic.lng @@ -11,8 +11,8 @@ hint10=يمكنك تغيير طريقة عرض لون الفريق\nعن طري hint11=انقر بزر الماوس الأيسر على الخريطة المصغرة لتحريك الكاميرا بسرعة أكبر.\nانقر عليها بزر الماوس الأيمن لإرشاد وحداتك للتنقل أوالهجوم هناك. hint12=قبل الانضمام للعبة متعددة اللاعبين، كن متأكدا\nأن باستطاعتك هزيمة خصم CPU في لعبة فردية. hint13=قائمة إضافات اللعبة التي يمكن الوصول لها من القائمة الرئيسية، تسمح لك\nبتحميل أنواع جديدة للعبة، سيناريوهات، خرائط وفصائل.\nيحتاج مستخدموا لينكس لتثبيت p7zip-full لإستخدامها. -hint13=قائمة إضافات اللعبة التي يمكن الوصول لها من القائمة الرئيسية، تسمح لك\nبتحميل أنواع جديدة للعبة، سيناريوهات، خرائط وفصائل.\nيحتاج مستخدموا لينكس لتثبيت p7zip-full لإستخدامها. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=الترقيات مهمة، تأكد من أنك لن تنسى هذا. hint17=إذا كنت تستضيف لعبة على جهاز الكمبيوتر الخاص بك،\nاضغط على مفتاح '#RenderNetworkStatus#' لعرض إحصائيات الشبكة. hint18=يمكن لمدراء الخادم تحذير أو فصل\nاللاعبين الذين يسيؤون التصرف باستخدام قائمة في اللعبة.\nيرجى عدم الإساءة لهذه الميزة. diff --git a/data/lang/hint/hint_chinese-china.lng b/data/lang/hint/hint_chinese-china.lng index db97bfb1..8f0daa38 100644 --- a/data/lang/hint/hint_chinese-china.lng +++ b/data/lang/hint/hint_chinese-china.lng @@ -11,8 +11,8 @@ hint10=你可以按 '#ExtraTeamColorMarker#' 键\n来更换队伍颜色的显示 hint11=左击迷你地图可以快速移动相机视野。\n右击地图某处可将选中单位移动至此。 hint12=可以先和电脑练练手,能打败一个标准电脑后,\n再联网多人对战。 hint13=在主菜单中可以进入“游戏模组”菜单,你可以下载新的科技树,\n场景,地图和主题。Linux 用户需要安装 p7zip-full 软件包才能使用模组。 -hint13=在主菜单中可以进入“游戏模组”菜单,你可以下载新的科技树,\n场景,地图和主题。Linux 用户需要安装 p7zip-full 软件包才能使用模组。 # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=升级可是很重要的,千万不要忘记。 hint17=如果你正在自己的计算机上托管游戏,按 #RenderNetworkStatus# 键\n查看网络统计数据。 hint18=通过游戏模式内的菜单,服务器管理员可以警告或者踢掉不良玩家。\n但请不要滥用这一功能。 diff --git a/data/lang/hint/hint_chinese-taiwan.lng b/data/lang/hint/hint_chinese-taiwan.lng index 1d5a1464..29016579 100644 --- a/data/lang/hint/hint_chinese-taiwan.lng +++ b/data/lang/hint/hint_chinese-taiwan.lng @@ -11,8 +11,8 @@ hint10=你可以通過按 '#ExtraTeamColorMarker#'\n來更換隊伍色彩察看 hint11=左擊小地圖可以快速移動檢視。\n右擊某處可將單位移動至此。 hint12=可以先和電腦練練手,\n\n能打敗一個標准電腦后,\n\n再連線多人對戰。 hint13=遊戲模組的功能是從主功能表選取,\n允許您下載新的科技樹, 場景, 地圖和主題,\nLinux用戶需要安裝的完整7zip才能使用。 -hint13=遊戲模組的功能是從主功能表選取,\n允許您下載新的科技樹, 場景, 地圖和主題,\nLinux用戶需要安裝的完整7zip才能使用。 # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=別忘了升級! hint17=主機 按 #RenderNetworkStatus#\n瀏覽網路統計資料。 hint18=伺服器管理員可以在遊戲中的功能表\n使用警告或斷開不良行為玩家。\\ n請不要濫用這個功能. diff --git a/data/lang/hint/hint_czech.lng b/data/lang/hint/hint_czech.lng index d23f4b54..00daa9e3 100644 --- a/data/lang/hint/hint_czech.lng +++ b/data/lang/hint/hint_czech.lng @@ -11,8 +11,8 @@ hint10=Můžete změnit způsob, jakým je zobrazovaná barva týmu,\nstiskem kl hint11=Kamerou můžete pohybovat rychleji tak, že kliknete levým tlačítkem\nmyši na minimapu. Pomocí pravého tlačítka můžete takto nařídit přesun nebo útok. hint12=Než se připojíte do hry pro více hráčů, ujistěte se,\nže umíte porazit standardní CPU jako nepřítele v režimu jednoho hráče. hint13=Nabídka "Herní modifikace", která je přístupná z hlavního menu, umožňuje\nstáhnout nové technologické stromy, scénáře, mapy a prostředí.\nUživatelé Linuxu k tomuto potřebují mít nainstalován balíček p7zip-full. -hint13=Nabídka "Herní modifikace", která je přístupná z hlavního menu, umožňuje\nstáhnout nové technologické stromy, scénáře, mapy a prostředí.\nUživatelé Linuxu k tomuto potřebují mít nainstalován balíček p7zip-full. hint14=Megaglest je komunita. Můžete mluvit s ostatními, které vidíte v herní lobby.\nStačí zadat jejich jména nebo stisknout tlačítka vedle okna chatu. +hint15=Určitě v čekárně počkejte na hru alespoň 10 minut,\ntak budete mít větší šanci setkat se s ostatními hráči. hint16=Aktualizace jsou důležité, ujistěte se, že jste na ně nezapomněli. hint17=Pokud hostujete hru na svém vlastním počítači,\nstisknutím klávesy '#RenderNetworkStatus#' si zobrazíte síťové statistiky. hint18=Správci serveru mohou varovat nebo odpojit\nneslušně se chovající hráče pomocí menu ve hře.\nProsíme, nezneužívejte tuto funkci. diff --git a/data/lang/hint/hint_danish.lng b/data/lang/hint/hint_danish.lng index 37df6e24..bc145d1e 100644 --- a/data/lang/hint/hint_danish.lng +++ b/data/lang/hint/hint_danish.lng @@ -11,8 +11,8 @@ hint10=Du kan skifte team farve\nved at trykke på '#ExtraTeamColorMarker#'. hint11=Venstreklik på minikortet flytter kameraet hurtigt.\nHøjreklik på det instruerer dine enheder til at flytte/angribe der. hint12=Før du deltager i et multiplayer spil, er det en god ide\nat kunne slå standard CPU modstanderen i singleplayer spil. hint13=Spil mods menuen, som kan nås fra hovedmenuen, tillader dig\nat downloade nye tech-træer, scenarier, kort og filsesæt.\nLinux brugere skal installere p7zip-full for at bruge den. -hint13=Spil mods menuen, som kan nås fra hovedmenuen, tillader dig\nat downloade nye tech-træer, scenarier, kort og filsesæt.\nLinux brugere skal installere p7zip-full for at bruge den. hint14=MegaGlest er et fællsskab. Du kan snakke med andre du møder i lobbyen.\nSkriv deres navn eller tryk på en af knapperne ved siden af chat vinduet. +hint15=Vær sikker på du har ventet i mindst 10 minutter i lobby'en,\nSå har du en større chance for at møde andre spillere hint16=Opgraderinger er vigtige, vær sikker på at du ikke glemmer dem. hint17=Hvis du hoster et spil på din computer,\ntryk på '#RenderNetworkStatus#'-knappen for at se netværksstatistikker. hint18=Serveradministratorer kan advare eller disconnecte\nspillere som udfører dårlig opførsel ved hjælp af in-game menuen.\nMisbrug venligst ikke denne funktion. diff --git a/data/lang/hint/hint_dutch.lng b/data/lang/hint/hint_dutch.lng index 1c72ca82..8b27074d 100644 --- a/data/lang/hint/hint_dutch.lng +++ b/data/lang/hint/hint_dutch.lng @@ -11,8 +11,8 @@ hint10=Je kunt de manier hoe je team kleur weergegeven wordt veranderen\ndoor op hint11=Klik de linker muisknop op de mini kaart om de camera snel te verplaatsten.\nKlik de rechter muisknop om de eenheden daar te verplaatsen/laten aanvallen. hint12=Zorg ervoor een standaard CPU vijand kan verslaan\nvoordat je aan een multiplayer spel begint. hint13=Vanaf spel mods menu, dat bereikbaar is via het hoofdmenu, stelt je in staat om nieuwe techtrees, scenario's, kaarten en tilesets te downloaden.\nLinux gebruikers dienen p7zip, full, te installeren om dit te gebruiken. -hint13=Vanaf spel mods menu, dat bereikbaar is via het hoofdmenu, stelt je in staat om nieuwe techtrees, scenario's, kaarten en tilesets te downloaden.\nLinux gebruikers dienen p7zip, full, te installeren om dit te gebruiken. -# hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +hint14=MegaGlest is een community. Je kan met iedereen praten die je ziet staan in de lobby.\nJe hoeft enkel hun naam te typen, of de knoppen te gebruiken naast het chat venster. +hint15=Je wacht best minstens 10 minuten om mee te doen aan een spel.\nOp deze manier is de kans dat je andere spelers ontmoet veel groter. hint16=Verbeteringen zijn belangrijk, vergeet ze daarom niet! hint17=Als je een spel host op je computer,\ndruk de '#RenderNetworkStatus#' toets om de netwerk statistieken te zien. hint18=Server beheerder kunnen spelers die zich misdragen,\nwaarschuwen of uit het spel verwijderen via het in-spel menu.\nMisbruik deze mogelijkheid a.u.b. niet. diff --git a/data/lang/hint/hint_english.lng b/data/lang/hint/hint_english.lng index aa92a557..17fe4f10 100644 --- a/data/lang/hint/hint_english.lng +++ b/data/lang/hint/hint_english.lng @@ -11,8 +11,8 @@ hint10=You may change the way team color is shown\nby pressing the '#ExtraTeamCo hint11=Left-click on the mini map to move the camera more quickly.\nRight-click on it to instruct your units to move/attack there. hint12=Before you join a multi player game, be sure\nyou can defeat a standard CPU foe in single player. hint13=The game mods menu, which is accessible from the main menu, allows you\nto download new techtrees, scenarios, maps and tilesets.\nLinux users need to install p7zip-full to use it. -hint13=Be sure to wait a minimum of 10 minutes for a game in the lobby so people can start a new server. hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Upgrades are important, make sure you do not forget about them. hint17=If you are hosting a game on your own computer,\npress the '#RenderNetworkStatus#' key to see network statistics. hint18=Server admins can warn or disconnect\nmisbehaving players using the in-game menu.\nPlease do not abuse this feature. diff --git a/data/lang/hint/hint_french.lng b/data/lang/hint/hint_french.lng index 8fba221f..f5c3b516 100644 --- a/data/lang/hint/hint_french.lng +++ b/data/lang/hint/hint_french.lng @@ -11,8 +11,8 @@ hint10=Il est possible de changer la façon dont la couleur de votre équipe s'a hint11=Un clic gauche sur la mini-carte déplacera la caméra rapidement,\net un clic droit permettra de déplacer vos unités. hint12=Avant de rejoindre une partie multijoueurs, assurez-vous de\npouvoir battre un ennemi CPU en un contre un. hint13=Le menu des mods de jeu, accessible depuis le menu principal, vous permet\nde télécharger de nouveaux arbres de technologies, scénarios, cartes et sols.\nSous Linux, il faut installer p7zip-full avant de l'utiliser. -hint13=Le menu des mods de jeu, accessible depuis le menu principal, vous permet\nde télécharger de nouveaux arbres de technologies, scénarios, cartes et sols.\nSous Linux, il faut installer p7zip-full avant de l'utiliser. hint14=MegaGlest est une communauté. Vous pouvez parler à d'autres que vous sur le hall.\nIl suffit de taper leurs noms ou appuyez sur les boutons à côté de la fenêtre de chat. +hint15=Prenez le temps d'attendre une partie au moins 10 minutes dans le hall,\nainsi vous aurez plus de chance de rencontrer d'autres joueurs. hint16=Les mises à jour sont importantes, ne les oubliez pas ! hint17=Si vous organisez une partie sur votre ordinateur, la touche\n'#RenderNetworkStatus#' vous permet de voir des statistiques réseau. hint18=Les administrateurs peuvent alerter ou déconnecter les joueurs abusifs\nen cours de partie depuis le menu. Utilisez cette possibilité à bon escient ! @@ -27,5 +27,5 @@ hint36=Pour sauvegarder une position sur la carte, tenez '#BookmarkAdd#' appuyé hint38=Sur Linux et OS X, Alt+Entrée permet de passer du plein écran au mode fenêtré. hint42=Pour suivre une unité à la troisième personne,\nsélectionnez-la et pressez la touche '#CameraFollowSelectedUnit#'.\nPour revenir au mode de caméra normal, pressez la touche #ResetCameraMode#. hint43=GNU/Linux est le meilleur système d'exploitation. Et vous n'y pouvez rien. :) -hint44=Logiciel gratuit du jeu est possible.\nVoilà libre comme dans la liberté, pas de bière. Renseignez-vous sur le logiciel libre GNU et soutenez la Free Software Foundation (fsf.org). +hint44=Le logiciel libre a permis à ce jeu d'exister.\nRenseignez-vous sur le logiciel libre et sur GNU et\nsoutenez la Free Software Foundation (fsf.org). hint45=Une traduction manquante ou mauvaise ? Aidez-nous à traduire MegaGlest svp ! http://translate.megaglest.org diff --git a/data/lang/hint/hint_gaelic.lng b/data/lang/hint/hint_gaelic.lng index be60d61b..7fad8316 100644 --- a/data/lang/hint/hint_gaelic.lng +++ b/data/lang/hint/hint_gaelic.lng @@ -11,11 +11,11 @@ hint10='S urrainn dhut an dòigh a thèid dath an sgioba\na shealltainn atharrac hint11=Dèan briogadh clì air a' mheanbh-mhapa gus\nan camara a ghluasad.\nDèan briogadh deas gus toirt air na h-aonadan\nagad gluasad dhan àite no ionnsaigh a thoirt ann. hint12=Mus gabh thu pàirt ann an geama ioma-chluicheadair,\ndèan cinnteach gun dèan tu a chùis air an\nCPU àbhaisteach ann an geama aon-chluicheadair. hint13=Ann an clàr-taice nan tuilleadan, 's urrainn dhut\ncraobhan teicneolais, cnàmh-sgeulan, mapaichean\nis buidhnean leacagan a luchdadh a-nuas.\nGheibh thu a-steach dha chlàr-taice nan tuilleadan\non phrìomh chlàr-taice.\nMa tha thu a' cluiche air Linux, tha feumaidh tu\np7zip-full a stàladh. -hint13=Ann an clàr-taice nan tuilleadan, 's urrainn dhut\ncraobhan teicneolais, cnàmh-sgeulan, mapaichean\nis buidhnean leacagan a luchdadh a-nuas.\nGheibh thu a-steach dha chlàr-taice nan tuilleadan\non phrìomh chlàr-taice.\nMa tha thu a' cluiche air Linux, tha feumaidh tu\np7zip-full a stàladh. hint14='S e coimhearsnachd a th' ann am MegaGlest. 'S urrainn dhut bruidhinn ri càch a chì thu san lobaidh.\nCha leig thu leas ach na h-ainmean aca a sgrìobhadh no na putanan a bhrùthadh ri taobh uinneag na cabadaich. +hint15=Bu chòir dhut feitheamh san lobaidh airson geama fad\n10 mionaidean co-dhiù ach am bi teans as fhearr agad\ngun coinnich thu ri cluicheadairean eile. hint16=Tha ùrachaidhean cudromach,\ndèan cinnteach nach dìochuimhnich thu. hint17=Ma tha thu ag òstadh geama air a' choimpiutair agad fhèin,\nbrùth air "#RenderNetworkStatus#" gus stadastaireachd an fhrithealaiche fhaicinn. -hint18='S urrainn dha rianairean nam frithealaichean\nrabhaidhean a thoirt dha chleachdaichean\na bhios ri droch ghiùlan no an dì-cheangal\nle clàr-taice a' gheama.\nNa dèan ana-chleachdadh dhen fheart seo. +hint18='S urrainn dha rianairean nam frithealaichean\nrabhaidhean a thoirt dha chleachdaichean\na bhios ri droch ghiùlan no an dì-cheangal\nle clàr-taice a' gheama.\nNa dèan ana-chleachdadh dhen ghleus seo. hint19=Ann an geamannan aon-chluicheadair,\nbrùth air "#GameSpeedIncrease#" is "#GameSpeedDecrease#"\ngus luaths a' gheama a mheudachadh no lùghdachadh. hint21=Ma tha an sgrìn agad làn theacsa, brùth air "#HotKeyShowDebug#".\nDh'fhaoidte gun robh thu san t-sealladh dì-bhugaidh le mearachd. hint22=Gus aonad leònta a thaghadh, brùth air an iuchair "#HotKeySelectDamagedUnit#".\nBrùth air "#HotKeyCenterCameraOnSelection#" airson fòcas a chur air.\nBrùth air "#HotKeySelectDamagedUnit#" a-rithist gus an t-ath aonad leònta a thaghadh. diff --git a/data/lang/hint/hint_german.lng b/data/lang/hint/hint_german.lng index 6ad950f7..079c08eb 100644 --- a/data/lang/hint/hint_german.lng +++ b/data/lang/hint/hint_german.lng @@ -11,8 +11,8 @@ hint10=Du kannst die Art und Weise, wie die Teamfarbe gezeigt wird,\nmit '#Extra hint11=Du kannst die Kamera schneller bewegen, indem du auf die Mini-Map drückst.\nMit Rechtsklick kannst du Move und Attack-Kommandos über die Mini-Map erteilen. hint12=Bevor du dich an Multiplayer spiele wagst, solltest du im Einzelspielermodus trainieren,\nSobald du dort allein eine Cpu besiegen kannst, kann auch der Multiplayer-Spass beginnen. hint13=Im Mod-Menu kannst du neue Technikbäume, Tilesets, Szenarios und Karten installieren.\nDas Mod-Menu ist im Hauptmenü unter "Spiel-Mods".\nWICHTIG: Linuxbenutzer müssen hierzu p7zip-full installieren. -hint13=Im Mod-Menu kannst du neue Technikbäume, Tilesets, Szenarios und Karten installieren.\nDas Mod-Menu ist im Hauptmenü unter "Spiel-Mods".\nWICHTIG: Linuxbenutzer müssen hierzu p7zip-full installieren. hint14=MegaGlest ist eine Community. Du kannst Dich mit anderen in der Lobby unterhalten.\nTipp einfach ihre Namen ein oder klick auf einen der Schaltknöpfe neben dem Chatfenster. +hint15=Du solltest mindestens 10 Minuten auf ein Spiel in der Lobby warten,\nso hast du eine höhere Chance, auf andere Spieler zu treffen. hint16=Upgrades sind sehr wichtig!\nNutze sie und vergiss sie nicht! hint17=Wenn du selbst ein Spiel hostest, kannst du '#RenderNetworkStatus#' drücken,\num den Netzwerkstatus aller Spieler zu sehen. hint18=Server Admins können bei gegebenem Anlass\nüber das In-Game-Menü andere Spieler verwarnen\noder aus dem Spiel werfen.\nBitte nutze dies nur wenn es gar nicht anders geht. @@ -27,5 +27,5 @@ hint36=Du kanst einen Punkt auf der Karte dauerhaft Markieren:\nDrücke den '#Bo hint38=Bei Linux und OS X kannst Du mit Alt-Enter/Eingabe jederzeit zwischen\nFull-Screen-Modus und Fenster-Modus wechseln. hint42=Um einer Einheit im Dritten-Personen-Modus zu folgen,\nwähle die Einheit und drücke die '#CameraFollowSelectedUnit#' Taste.\nUm wieder zum normalen Kameramodus zurückzukehren drücke #ResetCameraMode# . hint43=Linux ist das beste Betriebssystem aller Zeiten! :) -hint44=Freie Software machte dieses Spiel erst möglich.\nFrei steht hier für Freiheit und nicht für "kostenslos". Informiere dich über Freie Software und insbesondere über GNU Software und\nunterstütze die Free Software Foundation (fsf.org). +hint44=Freie Software machte dieses Spiel erst möglich.\nFrei steht hier für Freiheit und nicht für "kostenslos".\nInformiere dich über Freie Software, insbesondere über GNU Software\nund unterstütze die Free Software Foundation (fsf.org). hint45=Eine Übersetzung fehlt oder ist falsch? Bitte hilf uns beim Übersetzen von MegaGlest!\nhttp://translate.megaglest.org diff --git a/data/lang/hint/hint_greek.lng b/data/lang/hint/hint_greek.lng index 16784019..7be7dbf5 100644 --- a/data/lang/hint/hint_greek.lng +++ b/data/lang/hint/hint_greek.lng @@ -11,8 +11,8 @@ hint10=Μπορείτε να αλλάξετε τον τρόπο με τον οπ hint11=Πατήστε αριστερό κλικ στον μίνι χάρτη για να μετακινήσετε την κάμερα πιο γρήγορα. Με δεξί κλικ δίνετε διαταγή στις μονάδες σας να επιτεθούνε στο σημείο. hint12=Προτού δοκιμάσετε το διαδικτυακό παιχνίδι, σιγουρευτείτε ότι μπορείτε να νικήσετε την τεχνιτή νοημοσύνη στο μέτριο επίπεδο. hint13=Το μενού των mod, το οποίο είναι προσβάσιμο από το κεντρικό μενού, σας επιτρέπει να κατεβάσετε νέες τεχνολογίες, χάρτες και tilesets. Οι χρήστες Linux θα πρέπει να εγκαταστήσουν το πακέτο p7zip-full. -hint13=Το μενού των mod, το οποίο είναι προσβάσιμο από το κεντρικό μενού, σας επιτρέπει να κατεβάσετε νέες τεχνολογίες, χάρτες και tilesets. Οι χρήστες Linux θα πρέπει να εγκαταστήσουν το πακέτο p7zip-full. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Οι αναβαθμίσεις είναι συμαντικές, μην τις ξεχνάτε. hint17=Αν φιλοξενείτε ένα παιχνίδι στον υπολογιστή σας, πατήστε το '#RenderNetworkStatus#' για να δείτε τα στατιστικά. hint18=Οι διαχειριστές των διακομιστών μπορούνε να προειδοποιήσουν ή να αποσυνδέσουν άτακτους παίκτες από το αντίστοιχο μενού. Παρακαλώ χρησιμοποιήστε αυτό το χαρακτηριστικό συνετά. diff --git a/data/lang/hint/hint_hebrew.lng b/data/lang/hint/hint_hebrew.lng index 60a635f3..7bb398d1 100644 --- a/data/lang/hint/hint_hebrew.lng +++ b/data/lang/hint/hint_hebrew.lng @@ -11,8 +11,8 @@ hint10=אתה יכול לשנות את הצורה שבה מוצג צבע הצו hint11=לחץ לחיצה שמאלית על המפה הקטנה על מנת לצפות במהירות במקום כל שהוא\nלחץ לחיצה ימנית עליה על מנת להזיז את יחידותיך או לתקוף מקום מסוים. hint12=לפני שתצטרף למשחק רב משתתפים, וודא\nכי אתה מסוגל לנצח מחשב ברמה הרגילה. hint13=תפריט תוספות משחק, שניתן לגשת אליו מהתפריט הראשי, מאפשר לך\nלהוריד: מפות, סביבות, הרחבות ותסריטים חדשים\nמשתמשי לינוקס זוקים להתקין את החבילה p7zip-full על מנת להשתמש בו. -hint13=תפריט תוספות משחק, שניתן לגשת אליו מהתפריט הראשי, מאפשר לך\nלהוריד: מפות, סביבות, הרחבות ותסריטים חדשים\nמשתמשי לינוקס זוקים להתקין את החבילה p7zip-full על מנת להשתמש בו. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=השדרוג חשוב! וודא כי אינך שוכח לשדרג. hint17=כאשר אתה מארח משחק על מחשבך\nהקש על '#RenderNetworkStatus#' לצפיה בסטטיסטית רשת. hint18=מנהל השרת יכול להזהיר או לנתק\nמשתמש המתנהג באופן פוגעני על ידי שימוש בתפריט "במשחק"\nאנא אל תשתמשו באפשרות זאת לרעה. diff --git a/data/lang/hint/hint_indonesian.lng b/data/lang/hint/hint_indonesian.lng new file mode 100644 index 00000000..e28e8f83 --- /dev/null +++ b/data/lang/hint/hint_indonesian.lng @@ -0,0 +1,31 @@ +hint1=Anda dapat mengatur/mengubah nama pemain Anda di menu 'pengaturan',\ndapat diakses dari menu utama. +hint2=Untuk memilih pekerja yang sedang menganggur, tekan '#HotKeySelectIdleHarvesterUnit#', lalu tekan '#HotKeyCenterCameraOnSelection#' untuk memfokuskan kamera ke mereka. +hint3=Untuk mengatur nyala/matinya percakapan tim, tekan '#ChatTeamMode#' (saat tidak ada di mode percakapan). +hint4=Untuk melihat lebih banyak riwayat percakapan, tahan '#ShowFullConsole#'. +hint5=Anda dapat membuat grup untuk semua unit dengan memilih mereka dan tekan Ctrl + #GroupUnitsKey1#..#GroupUnitsKey10#.\nUntuk memanggil ulang grup tekan angka dari grup (0-9).\nTekan dua kali angka untuk memposisikan kamera diatas grup ini. +hint6=Untuk mempertahankan diri dari musuh yang mendekat, gunakan unit jarak-jauh\ndan bertarung di belakang bangunan Anda dan kirim pekerja Anda untuk membenahinya. +hint7=Untuk mengambil tangkapan layar, tekan '#Screenshot#'.\nMenekan '#TogglePhotoMode#' mengatur nyala/matinya HUD. +hint8=Unit bersenjata jarak jauh kebanyakan punya zirah lemah\ndan terutama rentan terhadap serangan jarak dekat.\nTemani mereka dengan unit jarak dekat Anda agar mereka tetap hidup. +hint9=Beberapa bangunan dapat diputar saat peletakannya dengan menggunakan '#HotKeyRotateUnitDuringPlacement#'. +hint10=Anda dapat mengubah cara warna tim diperlihatkan\ndengan menekan '#ExtraTeamColorMarker#'. +hint11=Klik kiri pada peta untuk memindahkan kamera lebih cepat.\nKlik kanan pada peta untuk menyuruh unit untuk berpindah/menyerang di sana. +hint12=Sebelum Anda bergabung dengan permainan multi pemain, pastikan\nAnda dapat mengalahkan sebuah musuh CPU standard di mode bermain sendiri. +hint13=Menu mod permainan, yang dapat diakses dari menu utama, memperbolehkan Anda\nuntuk mengunduh techtree, skenario, peta dan tileset baru.\nPengguna Linux butuh untuk memasang p7zip-full untuk menggunakannya. +hint14=MegaGlest adalah sebuah komunitas. Anda dapat berbicara dengan yang Anda lihat di lobi.\nHanya ketik nama mereka atau tekan tombol yang ada di samping jendela percakapan. +hint15=Pastikan untuk menunggu setidaknya 10 menit untuk sebuah permainan di lobi,\ndengan cara ini Anda akan mendapat kemungkinan lebih besar untuk bertemu dengan pemain lain. +hint16=Peningkatan itu penting, pastikan bahwa Anda tidak melupakan tentang mereka. +hint17=Jika Anda membuat sebuah permainan di komputer Anda sendiri,\ntekan '#RenderNetworkStatus#' untuk melihat statistik jaringan. +hint18=Admin server dapat memperingati atau memutuskan\npemain yang berlaku tidak benar dengan menu dalam permainan.\nMohon untuk tidak menyalahgunakan fitur ini. +hint19=Di mode bermain sendiri, tekan '#GameSpeedIncrease#' untuk mempercepat atau '#GameSpeedDecrease#'\nuntuk memperlambat permainan bila diinginkan. +hint21=Jika layar Anda penuh dengan text, tekan '#HotKeyShowDebug#'.\nAnda dapat masuk ke tampilan debug secara tidak sengaja. +hint22=Untuk memilih unit yang terluka, tekan '#HotKeySelectDamagedUnit#. Tekan '#HotKeyCenterCameraOnSelection#'\nuntuk memfokuskan kamera ke unit tersebut. Tekan '#HotKeySelectDamagedUnit#' lagi\nuntuk memilih unit terluka lainnya. +hint23=Untuk memilih sebuah unit pekerja, tekan '#HotKeySelectIdleHarvesterUnit#'. Tekan '#HotKeyCenterCameraOnSelection#'\nuntuk memfokuskan kamera ke unit tersebut. Tekan '#HotKeySelectIdleHarvesterUnit#' lagi\nuntuk memilih unit pekerja lainnya. +hint24=Untuk menyalakan/mematikan musik latar, tekan '#ToggleMusic#'\ndalam permainan atau saat menunggu permainan mulai. +hint28=Sekarang Anda dapat menunjuk anggota tim Anda ke sebuah lokasi pada peta.\nTahan #SetMarker# dan klik pada peta. +hint34=Untuk mempelajari cara memuat permainan Anda sendiri cek\nhttp://FAQ.megaglest.org +hint36=Untuk menandai sebuah posisi secara permanen pada peta\ntekan '#BookmarkAdd#', lalu klik pada peta. Untuk menghapusnya,\ntekan '#BookmarkRemove#' dan klik lagi. +hint38=Pada Linux dan OS X, Anda dapat menekan Alt-Enter kapanpun\nuntuk mengganti antara mode jendela dan mode layar penuh. +hint42=Untuk mengikuti unit dalam mode orang ketiga,\npilih unit dan tekan '#CameraFollowSelectedUnit#'.\nUntuk kembali dengan mode kamera semula tekan #ResetCameraMode#. +hint43=Linux adalah sistem operasi terbaik.. sepanjang.. massa :) +hint44=Free Software membuat game ini mungkin.\nItu gratis seperti dalam kemerdekaan, bukan bir. Bacalah di Free Software dan GNU dan\ndukunglah Free Software Foundation (fsf.org). +hint45=Apakah sebuah terjemahan hilang atau jelek? Mohon bantu terjemahkan MegaGlest! http://translate.megaglest.org diff --git a/data/lang/hint/hint_irish.lng b/data/lang/hint/hint_irish.lng new file mode 100644 index 00000000..a2a75224 --- /dev/null +++ b/data/lang/hint/hint_irish.lng @@ -0,0 +1,31 @@ +hint1=Is féidir leat do leasainm a shocrú/athrú sa roghchlár 'roghanna'\na gheobhaidh tú ón phríomhroghchlár. +hint2=Chun oibrithe díomhaoine a roghnú, brúigh '#HotKeySelectIdleHarvesterUnit#' ansin brúigh '#HotKeyCenterCameraOnSelection#' chun an fócas a chur orthu. +hint3=Chun comhrá na foirne a scoránú, brúigh '#ChatTeamMode#' (fad is nach bhfuil tú sa mhód comhrá). +hint4=Chun níos mó den stair chomhrá a fheiceáil, brúigh agus coinnigh síos '#ShowFullConsole#'. +hint5=Is féidir aonaid a ghrúpáil trí iad a roghnú agus Ctrl + #GroupUnitsKey1#..#GroupUnitsKey10# a bhrú.\nLe grúpa a roghnú, brúigh uimhir an ghrúpa (0-9).\nDéthapáil an uimhir chun an ceamara a chur os cionn an ghrúpa seo. +hint6=Chun tú féin a chosaint in éadan naimhde, bain úsáid as aonaid troda fadraoin,\ntroid ó thaobh thiar d'fhoirgnimh, agus úsáid oibrithe chun damáiste a dheisiú. +hint7=Brúigh '#Screenshot#' chun seat den scáileán a dhéanamh.\nBrúigh '#TogglePhotoMode#' chun an HUD a scoránú. +hint8=Is minic go mbíonn armúr lag ag aonaid fadraoin\nagus bíonn siad sobhuailte ó ionsaithe neasraoin.\nCuir d'aonaid neasraoin féin ina dteannta chun iad a choimeád beo. +hint9=Is féidir leat foirgnimh áirithe a rothlú agus iad á gcur síos leis an eochair '#HotKeyRotateUnitDuringPlacement#'. +hint10=Is féidir leat an dóigh a dtaispeántar dath na foirne\na athrú leis an eochair '#ExtraTeamColorMarker#'. +hint11=Cléchliceáil ar an mionmhapa chun dlús a chur leis an gceamara.\nDeaschliceáil air chun tabhairt ar do chuid aonad dul áit éigin nó ionsaí a dhéanamh. +hint12=Sula nglacfaidh tú páirt i gcluiche ilimreoirí,\ndéan cinnte go bhfuil tú in ann an lámh in uachtar\na fháil ar ghnáthnamhaid LAP i gcomhrac aonair. +hint13=Ó roghchlár na mbreiseán (a gheobhaidh tú ón phríomhroghchlár) is féidir leat\ncrainn teic, cnámhscéalta, mapaí, agus tacair tíleanna nua a íoslódáil.\nCaithfidh úsáideoirí Linux p7zip-full a shuiteáil chun breiseáin a shuiteáil. +hint14=Is comhphobal é MegaGlest. Is féidir leat comhrá a dhéanamh le daoine san\nfhorsheomra. Clóscríobh ainm, nó brúigh na cnaipí in aice leis an bhfuinneog chomhrá. +hint15=Ba chóir duit fanacht ar a laghad 10 nóiméad le cluiche san fhorsheomra;\nsa chaoi seo beidh seans níos fearr agat casadh le himreoirí eile. +hint16=Tá sé tábhachtach uasghráduithe a dhéanamh. Ná déan dearmad! +hint17=Má tá tú ag óstáil cluiche ar do ríomhaire féin,\nbrúigh '#RenderNetworkStatus#' chun staitisticí líonra a fháil. +hint18=Is féidir le riarthóirí an fhreastalaí rabhadh a thabhairt\nd'imreoirí dána, nó fiú iad a dhícheangal, ón roghchlár\ninchluiche. Ná bain an iomarca úsáide as an ngné seo. +hint19=I gcluiche aonair, brúigh '#GameSpeedIncrease#' nó '#GameSpeedDecrease#'\nchun luas an chluiche a mhéadú nó laghdú, más mian leat. +hint21=Má tá do scáileán lán go béal le téacs, brúigh an eochair '#HotKeyShowDebug#'.\nSeans gur oscail tú an radharc dífhabhtaithe trí thimpiste. +hint22=Chun aonad loite a roghnú, brúigh '#HotKeySelectDamagedUnit#'. Brúigh '#HotKeyCenterCameraOnSelection#'\nchun an fócas a chur air. Brúigh '#HotKeySelectDamagedUnit#' arís\nchun an chéad aonad loite eile a roghnú. +hint23=Chun aonad oibrí a roghnú, brúigh '#HotKeySelectIdleHarvesterUnit#'. Brúigh '#HotKeyCenterCameraOnSelection#'\nchun an fócas a chur air. Brúigh '#HotKeySelectIdleHarvesterUnit#' arís\nchun an chéad aonad oibrí eile a roghnú. +hint24=Is féidir leat an ceol cúlra a scoránú leis an eochair '#ToggleMusic#'\nlaistigh den chluiche, nó fad is go bhfuil tú ag fanacht leis an gcluiche. +hint28=Anois is féidir leat baill de d'fhoireann a threorú go dtí ionad ar leith ar an mapa.\nBrúigh agus coinnigh síos an eochair #SetMarker#, ansin cliceáil an mionmhapa. +hint34=Le foghlaim conas do chluiche féin a óstáil, tabhair cuairt ar\nhttp://FAQ.megaglest.org +hint36=Chun ionad ar an mapa a mharcáil\nbrúigh '#BookmarkAdd#' ansin cliceáil ar an mapa. Chun an marc a bhaint,\nbrúigh '#BookmarkRemove#' agus cliceáil arís. +hint38=Ar chóras Linux nó OS X, is féidir Alt-Enter a bhrú am ar bith\nchun dul idir fuinneoga agus an mód lánscáileáin. +hint42=Chun aonad a leanúint sa mhód tríú pearsa,\nroghnaigh an t-aonad agus brúigh '#CameraFollowSelectedUnit#'.\nBrúigh '#ResetCameraMode#' chun filleadh ar an ngnáthmhód ceamara. +hint43=Is é Linux an córas oibriúcháin is fearr... riamh... :D +hint44=Ní bheadh an cluiche seo ann gan saorbhogearraí.\nIs é sin "saor" sa bhrí "saoirse" seachas "saor in aisce". Foghlaim faoi, agus\ntacaigh le Saorbhogearraí, GNU, agus an Free Software Foundation (fsf.org). +hint45=An bhfeiceann tú drochaistriúchán nó rud éigin i mBéarla? Cabhraigh linn Gaeilge a chur ar MegaGlest! http://translate.megaglest.org diff --git a/data/lang/hint/hint_italian.lng b/data/lang/hint/hint_italian.lng index 98db96aa..62707af7 100644 --- a/data/lang/hint/hint_italian.lng +++ b/data/lang/hint/hint_italian.lng @@ -1,4 +1,4 @@ -hint1=Puoi impostare il nome del giocatore nel menù 'opzioni',\naccessibile dal menù principale. +hint1=Puoi impostare o cambiare il nome del giocatore nel menu 'opzioni',\naccessibile dal menu principale. hint2=Per selezionare i lavoratori in attesa, premi il pulsante '#HotKeySelectIdleHarvesterUnit#', poi premi '#HotKeyCenterCameraOnSelection#' per spostarli. hint3=Per (dis)attivare la chat in squadra, premi '#ChatTeamMode#' (mentre non sei in chat). hint4=Per vedere una cronologia della chat più lunga, tieni premuto '#ShowfullConsole#'. @@ -11,8 +11,8 @@ hint10=Puoi cambiare come vengono mostrati i colori di squadra\npremendo '#Extra hint11=Sulla mini-mappa: click sinistro sposta la visuale.\nClick destro ordina alle unità di muoversi/attaccare. hint12=Prima di giocare online è meglio se impari a battere una CPU standard in singolo. hint13=Il menù delle mod, accessibile dal menù principale, ti mostra\nnuovi alberi tecnologici, scenari, mappe e ambientazioni.\nChi usa Linux avrà bisogno di p7zip-full. -hint13=Il menù delle mod, accessibile dal menù principale, ti mostra\nnuovi alberi tecnologici, scenari, mappe e ambientazioni.\nChi usa Linux avrà bisogno di p7zip-full. hint14=MegaGlest è una community. Puoi parlare con altre persone che devi nella lobby.\nSemplicemente scrivi i loro nomi o premi i tasti vicino alla finestra della chat. +hint15=Per una partita, attendi almeno 10 minuti nella stanza di gioco,\ncosì da avere maggiori probabilità di trovare altri giocatori. hint16=Gli avanzamenti sono importanti, ricordati di farli! hint17=Se stai ospitando una partita sul tuo computer,\npremi '#RenderNetworkStatus#' per vedere le statistiche di rete. hint18=Gli amministratori posso ammonire o disconnettere\ni giocatori maleducati dal menù in gioco.\nPer favore usa questa funzione solo se davvero necessario. diff --git a/data/lang/hint/hint_nko.lng b/data/lang/hint/hint_nko.lng index 9d08e7e2..93dd3446 100644 --- a/data/lang/hint/hint_nko.lng +++ b/data/lang/hint/hint_nko.lng @@ -11,8 +11,8 @@ hint10=ߌ ߘߌ߫ ߛߴߌ ߟߊ߫ ߞߙߎߘߋ߲ ߠߎ߬ ߞߐ߬ߟߐ ߦߟߍ߬ߡߊ߲߬ hint11=ߡߊ߬ߙߊ߲߬ߝߍ߬ ߛߐ߲ߞߌ߲ߠߌ ߞߍ ߔߊ߬ߔߘߊ߬ߣߍ߲ ߞߊ߲߬ ߏ߬ ߘߌ߫ ߖߌ߬ߦߊ߬ߕߊ߬ߟߊ߲ ߠߊߕߊ߯ ߦߋ߲߬ ߞߊߟߌߦߊ߫ ߓߟߏ߫ ߡߊ߬.\nߞߌߣߌ߲ߝߍ߫ ߛߐ߲ߞߌ߲ߠߌ ߘߴߌ ߟߊ߫ ߡߐ߱ ߟߎ߬ ߡߊߕߍ߬ߙߍ߲߬ߕߍ߬ߙߍ߲߬ ߞߏߢߊ߬. hint12=ߦߊ߬ߣߴߌ ߦߋ߫ ߝߙߊ߬ ߞߙߎߕߏߟߏ߲ ߠߊ߫߸ ߌ ߦߟߌߟߊߕߍ߰\nߞߴߌ ߞߋߟߋ߲߫ ߘߌ߫ ߛߋ߫ ߕߟߋ߬ߓߊ߬ ߕߏߟߏ߲ ߖߎ߯ ߞߋߟߋ߲߫ ߘߊ߬ߘߌ߬ ߟߊ߫. hint13=ߕߏߟߏ߲ ߞߙߊߞߏ ߡߍ߲ ߦߋ߫ ߟߐ߬ߥߟߊ߬ ߓߘߍ ߘߐ߫߸ ߏ߬ ߦߋ߫ ߘߍ߬ߡߍ߲߬ߠߌ߲ ߞߍ߫ ߟߊ߫ ߞߊ߬ ߛߋߒߞߏߟߊߘߐߦߊ߫ ߦߙߌ ߣߌ߫ ߓߍ߲߬ߒ߬ߞߏ߬ߢߍ ߟߎ߬ ߣߌ߫ ߔߊ߬ߔߘߊ ߟߎ߬ ߣߌ߫ ߘߎ߰ߞߟߏ ߟߎ߫ ߟߋ߬ ߟߊߖߌ߰.\nߟߎ߳ߣߌߞߛ ߕߣߐ߬ߓߐ߬ߟߊ ߟߎ߬ ߣߌ߫ ߇-ߖ߭ߌߔ ߟߋ߬ ߦߊ߫ ߞߊ߲߫ ߞߵߊ߬ ߕߣߐ߬ߓߐ߬. -hint13=ߕߏߟߏ߲ ߞߙߊߞߏ ߡߍ߲ ߦߋ߫ ߟߐ߬ߥߟߊ߬ ߓߘߍ ߘߐ߫߸ ߏ߬ ߦߋ߫ ߘߍ߬ߡߍ߲߬ߠߌ߲ ߞߍ߫ ߟߊ߫ ߞߊ߬ ߛߋߒߞߏߟߊߘߐߦߊ߫ ߦߙߌ ߣߌ߫ ߓߍ߲߬ߒ߬ߞߏ߬ߢߍ ߟߎ߬ ߣߌ߫ ߔߊ߬ߔߘߊ ߟߎ߬ ߣߌ߫ ߘߎ߰ߞߟߏ ߟߎ߫ ߟߋ߬ ߟߊߖߌ߰.\nߟߎ߳ߣߌߞߛ ߕߣߐ߬ߓߐ߬ߟߊ ߟߎ߬ ߣߌ߫ ߇-ߖ߭ߌߔ ߟߋ߬ ߦߊ߫ ߞߊ߲߫ ߞߵߊ߬ ߕߣߐ߬ߓߐ߬. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=ߟߏ߲ߘߐߦߊߟߌ ߟߎ߬ ߞߊ߫ ߢߌ߲߬ ߓߊ ߟߋ߬߸ ߏ߬ ߘߐ߫ ߌ ߞߊ߫ ߢߌ߬ߣߵߊ߬ߟߎ߬ ߞߐ߫ ߘߋ߬. hint17=ߣߴߌ ߞߊ߬ ߕߏߟߏ߲ ߘߏ߫ ߟߊ߫ ߖߌ߬ߦߊ߬ ߌ ߟߊ߫ ߕߟߋ߬ߓߊ ߟߊ߫߸\n'#RenderNetworkStatus#' ߞߎ߬ߘߎ ߣߌ߲߬ ߘߌ߯ ߞߊ߬ ߞߙߏ߬ߝߏ ߖߊ߬ߕߋ߬ߛߎ߮ ߟߎ߬ ߡߊߝߟߍ߫. hint18=ߛߐߘߊ ߞߎ߲߬ߠߊ߬ߛߌ߰ߟߊ ߘߌ߫ ߛߋ߫ ߖߊ߲߬ߓߌ߬ߟߊ߬ߟߌ ߞߍ߫ ߟߊ߫ ߥߟߊ߫ ߞߊ߬\nߕߏߟߏ߲ߠߊ ߘߊ߲߬ߠߊ߬ߕߊ߬ߡߌ߲߬ߠߊ ߟߎ߬ ߜߊ߲߬ߞߎ߲߬ߓߐ߬ ߕߏߟߏ߲ ߘߐ߫ ߕߏߟߏ߲ ߟߐ߬ߥߟߊ ߘߐ߫.\nߗߋߦߊߟߌ ߣߌ߲߬ ߕߣߐ߬ߓߐ߬ ߞߏߢߊ߬ ߔߋߙߊ߫.\n diff --git a/data/lang/hint/hint_polish.lng b/data/lang/hint/hint_polish.lng index 8c8c387c..2678a8c9 100644 --- a/data/lang/hint/hint_polish.lng +++ b/data/lang/hint/hint_polish.lng @@ -11,8 +11,8 @@ hint10=Możesz zmienić sposób w jaki kolor drużyny jest pokazywany\npoprzez n hint11=Kliknij lewym przyciskiem myszy na minimapie aby szybciej przesunąć widok.\nKliknij prawym klawiszem myszy aby rozkazać jednostkom ruch w tamten obszar. hint12=Zanim dołączysz do gry wieloosobowej upewnij się że potrafisz pokonać przynajmniej\nstandardowego komputerowego przeciwnika w grze jednoosobowej. hint13=Menu modyfikacji/dodatków, które jest dostępne z menu głównego, pozwala ci na pobieranie\nnowych drzew technologii, scenariuszy, map i zestawów graficznych.\nUżytkownicy linuksa muszą zainstalować p7zip-full by móc korzystać z tych plików. -hint13=Menu modyfikacji/dodatków, które jest dostępne z menu głównego, pozwala ci na pobieranie\nnowych drzew technologii, scenariuszy, map i zestawów graficznych.\nUżytkownicy linuksa muszą zainstalować p7zip-full by móc korzystać z tych plików. hint14=MegaGlest jest społecznością. Możesz rozmawiać z innymi ludźmi, których widzisz w poczekalni.\nPo prostu napisz ich imiona lub kliknij przyciski które widzisz po prawej stronie od czatu. +hint15=Bądź pewny(a) że czekasz na grę w poczekalni przynajmniej 10 minut,\ndzięki temu masz większą szansę aby spotkać innych graczy. hint16=Ulepszenia są ważne, nie zapominaj o nich. hint17=Jeśli hostujesz grę na własnym komputerze, naciśnij '#RenderNetworkStatus#',\naby zobaczyć statystyki sieciowe. hint18=Admin serwera (najczęściej jest to gracz który skonfigurował bitwę) może ostrzec\nlub rozłączyć źle zachowujących się graczy używając menu gry podczas rozgrywki.\nProszę nie nadużywaj tej możliwości. diff --git a/data/lang/hint/hint_portuguese-brazil.lng b/data/lang/hint/hint_portuguese-brazil.lng new file mode 100644 index 00000000..f77b6d45 --- /dev/null +++ b/data/lang/hint/hint_portuguese-brazil.lng @@ -0,0 +1,31 @@ +hint1=Você pode definir/editar o nome de seu jogador no menu 'opções',\nque pode ser acessado no menu principal.\n +hint2=Para selecionar trabalhadores desocupados, pressione o comando '#HotKeySelectIdleHarvesterUnit#'.\nEm seguida, pressione '#HotKeyCenterCameraOnSelection#' para mover a câmera e focar no trabalhador. +hint3=Para ligar/desligar o modo chat de times, pressione '#ChatTeamMode#' (enquanto não estiver no modo chat). +hint4=Para ver mais do histórico de conversas, segure a tecla '#ShowFullConsole#'. +hint5=Você agrupa unidades se ao selecionálas, apertar Ctrl + a comando #GroupUnitsKey1#..#GroupUnitsKey10#.\nPara chamar um grupo, pressione o número do grupo(0-9).\nAperte o comando duas vezes para focar a câmera no grupo respectivo. +hint6=Para se defender dos inimigos que chegam, use unidades de combate a longo alcance\ne lute atrás de suas contruções e envie seus trabalhadores repará-los. +hint7=Para tirar uma captura de tela, pressione a tecla '#Screenshot#'.\nPressionando a tecla "#TogglePhotoMode#' alterna o HUD ativado/desativado.\n +hint8=Unidades de longo alcance normalmente tem menos armadura\ne são mais vulneráveis a ataques corpo-a-corpo.\nAcompanhe unidades de longo alcance com unidades corpo-a-corpo para que elas permaneçam vivas. +hint9=Algumas edificações podem ser giradas durante a colocação\nusando a tecla '#HotKeyRotateUnitDuringPlacement#'. +hint10=Você pode alterar a maneira como a cor do time é exibida\npressionando a tecla '#ExtraTeamColorMarker#'. +hint11=Clique-esquerdo no mini-mapa para mover a câmera rapidamente.\nClique-direito no mini-mapa para instruir suas unidades atacar/deslocar. +hint12=Antes de você juntar-se a um jogo multi jogador, tenha certeza de que você possa derrotar um CPU inimigo padrão em jogador único. +hint13=O menu mods do jogo, que é acessível a partir do menu principal, permite você\nbaixar techtrees,cenários, mapas e tilesets.\nusuários de Linux precisam instalar p7zip-full para usá-lo. +hint14=MegaGlest é uma comunidade. Você pode conversar com jogadores no lobby.\nBasta digitar seus nomes ou pressionar os botões ao lado da janela de bate-papo. +hint15=Espere pelo menos 10 minutos para jogar no lobby,\nassim você terá mais chances de conhecer novos jogadores. +hint16=Upgrades são importantes, certifique-se de não esquece-los. +hint17=Se estiver hospedando o jogo em seu próprio computador,\npressione a tecla '#RenderNetworkStatus#' para ver estatísticas de rede. +hint18=Administradores do servidor podem alertar ou desconectar\njogadores mal comportados utilizando o menu do jogo.\nPor favor não abuse deste recurso. +hint19=Nos jogos single player, pressione a tecla '#GameSpeedIncrease#' para aumentar a velocidade/\n'#GameSpeedDecrease#'\npara diminuir a velocidade do jogo. +hint21=Se sua tela estiver cheia de textos, pressione a tecla '#HotKeyShowDebug#'.\nVocê provavelmente entrou na exibição de depuração acidentalmente. +hint22=Para selecionar uma unidade machucada, pressione a tecla '#HotKeySelectDamagedUnit#'.\nPressione '#HotKeyCenterCameraOnSelection#\npara orienta-la. Pressione '#HotKeySelectDamagedUnit#' novamente\npara selecionar a próxima unidade machucada. +hint23=Para selecionar o trabalhador, pressione a tecla '#HotKeySelectIdleHarvesterUnit#'.\nPressione '#HotKeyCenterCameraOnSelection#'\npara orienta-la. Pressione '#HotKeySelectIdleHarvesterUnit#' novamente\npara selecionar o próximo trabalhador. +hint24=Para ativar/desativar a musica de fundo, pressione a tecla '#ToggleMusic#'\nno jogo ou enquanto espera o jogo começar. +hint28=Agora voce pode apontar os membros da equipe para um local no mapa.\nMantenha pressionada a tecla #SetMarker# e clique no mini-mapa +hint34=Para aprender a hospedar seus próprios jogos visite\nhttp://FAQ.megaglest.org +hint36=Para marcar permanentemente uma posição no mapa\npressione a tecla '#BookmarkAdd#', e clique no mapa. Para remove-la,\npressione '#BookmarkRemove#' e clique novamente. +hint38=No Linux e no OS X, voce pode pressionar Alt-Enter a qualquer momento\npara trocar entre os modos janela e tela-cheia. +hint42=Para seguir uma unidade em terceira pessoa,\nselecione a unidade e pressione a tecla '#CameraFollowSelectedUnit#'.\nPara retornar para a câmera normal pressione #ResetCameraMode#. +hint43=Linux é o melhor sistema operacional... de todos... :) +hint44=Free Software tornou esse jogo possível.\nLeia acima em Free Software e GNU\napoie a Free Software Foundation (fsf.org). +hint45=Esta faltando uma tradução ou ela esta ruim?Ajude a traduzir MegaGlest! http://translate.megaglest.org diff --git a/data/lang/hint/hint_portuguese.lng b/data/lang/hint/hint_portuguese.lng index 8ef120cf..6c06eea3 100644 --- a/data/lang/hint/hint_portuguese.lng +++ b/data/lang/hint/hint_portuguese.lng @@ -11,8 +11,8 @@ hint10=Você pode trocar a forma com que a cor do seu time é mostrada\napertand hint11=Clique com o botão esquerdo no minimapa para mover a câmera.\nClique com o direito para instruir unidades a mover ou atacar. hint12=Antes de se conectar a um jogo multi jogador, tenha certeza\nque você consegue vencer um computador na dificuldade padrão no modo um jogador. hint13=O menu de modificações, acessível pelo menu principal, permite\nbaixar novas árvores de tecnologia, cenários, mapas e jogos de texturas.\nUsuário de Linux precisam instalar o p7zip-full para usá-lo. -hint13=O menu de modificações, acessível pelo menu principal, permite\nbaixar novas árvores de tecnologia, cenários, mapas e jogos de texturas.\nUsuário de Linux precisam instalar o p7zip-full para usá-lo. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Melhorias são importantes, não se esqueça delas. hint17=Se você é o anfritrião de um jogo no seu computador,\npressione '#RenderNetworkStatus#' para ver os dados da rede. hint18=Administradores de servidores podem enviar avisos ou desconectar\njogadores malcriados usando o menu interno da partida.\nPor favor não abuse deste poder. diff --git a/data/lang/hint/hint_romanian.lng b/data/lang/hint/hint_romanian.lng index 92d0e6a3..8a19fb60 100644 --- a/data/lang/hint/hint_romanian.lng +++ b/data/lang/hint/hint_romanian.lng @@ -11,8 +11,8 @@ hint10=Poți modifica cum este afișată culoarea echipei\napăsând tasta '#Ext hint11=Clic stânga pe mini hartă pentru a muta camera mai rapid.\nClick dreapta pe ea pentru a-ți instrui unitățiile să se mute/atace aici. hint12=Înainte de a te alătura într-un joc cu jucători multiplii, asigură-te că\npoți înfrânge un inamic cu CPU standard, în modul de jucător unic. hint13=Meniul de moduri joc, ce este accesibil din meniul principal, îți permite\nsă descarci noi techtree, scenarii, hărți și tileset-uri.\nUtilizatorii Linux trebuie să instaleze versiunea completă p7zip pentru aceasta. -hint13=Meniul de moduri joc, ce este accesibil din meniul principal, îți permite\nsă descarci noi techtree, scenarii, hărți și tileset-uri.\nUtilizatorii Linux trebuie să instaleze versiunea completă p7zip pentru aceasta. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Actualizările sunt importante, asigură-te că nu uiți de ele. hint17=Dacă găzduiești un joc pe computerul tău,\napasă pe tasta '#RenderNetworkStatus#' pentru a vedea statisticile de rețea. hint18=Administratorii de rețea pot avertiza ori deconecta\njucătorii cu comportament greșit, folosind meniul din joc.\nTe rugăm să nu abuzezi de această caracteristică. diff --git a/data/lang/hint/hint_russian.lng b/data/lang/hint/hint_russian.lng index 94baadcc..85b8f92e 100644 --- a/data/lang/hint/hint_russian.lng +++ b/data/lang/hint/hint_russian.lng @@ -11,8 +11,8 @@ hint10=Вы можете поменять цвет команды\nкнопко hint11=Кликните левой кнопкой мыши на миникарте, чтобы ускорить движение камеры.\nПравый клик даст юнитам задание атаковать/идти туда. hint12=Перед тем, как начать сетевую игру, проверьте,\nможете ли вы победить стандартного CPU в обычной игре. hint13=Меню дополнений, доступное из главного меню, позволяет\nскачивать новые сценарии, расы, карты и ландшафты.\nПользователям Linux нужно установить p7zip-full для этого. -hint13=Меню дополнений, доступное из главного меню, позволяет\nскачивать новые сценарии, расы, карты и ландшафты.\nПользователям Linux нужно установить p7zip-full для этого. hint14=MegaGlest это сообщество. Вы можете говорить с другими участниками, которых видите в списке.\nПросто вводите их имена или используйте кнопки рядом с окном чата. +hint15=Обязательно подождите не менее 10 минут для игры в команде,\nтак у вас будет больше шансов встретиться с другими игроками. hint16=Улучшения важны, не забывайте про них. hint17=Если запускаете сервер на домашнем компьютере,\nнажмите '#RenderNetworkStatus#' , чтобы увидеть статистику сети. hint18=Администраторы сервера могут отключать\nигроков за непозволительное поведение из игрового меню.\nПожалуйста, не злоупотребляйте этим. diff --git a/data/lang/hint/hint_spanish.lng b/data/lang/hint/hint_spanish.lng index bb6c4c6f..5d0daf3b 100644 --- a/data/lang/hint/hint_spanish.lng +++ b/data/lang/hint/hint_spanish.lng @@ -11,8 +11,8 @@ hint10=Puedes cambiar la forma en la que se muestran los\ncolores de equipo puls hint11=Pulsa el botón izquierdo del ratón sobre el minimapa para mover la cámara de manera rápida.\nPulsa el botón derecho del ratón sobre el minimapa para mover las unidades o hacer que ataquen ahí. hint12=Antes de unirse a una partida multijugador, asegúrate de\nque seas capaz de enfrentarte a una partida contra la CPU. hint13=El menú de mods, accesible desde el menú principal, te permite\ndescargar nuevos árboles tecnológicos, escenarios, mapas y climas.\nLos usuarios de Linux necesitan instalar p7zip-full para usarlo. -hint13=El menú de mods, accesible desde el menú principal, te permite\ndescargar nuevos árboles tecnológicos, escenarios, mapas y climas.\nLos usuarios de Linux necesitan instalar p7zip-full para usarlo. hint14=MegaGlest es una comunidad. Puedes conversar con los demás en la sala multijugador.\nEscribe sus nombres o haz clic en los botones junto a la ventana de chat. +hint15=Asegúrate de esperar al menos diez minutos en la sala multijugador, así te dará tiempo a encontrarte con otros jugadores que quieran empezar partidas nuevas. hint16=Las mejoras son muy importantes, asegúrate de no olvidarte de ellas. hint17=Si estás alojando una partida en tu propio equipo,\npulsa la tecla '#RenderNetworkStatus#' para ver las estadísticas de red. hint18=Los administradores de servidores pueden avisar o desconectar\na jugadores que no se comporten usando el menú del juego.\nIntenta no abusar de esta funcionalidad. diff --git a/data/lang/hint/hint_uzbek.lng b/data/lang/hint/hint_uzbek.lng index aba0372a..75d0e70b 100644 --- a/data/lang/hint/hint_uzbek.lng +++ b/data/lang/hint/hint_uzbek.lng @@ -1,4 +1,4 @@ -hint1=Siz asosiy menyudagi "sozlamalar" menyusidan o‘yinchi\nnomini o‘rnatishingiz yoki o‘zgartirishingiz mumkin. +hint1=Siz asosiy menyudagi “sozlamalar” menyusidan o‘yinchi\nnomini o‘rnatish yoki o‘zgartirishingiz mumkin. hint2=Bekor qolgan ishchini tanlash uchun '#HotKeySelectIdleHarvesterUnit#' tugmasini bosing, so‘ngra ularni ko‘rsatish uchun '#HotKeyCenterCameraOnSelection#' tugmasini bosing. hint3=Chatni o‘chirib, yoqish uchun '#ChatTeamMode#' tugmasini bosing (chat rejimida bo‘lmaganda). hint4=Ko‘proq chat tarixini ko‘rish uchun '#ShowFullConsole#' tugmasini bosib turing. @@ -11,8 +11,8 @@ hint10=Siz guruh yo‘lining ko‘rinadigan rangini '#ExtraTeamColorMarker#'\ntu hint11=Kichik xaritaga sichqonchaning chap tugmasini bossangiz,\nkamera tezda o‘sha yerga siljiydi. O‘ng tugmadan esa qismlarni ko‘chirish va\nhujum qilishni ko‘rsatishda foydalaniladi. hint12=Tarmoqda o‘ynashni boshlashdan oldin kompyuter\nbilan o‘ynab ko‘ring. Uni yenga olasizmi? hint13="Qo‘shimcha" menyusiga asosiy menyudan kirish mumkin. U yerdan yangi\nssenariylar, daraxtga ishlov berish texnologiyasi, xaritalar va landshaftlarni\nyuklab olishingiz mumkin. Buning uchun foydalanuvchilar linux tizimida\np7zip-full dasturini o‘rnatib olishlari kerak. -hint13="Qo‘shimcha" menyusiga asosiy menyudan kirish mumkin. U yerdan yangi\nssenariylar, daraxtga ishlov berish texnologiyasi, xaritalar va landshaftlarni\nyuklab olishingiz mumkin. Buning uchun foydalanuvchilar linux tizimida\np7zip-full dasturini o‘rnatib olishlari kerak. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Takomillashtirishlar juda ham muhim, ular haqida unutib qo‘ymaganingizga ishonch hosil qiling. hint17=Agar siz kompyuteringizda joylashgan o‘yinni o‘ynayotgan bo‘lsangiz,\ntarmoq statistikasini ko‘rish uchun '#RenderNetworkStatus#' tugmasini bosing. hint18=Server administratorlari o‘zini yomon turgan\nfoydalanuvchilarni o‘yin ichidagi menyudan foydalanib,\nogohlantirishlari yoki uzib qo‘yishlari mumkin.\nBu xususiyatdan noto‘g‘ri maqsadda foydalanmang. @@ -21,8 +21,8 @@ hint21=Agar ekran matn bilan to‘la bo‘lsa, '#HotKeyShowDebug#' tugmasini bos # hint22=To select a damaged unit, press the '#HotKeySelectDamagedUnit#' key. Press '#HotKeyCenterCameraOnSelection#'\nto focus it. Press '#HotKeySelectDamagedUnit#' again\nto select the next damaged unit. # hint23=To select a worker unit, press the '#HotKeySelectIdleHarvesterUnit#' key. Press '#HotKeyCenterCameraOnSelection#'\nto focus it. Press '#HotKeySelectIdleHarvesterUnit#' again\nto select the next worker unit. hint24=Fon musiqasini yoqish/o‘chirish uchun o‘yin vaqtida yoki boshlanayotganda\n'#ToggleMusic#' tugmasidan foydalanishingiz mumkin. -# hint28=You can now point your team members to a location on the map.\nHold down the #SetMarker# key and click on the mini map. -# hint34=To learn how to host your own games check\nhttp://FAQ.megaglest.org +hint28=Siz endi guruhingiz a’zolarini xaritadagi manzilda ko‘rsatishingiz mumkin.\n#SetMarker# tugmasini bosib turing va kichik xaritaga bosing. +hint34=O‘zingizning o‘yinlaringizni qanday joylashtirishni o‘rganish uchun\nhttp://FAQ.megaglest.org saytiga tashrif buyuring # hint36=To permanently mark a position on the map\npress the '#BookmarkAdd#' key, then click on the map. To remove it,\npress '#BookmarkRemove#' and click again. hint38=Linux va OS X tizimlaridan oynali va to‘liq ekran rejimlariga o‘tish\nuchun Alt-Enter tugmalaridan foydalanishingiz mumkin. # hint42=To follow a unit in third person mode,\nselect the unit and press the '#CameraFollowSelectedUnit#' key.\nTo return to normal camera mode press #ResetCameraMode#. diff --git a/data/lang/hint/hint_vietnamese.lng b/data/lang/hint/hint_vietnamese.lng index d2f5a319..4c4b58f1 100644 --- a/data/lang/hint/hint_vietnamese.lng +++ b/data/lang/hint/hint_vietnamese.lng @@ -11,8 +11,8 @@ hint10=Bạn có thể thay đổi cách màu nhóm được hiển thị\n\nb hint11=Nhấp chuột trái vào bản đồ thu nhỏ để di chuyển máy ảnh nhanh hơn.\n\nNhấp chuột phải vào nó để hướng dẫn các đơn vị của bạn khi di chuyển/tấn công ở đó. hint12=Trước khi bạn tham gia một trò trong kiểu nhiều người chơi, đảm bảo rằng\n\nbạn có thể đánh bại một kẻ thù điều khiển bằng CPU trong kiểu người chơi đánh với máy. hint13=Menu mods của trò chơi, có thể truy cập từ trình đơn chính, cho phép bạn\n\ntải xuống mới techtrees, kịch bản, bản đồ, bộ titleset mới.\n\nNgười dùng Linux cần cài đặt p7zip bản đầy đủ để sử dụng nó. -hint13=Menu mods của trò chơi, có thể truy cập từ trình đơn chính, cho phép bạn\n\ntải xuống mới techtrees, kịch bản, bản đồ, bộ titleset mới.\n\nNgười dùng Linux cần cài đặt p7zip bản đầy đủ để sử dụng nó. # hint14=MegaGlest is a community. You can talk to others you see on the lobby.\nJust type their names or press the buttons next to the chat window. +# hint15=Be sure to wait at least 10 minutes for a game in the lobby,\nby this you will get higher chance to meet other players. hint16=Nâng cấp chương trình là điều cần thiết, hãy luôn cập nhật mọi thứ mới nhất. hint17=Nếu bạn đang chủ trì một màn chơi ngay trên máy của mình,\nnhấn '#RenderNetworkStatus#' để xem thống kê về trong mạng. hint18=Người quản trị máy chủ có thể đưa ra cảnh cáo hoặc ngưng kết nối\nđối với các người chơi không tuân thủ theo luật định trong phần menu trò chơi.\nKhông nên lạm dụng tính năng này. diff --git a/data/lang/indonesian.lng b/data/lang/indonesian.lng new file mode 100644 index 00000000..4f15e2aa --- /dev/null +++ b/data/lang/indonesian.lng @@ -0,0 +1,609 @@ +; This is the main MegaGlest localization file (INI format) +; +; Your contributions are welcome. Please ensure you agree to the terms of the +; contributors license (CC-BY-SA 3.0 Unported). Please also read this page in +; its entirety before contributing: http://translate.megaglest.org + +3dArt=seni 3D +3dAnd2dArt=seni 3D dan 2D +2dArtAndWeb=seni 2D +Abort=Abaikan +About=Tentang +Address=Alamat +AdvancedGameOptions=Pengaturan Kompleks +AffectedUnits=Unit Terkena Efek +AffectedUnitsFromAll=Unit terkena efek dari Semua +AffectedUnitsFromFoe=Unit terkena efek dari Musuh +AffectedUnitsFromTeam=Unit terkena efek dari Tim +AffectedUnitsFromYourFaction=Unit terkena efek dari Fraksi Anda +AI=AI +AISwitchTeamAcceptPercent=Persentase AI menerima +AlreadyUpgraded=Sudah Ditingkatkan +All=Semua +allowMultiBoost=Memperbolehkan Banyak Bantuan +AllowNativeLanguageTechtree=Techtree yang Diterjemahkan +AllowObservers=Memperbolehkan\n, _ _ Pengamat +AllowPlayerJoinTeam=Memperbolehkan pemain [%s] untuk bergabung dengan tim Anda (berubah dari tim# %d ke tim# %d)? +AllowInGameJoinPlayer=Pemain dapat bergabung dengan permainan ini +AllowTeamUnitSharing=Unit Tim yang Dibagikan +AllowTeamResourceSharing=Sumberdaya Tim yang Dibagikan +AmbientVolume=Volume Keadaan Sekitar: +Amount=Jumlah +AnimatedTilesetObjects=Objek tileset beranimasi: +Animation=Animasi +Armor=Zirah +Attack=Serangan +AttackDistance=Jarak +AttackSpeed=Kecepatan Serangan +AttackStopped=Serangan berhenti +AttackStrenght=Kekuatan Serangan +Audio=Audio +# AutoConfig=Auto config +AutoRefreshRate=Angka Muat Ulang Otomatis +AvailableServers=Server Tersedia +BattleOver=Perang sudah usai +BlockPlayer=Blok Pemain +BlockPlayerClear=Hapus Pemain Terblokir +BlockPlayerServerMsg=Alamat IP server ini diblok sementara [%s] dari permainan ini. +Build=Bangun +BuildSpeed=Kecepatan membangun +BuildingNoPlace=Bangunan tidak dapat diletakkan di situ +BuildingNoReqs=Bangunan tidak mencukupi kebutuhan +BuildingNoRes=Tidak cukup sumberdaya untuk membangun bangunan +Built=Terbangun +CameraModeSet=Mode kamera diatur ke +CameraMoveSpeed=Kecepatan Perpindahan Kamera: +CanRepair=Dapat membenahi +Cancel=Batalkan +CancelDownloads=Batalkan unduhan +CancelDownloadsMsg=Pemain: %s membatalkan semua file unduhan. +Canceled=Dibatalkan +Chat=Percakapan +ChatMode=Mode percakapan +ChatModeDisabledToAvoidCheating=Mode percakapan dimatikan untuk menghindari kecurangan +ChatStaysActive=Percakapan tetap aktif: +# CheckSumGameLoadError=Checksum error, you don't have the same data as the server +CheckSumGameLoadPlayer=Pemain dengan error adalah: +# CheckSumGameLoadClient=Client Checksum: +# CheckSumGameLoadServer=Server Checksum: +ClientLagDropping=MENURUN %s, melewati batas maksimal LAG diperbolehkan dengan jumlah %f [time = %f], Lagklien = %f [%f], memutuskan klien. +ClientLagPausing=MENJEDA PERMAINAN SEMENTARA untuk %s, karena melewati batas maksimal LAG yang diperbolehkan dengan angka %f [time = %f], Lagklien = %f [%f], menunggu klien untuk mengejar ketertinggalan... +ClientLagWarning=PEMBERITAHUAN LAG untuk %s, dapat melewati batas maksimal LAG yang diperbolehkan dengan angka %f [time = %f], Lagklien = %f [%f], PEMBERITAHUAN... +Closed=Tertutup +Command=Perintah +CommonCommand=Perintah umum +Connect=Sambung +Connecting=Menyambungkan +Connected=Tersambung +ConnectedToServer=Tersambung ke server +ConnectionFailed=Sambungan gagal +ConnectionTimedOut=Waktu sambungan habis mengkomunikasikan dengan server. +Consume=Gunakan +Control=Kontrol +CouldNotConnect=Sambungan gagal. Pilih server lain +Cpu=CPU +CpuEasy=CPU (Mudah) +CpuMega=CPU (Mega) +CpuUltra=CPU (Ultra) +CreateNewTeam=Buat Tim Baru +CustomGame=Permainan Bebas +DataNotSynchedTitle=Data game ini berbeda: +DataNotSynchedMap=Peta berbeda antara klien dan server +DataNotSynchedTileset=Tileset berbeda antara klien dan server +DataNotSynchedTechtree=Techtree berbeda antara klien dan server +DataMissing=***kekurangan*** +DataMissingExtractDownload=Mohon tunggu, pemain: %s sedang mengekstrak: %s +DataMissingExtractDownloadMod=Mohon tunggu selama kita mengekstrak: %s +DataMissingMap=Pemain: %s tidak memiliki peta ini: %s +DataMissingTileset=Pemain: %s tidak memiliki tileset ini: %s +DataMissingTechtree=Pemain: %s tidak memiliki techtree ini: %s +DataMissingMapNowDownloading=Pemain: %s sedang mencoba mengunduh peta ini: %s +DataMissingTilesetNowDownloading=Pemain: %s sedang mencoba mengunduh tileset ini: %s +DataMissingTechtreeNowDownloading=Pemain: %s sedang mencoba mengunduh techtree ini: %s +DataMissingMapSuccessDownload=Pemain: %s BERHASIL mengunduh peta ini: %s +DataMissingMapFailDownload=Pemain: %s GAGAL untuk mengunduh peta ini: [%s] menggunakan versi CURL [%s] +DataMissingTilesetSuccessDownload=Pemain: %s BERHASIL mengunduh tileset ini: %s +DataMissingTilesetFailDownload=Pemain: %s GAGAL untuk mengunduh tileset ini: [%s] menggunakan versi CURL [%s] +DataMissingTechtreeSuccessDownload=Pemain: %s BERHASIL mengunduh techtree ini: %s +DataMissingTechtreeFailDownload=Pemain: %s GAGAL untuk mengunduh techtree ini: [%s] menggunakan versi CURL [%s] +Deaths=Kematian +# Defaults=Defaults +Defeat=Kalah +Deleting=Menghapus +Description=Deskripsi +Difficulty=Tingkat Kesusahan +Difficulty0=Sangat Mudah +Difficulty1=Mudah +Difficulty2=Sedang +Difficulty3=Susah +Difficulty4=Sangat Susah +Difficulty5=Gila +Disabled=Dimatikan +Disabled2=Dimatikan +Disable=Matikan +Disconnect=Memutuskan +DisconnectNetorkPlayer=Memutuskan seorang pemain +DisconnectNetorkPlayerIndex=Memutuskan pemain #%d - %s +DisconnectNetorkPlayerIndexConfirm=Menyetujui pemutusan dari pemain #%d - %s? +DisconnectNetorkPlayerIndexConfirmed=Pemberitahuan - Admin memberi pemberitahuan bahwa akan memutuskan pemain #%d - %s! +Discount=Diskon +DisplaySettingsChanged=Pengaturan Tampilan Diubah +DownloadMissingMapQuestion=Unduh peta: +DownloadMissingTilesetQuestion=Unduh tileset: +DownloadMissingTechtreeQuestion=Unduh techtree: +effectRadius=Radius efek Bantuan +Effects=Efek Bantuan: +EnableFTP=Memperbolehkan pentransferan file FTP: +EnableFTPServer=Memperbolehkan Server FTP: +EnableFTPServerInternetTilesetXfer=Transfer tileset lewat internet: +EnableFTPServerInternetTechtreeXfer=Transfer techtree lewat internet: +EnableObserverMode=Perlihatkan Peta saat Akhir Permainan +Enabled=Dinyalakan +EnableServerControlledAI=AI yang Terkontrol oleh Server +EnableSwitchTeamMode=Mengganti tim +EnableVideos=Nyalakan Pemutaran Ulang Video: +EnableTextureCompression=Kompresi Tekstur: +EnemyKills=Musuh Terbunuh +Ep=EP +EpCost=Harga EP +ErrorBindingPort=Error, tidak dapat menjalin jaringan ke port jaringan +ErrorFromMasterserver=Error dari Server Utama +Exit=Keluar +ExitGameQuestion=Apakah Anda ingin menutup permainan ini? +ExitGameMenu=Keluar Permainan Ini +ExitBattleQuestion=Keluar permainan ini? +ExitBattleServerQuestion=Keluar permainan ini? (ini akan menghentikan permainan ini untuk semua pemain tersambung lainnya) +ExitToRootMenu=Apakah Anda ingin kembali ke menu utama? +Explored=Terjelajahi +Faction=Fraksi +FallbackCpuMultiplier=Pembantu AI pengganti +Fast=cepat +FieldAir=Udara +FieldLand=Darat +Fields=Darat +FileDownloadProgress=Pemain: %s perkembangan unduhan untuk [%s] adalah %d %% +Filter=Filter: +# FilterMaxAnisotropy=Anisotropic filtering x: +FindLANGames=Cari Permainan LAN +FogOfWar=Kabut Perang +FontSizeAdjustment=Pengaturan Tulisan: +FontSizeAdjustmentChanged=Pengaturan Tulisan Diubah +FTPServerPort=Port Server FTP: +FTPServerDataPort=Data Port Server FTP: +FreeCamera=Kamera Bebas +FxVolume=Volume Fx: +GameCamera=Kamera permainan +GameCancelledByUser=Permainan dibatalkan oleh pengguna server. +GameDurationTime=Durasi permainan +GameMaxConcurrentUnitCount=Maksimal Unit Ada Bersama di Permainan +GameMenuTitle=Menu Permainan +GameSaved=Permainan disimpan ke file: %s +GameTotalEndGameConcurrentUnitCount=Jumlah unit di Akhir Permainan +GameMusic=Musik permainan +GameOver=Permainan selesai +GamePaused=Permainan dijeda +GameResumed=Permainan dilanjutkan +GameSpeedSet=Kecepatan permainan diatur ke +GameSwitchPlayerToAI=Pemain #%d [%s] telah terputus, mengubah pemain ke mode AI! +GameSwitchPlayerObserverToAI=Pemain #%d [%s] telah terputus, tetapi pemain itu hanyalah pengamat! +GameTime=Permainan: +GammaCorrection=Pencahayaan: +GettingModlistFromMasterserver=Mendapatkan daftar mod dari server utama +GroupAssignFailed=Tidak dapat menetapkan unit ke Grup! +Harvest=Kumpulkan +HarvestSpeed=Kecepatan mengumpulkan +HeadlessAdminRequiresMorePlayers=Anda membutuhkan paling sedikit %d pemain tersambung untuk memulai permainan ini! +HeadlessServerDoesNotHaveMap=Server tanpa ketua tidak memiliki peta dan diubah ke peta selanjutnya. +Healthbar=Nyawa: +Healthbar2=Nyawa +HealthbarsAlways=Selalu +# HealthbarsFactionDefault=Faction default +HealthbarsOff=Mati +HealthbarsIfNeeded=Jika dibutuhkan +HealthbarsSelected=Jika dipilih +HealthbarsSelectedOrNeeded=Jika dipilih atau dibutuhkan +Hint=Bantuan:\n%s +CellHint=Bantuan Sel +HostGame=Buat Permainan +HostNotAcceptingDataConnections=Perhatian: Pembuat permainan tidak menerima koneksi data permainan. +Hp=Nyawa +Human=Pemain Manusia +IncompatibleVersion=Versi Tidak Sesuai +Initializing=Inisialisasi +Install=Pasang +InvalidOrder=Perintah tidak Sah +InvalidPosition=Posisi tidak Sah +IRCPeopleOnline=Orang dengan IRC Online: +Keyboardsetup=Setup Keyboard +KeyboardsetupL=Setup Keyboard +KeyboardsetupTest=Test tampilan keyboard +Kills=Membunuh +JoinGame=Permainan LAN +JoinInternetGame=Permainan Internet +JoinOtherTeam=Bergabung dengan Tim lain +JoinPlayerTeam=Berbabung dengan pemain #%d - %s dalam Tim: %d +JoinPlayerToCurrentGameWelcome=Pemain: %s telah tersambung ke lobi permainan untuk memilih sebuah posisi pemain. +JoinPlayerToCurrentGameSuccessDownload=Pemain: %s BERHASIL mengunduh simpanan ini: %s +JoinPlayerToCurrentGameLaunch=Pemain: %s akan bergabung dengan permainan ini, mohon tunggu... +JoinPlayerToCurrentGameFailDownload=Pemain: %s GAGAL untuk mengunduh simpanan: [%s] menggunakan versi CURL [%s] +JoinPlayerToCurrentGameLaunchDone=Pemain: %s telah bergabung dengan permainan ini. +Language=Bahasa: +LanIP=Alamat IP LAN: +LinuxPort=Port Linux +Load=Lanjutkan +LoadGame=Lanjutkan Simpanan +LoadGameMenu=Lanjutkan Simpanan +# LuaDisableSecuritySandbox=Disable Lua script Security Sandbox: +# LuaDisableSecuritySandboxWarning=Enabling this setting will allow lua scripts that potentially contain dangerous behavior are you sure that you want to allow this? +MaxMarkerCount=Anda tidak dapat menambah lebih banyak penanda, jumlah maksimalnya adalah: +ModCenter=Pusat Mod +GameHost=Buat Server +NoDownload=Tidak Ada Unduhan +NoSavedGames=Tidak ada simpanan ditemukan. +Save=Simpan +SavedGames=Simpanan +SaveGame=Simpan Permainan Ini +SavegameInfo=Informasi mengenai permainan terpilih +SelectionType=Tipe seleksi unit: +SettingsSaved=Pengaturan Tersimpan +ShadowIntensity=Intensitas Bayangan: +Delete=Hapus +NothingSelected=Tidak ada yang terpilih +LeftAt=Pemain pergi pada +Limits=Batas: +LoadGameDeletingFile=Mencoba untuk menghapus file: '%s' +LoadGameLoadingFile=Mencoba untuk membuka file: '%s' +SavedGameBadVersion=Versi simpanan tidak sesuai dengan versi aplikasi Anda:\n[%s] --> [%s] +LoadSavedGameInfo=Peta: %s\nTileset: %s\nTech: %s\nSkenario: %s\n# pemain: %d\nFraksi: %s +LoadedSpeed=Kecepatan termuat +Loading=Memuat +LocalTime=Lokal: +LogScreenCoreDataLoading=Data inti +LogScreenGameLoading=Permainan +LogScreenGameLoadingCreatingAIFaction=Membuat AI untuk fraksi %d +LogScreenGameLoadingCreatingRainParticles=Membuat sistem partikel hujan +LogScreenGameLoadingCreatingSnowParticles=Membuat sistem partikel salju +LogScreenGameLoadingInitRenderer=Inisialisasi renderer +LogScreenGameLoadingWaitForNetworkPlayers=Menunggu pemain jaringan +LogScreenGameLoadingStartingMusic=Memulai musik fraksi +LogScreenGameLoadingStartingAmbient=Memulai musik suasana cuaca +LogScreenGameLoadingLaunchGame=Memulai permainan +LogScreenGameLoadingFactionType=Tipe fraksi: %s +LogScreenGameLoadingUnitType=Tipe unit: %s +LogScreenGameLoadingUnitTypeSkills=Tipe unit: %s - kehebatan: %d +LogScreenGameLoadingResourceType=Tipe Sumberdaya: %s +LogScreenGameLoadingTechtree=TechTree: %s +LogScreenGameUnLoadingTechtree=Memuat Tech tree +LogScreenGameLoadingUpgradeType=Tipe peningkatan: %s +LogScreenGameUnLoadingMapCells=Memuat Sel +LogScreenGameUnLoadingMap=Memuat Peta +LogScreenGameLoadingHeightmap=Komputasi peta ketinggian +LogScreenGameUnLoadingMiniMap=Peta +LogScreenGameLoadingScenario=Skenario: %s +LogScreenGameLoadingTileset=Tileset: %s +LogScreenGameUnLoadingTileset=Tileset +LogScreenGameUnLoadingWorld=Memuat Dunia +# LogScreenGameLoadingStateCells=State cells +LogScreenGameLoadingFactionTypes=Tipe fraksi +LogScreenGameLoadingMinimapSurface=Mengkomputasi permukaan peta +LogScreenGameLoadingGenerateGameElements=Menimbulkan elemen +Map=Peta +MapFilter=Filter Peta +MapTitle1=Peta +MapTitle2=Pemain +MarkCell=Tandai Posisi Peta +UnMarkCell=Hilangkan Penanda +MasterServerMissing=Konfigurasi Anda kehilangan sebuah masukan dari serverutama. +# MaxFilterAnisotropy=Max Filter Anisotropy +MaxLights=Cahaya maksimal: +MaxLoad=Maksimal muatan +MaxPlayers=Pemain maksimal +MaxUnitCount=Jumlah Unit Maksimal +MeetingPoint=Tempat Pertemuan +Megaglest3d2dProgramming=3D/2D+Programmer MegaGlest +MegaglestProgramming=Programmer MegaGlest +# MGBuildDateTime=Build Date/Time +MGGameCountry=Negara +MGGameStatus=Status +MGGameTitle=Gelar +MGGameSlots=Tempat kosong +MGGameSlotsFull=Permainan Penuh +MGGameIP=Alamat IP Server +MGGameStatus0=Menerima pemain +MGGameStatus1=Permainan penuh, mulainya permainan tertunda +MGGameStatus2=Permainan sedang berlangsung +MGGameStatus3=Permainan selesai +MGJoinGameSlots=Bergabung dengan Permainan +MGPlatform=Platform +MGVersion=Versi +Misc=Misc + +MismatchedFactions=Fraksi ini tidak cocok: +MismatchedFactionsMissing=(kekurangan) +MismatchedFactionsExtra=(ekstra) + +ModLocalRemoteMismatch=Mod lokal ini [%s] tidak memiliki versi yang sama dengan\nversi yang di server, mengubah mod lokal dengan versi yang ada di server? +ModErrorGettingServerData=Error mendapatkan data dari server utama: %s +ModRequires7z=** Pemberitahuan ** - Anda butuh program 7z terpasang untuk mengunduh dan memasang mod add-ons. +ModDownloadInProgressCancelQuestion=Anda sekarang memiliki file: %d sedang diunduh, tutup dan batalkan unduhan? +ModDownloading=Mengunduh + +ModTechAlreadyInstalled=Anda sudah memiliki tech ini: %s terpasang. +ModSelectTechToInstall=Pertama Anda harus memilih sebuah tech untuk memasang. +ModRemoveTechConfirm=Apa Anda yakin akan menghapus tech ini: %s ? +ModCannotRemoveTechNotInstalled=Anda tidak memiliki tech ini: %s terpasang, penghapusan dibatalkan. +ModSelectTechToRemove=Pertama Anda harus memilih sebuah tech untuk menghapus. +ModDownloadTechSuccess=BERHASIL mengunduh tech ini: %s +ModDownloadTechFail=GAGAL untuk mengunduh tech ini: [%s] menggunakan versi CURL [%s] [%s] + +ModTilesetAlreadyInstalled=Anda sudah memiliki tileset ini: %s terpasang. +ModSelectTilesetToInstall=Pertama Anda harus memilih sebuah tileset untuk memasang. +ModRemoveTilesetConfirm=Apa Anda yakin akan menghapus tileset ini: %s ? +ModCannotRemoveTilesetNotInstalled=Anda tidak memiliki tileset ini: %s terpasang, penghapusan dibatalkan. +ModSelectTilesetToRemove=Pertama Anda harus memilih sebuah tileset untuk menghapus. +ModDownloadTilesetSuccess=BERHASIL mengunduh tileset ini: %s +ModDownloadTilesetFail=GAGAL untuk mengunduh tileset ini: [%s] menggunakan versi CURL [%s] [%s] + +ModMapAlreadyInstalled=Anda sudah memiliki peta ini: %s terpasang. +ModSelectMapToInstall=Pertama Anda harus memilih sebuah peta untuk memasang. +ModRemoveMapConfirm=Apa Anda yakin akan menghapus peta ini: %s ? +ModCannotRemoveMapNotInstalled=Anda tidak memiliki peta ini: %s terpasang, penghapusan dibatalkan. +ModSelectMapToRemove=Pertama Anda harus memilih sebuah peta untuk menghapus. +ModDownloadMapSuccess=BERHASIL mengunduh peta ini: %s +ModDownloadMapFail=GAGAL untuk mengunduh peta ini: [%s] menggunakan versi CURL [%s] [%s] + +ModScenarioAlreadyInstalled=Anda sudah memiliki skenario ini: %s terpasang. +ModSelectScenarioToInstall=Pertama Anda harus memilih sebuah skenario untuk memasang. +ModRemoveScenarioConfirm=Apa Anda yakin akan menghapus skenario ini: %s ? +ModCannotRemoveScenarioNotInstalled=Anda tidak memiliki skenario ini: %s terpasang, penghapusan dibatalkan. +ModSelectScenarioToRemove=Pertama Anda harus memilih sebuah skenario untuk menghapus. +ModDownloadScenarioSuccess=BERHASIL mengunduh skenario ini: %s +ModDownloadScenarioFail=GAGAL untuk mengunduh skenario ini: [%s] menggunakan versi CURL [%s] [%s] + +ModInstalled=Terpasang +ModAvailable=Tersedia +ModOnlyLocal=Tidak ada di server +ModHasConflict=Berbeda dengan server + +Mods=Mod Permainan +Morph=Ubah +MorphNoReqs=kebutuhan untuk mengubah tidak dipenuhi +MorphNoRes=Tidak cukup sumberdaya untuk mengubah unit +MorphSpeed=Kecepatan Mengubah +MouseScrollsWorld=Mouse memindahkan kamera: +Move=Pindah +MultiPlayer=Bermain Bersama: +MusicVolume=Volume Musik: +Network=Jaringan +NetworkCpuEasy=CPU Jaringan Mudah +NetworkCpu=CPU Jaringan +NetworkCpuUltra=CPU Jaringan Ultra +NetworkCpuMega=CPU Jaringan Mega +NetworkFramePeriod=Jaringan Mengirim JumlahFrame +NetworkGameClientLoadStatus=Menunggu jaringan: %lld detik berlalu (waktu menunggu maksimal: %d seconds) +NetworkGameServerLoadStatus=Menunggu jaringan: %lld detik berlalu (waktu menunggu maksimal: %d seconds) +NetworkGameStatusWaiting=Menunggu pemain: %s +NetworkPauseGameForLaggedClients=Jeda karena Lag pada Klien +NetworkSlotUnassignedErrorUI=Tidak dapat memulai permainan. Beberapa pemain sedang tidak ada di tempat permainan jaringan! +NetworkSlotUnassignedError=Tidak dapat memulai permainan, beberapa pemain sedang tidak ada di tempat permainan jaringan! +NetworkUnassigned=Tempat terbuka kurang pemain +NetworkSlotNoHumanErrorUI=Tidak dapat memulai permainan. Pembuat permainan sedang tidak ada di tempat pemain manusia maupun admin! +NetworkSlotNoHumanError=Tidak dapat memulai permainan, Pembuat permainan sedang tidak ada di tempat pemain manusia maupun admin! +NewGame=Permainan Baru +No=Tidak +NoServerVisitChat=Tidak ada Server? Kunjungi percakapannya +NotConnected=Tidak tersambung +Notice=Pemberitahuan +None=Tidak Ada +NonStandardPort=Port Tidak Standar +Normal=normal +Observer=Pengamat +Off=Mati +Ok=Ok +OpenANetworkSLot=Dibuka bila setidaknya ada satu tempat untuk pemain lain! +OpenGlInfo=Info OpenGL +OpenGlVersion=Versi OpenGL +OpenGlRenderer=Renderer OpenGL +OpenGlVendor=Vendor OpenGL +OpenGlMaxLights=Cahaya Maksimal OpenGL +OpenGlMaxTextureSize=Ukuran Tekstur Maksimal OpenGL +OpenGlMaxTextureUnits=Tekstur Unit Maksimal OpenGL +# OpenGlModelviewStack=OpenGL Modelview Stack +# OpenGlProjectionStack=OpenGL Projection Stack +OpenGlExtensions=Ekstensi OpenGL +OpenGlPlatformExtensions=Ekstensi Platform OpenGL +Options=Pengaturan +OrdersOnQueue=Antrian perintah +PathFinderType=Tipe Pencari Jalan +PathFinderTypeRegular=Reguler +PathFinderTypeRoutePlanner=RP-beta +PauseResumeGame=Jeda/Lanjutkan Permainan +Play=Main +PlayNow=Main sekarang! +Player=Pemain +PlayerDisconnected=Pemain %s, terputus dari permainan ini. +PlayerFaction=Fraksi dari Pemain +PlayerLeftGame=telah memilih untuk meninggalkan permainan ini! +Playername=Namapemain: +PlayerNameNotSetTitle=Perhatian: Nama pemain belum diatur +PlayerNameNotSetPrompt=Anda belum mengatur nama pemain Anda!\n\nAtur nama pemain Anda sekarang di:\nMenu utama -> Pengaturan. +PlayerStatusSetup=Tidak Siap +PlayerStatusBeRightBack=Akan Kembali +PlayerStatusReady=Siap +PlayerSwitchedTeam=Pemain %s pindah dari tim# %d ke tim# %d. +PlayerSwitchedTeamDenied=Pemain %s menolak keinginan untuk berpindah dari tim# %d ke tim# %d. +PleaseWaitCalculatingCRC=Mohon tunggu selama Menghitung CRCs! +PleaseWait=Mohon tunggu... +Port=Port +PressEnterToChat=Tekan enter untuk bercakap-cakap +PrivacyPlease=Nyalakan Privasi (sembunyikan negara, dll): +Produce=Hasilkan +Producing=Menghasilkan +ProductionSpeed=Kecepatan produksi +Programming=Programmer +Projected=Terproyeksi +PublishServer=Publikasikan di Serverutama? +PublishServerExternalPort=Port Eksternal #: +PublishDisabled=(menonpublikasikan) +Question=Pertanyaan +QuitGame=Memilih untuk meninggalkan permainan ini! +RainEffectMenuGame=Efek Hujan (Menu/Permainan): +Random=Acak +ReactionSpeed=Kecepatan reaksi +RefreshList=Refresh Daftar +Regeneration=Regenerasi +ReloadLastGameSettings=Kembalikan Pengaturan Terakhir +Remove=Hilangkan +Repair=Benahi +RepairSpeed=Kecepatan membenahi +Reqs=Kebutuhan +RestartNeeded=Mengulang kembali di butuhkan untuk berefek. +Resolution=Resolusi: +ResolutionChanged=Resolusi diubah! +Resources=Sumberdaya +ResourcesHarvested=Sumberdaya didapat +Result=Hasil +Return=Kembali +Scenario=Skenario +ScenarioTitle1=Skenario +Score=Skor +ScreenShotFileType=Format file tangkapan layar: +ScreenshotSavedTo=Tangkapan layar akan disimpan ke: %s +ScreenShotConsoleText=Perlihatkan 'Tangkapan layar tersimpan': +Server=Server: +ServerPort=Port Server #: +ServerType=Tipe server: +ServerTypeFound=Permainan Ditemukan +ServerTypeNew=Baru +ServerTypePrevious=Sebelumnya +ShadowMapping=Pemetaan Bayangan +Shadows=Bayangan: +ShadowTextureSize=Ukuran Tekstur Bayangan: +ShowMapPreview=Tampilan Peta: +ShowNextHint=Bantuan selanjutnya +ShowUnitParticles=Partikel Unit: +ShowTilesetParticles=Partikel Tileset: +Sight=Jarak Pandang +SinglePlayer=Bermain Sendiri: +Size=Ukuran +Slow=lambat +SomeOrdersFailed=Beberapa perintah tidak dapat diberikan +SoundAndMusic=Suara dan musik +SoundAndMusic2=Suara dan musik: +SplashRadius=Radius serangan menciprat +# StandardPort=Default Port +StartingToUpgrade=Memulai untuk meningkatkan +Stop=Berhenti +Store=Simpan +SystemUser=Pesan Sistem +SwitchTeams=Ganti Tim +TagDesc=Tag: +Team=Tim +TechTree=Tech tree +TechTitle1=Tech Tree +TechTitle2=Fraksi +Textures3D=Tekstur 3D: +Tileset=Tileset +TilesetTitle1=Tileset +Time=Waktu +TimeDisplay=Tampilkan waktu asli dan waktu permainan: +TimeoutWaitingForClients=Waktu menunggu klien habis. +TimeoutWaitingForServer=Waktu menunggu server habis. +TimeoutWaitingForMessage=Waktu menunggu pesan habis. +# TimeSteps=Time steps +Tip=Tips +ToSwitchOffMusicPress=Untuk mematikan musik selama menunggu pemain tekan + +CustomTranslation=Penerjemahan Kompleks: +TransifexGetLanguageFiles=Unduh dari transifex +TransifexDeleteLanguageFiles=Hapus file yang telah diunduh +TransifexUserName=Namapengguna Transifex +TransifexPwd=Password Transifex +TransifexI18N=Kode Bahasa Transifex +TransifexDownloadSuccess=Berhasil mengunduh file bahasa. +TransifexDeleteSuccess=Berhasil menghapus file bahasa. + +Tutorial=Cara Bermain +UnitAddedToProductionQueue=Unit ditambahkan ke antrian produksi +UnitNoPlace=Unit tidak dapat diletakkan +UnitNoReqs=Unit tidak mencukupi kebutuhan +UnitNoRes=Tidak cukup sumberdaya untuk menghasilkan unit +UnitReady=Unit siap +UnitsProduced=Unit dihasilkan +UnitType=Tipe unit: +Upgrade=Tingkatkan +UpgradeFinished=Peningkatan selesai +UpgradeNoReqs=Peningkatan tidak mencukupi kebutuhan +UpgradeNoRes=Tidak cukup sumberdaya untuk menghasilkan peningkatan +UpgradeSpeed=Waktu peningkatan +Upgrades=Peningkatan +Upgrading=Meningkatkan +Victory=Menang +Video=Video +VideoInfo=Info Video +VisibleHUD=HUD Terlihat: +WalkSpeed=Kecepatan berjalan +WaitingHost=Menunggu server untuk memulai permainan +WaitingForPlayers=Tunggu setidaknya satu pemain lagi! +Windowed=Mode Jendela: +WrongRouterSetup=Firewall atau router Anda tidak diatur dengan benar untuk membuat permainan.\nUntuk membetulkannya Anda dapat:\n- Secara mudah menggunakan server tanpa ketua di menu internet\n- Atau kunjungi faq.megaglest.org untuk membaca tentang cara mengatur router Anda +Yes=Ya +YouLose=Anda kalah! +YouWin=Anda menang. + +;-------------------------------- Intro Text Start +IntroText1=Berdasarkan dari pemenang penghargaan klasik Glest +IntroStartMilliseconds1=$USE_DEFAULT_LANGUAGE_VALUE +IntroText2=Tim MegaGlest mempersembahkan +IntroStartMilliseconds2=$USE_DEFAULT_LANGUAGE_VALUE +IntroText3=sebuah software permainan strategi real-time gratis +IntroStartMilliseconds3=$USE_DEFAULT_LANGUAGE_VALUE +IntroTexture4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureWidth4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureHeight4=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds4=$USE_DEFAULT_LANGUAGE_VALUE +IntroText5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextX5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextY5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextFontType5=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds5=$USE_DEFAULT_LANGUAGE_VALUE +IntroText6=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds6=$USE_DEFAULT_LANGUAGE_VALUE +IntroModelStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +;-------------------------------- Intro Text End + +; Font configuration for FTGL +; Before using an alternative font, please verify license compatibility +ISO639-1=id +NativeLanguageName=bahasa Indonesia +MEGAGLEST_FONT=$USE_DEFAULT_LANGUAGE_VALUE +MEGAGLEST_FONT_FAMILY=$USE_DEFAULT_LANGUAGE_VALUE +FONT_SCALE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_SCALE_CENTERH_FACTOR=$USE_DEFAULT_LANGUAGE_VALUE +FONT_BASE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARCOUNT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARSET=$USE_DEFAULT_LANGUAGE_VALUE +FONT_HEIGHT_TEXT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_MULTIBYTE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_RIGHTTOLEFT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_TYPENAME=$USE_DEFAULT_LANGUAGE_VALUE + +FontDisplayBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplaySmallBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuVeryBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsoleBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePrefix=$USE_DEFAULT_LANGUAGE_VALUE + +; Special Key strokes allowed for this language and font (comma delimited) see http://sdl.beuc.net/sdl.wiki/SDLKey +ALLOWED_SPECIAL_KEYS=none + diff --git a/data/lang/irish.lng b/data/lang/irish.lng new file mode 100644 index 00000000..d3ac8539 --- /dev/null +++ b/data/lang/irish.lng @@ -0,0 +1,609 @@ +; This is the main MegaGlest localization file (INI format) +; +; Your contributions are welcome. Please ensure you agree to the terms of the +; contributors license (CC-BY-SA 3.0 Unported). Please also read this page in +; its entirety before contributing: http://translate.megaglest.org + +3dArt=Ealaín 3T +3dAnd2dArt=Ealaín 3T agus 2T +2dArtAndWeb=Ealaín 2T +Abort=Tobscoir +About=Maidir leis +Address=Seoladh +AdvancedGameOptions=Ardroghanna +AffectedUnits=Aonaid Faoi Thionchar +AffectedUnitsFromAll=Aonaid ar bith faoi thionchar +AffectedUnitsFromFoe=Aonaid an Namhad faoi thionchar +AffectedUnitsFromTeam=Aonaid na Foirne faoi thionchar +AffectedUnitsFromYourFaction=Aonaid d'Fhaicsin faoi thionchar +AI=IS +AISwitchTeamAcceptPercent=Céatadán glactha IS +AlreadyUpgraded=Uasghrádaithe Cheana +All=Uile +allowMultiBoost=Ceadaigh Iltreisiúcháin +AllowNativeLanguageTechtree=Ceadaigh Aistriúchán ar Chrainn Teic +AllowObservers=Ceadaigh Breathnóirí +AllowPlayerJoinTeam=An bhfuil fonn ort cead a thabhairt don imreoir [%s] páirt a ghlacadh ar d'fhoireann (ag athrú ó fhoireann #%d go #%d)? +AllowInGameJoinPlayer=Is féidir le himreoirí dul isteach sa gcluiche +AllowTeamUnitSharing=Aonaid Chomhroinnte +AllowTeamResourceSharing=Acmhainní Comhroinnte +AmbientVolume=Airde Thimpeallach: +Amount=Méid +AnimatedTilesetObjects=Réada beoite sa tacar tíleanna: +Animation=Beochan +Armor=Armúr +Attack=Ionsaí +AttackDistance=Raon +AttackSpeed=Luas an Ionsaithe +AttackStopped=Ionsaí stoptha +AttackStrenght=Damáiste +Audio=Fuaim +AutoConfig=Uathchumraíocht +AutoRefreshRate=Ráta Athnuachana Uathoibríoch +AvailableServers=Freastalaithe le fáil +BattleOver=Tá an cath thart +BlockPlayer=Cuir Cosc ar Imreoir +BlockPlayerClear=Glan Imreoirí Coiscthe +BlockPlayerServerMsg=Tá cosc sealadach curtha ar an seoladh IP seo [%s] ón gcluiche seo. +Build=Tóg +BuildSpeed=Luas tógála +BuildingNoPlace=Ní féidir foirgneamh a chur ansin +BuildingNoReqs=Ní chomhlíonann an foirgneamh na riachtanais +BuildingNoRes=Níl go leor acmhainní ann chun an foirgneamh a thógáil +Built=Tógtha +CameraModeSet=Mód an cheamara: +CameraMoveSpeed=Luas an Cheamara: +CanRepair=Indeisithe +Cancel=Cealaigh +CancelDownloads=Cealaigh íoslódáil +CancelDownloadsMsg=Imreoir: chealaigh %s gach íoslódáil. +Canceled=Cealaithe +Chat=Comhrá +ChatMode=Mód comhrá +ChatModeDisabledToAvoidCheating=Díchumasaíodh an comhrá chun caimiléireacht a sheachaint +ChatStaysActive=Comhrá ar siúl fós: +CheckSumGameLoadError=Earráid sa tsuim sheiceála. Ní ionann do chuid sonraí agus iad siúd ar an bhfreastalaí +CheckSumGameLoadPlayer=An t-imreoir leis an earráid: +CheckSumGameLoadClient=Suim Sheiceála an Chliaint: +CheckSumGameLoadServer=Suim Sheiceála an Fhreastalaí: +ClientLagDropping=Cliant %s á dhícheangal, sáraíodh an t-uasmhéid moillithe %f [am = %f], clientLag = %f [%f]. +ClientLagPausing=Cluiche curtha ar sos go sealadach ar son %s, a sháraigh an t-uasmhéid moillithe %f [am = %f], clientLag = %f [%f], ag fanacht leis an gcliant teacht suas leis an gcluiche... +ClientLagWarning=Tugadh rabhadh do %s, seans go sárófar an t-uasmhéid moillithe %f [am = %f], clientLag = %f [%f], RABHADH... +Closed=Dúnta +Command=Ordú +CommonCommand=Ordú coitianta +Connect=Ceangail +Connecting=Á Cheangal... +Connected=Ceangailte +ConnectedToServer=Ceangailte leis an bhfreastalaí +ConnectionFailed=Theip ar cheangal +ConnectionTimedOut=Ceangal leis an bhfreastalaí imithe thar am. +Consume=Ithe +Control=Rialú +CouldNotConnect=Níorbh fhéidir ceangal. Roghnaigh freastalaí eile. +Cpu=LAP +CpuEasy=LAP (Éasca) +CpuMega=LAP (Meigea) +CpuUltra=LAP (Ultra) +CreateNewTeam=Cruthaigh Foireann Nua +CustomGame=Cluiche Saincheaptha +DataNotSynchedTitle=Tá na sonraí cluiche seo a leanas difriúil: +DataNotSynchedMap=Ní ionann na mapaí ar an gcliant agus ar an bhfreastalaí +DataNotSynchedTileset=Ní ionann na tacair tíleanna ar an gcliant agus ar an bhfreastalaí +DataNotSynchedTechtree=Ní ionann na crainn teicneolaíochta ar an gcliant agus ar an bhfreastalaí +DataMissing=***ar iarraidh*** +DataMissingExtractDownload=Fan nóiméad, imreoir: %s á bhaint: %s +DataMissingExtractDownloadMod=Fan nóiméad agus na sonraí á mbaint: %s +DataMissingMap=Imreoir: Níl an mapa ag %s: %s +DataMissingTileset=Imreoir: Níl an tacar tíleanna ag %s: %s +DataMissingTechtree=Imreoir: Níl an crann teicneolaíochta ag %s: %s +DataMissingMapNowDownloading=Imreoir: Tá %s ag iarraidh an mapa a íoslódáil: %s +DataMissingTilesetNowDownloading=Imreoir: Tá %s ag iarraidh an tacar tíleanna a íoslódáil: %s +DataMissingTechtreeNowDownloading=Imreoir: Tá %s ag iarraidh an crann teicneolaíochta a íoslódáil: %s +DataMissingMapSuccessDownload=Imreoir: D'éirigh le %s an mapa a íoslódáil: %s +DataMissingMapFailDownload=Imreoir: Theip ar %s an mapa a íoslódáil: [%s] ag úsáid leagan [%s] de CURL +DataMissingTilesetSuccessDownload=Imreoir: D'éirigh le %s an tacar tíleanna a íoslódáil: %s +DataMissingTilesetFailDownload=Imreoir: Theip ar %s an tacar tíleanna a íoslódáil: [%s] ag úsáid leagan [%s] de CURL +DataMissingTechtreeSuccessDownload=Imreoir: D'éirigh le %s an crann teicneolaíochta a íoslódáil: %s +DataMissingTechtreeFailDownload=Imreoir: Theip ar %s an crann teic a íoslódáil: [%s] ag úsáid leagan [%s] de CURL +Deaths=Básanna +Defaults=Réamhshocruithe +Defeat=Briseadh ort +Deleting=Scriosadh +Description=Cur Síos +Difficulty=Deacracht +Difficulty0=An-Éasca +Difficulty1=Éasca +Difficulty2=Measartha +Difficulty3=Deacair +Difficulty4=An-Deacair +Difficulty5=Rídheacair +Disabled=Díchumasaithe +Disabled2=Díchumasaithe +Disable=Díchumasaigh +Disconnect=Dícheangail +DisconnectNetorkPlayer=Dícheangail imreoir +DisconnectNetorkPlayerIndex=Dícheangail imreoir #%d - %s +DisconnectNetorkPlayerIndexConfirm=An bhfuil tú cinnte gur mhaith leat imreoir #%d a dhícheangal - %s? +DisconnectNetorkPlayerIndexConfirmed=Rabhadh - tá riarthóir ag bagairt imreoir #%d a dhícheangal - %s! +Discount=Lacáiste +DisplaySettingsChanged=Athraíodh na Socruithe Taispeána +DownloadMissingMapQuestion=Íoslódáil an mapa: +DownloadMissingTilesetQuestion=Íoslódáil an tacar tíleanna: +DownloadMissingTechtreeQuestion=Íoslódáil an crann teicneolaíochta: +effectRadius=Ga na héifeachta treisiúcháin +Effects=Éifeachtaí Treisiúcháin: +EnableFTP=Cumasaigh aistrithe FTP: +EnableFTPServer=Cumasaigh Freastalaí FTP: +EnableFTPServerInternetTilesetXfer=Aistrigh tacair tíleanna thar an Idirlíon: +EnableFTPServerInternetTechtreeXfer=Aistrigh crainn teic thar an Idirlíon: +EnableObserverMode=Taispeáin an Mapa ag Deireadh an Chluiche +Enabled=Cumasaithe +EnableServerControlledAI=IS stiúrtha ag an bhfreastalaí +EnableSwitchTeamMode=Athraigh foirne +EnableVideos=Cumasaigh Athsheinm Físe: +EnableTextureCompression=Comhbhrú Uigeachta: +EnemyKills=Naimhde a Maraíodh +Ep=PF +EpCost=Costas PF +ErrorBindingPort=Earráid; ní féidir ceangal le port líonta +ErrorFromMasterserver=Earráid ón Phríomhfhreastalaí +Exit=Scoir +ExitGameQuestion=An bhfuil fonn ort an cluiche a dhúnadh? +ExitGameMenu=Scoir den Chluiche Reatha +ExitBattleQuestion=An bhfuil fonn ort scor den chluiche? +ExitBattleServerQuestion=An bhfuil fonn ort scor den chluiche? (cuirfidh sé seo deireadh leis an gcluiche le haghaidh gach imreora) +ExitToRootMenu=An bhfuil fonn ort filleadh ar an bpríomhroghchlár? +Explored=Taiscéalta +Faction=Faicsean +FallbackCpuMultiplier=Iolraitheoir athsholáthair IS +Fast=tapa +FieldAir=Aer +FieldLand=Talamh +Fields=Réimsí +FileDownloadProgress=Imreoir: %s dul chun cinn íoslódáil [%s]: %d %% +Filter=Scagaire: +FilterMaxAnisotropy=Scagadh ainiseatrópach x: +FindLANGames=Aimsigh Cluichí Áitiúla +FogOfWar=Ceo an Chogaidh +FontSizeAdjustment=Coigeartú Cló: +FontSizeAdjustmentChanged=Athraíodh Coigeartú Cló +FTPServerPort=Port an Fhreastalaí FTP: +FTPServerDataPort=Poirt Sonraí an Fhreastalaí FTP: +FreeCamera=Ceamara Saor +FxVolume=Airde na n-éifeachtaí: +GameCamera=Ceamara an chluiche +GameCancelledByUser=Chealaigh úsáideoir ar an bhfreastalaí an cluiche. +GameDurationTime=Fad an chluiche +GameMaxConcurrentUnitCount=Uasmhéid na n-aonad san am céanna +GameMenuTitle=Roghchlár an Chluiche +GameSaved=Sábháladh an cluiche: %s +GameTotalEndGameConcurrentUnitCount=Líon Aonad ag Deireadh an Chluiche +GameMusic=Ceol an chluiche +GameOver=Cluiche críochnaithe. +GamePaused=Cluiche ar sos +GameResumed=Cluiche atosaithe +GameSpeedSet=Socraíodh luas an chluiche: +GameSwitchPlayerToAI=Tá Imreoir #%d [%s] tar éis dícheangal; á chur i mód IS! +GameSwitchPlayerObserverToAI=Tá Imreoir #%d [%s] tar éis dícheangal, ach ní raibh sé ach ag breathnú! +GameTime=Cluiche: +GammaCorrection=Gile: +GettingModlistFromMasterserver=Liosta breiseán á íoslódáil ón bpríomhfhreastalaí +GroupAssignFailed=Níorbh fhéidir aona(i)d a dháileadh ar Ghrúpa! +Harvest=Fómhar +HarvestSpeed=Luas fómhair +HeadlessAdminRequiresMorePlayers=Ní mór ar a laghad %d imreoir a bheith ann sular féidir an cluiche seo a thosú! +HeadlessServerDoesNotHaveMap=Níl mapa ag an bhfreastalaí gan cheann; ag athrú go dtí an chéad mhapa eile. +Healthbar=Barra sláinte: +Healthbar2=Barra sláinte +HealthbarsAlways=I gcónaí +HealthbarsFactionDefault=Réamhshocrú an fhaicsin +HealthbarsOff=As +HealthbarsIfNeeded=Más gá +HealthbarsSelected=Más roghnaithe +HealthbarsSelectedOrNeeded=Más gá nó más roghnaithe +Hint=Leid:\n%s +CellHint=Leid cille +HostGame=Óstáil Cluiche +HostNotAcceptingDataConnections=Rabhadh: Níl an t-óstríomhaire ag glacadh le ceangail sonraí cluiche. +Hp=PS +Human=Daonna +IncompatibleVersion=Leagan neamh-chomhoiriúnach +Initializing=Á Thúsú +Install=Suiteáil +InvalidOrder=Ordú Neamhbhailí +InvalidPosition=Ionad Neamhbhailí +IRCPeopleOnline=Daoine IRC ar líne: +Keyboardsetup=Socrú Méarchláir +KeyboardsetupL=Socrú Méarchláir +KeyboardsetupTest=Tástáil an mhéarchláir +Kills=Maruithe +JoinGame=Cluiche Áitiúil +JoinInternetGame=Cluiche Idirlín +JoinOtherTeam=Glac páirt ar Fhoireann eile +JoinPlayerTeam=Cuir imreoir #%d - %s ar Fhoireann %d +JoinPlayerToCurrentGameWelcome=Imreoir: tá %s tar éis ceangal le forsheomra an chluiche chun ionad an imreora a roghnú. +JoinPlayerToCurrentGameSuccessDownload=Imreoir: D'éirigh le %s an cluiche sábháilte a íoslódáil: %s +JoinPlayerToCurrentGameLaunch=Imreoir: tá %s ar tí teacht isteach sa gcluiche; fán nóiméad... +JoinPlayerToCurrentGameFailDownload=Imreoir: Theip ar %s an cluiche sábháilte a íoslódáil: [%s] ag úsáid leagan [%s] de CURL +JoinPlayerToCurrentGameLaunchDone=Imreoir: tá %s ag teacht isteach sa gcluiche anois. +Language=Teanga: +LanIP=Seoltaí IP Áitiúla: +LinuxPort=Port Linux +Load=Lódáil +LoadGame=Lódáil Cluiche Sábháilte +LoadGameMenu=Lódáil Cluichí Sábháilte +LuaDisableSecuritySandbox=Díchumasaigh an Bosca Gainimh Lua: +LuaDisableSecuritySandboxWarning=Ceadaíonn an rogha seo scripteanna lua a d'fhéadfadh a bheith contúirteach. An bhfuil tú cinnte gur mhaith leat iad a cheadú? +MaxMarkerCount=Ní féidir leat níos mó marcóirí a chur leis; ní cheadaítear níos mó ná: +ModCenter=Lárionad na mBreiseán +GameHost=Freastalaí Óstach +NoDownload=Gan Íoslódáil +NoSavedGames=Níor aimsíodh aon chluichí sábháilte. +Save=Sábháil +SavedGames=Cluichí Sábháilte +SaveGame=Sábháil an Cluiche Reatha +SavegameInfo=Eolas faoin chluiche roghnaithe +SelectionType=Modh roghnaithe aonad: +SettingsSaved=Sábháladh na Socruithe +ShadowIntensity=Doimhneacht na Scáthanna: +Delete=Scrios +NothingSelected=Níl aon rud roghnaithe. +LeftAt=D'fhág an t-imreoir: +Limits=Teorainneacha: +LoadGameDeletingFile=Ag iarraidh comhad a scriosadh: '%s' +LoadGameLoadingFile=Ag iarraidh comhad a lódáil: '%s' +SavedGameBadVersion=Níl leagan an chluiche shábháilte comhoiriúnach le leagan an fheidhmchláir atá agat:\n[%s] --> [%s] +LoadSavedGameInfo=Mapa: %s\nTacar tíleanna: %s\nTeic: %s\nCnámhscéal: %s\n# imreoirí: %d\nFaicsean: %s +LoadedSpeed=Luas faoi ualach +Loading=Á Lódáil +LocalTime=Áitiúil: +LogScreenCoreDataLoading=Croíshonraí +LogScreenGameLoading=Cluiche +LogScreenGameLoadingCreatingAIFaction=IS á cruthú le haghaidh faicsin %d +LogScreenGameLoadingCreatingRainParticles=Córas cáithníní báistí á chruthú +LogScreenGameLoadingCreatingSnowParticles=Córas cáithníní sneachta á chruthú +LogScreenGameLoadingInitRenderer=Rindreálaí á thúsú +LogScreenGameLoadingWaitForNetworkPlayers=Ag fanacht le himreoirí líonra +LogScreenGameLoadingStartingMusic=Ceol an fhaicsin á thosú +LogScreenGameLoadingStartingAmbient=Ceol timpeallach aimsire á thosú +LogScreenGameLoadingLaunchGame=Cluiche á thosú +LogScreenGameLoadingFactionType=Cineál an fhaicsin: %s +LogScreenGameLoadingUnitType=Cineál an aonaid: %s +LogScreenGameLoadingUnitTypeSkills=Cineál an aonaid: %s - scileanna: %d +LogScreenGameLoadingResourceType=Cineál na hacmhainne: %s +LogScreenGameLoadingTechtree=CrannTeic: %s +LogScreenGameUnLoadingTechtree=Crann teic á dhílódáil +LogScreenGameLoadingUpgradeType=Cineál uasghrádaithe: %s +LogScreenGameUnLoadingMapCells=Cealla á ndílódáil +LogScreenGameUnLoadingMap=Mapa á dhílódáil +LogScreenGameLoadingHeightmap=Mapa airde á áireamh +LogScreenGameUnLoadingMiniMap=Mionmhapa +LogScreenGameLoadingScenario=Cnámhscéal: %s +LogScreenGameLoadingTileset=Tacar tíleanna: %s +LogScreenGameUnLoadingTileset=Tacar tíleanna +LogScreenGameUnLoadingWorld=Domhan á dhílódáil +LogScreenGameLoadingStateCells=Cealla staide +LogScreenGameLoadingFactionTypes=Cineálacha faicsin +LogScreenGameLoadingMinimapSurface=Dromchla an mhionmhapa á áireamh +LogScreenGameLoadingGenerateGameElements=Gin eilimintí +Map=Mapa +MapFilter=Scagaire Mapa +MapTitle1=Mapaí +MapTitle2=Imreoirí +MarkCell=Cruthaigh leabharmharc don ionad ar an mapa +UnMarkCell=Bain an Leabharmharc +MasterServerMissing=Níl aon iontráil do phríomhfhreastalaí i do chumraíocht. +MaxFilterAnisotropy=Scagaire Ainiseatrópachta Is Airde +MaxLights=Soilse is mó: +MaxLoad=Ualach is mó +MaxPlayers=Uasmhéid na n-imreoirí +MaxUnitCount=Uasmhéid na n-aonad +MeetingPoint=Pointe Teagmhála +Megaglest3d2dProgramming=Clárú MegaGlest 3T/2T +MegaglestProgramming=Clárú MegaGlest +MGBuildDateTime=Dáta/Am Tógála +MGGameCountry=Tír +MGGameStatus=Stádas +MGGameTitle=Teideal +MGGameSlots=Sliotáin +MGGameSlotsFull=Cluiche Lán +MGGameIP=Seoladh IP an Fhreastalaí +MGGameStatus0=Ag glacadh le himreoirí +MGGameStatus1=Tá an cluiche lán, ag feitheamh lena thosú +MGGameStatus2=Cluiche ar bun +MGGameStatus3=Cluiche críochnaithe +MGJoinGameSlots=Glac Páirt Ann +MGPlatform=Ardán +MGVersion=Leagan +Misc=Éagsúil + +MismatchedFactions=Tá na faicsin seo a leanas mí-oiriúnaithe: +MismatchedFactionsMissing=(ar iarraidh) +MismatchedFactionsExtra=(breis) + +ModLocalRemoteMismatch=Ní ionann an breiseán áitiúil [%s] agus an leagan ar an bhfreastalaí;\nan bhfuil fonn ort an ceann ón fhreastalaí a úsáid? +ModErrorGettingServerData=Earráid agus sonraí á n-íoslódáil ón bpríomhfhreastalaí: %s +ModRequires7z=** Rabhadh ** - Ní mór duit an feidhmchlár saor in aisce 7z a shuiteáil chun breiseáin a íoslódáil agus a shuiteáil. +ModDownloadInProgressCancelQuestion=Tá %d comhad á n-íoslódáil faoi láthair; an bhfuil fonn ort iad a stopadh? +ModDownloading=Á Íoslódáil + +ModTechAlreadyInstalled=Tá an teic %s suiteáilte agat cheana. +ModSelectTechToInstall=Caithfidh tú an teic le suiteáil a roghnú ar dtús. +ModRemoveTechConfirm=An bhfuil tú cinnte gur mhaith leat an teic %s a bhaint? +ModCannotRemoveTechNotInstalled=Níl an teic %s suiteáilte agat; ní bhainfear aon rud. +ModSelectTechToRemove=Caithfidh tú an teic le baint a roghnú ar dtús. +ModDownloadTechSuccess=Íoslódáladh an teic: %s +ModDownloadTechFail=Theip ar an teic a íoslódáil: [%s] ag úsáid leagan [%s] [%s] de CURL + +ModTilesetAlreadyInstalled=Tá tacar tíleanna %s suiteáilte cheana. +ModSelectTilesetToInstall=Caithfidh tú an tacar tíleanna le suiteáil a roghnú ar dtús. +ModRemoveTilesetConfirm=An bhfuil tú cinnte gur mhaith leat an tacar tíleanna %s a bhaint? +ModCannotRemoveTilesetNotInstalled=Níl an tacar tíleanna %s suiteáilte agat; ní bhainfear aon rud. +ModSelectTilesetToRemove=Caithfidh tú an tacar tíleanna le baint a roghnú ar dtús. +ModDownloadTilesetSuccess=Íoslódáladh an tacar tíleanna: %s +ModDownloadTilesetFail=Níorbh fhéidir an tacar tíleanna a íoslódáil: [%s] ag úsáid leagan [%s] [%s] de CURL + +ModMapAlreadyInstalled=Tá an mapa %s suiteáilte agat cheana. +ModSelectMapToInstall=Caithfidh tú an mapa le suiteáil a roghnú ar dtús. +ModRemoveMapConfirm=An bhfuil tú cinnte gur mhaith leat an mapa %s a bhaint? +ModCannotRemoveMapNotInstalled=Níl an mapa %s suiteáilte agat; ní bhainfear aon rud. +ModSelectMapToRemove=Caithfidh tú an mapa le baint a roghnú ar dtús. +ModDownloadMapSuccess=Íoslódáladh an mapa: %s +ModDownloadMapFail=Níorbh fhéidir an mapa a íoslódáil: [%s] ag úsáid leagan [%s] [%s] de CURL + +ModScenarioAlreadyInstalled=Tá an cnámhscéal %s suiteáilte agat cheana. +ModSelectScenarioToInstall=Caithfidh tú an cnámhscéal le suiteáil a roghnú ar dtús. +ModRemoveScenarioConfirm=An bhfuil tú cinnte gur mhaith leat an cnámhscéal %s a bhaint? +ModCannotRemoveScenarioNotInstalled=Níl an cnámhscéal %s suiteáilte agat; ní bhainfear aon rud. +ModSelectScenarioToRemove=Caithfidh tú an cnámhscéal le baint a roghnú ar dtús. +ModDownloadScenarioSuccess=Íoslódáladh an cnámhscéal: %s +ModDownloadScenarioFail=Níorbh fhéidir an cnámhscéal a íoslódáil: [%s] ag úsáid leagan [%s] [%s] de CURL + +ModInstalled=Suiteáilte +ModAvailable=Ar fáil +ModOnlyLocal=Níl sé ar an bhfreastalaí +ModHasConflict=Difriúil ar an bhfreastalaí + +Mods=Breiseáin +Morph=Claochlú +MorphNoReqs=níl na riachtanais le claochlú comhlíonta +MorphNoRes=Níl go leor acmhainní ann chun an t-aonad a chlaochlú +MorphSpeed=Luas Claochlaithe +MouseScrollsWorld=Rialaíonn an luch an ceamara: +Move=Bog +MultiPlayer=Ilimreoir: +MusicVolume=Airde an Cheoil: +Network=Líonra +NetworkCpuEasy=LAP Líonra (Éasca) +NetworkCpu=LAP Líonra +NetworkCpuUltra=LAP Líonra (Ultra) +NetworkCpuMega=LAP Líonra (Meigea) +NetworkFramePeriod=Frámaí Idir Nuashonruithe Líonra +NetworkGameClientLoadStatus=Ag feitheamh leis an líonta: %lld soicind imithe (aga feithimh is mó: %d soicind) +NetworkGameServerLoadStatus=Ag feitheamh leis an líonta: %lld soicind imithe (aga feithimh is mó: %d soicind) +NetworkGameStatusWaiting=Ag fanacht le himreoirí: %s +NetworkPauseGameForLaggedClients=Sos ar son cliant moillithe +NetworkSlotUnassignedErrorUI=Ní féidir an cluiche a thosú. Níl gach imreoir i sliotán cluiche líonra! +NetworkSlotUnassignedError=Ní féidir an cluiche a thosú. Níl gach imreoir i sliotán cluiche líonra! +NetworkUnassigned=Níl sliotán oscailte ag an imreoir +NetworkSlotNoHumanErrorUI=Ní féidir an cluiche a thosú. Níl an t-imreoir óstach i sliotán le haghaidh duine nó riarthóir! +NetworkSlotNoHumanError=Ní féidir an cluiche a thosú. Níl an t-imreoir óstach i sliotán le haghaidh duine nó riarthóir! +NewGame=Cluiche Nua +No=Níl +NoServerVisitChat=Gan Freastalaí? Tabhairt cuairt ar an gcomhrá +NotConnected=Gan cheangal +Notice=Fógra +None=Faic +NonStandardPort=Port Neamhchaighdeánach +Normal=gnáth +Observer=Breathnóir +Off=As +Ok=OK +OpenANetworkSLot=Oscail ar a laghad sliotán líonra amháin le haghaidh imreoirí eile! +OpenGlInfo=Eolas faoi OpenGL +OpenGlVersion=Leagan OpenGL +OpenGlRenderer=Rindreálaí OpenGL +OpenGlVendor=Díoltóir OpenGL +OpenGlMaxLights=Soilse is mó OpenGL +OpenGlMaxTextureSize=Uasmhéid Uigeachta OpenGL +OpenGlMaxTextureUnits=Aonaid Uigeachta is mó OpenGL +OpenGlModelviewStack=Cruach Samhaltaithe OpenGL +OpenGlProjectionStack=Cruach Teilgthe OpenGL +OpenGlExtensions=Eisínteachtaí OpenGL +OpenGlPlatformExtensions=Eisínteachtaí Ardáin OpenGL +Options=Roghanna +OrdersOnQueue=Orduithe sa chiú +PathFinderType=Modh Aimsithe Cosáin +PathFinderTypeRegular=Gnáth +PathFinderTypeRoutePlanner=RP-béite +PauseResumeGame=Cuir an Cluiche ar sos/ar siúl +Play=Imir +PlayNow=Imir anois! +Player=Imreoi +PlayerDisconnected=Imreoir %s, dícheangailte ón chluiche. +PlayerFaction=Faicsean an Imreora +PlayerLeftGame=imithe ón gcluiche! +Playername=Ainm an imreora: +PlayerNameNotSetTitle=Rabhadh: Níl ainm an imreora socraithe +PlayerNameNotSetPrompt=Níl ainm imreora roghnaithe agat fós\n\nRoghnaigh d'ainm anois, ag:\nPríomhroghchlár > Roghanna. +PlayerStatusSetup=Neamhullamh +PlayerStatusBeRightBack=Fillfidh mé láithreach +PlayerStatusReady=Ullamh +PlayerSwitchedTeam=Chuaigh imreoir %s ó fhoireann #%d go foireann #%d. +PlayerSwitchedTeamDenied=Diúltaíodh an t-iarratas ó imreoir %s athrú ó fhoireann #%d go foireann #%d. +PleaseWaitCalculatingCRC=Fan nóiméad agus CRCanna á n-áireamh! +PleaseWait=Fan nóiméad... +Port=Port +PressEnterToChat=Brúigh Enter chun comhrá a dhéanamh +PrivacyPlease=Mód Príobháideach (folaigh tír, srl.): +Produce=Táirg +Producing=Táirgeadh +ProductionSpeed=Luas táirgthe +Programming=Ríomhchlárú +Projected=Teilgthe +PublishServer=Foilsigh ar an bPríomhfhreastalaí? +PublishServerExternalPort=Port Seachtrach: +PublishDisabled=(foilsiú á dhíchumasú) +Question=Ceist +QuitGame=D'fhág sé/sí an cluiche! +RainEffectMenuGame=Éifeacht Bhaistí (Roghchlár/Cluiche): +Random=Randamach +ReactionSpeed=Luas frithghnímh +RefreshList=Athnuaigh an Liosta +Regeneration=Athghiniúint +ReloadLastGameSettings=Athlódáil Socruithe Roimhe Seo +Remove=Bain +Repair=Deisigh +RepairSpeed=Luas deisithe +Reqs=Riachtanais +RestartNeeded=Ní mór duit atosú chun na hathruithe a chur i bhfeidhm. +Resolution=Taifeach: +ResolutionChanged=Athraíodh an taifeach! +Resources=Acmhainní +ResourcesHarvested=Acmhainní bailithe +Result=Toradh +Return=Fill +Scenario=Cnámhscéal +ScenarioTitle1=Cnámhscéalta +Score=Scór +ScreenShotFileType=Formáid le haghaidh seatanna den scáileán: +ScreenshotSavedTo=Sábhálfar an seat scáileáin mar: %s +ScreenShotConsoleText=Taispeáin 'Sábháladh an seat scáileáin': +Server=Freastalaí: +ServerPort=Port an Fhreastalaí: +ServerType=Cineál an fhreastalaí: +ServerTypeFound=Cluichí Aimsithe +ServerTypeNew=Nua +ServerTypePrevious=Roimhe seo +ShadowMapping=Mapáil Scáthanna +Shadows=Scáthanna: +ShadowTextureSize=Méid na hUigeachta Scátha: +ShowMapPreview=Réamhamharc Mapa: +ShowNextHint=An chéad leid eile +ShowUnitParticles=Cáithníní Aonaid: +ShowTilesetParticles=Cáithníní Tacair Tíleanna: +Sight=Radharc +SinglePlayer=Imreoir aonair: +Size=Méid +Slow=mal +SomeOrdersFailed=Níorbh fhéidir roinnt orduithe a thabhairt +SoundAndMusic=Fuaim agus ceol +SoundAndMusic2=Fuaim agus ceol: +SplashRadius=Ga steille +StandardPort=Port Réamhshocraithe +StartingToUpgrade=Uasghrádú á thosú +Stop=Stop +Store=Stóráil +SystemUser=Teachtaireacht ón Chóras +SwitchTeams=Athraigh Foirne +TagDesc=Clib: +Team=Foireann +TechTree=Crann teicneolaíochta +TechTitle1=Crainn Teicneolaíochta +TechTitle2=Faicsin +Textures3D=Uigeachtaí 3T: +Tileset=Tacar tíleanna +TilesetTitle1=Tacair tíleanna +Time=Am +TimeDisplay=Taispeáin fíoram agus am an chluiche: +TimeoutWaitingForClients=Thar am ag fanacht le cliaint. +TimeoutWaitingForServer=Thar am ag fanacht leis an bhfreastalaí. +TimeoutWaitingForMessage=Thar am ag fanacht le teachtaireacht. +TimeSteps=Céimeanna ama +Tip=Lei +ToSwitchOffMusicPress=Chun an ceol a mhúchadh fad is a bheidh tú ag fanacht le himreoirí eile, brúigh + +CustomTranslation=Ardaistriúchán: +TransifexGetLanguageFiles=Íoslódáil ó Transifex +TransifexDeleteLanguageFiles=Scrios comhaid íoslódáilte +TransifexUserName=Ainm úsáideora Transifex +TransifexPwd=Focal Faire Transifex +TransifexI18N=Cód Teanga Transifex +TransifexDownloadSuccess=Íoslódáladh na comhaid teanga. +TransifexDeleteSuccess=Scriosadh na comhaid teanga. + +Tutorial=Cúrsa teagaisc +UnitAddedToProductionQueue=Cuireadh an t-aonad leis an ciú táirgthe +UnitNoPlace=Ní féidir an t-aonad a chur síos +UnitNoReqs=Ní chomhlíonann an t-aonad na riachtanais +UnitNoRes=Níl go leor acmhainní ann chun an t-aonad a tháirgeadh +UnitReady=Tá an t-aonad réidh +UnitsProduced=Aonaid táirgthe +UnitType=Cineál an aonaid: +Upgrade=Uasghrádaigh +UpgradeFinished=Uasghrádú curtha i gcrích +UpgradeNoReqs=Ní chomhlíonann an t-uasghrádú na riachtanais +UpgradeNoRes=Níl go leor acmhainní ann chun an t-uasghrádú a dhéanamh +UpgradeSpeed=Luas uasghrádaithe +Upgrades=Uasghráduithe +Upgrading=Uasghrádú +Victory=Bua +Video=Físeán +VideoInfo=Eolas faoin fhíseán +VisibleHUD=HUD infheicthe: +WalkSpeed=Luas siúil +WaitingHost=Ag fanacht leis an bhfreastalaí an cluiche a thosú +WaitingForPlayers=Fan le himreoir amháin eile ar a laghad! +Windowed=Modh Fuinneogach: +WrongRouterSetup=Níl do bhalla dóiteáin nó do ródaire socraithe chun cluichí a óstáil.\n\nChun é seo a réiteach, b'fhéidir leat:\n- freastalaí gan cheann a úsáid sa roghchlár idirlín\n- nó, eolas maidir le socrú an ródaire a fháil ó faq.megaglest.org +Yes=Tá +YouLose=Chaill tú! +YouWin=Tá an bua agat. + +;-------------------------------- Intro Text Start +IntroText1=Bunaithe ar an gcluiche clasaiceach clúiteach Glest +IntroStartMilliseconds1=$USE_DEFAULT_LANGUAGE_VALUE +IntroText2=ón fhoireann MegaGlest +IntroStartMilliseconds2=$USE_DEFAULT_LANGUAGE_VALUE +IntroText3=cluiche straitéise fíor-ama le foinse oscailte agus saor in aisce +IntroStartMilliseconds3=$USE_DEFAULT_LANGUAGE_VALUE +IntroTexture4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureWidth4=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureHeight4=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds4=$USE_DEFAULT_LANGUAGE_VALUE +IntroText5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextX5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextY5=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextFontType5=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds5=$USE_DEFAULT_LANGUAGE_VALUE +IntroText6=$USE_DEFAULT_LANGUAGE_VALUE +IntroStartMilliseconds6=$USE_DEFAULT_LANGUAGE_VALUE +IntroModelStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +IntroTextureStartMilliseconds=$USE_DEFAULT_LANGUAGE_VALUE +;-------------------------------- Intro Text End + +; Font configuration for FTGL +; Before using an alternative font, please verify license compatibility +ISO639-1=ga +NativeLanguageName=Irish +MEGAGLEST_FONT=$USE_DEFAULT_LANGUAGE_VALUE +MEGAGLEST_FONT_FAMILY=$USE_DEFAULT_LANGUAGE_VALUE +FONT_SCALE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_SCALE_CENTERH_FACTOR=$USE_DEFAULT_LANGUAGE_VALUE +FONT_BASE_SIZE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARCOUNT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_CHARSET=$USE_DEFAULT_LANGUAGE_VALUE +FONT_HEIGHT_TEXT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_MULTIBYTE=$USE_DEFAULT_LANGUAGE_VALUE +FONT_RIGHTTOLEFT=$USE_DEFAULT_LANGUAGE_VALUE +FONT_TYPENAME=$USE_DEFAULT_LANGUAGE_VALUE + +FontDisplayBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplayPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontDisplaySmallBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuNormalPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuBigPrefix=$USE_DEFAULT_LANGUAGE_VALUE +FontMenuVeryBigBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsoleBaseSize=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePostfix=$USE_DEFAULT_LANGUAGE_VALUE +FontConsolePrefix=$USE_DEFAULT_LANGUAGE_VALUE + +; Special Key strokes allowed for this language and font (comma delimited) see http://sdl.beuc.net/sdl.wiki/SDLKey +ALLOWED_SPECIAL_KEYS=none + diff --git a/data/lang/italian.lng b/data/lang/italian.lng index d83022f4..556f2070 100644 --- a/data/lang/italian.lng +++ b/data/lang/italian.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Vuoi chiudere il gioco? ExitGameMenu=Uscire dalla partita? ExitBattleQuestion=Vuoi uscire dal gioco? ExitBattleServerQuestion=Uscire dalla partita? (Uscendo dalla partita il gioco si concluderà anche per tutti gli altri giocatori connessi) +ExitToRootMenu=Vuoi tornare al menu principale? Explored=Esplorato Faction=Fazione FallbackCpuMultiplier=Moltiplicatore IA di riserva @@ -194,6 +195,7 @@ HarvestSpeed=Velocità di Raccolta HeadlessAdminRequiresMorePlayers=Servono almeno %d giocatori connessi per iniziare la partita! HeadlessServerDoesNotHaveMap=Il server headless non ha mappa ed è passato alla mappa successiva Healthbar=Stato di salute: +Healthbar2=Stato di salute HealthbarsAlways=Sempre HealthbarsFactionDefault=Predefinito fazione HealthbarsOff=Spento @@ -503,10 +505,12 @@ TechTitle2=Fazioni Textures3D=Texture 3D: Tileset=Tileset TilesetTitle1=Tileset +Time=Tempo TimeDisplay=Mostra tempi di gioco e reale TimeoutWaitingForClients=Pausa, aspetta altri giocatori. TimeoutWaitingForServer=Pausa, aspetta il server. TimeoutWaitingForMessage=Pausa, aspetta messaggi. +TimeSteps=Intervalli di tempo Tip=Suggerimento ToSwitchOffMusicPress=Per fermare la musica mentre aspetti i giocatori premi diff --git a/data/lang/japanese.lng b/data/lang/japanese.lng index ce5456f3..c4cef685 100644 --- a/data/lang/japanese.lng +++ b/data/lang/japanese.lng @@ -153,6 +153,7 @@ Exit=終了 # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=探索済み Faction=勢力 FallbackCpuMultiplier=AI切り替え許容値 @@ -194,6 +195,7 @@ HarvestSpeed=収集速度 HeadlessAdminRequiresMorePlayers=ゲームを開始するには少なくとも %d 人のプレイヤー(s) が必要です。 # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=勢力 Textures3D=3Dテクスチャ: Tileset=タイルセット TilesetTitle1=タイルセット +# Time=Time TimeDisplay=リアルおよびゲーム内の時間の表示 TimeoutWaitingForClients=クライエント待機時間切れ. TimeoutWaitingForServer=サーバー待機時間切れ. TimeoutWaitingForMessage=メッセージ待機時間切れ. +# TimeSteps=Time steps Tip=説明 ToSwitchOffMusicPress=プレイヤーを待っている間音楽を消す場合は押してください diff --git a/data/lang/nko.lng b/data/lang/nko.lng index 6231a731..b5f61626 100644 --- a/data/lang/nko.lng +++ b/data/lang/nko.lng @@ -153,6 +153,7 @@ Exit=ߓߐ߫ # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=ߞߎ߲߬ߠߊߞߊ߬ߣߍ߲ Faction=ߛߌߦߊ FallbackCpuMultiplier=ߦߟߌ߫ ߘߍ߲߯ߦߊߣߍ߲߫ ߣߘߐ߬ߓߌ߬ߟߊ߬ߟߌ\nߟߊߛߌߦߊߦߊ߫ _ _ _ _ _ _ _ _ @@ -194,6 +195,7 @@ HarvestSpeed=ߓߐߟߌ ߓߏ߬ߙߌ߬ߛߋ߲ HeadlessAdminRequiresMorePlayers=ߌ ߣߌ߫ ߕߏߟߏ߲ߠߊ߫ ߜߊ߲߬ߞߎ߲߬ߣߍ߲ %d ߟߋ߬ ߦߊ߫ ߞߊ߲߫ ߦߊ߬ߣߌ߫ ߕߏߟߏ߲ ߣߌ߲߬ ߦߋ߫ ߘߊߡߌ߬ߣߊ߬߹ # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=ߛߌߦߊ ߟߎ߬ Textures3D=ߘ߃ ߢߊߞߎ߲ߓߊ ߟߎ߬: Tileset=ߘߎ߰ߞߟߏ TilesetTitle1=ߘߎ߰ߞߟߏ ߟߎ߬ +# Time=Time TimeDisplay=ߕߏߟߏ߲ ߕߎ߬ߡߊ ߣߌ߫ ߕߎ߬ߡߊ ߖߍ߬ߘߍߖߍ߬ߘߍ ߟߊߟߐ߲߫ TimeoutWaitingForClients=ߊ߬ ߓߘߊ߫ ߕߍ߰ ߞߊ߬ ߕߣߐ߬ߓߐ߬ߟߊ ߡߊߞߐ߬ߣߐ߲ ߕߏ߫ ߌߘߐ߫. TimeoutWaitingForServer=ߊ߬ ߓߘߊ߫ ߕߍ߰ ߞߊ߬ ߛߐߘߊ ߡߊߞߐ߬ߣߐ߲ ߕߏ߫ ߌߘߐ߫. TimeoutWaitingForMessage=ߊ߬ ߓߘߊ߫ ߕߍ߰ ߞߊ߬ ߞߋߛߓߍ ߡߊߞߐ߬ߣߐ߲ ߕߏ߫ ߌߘߐ߫. +# TimeSteps=Time steps Tip=ߝߌ߲ߞߍ߬ ToSwitchOffMusicPress=ߣߴߌ ߦߴߊ߬ ߝߍ߬ ߞߊ߬ ߘߏ߲߬ߞߟߌ ߕߍ߰ ߏ ߛߊ߲߭߸ ߦߋ߫ ߣߌ߲߬ ߘߌ߯ diff --git a/data/lang/polish.lng b/data/lang/polish.lng index f3c16290..2d0896ca 100644 --- a/data/lang/polish.lng +++ b/data/lang/polish.lng @@ -78,7 +78,7 @@ Connected=Połączono ConnectedToServer=Połączono z serwerem ConnectionFailed=Połączenie nie powiodło się ConnectionTimedOut=Łączenie z serwerem trwało zbyt długo. -Consume=Zjada +Consume=Konsumuje Control=Kontrola CouldNotConnect=Połączenie nie powiodło się. Wybierz inny serwer. Cpu=CPU (Normal) @@ -153,6 +153,7 @@ ExitGameQuestion=Czy chcesz wyłączyć grę? ExitGameMenu=Opuść aktualną bitwę ExitBattleQuestion=Czy chcesz opuścić bitwę? ExitBattleServerQuestion=Czy chcesz opuścić tą bitwę? UWAGA: to zatrzyma grę dla pozostałych graczy. Nie rób tego nigdy gdy pozostali gracze-ludzie nadal chcą grać!!! (Jeśli możesz to np. zminimalizuj grę i pozwól pozostałym ją dokończyć.) +ExitToRootMenu=Czy chcesz powrócić do głównego menu? Explored=Ter. odkryty Faction=Frakcja FallbackCpuMultiplier=Mnożnik dla CPU Ultra\n_ _ _ _ _ _ _ _ zast. ludzi @@ -173,7 +174,7 @@ FreeCamera=Swobodna kamera FxVolume=Głośność efektów: GameCamera=Kamera gry GameCancelledByUser=Gra anulowana przez użytkownika serwera. -GameDurationTime=Czas trwania gry +GameDurationTime=Czas gry GameMaxConcurrentUnitCount=Maksymalna liczba jednostek w jednej chwili GameMenuTitle=Menu Gry GameSaved=Gra zapisana do pliku: %s @@ -194,6 +195,7 @@ HarvestSpeed=Prędkość zbierania HeadlessAdminRequiresMorePlayers=Musi być co najmniej %d podłączonych graczy by rozpocząć tą grę! HeadlessServerDoesNotHaveMap=Serwer nie miał tej mapy i przełączył się na następną mapę. Healthbar=Paski zdrowia: +Healthbar2=Paski zdrowia HealthbarsAlways=(widoczne) Zawsze HealthbarsFactionDefault=Domyślne dla frakcji HealthbarsOff=Wyłączone @@ -255,7 +257,7 @@ SavedGameBadVersion=Wersja zapisanej gry nie pasuje do wersji aplikacji:\n[%s] - LoadSavedGameInfo=Mapa: %s\nZestaw graficzny: %s\nDrzewo technologii: %s\nScenariusz: %s\nLiczba graczy: %d\nFrakcja: %s LoadedSpeed=Prędkość z obciążeniem Loading=Ładowanie: -LocalTime=,\nRzeczywista godzina u gracza: +LocalTime=,\nLokalna godzina gracza: LogScreenCoreDataLoading=Podstawowe dane LogScreenGameLoading=Gra LogScreenGameLoadingCreatingAIFaction=Tworzenie inteligencji dla frakcji %d @@ -503,10 +505,12 @@ TechTitle2=Frakcji Textures3D=Tekstury 3D: Tileset=Zestaw graficzny TilesetTitle1=Zestawy graficzne -TimeDisplay=Pokaż czas realny oraz godzinę w grze (V): +Time=Czas +TimeDisplay=Pokaż lokalną godzinę oraz czas gry (V): TimeoutWaitingForClients=Przekroczony limit czasu oczekiwania na klientów. TimeoutWaitingForServer=Przekroczony limit czasu oczekiwania na serwer. TimeoutWaitingForMessage=Przekroczony limit czasu oczekiwania na wiadomość. +TimeSteps=Kroki czasowe Tip=Porada ToSwitchOffMusicPress=Aby wyłączyć muzykę podczas oczekiwania na graczy (tak samo się to robi w trakcie bitwy) naciśnij klawisz @@ -538,7 +542,7 @@ Victory=Zwycięstwo Video=Obraz VideoInfo=Informacje o obrazie VisibleHUD=HUD (panel informacyjny) widoczny: -WalkSpeed=Szybkość marszu +WalkSpeed=Szybkość przemieszczania WaitingHost=Oczekiwanie na serwer by rozpoczął grę WaitingForPlayers=Poczekaj przynajmniej na jeszcze jednego gracza. Windowed=Gra 'w oknie' (nie na pełnym ekranie): diff --git a/data/lang/portuguese-brazil.lng b/data/lang/portuguese-brazil.lng index b45218ba..0689824b 100644 --- a/data/lang/portuguese-brazil.lng +++ b/data/lang/portuguese-brazil.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Você quer fechar o jogo? ExitGameMenu=Fechar Jogo Atual ExitBattleQuestion=Fechar Jogo Atual? ExitBattleServerQuestion=Fechar Jogo Atual? (Isso irá fechar o jogo de todos os jogadores conectados) +ExitToRootMenu=Você gostaria retornar para o menu principal? Explored=Explorado Faction=Facção FallbackCpuMultiplier=Multiplicador da IA de\n_ _ _ _ _ _ _ _ substituição @@ -194,6 +195,7 @@ HarvestSpeed=Velocidade de Coleta HeadlessAdminRequiresMorePlayers=Você precisa ter pelo menos %d jogadore(s) conectados para começar. HeadlessServerDoesNotHaveMap=Servidor não tem mapa, você será transferido para o próximo mapa. Healthbar=Barra de Vida +Healthbar2=Barra de Vida HealthbarsAlways=Sempre HealthbarsFactionDefault=Facção Padrão HealthbarsOff=Desligado @@ -503,10 +505,12 @@ TechTitle2=Facções Textures3D=Texturas 3D: Tileset=Jogo de Imagens TilesetTitle1=Jogos de Imagens +Time=Tempo TimeDisplay=Mostrar hora real e do jogo TimeoutWaitingForClients=Tempo limite excedido esperando pelos clientes. TimeoutWaitingForServer=Tempo limite excedido esperando pelo servidor. TimeoutWaitingForMessage=Tempo limite excedido esperando pela mensagem. +TimeSteps=Intervalo de tempo Tip=Dica ToSwitchOffMusicPress=Para desligar a música enquanto espera os outros jogadores pressione diff --git a/data/lang/portuguese.lng b/data/lang/portuguese.lng index a5e0b225..8a8f6706 100644 --- a/data/lang/portuguese.lng +++ b/data/lang/portuguese.lng @@ -153,6 +153,7 @@ Exit=Sair # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Explorado Faction=Facção FallbackCpuMultiplier=Multiplicador da IA de\n_ _ _ _ _ _ _ _ substituição @@ -194,6 +195,7 @@ HarvestSpeed=Velocidade de Coleta HeadlessAdminRequiresMorePlayers=Você precisa ter pelo menos %d jogadore(s) conectados para começar. # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=Facções Textures3D=Texturas 3D: Tileset=Jogo de Imagens TilesetTitle1=Jogos de Imagens +# Time=Time TimeDisplay=Mostrar hora real e do jogo TimeoutWaitingForClients=Tempo limite excedido esperando pelos clientes. TimeoutWaitingForServer=Tempo limite excedido esperando pelo servidor. TimeoutWaitingForMessage=Tempo limite excedido esperando pela mensagem. +# TimeSteps=Time steps Tip=Dica ToSwitchOffMusicPress=Para desligar a música enquanto espera os outros jogadores pressione diff --git a/data/lang/romanian.lng b/data/lang/romanian.lng index e96632ee..e9050b5f 100644 --- a/data/lang/romanian.lng +++ b/data/lang/romanian.lng @@ -153,6 +153,7 @@ Exit=Ieșire # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Explorat Faction=Facțiune FallbackCpuMultiplier=Multiplicator de înlocuitor IA @@ -194,6 +195,7 @@ HarvestSpeed=Viteză de recoltare HeadlessAdminRequiresMorePlayers=Trebui să ai cel puțin %d jucător(i) conectați pentru a porni jocul! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=Facțiuni Textures3D=Texturi 3D: Tileset=Tileset TilesetTitle1=Tileset-uri +# Time=Time TimeDisplay=Afișează timpul real și cel de joc TimeoutWaitingForClients=A expirat așteptarea clienților. TimeoutWaitingForServer=A expirat așteptarea serverului. TimeoutWaitingForMessage=A expirat așteptarea mesajului. +# TimeSteps=Time steps Tip=Indiciu ToSwitchOffMusicPress=Pentru a opri muzica pe timpul așteptării ca clienții să apese diff --git a/data/lang/russian.lng b/data/lang/russian.lng index 734e01fb..dd7b1897 100644 --- a/data/lang/russian.lng +++ b/data/lang/russian.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Вы хотите закрыть игру? ExitGameMenu=Выйти из игры? ExitBattleQuestion=Выйти из игры? ExitBattleServerQuestion=Выйти из игры? (это завершит игру для всех подключённых игроков) +ExitToRootMenu=Вы хотите вернуться в основное меню? Explored=Разведано Faction=Раса FallbackCpuMultiplier=Множитель замены AI @@ -194,6 +195,7 @@ HarvestSpeed=Скорость сбора HeadlessAdminRequiresMorePlayers=Нужно не менее %d игроков, чтобы начать игру! HeadlessServerDoesNotHaveMap=На сервере отсутствует карта, поэтому задействована следующая. Healthbar=Оздоровительный бар +Healthbar2=Оздоровительный бар HealthbarsAlways=Всегда HealthbarsFactionDefault=Раса по умолчанию HealthbarsOff=выкл. @@ -503,10 +505,12 @@ TechTitle2=Расы Textures3D=3D текстуры: Tileset=Местность TilesetTitle1=Местности +Time=Время TimeDisplay=Показывать реальное и игровое время TimeoutWaitingForClients=Истёк срок ожидания клиентов. TimeoutWaitingForServer=Истёк срок ожидания сервера. TimeoutWaitingForMessage=Истёк срок ожидания сообщения. +TimeSteps=Периоды времени Tip=Подсказка ToSwitchOffMusicPress=Чтобы выключить музыку на время ожидания игроков нажмите diff --git a/data/lang/slovenian.lng b/data/lang/slovenian.lng index 0be01aee..dd2692b6 100644 --- a/data/lang/slovenian.lng +++ b/data/lang/slovenian.lng @@ -153,6 +153,7 @@ Exit=Izhod # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Raziskano Faction=Frakcija FallbackCpuMultiplier=množilnik nadomeščanja za UI @@ -194,6 +195,7 @@ HarvestSpeed=Hitrost pobiranja HeadlessAdminRequiresMorePlayers=Za začetek igre moraš imeti vsaj %d povezanih igral(e)c(ev)! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=Frakcije Textures3D=3D teksture: Tileset=Okolje TilesetTitle1=Okolja +# Time=Time TimeDisplay=Pokaži pravi in igralni čas TimeoutWaitingForClients=Pavza, čakam ostale igralce. TimeoutWaitingForServer=Pavza, čakam strežnik. TimeoutWaitingForMessage=Pavza, čakam sporočila. +# TimeSteps=Time steps Tip=Nasvet ToSwitchOffMusicPress=Za zapiranje glasbe med čakanjem igralcev pritisni diff --git a/data/lang/spanish.lng b/data/lang/spanish.lng index b991ce08..3e33900e 100644 --- a/data/lang/spanish.lng +++ b/data/lang/spanish.lng @@ -153,6 +153,7 @@ ExitGameQuestion=¿Quieres salir del juego? ExitGameMenu=Abandonar la partida ExitBattleQuestion=¿Quieres terminar la partida? ExitBattleServerQuestion=¿Quieres terminar la partida? (desconectarás al resto de jugadores) +ExitToRootMenu=¿Quieres volver al menú principal? Explored=Explorado Faction=Facción FallbackCpuMultiplier=Multiplicador de reemplazo\n_ _ _ _ _ _ _ _ para la IA @@ -194,6 +195,7 @@ HarvestSpeed=Velocidad de recolección HeadlessAdminRequiresMorePlayers=¡Debes tener por lo menos %d jugadores conectados para iniciar este juego! HeadlessServerDoesNotHaveMap=El servidor sin interfaz no tiene el mapa, por lo que ha cambiado al mapa siguiente. Healthbar=Mostrar las barras de salud: +Healthbar2=Mostrar las barras de salud HealthbarsAlways=Siempre HealthbarsFactionDefault=Dependiendo de la facción HealthbarsOff=No @@ -503,10 +505,12 @@ TechTitle2=Facciones Textures3D=Texturas 3D: Tileset=Clima TilesetTitle1=Climas +Time=Tiempo TimeDisplay=Mostrar el tiempo real y el de partida: TimeoutWaitingForClients=Tiempo de espera para los clientes. TimeoutWaitingForServer=Tiempo de espera para el servidor. TimeoutWaitingForMessage=Tiempo de espera para mensajes. +TimeSteps=Niveles temporales Tip=Consejo ToSwitchOffMusicPress=Para desactivar la música mientras esperas a otros jugadores pulsa diff --git a/data/lang/turkish.lng b/data/lang/turkish.lng index 41d1654c..e523eeab 100644 --- a/data/lang/turkish.lng +++ b/data/lang/turkish.lng @@ -153,6 +153,7 @@ ExitGameQuestion=Gerçekten oyunu kapatmak istiyor musun? ExitGameMenu=Şimdiki Oyundan Çık ExitBattleQuestion=Şimdiki oyundan çıksın mı? ExitBattleServerQuestion=Şimdiki oyundan çıkılsın mı? (Oyun diğer bağlı tüm oyuncular için sonlanacak) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Araştırıldı Faction=Düşman FallbackCpuMultiplier=Yapay zeka değiştirme çarpanı @@ -194,6 +195,7 @@ HarvestSpeed=Hasat hızı HeadlessAdminRequiresMorePlayers=Oyunu başlatabilmek için en az %d oyuncu katılmış olmalı! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. Healthbar=Sağlık çubuğu: +Healthbar2=Sağlık çubuğu HealthbarsAlways=Her zaman HealthbarsFactionDefault=Öntanımlı gruplar HealthbarsOff=Kapalı @@ -503,10 +505,12 @@ TechTitle2=Gruplar Textures3D=3B Kaplama: Tileset=Döşeme TilesetTitle1=Döşemeler +# Time=Time TimeDisplay=Gerçek zamanı ve oyun zamanını görüntüleme TimeoutWaitingForClients=İstemciler için beklenirken zaman aşımına uğradı. TimeoutWaitingForServer=Sunucu için beklenirken zaman aşımı uğradı. TimeoutWaitingForMessage=İleti için beklenirken zaman aşımına uğradı. +# TimeSteps=Time steps # Tip=Tip # ToSwitchOffMusicPress=To switch off music while waiting for players press diff --git a/data/lang/uzbek.lng b/data/lang/uzbek.lng index 6044ae11..76a11734 100644 --- a/data/lang/uzbek.lng +++ b/data/lang/uzbek.lng @@ -153,6 +153,7 @@ ExitGameQuestion=O‘yinni yopishni xohlaysizmi? ExitGameMenu=Joriy o‘yindan chiqish ExitBattleQuestion=Joriy o‘yindan chiqishni xohlaysizmi? ExitBattleServerQuestion=Joriy o‘yindan chiqasizmi? (buning natijasida barcha boshqa ulangan o‘yinchilar uchun ham o‘yin to‘xtaydi) +ExitToRootMenu=Asosiy menyuga qaytishni xohlaysizmi? Explored=O‘rganildi Faction=Fraksiya FallbackCpuMultiplier=Sun’iy intellektni almashtirgan\n_ _ _ _ _ _ _ _ multipleyer @@ -188,12 +189,13 @@ GameSwitchPlayerObserverToAI=#%d [%s] nomli o‘yinchi aloqani uzdi. Ammo o‘yi GameTime=O'yin: GammaCorrection=Yorqinlik: GettingModlistFromMasterserver=Masterserverdan mod ro‘yxatini olish -# GroupAssignFailed=Couldn't assign unit(s) to Group! +GroupAssignFailed=Qismlarni guruhga biriktirib bo‘lmadi! Harvest=Hosil yig‘ish HarvestSpeed=Hosil yig‘ish tezligi HeadlessAdminRequiresMorePlayers=O‘yinni boshlashingiz uchun kamida %d ta o‘yinchi ulanishi kerak! HeadlessServerDoesNotHaveMap=Boshsiz serverda xarita yo‘q va keyingi xaritaga o‘tdi. Healthbar=Sog‘liqni ko‘rsatish qatori: +Healthbar2=Sog‘liqni ko‘rsatish qatori HealthbarsAlways=Doimo HealthbarsFactionDefault=Standart fraksiya HealthbarsOff=O‘chirib qo‘yish @@ -503,10 +505,12 @@ TechTitle2=Fraksiyalar Textures3D=3D teksturalar: Tileset=Joylashuv TilesetTitle1=Joylashuvlar +Time=Vaqt TimeDisplay=Haqiqiy va o‘yin vaqtini ko‘rsatish TimeoutWaitingForClients=Mijozlarni kutish vaqti o‘tib ketdi. TimeoutWaitingForServer=Serverni kutish vaqti o‘tib ketdi. TimeoutWaitingForMessage=Xabarni kutish vaqti o‘tib ketdi. +TimeSteps=Vaqt oralig‘i Tip=Maslahat ToSwitchOffMusicPress=Musiqani o‘chirish uchun o‘yinchilarning bosishi kutilmoqda @@ -528,7 +532,7 @@ UnitReady=Qism tayyor UnitsProduced=Qism ishlab chiqildi UnitType=Qism turi: Upgrade=Yangilash -# UpgradeFinished=Upgrade finished +UpgradeFinished=Yangilanish tugadi UpgradeNoReqs=Yangilash talablarga javob bermaydi UpgradeNoRes=Yangilashni ishlab chiqarish uchun manbalar yetmaydi UpgradeSpeed=Yangilash tezligi diff --git a/data/lang/vietnamese.lng b/data/lang/vietnamese.lng index 894a1d37..5ce30f5f 100644 --- a/data/lang/vietnamese.lng +++ b/data/lang/vietnamese.lng @@ -153,6 +153,7 @@ Exit=Thoát # ExitGameMenu=Exit Current Game # ExitBattleQuestion=Exit current game? # ExitBattleServerQuestion=Exit current game? (this will end the game for all other connected players) +# ExitToRootMenu=Would you like to return to the main menu? Explored=Đã khám phá Faction=Phe FallbackCpuMultiplier=Thay thế nhiều chế độ trí\n_ _ _ _ _ _ _ _ tuệ nhân tạo @@ -194,6 +195,7 @@ HarvestSpeed=Tốc độ thu hoạch HeadlessAdminRequiresMorePlayers=Bạn phải có ít nhất %d người chơi đã kết nối thì mới có thể bắt đầu trò chơi! # HeadlessServerDoesNotHaveMap=Headless server does not have map and switched to next map. # Healthbar=Health bar: +# Healthbar2=Health bar # HealthbarsAlways=Always # HealthbarsFactionDefault=Faction default # HealthbarsOff=Off @@ -503,10 +505,12 @@ TechTitle2=Phe Textures3D=Họa tiết 3 chiều: Tileset=Tileset TilesetTitle1=Tilesets +# Time=Time TimeDisplay=Hiển thị thời gian thực TimeoutWaitingForClients=Thời gian tối đa cho việc chờ kết nối từ client. TimeoutWaitingForServer=Thời gian chờ tối đa từ máy chủ. TimeoutWaitingForMessage=Thời gian chờ tối đa thông báo. +# TimeSteps=Time steps Tip=Gợi ý ToSwitchOffMusicPress=Chuyển đổi phần tắt nhạc nền trong khi chờ người chơi vào diff --git a/docs/AUTHORS.data.txt b/docs/AUTHORS.data.txt index 3925e40d..6d182129 100644 --- a/docs/AUTHORS.data.txt +++ b/docs/AUTHORS.data.txt @@ -11,25 +11,25 @@ Partial Copyright 2010-2011 (c) The MegaGlest Team () The MegaGlest team has made minor modifications to the original data. Tech: -Copyright 2001-2011 (c) The Glest Team () +Copyright 2001-2011 (c) The Glest Team () Partial Copyright 2010-2011 (c) The MegaGlest Team () The MegaGlest team has made minor modifications to the original data. Indians: -Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke +Copyright 2007-2011 (c) Titus Tscharntke and Philipp Tscharntke () Titus Tscharntke is AKA titi. This faction uses some models contained in Glest as created by the Glest Team. Norsemen: -Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp +Copyright 2008-2011 (c) Titus Tscharntke, Raphael Schröder and Philipp Tscharntke () Titus Tscharntke is AKA titi. Raphael Schröder is AKA weedkiller. This faction uses some models contained in Glest as created by the Glest Team. Egyptians: -Copyright 2010-2011 (c) Titus Tscharntke () +Copyright 2010-2011 (c) Titus Tscharntke () Titus Tscharntke is AKA titi. Persians: @@ -40,174 +40,194 @@ This faction uses some models contained in Glest as created by the Glest Team. Romans: Copyright 2010-2011 (c) Jacob Vejvoda () -Jacob Vejvoda is AKA ElimNator. -The Romans faction uses music tracks from Mattias Westlund's album +Jacob Vejvoda is AKA ElimNator. +The Romans faction uses music tracks from Mattias Westlund's album "Chronicles III" - http://www.jamendo.com/en/artist/Mattias_Westlund - Tilesets: ========= -Autumn by Titus Tscharntke(titi) -Birch Forest by Titus Tscharntke(titi) -Desert2 by Idanwin and Titus Tscharntke(titi) -Desert4 by Titus Tscharntke(titi) -Evergreen by Titus Tscharntke(titi) -Fernland by Titus Tscharntke(titi) -Hell by Titus Tscharntke(titi) -Jungle by Titus Tscharntke(titi) & Philipp Tscharntke -Karningul by Trappin( with help from Omega) based on original imladris by GameBoy -Meadow by Trappin ( with water from madelf ) -Mediterran by Titus Tscharntke(titi) -Pine Peat by Trappin modified by Titus Tscharntke(titi). Uses some ground textures from Rhyzom and some models from wciow. -Pine Rock by Titus Tscharntke(titi) -Scrubland by MadElf (improved a bit by titi) -Spring by Philipp Tscharntke -Winter by Titus Tscharntke(titi) - + Autumn by Titus Tscharntke (titi) + Birch Forest by Titus Tscharntke (titi) + Desert2 by Idanwin and Titus Tscharntke (titi) + Desert4 by Titus Tscharntke (titi) + Evergreen by Titus Tscharntke (titi) + Fernland by Titus Tscharntke (titi) + Hell by Titus Tscharntke (titi) + Jungle by Titus Tscharntke (titi) & Philipp Tscharntke + Karningul by Trappin (with help from Omega) based on original + imladris by GameBoy + Meadow by Trappin (with water from madelf) + Mediterran by Titus Tscharntke (titi) + Pine Peat by Trappin modified by Titus Tscharntke (titi). Uses some + ground textures from Rhyzom and some models from wciow. + Pine Rock by Titus Tscharntke (titi) + Scrubland by MadElf (improved a bit by titi) + Spring by Philipp Tscharntke + Winter by Titus Tscharntke (titi) Maps: ===== - 2rivers by Titus Tscharntke(titi) - 4hills8kings by Titus Tscharntke(titi) - 4kingdoms8kings by Eliminator ( little changes by titi ) - 6isle by Titus Tscharntke(titi) - 6player by atze - ally_resists by Trappin tweaked by ultifd - another_riverside by atze - around_the_lake.mgm by Philipp Tscharntke - base_it by atze - beat_the_enemy by Philipp Tscharntke - cauldron by Wciow - center_castle by Titus Tscharntke(titi) - cliff_valley by Titus Tscharntke(titi) - clinch by atze - conflict by ttsmj - conflict6xtreed by Eliminator (based on 'conflict') - confrontation by atze (based on 'conflict') - coop4_ally_resist by Trappin - desanction by atze - domination_isles by mapmaker(from the glest forum) - eight_gradient by Trappin - end_times original by omega modified by Trappin - fight_4_your_golden_right by atze - five_on_three by Tiger - forest_divide by felipeludo2011 / mod Trappin - four_free by atze - fracture by wciow - grandezza by atze - hells_clam by Titus Tscharntke(titi) - highlands by Titus Tscharntke(titi) - hills by Titus Tscharntke(titi) - intermezzo by atze - kaleidoscope by Titus Tscharntke(titi) - lakesway by atze - land_of_plenty2 by Eliminator ( little changes by titi ) - lau_lagoon by Trappin - loggerheads by atze - megakill3vs1 by Enno Tscharntke - meteor by Titus Tscharntke(titi) - no_masters by atze - one_king_fairplay by Titus Tscharntke(titi) - one_king_rules_them_all by Uncle - one_on_one by original glest team - orlog by atze - over_the_bridge.mgm by atze - overgrown_city by mapmaker and Titus Tscharntke(titi) - paraiso_br by carla - pentagon by cavavin - pot_hole original by glest team, improved by Trappin - prevention by atze - ragor by Titus Tscharntke(titi) - redoubt by Trappin - renkontre by atze - randomhill by Titus Tscharntke(titi) - river_raid2 by James McCulloch(silnarm) - showdown_3way by atze - simple_river_8_player by atze - stone_and_wood by Enno Tscharntke - straight_battle by Titus Tscharntke(titi) - swamp_of_hope by atze - team_island by Titus Tscharntke(titi) - team_island4 by Titus Tscharntke(titi) - teamplay by Titus Tscharntke(titi) - three_bridges by atze - tour_de_force by atze - tropical4v4 by Titus Tscharntke(titi) - tropical_arena by mapmaker(from the glest forum) - tt_goldrush_v2 by Titus Tscharntke(titi) - unforgotten by atze - wadi_nefud2 by Trappin - waterworld by Titus Tscharntke(titi) - - + 2rivers by Titus Tscharntke (titi) + 4hills8kings by Titus Tscharntke (titi) + 4kingdoms8kings by Eliminator (little changes by titi) + 6isle by Titus Tscharntke (titi) + 6player by atze + ally_resists by Trappin tweaked by ultifd + another_riverside by atze + around_the_lake.mgm by Philipp Tscharntke + base_it by atze + beat_the_enemy by Philipp Tscharntke + cauldron by Wciow + center_castle by Titus Tscharntke (titi) + cliff_valley by Titus Tscharntke (titi) + clinch by atze + conflict by ttsmj + conflict6xtreed by Eliminator (based on 'conflict') + confrontation by atze (based on 'conflict') + coop4_ally_resist by Trappin + desanction by atze + domination_isles by mapmaker (from the glest forum) + eight_gradient by Trappin + end_times original by omega modified by Trappin + fight_4_your_golden_right by atze + five_on_three by Tiger + forest_divide by felipeludo2011 / mod Trappin + four_free by atze + fracture by wciow + grandezza by atze + hells_clam by Titus Tscharntke (titi) + highlands by Titus Tscharntke (titi) + hills by Titus Tscharntke (titi) + intermezzo by atze + kaleidoscope by Titus Tscharntke (titi) + lakesway by atze + land_of_plenty2 by Eliminator (little changes by titi) + lau_lagoon by Trappin + loggerheads by atze + megakill3vs1 by Enno Tscharntke + meteor by Titus Tscharntke (titi) + no_masters by atze + one_king_fairplay by Titus Tscharntke (titi) + one_king_rules_them_all by Uncle + one_on_one by original glest team + orlog by atze + over_the_bridge.mgm by atze + overgrown_city by mapmaker and Titus Tscharntke (titi) + paraiso_br by carla + pentagon by cavavin + pot_hole original by glest team, improved by Trappin + prevention by atze + ragor by Titus Tscharntke (titi) + redoubt by Trappin + renkontre by atze + randomhill by Titus Tscharntke (titi) + river_raid2 by James McCulloch (silnarm) + showdown_3way by atze + simple_river_8_player by atze + stone_and_wood by Enno Tscharntke + straight_battle by Titus Tscharntke (titi) + swamp_of_hope by atze + team_island by Titus Tscharntke (titi) + team_island4 by Titus Tscharntke (titi) + teamplay by Titus Tscharntke (titi) + three_bridges by atze + tour_de_force by atze + tropical4v4 by Titus Tscharntke (titi) + tropical_arena by mapmaker (from the glest forum) + tt_goldrush_v2 by Titus Tscharntke (titi) + unforgotten by atze + wadi_nefud2 by Trappin + waterworld by Titus Tscharntke (titi) Scenarios: ========== -m4_amazones by Titus Tscharntke(titi) -m4_amazones_light by Titus Tscharntke(titi) -m4_beehive_castle by Titus Tscharntke(titi) -m4_indian_attack by Titus Tscharntke(titi) -m4_kill_the_magic by Titus Tscharntke(titi) -m4_magic_can_do_it by Titus Tscharntke(titi) -m4_my_island by Titus Tscharntke(titi) -m4_norsemen_attack by Titus Tscharntke(titi) -m4_persian_conflict by Philipp Tscharntke -m4_waterworld by Titus Tscharntke(titi) -m4_waterworld_light by Titus Tscharntke(titi) + amazones by Titus Tscharntke (titi) + amazones_light by Titus Tscharntke (titi) + beehive_castle by Titus Tscharntke (titi) + indian_attack by Titus Tscharntke (titi) + kill_the_magic by Titus Tscharntke (titi) + magic_can_do_it by Titus Tscharntke (titi) + my_island by Titus Tscharntke (titi) + norsemen_attack by Titus Tscharntke (titi) + persian_conflict by Philipp Tscharntke + waterworld by Titus Tscharntke (titi) + waterworld_light by Titus Tscharntke (titi) Tutorials: ========== -basic_tutorial2 by Philipp Tscharntke + basic_tutorial2 by Philipp Tscharntke Translations: ============= -Albanian by Alket Rexhep Rexhepi -Catalan by Miguel Verdú -Chinese by James -Czech by Uncle -Danish by Frederick "Coldfusionstorm" Angelo -Dutch by joepie91 -French by Cygal + Davidou based on the work of many others -Gaelic by GunChleoc -German by Eduard Dopler based on the work of many others -Greek by Billy Toulas -Italian by Marco "Pizza90" Gori -Japanese by Hagekura -Polish by Krzysztof Gurbała -Portuguese by VictorJ based on the work of many others -Russian by Zhook based on the work of many others -Spanish by Davidou based on the work of many others -Ukrainian by Dmitry Nikitin +Translations are often based on the previous work of many other translators. +Albanian by alket (Alket Rexhepi) +Arabic by kraim +Chinese-China by guoyunhebrave (Guo Yunhe) & liulitchi +Chinese-Taiwan by DrBenson +Czech by ToMáš Marný & unclex +Danish by Coldfusionstorm (Frederick Angelo) & peso & Sejani +Dutch by worldcitizen (Joop Boonen) & joepie91 (Sven Slootweg) +French by Aurelakan (A.B.) & cygal (Quentin Pradet) & LoubiTek +Gaelic by GunChleoc +German by tomreyn & na & siggi & emukis (Marcel Haring) & + Zwipfy (Mike) & titi & darktomas (Tomas) +Greek by beonex & Rzarector & wasilis.mandratzis +Hebrew by eliyahu52 +Indonesian by samuelch (Samuel) +Irish by kscanne (Kevin Scannell) +Italian by peschio (Michele Pescosolido) & Marco91 (Marco + Mangiacavalli) & pizza90 (Marco Gori) & Alessio Grassi +Japanese by hagekura +Nko by Lasnei (Lasnei KANTE) +Polish by filux & TotalNoobPL +Portuguese by flaviozavan +Portuguese-Brazil by victorj (victoJ) & EnricoNicoletto (Enrico Nicoletto) +Romanian by ArianServ (Arian - Cazare Muncitori) +Russian by Strannik (Dmitriy Strannik) & KroArtem & soryy708 & + superzhook +Slovenian by D.U.P.A. (Ivo) +Spanish by Swyter & yogurtur (Abel Santolino) +Turkish by faradundamarti & tulliana & yakup +Uzbek by uzadmin (Akmal) & ualmasov (Umidjon Almasov) & + uchqunbek (Uchqun Tursunboyev) +Vietnamese by ppanhh (Anh Phan) Credits go to: ============== -Titus Tscharntke(titi) - Lead developer and creator of the new Mega-Glest project (http://www.titusgames.de) -Mark Vejvoda(SoftCoder) - Developer of the new Mega-Glest project (http://www.soft-haus.com) +Titus Tscharntke (titi) - Lead developer and creator of the new MegaGlest +project (http://www.titusgames.de) +Mark Vejvoda (SoftCoder) - Developer of the new MegaGlest project +(http://www.soft-haus.com) The original glest team who made all this possible!!! Aminos for the indians and persian background music !! Margaras for the egypt background music!! -manolo camp for the background music(norsemen)!! +manolo camp for the background music (norsemen)!! http://www.burningwell.org who have nice free (public domain) textures! -Gameboy for the norsemen icons -Weedkiller who created the spearman model of the indians, and the princess and swordman model of the persian faction +Gameboy for the norsemen icons. +Weedkiller who created the spearman model of the indians, and the princess and + swordman model of the persian faction. My family, some friends and neighbors for the unit voices. -ZaggyDad for some help with textures/models (norsemen) and for the persian elephant model. +ZaggyDad for some help with textures/models (norsemen) and for the persian + elephant model. Baida for the axe_thrower model (norsemen) Elimnator (from http://www.soundbible.com) for the autumn day sound Elimnator (from http://www.soundbible.com) for the autumn night sound Elimnator (from http://www.soundbible.com) for the desert day sound -Cacatoes (from http://forum.freegamedev.net/) for a nice rock texture photo used in autumn tileset. -dobroide (from http://forum.freegamedev.net/) for spring ambiente daytime background sounds +Cacatoes (from http://forum.freegamedev.net) for a nice rock texture photo + used in autumn tileset. +dobroide (from http://forum.freegamedev.net) for spring ambiente daytime + background sounds. Important: ========== -!! For all stuff which was found on suspicious websites like freesounds ( suspicious regarding licenses ) and so on, - a special permission was granted by the orginial authors to publish all stuff used with the cc-by-sa unported license !!! +!! For all stuff which was found on suspicious websites like freesounds (suspicious +regarding licenses) and so on, a special permission was granted by the orginial +authors to publish all stuff used with the cc-by-sa unported license !!! License: ======== -All files are released under the Terms of the Creative Commons -Attribution-ShareAlike 3.0 Unported license which is included in this distribution in the following file: +All files are released under the Terms of the Creative Commons Attribution-ShareAlike +3.0 Unported license which is included in this distribution in the following file: cc-by-sa-3.0-unported.txt diff --git a/docs/glest_factions/attack_and_armor_types.html b/docs/glest_factions/attack_and_armor_types.html index 8186a24d..84f92e63 100644 --- a/docs/glest_factions/attack_and_armor_types.html +++ b/docs/glest_factions/attack_and_armor_types.html @@ -8,7 +8,7 @@ - +
- + @@ -78,16 +78,16 @@

Home

Values larger than 1 mean more dama
This information is extracted from megapack.xml.

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_air_pyramid_full.html b/docs/glest_factions/egypt_air_pyramid_full.html index 9c96792b..60bb4371 100644 --- a/docs/glest_factions/egypt_air_pyramid_full.html +++ b/docs/glest_factions/egypt_air_pyramid_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,10 +72,10 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Wood Sight-Range:15 -Needed to build Air Pyramid:Obelisk
+Needed to build 'Air Pyramid':Obelisk
Movement Type:Ground Unit -Attack Command: Attack OnAttack On +Attack Command: Attack On
Attack On Target: Only air units
Strength: 200+-75
Range: 15
@@ -93,16 +93,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_anubis_warrior_full.html b/docs/glest_factions/egypt_anubis_warrior_full.html index fd6ab6a8..92e2f85c 100644 --- a/docs/glest_factions/egypt_anubis_warrior_full.html +++ b/docs/glest_factions/egypt_anubis_warrior_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:40 Armor-Type:Metal Sight-Range:11 -Needed to build Anubis Warrior:Temple
+Needed to build 'Anubis Warrior':Temple
Movement Type:Ground Unit Move Command: Move Speed: 250 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 130+-40
Range: 1
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_chicken_full.html b/docs/glest_factions/egypt_chicken_full.html index 2d4cdd3b..33180e76 100644 --- a/docs/glest_factions/egypt_chicken_full.html +++ b/docs/glest_factions/egypt_chicken_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,6 +67,8 @@

Home

Choose faction:  Creation:Produced by Farm
Total Cost: Gold50 Food-5  +Storage:Food 3  + Production Time:20 Maximum Hitpoints:300 Regeneration of Hitpoints:2 @@ -74,19 +76,19 @@

Home

Choose faction:  Armor-Type:Organic Sight-Range:10 Movement Type:Ground Unit - Move Command: Move Speed: 100 + Move Command: Move Speed: 125

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_desert_camp_full.html b/docs/glest_factions/egypt_desert_camp_full.html index 4c7e0ccb..2697f96f 100644 --- a/docs/glest_factions/egypt_desert_camp_full.html +++ b/docs/glest_factions/egypt_desert_camp_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,29 +72,29 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:6 -Desert Camp is able to Produce:Spearthrower
+'Desert Camp' is able to Produce:Spearthrower
Spearman
-Desert Camp is able to Upgrade:Spear Weapons
+'Desert Camp' is able to Upgrade:Spear Weapons
-Desert Camp is a Requirement for:Spearman
+'Desert Camp' is a Requirement for:Spearman
Spearthrower
Temple
-Needed to build Desert Camp:Pyramid
+Needed to build 'Desert Camp':Pyramid

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_farm_full.html b/docs/glest_factions/egypt_farm_full.html index d857162c..0b979199 100644 --- a/docs/glest_factions/egypt_farm_full.html +++ b/docs/glest_factions/egypt_farm_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,24 +74,24 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:5 -Farm is able to Produce:Chicken
+'Farm' is able to Produce:Chicken
-Farm is a Requirement for:Ibis
+'Farm' is a Requirement for:Ibis
-Needed to build Farm:Pyramid
+Needed to build 'Farm':Pyramid

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_ibis_full.html b/docs/glest_factions/egypt_ibis_full.html index d665805c..2c6e71c0 100644 --- a/docs/glest_factions/egypt_ibis_full.html +++ b/docs/glest_factions/egypt_ibis_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  Armor-Strength:10 Armor-Type:Leather Sight-Range:15 -Needed to build Ibis:Farm
-Summon Ibis
+Needed to build 'Ibis':Summon Ibis
+Farm
Movement Type:Air Unit Move Command: Move Speed: 250 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_mummy_full.html b/docs/glest_factions/egypt_mummy_full.html index 826d2c45..ef8487ef 100644 --- a/docs/glest_factions/egypt_mummy_full.html +++ b/docs/glest_factions/egypt_mummy_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  Sight-Range:12 Movement Type:Ground Unit Move Command: Move Speed: 250 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 70+-40
Range: 1
@@ -85,16 +85,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_obelisk_full.html b/docs/glest_factions/egypt_obelisk_full.html index 50562bec..883ca8ac 100644 --- a/docs/glest_factions/egypt_obelisk_full.html +++ b/docs/glest_factions/egypt_obelisk_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,29 +72,29 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:5 -Obelisk is able to Produce:Scarab
+'Obelisk' is able to Produce:Scarab
Snake
Ibis
-Obelisk is a Requirement for:Air Pyramid
+'Obelisk' is a Requirement for:Air Pyramid
Sphinx
-Needed to build Obelisk:Pyramid
+Needed to build 'Obelisk':Pyramid
Temple
Priest

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_overview.html b/docs/glest_factions/egypt_overview.html index f050ae09..ef5778d4 100644 --- a/docs/glest_factions/egypt_overview.html +++ b/docs/glest_factions/egypt_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -140,7 +140,7 @@

Worker Units

+ @@ -186,20 +186,20 @@

Upgrades

Name Move Speed Air / Ground
ChickenChickenGold  50 Food-5  -3002-Organic101003002-Organic10125 Ground
SlaveSlaveGold  75 Food1  6001-Leather9190
Name  Production Speed: +150 Priest  
Summon IbisSummon IbisGold200 Wood150     -IbisEnables command Get Power Of Ra for: Temple
Summon ScarabSummon ScarabGold200 Wood150  +Ibis, Enables command 'Get Power Of Ra' for: Temple
Summon ScarabSummon ScarabGold200 Wood150     -ScarabEnables command Research Ibis for: Temple
+Scarab, Enables command 'Research Ibis' for: Temple -This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/egypt_power_of_ra_full.html b/docs/glest_factions/egypt_power_of_ra_full.html index 2bf9e989..e2382a7b 100644 --- a/docs/glest_factions/egypt_power_of_ra_full.html +++ b/docs/glest_factions/egypt_power_of_ra_full.html @@ -8,7 +8,7 @@ - +
- + @@ -71,21 +71,21 @@

Home

Choose faction:  Increase Attack Strength: +30 Increase Armor: +10 Affects Units: Scarab, Snake, Ibis, Anubis Warrior -Needed to build Power Of Ra:Temple
+Needed to build 'Power Of Ra':Temple
Summon Ibis

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_priest_full.html b/docs/glest_factions/egypt_priest_full.html index 275e55ca..6b4fd447 100644 --- a/docs/glest_factions/egypt_priest_full.html +++ b/docs/glest_factions/egypt_priest_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,16 +75,16 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Leather Sight-Range:10 -Priest is able to Produce:Mummy
+'Priest' is able to Produce:Mummy
Anubis Warrior
-Priest is able to Upgrade:Speedup Priest Production
+'Priest' is able to Upgrade:Speedup Priest Production
-Priest is a Requirement for:Obelisk
+'Priest' is a Requirement for:Obelisk
Movement Type:Ground Unit Move Command: Move Speed: 210 -Attack Command: Ice NovaIce Nova +Attack Command: Ice Nova
Ice Nova Target: Ground and air units
Strength: 85+-25
Range: 9
@@ -110,16 +110,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_pyramid_full.html b/docs/glest_factions/egypt_pyramid_full.html index 53587ed1..29db10c5 100644 --- a/docs/glest_factions/egypt_pyramid_full.html +++ b/docs/glest_factions/egypt_pyramid_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,25 +74,25 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:15 -Pyramid is able to Produce:Slave
+'Pyramid' is able to Produce:Slave
-Pyramid is a Requirement for:Farm
+'Pyramid' is a Requirement for:Farm
Obelisk
Desert Camp
Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_scarab_full.html b/docs/glest_factions/egypt_scarab_full.html index 3874312c..8a5f4ec8 100644 --- a/docs/glest_factions/egypt_scarab_full.html +++ b/docs/glest_factions/egypt_scarab_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:23 Armor-Type:Leather Sight-Range:12 -Needed to build Scarab:Summon Scarab
+Needed to build 'Scarab':Summon Scarab
Movement Type:Ground Unit Move Command: Move Speed: 140 -Attack Command: Dung AttackDung Attack +Attack Command: Dung Attack
Dung Attack Target: Only ground units
Strength: 180+-90
Range: 4
@@ -108,16 +108,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_slave_full.html b/docs/glest_factions/egypt_slave_full.html index 70c5db49..7ee3d50b 100644 --- a/docs/glest_factions/egypt_slave_full.html +++ b/docs/glest_factions/egypt_slave_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:9 -Slave is able to Build:Farm
+'Slave' is able to Build:Farm
Desert Camp
Temple
Obelisk
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_snake_full.html b/docs/glest_factions/egypt_snake_full.html index 5f4bb6b5..9912dc24 100644 --- a/docs/glest_factions/egypt_snake_full.html +++ b/docs/glest_factions/egypt_snake_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  Sight-Range:12 Movement Type:Ground Unit Move Command: Move Speed: 140 -Attack Command: Poison ShotPoison Shot +Attack Command: Poison Shot
Poison Shot Target: Ground and air units
Strength: 140+-30
Range: 9
@@ -102,16 +102,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_spear_weapons_full.html b/docs/glest_factions/egypt_spear_weapons_full.html index 48c21a1f..3755273e 100644 --- a/docs/glest_factions/egypt_spear_weapons_full.html +++ b/docs/glest_factions/egypt_spear_weapons_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,21 +70,21 @@

Home

Choose faction:  Increase Attack Strength: +40 Increase Armor: +5 Affects Units: Spearman, Spearthrower -Needed to build Spear Weapons:Desert Camp
+Needed to build 'Spear Weapons':Desert Camp
Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_spearman_full.html b/docs/glest_factions/egypt_spearman_full.html index 4f4b217b..5a2e99e9 100644 --- a/docs/glest_factions/egypt_spearman_full.html +++ b/docs/glest_factions/egypt_spearman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:16 Armor-Type:Leather Sight-Range:10 -Needed to build Spearman:Desert Camp
+Needed to build 'Spearman':Desert Camp
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 80+-30
Range: 1
@@ -96,16 +96,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_spearthrower_full.html b/docs/glest_factions/egypt_spearthrower_full.html index a765c4cc..523b53ee 100644 --- a/docs/glest_factions/egypt_spearthrower_full.html +++ b/docs/glest_factions/egypt_spearthrower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Leather Sight-Range:15 -Needed to build Spearthrower:Desert Camp
+Needed to build 'Spearthrower':Desert Camp
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Ground and air units
Strength: 95+-65
Range: 9
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_speedup_priest_production_full.html b/docs/glest_factions/egypt_speedup_priest_production_full.html index 532347a5..52bc24be 100644 --- a/docs/glest_factions/egypt_speedup_priest_production_full.html +++ b/docs/glest_factions/egypt_speedup_priest_production_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,21 +69,21 @@

Home

Choose faction:  Production Time:100 Increase Production Speed: +150 Affects Units: Priest -Needed to build Speedup Priest Production:Priest
+Needed to build 'Speedup Priest Production':Priest
Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_sphinx_full.html b/docs/glest_factions/egypt_sphinx_full.html index 498da971..a3e2e5de 100644 --- a/docs/glest_factions/egypt_sphinx_full.html +++ b/docs/glest_factions/egypt_sphinx_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,10 +72,10 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Wood Sight-Range:16 -Needed to build Sphinx:Obelisk
+Needed to build 'Sphinx':Obelisk
Movement Type:Ground Unit -Attack Command: Attack OnAttack On +Attack Command: Attack On
Attack On Target: Ground and air units
Strength: 120+-50
Range: 12
@@ -87,16 +87,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_summon_ibis_full.html b/docs/glest_factions/egypt_summon_ibis_full.html index 1095d28d..bafae1db 100644 --- a/docs/glest_factions/egypt_summon_ibis_full.html +++ b/docs/glest_factions/egypt_summon_ibis_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,26 +67,26 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:200 -Summon Ibis is a Upgrade-Requirement for:Ibis
+'Summon Ibis' is a Upgrade-Requirement for:Ibis
-Summon Ibis enables commands:Get Power Of Ra : Temple
+'Summon Ibis' enables commands:Get Power Of Ra : Temple
-Needed to build Summon Ibis:Temple
+Needed to build 'Summon Ibis':Temple
Summon Scarab
Obelisk

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_summon_scarab_full.html b/docs/glest_factions/egypt_summon_scarab_full.html index 3e859a53..1a1ab797 100644 --- a/docs/glest_factions/egypt_summon_scarab_full.html +++ b/docs/glest_factions/egypt_summon_scarab_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,25 +67,25 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:200 -Summon Scarab is a Upgrade-Requirement for:Scarab
+'Summon Scarab' is a Upgrade-Requirement for:Scarab
-Summon Scarab enables commands:Research Ibis : Temple
+'Summon Scarab' enables commands:Research Ibis : Temple
-Needed to build Summon Scarab:Temple
+Needed to build 'Summon Scarab':Temple
Obelisk

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_techtree.html b/docs/glest_factions/egypt_techtree.html index f67fc5ea..b11ab65f 100644 --- a/docs/glest_factions/egypt_techtree.html +++ b/docs/glest_factions/egypt_techtree.html @@ -1,7 +1,7 @@ -Egypt Techtree of Glest - Version 0.8 beta +<title>Egypt Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Egypt Techtree of Glest - Version 0.8 beta +

Egypt Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -138,7 +138,7 @@

Worker Units

+ @@ -184,9 +184,9 @@

Upgrades

Name Move Speed Air / Ground
ChickenChickenGold  50 Food-5  -3002-Organic101003002-Organic10125 Ground
SlaveSlaveGold  75 Food1  6001-Leather9190
Name  Production Speed: +150 Priest  
Summon IbisSummon IbisGold200 Wood150     -IbisEnables command Get Power Of Ra for: Temple
Summon ScarabSummon ScarabGold200 Wood150  +Ibis, Enables command 'Get Power Of Ra' for: Temple
Summon ScarabSummon ScarabGold200 Wood150     -ScarabEnables command Research Ibis for: Temple
+Scarab, Enables command 'Research Ibis' for: Temple

 


Unit Details for Faction Egypt

@@ -200,10 +200,10 @@

Upgrades

Air Pyramid Air Pyramid
- - - -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:15
Needed to build Air Pyramid:Obelisk
+
Needed to build 'Air Pyramid':Obelisk
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 200+-75
Range: 15
@@ -233,11 +233,11 @@

Upgrades

- - - -
Name
Armor-Strength:40
Armor-Type:Metal
Sight-Range:11
Needed to build Anubis Warrior:Temple
+
Needed to build 'Anubis Warrior':Temple
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 130+-40
Range: 1
@@ -263,6 +263,8 @@

Upgrades

@@ -270,7 +272,7 @@

Upgrades

Name
Creation:Produced by Farm
Total Cost: Gold50 Food-5  +
Storage:Food 3  +
Production Time:20
Maximum Hitpoints:300
Regeneration of Hitpoints:2
- +
Name
Armor-Type:Organic
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 100
Move Command: Move Speed: 125

@@ -284,16 +286,16 @@

Upgrades

Desert Camp Desert Camp
- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Desert Camp is able to Produce:Spearthrower
+
'Desert Camp' is able to Produce:Spearthrower
Spearman
Desert Camp is able to Upgrade:Spear Weapons
+
'Desert Camp' is able to Upgrade:Spear Weapons
Desert Camp is a Requirement for:Spearman
+
'Desert Camp' is a Requirement for:Spearman
Spearthrower
Temple
Needed to build Desert Camp:Pyramid
+
Needed to build 'Desert Camp':Pyramid

@@ -310,11 +312,11 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Chicken
+
'Farm' is able to Produce:Chicken
Farm is a Requirement for:Ibis
+
'Farm' is a Requirement for:Ibis
Needed to build Farm:Pyramid
+
Needed to build 'Farm':Pyramid

@@ -330,12 +332,12 @@

Upgrades

- - - - - -
Name
Armor-Strength:10
Armor-Type:Leather
Sight-Range:15
Needed to build Ibis:Farm
+
Needed to build 'Ibis':Farm
Summon Ibis
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -372,7 +374,7 @@

Upgrades

- - -
Name
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 70+-40
Range: 1
@@ -393,14 +395,14 @@

Upgrades

- - - @@ -416,7 +418,7 @@

Upgrades

Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Obelisk is able to Produce:Scarab
+
'Obelisk' is able to Produce:Scarab
Snake
Ibis
Obelisk is a Requirement for:Air Pyramid
+
'Obelisk' is a Requirement for:Air Pyramid
Sphinx
Needed to build Obelisk:Pyramid
+
Needed to build 'Obelisk':Pyramid
Temple
Priest
-
Name
Increase Attack Strength: +30
Increase Armor: +10
Affects Units: Scarab, Snake, Ibis, Anubis Warrior
Needed to build Power Of Ra:Temple
+
Needed to build 'Power Of Ra':Temple
Summon Ibis

@@ -435,16 +437,16 @@

Upgrades

- - - - - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Priest is able to Produce:Mummy
+
'Priest' is able to Produce:Mummy
Anubis Warrior
Priest is able to Upgrade:Speedup Priest Production
+
'Priest' is able to Upgrade:Speedup Priest Production
Priest is a Requirement for:Obelisk
+
'Priest' is a Requirement for:Obelisk
Movement Type:Ground Unit
Move Command: Move Speed: 210
Attack Command: Ice NovaIce Nova +
Attack Command: Ice Nova
Ice Nova
Target: Ground and air units
Strength: 85+-25
Range: 9
@@ -483,9 +485,9 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Pyramid is able to Produce:Slave
+
'Pyramid' is able to Produce:Slave
Pyramid is a Requirement for:Farm
+
'Pyramid' is a Requirement for:Farm
Obelisk
Desert Camp
Temple
@@ -504,11 +506,11 @@

Upgrades

- - - -
Name
Armor-Strength:23
Armor-Type:Leather
Sight-Range:12
Needed to build Scarab:Summon Scarab
+
Needed to build 'Scarab':Summon Scarab
Movement Type:Ground Unit
Move Command: Move Speed: 140
Attack Command: Dung AttackDung Attack +
Attack Command: Dung Attack
Dung Attack
Target: Only ground units
Strength: 180+-90
Range: 4
@@ -551,7 +553,7 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Slave is able to Build:Farm
+
'Slave' is able to Build:Farm
Desert Camp
Temple
Obelisk
@@ -590,7 +592,7 @@

Upgrades

- - -
Name
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 140
Attack Command: Poison ShotPoison Shot +
Attack Command: Poison Shot
Poison Shot
Target: Ground and air units
Strength: 140+-30
Range: 9
@@ -626,7 +628,7 @@

Upgrades

-
Name
Increase Attack Strength: +40
Increase Armor: +5
Affects Units: Spearman, Spearthrower
Needed to build Spear Weapons:Desert Camp
+
Needed to build 'Spear Weapons':Desert Camp
Temple

@@ -643,11 +645,11 @@

Upgrades

- - - -
Name
Armor-Strength:16
Armor-Type:Leather
Sight-Range:10
Needed to build Spearman:Desert Camp
+
Needed to build 'Spearman':Desert Camp
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 80+-30
Range: 1
@@ -678,11 +680,11 @@

Upgrades

- - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Spearthrower:Desert Camp
+
Needed to build 'Spearthrower':Desert Camp
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 95+-65
Range: 9
@@ -710,7 +712,7 @@

Upgrades

-
Name
Production Time:100
Increase Production Speed: +150
Affects Units: Priest
Needed to build Speedup Priest Production:Priest
+
Needed to build 'Speedup Priest Production':Priest
Temple

@@ -726,10 +728,10 @@

Upgrades

- - - - - -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Sphinx:Obelisk
+
Needed to build 'Sphinx':Obelisk
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Ground and air units
Strength: 120+-50
Range: 12
@@ -747,11 +749,11 @@

Upgrades

- - - @@ -763,11 +765,11 @@

Upgrades

Name
Total Cost: Gold200 Wood150 
Production Time:200
Summon Ibis is a Upgrade-Requirement for:Ibis
+
'Summon Ibis' is a Upgrade-Requirement for:Ibis
Summon Ibis enables commands:Get Power Of Ra : Temple
+
'Summon Ibis' enables commands:Get Power Of Ra : Temple
Needed to build Summon Ibis:Temple
+
Needed to build 'Summon Ibis':Temple
Summon Scarab
Obelisk
- - -
Name
Total Cost: Gold200 Wood150 
Production Time:200
Summon Scarab is a Upgrade-Requirement for:Scarab
+
'Summon Scarab' is a Upgrade-Requirement for:Scarab
Summon Scarab enables commands:Research Ibis : Temple
+
'Summon Scarab' enables commands:Research Ibis : Temple
Needed to build Summon Scarab:Temple
+
Needed to build 'Summon Scarab':Temple
Obelisk

@@ -785,30 +787,30 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Temple is able to Produce:Priest
+
'Temple' is able to Produce:Priest
Temple is able to Upgrade:Summon Scarab
+
'Temple' is able to Upgrade:Summon Scarab
Summon Ibis
Power Of Ra
Temple is a Requirement for:Anubis Warrior
+
'Temple' is a Requirement for:Anubis Warrior
Obelisk
Needed to build Temple:Pyramid
+
Needed to build 'Temple':Pyramid
Desert Camp

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/egypt_techtree_clickable_map_all.html b/docs/glest_factions/egypt_techtree_clickable_map_all.html index 79fd5bc4..32915917 100644 --- a/docs/glest_factions/egypt_techtree_clickable_map_all.html +++ b/docs/glest_factions/egypt_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/egypt_techtree_clickable_map_buildings.html b/docs/glest_factions/egypt_techtree_clickable_map_buildings.html index b8d1d9b3..bd0be56e 100644 --- a/docs/glest_factions/egypt_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/egypt_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/egypt_techtree_clickable_map_buildings_units.html b/docs/glest_factions/egypt_techtree_clickable_map_buildings_units.html index 0be661d3..7dc56bf6 100644 --- a/docs/glest_factions/egypt_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/egypt_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/egypt_temple_full.html b/docs/glest_factions/egypt_temple_full.html index b88fe41b..942668c3 100644 --- a/docs/glest_factions/egypt_temple_full.html +++ b/docs/glest_factions/egypt_temple_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,30 +74,30 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Temple is able to Produce:Priest
+
'Temple' is able to Produce:Priest
Temple is able to Upgrade:Summon Scarab
+
'Temple' is able to Upgrade:Summon Scarab
Summon Ibis
Power Of Ra
Temple is a Requirement for:Anubis Warrior
+
'Temple' is a Requirement for:Anubis Warrior
Obelisk
Needed to build Temple:Pyramid
+
Needed to build 'Temple':Pyramid
Desert Camp

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/images/egypt/egypt_techtree_graph_all.png b/docs/glest_factions/images/egypt/egypt_techtree_graph_all.png index a6d2b161..fabc5f28 100644 Binary files a/docs/glest_factions/images/egypt/egypt_techtree_graph_all.png and b/docs/glest_factions/images/egypt/egypt_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings.png b/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings.png index e5ee9836..b9867cf3 100644 Binary files a/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings.png and b/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings_units.png b/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings_units.png index 3c2ea86d..1cf5b9b2 100644 Binary files a/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings_units.png and b/docs/glest_factions/images/egypt/egypt_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/footer_logo.png b/docs/glest_factions/images/footer_logo.png new file mode 100644 index 00000000..1e056164 Binary files /dev/null and b/docs/glest_factions/images/footer_logo.png differ diff --git a/docs/glest_factions/images/indian/indian_techtree_graph_all.png b/docs/glest_factions/images/indian/indian_techtree_graph_all.png index 42e13939..33afb5f0 100644 Binary files a/docs/glest_factions/images/indian/indian_techtree_graph_all.png and b/docs/glest_factions/images/indian/indian_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/indian/indian_techtree_graph_buildings.png b/docs/glest_factions/images/indian/indian_techtree_graph_buildings.png index f3524816..f953d834 100644 Binary files a/docs/glest_factions/images/indian/indian_techtree_graph_buildings.png and b/docs/glest_factions/images/indian/indian_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/indian/indian_techtree_graph_buildings_units.png b/docs/glest_factions/images/indian/indian_techtree_graph_buildings_units.png index 21e6c3e5..1ad4663f 100644 Binary files a/docs/glest_factions/images/indian/indian_techtree_graph_buildings_units.png and b/docs/glest_factions/images/indian/indian_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/logo.png b/docs/glest_factions/images/logo.png new file mode 100644 index 00000000..ac893ea8 Binary files /dev/null and b/docs/glest_factions/images/logo.png differ diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_all.png b/docs/glest_factions/images/magic/magic_techtree_graph_all.png index 25c676df..a55b4f17 100644 Binary files a/docs/glest_factions/images/magic/magic_techtree_graph_all.png and b/docs/glest_factions/images/magic/magic_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_all.svg b/docs/glest_factions/images/magic/magic_techtree_graph_all.svg index 3e05896d..6cb7df2c 100644 --- a/docs/glest_factions/images/magic/magic_techtree_graph_all.svg +++ b/docs/glest_factions/images/magic/magic_techtree_graph_all.svg @@ -4,415 +4,454 @@ - + test - + archmage - -Archmage + +Archmage evil_dragon - -Evil -Dragon + +Evil +Dragon golem - -Golem + +Golem power_golem - -Power -Golem + +Power +Golem -golem->power_golem - - +golem->power_golem + + wicker_behemoth - -Wicker -Behemoth + +Wicker +Behemoth behemoth - -Behemoth + +Behemoth -wicker_behemoth->behemoth - - +wicker_behemoth->behemoth + + library - -Library + +Library -library->golem - - +library->golem + + archmage_tower - -Archmage -Tower + +Archmage +Tower -library->archmage_tower - - - - -draco_rider - - -Draco -Rider - - - - -library->draco_rider - - +library->archmage_tower + + -tower_of_souls - - -Tower -Of Souls +tower_of_souls + + +Tower +Of Souls -library->tower_of_souls - - +library->tower_of_souls + + + + +dragon_rider + + +Dragon +Rider + + + + +library->dragon_rider + + -energy_compression - - -Energy -Compression +energy_compression + + +Energy +Compression -library->energy_compression - - +library->energy_compression + + -energy_sharpening - - -Energy -Sharpening +energy_sharpening + + +Energy +Sharpening -library->energy_sharpening - - +library->energy_sharpening + + -hell_gate - - -Hell -Gate +hell_gate + + +Hell +Gate -library->hell_gate - - +library->hell_gate + + archmage_tower->archmage - - + + dragon_call - -Dragon -Call + +Dragon +Call archmage_tower->dragon_call - - + + golem_power - -Golem -Power + +Golem +Power archmage_tower->golem_power - - + + initiate - -Initiate + +Initiate -initiate->golem - - +initiate->golem + + -initiate->wicker_behemoth - - +initiate->wicker_behemoth + + -initiate->library - - +initiate->library + + -initiate->archmage_tower - - - +initiate->archmage_tower + + + + mage_tower - -Mage -Tower + +Mage +Tower -initiate->mage_tower - - - +initiate->mage_tower + + + energy_source - -Energy -Source + +Energy +Source -initiate->energy_source - - +initiate->energy_source + + -initiate->tower_of_souls - - +initiate->tower_of_souls + + summoner_guild - -Summoner -Guild + +Summoner +Guild -initiate->summoner_guild - - +initiate->summoner_guild + + battlemage - -Battlemage + +Battlemage -initiate->battlemage - - - +initiate->battlemage + + ghost_armor - -Ghost -Armor + +Ghost +Armor + +energy_source->archmage + + + + +energy_source->evil_dragon + + + -daemon - - -Daemon +daemon + + +Daemon + +summoner_guild->wicker_behemoth + + + -summoner_guild->library - - +summoner_guild->library + + summoner - -Summoner + +Summoner -summoner_guild->summoner - - +summoner_guild->summoner + + + + +faster_movement + + +Faster +Movement + + + + +summoner_guild->faster_movement + + -ancient_summoning - - -Ancient -Summoning +ancient_summoning + + +Ancient +Summoning -summoner_guild->ancient_summoning - - +summoner_guild->ancient_summoning + + battlemage->archmage - - + + -summoner->golem - - +summoner->golem + + - -summoner->wicker_behemoth - - + +summoner->behemoth + + -summoner->ghost_armor - - - - -summoner->draco_rider - - +summoner->ghost_armor + + -summoner->daemon - - +summoner->daemon + + -summoner->tower_of_souls - - +summoner->tower_of_souls + + + + +summoner->dragon_rider + + dragon - -Dragon + +Dragon -summoner->dragon - - - +summoner->dragon + + + + + +summoner->faster_movement + + dragon->evil_dragon - - + + dragon_call->dragon - - + + -golem_power->power_golem - - +golem_power->power_golem + + ancient_summoning->ghost_armor - - - - -hell_gate->wicker_behemoth - - + + + + +hell_gate->behemoth + + + + +hell_gate->faster_movement + + diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_buildings.png b/docs/glest_factions/images/magic/magic_techtree_graph_buildings.png index c19ce5e8..bd9c8ec2 100644 Binary files a/docs/glest_factions/images/magic/magic_techtree_graph_buildings.png and b/docs/glest_factions/images/magic/magic_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_buildings.svg b/docs/glest_factions/images/magic/magic_techtree_graph_buildings.svg index d3c948ec..24ea1b00 100644 --- a/docs/glest_factions/images/magic/magic_techtree_graph_buildings.svg +++ b/docs/glest_factions/images/magic/magic_techtree_graph_buildings.svg @@ -4,145 +4,145 @@ - - + + test - + golem - -Golem + +Golem wicker_behemoth - -Wicker -Behemoth + +Wicker +Behemoth library - -Library + +Library library->golem - - - - -library->wicker_behemoth - - + + archmage_tower - -Archmage -Tower + +Archmage +Tower library->archmage_tower - - + + tower_of_souls - -Tower -Of Souls + +Tower +Of Souls library->tower_of_souls - - + + power_golem - -Power -Golem + +Power +Golem archmage_tower->power_golem - - + + mage_tower - -Mage -Tower + +Mage +Tower -mage_tower->wicker_behemoth - - - +mage_tower->wicker_behemoth + + -mage_tower->library - - +mage_tower->library + + + energy_source - -Energy -Source + +Energy +Source -mage_tower->energy_source - - +mage_tower->energy_source + + -mage_tower->tower_of_souls - - +mage_tower->tower_of_souls + + summoner_guild - -Summoner -Guild + +Summoner +Guild -mage_tower->summoner_guild - - +mage_tower->summoner_guild + + + + +summoner_guild->wicker_behemoth + + -summoner_guild->library - - +summoner_guild->library + + diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.png b/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.png index b8d5442a..01462b80 100644 Binary files a/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.png and b/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.svg b/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.svg index a5e68db5..e0e3b912 100644 --- a/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.svg +++ b/docs/glest_factions/images/magic/magic_techtree_graph_buildings_units.svg @@ -4,303 +4,318 @@ - - + + test - + archmage - -Archmage + +Archmage evil_dragon - -Evil -Dragon + +Evil +Dragon golem - -Golem + +Golem power_golem - -Power -Golem + +Power +Golem -golem->power_golem - - +golem->power_golem + + wicker_behemoth - -Wicker -Behemoth + +Wicker +Behemoth behemoth - -Behemoth + +Behemoth -wicker_behemoth->behemoth - - +wicker_behemoth->behemoth + + library - -Library + +Library -library->archmage - - - - -library->wicker_behemoth - - - - -draco_rider - - -Draco -Rider +library->archmage + + + + +dragon_rider + + +Dragon +Rider - -library->draco_rider - - + +library->dragon_rider + + archmage_tower - -Archmage -Tower + +Archmage +Tower archmage_tower->archmage - - + + archmage_tower->power_golem - - + + dragon - -Dragon + +Dragon archmage_tower->dragon - - + + initiate - -Initiate + +Initiate -initiate->golem - - +initiate->golem + + -initiate->wicker_behemoth - - +initiate->wicker_behemoth + + -initiate->library - - +initiate->library + + -initiate->archmage_tower - - +initiate->archmage_tower + + mage_tower - -Mage -Tower + +Mage +Tower + +initiate->mage_tower + + + + energy_source - -Energy -Source + +Energy +Source -initiate->energy_source - - +initiate->energy_source + + -tower_of_souls - - -Tower -Of Souls +tower_of_souls + + +Tower +Of Souls -initiate->tower_of_souls - - +initiate->tower_of_souls + + summoner_guild - -Summoner -Guild + +Summoner +Guild -initiate->summoner_guild - - +initiate->summoner_guild + + battlemage - -Battlemage + +Battlemage -initiate->battlemage - - +initiate->battlemage + + ghost_armor - -Ghost -Armor + +Ghost +Armor -mage_tower->behemoth - - +mage_tower->behemoth + + + + +energy_source->archmage + + - -mage_tower->initiate - - - + +energy_source->evil_dragon + + -daemon - - -Daemon +daemon + + +Daemon summoner - -Summoner + +Summoner -summoner_guild->summoner - - +summoner_guild->summoner + + battlemage->archmage - - + + -summoner->behemoth - - +summoner->behemoth + + -summoner->ghost_armor - - - - -summoner->draco_rider - - +summoner->ghost_armor + + -summoner->daemon - - +summoner->daemon + + + + +summoner->dragon_rider + + summoner->dragon - - + + + + +faster_movement + +faster_movement + + +summoner->faster_movement + + dragon->evil_dragon - - + + diff --git a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_all.png b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_all.png index 01b20b4d..8c0604a8 100644 Binary files a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_all.png and b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings.png b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings.png index 66187028..1e7b5866 100644 Binary files a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings.png and b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings_units.png b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings_units.png index 7cce2bde..6a2e573d 100644 Binary files a/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings_units.png and b/docs/glest_factions/images/norsemen/norsemen_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/persian/persian_techtree_graph_all.png b/docs/glest_factions/images/persian/persian_techtree_graph_all.png index 898b99ea..c4e5f80f 100644 Binary files a/docs/glest_factions/images/persian/persian_techtree_graph_all.png and b/docs/glest_factions/images/persian/persian_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/persian/persian_techtree_graph_buildings.png b/docs/glest_factions/images/persian/persian_techtree_graph_buildings.png index 9e7942a2..f24ee1da 100644 Binary files a/docs/glest_factions/images/persian/persian_techtree_graph_buildings.png and b/docs/glest_factions/images/persian/persian_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/persian/persian_techtree_graph_buildings_units.png b/docs/glest_factions/images/persian/persian_techtree_graph_buildings_units.png index def20e74..411130e1 100644 Binary files a/docs/glest_factions/images/persian/persian_techtree_graph_buildings_units.png and b/docs/glest_factions/images/persian/persian_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/romans/romans_techtree_graph_all.png b/docs/glest_factions/images/romans/romans_techtree_graph_all.png index f8e8c840..ef3567b1 100644 Binary files a/docs/glest_factions/images/romans/romans_techtree_graph_all.png and b/docs/glest_factions/images/romans/romans_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/romans/romans_techtree_graph_buildings.png b/docs/glest_factions/images/romans/romans_techtree_graph_buildings.png index 7867b60a..99f872a9 100644 Binary files a/docs/glest_factions/images/romans/romans_techtree_graph_buildings.png and b/docs/glest_factions/images/romans/romans_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/romans/romans_techtree_graph_buildings_units.png b/docs/glest_factions/images/romans/romans_techtree_graph_buildings_units.png index bc2a8af7..e2a85930 100644 Binary files a/docs/glest_factions/images/romans/romans_techtree_graph_buildings_units.png and b/docs/glest_factions/images/romans/romans_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/images/tech/tech_techtree_graph_all.png b/docs/glest_factions/images/tech/tech_techtree_graph_all.png index 15f7f75a..616e2012 100644 Binary files a/docs/glest_factions/images/tech/tech_techtree_graph_all.png and b/docs/glest_factions/images/tech/tech_techtree_graph_all.png differ diff --git a/docs/glest_factions/images/tech/tech_techtree_graph_buildings.png b/docs/glest_factions/images/tech/tech_techtree_graph_buildings.png index 6a887752..5f3ae8b9 100644 Binary files a/docs/glest_factions/images/tech/tech_techtree_graph_buildings.png and b/docs/glest_factions/images/tech/tech_techtree_graph_buildings.png differ diff --git a/docs/glest_factions/images/tech/tech_techtree_graph_buildings_units.png b/docs/glest_factions/images/tech/tech_techtree_graph_buildings_units.png index 76ca2947..4845b512 100644 Binary files a/docs/glest_factions/images/tech/tech_techtree_graph_buildings_units.png and b/docs/glest_factions/images/tech/tech_techtree_graph_buildings_units.png differ diff --git a/docs/glest_factions/index.html b/docs/glest_factions/index.html index 409a020b..564eadb7 100644 --- a/docs/glest_factions/index.html +++ b/docs/glest_factions/index.html @@ -8,7 +8,7 @@ - +
- + @@ -67,7 +67,7 @@

Special Pages: Compare Units |

Egypt:

Overview: Egypt Overview
-All in one Page: Egypt Techtree of Glest - Version 0.8 beta +All in one Page: Egypt Techtree of Glest - Version 0.8.1 beta

Techtree Diagrams:

Increase Attack Strength: +40
Increase Armor: +5
Affects Units: Axe Indian, Horseman, Axe Thrower
Needed to build Advanced Iron:Campfire
+
Needed to build 'Advanced Iron':Campfire

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_archer_full.html b/docs/glest_factions/indian_archer_full.html index d802501d..07f1b5be 100644 --- a/docs/glest_factions/indian_archer_full.html +++ b/docs/glest_factions/indian_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

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Armor-Strength:9
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Tent
+
Needed to build 'Archer':Tent
Reed
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-50
Range: 10
@@ -96,16 +96,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_axe_indian_full.html b/docs/glest_factions/indian_axe_indian_full.html index 6e64520f..7e6e59ac 100644 --- a/docs/glest_factions/indian_axe_indian_full.html +++ b/docs/glest_factions/indian_axe_indian_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:35
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Indian:Tent
+
Needed to build 'Axe Indian':Tent
Campfire
Iron
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 180+-40
Range: 1
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_axe_thrower_full.html b/docs/glest_factions/indian_axe_thrower_full.html index 91ef06ac..4a0555da 100644 --- a/docs/glest_factions/indian_axe_thrower_full.html +++ b/docs/glest_factions/indian_axe_thrower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

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Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Thrower:Iron
+
Needed to build 'Axe Thrower':Iron
Tent
Campfire
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 140+-40
Range: 7
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_beehive_full.html b/docs/glest_factions/indian_beehive_full.html index ead519c3..5e2d0ebb 100644 --- a/docs/glest_factions/indian_beehive_full.html +++ b/docs/glest_factions/indian_beehive_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

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Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Beehive:Totem
+
Needed to build 'Beehive':Totem
Reed
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only ground units
Strength: 120+-50
Range: 12
@@ -86,16 +86,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_big_tent_full.html b/docs/glest_factions/indian_big_tent_full.html index abab2793..d5574858 100644 --- a/docs/glest_factions/indian_big_tent_full.html +++ b/docs/glest_factions/indian_big_tent_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,24 +74,24 @@

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Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Big Tent is able to Produce:Stickfighter
+
'Big Tent' is able to Produce:Stickfighter
Archer
Needed to build Big Tent:Main Teepee
+
Needed to build 'Big Tent':Main Teepee
Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_bull_food_full.html b/docs/glest_factions/indian_bull_food_full.html index 17a1fc82..2c961c3a 100644 --- a/docs/glest_factions/indian_bull_food_full.html +++ b/docs/glest_factions/indian_bull_food_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

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Total Cost: Gold200 Wood150 
Production Time:300
Bull Food is a Upgrade-Requirement for:Bull
+
'Bull Food' is a Upgrade-Requirement for:Bull
Needed to build Bull Food:Reed
+
Needed to build 'Bull Food':Reed

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_bull_full.html b/docs/glest_factions/indian_bull_full.html index 2740f531..3bab9121 100644 --- a/docs/glest_factions/indian_bull_full.html +++ b/docs/glest_factions/indian_bull_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,11 +75,11 @@

Home

Choose faction:  

Armor-Strength:3
Armor-Type:Organic
Sight-Range:12
Needed to build Bull:Bull Food
+
Needed to build 'Bull':Bull Food
Movement Type:Ground Unit
Move Command: Move Speed: 330
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 125+-40
Range: 1
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_campfire_full.html b/docs/glest_factions/indian_campfire_full.html index e10b86ef..a51a24db 100644 --- a/docs/glest_factions/indian_campfire_full.html +++ b/docs/glest_factions/indian_campfire_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,30 +72,30 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Campfire is able to Produce:Fire Golem
+
'Campfire' is able to Produce:Fire Golem
Campfire is able to Upgrade:Iron
+
'Campfire' is able to Upgrade:Iron
Advanced Iron
Campfire is a Requirement for:Axe Thrower
+
'Campfire' is a Requirement for:Axe Thrower
Fire Archer
Axe Indian
Totem
Needed to build Campfire:Round Tent
+
Needed to build 'Campfire':Round Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_fire_archer_full.html b/docs/glest_factions/indian_fire_archer_full.html index d7122ad0..8b0ee448 100644 --- a/docs/glest_factions/indian_fire_archer_full.html +++ b/docs/glest_factions/indian_fire_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Leather
Sight-Range:15
Needed to build Fire Archer:Tent
+
Needed to build 'Fire Archer':Tent
Reed
Campfire
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 110+-50
Range: 10
@@ -100,16 +100,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_fire_golem_full.html b/docs/glest_factions/indian_fire_golem_full.html index 51e6f017..a0f2bc23 100644 --- a/docs/glest_factions/indian_fire_golem_full.html +++ b/docs/glest_factions/indian_fire_golem_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Fire Golem:Totem
+
Needed to build 'Fire Golem':Totem
Reed
Movement Type:Ground Unit
Move Command: Move Speed: 50
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-200
Range: 10
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_horse_farm_full.html b/docs/glest_factions/indian_horse_farm_full.html index b27b89e4..6bc19679 100644 --- a/docs/glest_factions/indian_horse_farm_full.html +++ b/docs/glest_factions/indian_horse_farm_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -74,26 +74,26 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:5 -Horse Farm is able to Produce:Horseman
+'Horse Farm' is able to Produce:Horseman
Bull
-Horse Farm is able to Upgrade:Stables
+'Horse Farm' is able to Upgrade:Stables
-Needed to build Horse Farm:Round Tent
+Needed to build 'Horse Farm':Round Tent
Main Teepee

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_horseman_full.html b/docs/glest_factions/indian_horseman_full.html index 969dad2c..342c4c52 100644 --- a/docs/glest_factions/indian_horseman_full.html +++ b/docs/glest_factions/indian_horseman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  Armor-Strength:50 Armor-Type:Leather Sight-Range:10 -Needed to build Horseman:Stables
+Needed to build 'Horseman':Stables
Iron
Movement Type:Ground Unit Move Command: Move Speed: 480 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 215+-25
Range: 3
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_iron_full.html b/docs/glest_factions/indian_iron_full.html index 3461c62f..f0bdbbf2 100644 --- a/docs/glest_factions/indian_iron_full.html +++ b/docs/glest_factions/indian_iron_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,24 +67,24 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:300 -Iron is a Upgrade-Requirement for:Axe Thrower
+'Iron' is a Upgrade-Requirement for:Axe Thrower
Horseman
Axe Indian
-Needed to build Iron:Campfire
+Needed to build 'Iron':Campfire

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_main_teepee_full.html b/docs/glest_factions/indian_main_teepee_full.html index 437a7bdb..9ff4e7d0 100644 --- a/docs/glest_factions/indian_main_teepee_full.html +++ b/docs/glest_factions/indian_main_teepee_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,25 +74,25 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:15 -Main Teepee is able to Produce:Worker
+'Main Teepee' is able to Produce:Worker
-Main Teepee is a Requirement for:Reed
+'Main Teepee' is a Requirement for:Reed
Big Tent
Tent
Horse Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_overview.html b/docs/glest_factions/indian_overview.html index afd131c0..649ab458 100644 --- a/docs/glest_factions/indian_overview.html +++ b/docs/glest_factions/indian_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -210,18 +210,18 @@

Upgrades

Name    Horseman
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Round Tent -Enables command Hold Position for: Horseman, Fire Archer, Stickfighter, Archer
+Enables command 'Hold Position' for: Horseman, Fire Archer, Stickfighter, Archer -This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/indian_petroleum_full.html b/docs/glest_factions/indian_petroleum_full.html index c5aca9fc..0f60ef2f 100644 --- a/docs/glest_factions/indian_petroleum_full.html +++ b/docs/glest_factions/indian_petroleum_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,20 +70,20 @@

Home

Choose faction:  Increase Sight: +1 Increase Attack Strength: +40 Affects Units: Fire Archer -Needed to build Petroleum:Totem
+Needed to build 'Petroleum':Totem

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_reed_full.html b/docs/glest_factions/indian_reed_full.html index a5a916c3..b169ce88 100644 --- a/docs/glest_factions/indian_reed_full.html +++ b/docs/glest_factions/indian_reed_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,27 +72,27 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:5 -Reed is able to Upgrade:Bull Food
+'Reed' is able to Upgrade:Bull Food
-Reed is a Requirement for:Fire Archer
+'Reed' is a Requirement for:Fire Archer
Beehive
Fire Golem
Archer
-Needed to build Reed:Main Teepee
+Needed to build 'Reed':Main Teepee

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_round_tent_full.html b/docs/glest_factions/indian_round_tent_full.html index 13440a15..4d41dc1b 100644 --- a/docs/glest_factions/indian_round_tent_full.html +++ b/docs/glest_factions/indian_round_tent_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,32 +72,32 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:6 -Round Tent is able to Produce:Axe Indian
+'Round Tent' is able to Produce:Axe Indian
Axe Thrower
Fire Archer
Spearman
-Round Tent is able to Upgrade:Training Field
+'Round Tent' is able to Upgrade:Training Field
-Round Tent is a Requirement for:Campfire
+'Round Tent' is a Requirement for:Campfire
Horse Farm
-Needed to build Round Tent:Tent
+Needed to build 'Round Tent':Tent
Upgrades Available:Training Field (Production Speed: +150)

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_shaman_full.html b/docs/glest_factions/indian_shaman_full.html index e282bd49..67edc05b 100644 --- a/docs/glest_factions/indian_shaman_full.html +++ b/docs/glest_factions/indian_shaman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,13 +74,13 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:8 -Shaman is able to Build:Beehive
+'Shaman' is able to Build:Beehive
-Shaman is able to Produce:Thunderbird
+'Shaman' is able to Produce:Thunderbird
Movement Type:Ground Unit Move Command: Move Speed: 210 -Attack Command: MolotovMolotov +Attack Command: Molotov
Molotov Target: Only ground units
Strength: 200+-175
Range: 6
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_spearman_full.html b/docs/glest_factions/indian_spearman_full.html index 4a6a11cf..314fa938 100644 --- a/docs/glest_factions/indian_spearman_full.html +++ b/docs/glest_factions/indian_spearman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:10 Armor-Type:Leather Sight-Range:14 -Needed to build Spearman:Tent
+Needed to build 'Spearman':Tent
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 90+-40
Range: 1
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_stables_full.html b/docs/glest_factions/indian_stables_full.html index 0e0028f6..43793f59 100644 --- a/docs/glest_factions/indian_stables_full.html +++ b/docs/glest_factions/indian_stables_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:200 -Stables is a Upgrade-Requirement for:Horseman
+'Stables' is a Upgrade-Requirement for:Horseman
-Needed to build Stables:Horse Farm
+Needed to build 'Stables':Horse Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_stickfighter_full.html b/docs/glest_factions/indian_stickfighter_full.html index 8bb39903..c440878a 100644 --- a/docs/glest_factions/indian_stickfighter_full.html +++ b/docs/glest_factions/indian_stickfighter_full.html @@ -8,7 +8,7 @@ - +
- + @@ -77,7 +77,7 @@

Home

Choose faction:  Sight-Range:10 Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 75+-30
Range: 1
@@ -95,16 +95,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_techtree.html b/docs/glest_factions/indian_techtree.html index 232a9b67..8d65e2e1 100644 --- a/docs/glest_factions/indian_techtree.html +++ b/docs/glest_factions/indian_techtree.html @@ -1,7 +1,7 @@ -Indian Techtree of Glest - Version 0.8 beta +<title>Indian Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Indian Techtree of Glest - Version 0.8 beta +

Indian Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -208,7 +208,7 @@

Upgrades

Name    Horseman
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Round Tent -Enables command Hold Position for: Horseman, Fire Archer, Stickfighter, Archer
+Enables command 'Hold Position' for: Horseman, Fire Archer, Stickfighter, Archer

 


Unit Details for Faction Indian

@@ -220,7 +220,7 @@

Upgrades

Advanced Iron Advanced Iron
-
Name
Increase Attack Strength: +40
Increase Armor: +5
Affects Units: Axe Indian, Horseman, Axe Thrower
Needed to build Advanced Iron:Campfire
+
Needed to build 'Advanced Iron':Campfire

@@ -236,12 +236,12 @@

Upgrades

- - + -
Name
Armor-Strength:9
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Tent
+
Needed to build 'Archer':Tent
Reed
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-50
Range: 10
@@ -271,13 +271,13 @@

Upgrades

- - - - +
Name
Armor-Strength:35
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Indian:Tent
+
Needed to build 'Axe Indian':Tent
Campfire
Iron
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 180+-40
Range: 1
@@ -302,13 +302,13 @@

Upgrades

- - - - +
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Thrower:Iron
+
Needed to build 'Axe Thrower':Iron
Tent
Campfire
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 140+-40
Range: 7
@@ -332,11 +332,11 @@

Upgrades

- - - - +
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Beehive:Totem
+
Needed to build 'Beehive':Totem
Reed
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only ground units
Strength: 120+-50
Range: 12
@@ -359,10 +359,10 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Big Tent is able to Produce:Stickfighter
+
'Big Tent' is able to Produce:Stickfighter
Archer
Needed to build Big Tent:Main Teepee
+
Needed to build 'Big Tent':Main Teepee
Tent

@@ -381,11 +381,11 @@

Upgrades

- - - @@ -82,7 +82,7 @@

Home

Choose faction:   Morph Speed: 500
-

Name
Armor-Strength:3
Armor-Type:Organic
Sight-Range:12
Needed to build Bull:Bull Food
+
Needed to build 'Bull':Bull Food
Movement Type:Ground Unit
Move Command: Move Speed: 330
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 125+-40
Range: 1
@@ -404,9 +404,9 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood150 
Production Time:300
Bull Food is a Upgrade-Requirement for:Bull
+
'Bull Food' is a Upgrade-Requirement for:Bull
Needed to build Bull Food:Reed
+
Needed to build 'Bull Food':Reed

@@ -421,17 +421,17 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Campfire is able to Produce:Fire Golem
+
'Campfire' is able to Produce:Fire Golem
Campfire is able to Upgrade:Iron
+
'Campfire' is able to Upgrade:Iron
Advanced Iron
Campfire is a Requirement for:Axe Thrower
+
'Campfire' is a Requirement for:Axe Thrower
Fire Archer
Axe Indian
Totem
Needed to build Campfire:Round Tent
+
Needed to build 'Campfire':Round Tent

@@ -447,13 +447,13 @@

Upgrades

- - - -
Name
Armor-Strength:15
Armor-Type:Leather
Sight-Range:15
Needed to build Fire Archer:Tent
+
Needed to build 'Fire Archer':Tent
Reed
Campfire
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 110+-50
Range: 10
@@ -486,12 +486,12 @@

Upgrades

- - -
Name
Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Fire Golem:Totem
+
Needed to build 'Fire Golem':Totem
Reed
Movement Type:Ground Unit
Move Command: Move Speed: 50
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-200
Range: 10
@@ -523,12 +523,12 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Horse Farm is able to Produce:Horseman
+
'Horse Farm' is able to Produce:Horseman
Bull
Horse Farm is able to Upgrade:Stables
+
'Horse Farm' is able to Upgrade:Stables
Needed to build Horse Farm:Round Tent
+
Needed to build 'Horse Farm':Round Tent
Main Teepee

@@ -545,12 +545,12 @@

Upgrades

- - - -
Name
Armor-Strength:50
Armor-Type:Leather
Sight-Range:10
Needed to build Horseman:Stables
+
Needed to build 'Horseman':Stables
Iron
Movement Type:Ground Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 215+-25
Range: 3
@@ -577,11 +577,11 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood150 
Production Time:300
Iron is a Upgrade-Requirement for:Axe Thrower
+
'Iron' is a Upgrade-Requirement for:Axe Thrower
Horseman
Axe Indian
Needed to build Iron:Campfire
+
Needed to build 'Iron':Campfire

@@ -598,9 +598,9 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Main Teepee is able to Produce:Worker
+
'Main Teepee' is able to Produce:Worker
Main Teepee is a Requirement for:Reed
+
'Main Teepee' is a Requirement for:Reed
Big Tent
Tent
Horse Farm
@@ -616,7 +616,7 @@

Upgrades

-
Name
Increase Sight: +1
Increase Attack Strength: +40
Affects Units: Fire Archer
Needed to build Petroleum:Totem
+
Needed to build 'Petroleum':Totem

@@ -631,14 +631,14 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Reed is able to Upgrade:Bull Food
+
'Reed' is able to Upgrade:Bull Food
Reed is a Requirement for:Fire Archer
+
'Reed' is a Requirement for:Fire Archer
Beehive
Fire Golem
Archer
Needed to build Reed:Main Teepee
+
Needed to build 'Reed':Main Teepee

@@ -653,17 +653,17 @@

Upgrades

- - - - @@ -682,13 +682,13 @@

Upgrades

Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Round Tent is able to Produce:Axe Indian
+
'Round Tent' is able to Produce:Axe Indian
Axe Thrower
Fire Archer
Spearman
Round Tent is able to Upgrade:Training Field
+
'Round Tent' is able to Upgrade:Training Field
Round Tent is a Requirement for:Campfire
+
'Round Tent' is a Requirement for:Campfire
Horse Farm
Needed to build Round Tent:Tent
+
Needed to build 'Round Tent':Tent
Upgrades Available:Training Field (Production Speed: +150)
- - - - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:8
Shaman is able to Build:Beehive
+
'Shaman' is able to Build:Beehive
Shaman is able to Produce:Thunderbird
+
'Shaman' is able to Produce:Thunderbird
Movement Type:Ground Unit
Move Command: Move Speed: 210
Attack Command: MolotovMolotov +
Attack Command: Molotov
Molotov
Target: Only ground units
Strength: 200+-175
Range: 6
@@ -718,11 +718,11 @@

Upgrades

- - - - -
Name
Armor-Strength:10
Armor-Type:Leather
Sight-Range:14
Needed to build Spearman:Tent
+
Needed to build 'Spearman':Tent
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 90+-40
Range: 1
@@ -750,9 +750,9 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood150 
Production Time:200
Stables is a Upgrade-Requirement for:Horseman
+
'Stables' is a Upgrade-Requirement for:Horseman
Needed to build Stables:Horse Farm
+
Needed to build 'Stables':Horse Farm

@@ -772,7 +772,7 @@

Upgrades

- - - + -
Name
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 75+-30
Range: 1
@@ -801,9 +801,9 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Tent is able to Produce:Stickfighter
+
'Tent' is able to Produce:Stickfighter
Tent is a Requirement for:Round Tent
+
'Tent' is a Requirement for:Round Tent
Axe Thrower
Fire Archer
Big Tent
@@ -812,7 +812,7 @@

Upgrades

-
Name Archer
Totem
Needed to build Tent:Main Teepee
+
Needed to build 'Tent':Main Teepee

@@ -830,7 +830,7 @@

Upgrades

- - -
Name
Sight-Range:15
Movement Type:Air Unit
Move Command: Move Speed: 350
Attack Command: ThrowThrow +
Attack Command: Throw
Throw
Target: Only ground units
Strength: 250+-40
Range: 7
@@ -841,7 +841,7 @@

Upgrades

- - - - - -
Name Start Time: 0.3
This Attack Skill is used on "Hold Position"
Attack Command: BreathBreath +
Attack Command: Breath
Breath
Target: Only air units
Strength: 250+-40
Range: 1
@@ -872,18 +872,18 @@

Upgrades

- - - - - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:19
Totem is able to Produce:Shaman
+
'Totem' is able to Produce:Shaman
Totem is able to Upgrade:Petroleum
+
'Totem' is able to Upgrade:Petroleum
Totem is a Requirement for:Beehive
+
'Totem' is a Requirement for:Beehive
Fire Golem
Needed to build Totem:Tent
+
Needed to build 'Totem':Tent
Campfire
Movement Type:Ground Unit
Attack Command: Air OnAir On +
Attack Command: Air On
Air On
Target: Only air units
Strength: 150+-50
Range: 15
@@ -903,12 +903,12 @@

Upgrades

- -
Name
Production Time:300
Increase Production Speed: +150
Affects Units: Round Tent
Training Field enables commands:Hold Position : Horseman
+
'Training Field' enables commands:Hold Position : Horseman
Hold Position : Fire Archer
Hold Position : Stickfighter
Hold Position : Archer
Needed to build Training Field:Round Tent
+
Needed to build 'Training Field':Round Tent

@@ -924,7 +924,7 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Tent
+
'Worker' is able to Build:Tent
Big Tent
Round Tent
Campfire
@@ -950,16 +950,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_techtree_clickable_map_all.html b/docs/glest_factions/indian_techtree_clickable_map_all.html index 6d094776..f7358070 100644 --- a/docs/glest_factions/indian_techtree_clickable_map_all.html +++ b/docs/glest_factions/indian_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/indian_techtree_clickable_map_buildings.html b/docs/glest_factions/indian_techtree_clickable_map_buildings.html index 30078c88..7c519d4f 100644 --- a/docs/glest_factions/indian_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/indian_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/indian_techtree_clickable_map_buildings_units.html b/docs/glest_factions/indian_techtree_clickable_map_buildings_units.html index 144f076d..305c0bc4 100644 --- a/docs/glest_factions/indian_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/indian_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/indian_tent_full.html b/docs/glest_factions/indian_tent_full.html index 3a3cd88b..65c1a451 100644 --- a/docs/glest_factions/indian_tent_full.html +++ b/docs/glest_factions/indian_tent_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,9 +72,9 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Tent is able to Produce:Stickfighter
+
'Tent' is able to Produce:Stickfighter
Tent is a Requirement for:Round Tent
+
'Tent' is a Requirement for:Round Tent
Axe Thrower
Fire Archer
Big Tent
@@ -83,20 +83,20 @@

Home

Choose faction:  Archer
Totem

Needed to build Tent:Main Teepee
+
Needed to build 'Tent':Main Teepee

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_thunderbird_full.html b/docs/glest_factions/indian_thunderbird_full.html index e9210a96..68cf467a 100644 --- a/docs/glest_factions/indian_thunderbird_full.html +++ b/docs/glest_factions/indian_thunderbird_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  

Sight-Range:15
Movement Type:Air Unit
Move Command: Move Speed: 350
Attack Command: ThrowThrow +
Attack Command: Throw
Throw
Target: Only ground units
Strength: 250+-40
Range: 7
@@ -86,7 +86,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: BreathBreath +
Attack Command: Breath
Breath
Target: Only air units
Strength: 250+-40
Range: 1
@@ -106,16 +106,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_totem_full.html b/docs/glest_factions/indian_totem_full.html index 1e9fac2a..3697b455 100644 --- a/docs/glest_factions/indian_totem_full.html +++ b/docs/glest_factions/indian_totem_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,18 +72,18 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:19
Totem is able to Produce:Shaman
+
'Totem' is able to Produce:Shaman
Totem is able to Upgrade:Petroleum
+
'Totem' is able to Upgrade:Petroleum
Totem is a Requirement for:Beehive
+
'Totem' is a Requirement for:Beehive
Fire Golem
Needed to build Totem:Tent
+
Needed to build 'Totem':Tent
Campfire
Movement Type:Ground Unit
Attack Command: Air OnAir On +
Attack Command: Air On
Air On
Target: Only air units
Strength: 150+-50
Range: 15
@@ -95,16 +95,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_training_field_full.html b/docs/glest_factions/indian_training_field_full.html index 6aab7bf6..d3ab1ea5 100644 --- a/docs/glest_factions/indian_training_field_full.html +++ b/docs/glest_factions/indian_training_field_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,25 +69,25 @@

Home

Choose faction:  

Production Time:300
Increase Production Speed: +150
Affects Units: Round Tent
Training Field enables commands:Hold Position : Horseman
+
'Training Field' enables commands:Hold Position : Horseman
Hold Position : Fire Archer
Hold Position : Stickfighter
Hold Position : Archer
Needed to build Training Field:Round Tent
+
Needed to build 'Training Field':Round Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/indian_worker_full.html b/docs/glest_factions/indian_worker_full.html index 7c46d671..a474f151 100644 --- a/docs/glest_factions/indian_worker_full.html +++ b/docs/glest_factions/indian_worker_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Tent
+
'Worker' is able to Build:Tent
Big Tent
Round Tent
Campfire
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_ancient_summoning_full.html b/docs/glest_factions/magic_ancient_summoning_full.html index 2711b7c7..55061846 100644 --- a/docs/glest_factions/magic_ancient_summoning_full.html +++ b/docs/glest_factions/magic_ancient_summoning_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,23 +69,23 @@

Home

Choose faction:  

Production Time:150
Increase Energy-Points: +500
Increase Production Speed: +50
Affects Units: Summoner, Draco Rider
Ancient Summoning is a Upgrade-Requirement for:Ghost Armor
+
Affects Units: Summoner, Dragon Rider
'Ancient Summoning' is a Upgrade-Requirement for:Ghost Armor
Needed to build Ancient Summoning:Summoner Guild
+
Needed to build 'Ancient Summoning':Summoner Guild

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_archmage_full.html b/docs/glest_factions/magic_archmage_full.html index aa6e4f91..3189be6e 100644 --- a/docs/glest_factions/magic_archmage_full.html +++ b/docs/glest_factions/magic_archmage_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,12 +75,13 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Leather
Sight-Range:12
Needed to build Archmage:Library
+
Needed to build 'Archmage':Library
Archmage Tower
+Energy Source
Movement Type:Ground Unit
Move Command: Move Speed: 140
Attack Command: Ice NovaIce Nova +
Attack Command: Ice Nova
Ice Nova
Target: Only ground units
Strength: 280+-90
Range: 9
@@ -92,7 +93,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: Static FireStatic Fire +
Attack Command: Static Fire
Static Fire
Target: Ground and air units
Strength: 700+-50
Range: 8
@@ -126,16 +127,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_archmage_tower_full.html b/docs/glest_factions/magic_archmage_tower_full.html index 5a895a15..c00d40d2 100644 --- a/docs/glest_factions/magic_archmage_tower_full.html +++ b/docs/glest_factions/magic_archmage_tower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,26 +72,26 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Archmage Tower is able to Upgrade:Dragon Call
+
'Archmage Tower' is able to Upgrade:Dragon Call
Golem Power
Archmage Tower is a Requirement for:Archmage
+
'Archmage Tower' is a Requirement for:Archmage
Dragon
Needed to build Archmage Tower:Library
+
Needed to build 'Archmage Tower':Library

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_battlemage_full.html b/docs/glest_factions/magic_battlemage_full.html index 96ff5b7c..863a6ef3 100644 --- a/docs/glest_factions/magic_battlemage_full.html +++ b/docs/glest_factions/magic_battlemage_full.html @@ -8,7 +8,7 @@ - +
- + @@ -81,7 +81,7 @@

Home

Choose faction:   Morph Speed: 500

Attack Command: Fire BoltFire Bolt +
Attack Command: Fire Bolt
Fire Bolt
Target: Ground and air units
Strength: 140+-40
Range: 7
@@ -111,16 +111,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_behemoth_full.html b/docs/glest_factions/magic_behemoth_full.html index 5e209ff1..310a42e8 100644 --- a/docs/glest_factions/magic_behemoth_full.html +++ b/docs/glest_factions/magic_behemoth_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,13 @@

Home

Choose faction:  

Armor-Strength:50
Armor-Type:Organic
Sight-Range:10
Needed to build Behemoth:Mage Tower
+
Needed to build 'Behemoth':Hell Gate
+Mage Tower
Summoner
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 325+-25
Range: 1
@@ -94,16 +95,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_daemon_full.html b/docs/glest_factions/magic_daemon_full.html index 369cce56..6898eb33 100644 --- a/docs/glest_factions/magic_daemon_full.html +++ b/docs/glest_factions/magic_daemon_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  

Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 90+-40
Range: 1
@@ -88,16 +88,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_dragon_call_full.html b/docs/glest_factions/magic_dragon_call_full.html index 42c5c3bf..923290f1 100644 --- a/docs/glest_factions/magic_dragon_call_full.html +++ b/docs/glest_factions/magic_dragon_call_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

Home

Choose faction:  

Total Cost: Gold250 Wood150 
Production Time:400
Dragon Call is a Upgrade-Requirement for:Dragon
+
'Dragon Call' is a Upgrade-Requirement for:Dragon
Needed to build Dragon Call:Archmage Tower
+
Needed to build 'Dragon Call':Archmage Tower

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_dragon_full.html b/docs/glest_factions/magic_dragon_full.html index c4841ac5..8ae0c728 100644 --- a/docs/glest_factions/magic_dragon_full.html +++ b/docs/glest_factions/magic_dragon_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,8 +73,8 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build Dragon:Archmage Tower
-Dragon Call
+
Needed to build 'Dragon':Dragon Call
+Archmage Tower
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: BreathBreath +
Attack Command: Breath
Breath
Target: Ground and air units
Strength: 250+-40
Range: 8
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_draco_rider_full.html b/docs/glest_factions/magic_dragon_rider_full.html similarity index 70% rename from docs/glest_factions/magic_draco_rider_full.html rename to docs/glest_factions/magic_dragon_rider_full.html index bc8533c9..d1ca0754 100644 --- a/docs/glest_factions/magic_draco_rider_full.html +++ b/docs/glest_factions/magic_dragon_rider_full.html @@ -1,14 +1,14 @@ -Draco Rider - of the Magic Faction (Megapack) +Dragon Rider - of the Magic Faction (Megapack) - +
- + @@ -49,7 +49,7 @@
-

Draco Rider - of the Magic Faction (Megapack)

+

Dragon Rider - of the Magic Faction (Megapack)

Home

Choose faction:  Egypt |   Indian |  @@ -61,12 +61,12 @@

Home

Choose faction:  

- +
Draco Rider Draco Rider
- @@ -75,11 +75,11 @@

Home

Choose faction:  

- - -
Dragon Rider Dragon Rider
Type:Combat Unit
Creation:Morphing from Summoner
Total Cost: Gold250 Wood25 Energy2 
(Cost for Draco Rider = Gold 100 Wood 25 Energy 2 
 + cost for Summoner = Gold150  ) +
Total Cost: Gold250 Wood25 Energy2 
(Cost for Dragon Rider = Gold 100 Wood 25 Energy 2 
 + cost for Summoner = Gold150  )
Production Time:120
Maximum Hitpoints:1300
Regeneration of Hitpoints:2
Armor-Strength:50
Armor-Type:Organic
Sight-Range:10
Needed to build Draco Rider:Library
+
Needed to build 'Dragon Rider':Library
Movement Type:Ground Unit
Move Command: Move Speed: 540
Attack Command: Fire BreathFire Breath +
Attack Command: Fire Breath
Fire Breath
Target: Only ground units
Strength: 185+-50
Range: 4
@@ -90,7 +90,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: FlareFlare +
Attack Command: Flare
Flare
Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -121,16 +121,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_energy_compression_full.html b/docs/glest_factions/magic_energy_compression_full.html index e0e444b3..aa42d677 100644 --- a/docs/glest_factions/magic_energy_compression_full.html +++ b/docs/glest_factions/magic_energy_compression_full.html @@ -8,7 +8,7 @@ - +
- +

@@ -68,21 +68,21 @@

Home

Choose faction:  

Total Cost: Gold150 
Production Time:250
Increase Energy-Points: +500
Affects Units: Battlemage, Summoner, Draco Rider, Archmage
Needed to build Energy Compression:Library
+
Affects Units: Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Compression':Library

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_energy_sharpening_full.html b/docs/glest_factions/magic_energy_sharpening_full.html index e542fadb..d471698d 100644 --- a/docs/glest_factions/magic_energy_sharpening_full.html +++ b/docs/glest_factions/magic_energy_sharpening_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,21 +69,21 @@

Home

Choose faction:  

Production Time:400
Increase Attack Strength: +50
Increase Attack Range: +1
Affects Units: Battlemage, Summoner, Draco Rider, Archmage
Needed to build Energy Sharpening:Library
+
Affects Units: Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Sharpening':Library

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_energy_source_full.html b/docs/glest_factions/magic_energy_source_full.html index aa6b7a08..98c2a1de 100644 --- a/docs/glest_factions/magic_energy_source_full.html +++ b/docs/glest_factions/magic_energy_source_full.html @@ -8,7 +8,7 @@ - +
- + @@ -65,27 +65,30 @@

Home

Choose faction:  

Type:Building
Creation:Built by Initiate
Total Cost: Gold100 Stone100 Energy-14  +
Total Cost: Gold100 Stone100 Energy-16 
Production Time:50
Maximum Hitpoints:1400
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Needed to build Energy Source:Mage Tower
+
'Energy Source' is a Requirement for:Archmage
+Evil Dragon
+
Needed to build 'Energy Source':Mage Tower

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_evil_dragon_full.html b/docs/glest_factions/magic_evil_dragon_full.html index 1489a74d..b9a95d30 100644 --- a/docs/glest_factions/magic_evil_dragon_full.html +++ b/docs/glest_factions/magic_evil_dragon_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,9 +75,11 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build 'Evil Dragon':Energy Source
+
Movement Type:Air Unit
Move Command: Move Speed: 350
Attack Command: BreathBreath +
Attack Command: Breath
Breath
Target: Ground and air units
Strength: 450+-40
Range: 10
@@ -101,16 +103,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_faster_movement_full.html b/docs/glest_factions/magic_faster_movement_full.html new file mode 100644 index 00000000..c6e2d0d5 --- /dev/null +++ b/docs/glest_factions/magic_faster_movement_full.html @@ -0,0 +1,92 @@ + + +Faster Movement - of the Magic Faction (Megapack) + + + + + + + + + + + + + + + + + + +
+
+ + +

Faster Movement - of the Magic Faction (Megapack)

+

+

Home

Choose faction:  Egypt |  + Indian |  + Magic |  + Norsemen |  + Persian |  + Romans |  + Tech +

+

+ + + + + + + + +
Faster Movement Faster Movement
Type:Upgrade
Creation:Upgraded by Summoner Guild
+
Total Cost: Gold100 Wood200 Stone50  +
Production Time:300
Increase Move: +20%
Affects Units: Initiate
Needed to build 'Faster Movement':Summoner Guild
+Hell Gate
+Summoner
+

+ +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini +
+ +

+ + + diff --git a/docs/glest_factions/magic_ghost_armor_full.html b/docs/glest_factions/magic_ghost_armor_full.html index 65c91a60..cc2e7b2a 100644 --- a/docs/glest_factions/magic_ghost_armor_full.html +++ b/docs/glest_factions/magic_ghost_armor_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:30 Armor-Type:Metal Sight-Range:11 -Needed to build Ghost Armor:Ancient Summoning
+Needed to build 'Ghost Armor':Ancient Summoning
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 150+-40
Range: 1
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_golem_full.html b/docs/glest_factions/magic_golem_full.html index ee11525f..28f0cf8a 100644 --- a/docs/glest_factions/magic_golem_full.html +++ b/docs/glest_factions/magic_golem_full.html @@ -8,7 +8,7 @@ - +
- +

@@ -74,7 +74,7 @@

Home

Choose faction:  Armor-Strength:45 Armor-Type:Stone Sight-Range:10 -Needed to build Golem:Summoner
+Needed to build 'Golem':Summoner
Library
Movement Type:Ground Unit @@ -83,7 +83,7 @@

Home

Choose faction:   Morph Speed: 500
-Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 200+-150
Range: 10
@@ -103,16 +103,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_golem_power_full.html b/docs/glest_factions/magic_golem_power_full.html index fc85baf2..9050826b 100644 --- a/docs/glest_factions/magic_golem_power_full.html +++ b/docs/glest_factions/magic_golem_power_full.html @@ -8,7 +8,7 @@ - +
- +

@@ -68,22 +68,22 @@

Home

Choose faction:  Total Cost: Gold200 Wood200  Production Time:350 Increase Energy-Points: +1000 -Golem Power is a Upgrade-Requirement for:Power Golem
+'Golem Power' is a Upgrade-Requirement for:Power Golem
-Needed to build Golem Power:Archmage Tower
+Needed to build 'Golem Power':Archmage Tower

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_hell_gate_full.html b/docs/glest_factions/magic_hell_gate_full.html index a5ed9733..8f7551b0 100644 --- a/docs/glest_factions/magic_hell_gate_full.html +++ b/docs/glest_factions/magic_hell_gate_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,22 +70,24 @@

Home

Choose faction:  Increase Attack Strength: +20 Increase Armor: +10 Affects Units: Daemon, Ghost Armor, Evil Dragon -Hell Gate is a Upgrade-Requirement for:Wicker Behemoth
+'Hell Gate' is a Upgrade-Requirement for:Behemoth
-Needed to build Hell Gate:Library
+'Hell Gate' enables commands:Speed Up Movement : Summoner Guild
+ +Needed to build 'Hell Gate':Library

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_initiate_full.html b/docs/glest_factions/magic_initiate_full.html index 56057461..e7d8fecc 100644 --- a/docs/glest_factions/magic_initiate_full.html +++ b/docs/glest_factions/magic_initiate_full.html @@ -8,7 +8,7 @@ - +
- + @@ -76,7 +76,7 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:9 -Initiate is able to Build:Energy Source
+'Initiate' is able to Build:Energy Source
Summoner Guild
Library
Archmage Tower
@@ -91,7 +91,7 @@

Home

Choose faction:   Morph Speed: 500
-Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 100+-40
Range: 4
@@ -100,6 +100,8 @@

Home

Choose faction:   Energy-Cost: 10
+Upgrades Available:
Faster Movement (Move: +20%)
+ Repair/Heal Skill: Repair Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Wicker Behemoth, Tower Of Souls, Golem, Power Golem
Repair/Heal Speed: 50
@@ -115,16 +117,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_library_full.html b/docs/glest_factions/magic_library_full.html index 7e452add..65765dc8 100644 --- a/docs/glest_factions/magic_library_full.html +++ b/docs/glest_factions/magic_library_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,31 +72,31 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:12 -Library is able to Upgrade:Energy Compression
+'Library' is able to Upgrade:Energy Compression
Energy Sharpening
Hell Gate
-Library is a Requirement for:Archmage
+'Library' is a Requirement for:Archmage
Golem
Archmage Tower
-Draco Rider
Tower Of Souls
+Dragon Rider
-Needed to build Library:Mage Tower
+Needed to build 'Library':Mage Tower
Summoner Guild

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_mage_tower_full.html b/docs/glest_factions/magic_mage_tower_full.html index 30888bed..338edd94 100644 --- a/docs/glest_factions/magic_mage_tower_full.html +++ b/docs/glest_factions/magic_mage_tower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,9 +74,9 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:15 -Mage Tower is able to Produce:Initiate
+'Mage Tower' is able to Produce:Initiate
-Mage Tower is a Requirement for:Wicker Behemoth
+'Mage Tower' is a Requirement for:Wicker Behemoth
Behemoth
Library
Energy Source
@@ -85,16 +85,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_overview.html b/docs/glest_factions/magic_overview.html index 56fd6ba2..2a86a941 100644 --- a/docs/glest_factions/magic_overview.html +++ b/docs/glest_factions/magic_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -101,14 +101,14 @@

Combat Units

- - + + @@ -168,7 +168,7 @@

Buildings

Name Ground 90 +- 40-- 1
Draco RiderDraco RiderGold250 Wood  25 Energy2  -1300250Organic10540 -Ground185 +- 50170 +- 508
DragonDragonGold250 Wood100 Stone100 Energy2  1400320Organic15250 Air 250 +- 40250 +- 408
Dragon RiderDragon RiderGold250 Wood  25 Energy2  +1300250Organic10540 +Ground185 +- 50170 +- 508
Evil DragonEvil DragonGold350 Wood150 Stone300 Energy2  1700320Organic15350 Air
- @@ -192,31 +192,33 @@

Upgrades

Name Storage
Archmage TowerArchmage TowerGold200 Wood100 Stone300  10000--Stone15
Energy SourceEnergy SourceGold100 Stone100 Energy-14  +
Energy SourceEnergy SourceGold100 Stone100 Energy-16  1400--Stone5
GolemGolemGold250 Stone250 Energy2  2000345Stone10
Name Enables to build
Ancient SummoningAncient SummoningGold  50 Wood100   Energy-Points: +500, -Production Speed: +50 Summoner, Draco Rider +Production Speed: +50 Summoner, Dragon Rider Ghost Armor
Dragon CallDragon CallGold250 Wood150     Dragon
Energy CompressionEnergy CompressionGold150  - Energy-Points: +500 Battlemage, Summoner, Draco Rider, Archmage + Energy-Points: +500 Battlemage, Summoner, Dragon Rider, Archmage  
Energy SharpeningEnergy SharpeningGold250 Wood200 Stone150   Attack Strength: +50, -Attack Range: +1 Battlemage, Summoner, Draco Rider, Archmage +Attack Range: +1 Battlemage, Summoner, Dragon Rider, Archmage + 
Faster MovementFaster MovementGold100 Wood200 Stone  50  + Move: +20% Initiate  
Golem PowerGolem PowerGold200 Wood200   Energy-Points: +1000  Power Golem
Hell GateHell GateGold200 Wood200   Attack Strength: +20, Armor: +10 Daemon, Ghost Armor, Evil Dragon -Wicker Behemoth
+Behemoth, Enables command 'Speed Up Movement' for: Summoner Guild -This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/magic_power_golem_full.html b/docs/glest_factions/magic_power_golem_full.html index b20075b6..ade48030 100644 --- a/docs/glest_factions/magic_power_golem_full.html +++ b/docs/glest_factions/magic_power_golem_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

Home

Choose faction:  Armor-Strength:45 Armor-Type:Stone Sight-Range:10 -Needed to build Power Golem:Golem Power
+Needed to build 'Power Golem':Golem Power
Movement Type:Ground Unit Move Command: Move Speed: 50 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 200+-150
Range: 10
@@ -95,16 +95,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_summoner_full.html b/docs/glest_factions/magic_summoner_full.html index c4bfcb0e..a22d08f8 100644 --- a/docs/glest_factions/magic_summoner_full.html +++ b/docs/glest_factions/magic_summoner_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,24 +75,23 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:10 -Summoner is able to Produce:Daemon
+'Summoner' is able to Produce:Daemon
Ghost Armor
Dragon
-Summoner is a Requirement for:Golem
-Wicker Behemoth
+'Summoner' is a Requirement for:Golem
Behemoth
Tower Of Souls
-Needed to build Summoner:Summoner Guild
+Needed to build 'Summoner':Summoner Guild
Movement Type:Ground Unit Move Command: Move Speed: 150 - Morph Skill: Morph Morphing to: Draco RiderDraco Rider
+ Morph Skill: Morph Morphing to: Dragon RiderDragon Rider
Refund (Discount): 0 %
Morph Speed: 250
-Attack Command: FlareFlare +Attack Command: Flare
Flare Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -112,16 +111,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_summoner_guild_full.html b/docs/glest_factions/magic_summoner_guild_full.html index f13e673c..ec98ef79 100644 --- a/docs/glest_factions/magic_summoner_guild_full.html +++ b/docs/glest_factions/magic_summoner_guild_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,27 +74,29 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:10 -Summoner Guild is able to Produce:Summoner
+'Summoner Guild' is able to Produce:Summoner
-Summoner Guild is able to Upgrade:Ancient Summoning
+'Summoner Guild' is able to Upgrade:Ancient Summoning
+Faster Movement
-Summoner Guild is a Requirement for:Library
+'Summoner Guild' is a Requirement for:Wicker Behemoth
+Library
Summoner
-Needed to build Summoner Guild:Mage Tower
+Needed to build 'Summoner Guild':Mage Tower

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_techtree.html b/docs/glest_factions/magic_techtree.html index 72fabe55..6d8f771a 100644 --- a/docs/glest_factions/magic_techtree.html +++ b/docs/glest_factions/magic_techtree.html @@ -1,7 +1,7 @@ -Magic Techtree of Glest - Version 0.8 beta +<title>Magic Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Magic Techtree of Glest - Version 0.8 beta +

Magic Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -99,14 +99,14 @@

Combat Units

- - + + @@ -166,7 +166,7 @@

Buildings

Name Ground 90 +- 40-- 1
Draco RiderDraco RiderGold250 Wood  25 Energy2  -1300250Organic10540 -Ground185 +- 50170 +- 508
DragonDragonGold250 Wood100 Stone100 Energy2  1400320Organic15250 Air 250 +- 40250 +- 408
Dragon RiderDragon RiderGold250 Wood  25 Energy2  +1300250Organic10540 +Ground185 +- 50170 +- 508
Evil DragonEvil DragonGold350 Wood150 Stone300 Energy2  1700320Organic15350 Air
- @@ -190,20 +190,22 @@

Upgrades

Name Storage
Archmage TowerArchmage TowerGold200 Wood100 Stone300  10000--Stone15
Energy SourceEnergy SourceGold100 Stone100 Energy-14  +
Energy SourceEnergy SourceGold100 Stone100 Energy-16  1400--Stone5
GolemGolemGold250 Stone250 Energy2  2000345Stone10
Name Enables to build
Ancient SummoningAncient SummoningGold  50 Wood100   Energy-Points: +500, -Production Speed: +50 Summoner, Draco Rider +Production Speed: +50 Summoner, Dragon Rider Ghost Armor
Dragon CallDragon CallGold250 Wood150     Dragon
Energy CompressionEnergy CompressionGold150  - Energy-Points: +500 Battlemage, Summoner, Draco Rider, Archmage + Energy-Points: +500 Battlemage, Summoner, Dragon Rider, Archmage  
Energy SharpeningEnergy SharpeningGold250 Wood200 Stone150   Attack Strength: +50, -Attack Range: +1 Battlemage, Summoner, Draco Rider, Archmage +Attack Range: +1 Battlemage, Summoner, Dragon Rider, Archmage + 
Faster MovementFaster MovementGold100 Wood200 Stone  50  + Move: +20% Initiate  
Golem PowerGolem PowerGold200 Wood200   Energy-Points: +1000  Power Golem
Hell GateHell GateGold200 Wood200   Attack Strength: +20, Armor: +10 Daemon, Ghost Armor, Evil Dragon -Wicker Behemoth
+Behemoth, Enables command 'Speed Up Movement' for: Summoner Guild

 


Unit Details for Faction Magic

@@ -214,10 +216,10 @@

Upgrades

Ancient Summoning Ancient Summoning
- - + -
Name
Production Time:150
Increase Energy-Points: +500
Increase Production Speed: +50
Affects Units: Summoner, Draco Rider
Ancient Summoning is a Upgrade-Requirement for:Ghost Armor
+
Affects Units: Summoner, Dragon Rider
'Ancient Summoning' is a Upgrade-Requirement for:Ghost Armor
Needed to build Ancient Summoning:Summoner Guild
+
Needed to build 'Ancient Summoning':Summoner Guild

@@ -235,12 +237,13 @@

Upgrades

- - - - -
Name
Armor-Strength:15
Armor-Type:Leather
Sight-Range:12
Needed to build Archmage:Library
+
Needed to build 'Archmage':Library
Archmage Tower
+Energy Source
Movement Type:Ground Unit
Move Command: Move Speed: 140
Attack Command: Ice NovaIce Nova +
Attack Command: Ice Nova
Ice Nova
Target: Only ground units
Strength: 280+-90
Range: 9
@@ -252,7 +255,7 @@

Upgrades

- - -
Name Energy-Cost: 300
This Attack Skill is used on "Hold Position"
Attack Command: Static FireStatic Fire +
Attack Command: Static Fire
Static Fire
Target: Ground and air units
Strength: 700+-50
Range: 8
@@ -297,13 +300,13 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Archmage Tower is able to Upgrade:Dragon Call
+
'Archmage Tower' is able to Upgrade:Dragon Call
Golem Power
Archmage Tower is a Requirement for:Archmage
+
'Archmage Tower' is a Requirement for:Archmage
Dragon
Needed to build Archmage Tower:Library
+
Needed to build 'Archmage Tower':Library

@@ -327,7 +330,7 @@

Upgrades

- - -
Name Refund (Discount): 0 %
Morph Speed: 500
Attack Command: Fire BoltFire Bolt +
Attack Command: Fire Bolt
Fire Bolt
Target: Ground and air units
Strength: 140+-40
Range: 7
@@ -369,12 +372,13 @@

Upgrades

- - - - -
Name
Armor-Strength:50
Armor-Type:Organic
Sight-Range:10
Needed to build Behemoth:Mage Tower
+
Needed to build 'Behemoth':Hell Gate
+Mage Tower
Summoner
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 325+-25
Range: 1
@@ -404,7 +408,7 @@

Upgrades

- -
Name
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 90+-40
Range: 1
@@ -417,12 +421,64 @@

Upgrades

Name

- +
Draco Rider Draco Rider
+ + + + + + + + + + + + + + +
Dragon Dragon
Type:Combat Unit +
Creation:Produced by Summoner
+
Total Cost: Gold250 Wood100 Stone100 Energy2  +
Production Time:150
Maximum Hitpoints:1400
Regeneration of Hitpoints:3
Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build 'Dragon':Dragon Call
+Archmage Tower
+
Movement Type:Air Unit
Move Command: Move Speed: 250
Morph Skill: Morph Morphing to: Evil DragonEvil Dragon
+Refund (Discount): 0 %
+Morph Speed: 500
+
Attack Command: Breath
Breath
+Target: Ground and air units
+Strength: 250+-40
+Range: 8
+Splash-Radius: 1
+Splash also damages own units!
+Type: Energy
+Attack Speed: 40
+Start Time: 0.3
+This Attack Skill is used on "Hold Position"
+
Level(s): +Ancient at 8 kills
+Hitpoints: 1400 -> 2100
+Armor Strength: 20 -> 30
+Sight: 15 -> 18
+

+ + + + + + + +
Dragon Call Dragon Call
Type:Upgrade
Creation:Upgraded by Archmage Tower
+
Total Cost: Gold250 Wood150  +
Production Time:400
'Dragon Call' is a Upgrade-Requirement for:Dragon
+
Needed to build 'Dragon Call':Archmage Tower
+

+ + - @@ -431,11 +487,11 @@

Upgrades

Dragon Rider Dragon Rider
Type:Combat Unit
Creation:Morphing from Summoner
Total Cost: Gold250 Wood25 Energy2 
(Cost for Draco Rider = Gold 100 Wood 25 Energy 2 
 + cost for Summoner = Gold150  ) +
Total Cost: Gold250 Wood25 Energy2 
(Cost for Dragon Rider = Gold 100 Wood 25 Energy 2 
 + cost for Summoner = Gold150  )
Production Time:120
Maximum Hitpoints:1300
Regeneration of Hitpoints:2
- - - -
Name
Armor-Strength:50
Armor-Type:Organic
Sight-Range:10
Needed to build Draco Rider:Library
+
Needed to build 'Dragon Rider':Library
Movement Type:Ground Unit
Move Command: Move Speed: 540
Attack Command: Fire BreathFire Breath +
Attack Command: Fire Breath
Fire Breath
Target: Only ground units
Strength: 185+-50
Range: 4
@@ -446,7 +502,7 @@

Upgrades

- @@ -77,16 +79,16 @@

Home

Choose faction:  

Name Start Time: 0.3
This Attack Skill is used on "Hold Position"
Attack Command: FlareFlare +
Attack Command: Flare
Flare
Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -477,58 +533,6 @@

Upgrades

Name

- - - - - - - - - - - - - - - -
Dragon Dragon
Type:Combat Unit -
Creation:Produced by Summoner
-
Total Cost: Gold250 Wood100 Stone100 Energy2  -
Production Time:150
Maximum Hitpoints:1400
Regeneration of Hitpoints:3
Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build Dragon:Archmage Tower
-Dragon Call
-
Movement Type:Air Unit
Move Command: Move Speed: 250
Morph Skill: Morph Morphing to: Evil DragonEvil Dragon
-Refund (Discount): 0 %
-Morph Speed: 500
-
Attack Command: BreathBreath -Target: Ground and air units
-Strength: 250+-40
-Range: 8
-Splash-Radius: 1
-Splash also damages own units!
-Type: Energy
-Attack Speed: 40
-Start Time: 0.3
-This Attack Skill is used on "Hold Position"
-
Level(s): -Ancient at 8 kills
-Hitpoints: 1400 -> 2100
-Armor Strength: 20 -> 30
-Sight: 15 -> 18
-

- - - - - - - -
Dragon Call Dragon Call
Type:Upgrade
Creation:Upgraded by Archmage Tower
-
Total Cost: Gold250 Wood150  -
Production Time:400
Dragon Call is a Upgrade-Requirement for:Dragon
-
Needed to build Dragon Call:Archmage Tower
-

- - -
Energy Compression Energy Compression
Type:Upgrade
Creation:Upgraded by Library
@@ -536,8 +540,8 @@

Upgrades

- - +
Name
Total Cost: Gold150 
Production Time:250
Increase Energy-Points: +500
Affects Units: Battlemage, Summoner, Draco Rider, Archmage
Needed to build Energy Compression:Library
+
Affects Units: Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Compression':Library

@@ -549,8 +553,8 @@

Upgrades

- - +
Name
Production Time:400
Increase Attack Strength: +50
Increase Attack Range: +1
Affects Units: Battlemage, Summoner, Draco Rider, Archmage
Needed to build Energy Sharpening:Library
+
Affects Units: Battlemage, Summoner, Dragon Rider, Archmage
Needed to build 'Energy Sharpening':Library

@@ -558,14 +562,17 @@

Upgrades

- - +
Name
Type:Building
Creation:Built by Initiate
Total Cost: Gold100 Stone100 Energy-14  +
Total Cost: Gold100 Stone100 Energy-16 
Production Time:50
Maximum Hitpoints:1400
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
Needed to build Energy Source:Mage Tower
+
'Energy Source' is a Requirement for:Archmage
+Evil Dragon
+
Needed to build 'Energy Source':Mage Tower

@@ -583,9 +590,11 @@

Upgrades

+ - - - -
Name
Armor-Strength:20
Armor-Type:Organic
Sight-Range:15
Needed to build 'Evil Dragon':Energy Source
+
Movement Type:Air Unit
Move Command: Move Speed: 350
Attack Command: BreathBreath +
Attack Command: Breath
Breath
Target: Ground and air units
Strength: 450+-40
Range: 10
@@ -609,6 +618,20 @@

Upgrades

Name

+ + + + + + + +
Faster Movement Faster Movement
Type:Upgrade
Creation:Upgraded by Summoner Guild
+
Total Cost: Gold100 Wood200 Stone50  +
Production Time:300
Increase Move: +20%
Affects Units: Initiate
Needed to build 'Faster Movement':Summoner Guild
+Hell Gate
+Summoner
+

+ @@ -621,11 +644,11 @@

Upgrades

Ghost Armor Ghost Armor
Type:Combat Unit
- - - - - -
Name
Armor-Strength:30
Armor-Type:Metal
Sight-Range:11
Needed to build Ghost Armor:Ancient Summoning
+
Needed to build 'Ghost Armor':Ancient Summoning
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 150+-40
Range: 1
@@ -658,7 +681,7 @@

Upgrades

- @@ -667,7 +690,7 @@

Upgrades

Name
Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Golem:Summoner
+
Needed to build 'Golem':Summoner
Library
Movement Type:Ground Unit
- - @@ -82,7 +82,7 @@

Home

Choose faction:   Morph Speed: 300
-

Name Refund (Discount): 0 %
Morph Speed: 500
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-150
Range: 10
@@ -694,9 +717,9 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood200 
Production Time:350
Increase Energy-Points: +1000
Golem Power is a Upgrade-Requirement for:Power Golem
+
'Golem Power' is a Upgrade-Requirement for:Power Golem
Needed to build Golem Power:Archmage Tower
+
Needed to build 'Golem Power':Archmage Tower

@@ -709,9 +732,11 @@

Upgrades

- - +
Name
Increase Attack Strength: +20
Increase Armor: +10
Affects Units: Daemon, Ghost Armor, Evil Dragon
Hell Gate is a Upgrade-Requirement for:Wicker Behemoth
+
'Hell Gate' is a Upgrade-Requirement for:Behemoth
Needed to build Hell Gate:Library
+
'Hell Gate' enables commands:Speed Up Movement : Summoner Guild
+
Needed to build 'Hell Gate':Library

@@ -730,7 +755,7 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Initiate is able to Build:Energy Source
+
'Initiate' is able to Build:Energy Source
Summoner Guild
Library
Archmage Tower
@@ -745,7 +770,7 @@

Upgrades

- - -
Name Refund (Discount): 0 %
Morph Speed: 500
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 100+-40
Range: 4
@@ -754,6 +779,8 @@

Upgrades

+ @@ -780,17 +807,17 @@

Upgrades

Name Start Time: 0.45
Energy-Cost: 10
Upgrades Available:Faster Movement (Move: +20%)
+
Repair/Heal Skill: Repair Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Wicker Behemoth, Tower Of Souls, Golem, Power Golem
Repair/Heal Speed: 50
- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Library is able to Upgrade:Energy Compression
+
'Library' is able to Upgrade:Energy Compression
Energy Sharpening
Hell Gate
Library is a Requirement for:Archmage
+
'Library' is a Requirement for:Archmage
Golem
Archmage Tower
-Draco Rider
Tower Of Souls
+Dragon Rider
Needed to build Library:Mage Tower
+
Needed to build 'Library':Mage Tower
Summoner Guild

@@ -808,9 +835,9 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Mage Tower is able to Produce:Initiate
+
'Mage Tower' is able to Produce:Initiate
Mage Tower is a Requirement for:Wicker Behemoth
+
'Mage Tower' is a Requirement for:Wicker Behemoth
Behemoth
Library
Energy Source
@@ -830,11 +857,11 @@

Upgrades

- - - -
Name
Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Power Golem:Golem Power
+
Needed to build 'Power Golem':Golem Power
Movement Type:Ground Unit
Move Command: Move Speed: 50
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-150
Range: 10
@@ -867,24 +894,23 @@

Upgrades

- - - - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:10
Summoner is able to Produce:Daemon
+
'Summoner' is able to Produce:Daemon
Ghost Armor
Dragon
Summoner is a Requirement for:Golem
-Wicker Behemoth
+
'Summoner' is a Requirement for:Golem
Behemoth
Tower Of Souls
Needed to build Summoner:Summoner Guild
+
Needed to build 'Summoner':Summoner Guild
Movement Type:Ground Unit
Move Command: Move Speed: 150
Morph Skill: Morph Morphing to: Draco RiderDraco Rider
+
Morph Skill: Morph Morphing to: Dragon RiderDragon Rider
Refund (Discount): 0 %
Morph Speed: 250
Attack Command: FlareFlare +
Attack Command: Flare
Flare
Target: Ground and air units
Strength: 170+-50
Range: 8
@@ -917,14 +943,16 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:10
Summoner Guild is able to Produce:Summoner
+
'Summoner Guild' is able to Produce:Summoner
Summoner Guild is able to Upgrade:Ancient Summoning
+
'Summoner Guild' is able to Upgrade:Ancient Summoning
+Faster Movement
Summoner Guild is a Requirement for:Library
+
'Summoner Guild' is a Requirement for:Wicker Behemoth
+Library
Summoner
Needed to build Summoner Guild:Mage Tower
+
Needed to build 'Summoner Guild':Mage Tower

@@ -939,12 +967,12 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:16
Needed to build Tower Of Souls:Mage Tower
+
Needed to build 'Tower Of Souls':Mage Tower
Summoner
Library
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 200+-50
Range: 15
@@ -967,9 +995,8 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Needed to build Wicker Behemoth:Hell Gate
-Mage Tower
-Summoner
+
Needed to build 'Wicker Behemoth':Mage Tower
+Summoner Guild
Morph Skill: Morph Morphing to: BehemothBehemoth
Refund (Discount): 0 %
@@ -977,16 +1004,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_techtree_clickable_map_all.html b/docs/glest_factions/magic_techtree_clickable_map_all.html index 47aa8ae6..c37c2d96 100644 --- a/docs/glest_factions/magic_techtree_clickable_map_all.html +++ b/docs/glest_factions/magic_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + @@ -66,31 +66,32 @@

Techtree Diagrams: Bui

- - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + +

Arrow Styles:

Armor-Strength:-
Armor-Type:Stone
Sight-Range:16
Needed to build Tower Of Souls:Mage Tower
+
Needed to build 'Tower Of Souls':Mage Tower
Summoner
Library
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 200+-50
Range: 15
@@ -89,16 +89,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/magic_wicker_behemoth_full.html b/docs/glest_factions/magic_wicker_behemoth_full.html index db141949..f5882ba3 100644 --- a/docs/glest_factions/magic_wicker_behemoth_full.html +++ b/docs/glest_factions/magic_wicker_behemoth_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,9 +72,8 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Needed to build Wicker Behemoth:Hell Gate
-Mage Tower
-Summoner
+
Needed to build 'Wicker Behemoth':Mage Tower
+Summoner Guild
Morph Skill: Morph Morphing to: BehemothBehemoth
Refund (Discount): 0 %
@@ -82,16 +81,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_advanced_iron_full.html b/docs/glest_factions/norsemen_advanced_iron_full.html index 486ec8f6..44995175 100644 --- a/docs/glest_factions/norsemen_advanced_iron_full.html +++ b/docs/glest_factions/norsemen_advanced_iron_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,20 +70,20 @@

Home

Choose faction:  

Increase Attack Strength: +25
Increase Armor: +5
Affects Units: Battleaxe, Valkyrie, Battleaxe Berserk, Axe Thrower
Needed to build Advanced Iron:Blacksmith
+
Needed to build 'Advanced Iron':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_archer_full.html b/docs/glest_factions/norsemen_archer_full.html index e0b4e40b..f1deb6a9 100644 --- a/docs/glest_factions/norsemen_archer_full.html +++ b/docs/glest_factions/norsemen_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Farm
+
Needed to build 'Archer':Farm
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 85+-50
Range: 10
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_arrow_full.html b/docs/glest_factions/norsemen_arrow_full.html index b92c406e..7a730fe6 100644 --- a/docs/glest_factions/norsemen_arrow_full.html +++ b/docs/glest_factions/norsemen_arrow_full.html @@ -8,7 +8,7 @@ - +
- + @@ -71,22 +71,22 @@

Home

Choose faction:  

Increase Attack Range: ++1
Increase Armor: +10
Affects Units: Archer
Arrow is a Upgrade-Requirement for:Crossbow
+
'Arrow' is a Upgrade-Requirement for:Crossbow
Needed to build Arrow:Blacksmith
+
Needed to build 'Arrow':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_axe_thrower_full.html b/docs/glest_factions/norsemen_axe_thrower_full.html index cf1041ea..8b052dbf 100644 --- a/docs/glest_factions/norsemen_axe_thrower_full.html +++ b/docs/glest_factions/norsemen_axe_thrower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Thrower:House
+
Needed to build 'Axe Thrower':House
Mead Bar
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 130+-40
Range: 7
@@ -93,16 +93,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_battleaxe_berserk_full.html b/docs/glest_factions/norsemen_battleaxe_berserk_full.html index 790f76cb..7162e6d5 100644 --- a/docs/glest_factions/norsemen_battleaxe_berserk_full.html +++ b/docs/glest_factions/norsemen_battleaxe_berserk_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:50
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe Berserk:Root
+
Needed to build 'Battleaxe Berserk':Root
Mead
Movement Type:Ground Unit
Move Command: Move Speed: 330
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-40
Range: 1
@@ -91,16 +91,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_battleaxe_full.html b/docs/glest_factions/norsemen_battleaxe_full.html index c5709d2f..e062e389 100644 --- a/docs/glest_factions/norsemen_battleaxe_full.html +++ b/docs/glest_factions/norsemen_battleaxe_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,8 +73,8 @@

Home

Choose faction:  

Armor-Strength:40
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe:Blacksmith
-Mead
+
Needed to build 'Battleaxe':Mead
+Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-40
Range: 1
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_blacksmith_full.html b/docs/glest_factions/norsemen_blacksmith_full.html index 51ccdf29..1cb89f13 100644 --- a/docs/glest_factions/norsemen_blacksmith_full.html +++ b/docs/glest_factions/norsemen_blacksmith_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,13 +74,13 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:12
Blacksmith is able to Produce:Crossbow
+
'Blacksmith' is able to Produce:Crossbow
Blacksmith is able to Upgrade:Iron
+
'Blacksmith' is able to Upgrade:Iron
Arrow
Advanced Iron
Blacksmith is a Requirement for:Mistletoe Tree
+
'Blacksmith' is a Requirement for:Mistletoe Tree
Flying Valkyrie
Crossbow
Thor
@@ -89,21 +89,21 @@

Home

Choose faction:  Valhalla
Swordman Berserk

Needed to build Blacksmith:House
+
Needed to build 'Blacksmith':House
Bone Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_bone_tent_full.html b/docs/glest_factions/norsemen_bone_tent_full.html index c4098bd7..51c49748 100644 --- a/docs/glest_factions/norsemen_bone_tent_full.html +++ b/docs/glest_factions/norsemen_bone_tent_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,28 +72,28 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Bone Tent is able to Produce:Swordman
+
'Bone Tent' is able to Produce:Swordman
Archer
Battleaxe
Axe Thrower
Bone Tent is a Requirement for:Spearman
+
'Bone Tent' is a Requirement for:Spearman
Blacksmith
Needed to build Bone Tent:House
+
Needed to build 'Bone Tent':House

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_castle_full.html b/docs/glest_factions/norsemen_castle_full.html index a5e9565d..7c131417 100644 --- a/docs/glest_factions/norsemen_castle_full.html +++ b/docs/glest_factions/norsemen_castle_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,23 +74,23 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Castle is able to Produce:Thrall
+
'Castle' is able to Produce:Thrall
Castle is a Requirement for:House
+
'Castle' is a Requirement for:House
Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_cow_full.html b/docs/glest_factions/norsemen_cow_full.html index 526b1921..fa00f1d4 100644 --- a/docs/glest_factions/norsemen_cow_full.html +++ b/docs/glest_factions/norsemen_cow_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,6 +67,8 @@

Home

Choose faction:  

Creation:Produced by Farm
Total Cost: Gold95 Food-10  +
Storage:Food 2  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
Move Command: Move Speed: 150

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_crossbow_full.html b/docs/glest_factions/norsemen_crossbow_full.html index 4520309e..d35738d9 100644 --- a/docs/glest_factions/norsemen_crossbow_full.html +++ b/docs/glest_factions/norsemen_crossbow_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Wood
Sight-Range:15
Needed to build Crossbow:Blacksmith
+
Needed to build 'Crossbow':Blacksmith
Arrow
Iron
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Only ground units
Strength: 250+-90
Range: 10
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_cudgel_lady_full.html b/docs/glest_factions/norsemen_cudgel_lady_full.html index ef40cc9f..0653fb79 100644 --- a/docs/glest_factions/norsemen_cudgel_lady_full.html +++ b/docs/glest_factions/norsemen_cudgel_lady_full.html @@ -8,7 +8,7 @@ - +
- + @@ -77,7 +77,7 @@

Home

Choose faction:  

Sight-Range:8
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: CudgelCudgel +
Attack Command: Cudgel
Cudgel
Target: Only ground units
Strength: 80+-40
Range: 1
@@ -87,16 +87,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_farm_full.html b/docs/glest_factions/norsemen_farm_full.html index 748b9dd0..8002e253 100644 --- a/docs/glest_factions/norsemen_farm_full.html +++ b/docs/glest_factions/norsemen_farm_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,25 +74,25 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Cow
+
'Farm' is able to Produce:Cow
Farm is a Requirement for:Flying Valkyrie
+
'Farm' is a Requirement for:Flying Valkyrie
Archer
Needed to build Farm:Castle
+
Needed to build 'Farm':Castle

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_flying_valkyrie_full.html b/docs/glest_factions/norsemen_flying_valkyrie_full.html index 9d96fa01..0eddde91 100644 --- a/docs/glest_factions/norsemen_flying_valkyrie_full.html +++ b/docs/glest_factions/norsemen_flying_valkyrie_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:30
Armor-Type:Organic
Sight-Range:10
Needed to build Flying Valkyrie:Blacksmith
+
Needed to build 'Flying Valkyrie':Holy Valkyrie
+Blacksmith
Farm
-Holy Valkyrie
Movement Type:Air Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 270+-50
Range: 6
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_holy_valkyrie_full.html b/docs/glest_factions/norsemen_holy_valkyrie_full.html index 8c808a1f..9a0049a1 100644 --- a/docs/glest_factions/norsemen_holy_valkyrie_full.html +++ b/docs/glest_factions/norsemen_holy_valkyrie_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

Home

Choose faction:  

Total Cost: Gold150 Wood150 
Production Time:100
Holy Valkyrie is a Upgrade-Requirement for:Flying Valkyrie
+
'Holy Valkyrie' is a Upgrade-Requirement for:Flying Valkyrie
Needed to build Holy Valkyrie:Valhalla
+
Needed to build 'Holy Valkyrie':Valhalla

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_house_full.html b/docs/glest_factions/norsemen_house_full.html index 31ccb5ef..23b0a342 100644 --- a/docs/glest_factions/norsemen_house_full.html +++ b/docs/glest_factions/norsemen_house_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,28 +74,28 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
House is able to Produce:Cudgel Lady
+
'House' is able to Produce:Cudgel Lady
Spearman
House is a Requirement for:Axe Thrower
+
'House' is a Requirement for:Axe Thrower
Mead Bar
Bone Tent
Blacksmith
Needed to build House:Castle
+
Needed to build 'House':Castle

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_iron_full.html b/docs/glest_factions/norsemen_iron_full.html index 9d629cbe..76df1163 100644 --- a/docs/glest_factions/norsemen_iron_full.html +++ b/docs/glest_factions/norsemen_iron_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -70,22 +70,22 @@

Home

Choose faction:  Increase Attack Strength: +15 Increase Armor: +10 Affects Units: Swordman, Axe Thrower, Battleaxe -Iron is a Upgrade-Requirement for:Crossbow
+'Iron' is a Upgrade-Requirement for:Crossbow
-Needed to build Iron:Blacksmith
+Needed to build 'Iron':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_mead_bar_full.html b/docs/glest_factions/norsemen_mead_bar_full.html index b61325ee..d0adb1ed 100644 --- a/docs/glest_factions/norsemen_mead_bar_full.html +++ b/docs/glest_factions/norsemen_mead_bar_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,32 +72,32 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:6 -Mead Bar is able to Produce:Cudgel Lady
+'Mead Bar' is able to Produce:Cudgel Lady
Spearman
-Mead Bar is able to Upgrade:Mead
+'Mead Bar' is able to Upgrade:Mead
-Mead Bar is a Requirement for:Mistletoe Tree
+'Mead Bar' is a Requirement for:Mistletoe Tree
Axe Thrower
Valhalla
Swordman Berserk
-Needed to build Mead Bar:House
+Needed to build 'Mead Bar':House
Upgrades Available:Root

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_mead_full.html b/docs/glest_factions/norsemen_mead_full.html index 0d06535c..dcb5e465 100644 --- a/docs/glest_factions/norsemen_mead_full.html +++ b/docs/glest_factions/norsemen_mead_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,24 +67,24 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:200 -Mead is a Upgrade-Requirement for:Battleaxe Berserk
+'Mead' is a Upgrade-Requirement for:Battleaxe Berserk
Battleaxe
Swordman Berserk
-Needed to build Mead:Mead Bar
+Needed to build 'Mead':Mead Bar

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_mistletoe_tree_full.html b/docs/glest_factions/norsemen_mistletoe_tree_full.html index 2cf6ed61..8d1d2bb0 100644 --- a/docs/glest_factions/norsemen_mistletoe_tree_full.html +++ b/docs/glest_factions/norsemen_mistletoe_tree_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,17 +74,17 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:19 -Mistletoe Tree is able to Produce:Wild Sow
+'Mistletoe Tree' is able to Produce:Wild Sow
-Mistletoe Tree is able to Upgrade:Root
+'Mistletoe Tree' is able to Upgrade:Root
-Mistletoe Tree is a Requirement for:Valhalla
+'Mistletoe Tree' is a Requirement for:Valhalla
-Needed to build Mistletoe Tree:Blacksmith
+Needed to build 'Mistletoe Tree':Blacksmith
Mead Bar
Movement Type:Ground Unit -Attack Command: Air OnAir On +Attack Command: Air On
Air On Target: Only air units
Strength: 150+-50
Range: 15
@@ -96,16 +96,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_overview.html b/docs/glest_factions/norsemen_overview.html index 86f7914d..0d69a426 100644 --- a/docs/glest_factions/norsemen_overview.html +++ b/docs/glest_factions/norsemen_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -223,16 +223,16 @@

Upgrades

Name   Mead Bar Battleaxe Berserk, Spearman Berserk, Swordman Berserk
-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/norsemen_root_full.html b/docs/glest_factions/norsemen_root_full.html index 2fc3d426..c41a9fc8 100644 --- a/docs/glest_factions/norsemen_root_full.html +++ b/docs/glest_factions/norsemen_root_full.html @@ -8,7 +8,7 @@ - +
- + @@ -68,24 +68,24 @@

Home

Choose faction:  Total Cost: Gold150 Wood100  Production Time:250 Affects Units: Mead Bar -Root is a Upgrade-Requirement for:Battleaxe Berserk
+'Root' is a Upgrade-Requirement for:Battleaxe Berserk
Spearman Berserk
Swordman Berserk
-Needed to build Root:Mistletoe Tree
+Needed to build 'Root':Mistletoe Tree

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_spearman_berserk_full.html b/docs/glest_factions/norsemen_spearman_berserk_full.html index 20e35455..ad1858e9 100644 --- a/docs/glest_factions/norsemen_spearman_berserk_full.html +++ b/docs/glest_factions/norsemen_spearman_berserk_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Leather Sight-Range:10 -Needed to build Spearman Berserk:Root
+Needed to build 'Spearman Berserk':Root
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 55+-40
Range: 1
@@ -94,16 +94,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_spearman_full.html b/docs/glest_factions/norsemen_spearman_full.html index 7fffc7d4..efa5e81b 100644 --- a/docs/glest_factions/norsemen_spearman_full.html +++ b/docs/glest_factions/norsemen_spearman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  Armor-Strength:7 Armor-Type:Leather Sight-Range:10 -Needed to build Spearman:Bone Tent
+Needed to build 'Spearman':Bone Tent
Movement Type:Ground Unit Move Command: Move Speed: 250 @@ -83,7 +83,7 @@

Home

Choose faction:   Morph Speed: 500
-Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 50+-20
Range: 1
@@ -100,16 +100,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_swordman_berserk_full.html b/docs/glest_factions/norsemen_swordman_berserk_full.html index 4eafefe4..84794c88 100644 --- a/docs/glest_factions/norsemen_swordman_berserk_full.html +++ b/docs/glest_factions/norsemen_swordman_berserk_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,14 +73,14 @@

Home

Choose faction:  Armor-Strength:35 Armor-Type:Leather Sight-Range:10 -Needed to build Swordman Berserk:Blacksmith
+Needed to build 'Swordman Berserk':Blacksmith
Mead Bar
Root
Mead
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 110+-40
Range: 1
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_swordman_full.html b/docs/glest_factions/norsemen_swordman_full.html index aaf6c0ec..f0a3cb45 100644 --- a/docs/glest_factions/norsemen_swordman_full.html +++ b/docs/glest_factions/norsemen_swordman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -79,7 +79,7 @@

Home

Choose faction:   Morph Speed: 300
-Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 100+-30
Range: 1
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_techtree.html b/docs/glest_factions/norsemen_techtree.html index 698c24db..045e3bda 100644 --- a/docs/glest_factions/norsemen_techtree.html +++ b/docs/glest_factions/norsemen_techtree.html @@ -1,7 +1,7 @@ -Norsemen Techtree of Glest - Version 0.8 beta +<title>Norsemen Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Norsemen Techtree of Glest - Version 0.8 beta +

Norsemen Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -231,7 +231,7 @@

Upgrades

-
Name
Increase Attack Strength: +25
Increase Armor: +5
Affects Units: Battleaxe, Valkyrie, Battleaxe Berserk, Axe Thrower
Needed to build Advanced Iron:Blacksmith
+
Needed to build 'Advanced Iron':Blacksmith

@@ -247,11 +247,11 @@

Upgrades

- - - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Farm
+
Needed to build 'Archer':Farm
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 85+-50
Range: 10
@@ -282,9 +282,9 @@

Upgrades

- -
Name
Increase Attack Range: ++1
Increase Armor: +10
Affects Units: Archer
Arrow is a Upgrade-Requirement for:Crossbow
+
'Arrow' is a Upgrade-Requirement for:Crossbow
Needed to build Arrow:Blacksmith
+
Needed to build 'Arrow':Blacksmith

@@ -300,12 +300,12 @@

Upgrades

- - - - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Thrower:House
+
Needed to build 'Axe Thrower':House
Mead Bar
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 130+-40
Range: 7
@@ -332,8 +332,8 @@

Upgrades

- @@ -341,7 +341,7 @@

Upgrades

Name
Armor-Strength:40
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe:Blacksmith
-Mead
+
Needed to build 'Battleaxe':Mead
+Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
- - -
Name Refund (Discount): 60 %
Morph Speed: 300
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-40
Range: 1
@@ -368,12 +368,12 @@

Upgrades

- - - -
Name
Armor-Strength:50
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe Berserk:Root
+
Needed to build 'Battleaxe Berserk':Root
Mead
Movement Type:Ground Unit
Move Command: Move Speed: 330
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-40
Range: 1
@@ -399,13 +399,13 @@

Upgrades

- - - - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:12
Blacksmith is able to Produce:Crossbow
+
'Blacksmith' is able to Produce:Crossbow
Blacksmith is able to Upgrade:Iron
+
'Blacksmith' is able to Upgrade:Iron
Arrow
Advanced Iron
Blacksmith is a Requirement for:Mistletoe Tree
+
'Blacksmith' is a Requirement for:Mistletoe Tree
Flying Valkyrie
Crossbow
Thor
@@ -414,7 +414,7 @@

Upgrades

-
Name Valhalla
Swordman Berserk
Needed to build Blacksmith:House
+
Needed to build 'Blacksmith':House
Bone Tent

@@ -430,15 +430,15 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Bone Tent is able to Produce:Swordman
+
'Bone Tent' is able to Produce:Swordman
Archer
Battleaxe
Axe Thrower
Bone Tent is a Requirement for:Spearman
+
'Bone Tent' is a Requirement for:Spearman
Blacksmith
Needed to build Bone Tent:House
+
Needed to build 'Bone Tent':House

@@ -455,9 +455,9 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Castle is able to Produce:Thrall
+
'Castle' is able to Produce:Thrall
Castle is a Requirement for:House
+
'Castle' is a Requirement for:House
Farm

@@ -468,6 +468,8 @@

Upgrades

@@ -490,13 +492,13 @@

Upgrades

Name
Creation:Produced by Farm
Total Cost: Gold95 Food-10  +
Storage:Food 2  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
- - -
Name
Armor-Strength:15
Armor-Type:Wood
Sight-Range:15
Needed to build Crossbow:Blacksmith
-Arrow
+
Needed to build 'Crossbow':Arrow
Iron
+Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Only ground units
Strength: 250+-90
Range: 10
@@ -525,7 +527,7 @@

Upgrades

- - -
Name
Sight-Range:8
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: CudgelCudgel +
Attack Command: Cudgel
Cudgel
Target: Only ground units
Strength: 80+-40
Range: 1
@@ -548,12 +550,12 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Cow
+
'Farm' is able to Produce:Cow
Farm is a Requirement for:Flying Valkyrie
+
'Farm' is a Requirement for:Flying Valkyrie
Archer
Needed to build Farm:Castle
+
Needed to build 'Farm':Castle

@@ -569,13 +571,13 @@

Upgrades

- - - - - -
Name
Armor-Strength:30
Armor-Type:Organic
Sight-Range:10
Needed to build Flying Valkyrie:Blacksmith
+
Needed to build 'Flying Valkyrie':Blacksmith
Farm
Holy Valkyrie
Movement Type:Air Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 270+-50
Range: 6
@@ -600,9 +602,9 @@

Upgrades

- -
Name
Total Cost: Gold150 Wood150 
Production Time:100
Holy Valkyrie is a Upgrade-Requirement for:Flying Valkyrie
+
'Holy Valkyrie' is a Upgrade-Requirement for:Flying Valkyrie
Needed to build Holy Valkyrie:Valhalla
+
Needed to build 'Holy Valkyrie':Valhalla

@@ -619,15 +621,15 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
House is able to Produce:Cudgel Lady
+
'House' is able to Produce:Cudgel Lady
Spearman
House is a Requirement for:Axe Thrower
+
'House' is a Requirement for:Axe Thrower
Mead Bar
Bone Tent
Blacksmith
Needed to build House:Castle
+
Needed to build 'House':Castle

@@ -640,9 +642,9 @@

Upgrades

- -
Name
Increase Attack Strength: +15
Increase Armor: +10
Affects Units: Swordman, Axe Thrower, Battleaxe
Iron is a Upgrade-Requirement for:Crossbow
+
'Iron' is a Upgrade-Requirement for:Crossbow
Needed to build Iron:Blacksmith
+
Needed to build 'Iron':Blacksmith

@@ -652,11 +654,11 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood150 
Production Time:200
Mead is a Upgrade-Requirement for:Battleaxe Berserk
+
'Mead' is a Upgrade-Requirement for:Battleaxe Berserk
Battleaxe
Swordman Berserk
Needed to build Mead:Mead Bar
+
Needed to build 'Mead':Mead Bar

@@ -671,17 +673,17 @@

Upgrades

- - - - @@ -700,17 +702,17 @@

Upgrades

Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Mead Bar is able to Produce:Cudgel Lady
+
'Mead Bar' is able to Produce:Cudgel Lady
Spearman
Mead Bar is able to Upgrade:Mead
+
'Mead Bar' is able to Upgrade:Mead
Mead Bar is a Requirement for:Mistletoe Tree
+
'Mead Bar' is a Requirement for:Mistletoe Tree
Axe Thrower
Valhalla
Swordman Berserk
Needed to build Mead Bar:House
+
Needed to build 'Mead Bar':House
Upgrades Available:Root
- - - - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:19
Mistletoe Tree is able to Produce:Wild Sow
+
'Mistletoe Tree' is able to Produce:Wild Sow
Mistletoe Tree is able to Upgrade:Root
+
'Mistletoe Tree' is able to Upgrade:Root
Mistletoe Tree is a Requirement for:Valhalla
+
'Mistletoe Tree' is a Requirement for:Valhalla
Needed to build Mistletoe Tree:Blacksmith
+
Needed to build 'Mistletoe Tree':Blacksmith
Mead Bar
Movement Type:Ground Unit
Attack Command: Air OnAir On +
Attack Command: Air On
Air On
Target: Only air units
Strength: 150+-50
Range: 15
@@ -729,11 +731,11 @@

Upgrades

- -
Name
Total Cost: Gold150 Wood100 
Production Time:250
Affects Units: Mead Bar
Root is a Upgrade-Requirement for:Battleaxe Berserk
+
'Root' is a Upgrade-Requirement for:Battleaxe Berserk
Spearman Berserk
Swordman Berserk
Needed to build Root:Mistletoe Tree
+
Needed to build 'Root':Mistletoe Tree

@@ -751,7 +753,7 @@

Upgrades

- @@ -759,7 +761,7 @@

Upgrades

Name
Armor-Strength:7
Armor-Type:Leather
Sight-Range:10
Needed to build Spearman:Bone Tent
+
Needed to build 'Spearman':Bone Tent
Movement Type:Ground Unit
Move Command: Move Speed: 250
- - - -
Name Refund (Discount): 60 %
Morph Speed: 500
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 50+-20
Range: 1
@@ -788,11 +790,11 @@

Upgrades

- - - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Needed to build Spearman Berserk:Root
+
Needed to build 'Spearman Berserk':Root
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 55+-40
Range: 1
@@ -827,7 +829,7 @@

Upgrades

- - -
Name Refund (Discount): 60 %
Morph Speed: 300
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 100+-30
Range: 1
@@ -859,14 +861,14 @@

Upgrades

- - - - -
Name
Armor-Strength:35
Armor-Type:Leather
Sight-Range:10
Needed to build Swordman Berserk:Blacksmith
+
Needed to build 'Swordman Berserk':Blacksmith
Mead Bar
Root
Mead
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 110+-40
Range: 1
@@ -895,11 +897,11 @@

Upgrades

- - -
Name
Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Thor:Blacksmith
+
Needed to build 'Thor':Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 125
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 350+-50
Range: 3
@@ -910,7 +912,7 @@

Upgrades

- - - -
Name Start Time: 0.6
This Attack Skill is used on "Hold Position"
Attack Command: ThrowThrow +
Attack Command: Throw
Throw
Target: Only air units
Strength: 170+-40
Range: 8
@@ -957,7 +959,7 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Thrall is able to Build:House
+
'Thrall' is able to Build:House
Mead Bar
Bone Tent
Blacksmith
@@ -995,12 +997,12 @@

Upgrades

- - - @@ -1018,11 +1020,11 @@

Upgrades

Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Valhalla is able to Produce:Flying Valkyrie
+
'Valhalla' is able to Produce:Flying Valkyrie
Valkyrie
Valhalla is able to Upgrade:Holy Valkyrie
+
'Valhalla' is able to Upgrade:Holy Valkyrie
Needed to build Valhalla:Blacksmith
+
Needed to build 'Valhalla':Blacksmith
Mistletoe Tree
Mead Bar
- - -
Name
Armor-Strength:80
Armor-Type:Leather
Sight-Range:10
Needed to build Valkyrie:Blacksmith
+
Needed to build 'Valkyrie':Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 300+-100
Range: 1
@@ -1031,7 +1033,7 @@

Upgrades

-
Name Start Time: 0
This Attack Skill is used on "Hold Position"
Attack Command: AirattackAirattack +
Attack Command: Airattack
Airattack
Target: Only air units
Strength: 170+-50
Range: 7
@@ -1060,7 +1062,7 @@

Upgrades

- - - -
Name
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 300
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 75+-40
Range: 1
@@ -1072,16 +1074,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_techtree_clickable_map_all.html b/docs/glest_factions/norsemen_techtree_clickable_map_all.html index 6d37655e..c64fe1be 100644 --- a/docs/glest_factions/norsemen_techtree_clickable_map_all.html +++ b/docs/glest_factions/norsemen_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/norsemen_techtree_clickable_map_buildings.html b/docs/glest_factions/norsemen_techtree_clickable_map_buildings.html index afc1ea88..82e8a0db 100644 --- a/docs/glest_factions/norsemen_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/norsemen_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/norsemen_techtree_clickable_map_buildings_units.html b/docs/glest_factions/norsemen_techtree_clickable_map_buildings_units.html index f9f399bf..4b59876f 100644 --- a/docs/glest_factions/norsemen_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/norsemen_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/norsemen_thor_full.html b/docs/glest_factions/norsemen_thor_full.html index 715e73b6..c0dcb350 100644 --- a/docs/glest_factions/norsemen_thor_full.html +++ b/docs/glest_factions/norsemen_thor_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Thor:Blacksmith
+
Needed to build 'Thor':Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 125
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 350+-50
Range: 3
@@ -88,7 +88,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: ThrowThrow +
Attack Command: Throw
Throw
Target: Only air units
Strength: 170+-40
Range: 8
@@ -106,16 +106,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_thor_totem_full.html b/docs/glest_factions/norsemen_thor_totem_full.html index d6d7f07e..ea1fd6ff 100644 --- a/docs/glest_factions/norsemen_thor_totem_full.html +++ b/docs/glest_factions/norsemen_thor_totem_full.html @@ -8,7 +8,7 @@ - +
- + @@ -78,16 +78,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_thrall_full.html b/docs/glest_factions/norsemen_thrall_full.html index ae397494..0e0019ab 100644 --- a/docs/glest_factions/norsemen_thrall_full.html +++ b/docs/glest_factions/norsemen_thrall_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Thrall is able to Build:House
+
'Thrall' is able to Build:House
Mead Bar
Bone Tent
Blacksmith
@@ -100,16 +100,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_valhalla_full.html b/docs/glest_factions/norsemen_valhalla_full.html index 329a6705..b1be2bab 100644 --- a/docs/glest_factions/norsemen_valhalla_full.html +++ b/docs/glest_factions/norsemen_valhalla_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,27 +72,27 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Valhalla is able to Produce:Flying Valkyrie
+
'Valhalla' is able to Produce:Flying Valkyrie
Valkyrie
Valhalla is able to Upgrade:Holy Valkyrie
+
'Valhalla' is able to Upgrade:Holy Valkyrie
Needed to build Valhalla:Blacksmith
+
Needed to build 'Valhalla':Blacksmith
Mistletoe Tree
Mead Bar

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_valkyrie_full.html b/docs/glest_factions/norsemen_valkyrie_full.html index 47a25118..b24cb6dc 100644 --- a/docs/glest_factions/norsemen_valkyrie_full.html +++ b/docs/glest_factions/norsemen_valkyrie_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:80
Armor-Type:Leather
Sight-Range:10
Needed to build Valkyrie:Blacksmith
+
Needed to build 'Valkyrie':Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 300+-100
Range: 1
@@ -86,7 +86,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: AirattackAirattack +
Attack Command: Airattack
Airattack
Target: Only air units
Strength: 170+-50
Range: 7
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/norsemen_wild_sow_full.html b/docs/glest_factions/norsemen_wild_sow_full.html index a191f339..7f7f3262 100644 --- a/docs/glest_factions/norsemen_wild_sow_full.html +++ b/docs/glest_factions/norsemen_wild_sow_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  

Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 300
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 75+-40
Range: 1
@@ -87,16 +87,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_blacksmith_full.html b/docs/glest_factions/persian_blacksmith_full.html index 7134f5c1..9e007e37 100644 --- a/docs/glest_factions/persian_blacksmith_full.html +++ b/docs/glest_factions/persian_blacksmith_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,27 +74,27 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Blacksmith is able to Upgrade:Weapons
+
'Blacksmith' is able to Upgrade:Weapons
Nails
Shield
Blacksmith is a Requirement for:Elephant Cage
+
'Blacksmith' is a Requirement for:Elephant Cage
Swordman
Needed to build Blacksmith:House
+
Needed to build 'Blacksmith':House

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_corn_and_wicker_full.html b/docs/glest_factions/persian_corn_and_wicker_full.html index abe6ee0f..3087eddd 100644 --- a/docs/glest_factions/persian_corn_and_wicker_full.html +++ b/docs/glest_factions/persian_corn_and_wicker_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,23 +67,23 @@

Home

Choose faction:  

Total Cost: Gold100 Wood150 
Production Time:500
Corn And Wicker is a Upgrade-Requirement for:Snake Basket
+
'Corn And Wicker' is a Upgrade-Requirement for:Snake Basket
Elephant
Needed to build Corn And Wicker:Farm
+
Needed to build 'Corn And Wicker':Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_elephant_cage_full.html b/docs/glest_factions/persian_elephant_cage_full.html index 4e5535f6..4bf120b7 100644 --- a/docs/glest_factions/persian_elephant_cage_full.html +++ b/docs/glest_factions/persian_elephant_cage_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,22 +72,22 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Metal
Sight-Range:6
Elephant Cage is able to Produce:Elephant
+
'Elephant Cage' is able to Produce:Elephant
Needed to build Elephant Cage:Blacksmith
+
Needed to build 'Elephant Cage':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_elephant_full.html b/docs/glest_factions/persian_elephant_full.html index e4b5c338..ba90d4e2 100644 --- a/docs/glest_factions/persian_elephant_full.html +++ b/docs/glest_factions/persian_elephant_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build Elephant:Corn And Wicker
+
Needed to build 'Elephant':Corn And Wicker
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 500+-100
Range: 2
@@ -86,7 +86,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Only air units
Strength: 445+-20
Range: 10
@@ -102,16 +102,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_fakir_full.html b/docs/glest_factions/persian_fakir_full.html index a91bfd08..ba3eb909 100644 --- a/docs/glest_factions/persian_fakir_full.html +++ b/docs/glest_factions/persian_fakir_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  

Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 38+-30
Range: 1
@@ -96,16 +96,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_farm_full.html b/docs/glest_factions/persian_farm_full.html index 2b97e690..8ce4e422 100644 --- a/docs/glest_factions/persian_farm_full.html +++ b/docs/glest_factions/persian_farm_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,26 +74,26 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Sheep
+
'Farm' is able to Produce:Sheep
Farm is able to Upgrade:Corn And Wicker
+
'Farm' is able to Upgrade:Corn And Wicker
Farm is a Requirement for:Snake Basket
+
'Farm' is a Requirement for:Snake Basket
Needed to build Farm:Palace
+
Needed to build 'Farm':Palace

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_flying_carpet_full.html b/docs/glest_factions/persian_flying_carpet_full.html index fc2b613e..b5de1ce9 100644 --- a/docs/glest_factions/persian_flying_carpet_full.html +++ b/docs/glest_factions/persian_flying_carpet_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Organic
Sight-Range:15
Needed to build Flying Carpet:Magic Level 2
+
Needed to build 'Flying Carpet':Magic Level 2
Tent
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: Magic AttackMagic Attack +
Attack Command: Magic Attack
Magic Attack
Target: Ground and air units
Strength: 150+-100
Range: 6
@@ -100,16 +100,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_genie_full.html b/docs/glest_factions/persian_genie_full.html index 0a41bc43..8f87932d 100644 --- a/docs/glest_factions/persian_genie_full.html +++ b/docs/glest_factions/persian_genie_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,7 +75,7 @@

Home

Choose faction:  

Sight-Range:15
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 100+-40
Range: 10
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_house_full.html b/docs/glest_factions/persian_house_full.html index 183a6de7..cdd82eeb 100644 --- a/docs/glest_factions/persian_house_full.html +++ b/docs/glest_factions/persian_house_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,26 +72,26 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
House is able to Produce:Fakir
+
'House' is able to Produce:Fakir
Stickfighter
House is a Requirement for:Blacksmith
+
'House' is a Requirement for:Blacksmith
Temple
Needed to build House:Palace
+
Needed to build 'House':Palace

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_magic_level_1_full.html b/docs/glest_factions/persian_magic_level_1_full.html index 91e302a2..9b4266b2 100644 --- a/docs/glest_factions/persian_magic_level_1_full.html +++ b/docs/glest_factions/persian_magic_level_1_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

Home

Choose faction:  

Total Cost: Gold150 Wood100 
Production Time:150
Magic Level 1 is a Upgrade-Requirement for:Magician
+
'Magic Level 1' is a Upgrade-Requirement for:Magician
Needed to build Magic Level 1:Tent
+
Needed to build 'Magic Level 1':Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_magic_level_2_full.html b/docs/glest_factions/persian_magic_level_2_full.html index 6d0f6f4d..d2d49783 100644 --- a/docs/glest_factions/persian_magic_level_2_full.html +++ b/docs/glest_factions/persian_magic_level_2_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,22 +70,22 @@

Home

Choose faction:  

Increase Attack Strength: +40
Increase Armor: +10
Affects Units: Genie, Magician
Magic Level 2 is a Upgrade-Requirement for:Flying Carpet
+
'Magic Level 2' is a Upgrade-Requirement for:Flying Carpet
Needed to build Magic Level 2:Tent
+
Needed to build 'Magic Level 2':Tent

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_magician_full.html b/docs/glest_factions/persian_magician_full.html index de1bfcad..1fc78fcc 100644 --- a/docs/glest_factions/persian_magician_full.html +++ b/docs/glest_factions/persian_magician_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,14 +74,14 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Magician is able to Build:Snake Basket
+
'Magician' is able to Build:Snake Basket
Needed to build Magician:Magic Level 1
-Tent
+
Needed to build 'Magician':Tent
+Magic Level 1
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 150+-70
Range: 10
@@ -110,16 +110,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_minaret_full.html b/docs/glest_factions/persian_minaret_full.html index 8fb31b55..c7b618d0 100644 --- a/docs/glest_factions/persian_minaret_full.html +++ b/docs/glest_factions/persian_minaret_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,10 +72,10 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Minaret:Tent
+
Needed to build 'Minaret':Tent
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 160+-50
Range: 12
@@ -87,16 +87,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_nails_full.html b/docs/glest_factions/persian_nails_full.html index eed2eaa6..6a8dc4c0 100644 --- a/docs/glest_factions/persian_nails_full.html +++ b/docs/glest_factions/persian_nails_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -70,20 +70,20 @@

Home

Choose faction:  Increase Attack Strength: +20 Increase Armor: +4 Affects Units: Fakir -Needed to build Nails:Blacksmith
+Needed to build 'Nails':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_overview.html b/docs/glest_factions/persian_overview.html index 8650f8b7..c64be562 100644 --- a/docs/glest_factions/persian_overview.html +++ b/docs/glest_factions/persian_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -203,16 +203,16 @@

Upgrades

Name  Attack Strength: +40 Swordman, Snake Basket, Flying Carpet  
-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/persian_palace_full.html b/docs/glest_factions/persian_palace_full.html index ba303166..64e08ef2 100644 --- a/docs/glest_factions/persian_palace_full.html +++ b/docs/glest_factions/persian_palace_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,23 +74,23 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:15 -Palace is able to Produce:Worker
+'Palace' is able to Produce:Worker
-Palace is a Requirement for:House
+'Palace' is a Requirement for:House
Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_princess_full.html b/docs/glest_factions/persian_princess_full.html index 04a41405..a9a378da 100644 --- a/docs/glest_factions/persian_princess_full.html +++ b/docs/glest_factions/persian_princess_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:9 Armor-Type:Leather Sight-Range:15 -Needed to build Princess:Temple
+Needed to build 'Princess':Temple
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 75+-45
Range: 7
@@ -96,16 +96,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_sheep_full.html b/docs/glest_factions/persian_sheep_full.html index 23fa3fd3..5693f93c 100644 --- a/docs/glest_factions/persian_sheep_full.html +++ b/docs/glest_factions/persian_sheep_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,6 +67,8 @@

Home

Choose faction:  Creation:Produced by Farm
Total Cost: Gold95 Food-10  +Storage:Food 3  + Production Time:40 Maximum Hitpoints:500 Regeneration of Hitpoints:2 @@ -77,16 +79,16 @@

Home

Choose faction:   Move Command: Move Speed: 150

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_shield_full.html b/docs/glest_factions/persian_shield_full.html index a676d133..ed04ab58 100644 --- a/docs/glest_factions/persian_shield_full.html +++ b/docs/glest_factions/persian_shield_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:300 Increase Armor: +10 Affects Units: Swordman, Princess, Flying Carpet -Needed to build Shield:Blacksmith
+Needed to build 'Shield':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_snake_basket_full.html b/docs/glest_factions/persian_snake_basket_full.html index a137b31c..23020116 100644 --- a/docs/glest_factions/persian_snake_basket_full.html +++ b/docs/glest_factions/persian_snake_basket_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Wood Sight-Range:16 -Needed to build Snake Basket:Farm
+Needed to build 'Snake Basket':Farm
Corn And Wicker
Movement Type:Ground Unit -Attack Command: Attack OnAttack On +Attack Command: Attack On
Attack On Target: Only ground units
Strength: 120+-50
Range: 12
@@ -90,16 +90,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_stickfighter_full.html b/docs/glest_factions/persian_stickfighter_full.html index cc408d36..0a9f7ece 100644 --- a/docs/glest_factions/persian_stickfighter_full.html +++ b/docs/glest_factions/persian_stickfighter_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:22 Armor-Type:Leather Sight-Range:10 -Needed to build Stickfighter:Temple
+Needed to build 'Stickfighter':Temple
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 100+-30
Range: 1
@@ -94,16 +94,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_swordman_full.html b/docs/glest_factions/persian_swordman_full.html index d0766dfc..b95c44bf 100644 --- a/docs/glest_factions/persian_swordman_full.html +++ b/docs/glest_factions/persian_swordman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:25 Armor-Type:Metal Sight-Range:11 -Needed to build Swordman:Blacksmith
+Needed to build 'Swordman':Blacksmith
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 130+-40
Range: 1
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_techtree.html b/docs/glest_factions/persian_techtree.html index 77a564d3..c47901eb 100644 --- a/docs/glest_factions/persian_techtree.html +++ b/docs/glest_factions/persian_techtree.html @@ -1,7 +1,7 @@ -Persian Techtree of Glest - Version 0.8 beta +<title>Persian Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Persian Techtree of Glest - Version 0.8 beta +

Persian Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -215,14 +215,14 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Blacksmith is able to Upgrade:Weapons
+
'Blacksmith' is able to Upgrade:Weapons
Nails
Shield
Blacksmith is a Requirement for:Elephant Cage
+
'Blacksmith' is a Requirement for:Elephant Cage
Swordman
Needed to build Blacksmith:House
+
Needed to build 'Blacksmith':House

@@ -232,10 +232,10 @@

Upgrades

- -
Name
Total Cost: Gold100 Wood150 
Production Time:500
Corn And Wicker is a Upgrade-Requirement for:Snake Basket
+
'Corn And Wicker' is a Upgrade-Requirement for:Snake Basket
Elephant
Needed to build Corn And Wicker:Farm
+
Needed to build 'Corn And Wicker':Farm

@@ -251,11 +251,11 @@

Upgrades

- - - @@ -82,7 +82,7 @@

Home

Choose faction:   Morph Speed: 1000

-
Name
Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build Elephant:Corn And Wicker
+
Needed to build 'Elephant':Corn And Wicker
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 500+-100
Range: 2
@@ -264,7 +264,7 @@

Upgrades

- - -
Name Start Time: 0
This Attack Skill is used on "Hold Position"
Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Only air units
Strength: 445+-20
Range: 10
@@ -291,9 +291,9 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Metal
Sight-Range:6
Elephant Cage is able to Produce:Elephant
+
'Elephant Cage' is able to Produce:Elephant
Needed to build Elephant Cage:Blacksmith
+
Needed to build 'Elephant Cage':Blacksmith

@@ -311,7 +311,7 @@

Upgrades

- - -
Name
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 38+-30
Range: 1
@@ -345,13 +345,13 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Sheep
+
'Farm' is able to Produce:Sheep
Farm is able to Upgrade:Corn And Wicker
+
'Farm' is able to Upgrade:Corn And Wicker
Farm is a Requirement for:Snake Basket
+
'Farm' is a Requirement for:Snake Basket
Needed to build Farm:Palace
+
Needed to build 'Farm':Palace

@@ -367,12 +367,12 @@

Upgrades

- - - - -
Name
Armor-Strength:15
Armor-Type:Organic
Sight-Range:15
Needed to build Flying Carpet:Magic Level 2
-Tent
+
Needed to build 'Flying Carpet':Tent
+Magic Level 2
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: Magic AttackMagic Attack +
Attack Command: Magic Attack
Magic Attack
Target: Ground and air units
Strength: 150+-100
Range: 6
@@ -408,7 +408,7 @@

Upgrades

- - - -
Name
Sight-Range:15
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 100+-40
Range: 10
@@ -442,13 +442,13 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
House is able to Produce:Fakir
+
'House' is able to Produce:Fakir
Stickfighter
House is a Requirement for:Blacksmith
+
'House' is a Requirement for:Blacksmith
Temple
Needed to build House:Palace
+
Needed to build 'House':Palace

@@ -458,9 +458,9 @@

Upgrades

- -
Name
Total Cost: Gold150 Wood100 
Production Time:150
Magic Level 1 is a Upgrade-Requirement for:Magician
+
'Magic Level 1' is a Upgrade-Requirement for:Magician
Needed to build Magic Level 1:Tent
+
Needed to build 'Magic Level 1':Tent

@@ -473,9 +473,9 @@

Upgrades

- -
Name
Increase Attack Strength: +40
Increase Armor: +10
Affects Units: Genie, Magician
Magic Level 2 is a Upgrade-Requirement for:Flying Carpet
+
'Magic Level 2' is a Upgrade-Requirement for:Flying Carpet
Needed to build Magic Level 2:Tent
+
Needed to build 'Magic Level 2':Tent

@@ -492,14 +492,14 @@

Upgrades

- - - - -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Magician is able to Build:Snake Basket
+
'Magician' is able to Build:Snake Basket
Needed to build Magician:Magic Level 1
-Tent
+
Needed to build 'Magician':Tent
+Magic Level 1
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 150+-70
Range: 10
@@ -539,10 +539,10 @@

Upgrades

- - - -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Minaret:Tent
+
Needed to build 'Minaret':Tent
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 160+-50
Range: 12
@@ -563,7 +563,7 @@

Upgrades

-
Name
Increase Attack Strength: +20
Increase Armor: +4
Affects Units: Fakir
Needed to build Nails:Blacksmith
+
Needed to build 'Nails':Blacksmith

@@ -580,9 +580,9 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Palace is able to Produce:Worker
+
'Palace' is able to Produce:Worker
Palace is a Requirement for:House
+
'Palace' is a Requirement for:House
Farm

@@ -599,11 +599,11 @@

Upgrades

- - - @@ -81,7 +81,7 @@

Home

Choose faction:   Morph Speed: 500
-

Name
Armor-Strength:9
Armor-Type:Leather
Sight-Range:15
Needed to build Princess:Temple
+
Needed to build 'Princess':Temple
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 75+-45
Range: 7
@@ -628,6 +628,8 @@

Upgrades

@@ -646,7 +648,7 @@

Upgrades

Name
Creation:Produced by Farm
Total Cost: Gold95 Food-10  +
Storage:Food 3  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
-
Name
Production Time:300
Increase Armor: +10
Affects Units: Swordman, Princess, Flying Carpet
Needed to build Shield:Blacksmith
+
Needed to build 'Shield':Blacksmith

@@ -661,11 +663,11 @@

Upgrades

- - - -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Snake Basket:Farm
-Corn And Wicker
+
Needed to build 'Snake Basket':Corn And Wicker
+Farm
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only ground units
Strength: 120+-50
Range: 12
@@ -691,11 +693,11 @@

Upgrades

- - - -
Name
Armor-Strength:22
Armor-Type:Leather
Sight-Range:10
Needed to build Stickfighter:Temple
+
Needed to build 'Stickfighter':Temple
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 100+-30
Range: 1
@@ -724,11 +726,11 @@

Upgrades

- - -
Name
Armor-Strength:25
Armor-Type:Metal
Sight-Range:11
Needed to build Swordman:Blacksmith
+
Needed to build 'Swordman':Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 130+-40
Range: 1
@@ -759,14 +761,14 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:6
Temple is able to Produce:Princess
+
'Temple' is able to Produce:Princess
Swordman
Temple is a Requirement for:Princess
+
'Temple' is a Requirement for:Princess
Stickfighter
Tent
Needed to build Temple:House
+
Needed to build 'Temple':House

@@ -783,18 +785,18 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:12
Tent is able to Produce:Genie
+
'Tent' is able to Produce:Genie
Flying Carpet
Magician
Tent is able to Upgrade:Magic Level 1
+
'Tent' is able to Upgrade:Magic Level 1
Magic Level 2
Tent is a Requirement for:Magician
+
'Tent' is a Requirement for:Magician
Minaret
Flying Carpet
Needed to build Tent:Temple
+
Needed to build 'Tent':Temple

@@ -806,7 +808,7 @@

Upgrades

-
Name
Production Time:600
Increase Attack Strength: +40
Affects Units: Swordman, Snake Basket, Flying Carpet
Needed to build Weapons:Blacksmith
+
Needed to build 'Weapons':Blacksmith

@@ -823,7 +825,7 @@

Upgrades

- - - - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Farm
+
'Worker' is able to Build:Farm
House
Temple
Tent
@@ -834,7 +836,7 @@

Upgrades

- - - -
Name
Movement Type:Ground Unit
Move Command: Move Speed: 190
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-30
Range: 4
@@ -857,16 +859,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_techtree_clickable_map_all.html b/docs/glest_factions/persian_techtree_clickable_map_all.html index 27d1d168..c11506a7 100644 --- a/docs/glest_factions/persian_techtree_clickable_map_all.html +++ b/docs/glest_factions/persian_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/persian_techtree_clickable_map_buildings.html b/docs/glest_factions/persian_techtree_clickable_map_buildings.html index dbe75e28..0590f412 100644 --- a/docs/glest_factions/persian_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/persian_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/persian_techtree_clickable_map_buildings_units.html b/docs/glest_factions/persian_techtree_clickable_map_buildings_units.html index 2f31f732..854f59ac 100644 --- a/docs/glest_factions/persian_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/persian_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/persian_temple_full.html b/docs/glest_factions/persian_temple_full.html index 536e3d46..8ab51938 100644 --- a/docs/glest_factions/persian_temple_full.html +++ b/docs/glest_factions/persian_temple_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,27 +72,27 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:6
Temple is able to Produce:Princess
+
'Temple' is able to Produce:Princess
Swordman
Temple is a Requirement for:Princess
+
'Temple' is a Requirement for:Princess
Stickfighter
Tent
Needed to build Temple:House
+
Needed to build 'Temple':House

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_tent_full.html b/docs/glest_factions/persian_tent_full.html index ecdfe1f0..367cede7 100644 --- a/docs/glest_factions/persian_tent_full.html +++ b/docs/glest_factions/persian_tent_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,31 +74,31 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Leather
Sight-Range:12
Tent is able to Produce:Genie
+
'Tent' is able to Produce:Genie
Flying Carpet
Magician
Tent is able to Upgrade:Magic Level 1
+
'Tent' is able to Upgrade:Magic Level 1
Magic Level 2
Tent is a Requirement for:Magician
+
'Tent' is a Requirement for:Magician
Minaret
Flying Carpet
Needed to build Tent:Temple
+
Needed to build 'Tent':Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_weapons_full.html b/docs/glest_factions/persian_weapons_full.html index 103dfc31..27b125b2 100644 --- a/docs/glest_factions/persian_weapons_full.html +++ b/docs/glest_factions/persian_weapons_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  

Production Time:600
Increase Attack Strength: +40
Affects Units: Swordman, Snake Basket, Flying Carpet
Needed to build Weapons:Blacksmith
+
Needed to build 'Weapons':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/persian_worker_full.html b/docs/glest_factions/persian_worker_full.html index d3aa8471..dfc78d59 100644 --- a/docs/glest_factions/persian_worker_full.html +++ b/docs/glest_factions/persian_worker_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,7 +74,7 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Farm
+
'Worker' is able to Build:Farm
House
Temple
Tent
@@ -85,7 +85,7 @@

Home

Choose faction:  

Movement Type:Ground Unit
Move Command: Move Speed: 190
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-30
Range: 4
@@ -108,16 +108,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_advanced_architecture_full.html b/docs/glest_factions/romans_advanced_architecture_full.html index 523a47ec..e5d45ccb 100644 --- a/docs/glest_factions/romans_advanced_architecture_full.html +++ b/docs/glest_factions/romans_advanced_architecture_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,24 +67,24 @@

Home

Choose faction:  

Total Cost: Gold200 Wood100 
Production Time:100
Advanced Architecture is a Upgrade-Requirement for:Guard Tower
+
'Advanced Architecture' is a Upgrade-Requirement for:Guard Tower
Eagle Pillar
Battering Ram
Needed to build Advanced Architecture:Military Camp
+
Needed to build 'Advanced Architecture':Military Camp

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_archer_full.html b/docs/glest_factions/romans_archer_full.html index f200f7f7..3c83785e 100644 --- a/docs/glest_factions/romans_archer_full.html +++ b/docs/glest_factions/romans_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:10
Armor-Type:Metal
Sight-Range:15
Needed to build Archer:Training Camp
+
Needed to build 'Archer':Training Camp
Movement Type:Ground Unit
Move Command: Move Speed: 240
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-55
Range: 9
@@ -104,16 +104,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_axe_man_full.html b/docs/glest_factions/romans_axe_man_full.html index 0c48892b..821aa243 100644 --- a/docs/glest_factions/romans_axe_man_full.html +++ b/docs/glest_factions/romans_axe_man_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:30
Armor-Type:Metal
Sight-Range:12
Needed to build Axe Man:Training Camp
+
Needed to build 'Axe Man':Training Camp
Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 240
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-100
Range: 1
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_ballista_full.html b/docs/glest_factions/romans_ballista_full.html index e0c592cd..f3fbf067 100644 --- a/docs/glest_factions/romans_ballista_full.html +++ b/docs/glest_factions/romans_ballista_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:25
Armor-Type:Wood
Sight-Range:16
Needed to build Ballista:Military Camp
-Bless Of Minerva
+
Needed to build 'Ballista':Bless Of Minerva
+Military Camp
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only ground units
Strength: 250+-50
Range: 12
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_battering_ram_full.html b/docs/glest_factions/romans_battering_ram_full.html index 686ce290..bf51e5d6 100644 --- a/docs/glest_factions/romans_battering_ram_full.html +++ b/docs/glest_factions/romans_battering_ram_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build Battering Ram:Blacksmith Shop
+
Needed to build 'Battering Ram':Blacksmith Shop
Advanced Architecture
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: Attack LandAttack Land +
Attack Command: Attack Land
Attack Land
Target: Only ground units
Strength: 500+-100
Range: 2
@@ -87,7 +87,7 @@

Home

Choose faction:   This Attack Skill is used on "Hold Position"

Attack Command: Attack AirAttack Air +
Attack Command: Attack Air
Attack Air
Target: Only air units
Strength: 445+-20
Range: 10
@@ -108,16 +108,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_blacksmith_shop_full.html b/docs/glest_factions/romans_blacksmith_shop_full.html index a8b770a7..e4c9586c 100644 --- a/docs/glest_factions/romans_blacksmith_shop_full.html +++ b/docs/glest_factions/romans_blacksmith_shop_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,12 +74,12 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Blacksmith Shop is able to Upgrade:Strengthen Swords
+
'Blacksmith Shop' is able to Upgrade:Strengthen Swords
Sharpen Points
Reinforce Armor
Enlarge Shields
Blacksmith Shop is a Requirement for:Axe Man
+
'Blacksmith Shop' is a Requirement for:Axe Man
Cavalry
Wartime Mechanic
Gladiator
@@ -94,20 +94,20 @@

Home

Choose faction:  Guard
Battering Ram

Needed to build Blacksmith Shop:Forum
+
Needed to build 'Blacksmith Shop':Forum

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_bless_of_minerva_full.html b/docs/glest_factions/romans_bless_of_minerva_full.html index 1306f0f8..a6820424 100644 --- a/docs/glest_factions/romans_bless_of_minerva_full.html +++ b/docs/glest_factions/romans_bless_of_minerva_full.html @@ -8,7 +8,7 @@ - +
- + @@ -71,24 +71,24 @@

Home

Choose faction:  

Increase Attack Strength: +8
Increase Armor: +6
Affects Units: Fire Archer, Archer, Ballista
Bless Of Minerva is a Upgrade-Requirement for:Ballista
+
'Bless Of Minerva' is a Upgrade-Requirement for:Ballista
Turtle Formation
Tribune
Needed to build Bless Of Minerva:Temple
+
Needed to build 'Bless Of Minerva':Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_catapult_full.html b/docs/glest_factions/romans_catapult_full.html index 50d2b4e6..63dc9909 100644 --- a/docs/glest_factions/romans_catapult_full.html +++ b/docs/glest_factions/romans_catapult_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:15
Needed to build Catapult:Blacksmith Shop
+
Needed to build 'Catapult':Blacksmith Shop
Military Camp
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Fire BallFire Ball +
Attack Command: Fire Ball
Fire Ball
Target: Only ground units
Strength: 350+-150
Range: 10
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_cavalry_full.html b/docs/glest_factions/romans_cavalry_full.html index 169851a5..dd6aacb7 100644 --- a/docs/glest_factions/romans_cavalry_full.html +++ b/docs/glest_factions/romans_cavalry_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:30
Armor-Type:Metal
Sight-Range:12
Needed to build Cavalry:Blacksmith Shop
+
Needed to build 'Cavalry':Blacksmith Shop
Forum
Movement Type:Ground Unit
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-45
Range: 2
@@ -108,16 +108,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_cow_full.html b/docs/glest_factions/romans_cow_full.html index 63676f1a..ddb3b66f 100644 --- a/docs/glest_factions/romans_cow_full.html +++ b/docs/glest_factions/romans_cow_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -67,6 +67,8 @@

Home

Choose faction:  Creation:Produced by Forum
Total Cost: Gold100 Food-12  +Storage:Food 1  + Production Time:40 Maximum Hitpoints:500 Regeneration of Hitpoints:2 @@ -77,16 +79,16 @@

Home

Choose faction:   Move Command: Move Speed: 150

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_eagle_pillar_full.html b/docs/glest_factions/romans_eagle_pillar_full.html index d7aec0d5..48b5d44f 100644 --- a/docs/glest_factions/romans_eagle_pillar_full.html +++ b/docs/glest_factions/romans_eagle_pillar_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

Home

Choose faction:  Armor-Strength:15 Armor-Type:Stone Sight-Range:16 -Needed to build Eagle Pillar:Blacksmith Shop
-Advanced Architecture
+Needed to build 'Eagle Pillar':Advanced Architecture
+Blacksmith Shop
Movement Type:Ground Unit -Attack Command: Attack OnAttack On +Attack Command: Attack On
Attack On Target: Only air units
Strength: 175+-50
Range: 12
@@ -88,16 +88,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_enlarge_shields_full.html b/docs/glest_factions/romans_enlarge_shields_full.html index 0fc43dd4..310b8dfd 100644 --- a/docs/glest_factions/romans_enlarge_shields_full.html +++ b/docs/glest_factions/romans_enlarge_shields_full.html @@ -8,7 +8,7 @@ - +
- + @@ -70,20 +70,20 @@

Home

Choose faction:  Increase Hitpoints: +30 Increase Armor: +8 Affects Units: Cavalry, Swordsman, Turtle Formation, General, Gladiator, Tribune, Spearman -Needed to build Enlarge Shields:Blacksmith Shop
+Needed to build 'Enlarge Shields':Blacksmith Shop

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_fire_archer_full.html b/docs/glest_factions/romans_fire_archer_full.html index 2403dea7..853c062e 100644 --- a/docs/glest_factions/romans_fire_archer_full.html +++ b/docs/glest_factions/romans_fire_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  Armor-Strength:12 Armor-Type:Leather Sight-Range:15 -Needed to build Fire Archer:Training Camp
+Needed to build 'Fire Archer':Training Camp
Temple
Movement Type:Ground Unit Move Command: Move Speed: 240 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Ground and air units
Strength: 150+-50
Range: 10
@@ -105,16 +105,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_formations_full.html b/docs/glest_factions/romans_formations_full.html index 11c916d1..3879b065 100644 --- a/docs/glest_factions/romans_formations_full.html +++ b/docs/glest_factions/romans_formations_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,23 +67,23 @@

Home

Choose faction:   Total Cost: Gold250 Wood150  Production Time:200 -Formations is a Upgrade-Requirement for:Turtle Formation
+'Formations' is a Upgrade-Requirement for:Turtle Formation
General
-Needed to build Formations:Military Camp
+Needed to build 'Formations':Military Camp

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_forum_full.html b/docs/glest_factions/romans_forum_full.html index 5ee22c6b..ea23ded5 100644 --- a/docs/glest_factions/romans_forum_full.html +++ b/docs/glest_factions/romans_forum_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,10 +74,10 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:16 -Forum is able to Produce:Slave
+'Forum' is able to Produce:Slave
Cow
-Forum is a Requirement for:Cavalry
+'Forum' is a Requirement for:Cavalry
Training Camp
Gladiator School
Blacksmith Shop
@@ -85,16 +85,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_general_full.html b/docs/glest_factions/romans_general_full.html index fdcd75b0..c68f3ac9 100644 --- a/docs/glest_factions/romans_general_full.html +++ b/docs/glest_factions/romans_general_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  Armor-Strength:30 Armor-Type:Metal Sight-Range:15 -Needed to build General:Formations
+Needed to build 'General':Formations
Training Camp
Blacksmith Shop
Movement Type:Ground Unit Move Command: Move Speed: 170 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 170+-75
Range: 1
@@ -110,16 +110,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_gladiator_full.html b/docs/glest_factions/romans_gladiator_full.html index 0eda7138..a123950e 100644 --- a/docs/glest_factions/romans_gladiator_full.html +++ b/docs/glest_factions/romans_gladiator_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Metal Sight-Range:11 -Needed to build Gladiator:Blacksmith Shop
+Needed to build 'Gladiator':Blacksmith Shop
Movement Type:Ground Unit Move Command: Move Speed: 170 -Attack Command: Attack LandAttack Land +Attack Command: Attack Land
Attack Land Target: Only ground units
Strength: 100+-10
Range: 2
@@ -88,7 +88,7 @@

Home

Choose faction:  Training Field)
Special Move Speed: 250 (Charge Skill)
-Attack Command: Attack AirAttack Air +Attack Command: Attack Air
Attack Air Target: Only air units
Strength: 180+-40
Range: 8
@@ -111,16 +111,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_gladiator_school_full.html b/docs/glest_factions/romans_gladiator_school_full.html index e2d50b40..c54b12ea 100644 --- a/docs/glest_factions/romans_gladiator_school_full.html +++ b/docs/glest_factions/romans_gladiator_school_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,24 +72,24 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:8 -Gladiator School is able to Produce:Gladiator
+'Gladiator School' is able to Produce:Gladiator
Axe Man
-Needed to build Gladiator School:Forum
+Needed to build 'Gladiator School':Forum
Blacksmith Shop

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_guard_full.html b/docs/glest_factions/romans_guard_full.html index 2f1adb6e..1800f747 100644 --- a/docs/glest_factions/romans_guard_full.html +++ b/docs/glest_factions/romans_guard_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  Armor-Strength:45 Armor-Type:Metal Sight-Range:12 -Needed to build Guard:Strengthen Swords
-Training Camp
+Needed to build 'Guard':Training Camp
Blacksmith Shop
+Strengthen Swords
Movement Type:Ground Unit Move Command: Move Speed: 240 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 180+-80
Range: 2
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_guard_tower_full.html b/docs/glest_factions/romans_guard_tower_full.html index 0a5887f9..03338c82 100644 --- a/docs/glest_factions/romans_guard_tower_full.html +++ b/docs/glest_factions/romans_guard_tower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Stone Sight-Range:18 -Needed to build Guard Tower:Advanced Architecture
+Needed to build 'Guard Tower':Advanced Architecture
Blacksmith Shop
Movement Type:Ground Unit -Attack Command: Attack OnAttack On +Attack Command: Attack On
Attack On Target: Ground and air units
Strength: 135+-25
Range: 12
@@ -86,16 +86,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_jupiter_full.html b/docs/glest_factions/romans_jupiter_full.html index 6c332992..eda7d746 100644 --- a/docs/glest_factions/romans_jupiter_full.html +++ b/docs/glest_factions/romans_jupiter_full.html @@ -8,7 +8,7 @@ - +
- + @@ -71,20 +71,20 @@

Home

Choose faction:  Increase Attack Strength: +6 Increase Move: +8 Affects Units: Spearman, Swordsman, Cavalry, Gladiator, Guard, Axe Man -Needed to build Jupiter:Temple
+Needed to build 'Jupiter':Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_military_camp_full.html b/docs/glest_factions/romans_military_camp_full.html index b812ef48..29d29674 100644 --- a/docs/glest_factions/romans_military_camp_full.html +++ b/docs/glest_factions/romans_military_camp_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,29 +72,29 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Stone Sight-Range:15 -Military Camp is able to Produce:Cavalry
+'Military Camp' is able to Produce:Cavalry
Turtle Formation
General
Wartime Mechanic
-Military Camp is able to Upgrade:Advanced Architecture
+'Military Camp' is able to Upgrade:Advanced Architecture
Formations
-Military Camp is a Requirement for:Ballista
+'Military Camp' is a Requirement for:Ballista
Catapult

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_overview.html b/docs/glest_factions/romans_overview.html index d1832d00..0b614fdb 100644 --- a/docs/glest_factions/romans_overview.html +++ b/docs/glest_factions/romans_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -240,18 +240,18 @@

Upgrades

Name  Attack Strength: +20 Swordsman, General, Tribune Guard
Training FieldTraining FieldGold150 Wood150   Production Speed: +100 Training Camp -Enables command Hold Position for: Axe Man, Cavalry, Wartime Mechanic, Gladiator, Fire Archer, Swordsman, Spearman, Turtle Formation, General, Catapult, Archer, Tribune, Guard
+Enables command 'Hold Position' for: Axe Man, Cavalry, Wartime Mechanic, Gladiator, Fire Archer, Swordsman, Spearman, Turtle Formation, General, Catapult, Archer, Tribune, Guard -This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/romans_reinforce_armor_full.html b/docs/glest_factions/romans_reinforce_armor_full.html index 1c3e78f0..a2c0ed38 100644 --- a/docs/glest_factions/romans_reinforce_armor_full.html +++ b/docs/glest_factions/romans_reinforce_armor_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:300 Increase Armor: +10 Affects Units: Swordsman, Cavalry, Spearman, Axe Man, General, Tribune -Needed to build Reinforce Armor:Blacksmith Shop
+Needed to build 'Reinforce Armor':Blacksmith Shop

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_sharpen_points_full.html b/docs/glest_factions/romans_sharpen_points_full.html index f7107fd3..8338f0ff 100644 --- a/docs/glest_factions/romans_sharpen_points_full.html +++ b/docs/glest_factions/romans_sharpen_points_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:600 Increase Attack Strength: +20 Affects Units: Archer, Fire Archer, Cavalry, Spearman, Gladiator, Turtle Formation -Needed to build Sharpen Points:Blacksmith Shop
+Needed to build 'Sharpen Points':Blacksmith Shop

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_sign_of_mars_full.html b/docs/glest_factions/romans_sign_of_mars_full.html index 220ac6dc..c7113f4e 100644 --- a/docs/glest_factions/romans_sign_of_mars_full.html +++ b/docs/glest_factions/romans_sign_of_mars_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,20 +72,20 @@

Home

Choose faction:  Increase Armor: +10 Increase Move: +8 Affects Units: Tribune, Turtle Formation, General, Wartime Mechanic, Battering Ram -Needed to build Sign Of Mars:Temple
+Needed to build 'Sign Of Mars':Temple

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_slave_full.html b/docs/glest_factions/romans_slave_full.html index ce517e63..49047337 100644 --- a/docs/glest_factions/romans_slave_full.html +++ b/docs/glest_factions/romans_slave_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:9 -Slave is able to Build:Training Camp
+'Slave' is able to Build:Training Camp
Blacksmith Shop
Military Camp
Eagle Pillar
@@ -99,16 +99,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_spearman_full.html b/docs/glest_factions/romans_spearman_full.html index a0cb322c..7cd9a558 100644 --- a/docs/glest_factions/romans_spearman_full.html +++ b/docs/glest_factions/romans_spearman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  Armor-Strength:16 Armor-Type:Metal Sight-Range:12 -Needed to build Spearman:Training Camp
+Needed to build 'Spearman':Training Camp
Movement Type:Ground Unit Move Command: Move Speed: 220 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 60+-30
Range: 2
@@ -104,16 +104,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_strengthen_swords_full.html b/docs/glest_factions/romans_strengthen_swords_full.html index 5920ce81..d785b63a 100644 --- a/docs/glest_factions/romans_strengthen_swords_full.html +++ b/docs/glest_factions/romans_strengthen_swords_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,22 +69,22 @@

Home

Choose faction:  Production Time:600 Increase Attack Strength: +20 Affects Units: Swordsman, General, Tribune -Strengthen Swords is a Upgrade-Requirement for:Guard
+'Strengthen Swords' is a Upgrade-Requirement for:Guard
-Needed to build Strengthen Swords:Blacksmith Shop
+Needed to build 'Strengthen Swords':Blacksmith Shop

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_swordsman_full.html b/docs/glest_factions/romans_swordsman_full.html index f413315d..9f640aea 100644 --- a/docs/glest_factions/romans_swordsman_full.html +++ b/docs/glest_factions/romans_swordsman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  Armor-Strength:45 Armor-Type:Metal Sight-Range:11 -Needed to build Swordsman:Training Camp
+Needed to build 'Swordsman':Training Camp
Blacksmith Shop
Movement Type:Ground Unit Move Command: Move Speed: 170 -Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 125+-35
Range: 1
@@ -104,16 +104,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_techtree.html b/docs/glest_factions/romans_techtree.html index 99a589b2..e9844191 100644 --- a/docs/glest_factions/romans_techtree.html +++ b/docs/glest_factions/romans_techtree.html @@ -1,7 +1,7 @@ -Romans Techtree of Glest - Version 0.8 beta +<title>Romans Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Romans Techtree of Glest - Version 0.8 beta +

Romans Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -238,7 +238,7 @@

Upgrades

Name  Attack Strength: +20 Swordsman, General, Tribune Guard
Training FieldTraining FieldGold150 Wood150   Production Speed: +100 Training Camp -Enables command Hold Position for: Axe Man, Cavalry, Wartime Mechanic, Gladiator, Fire Archer, Swordsman, Spearman, Turtle Formation, General, Catapult, Archer, Tribune, Guard
+Enables command 'Hold Position' for: Axe Man, Cavalry, Wartime Mechanic, Gladiator, Fire Archer, Swordsman, Spearman, Turtle Formation, General, Catapult, Archer, Tribune, Guard

 


Unit Details for Faction Romans

@@ -247,11 +247,11 @@

Upgrades

Advanced Architecture Advanced Architecture
- -
Name
Total Cost: Gold200 Wood100 
Production Time:100
Advanced Architecture is a Upgrade-Requirement for:Guard Tower
+
'Advanced Architecture' is a Upgrade-Requirement for:Guard Tower
Eagle Pillar
Battering Ram
Needed to build Advanced Architecture:Military Camp
+
Needed to build 'Advanced Architecture':Military Camp

@@ -267,7 +267,7 @@

Upgrades

- @@ -275,7 +275,7 @@

Upgrades

Name
Armor-Strength:10
Armor-Type:Metal
Sight-Range:15
Needed to build Archer:Training Camp
+
Needed to build 'Archer':Training Camp
Movement Type:Ground Unit
Move Command: Move Speed: 240
-
Name Refund (Discount): 10 %
Morph Speed: 500
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 70+-55
Range: 9
@@ -310,12 +310,12 @@

Upgrades

- - - - -
Name
Armor-Strength:30
Armor-Type:Metal
Sight-Range:12
Needed to build Axe Man:Training Camp
+
Needed to build 'Axe Man':Training Camp
Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 240
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-100
Range: 1
@@ -350,11 +350,11 @@

Upgrades

- - - -
Name
Armor-Strength:25
Armor-Type:Wood
Sight-Range:16
Needed to build Ballista:Military Camp
-Bless Of Minerva
+
Needed to build 'Ballista':Bless Of Minerva
+Military Camp
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only ground units
Strength: 250+-50
Range: 12
@@ -388,12 +388,12 @@

Upgrades

- - - -
Name
Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build Battering Ram:Blacksmith Shop
-Advanced Architecture
+
Needed to build 'Battering Ram':Advanced Architecture
+Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: Attack LandAttack Land +
Attack Command: Attack Land
Attack Land
Target: Only ground units
Strength: 500+-100
Range: 2
@@ -402,7 +402,7 @@

Upgrades

- - - - -
Name Start Time: 0.5
This Attack Skill is used on "Hold Position"
Attack Command: Attack AirAttack Air +
Attack Command: Attack Air
Attack Air
Target: Only air units
Strength: 445+-20
Range: 10
@@ -436,12 +436,12 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Blacksmith Shop is able to Upgrade:Strengthen Swords
+
'Blacksmith Shop' is able to Upgrade:Strengthen Swords
Sharpen Points
Reinforce Armor
Enlarge Shields
Blacksmith Shop is a Requirement for:Axe Man
+
'Blacksmith Shop' is a Requirement for:Axe Man
Cavalry
Wartime Mechanic
Gladiator
@@ -456,7 +456,7 @@

Upgrades

-
Name Guard
Battering Ram
Needed to build Blacksmith Shop:Forum
+
Needed to build 'Blacksmith Shop':Forum

@@ -470,11 +470,11 @@

Upgrades

- -
Name
Increase Attack Strength: +8
Increase Armor: +6
Affects Units: Fire Archer, Archer, Ballista
Bless Of Minerva is a Upgrade-Requirement for:Ballista
+
'Bless Of Minerva' is a Upgrade-Requirement for:Ballista
Turtle Formation
Tribune
Needed to build Bless Of Minerva:Temple
+
Needed to build 'Bless Of Minerva':Temple

@@ -490,12 +490,12 @@

Upgrades

- - @@ -77,16 +79,16 @@

Home

Choose faction:  

Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:15
Needed to build Catapult:Blacksmith Shop
+
Needed to build 'Catapult':Blacksmith Shop
Military Camp
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Fire BallFire Ball +
Attack Command: Fire Ball
Fire Ball
Target: Only ground units
Strength: 350+-150
Range: 10
@@ -521,7 +521,7 @@

Upgrades

- @@ -530,7 +530,7 @@

Upgrades

Name
Armor-Strength:30
Armor-Type:Metal
Sight-Range:12
Needed to build Cavalry:Blacksmith Shop
+
Needed to build 'Cavalry':Blacksmith Shop
Forum
Movement Type:Ground Unit
- - -
Name Refund (Discount): 40 %
Morph Speed: 1000
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-45
Range: 2
@@ -562,6 +562,8 @@

Upgrades

@@ -583,11 +585,11 @@

Upgrades

Name
Creation:Produced by Forum
Total Cost: Gold100 Food-12  +
Storage:Food 1  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
- - - -
Name
Armor-Strength:15
Armor-Type:Stone
Sight-Range:16
Needed to build Eagle Pillar:Blacksmith Shop
+
Needed to build 'Eagle Pillar':Blacksmith Shop
Advanced Architecture
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 175+-50
Range: 12
@@ -608,7 +610,7 @@

Upgrades

-
Name
Increase Hitpoints: +30
Increase Armor: +8
Affects Units: Cavalry, Swordsman, Turtle Formation, General, Gladiator, Tribune, Spearman
Needed to build Enlarge Shields:Blacksmith Shop
+
Needed to build 'Enlarge Shields':Blacksmith Shop

@@ -624,12 +626,12 @@

Upgrades

- - -
Name
Armor-Strength:12
Armor-Type:Leather
Sight-Range:15
Needed to build Fire Archer:Training Camp
+
Needed to build 'Fire Archer':Training Camp
Temple
Movement Type:Ground Unit
Move Command: Move Speed: 240
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 150+-50
Range: 10
@@ -662,10 +664,10 @@

Upgrades

- -
Name
Total Cost: Gold250 Wood150 
Production Time:200
Formations is a Upgrade-Requirement for:Turtle Formation
+
'Formations' is a Upgrade-Requirement for:Turtle Formation
General
Needed to build Formations:Military Camp
+
Needed to build 'Formations':Military Camp

@@ -682,10 +684,10 @@

Upgrades

- - - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:16
Forum is able to Produce:Slave
+
'Forum' is able to Produce:Slave
Cow
Forum is a Requirement for:Cavalry
+
'Forum' is a Requirement for:Cavalry
Training Camp
Gladiator School
Blacksmith Shop
@@ -705,13 +707,13 @@

Upgrades

- - - - -
Name
Armor-Strength:30
Armor-Type:Metal
Sight-Range:15
Needed to build General:Formations
-Training Camp
+
Needed to build 'General':Training Camp
Blacksmith Shop
+Formations
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 170+-75
Range: 1
@@ -754,11 +756,11 @@

Upgrades

- - - - - -
Name
Armor-Strength:20
Armor-Type:Metal
Sight-Range:11
Needed to build Gladiator:Blacksmith Shop
+
Needed to build 'Gladiator':Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: Attack LandAttack Land +
Attack Command: Attack Land
Attack Land
Target: Only ground units
Strength: 100+-10
Range: 2
@@ -769,7 +771,7 @@

Upgrades

- - -
Name ("Hold Position" requires Training Field)
Special Move Speed: 250 (Charge Skill)
Attack Command: Attack AirAttack Air +
Attack Command: Attack Air
Attack Air
Target: Only air units
Strength: 180+-40
Range: 8
@@ -803,10 +805,10 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:8
Gladiator School is able to Produce:Gladiator
+
'Gladiator School' is able to Produce:Gladiator
Axe Man
Needed to build Gladiator School:Forum
+
Needed to build 'Gladiator School':Forum
Blacksmith Shop

@@ -823,13 +825,13 @@

Upgrades

- - - -
Name
Armor-Strength:45
Armor-Type:Metal
Sight-Range:12
Needed to build Guard:Strengthen Swords
-Training Camp
+
Needed to build 'Guard':Training Camp
Blacksmith Shop
+Strengthen Swords
Movement Type:Ground Unit
Move Command: Move Speed: 240
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 180+-80
Range: 2
@@ -862,11 +864,11 @@

Upgrades

- - - -
Name
Armor-Strength:20
Armor-Type:Stone
Sight-Range:18
Needed to build Guard Tower:Advanced Architecture
+
Needed to build 'Guard Tower':Advanced Architecture
Blacksmith Shop
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Ground and air units
Strength: 135+-25
Range: 12
@@ -886,7 +888,7 @@

Upgrades

-
Name
Increase Attack Strength: +6
Increase Move: +8
Affects Units: Spearman, Swordsman, Cavalry, Gladiator, Guard, Axe Man
Needed to build Jupiter:Temple
+
Needed to build 'Jupiter':Temple

@@ -901,15 +903,15 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Military Camp is able to Produce:Cavalry
+
'Military Camp' is able to Produce:Cavalry
Turtle Formation
General
Wartime Mechanic
Military Camp is able to Upgrade:Advanced Architecture
+
'Military Camp' is able to Upgrade:Advanced Architecture
Formations
Military Camp is a Requirement for:Ballista
+
'Military Camp' is a Requirement for:Ballista
Catapult

@@ -922,7 +924,7 @@

Upgrades

-
Name
Production Time:300
Increase Armor: +10
Affects Units: Swordsman, Cavalry, Spearman, Axe Man, General, Tribune
Needed to build Reinforce Armor:Blacksmith Shop
+
Needed to build 'Reinforce Armor':Blacksmith Shop

@@ -934,7 +936,7 @@

Upgrades

-
Name
Production Time:600
Increase Attack Strength: +20
Affects Units: Archer, Fire Archer, Cavalry, Spearman, Gladiator, Turtle Formation
Needed to build Sharpen Points:Blacksmith Shop
+
Needed to build 'Sharpen Points':Blacksmith Shop

@@ -949,7 +951,7 @@

Upgrades

-
Name
Increase Armor: +10
Increase Move: +8
Affects Units: Tribune, Turtle Formation, General, Wartime Mechanic, Battering Ram
Needed to build Sign Of Mars:Temple
+
Needed to build 'Sign Of Mars':Temple

@@ -965,7 +967,7 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Slave is able to Build:Training Camp
+
'Slave' is able to Build:Training Camp
Blacksmith Shop
Military Camp
Eagle Pillar
@@ -1003,11 +1005,11 @@

Upgrades

- - - -
Name
Armor-Strength:16
Armor-Type:Metal
Sight-Range:12
Needed to build Spearman:Training Camp
+
Needed to build 'Spearman':Training Camp
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 60+-30
Range: 2
@@ -1042,9 +1044,9 @@

Upgrades

- -
Name
Production Time:600
Increase Attack Strength: +20
Affects Units: Swordsman, General, Tribune
Strengthen Swords is a Upgrade-Requirement for:Guard
+
'Strengthen Swords' is a Upgrade-Requirement for:Guard
Needed to build Strengthen Swords:Blacksmith Shop
+
Needed to build 'Strengthen Swords':Blacksmith Shop

@@ -1060,12 +1062,12 @@

Upgrades

- - - @@ -90,7 +90,7 @@

Home

Choose faction:   Morph Speed: 450

-
Name
Armor-Strength:45
Armor-Type:Metal
Sight-Range:11
Needed to build Swordsman:Training Camp
+
Needed to build 'Swordsman':Training Camp
Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 125+-35
Range: 1
@@ -1104,11 +1106,11 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Temple is able to Upgrade:Sign Of Mars
+
'Temple' is able to Upgrade:Sign Of Mars
Jupiter
Bless Of Minerva
Temple is a Requirement for:Fire Archer
+
'Temple' is a Requirement for:Fire Archer
Turtle Formation

@@ -1124,14 +1126,14 @@

Upgrades

- - - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:8
Training Camp is able to Produce:Spearman
+
'Training Camp' is able to Produce:Spearman
Archer
Guard
Swordsman
Training Camp is able to Upgrade:Training Field
+
'Training Camp' is able to Upgrade:Training Field
Training Camp is a Requirement for:Axe Man
+
'Training Camp' is a Requirement for:Axe Man
Wartime Mechanic
Fire Archer
Swordsman
@@ -1140,7 +1142,7 @@

Upgrades

- @@ -1154,7 +1156,7 @@

Upgrades

Name Archer
Guard
Needed to build Training Camp:Forum
+
Needed to build 'Training Camp':Forum
Upgrades Available:Training Field (Production Speed: +100)
- - -
Name
Production Time:300
Increase Production Speed: +100
Affects Units: Training Camp
Training Field enables commands:Hold Position : Axe Man
+
'Training Field' enables commands:Hold Position : Axe Man
Hold Position : Cavalry
Hold Position : Wartime Mechanic
Hold Position : Gladiator
@@ -1168,7 +1170,7 @@

Upgrades

-
Name Hold Position : Tribune
Hold Position : Guard
Needed to build Training Field:Training Camp
+
Needed to build 'Training Field':Training Camp

@@ -1184,13 +1186,13 @@

Upgrades

- - - -
Name
Armor-Strength:50
Armor-Type:Metal
Sight-Range:13
Needed to build Tribune:Bless Of Minerva
+
Needed to build 'Tribune':Bless Of Minerva
Blacksmith Shop
Forum
Movement Type:Ground Unit
Move Command: Move Speed: 380
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-100
Range: 1
@@ -1229,14 +1231,14 @@

Upgrades

- - - - - -
Name
Armor-Strength:60
Armor-Type:Wood
Sight-Range:10
Needed to build Turtle Formation:Formations
+
Needed to build 'Turtle Formation':Formations
Bless Of Minerva
Temple
Blacksmith Shop
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-60
Range: 1
@@ -1275,7 +1277,7 @@

Upgrades

- @@ -1292,7 +1294,7 @@

Upgrades

Name
Armor-Strength:15
Armor-Type:Metal
Sight-Range:13
Needed to build Wartime Mechanic:Training Camp
+
Needed to build 'Wartime Mechanic':Training Camp
Blacksmith Shop
Movement Type:Ground Unit
- - -
Name Refund (Discount): 20 %
Morph Speed: 450
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 80+-20
Range: 1
@@ -1315,16 +1317,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_techtree_clickable_map_all.html b/docs/glest_factions/romans_techtree_clickable_map_all.html index e9094d74..142ddb00 100644 --- a/docs/glest_factions/romans_techtree_clickable_map_all.html +++ b/docs/glest_factions/romans_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/romans_techtree_clickable_map_buildings.html b/docs/glest_factions/romans_techtree_clickable_map_buildings.html index 34522021..6c26bc02 100644 --- a/docs/glest_factions/romans_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/romans_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/romans_techtree_clickable_map_buildings_units.html b/docs/glest_factions/romans_techtree_clickable_map_buildings_units.html index e1283c3a..6813f75c 100644 --- a/docs/glest_factions/romans_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/romans_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/romans_temple_full.html b/docs/glest_factions/romans_temple_full.html index de4a55c1..50fbfcbb 100644 --- a/docs/glest_factions/romans_temple_full.html +++ b/docs/glest_factions/romans_temple_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,25 +74,25 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Temple is able to Upgrade:Sign Of Mars
+
'Temple' is able to Upgrade:Sign Of Mars
Jupiter
Bless Of Minerva
Temple is a Requirement for:Fire Archer
+
'Temple' is a Requirement for:Fire Archer
Turtle Formation

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_training_camp_full.html b/docs/glest_factions/romans_training_camp_full.html index dc8cfb50..a557a326 100644 --- a/docs/glest_factions/romans_training_camp_full.html +++ b/docs/glest_factions/romans_training_camp_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,14 +72,14 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:8
Training Camp is able to Produce:Spearman
+
'Training Camp' is able to Produce:Spearman
Archer
Guard
Swordsman
Training Camp is able to Upgrade:Training Field
+
'Training Camp' is able to Upgrade:Training Field
Training Camp is a Requirement for:Axe Man
+
'Training Camp' is a Requirement for:Axe Man
Wartime Mechanic
Fire Archer
Swordsman
@@ -88,22 +88,22 @@

Home

Choose faction:  Archer
Guard

Needed to build Training Camp:Forum
+
Needed to build 'Training Camp':Forum
Upgrades Available:Training Field (Production Speed: +100)

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_training_field_full.html b/docs/glest_factions/romans_training_field_full.html index f097f160..8c34510a 100644 --- a/docs/glest_factions/romans_training_field_full.html +++ b/docs/glest_factions/romans_training_field_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,7 +69,7 @@

Home

Choose faction:  

Production Time:300
Increase Production Speed: +100
Affects Units: Training Camp
Training Field enables commands:Hold Position : Axe Man
+
'Training Field' enables commands:Hold Position : Axe Man
Hold Position : Cavalry
Hold Position : Wartime Mechanic
Hold Position : Gladiator
@@ -83,20 +83,20 @@

Home

Choose faction:  Tribune
Hold Position : Guard

Needed to build Training Field:Training Camp
+
Needed to build 'Training Field':Training Camp

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_tribune_full.html b/docs/glest_factions/romans_tribune_full.html index edd81ee7..6cc29e54 100644 --- a/docs/glest_factions/romans_tribune_full.html +++ b/docs/glest_factions/romans_tribune_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:50
Armor-Type:Metal
Sight-Range:13
Needed to build Tribune:Bless Of Minerva
+
Needed to build 'Tribune':Bless Of Minerva
Blacksmith Shop
Forum
Movement Type:Ground Unit
Move Command: Move Speed: 380
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 200+-100
Range: 1
@@ -106,16 +106,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_turtle_formation_full.html b/docs/glest_factions/romans_turtle_formation_full.html index 3f5e27c9..01c2fb24 100644 --- a/docs/glest_factions/romans_turtle_formation_full.html +++ b/docs/glest_factions/romans_turtle_formation_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,14 +73,14 @@

Home

Choose faction:  

Armor-Strength:60
Armor-Type:Wood
Sight-Range:10
Needed to build Turtle Formation:Formations
-Bless Of Minerva
-Temple
+
Needed to build 'Turtle Formation':Temple
Blacksmith Shop
+Formations
+Bless Of Minerva
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 160+-60
Range: 1
@@ -107,16 +107,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/romans_wartime_mechanic_full.html b/docs/glest_factions/romans_wartime_mechanic_full.html index 7e0548cd..7fc186b7 100644 --- a/docs/glest_factions/romans_wartime_mechanic_full.html +++ b/docs/glest_factions/romans_wartime_mechanic_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Metal
Sight-Range:13
Needed to build Wartime Mechanic:Training Camp
+
Needed to build 'Wartime Mechanic':Training Camp
Blacksmith Shop
Movement Type:Ground Unit
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 80+-20
Range: 1
@@ -113,16 +113,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/style.css b/docs/glest_factions/style.css index 8d2a0844..ec14c8f0 100644 --- a/docs/glest_factions/style.css +++ b/docs/glest_factions/style.css @@ -37,6 +37,10 @@ body { margin: 0 auto; background: url("wood_panel.jpg") repeat; } +img { + padding-right: 3px; + padding-bottom: 1px; +} /* Article (core text of the page) */ #article { diff --git a/docs/glest_factions/tech_advanced_architecture_full.html b/docs/glest_factions/tech_advanced_architecture_full.html index 3334776d..fdd90b9f 100644 --- a/docs/glest_factions/tech_advanced_architecture_full.html +++ b/docs/glest_factions/tech_advanced_architecture_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,23 +67,23 @@

Home

Choose faction:  

Total Cost: Gold200 Wood100 
Production Time:200
Advanced Architecture is a Upgrade-Requirement for:Air Ballista
+
'Advanced Architecture' is a Upgrade-Requirement for:Air Ballista
Defense Tower
Needed to build Advanced Architecture:Technodrome
+
Needed to build 'Advanced Architecture':Technodrome

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_aerodrome_full.html b/docs/glest_factions/tech_aerodrome_full.html index c9e7b78e..b0b6a082 100644 --- a/docs/glest_factions/tech_aerodrome_full.html +++ b/docs/glest_factions/tech_aerodrome_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,24 +72,24 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Aerodrome is able to Produce:Ornithopter
+
'Aerodrome' is able to Produce:Ornithopter
Airship
Needed to build Aerodrome:Castle
+
Needed to build 'Aerodrome':Castle
Technodrome

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_air_ballista_full.html b/docs/glest_factions/tech_air_ballista_full.html index d8d0491a..ea51961b 100644 --- a/docs/glest_factions/tech_air_ballista_full.html +++ b/docs/glest_factions/tech_air_ballista_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Wood
Sight-Range:15
Needed to build Air Ballista:Technodrome
+
Needed to build 'Air Ballista':Technodrome
Advanced Architecture
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 200+-75
Range: 15
@@ -95,16 +95,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_airship_full.html b/docs/glest_factions/tech_airship_full.html index 8a617b8b..d87e2aaf 100644 --- a/docs/glest_factions/tech_airship_full.html +++ b/docs/glest_factions/tech_airship_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Airship:Robotics
+
Needed to build 'Airship':Robotics
Blacksmith
Technodrome
Movement Type:Air Unit
Move Command: Move Speed: 120
Attack Command: MissileMissile +
Attack Command: Missile
Missile
Target: Only ground units
Strength: 300+-150
Range: 8
@@ -98,16 +98,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_archer_full.html b/docs/glest_factions/tech_archer_full.html index b57c018c..004ee235 100644 --- a/docs/glest_factions/tech_archer_full.html +++ b/docs/glest_factions/tech_archer_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,11 +73,11 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Barracks
+
Needed to build 'Archer':Barracks
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 100+-50
Range: 10
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_barracks_full.html b/docs/glest_factions/tech_barracks_full.html index 084ee337..3150eabc 100644 --- a/docs/glest_factions/tech_barracks_full.html +++ b/docs/glest_factions/tech_barracks_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,34 +72,34 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Barracks is able to Produce:Swordman
+
'Barracks' is able to Produce:Swordman
Archer
Guard
Horseman
Barracks is able to Upgrade:Training Field
+
'Barracks' is able to Upgrade:Training Field
Barracks is a Requirement for:Archer
+
'Barracks' is a Requirement for:Archer
Swordman
Guard
Needed to build Barracks:Castle
+
Needed to build 'Barracks':Castle
Upgrades Available:Robotics
Training Field (Production Speed: +150)

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_battle_machine_full.html b/docs/glest_factions/tech_battle_machine_full.html index cdd8f95e..497e0830 100644 --- a/docs/glest_factions/tech_battle_machine_full.html +++ b/docs/glest_factions/tech_battle_machine_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:45
Armor-Type:Wood
Sight-Range:10
Needed to build Battle Machine:Blacksmith
+
Needed to build 'Battle Machine':Robotics
+Blacksmith
Technodrome
-Robotics
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 400+-150
Range: 1
@@ -90,7 +90,7 @@

Home

Choose faction:  Training Field)
Special Move Speed: 240 (Charge Skill)

Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Ground and air units
Strength: 170+-75
Range: 9
@@ -108,16 +108,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_blacksmith_full.html b/docs/glest_factions/tech_blacksmith_full.html index e2e5e09d..01315559 100644 --- a/docs/glest_factions/tech_blacksmith_full.html +++ b/docs/glest_factions/tech_blacksmith_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,12 +74,12 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:12
Blacksmith is able to Upgrade:Blade Weapons
+
'Blacksmith' is able to Upgrade:Blade Weapons
Piercing Weapons
Shield Level 1
Shield Level 2
Blacksmith is a Requirement for:Technodrome
+
'Blacksmith' is a Requirement for:Technodrome
Horseman
Ornithopter
Airship
@@ -88,20 +88,20 @@

Home

Choose faction:  Defense Tower
Guard

Needed to build Blacksmith:Castle
+
Needed to build 'Blacksmith':Castle

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_blade_weapons_full.html b/docs/glest_factions/tech_blade_weapons_full.html index fb1520d9..413b58e5 100644 --- a/docs/glest_factions/tech_blade_weapons_full.html +++ b/docs/glest_factions/tech_blade_weapons_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  

Production Time:600
Increase Attack Strength: +20
Affects Units: Swordman, Guard
Needed to build Blade Weapons:Blacksmith
+
Needed to build 'Blade Weapons':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_castle_full.html b/docs/glest_factions/tech_castle_full.html index de613a45..97bac3af 100644 --- a/docs/glest_factions/tech_castle_full.html +++ b/docs/glest_factions/tech_castle_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,9 +74,9 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Castle is able to Produce:Worker
+
'Castle' is able to Produce:Worker
Castle is a Requirement for:Aerodrome
+
'Castle' is a Requirement for:Aerodrome
Farm
Technodrome
Blacksmith
@@ -84,16 +84,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_catapult_full.html b/docs/glest_factions/tech_catapult_full.html index 1cd87f74..6f807f51 100644 --- a/docs/glest_factions/tech_catapult_full.html +++ b/docs/glest_factions/tech_catapult_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:10
Armor-Type:Wood
Sight-Range:11
Needed to build Catapult:Blacksmith
+
Needed to build 'Catapult':Blacksmith
Technodrome
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Fire BallFire Ball +
Attack Command: Fire Ball
Fire Ball
Target: Only ground units
Strength: 450+-150
Range: 10
@@ -92,16 +92,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_cow_full.html b/docs/glest_factions/tech_cow_full.html index 038d7078..1be5ec86 100644 --- a/docs/glest_factions/tech_cow_full.html +++ b/docs/glest_factions/tech_cow_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,6 +67,8 @@

Home

Choose faction:  

Creation:Produced by Farm
Total Cost: Gold95 Food-10  +
Storage:Food 2  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
Move Command: Move Speed: 150

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_defense_tower_full.html b/docs/glest_factions/tech_defense_tower_full.html index c5ba3bed..95e4237e 100644 --- a/docs/glest_factions/tech_defense_tower_full.html +++ b/docs/glest_factions/tech_defense_tower_full.html @@ -8,7 +8,7 @@ - +
- + @@ -72,11 +72,11 @@

Home

Choose faction:  

Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Defense Tower:Advanced Architecture
-Blacksmith
+
Needed to build 'Defense Tower':Blacksmith
+Advanced Architecture
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Ground and air units
Strength: 120+-50
Range: 12
@@ -86,16 +86,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_farm_full.html b/docs/glest_factions/tech_farm_full.html index 9f44fe40..3ea98345 100644 --- a/docs/glest_factions/tech_farm_full.html +++ b/docs/glest_factions/tech_farm_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,27 +74,27 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Pig
+
'Farm' is able to Produce:Pig
Cow
Farm is able to Upgrade:Stables
+
'Farm' is able to Upgrade:Stables
Farm is a Requirement for:Horseman
+
'Farm' is a Requirement for:Horseman
Needed to build Farm:Castle
+
Needed to build 'Farm':Castle

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_guard_full.html b/docs/glest_factions/tech_guard_full.html index ba8bf235..b5d8d9ff 100644 --- a/docs/glest_factions/tech_guard_full.html +++ b/docs/glest_factions/tech_guard_full.html @@ -8,7 +8,7 @@ - +
- + @@ -75,12 +75,12 @@

Home

Choose faction:  

Armor-Strength:40
Armor-Type:Metal
Sight-Range:10
Needed to build Guard:Barracks
+
Needed to build 'Guard':Barracks
Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 110+-30
Range: 1
@@ -102,16 +102,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_horseman_full.html b/docs/glest_factions/tech_horseman_full.html index a84dc9aa..d1e9f9ef 100644 --- a/docs/glest_factions/tech_horseman_full.html +++ b/docs/glest_factions/tech_horseman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,13 +73,13 @@

Home

Choose faction:  

Armor-Strength:30
Armor-Type:Leather
Sight-Range:10
Needed to build Horseman:Blacksmith
+
Needed to build 'Horseman':Stables
+Blacksmith
Farm
-Stables
Movement Type:Ground Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 215+-25
Range: 3
@@ -101,16 +101,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_ornithopter_full.html b/docs/glest_factions/tech_ornithopter_full.html index 78707aa9..72f6fad3 100644 --- a/docs/glest_factions/tech_ornithopter_full.html +++ b/docs/glest_factions/tech_ornithopter_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,12 +73,12 @@

Home

Choose faction:  

Armor-Strength:15
Armor-Type:Organic
Sight-Range:15
Needed to build Ornithopter:Blacksmith
+
Needed to build 'Ornithopter':Blacksmith
Technodrome
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: MolotovMolotov +
Attack Command: Molotov
Molotov
Target: Only ground units
Strength: 150+-100
Range: 6
@@ -88,7 +88,7 @@

Home

Choose faction:   Start Time: 0.5

Attack Command: Fire ArrowFire Arrow +
Attack Command: Fire Arrow
Fire Arrow
Target: Only air units
Strength: 150+-50
Range: 9
@@ -107,16 +107,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_overview.html b/docs/glest_factions/tech_overview.html index 9e6777ed..8d690cf9 100644 --- a/docs/glest_factions/tech_overview.html +++ b/docs/glest_factions/tech_overview.html @@ -9,7 +9,7 @@ - +
- + @@ -203,18 +203,18 @@

Upgrades

Name    Horseman
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Barracks -Enables command Hold Position for: Horseman, Catapult, Archer, Battle Machine, Swordman, Guard
+
Enables command 'Hold Position' for: Horseman, Catapult, Archer, Battle Machine, Swordman, Guard
-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini
diff --git a/docs/glest_factions/tech_piercing_weapons_full.html b/docs/glest_factions/tech_piercing_weapons_full.html index eb409871..f24169a6 100644 --- a/docs/glest_factions/tech_piercing_weapons_full.html +++ b/docs/glest_factions/tech_piercing_weapons_full.html @@ -8,7 +8,7 @@ - +
- +
@@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:600 Increase Attack Strength: +20 Affects Units: Archer, Horseman -Needed to build Piercing Weapons:Blacksmith
+Needed to build 'Piercing Weapons':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_pig_full.html b/docs/glest_factions/tech_pig_full.html index db5b0409..693f3f07 100644 --- a/docs/glest_factions/tech_pig_full.html +++ b/docs/glest_factions/tech_pig_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,6 +67,8 @@

Home

Choose faction:  Creation:Produced by Farm
Total Cost: Gold50 Food-5  +Storage:Food 2  + Production Time:40 Maximum Hitpoints:300 Regeneration of Hitpoints:2 @@ -77,16 +79,16 @@

Home

Choose faction:   Move Command: Move Speed: 100

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_robotics_full.html b/docs/glest_factions/tech_robotics_full.html index 64d9493a..2a7e9d42 100644 --- a/docs/glest_factions/tech_robotics_full.html +++ b/docs/glest_factions/tech_robotics_full.html @@ -8,7 +8,7 @@ - +
- + @@ -68,23 +68,23 @@

Home

Choose faction:  Total Cost: Gold150 Wood100  Production Time:250 Affects Units: Barracks -Robotics is a Upgrade-Requirement for:Airship
+'Robotics' is a Upgrade-Requirement for:Airship
Battle Machine
-Needed to build Robotics:Technodrome
+Needed to build 'Robotics':Technodrome

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_shield_level_1_full.html b/docs/glest_factions/tech_shield_level_1_full.html index f161252e..b3bdef01 100644 --- a/docs/glest_factions/tech_shield_level_1_full.html +++ b/docs/glest_factions/tech_shield_level_1_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:300 Increase Armor: +10 Affects Units: Swordman, Guard, Horseman -Needed to build Shield Level 1:Blacksmith
+Needed to build 'Shield Level 1':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_shield_level_2_full.html b/docs/glest_factions/tech_shield_level_2_full.html index 40bc582d..ca0721c2 100644 --- a/docs/glest_factions/tech_shield_level_2_full.html +++ b/docs/glest_factions/tech_shield_level_2_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,20 +69,20 @@

Home

Choose faction:  Production Time:600 Increase Armor: +10 Affects Units: Swordman, Guard, Horseman -Needed to build Shield Level 2:Blacksmith
+Needed to build 'Shield Level 2':Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_stables_full.html b/docs/glest_factions/tech_stables_full.html index 84e128e1..28d32724 100644 --- a/docs/glest_factions/tech_stables_full.html +++ b/docs/glest_factions/tech_stables_full.html @@ -8,7 +8,7 @@ - +
- + @@ -67,22 +67,22 @@

Home

Choose faction:   Total Cost: Gold200 Wood150  Production Time:200 -Stables is a Upgrade-Requirement for:Horseman
+'Stables' is a Upgrade-Requirement for:Horseman
-Needed to build Stables:Farm
+Needed to build 'Stables':Farm

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_swordman_full.html b/docs/glest_factions/tech_swordman_full.html index 97ce4840..8a99e3c0 100644 --- a/docs/glest_factions/tech_swordman_full.html +++ b/docs/glest_factions/tech_swordman_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  Armor-Strength:20 Armor-Type:Leather Sight-Range:10 -Needed to build Swordman:Barracks
+Needed to build 'Swordman':Barracks
Movement Type:Ground Unit Move Command: Move Speed: 220 @@ -81,7 +81,7 @@

Home

Choose faction:   Morph Speed: 500
-Attack Command: AttackAttack +Attack Command: Attack
Attack Target: Only ground units
Strength: 80+-30
Range: 1
@@ -103,16 +103,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_technician_full.html b/docs/glest_factions/tech_technician_full.html index df660fce..ae728204 100644 --- a/docs/glest_factions/tech_technician_full.html +++ b/docs/glest_factions/tech_technician_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,7 +74,7 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Leather Sight-Range:8 -Technician is able to Build:Aerodrome
+'Technician' is able to Build:Aerodrome
Movement Type:Ground Unit Move Command: Move Speed: 210 @@ -90,7 +90,7 @@

Home

Choose faction:   Morph Speed: 300
-Attack Command: MolotovMolotov +Attack Command: Molotov
Molotov Target: Only ground units
Strength: 150+-100
Range: 6
@@ -113,16 +113,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_technodrome_full.html b/docs/glest_factions/tech_technodrome_full.html index 03978e59..60a2a9c6 100644 --- a/docs/glest_factions/tech_technodrome_full.html +++ b/docs/glest_factions/tech_technodrome_full.html @@ -8,7 +8,7 @@ - +
- + @@ -74,33 +74,33 @@

Home

Choose faction:  Armor-Strength:- Armor-Type:Wood Sight-Range:5 -Technodrome is able to Produce:Technician
+'Technodrome' is able to Produce:Technician
-Technodrome is able to Upgrade:Advanced Architecture
+'Technodrome' is able to Upgrade:Advanced Architecture
Robotics
-Technodrome is a Requirement for:Aerodrome
+'Technodrome' is a Requirement for:Aerodrome
Ornithopter
Air Ballista
Airship
Catapult
Battle Machine
-Needed to build Technodrome:Castle
+Needed to build 'Technodrome':Castle
Blacksmith

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_techtree.html b/docs/glest_factions/tech_techtree.html index f957a154..b62548a1 100644 --- a/docs/glest_factions/tech_techtree.html +++ b/docs/glest_factions/tech_techtree.html @@ -1,7 +1,7 @@ -Tech Techtree of Glest - Version 0.8 beta +<title>Tech Techtree of Glest - Version 0.8.1 beta (Megapack) @@ -9,7 +9,7 @@ - +
- + @@ -50,7 +50,7 @@
-

Tech Techtree of Glest - Version 0.8 beta +

Tech Techtree of Glest - Version 0.8.1 beta (Megapack)

Home

Choose faction:  Egypt |  @@ -201,7 +201,7 @@

Upgrades

Name    Horseman
Training FieldTraining FieldGold150 Wood150   Production Speed: +150 Barracks -Enables command Hold Position for: Horseman, Catapult, Archer, Battle Machine, Swordman, Guard
+Enables command 'Hold Position' for: Horseman, Catapult, Archer, Battle Machine, Swordman, Guard

 


Unit Details for Faction Tech

@@ -210,10 +210,10 @@

Upgrades

Advanced Architecture Advanced Architecture
- -
Name
Total Cost: Gold200 Wood100 
Production Time:200
Advanced Architecture is a Upgrade-Requirement for:Air Ballista
+
'Advanced Architecture' is a Upgrade-Requirement for:Air Ballista
Defense Tower
Needed to build Advanced Architecture:Technodrome
+
Needed to build 'Advanced Architecture':Technodrome

@@ -228,10 +228,10 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Aerodrome is able to Produce:Ornithopter
+
'Aerodrome' is able to Produce:Ornithopter
Airship
Needed to build Aerodrome:Castle
+
Needed to build 'Aerodrome':Castle
Technodrome

@@ -248,11 +248,11 @@

Upgrades

- -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:15
Needed to build Air Ballista:Technodrome
-Advanced Architecture
+
Needed to build 'Air Ballista':Advanced Architecture
+Technodrome
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Only air units
Strength: 200+-75
Range: 15
@@ -282,13 +282,13 @@

Upgrades

- -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Airship:Robotics
+
Needed to build 'Airship':Robotics
Blacksmith
Technodrome
Movement Type:Air Unit
Move Command: Move Speed: 120
Attack Command: MissileMissile +
Attack Command: Missile
Missile
Target: Only ground units
Strength: 300+-150
Range: 8
@@ -319,11 +319,11 @@

Upgrades

- -
Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Barracks
+
Needed to build 'Archer':Barracks
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Ground and air units
Strength: 100+-50
Range: 10
@@ -354,18 +354,18 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Barracks is able to Produce:Swordman
+
'Barracks' is able to Produce:Swordman
Archer
Guard
Horseman
Barracks is able to Upgrade:Training Field
+
'Barracks' is able to Upgrade:Training Field
Barracks is a Requirement for:Archer
+
'Barracks' is a Requirement for:Archer
Swordman
Guard
Needed to build Barracks:Castle
+
Needed to build 'Barracks':Castle
Upgrades Available:Robotics
Training Field (Production Speed: +150)
@@ -384,13 +384,13 @@

Upgrades

- -
Name
Armor-Strength:45
Armor-Type:Wood
Sight-Range:10
Needed to build Battle Machine:Blacksmith
+
Needed to build 'Battle Machine':Robotics
+Blacksmith
Technodrome
-Robotics
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 400+-150
Range: 1
@@ -401,7 +401,7 @@

Upgrades

-
Name ("Hold Position" requires Training Field)
Special Move Speed: 240 (Charge Skill)
Attack Command: Attack ArrowAttack Arrow +
Attack Command: Attack Arrow
Attack Arrow
Target: Ground and air units
Strength: 170+-75
Range: 9
@@ -432,12 +432,12 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:12
Blacksmith is able to Upgrade:Blade Weapons
+
'Blacksmith' is able to Upgrade:Blade Weapons
Piercing Weapons
Shield Level 1
Shield Level 2
Blacksmith is a Requirement for:Technodrome
+
'Blacksmith' is a Requirement for:Technodrome
Horseman
Ornithopter
Airship
@@ -446,7 +446,7 @@

Upgrades

-
Name Defense Tower
Guard
Needed to build Blacksmith:Castle
+
Needed to build 'Blacksmith':Castle

@@ -458,7 +458,7 @@

Upgrades

-
Name
Production Time:600
Increase Attack Strength: +20
Affects Units: Swordman, Guard
Needed to build Blade Weapons:Blacksmith
+
Needed to build 'Blade Weapons':Blacksmith

@@ -475,9 +475,9 @@

Upgrades

- -
Name
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Castle is able to Produce:Worker
+
'Castle' is able to Produce:Worker
Castle is a Requirement for:Aerodrome
+
'Castle' is a Requirement for:Aerodrome
Farm
Technodrome
Blacksmith
@@ -497,12 +497,12 @@

Upgrades

- -
Name
Armor-Strength:10
Armor-Type:Wood
Sight-Range:11
Needed to build Catapult:Blacksmith
+
Needed to build 'Catapult':Blacksmith
Technodrome
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Fire BallFire Ball +
Attack Command: Fire Ball
Fire Ball
Target: Only ground units
Strength: 450+-150
Range: 10
@@ -522,6 +522,8 @@

Upgrades

@@ -543,11 +545,11 @@

Upgrades

Name
Creation:Produced by Farm
Total Cost: Gold95 Food-10  +
Storage:Food 2  +
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:2
- -
Name
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Defense Tower:Advanced Architecture
-Blacksmith
+
Needed to build 'Defense Tower':Blacksmith
+Advanced Architecture
Movement Type:Ground Unit
Attack Command: Attack OnAttack On +
Attack Command: Attack On
Attack On
Target: Ground and air units
Strength: 120+-50
Range: 12
@@ -570,14 +572,14 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Pig
+
'Farm' is able to Produce:Pig
Cow
Farm is able to Upgrade:Stables
+
'Farm' is able to Upgrade:Stables
Farm is a Requirement for:Horseman
+
'Farm' is a Requirement for:Horseman
Needed to build Farm:Castle
+
Needed to build 'Farm':Castle

@@ -595,12 +597,12 @@

Upgrades

- -
Name
Armor-Strength:40
Armor-Type:Metal
Sight-Range:10
Needed to build Guard:Barracks
+
Needed to build 'Guard':Barracks
Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 110+-30
Range: 1
@@ -634,13 +636,13 @@

Upgrades

- -
Name
Armor-Strength:30
Armor-Type:Leather
Sight-Range:10
Needed to build Horseman:Blacksmith
+
Needed to build 'Horseman':Stables
+Blacksmith
Farm
-Stables
Movement Type:Ground Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 215+-25
Range: 3
@@ -674,12 +676,12 @@

Upgrades

- -
Name
Armor-Strength:15
Armor-Type:Organic
Sight-Range:15
Needed to build Ornithopter:Blacksmith
+
Needed to build 'Ornithopter':Blacksmith
Technodrome
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: MolotovMolotov +
Attack Command: Molotov
Molotov
Target: Only ground units
Strength: 150+-100
Range: 6
@@ -689,7 +691,7 @@

Upgrades

-
Name Attack Speed: 35
Start Time: 0.5
Attack Command: Fire ArrowFire Arrow +
Attack Command: Fire Arrow
Fire Arrow
Target: Only air units
Strength: 150+-50
Range: 9
@@ -716,7 +718,7 @@

Upgrades

-
Name
Production Time:600
Increase Attack Strength: +20
Affects Units: Archer, Horseman
Needed to build Piercing Weapons:Blacksmith
+
Needed to build 'Piercing Weapons':Blacksmith

@@ -726,6 +728,8 @@

Upgrades

@@ -743,10 +747,10 @@

Upgrades

Name
Creation:Produced by Farm
Total Cost: Gold50 Food-5  +
Storage:Food 2  +
Production Time:40
Maximum Hitpoints:300
Regeneration of Hitpoints:2
- -
Name
Total Cost: Gold150 Wood100 
Production Time:250
Affects Units: Barracks
Robotics is a Upgrade-Requirement for:Airship
+
'Robotics' is a Upgrade-Requirement for:Airship
Battle Machine
Needed to build Robotics:Technodrome
+
Needed to build 'Robotics':Technodrome

@@ -758,7 +762,7 @@

Upgrades

-
Name
Production Time:300
Increase Armor: +10
Affects Units: Swordman, Guard, Horseman
Needed to build Shield Level 1:Blacksmith
+
Needed to build 'Shield Level 1':Blacksmith

@@ -770,7 +774,7 @@

Upgrades

-
Name
Production Time:600
Increase Armor: +10
Affects Units: Swordman, Guard, Horseman
Needed to build Shield Level 2:Blacksmith
+
Needed to build 'Shield Level 2':Blacksmith

@@ -780,9 +784,9 @@

Upgrades

- -
Name
Total Cost: Gold200 Wood150 
Production Time:200
Stables is a Upgrade-Requirement for:Horseman
+
'Stables' is a Upgrade-Requirement for:Horseman
Needed to build Stables:Farm
+
Needed to build 'Stables':Farm

@@ -798,7 +802,7 @@

Upgrades

- @@ -806,7 +810,7 @@

Upgrades

Name
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Needed to build Swordman:Barracks
+
Needed to build 'Swordman':Barracks
Movement Type:Ground Unit
Move Command: Move Speed: 220
-
Name Refund (Discount): 60 %
Morph Speed: 500
Attack Command: AttackAttack +
Attack Command: Attack
Attack
Target: Only ground units
Strength: 80+-30
Range: 1
@@ -841,7 +845,7 @@

Upgrades

- @@ -857,7 +861,7 @@

Upgrades

Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:8
Technician is able to Build:Aerodrome
+
'Technician' is able to Build:Aerodrome
Movement Type:Ground Unit
Move Command: Move Speed: 210
- -
Name Refund (Discount): 40 %
Morph Speed: 300
Attack Command: MolotovMolotov +
Attack Command: Molotov
Molotov
Target: Only ground units
Strength: 150+-100
Range: 6
@@ -893,19 +897,19 @@

Upgrades

- - - -
Name
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Technodrome is able to Produce:Technician
+
'Technodrome' is able to Produce:Technician
Technodrome is able to Upgrade:Advanced Architecture
+
'Technodrome' is able to Upgrade:Advanced Architecture
Robotics
Technodrome is a Requirement for:Aerodrome
+
'Technodrome' is a Requirement for:Aerodrome
Ornithopter
Air Ballista
Airship
Catapult
Battle Machine
Needed to build Technodrome:Castle
+
Needed to build 'Technodrome':Castle
Blacksmith

@@ -918,14 +922,14 @@

Upgrades

- -
Name
Production Time:300
Increase Production Speed: +150
Affects Units: Barracks
Training Field enables commands:Hold Position : Horseman
+
'Training Field' enables commands:Hold Position : Horseman
Hold Position : Catapult
Hold Position : Archer
Hold Position : Battle Machine
Hold Position : Swordman
Hold Position : Guard
Needed to build Training Field:Barracks
+
Needed to build 'Training Field':Barracks

@@ -941,7 +945,7 @@

Upgrades

- - -
Name
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Farm
+
'Worker' is able to Build:Farm
Barracks
Blacksmith
Castle
@@ -965,16 +969,16 @@

Upgrades

Name

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_techtree_clickable_map_all.html b/docs/glest_factions/tech_techtree_clickable_map_all.html index 66fac476..828ae2e1 100644 --- a/docs/glest_factions/tech_techtree_clickable_map_all.html +++ b/docs/glest_factions/tech_techtree_clickable_map_all.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/tech_techtree_clickable_map_buildings.html b/docs/glest_factions/tech_techtree_clickable_map_buildings.html index 4abfee08..923f259e 100644 --- a/docs/glest_factions/tech_techtree_clickable_map_buildings.html +++ b/docs/glest_factions/tech_techtree_clickable_map_buildings.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/tech_techtree_clickable_map_buildings_units.html b/docs/glest_factions/tech_techtree_clickable_map_buildings_units.html index 3796d943..48638189 100644 --- a/docs/glest_factions/tech_techtree_clickable_map_buildings_units.html +++ b/docs/glest_factions/tech_techtree_clickable_map_buildings_units.html @@ -8,7 +8,7 @@ - +
- + diff --git a/docs/glest_factions/tech_training_field_full.html b/docs/glest_factions/tech_training_field_full.html index 8f7efad4..b1141b70 100644 --- a/docs/glest_factions/tech_training_field_full.html +++ b/docs/glest_factions/tech_training_field_full.html @@ -8,7 +8,7 @@ - +
- + @@ -69,27 +69,27 @@

Home

Choose faction:  

Production Time:300
Increase Production Speed: +150
Affects Units: Barracks
Training Field enables commands:Hold Position : Horseman
+
'Training Field' enables commands:Hold Position : Horseman
Hold Position : Catapult
Hold Position : Archer
Hold Position : Battle Machine
Hold Position : Swordman
Hold Position : Guard
Needed to build Training Field:Barracks
+
Needed to build 'Training Field':Barracks

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/docs/glest_factions/tech_worker_full.html b/docs/glest_factions/tech_worker_full.html index 5639958a..65886e1e 100644 --- a/docs/glest_factions/tech_worker_full.html +++ b/docs/glest_factions/tech_worker_full.html @@ -8,7 +8,7 @@ - +
- + @@ -73,7 +73,7 @@

Home

Choose faction:  

Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Farm
+
'Worker' is able to Build:Farm
Barracks
Blacksmith
Castle
@@ -97,16 +97,16 @@

Home

Choose faction:  

-This page was generated by: convert_faction_xml2html.pl, version: 0.8 beta, using config-file: megapack-temp.ini +This page was generated by: convert_faction_xml2html.pl, version: 0.8.1 beta, using config-file: megapack-temp.ini

diff --git a/others/appdata/estimate-the-translations.sh b/others/appdata/estimate-the-translations.sh new file mode 100755 index 00000000..78dd1a33 --- /dev/null +++ b/others/appdata/estimate-the-translations.sh @@ -0,0 +1,42 @@ +#!/bin/sh +# Use this script to estimate percent of advancement of translations. +# +# ---------------------------------------------------------------------------- +# 2016 Written by filux +# Copyright (c) 2016 under GNU GPL v3.0+ +LANG=C + +CURRENTDIR="$(dirname "$(readlink -f "$0")")" +cd "$CURRENTDIR" +Appdata_file="$CURRENTDIR/megaglest.appdata.xml" + +Lang_map="$(awk -F '=' '/lang_map/ {print "=" $2}' "$CURRENTDIR/../../.tx/config" | sed 's/[,=] /\\n/g')" +Translations_list="$(find "$CURRENTDIR/../../data/lang" -maxdepth 1 -name "*.lng" -type f \ + | awk -F '/' '{ print $NF }' | awk -F '.lng' '{ print $1 }' | sort)" +En_files="$(find "$CURRENTDIR/../../" -maxdepth 4 -name "*english.lng" -o -name "*_default.lng" -type f)" +En_strings=0 +for En_file in $En_files; do + En_strings="$(($En_strings + $(grep -v '^[;#]\|^[\t ]*$' "$En_file" -c)))" +done +Languages=" " +for Translation in $Translations_list; do + if [ "$Translation" != "english" ]; then + Tr_abbreviation="$(echo "$Lang_map" | awk -F ':' '/'$Translation'$/ {print $1}')" + Tr_files="$(find "$CURRENTDIR/../../" -maxdepth 4 -name "*${Translation}.lng" -type f)" + Tr_strings=0 + for Tr_file in $Tr_files; do + Tr_strings="$(($Tr_strings + $(grep -v '^[;#]\|^[\t ]*$' "$Tr_file" -c)))" + done + Tr_perc="$(((($Tr_strings * 100) + ($En_strings / 2)) / $En_strings))" + # ^ correct rounding + else + Tr_abbreviation="en"; Tr_files="$En_files"; Tr_strings="$En_strings"; Tr_perc=100 + fi + Languages="$Languages||| $Tr_abbreviation" + Translations="${Translations}$Translation - $Tr_perc%, " +done +echo "$Translations" +Languages="$Languages||| " +sed -z -i -e 's/\n/|||/g' "$Appdata_file"; sleep 0.25s +sed -i -e "s@[ \t]*.*@$Languages@" "$Appdata_file"; sleep 0.25s +sed -z -i -e 's/|||/\n/g' "$Appdata_file" diff --git a/others/appdata/megaglest.appdata.xml b/others/appdata/megaglest.appdata.xml index 2346744b..74a99ab5 100644 --- a/others/appdata/megaglest.appdata.xml +++ b/others/appdata/megaglest.appdata.xml @@ -1,41 +1,93 @@ + - megaglest.desktop - CC-BY-SA-4.0 - GPL-3.0+ and CC-BY-SA-3.0 - MegaGlest - Real time strategy game (RTS) - -

- MegaGlest is a 3D real-time strategy game (RTS) with medieval and magic character which offers tutorials, scenarios but also customizable single-player and multi-player skirmishes. -

-

- Multi-player mode supports cross-platform matches up to 8 players over the Internet or LAN against human opponents, or in cooperation against CPU (A.I.) players of various difficulty levels. -

-

- From within the game you can download a lot of additional game data (e.g. other maps) at no cost. -

-
- - - https://megaglest.org/uploads/images/appdata/game1.png - - - https://megaglest.org/uploads/images/appdata/game2.png - - - https://megaglest.org/uploads/images/appdata/game3.png - - - https://megaglest.org/uploads/images/appdata/game4.png - - - https://megaglest.org/uploads/images/appdata/game5.png - - - https://megaglest.org - https://megaglest.org/donations - The MegaGlest Team - contact_at_megaglest.org + megaglest.desktop + CC-BY-SA-4.0 + GPL-3.0+ and CC-BY-SA-3.0 + MegaGlest + Real time strategy game (RTS) + +

MegaGlest is a 3D real-time strategy game (RTS) with medieval and magic character which offers tutorials, scenarios but also customizable single-player and multi-player skirmishes.

+

Multi-player mode supports cross-platform matches up to 8 players over the Internet or LAN against human opponents, or in cooperation against CPU (A.I.) players of various difficulty levels.

+

From within the game you can download a lot of additional game data (e.g. other maps) at no cost.

+
+ + + http://megaglest.org/uploads/images/appdata/game1.png + + + http://megaglest.org/uploads/images/appdata/game2.png + + + http://megaglest.org/uploads/images/appdata/game3.png + + + http://megaglest.org/uploads/images/appdata/game4.png + + + http://megaglest.org/uploads/images/appdata/game5.png + + + http://megaglest.org + http://bugs.megaglest.org + http://faq.megaglest.org + http://readme.megaglest.org + http://megaglest.org/donations + http://translate.megaglest.org + The MegaGlest Team + contact_at_megaglest.org + + none + moderate + mild + mild + none + none + none + none + none + none + none + mild + none + intense + none + none + none + none + none + none + + + sq + ar + zh_CN + zh_TW + cs + da + nl + en + fr + gd + de + el + he + id + ga + it + ja + nqo + pl + pt + pt_BR + ro + ru + sl + es + tr + uz + vi + +
diff --git a/others/appdata/megaglest_editor.appdata.xml b/others/appdata/megaglest_editor.appdata.xml index 9a2079ef..f9eaf672 100644 --- a/others/appdata/megaglest_editor.appdata.xml +++ b/others/appdata/megaglest_editor.appdata.xml @@ -1,26 +1,50 @@ + - megaglest_editor.desktop - CC-BY-SA-4.0 - GPL-3.0+ - MegaGlest Map Editor - Game tool from MegaGlest game - -

- MegaGlest Map Editor allows to create new and edit existing maps for MegaGlest / Glest game and for games based on MegaGlest too. -

-

- MegaGlest is a customizable 3D real-time strategy game (RTS). -

-
- - - https://megaglest.org/uploads/images/appdata/mapeditor1.png - - - https://megaglest.org - https://megaglest.org/donations - The MegaGlest Team - contact_at_megaglest.org + megaglest_editor.desktop + CC-BY-SA-4.0 + GPL-3.0+ + MegaGlest Map Editor + Game tool from MegaGlest game + +

MegaGlest Map Editor allows to create new and edit existing maps for MegaGlest / Glest game and for games based on MegaGlest too.

+

MegaGlest is a customizable 3D real-time strategy game (RTS).

+
+ + + http://megaglest.org/uploads/images/appdata/mapeditor1.png + + + http://megaglest.org + http://bugs.megaglest.org + http://faq.megaglest.org + http://readme.megaglest.org + http://megaglest.org/donations + http://translate.megaglest.org + The MegaGlest Team + contact_at_megaglest.org + + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + none + +
diff --git a/scenarios/amazones/amazones.xml b/scenarios/amazones/amazones.xml index 9c130b6c..6455e9f8 100644 --- a/scenarios/amazones/amazones.xml +++ b/scenarios/amazones/amazones.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/amazones/amazones_chinese-taiwan.lng b/scenarios/amazones/amazones_chinese-taiwan.lng index 8fc1fc1d..2f35c45c 100644 --- a/scenarios/amazones/amazones_chinese-taiwan.lng +++ b/scenarios/amazones/amazones_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# SCENARIO_NAME=Amazones +SCENARIO_NAME=亞馬遜流域 ;message headers Amazones=亞馬遜流域 diff --git a/scenarios/amazones/amazones_indonesian.lng b/scenarios/amazones/amazones_indonesian.lng new file mode 100644 index 00000000..99906e1b --- /dev/null +++ b/scenarios/amazones/amazones_indonesian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazon +;message headers +Amazones=Amazon + +;message strings +Brief1=Kastil sekutu Anda harus bertahan! + +;objective strings +Firstwave=Tujuan: Wanita berbaju hijau +Secondwave=Tujuan: Lebih Banyak Wanita. +Thirdwave=Tujuan: Mungkin terlalu banyak wanita... +Fourthwave=Tujuan: Bagus tapi berbahaya ;-) +Lastwave=Tujuan: Gelombang terakhir! diff --git a/scenarios/amazones/amazones_irish.lng b/scenarios/amazones/amazones_irish.lng new file mode 100644 index 00000000..4a14cfd9 --- /dev/null +++ b/scenarios/amazones/amazones_irish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amasóiní +;message headers +Amazones=Amasóiní + +;message strings +Brief1=Caithfidh caisleán na gcomhghuaillithe teacht slán as! + +;objective strings +Firstwave=Cuspóir: Na mná a bhfuil éadaí glasa orthu. +Secondwave=Cuspóir: Tuilleadh ban. +Thirdwave=Cuspóir: An iomarca ban is dócha... +Fourthwave=Cuspóir: Cineálta ach contúirteach ;-) +Lastwave=Cuspóir: An rabharta deireanach!! diff --git a/scenarios/amazones/amazones_polish.lng b/scenarios/amazones/amazones_polish.lng index 1d536b5f..07ef527a 100644 --- a/scenarios/amazones/amazones_polish.lng +++ b/scenarios/amazones/amazones_polish.lng @@ -9,5 +9,5 @@ Brief1=Zamek twoich sojuszników musi przetrwać! Firstwave=Twój Cel: Kobiety w zieleni. Secondwave=Twój Cel: Więcej kobiet. Thirdwave=Twój Cel: Prawdopodobnie za dużo kobiet... -Fourthwave=Twój Cel: Kobiety są fajne, ale czasem trochę niebezpieczne ;-) +Fourthwave=Twój Cel: Kobiety fajne, ale trochę niebezpieczne ;-) Lastwave=Twój Cel: Ostatnia fala!! diff --git a/scenarios/amazones_light/amazones_light.xml b/scenarios/amazones_light/amazones_light.xml index 9abdeca8..fce8dc99 100644 --- a/scenarios/amazones_light/amazones_light.xml +++ b/scenarios/amazones_light/amazones_light.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/amazones_light/amazones_light_chinese-taiwan.lng b/scenarios/amazones_light/amazones_light_chinese-taiwan.lng index c6cc354d..2f35c45c 100644 --- a/scenarios/amazones_light/amazones_light_chinese-taiwan.lng +++ b/scenarios/amazones_light/amazones_light_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# SCENARIO_NAME=Amazones Lite +SCENARIO_NAME=亞馬遜流域 ;message headers Amazones=亞馬遜流域 diff --git a/scenarios/amazones_light/amazones_light_indonesian.lng b/scenarios/amazones_light/amazones_light_indonesian.lng new file mode 100644 index 00000000..d1816f43 --- /dev/null +++ b/scenarios/amazones_light/amazones_light_indonesian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazon Lite +;message headers +Amazones=Amazon + +;message strings +Brief1=Kastil sekutu Anda harus bertahan! + +;objective strings +Firstwave=Tujuan: Wanita berbaju hijau +Secondwave=Tujuan: Lebih Banyak Wanita. +Thirdwave=Tujuan: Mungkin terlalu banyak wanita... +Fourthwave=Tujuan: Bagus tapi berbahaya ;-) +Lastwave=Tujuan: Gelombang terakhir! diff --git a/scenarios/amazones_light/amazones_light_irish.lng b/scenarios/amazones_light/amazones_light_irish.lng new file mode 100644 index 00000000..73e387bf --- /dev/null +++ b/scenarios/amazones_light/amazones_light_irish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amasóiní, Leagan Éadrom +;message headers +Amazones=Amasóiní + +;message strings +Brief1=Caithfidh caisleán na gcomhghuaillithe teacht slán as! + +;objective strings +Firstwave=Cuspóir: Na mná a bhfuil éadaí glasa orthu. +Secondwave=Cuspóir: Tuilleadh ban. +Thirdwave=Cuspóir: An iomarca ban is dócha... +Fourthwave=Cuspóir: Cineálta ach contúirteach ;-) +Lastwave=Cuspóir: An rabharta deireanach!! diff --git a/scenarios/amazones_light/amazones_light_polish.lng b/scenarios/amazones_light/amazones_light_polish.lng index 48c1a1f0..0595e256 100644 --- a/scenarios/amazones_light/amazones_light_polish.lng +++ b/scenarios/amazones_light/amazones_light_polish.lng @@ -9,5 +9,5 @@ Brief1=Zamek Twoich sojuszników musi przetrwać! Firstwave=Twój Cel: Kobiety w zieleni. Secondwave=Twój Cel: Więcej kobiet. Thirdwave=Twój Cel: Prawdopodobnie za dużo kobiet... -Fourthwave=Twój Cel: Kobiety są fajne, ale czasem trochę niebezpieczne ;-) +Fourthwave=Twój Cel: Kobiety fajne, ale trochę niebezpieczne ;-) Lastwave=Twój Cel: Ostatnia fala!! diff --git a/scenarios/amazones_light/amazones_light_portuguese-brazil.lng b/scenarios/amazones_light/amazones_light_portuguese-brazil.lng index 72cfc725..9bb6340a 100644 --- a/scenarios/amazones_light/amazones_light_portuguese-brazil.lng +++ b/scenarios/amazones_light/amazones_light_portuguese-brazil.lng @@ -1,4 +1,4 @@ -# SCENARIO_NAME=Amazones Lite +SCENARIO_NAME=Amazonas Lite ;message headers Amazones=Amazonas diff --git a/scenarios/amazones_pro/amazones_pro.xml b/scenarios/amazones_pro/amazones_pro.xml new file mode 100644 index 00000000..8c5c4f95 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro.xml @@ -0,0 +1,200 @@ + + + + + + + + + + + + + + + + + + -- global vars + isSent=0 + + function addAttackingEnemy(unit, amount, startPosition) + for i=1, amount do + enemyCount=enemyCount+1 + if startPosition ~= 'far' then + createUnit(unit, 1, startLocation(1)) + else + createUnit(unit, 1, {startLocation(1)[1] - 30, startLocation(1)[2] + 30}) + end + enemies[#enemies+1]=lastCreatedUnit() + givePositionCommand(lastCreatedUnit(), 'attack', startLocation(0)) + end + end + + + --my castle + createUnit('castle', 0, {startLocation(0)[1] - 2, startLocation(0)[2] - 1}) + + --allied castle + createUnit('castle', 2, {startLocation(0)[1] + 8, startLocation(0)[2] + 5}) + alliedCastle=lastCreatedUnit() + disableAi(2) + + --my units + createUnit('cow', 0, startLocation(0)) + for i=1, 3 do + createUnit('worker', 0, startLocation(0)) + createUnit('swordman', 0, startLocation(0)) + end + for i=1, 2 do + createUnit('archer', 0, startLocation(0)) + end + giveResource('gold', 0, 1000); + giveResource('wood', 0, 1200); + giveResource('stone', 0, 350); + giveResource('food', 0, 150); + + -- enemy units + createUnit('castle', 1, startLocation(1)) + for i=1, 30 do + createUnit('valkyrie', 1, startLocation(1)) + givePositionCommand(lastCreatedUnit(), 'move', startLocation(1)) + end + disableAi(1) + disableConsume(1) + giveResource('food', 1, 150) + + enemies={} + enemyCount=0; + addAttackingEnemy('cudgel_lady', 10) + + --objectives + objective='Firstwave' + showMessage('Brief1', 'Amazones') + setDisplayText('Firstwave') + + counterMode='Wait' + TimeRatio=50 + timer_event1 = startTimerEvent() + timer_event2 = startTimerEvent() + + + + + + + -- displayFormattedText('counterMode=%s, %s/%s, %s/100; enemyCount=%s; objective=%s', counterMode, timerEventSecondsElapsed(timer_event1), TimeRatio, timerEventSecondsElapsed(timer_event2), enemyCount, objective); + if triggeredTimerEventId() == timer_event1 then + if timerEventSecondsElapsed(triggeredTimerEventId()) >= TimeRatio then + TimeRatio=50 + counterMode='NextObjective' + end + if counterMode=='KillDetected' then + resetTimerEvent(triggeredTimerEventId()) + counterMode='Kill' + end + if counterMode=='Kill' then + resetTimerEvent(timer_event2) + elseif counterMode=='End' then + stopTimerEvent(triggeredTimerEventId()) + end + end + if triggeredTimerEventId() == timer_event2 then + if timerEventSecondsElapsed(triggeredTimerEventId()) >= 100 then + counterMode='Kill' + end + if counterMode=='NextObjective' or counterMode=='FinishHim' then + if(objective=="Fourthwave") then + addAttackingEnemy('cudgel_lady', 40) + addAttackingEnemy('valkyrie', 10, 'far') + objective='Lastwave'; + elseif(objective=="Thirdwave") then + addAttackingEnemy('cudgel_lady', 30) + addAttackingEnemy('valkyrie', 5, 'far') + objective='Fourthwave'; + elseif(objective=="Secondwave") then + addAttackingEnemy('cudgel_lady', 50) + objective='Thirdwave'; + elseif(objective=="Firstwave") then + addAttackingEnemy('cudgel_lady', 23) + objective='Secondwave'; + end + if counterMode~='End' and counterMode~='FinishHim' then + showMessage(objective, 'Amazones'); + setDisplayText(objective); + end + if counterMode=='FinishHim' then + -- AI will check the whole map + enableAi(1) + counterMode='End' + else + counterMode='Wait' + end + end + if counterMode=='Wait' then + resetTimerEvent(timer_event1) + elseif counterMode=='End' then + stopTimerEvent(triggeredTimerEventId()) + end + end + if triggeredTimerEventId() == timer_event3 then + if timerEventSecondsElapsed(triggeredTimerEventId()) >= 3 then + endGame() + stopTimerEvent(triggeredTimerEventId()) + end + end + + + --check for all enemies dead + for i=1, #enemies do + if lastDeadUnit()==enemies[i] then + enemyCount=enemyCount-1 + + -- only if enemy is killed + if objective=="Lastwave" then + if isSent==0 then + -- delayed attack + addAttackingEnemy('flying_valkyrie', 5, 'far') + isSent=1 + end + end + if counterMode~='Wait' and counterMode~='End' then + counterMode='KillDetected' + end + if counterMode~='Wait' then + if enemyCount>=25 then + TimeRatio=55 + elseif enemyCount>=18 then + TimeRatio=50 + elseif enemyCount>=12 then + TimeRatio=45 + elseif enemyCount>=7 then + TimeRatio=40 + elseif enemyCount>=3 then + TimeRatio=35 + else + TimeRatio=30 + end + end + end + end + if lastDeadUnit()==alliedCastle then + counterMode='FinishHim' + setPlayerAsWinner(1) + clearDisplayText() + timer_event3 = startTimerEvent() + elseif enemyCount==0 and counterMode~='End' then + if(objective=="Lastwave") then + counterMode='End' + setPlayerAsWinner(0) + setPlayerAsWinner(2) + clearDisplayText() + timer_event3 = startTimerEvent() + else + -- enemies={} + counterMode='NextObjective' + end + end + + + diff --git a/scenarios/amazones_pro/amazones_pro_arabic.lng b/scenarios/amazones_pro/amazones_pro_arabic.lng new file mode 100644 index 00000000..6c7dc61a --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_arabic.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=الأمازون +;message headers +Amazones=الأمازون + +;message strings +Brief1=قلعة الحلفاءك يجب أن تبقى على قيد الحياة! + +;objective strings +Firstwave=الهدف: السيدات باللون الأخضر. +Secondwave=الهدف: المزيد من السيدات. +Thirdwave=الهدف: على الأرجح عدد كبير جداً من السيدات... +Fourthwave=الهدف: جميل ولكنه خطير ؛-) +Lastwave=الهدف: الموجة النهائية!! diff --git a/scenarios/amazones_pro/amazones_pro_chinese-china.lng b/scenarios/amazones_pro/amazones_pro_chinese-china.lng new file mode 100644 index 00000000..ea321603 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_chinese-china.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=亚马逊流域 +;message headers +Amazones=亚马逊流域 + +;message strings +Brief1=保证盟友城堡不被摧毁 + +;objective strings +Firstwave=目标:绿衣女士 +Secondwave=目标:更多女士。 +Thirdwave=目标:可能有许多女士。 +Fourthwave=目标:不错,再接再厉 ;-) +Lastwave=目标:最后一波敌人。 diff --git a/scenarios/amazones_pro/amazones_pro_chinese-taiwan.lng b/scenarios/amazones_pro/amazones_pro_chinese-taiwan.lng new file mode 100644 index 00000000..2f35c45c --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_chinese-taiwan.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=亞馬遜流域 +;message headers +Amazones=亞馬遜流域 + +;message strings +Brief1=保證盟友城堡不被摧毀 + +;objective strings +Firstwave=目標:綠衣女士 +Secondwave=目標:更多女士。 +Thirdwave=目標:可能有許多女士。 +Fourthwave=目標:不錯,再接再厲 +Lastwave=目標:最后一波敵人。 diff --git a/scenarios/amazones_pro/amazones_pro_czech.lng b/scenarios/amazones_pro/amazones_pro_czech.lng new file mode 100644 index 00000000..ff294ab3 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_czech.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonky +;message headers +Amazones=Amazonky + +;message strings +Brief1=Hrad vašeho spojence nesmí být zničen! + +;objective strings +Firstwave=Úkol: Ženské v zeleném. +Secondwave=Úkol: Více ženských. +Thirdwave=Úkol: Pravděpodobně příliš mnoho ženských... +Fourthwave=Úkol: Hezké, ale nebezpečné ;-) +Lastwave=Úkol: Poslední vlna! diff --git a/scenarios/amazones_pro/amazones_pro_dutch.lng b/scenarios/amazones_pro/amazones_pro_dutch.lng new file mode 100644 index 00000000..700ad600 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_dutch.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazones +;message headers +Amazones=Amazones + +;message strings +Brief1=Je geallieerde kasteel moet overleven! + +;objective strings +Firstwave=Doel: Dames in Groen. +Secondwave=Doel: Meer Dames. +Thirdwave=Doel: Waarschijnlijk te veel Dames... +Fourthwave=Doel: Leuk maar gevaarlijk ;-) +Lastwave=Doel: De laatste golf!! diff --git a/scenarios/amazones_pro/amazones_pro_english.lng b/scenarios/amazones_pro/amazones_pro_english.lng new file mode 100644 index 00000000..7c16b63e --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_english.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazones Pro +;message headers +Amazones=Amazones + +;message strings +Brief1=Your allies' castle must survive! + +;objective strings +Firstwave=Objective: Ladies in green. +Secondwave=Objective: More Ladies. +Thirdwave=Objective: Probably too many ladies... +Fourthwave=Objective: Nice but dangerous ;-) +Lastwave=Objective: The final wave!! diff --git a/scenarios/amazones_pro/amazones_pro_french.lng b/scenarios/amazones_pro/amazones_pro_french.lng new file mode 100644 index 00000000..327c57a1 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_french.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazones +;message headers +Amazones=Amazones + +;message strings +Brief1=Le château de vos alliés doit survivre ! + +;objective strings +Firstwave=Objectif : Dames en vert. +Secondwave=Objectif : Plus de dames. +Thirdwave=Objectif : Probablement trop de dames... +Fourthwave=Objectif : Joli mais dangereux ;-) +Lastwave=Objectif : La vague finale ! diff --git a/scenarios/amazones_pro/amazones_pro_gaelic.lng b/scenarios/amazones_pro/amazones_pro_gaelic.lng new file mode 100644 index 00000000..524a7c43 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_gaelic.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amasonaich +;message headers +Amazones=Amasonaich + +;message strings +Brief1=Feumaidh caisteal do chaidreabhaich a mhairsinn! + +;objective strings +Firstwave=Ceann-uidhe: Mnathan-uasal le aodach uaine orra. +Secondwave=Ceann-uidhe: Barrachd bhan-uasal. +Thirdwave=Ceann-uidhe: Cus bhan-uasal, is dòcha... +Fourthwave=Ceann-uidhe: Snog ach cunnartach ;-) +Lastwave=Ceann-uidhe: An ionnsaigh mu dheireadh!! diff --git a/scenarios/amazones_pro/amazones_pro_german.lng b/scenarios/amazones_pro/amazones_pro_german.lng new file mode 100644 index 00000000..c4446eb3 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_german.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonen +;message headers +Amazones=Amazonen + +;message strings +Brief1=Deine Aufgabe: Das Schloß deines Freundes muss überleben! + +;objective strings +Firstwave=Welle 1: Ladies in grün +Secondwave=Welle2: Noch mehr Ladies ;-) +Thirdwave=Welle 3: Vielleicht doch zu viele Ladies ? +Fourthwave=Welle 4: Hübsch aber gefährlich. +Lastwave=Welle5: Die letzte Angriffswelle diff --git a/scenarios/amazones_pro/amazones_pro_greek.lng b/scenarios/amazones_pro/amazones_pro_greek.lng new file mode 100644 index 00000000..43b03a1a --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_greek.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Αμαζόνες +;message headers +Amazones=Αμαζόνες + +;message strings +Brief1=Το κάστρο των συμμάχων σου πρέπει να επιβιώσει! + +;objective strings +Firstwave=Σκοπός: Γυναίκες στα πράσινα. +Secondwave=Σκοπός: Περισσότερες γυναίκες. +Thirdwave=Σκοπός: Πιθανόν πάρα πολλές γυναίκες... +Fourthwave=Σκοπός: Όμορφες αλλά επικίνδυνες ;-) +Lastwave=Σκοπός: Το τελευταίο κύμα!! diff --git a/scenarios/amazones_pro/amazones_pro_hebrew.lng b/scenarios/amazones_pro/amazones_pro_hebrew.lng new file mode 100644 index 00000000..00ab008e --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_hebrew.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=אמזונות +;message headers +Amazones=אמזונות + +;message strings +Brief1=טירת בעלי הברית חייבת לשרוד! + +;objective strings +Firstwave=מטרה: נשים בירוק. +Secondwave=מטרה: עוד נשים. +Thirdwave=מטרה: כנראה יותר מידי נשים... +Fourthwave=מטרה: יפה, אבל מסוכן ;-) +Lastwave=מטרה: ההתקפה האחרונה!! diff --git a/scenarios/amazones_pro/amazones_pro_indonesian.lng b/scenarios/amazones_pro/amazones_pro_indonesian.lng new file mode 100644 index 00000000..99906e1b --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_indonesian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazon +;message headers +Amazones=Amazon + +;message strings +Brief1=Kastil sekutu Anda harus bertahan! + +;objective strings +Firstwave=Tujuan: Wanita berbaju hijau +Secondwave=Tujuan: Lebih Banyak Wanita. +Thirdwave=Tujuan: Mungkin terlalu banyak wanita... +Fourthwave=Tujuan: Bagus tapi berbahaya ;-) +Lastwave=Tujuan: Gelombang terakhir! diff --git a/scenarios/amazones_pro/amazones_pro_irish.lng b/scenarios/amazones_pro/amazones_pro_irish.lng new file mode 100644 index 00000000..4a14cfd9 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_irish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amasóiní +;message headers +Amazones=Amasóiní + +;message strings +Brief1=Caithfidh caisleán na gcomhghuaillithe teacht slán as! + +;objective strings +Firstwave=Cuspóir: Na mná a bhfuil éadaí glasa orthu. +Secondwave=Cuspóir: Tuilleadh ban. +Thirdwave=Cuspóir: An iomarca ban is dócha... +Fourthwave=Cuspóir: Cineálta ach contúirteach ;-) +Lastwave=Cuspóir: An rabharta deireanach!! diff --git a/scenarios/amazones_pro/amazones_pro_italian.lng b/scenarios/amazones_pro/amazones_pro_italian.lng new file mode 100644 index 00000000..758a88b2 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_italian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazzoni +;message headers +Amazones=Amazzoni + +;message strings +Brief1=Il castello degli alleati deve resistere! + +;objective strings +Firstwave=Obiettivo: Madamigelle in verde. +Secondwave=Obiettivo: Altre madamigelle. +Thirdwave=Obiettivo: Mi sa troppe madamigelle...... +Fourthwave=Obiettivo: Carino ma pericoloso ;-) +Lastwave=Obiettivo: Ultima ondata!! diff --git a/scenarios/amazones_pro/amazones_pro_nko.lng b/scenarios/amazones_pro/amazones_pro_nko.lng new file mode 100644 index 00000000..edd96b7a --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_nko.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=ߛߏ߬ߟߊ߬ߡߛߏ ߟߎ߬ +;message headers +Amazones=ߛߏ߬ߟߊ߬ߡߛߏ ߟߎ߬ + +;message strings +Brief1=ߌ ߢߌ߲߭ ߠߎ߬ ߟߊ߫ ߖߌ߲߬ߓߏ߲ ߞߊ߬ ߞߊ߲߫ ߞߊ߬ ߟߊߞߛߌ߫ ߟߋ߬߹ + +;objective strings +Firstwave=ߞߎ߲߭: ߓߐ߬ߟߐ߲߬ߞߊ ߝߙߌ߬ߛߌ߬ߡߊ ߟߎ߬. +Secondwave=ߞߎ߲߭: ߓߐ߬ߟߐ߲߬ߞߊ߬ ߜߘߍ߫ ߟߎ߫. +Thirdwave=ߞߎ߲߭: ߝߊߦߌߘߊ߫ ߓߐ߬ߟߐ߲߬ߞߊ߬ ߥߙߍߓߊ... +Fourthwave=ߞߎ߲߭: ߊ߬ ߗߋ߲߬ ߒ߬ߞߊ߬ ߊ߬ ߖߎ߯ߡߊ߲߫ ߘߋ߬ ;-) +Lastwave=ߞߎ߲߭: ߟߊ߲߬ߓߏ߲߬ ߠߊߓߊ߲߹ diff --git a/scenarios/amazones_pro/amazones_pro_polish.lng b/scenarios/amazones_pro/amazones_pro_polish.lng new file mode 100644 index 00000000..54d7cfbf --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_polish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonki 'Pro' +;message headers +Amazones=Amazonki + +;message strings +Brief1=Zamek twoich sojuszników musi przetrwać! + +;objective strings +Firstwave=Twój Cel: Kobiety w zieleni. +Secondwave=Twój Cel: Więcej kobiet. +Thirdwave=Twój Cel: Prawdopodobnie za dużo kobiet... +Fourthwave=Twój Cel: Kobiety fajne, ale trochę niebezpieczne ;-) +Lastwave=Twój Cel: Ostatnia fala!! diff --git a/scenarios/amazones_pro/amazones_pro_portuguese-brazil.lng b/scenarios/amazones_pro/amazones_pro_portuguese-brazil.lng new file mode 100644 index 00000000..67248854 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_portuguese-brazil.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonas +;message headers +Amazones=Amazonas + +;message strings +Brief1=O castelo do seu aliado deve sobreviver! + +;objective strings +Firstwave=Objetivo: Ladies de verde. +Secondwave=Objetivo: Mais Ladies. +Thirdwave=Objetivo: Provavelmente Ladies em excesso.... +Fourthwave=Objetivo: Legal, porém perigoso ;-) +Lastwave=Objetivo: A onda final!! diff --git a/scenarios/amazones_pro/amazones_pro_portuguese.lng b/scenarios/amazones_pro/amazones_pro_portuguese.lng new file mode 100644 index 00000000..bdf25a71 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_portuguese.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazones +;message headers +Amazones=Amazones + +;message strings +Brief1=Castelo do seu aliado deve sobreviver! + +;objective strings +Firstwave=Objective: Proteja-se do Ataque das Senhoras de verde. +Secondwave=Objective: Mais Senhoras. +Thirdwave=Objective: Provavelmente muitas senhoras... +Fourthwave=Objective: Bom, mas perigoso ;-) +Lastwave=Objective: A onda final!! diff --git a/scenarios/amazones_pro/amazones_pro_romanian.lng b/scenarios/amazones_pro/amazones_pro_romanian.lng new file mode 100644 index 00000000..a7912b17 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_romanian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazoane +;message headers +Amazones=Amazoane + +;message strings +Brief1=Castelul aliaților tăi trebuie să supraviețuiască! + +;objective strings +Firstwave=Obiectiv: Doamnele în verde +Secondwave=Obiectiv: Mai multe Doamne. +Thirdwave=Obiectiv: Probabil prea multe doamne... +Fourthwave=Obiectiv: Drăguț, dar periculos ;-) +Lastwave=Obiectiv: Ultimul val!! diff --git a/scenarios/amazones_pro/amazones_pro_russian.lng b/scenarios/amazones_pro/amazones_pro_russian.lng new file mode 100644 index 00000000..50a5836f --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_russian.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Амазонки +;message headers +Amazones=Амазонки + +;message strings +Brief1=Союзный замок рядом с вашим должен выжить! + +;objective strings +Firstwave=Цель: Дамы в зелёном. +Secondwave=Цель: Больше дам. +Thirdwave=Цель: Теперь очень много дам... +Fourthwave=Цель: Прекрасны, но опасны ;-) +Lastwave=Цель: Заключительная волна!!! diff --git a/scenarios/amazones_pro/amazones_pro_spanish.lng b/scenarios/amazones_pro/amazones_pro_spanish.lng new file mode 100644 index 00000000..1034bda1 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_spanish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonas +;message headers +Amazones=Amazonas + +;message strings +Brief1=¡El castillo de tus aliados no debe ser destruido! + +;objective strings +Firstwave=Objetivo: Chicas de verde. +Secondwave=Objetivo: Más Chicas. +Thirdwave=Objetivo: Provablemente demasiadas chicas... +Fourthwave=Objetivo: Bueno pero peligroso ;-) +Lastwave=Objetivo: La ola final diff --git a/scenarios/amazones_pro/amazones_pro_turkish.lng b/scenarios/amazones_pro/amazones_pro_turkish.lng new file mode 100644 index 00000000..1720c9fb --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_turkish.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonlar +;message headers +Amazones=Amazonlar + +;message strings +Brief1=Müttefikinin kalesi ayakta kalmalı! + +;objective strings +Firstwave=Amaç: Çimende kadınlar +Secondwave=Amaç: Daha çok Kadın. +Thirdwave=Amaç:Muhtemelen çok fazla kadın +Fourthwave=Amaç: Güzel fakat tehlikeli ;-) +Lastwave=Amaç: Son dalga!! diff --git a/scenarios/amazones_pro/amazones_pro_uzbek.lng b/scenarios/amazones_pro/amazones_pro_uzbek.lng new file mode 100644 index 00000000..5e2ffb18 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_uzbek.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazonkaliklar +;message headers +Amazones=Amazonkaliklar + +;message strings +Brief1=Iffifoqdosh qasri sizniki bilan birga saqlab qolinishi kerak! + +;objective strings +Firstwave=Nishon: yashil ayollar. +Secondwave=Nishon: ko‘plab ayollar. +Thirdwave=Nishon: balkim juda ham ko‘p ayollar +Fourthwave=Nishon: yoqimli, ammo xavfli ;-) +Lastwave=Nishon: So‘nggi olqish! diff --git a/scenarios/amazones_pro/amazones_pro_vietnamese.lng b/scenarios/amazones_pro/amazones_pro_vietnamese.lng new file mode 100644 index 00000000..86ecafa1 --- /dev/null +++ b/scenarios/amazones_pro/amazones_pro_vietnamese.lng @@ -0,0 +1,13 @@ +SCENARIO_NAME=Amazones +;message headers +Amazones=Amazones + +;message strings +Brief1=Lâu đài của đồng đội bạn phải còn sống! + +;objective strings +Firstwave=Mục tiêu: Quý bà màu xanh. +Secondwave=Mục tiêu: Thêm nhiều quý bà. +Thirdwave=Mục tiêu: quá nhiều quý bà... +Fourthwave=Mục tiêu: Ngon cơm nhưng cực kỳ nguy hiểm ;-) +Lastwave=Mục tiêu: Đợt đổ bộ cuối cùng!! diff --git a/scenarios/amazones_pro/loading_screen.jpg b/scenarios/amazones_pro/loading_screen.jpg new file mode 100644 index 00000000..5f4350a5 Binary files /dev/null and b/scenarios/amazones_pro/loading_screen.jpg differ diff --git a/scenarios/beehive_castle/beehive_castle.xml b/scenarios/beehive_castle/beehive_castle.xml index 23c4b89f..d785f03e 100644 --- a/scenarios/beehive_castle/beehive_castle.xml +++ b/scenarios/beehive_castle/beehive_castle.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag.xml b/scenarios/capture_enemy_flag/capture_enemy_flag.xml index 73e70f07..b2cad7d6 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag.xml +++ b/scenarios/capture_enemy_flag/capture_enemy_flag.xml @@ -14,247 +14,372 @@ - - -- global vars - debug_print = 0 - player3_flag_location = {225,188} - player2_flag_location = {36,208} - - player3_flag_zone_quad = {155,112,250,250} - player2_flag_zone_quad = {0,150,80,250} - - player2_enemy_in_flag_zone = 0 - player3_enemy_in_flag_zone = 0 - - player2_enemy_has_flag = 0 - player3_enemy_has_flag = 0 - - player2_has_flag_unit = 0 - player3_has_flag_unit = 0 - - flag_bearer_selection_radius = 1.3 -- can be -1 to default to system default - flag_bearer_selection_thickness = 0.2 -- can be -1 to default to system default - flag_bearer_selection_color = {-1,-1,-1,-1} -- can be -1 to default to system default, last value is alpha value - - - + + -- global vars + player2_flag_location = {20,186} + player3_flag_location = {230,206} + warning_zone_radius = 70 + home_zone_radius = 20 + + flag_bearer_selection_radius = 1.3 -- can be -1 to default to system default + flag_bearer_selection_thickness = 0.2 -- can be -1 to default to system default + flag_bearer_selection_color = {-1,-1,-1,-1} -- can be -1 to default to system default, last value is alpha value + - -- disable food consuming - disableConsume(1) - disableConsume(2) - - -- create player2 units + -- x1, y1, x2, y2 + player2_flag_zone_quad = {0,player2_flag_location[2]-warning_zone_radius,player2_flag_location[1]+warning_zone_radius,255} + player3_flag_zone_quad = {player3_flag_location[1]-warning_zone_radius,player3_flag_location[2]-warning_zone_radius,255,255} + player2_flag_small_zone_quad = {player2_flag_location[1]-1,player2_flag_location[2]-1,player2_flag_location[1]+1,player2_flag_location[2]+1} + player3_flag_small_zone_quad = {player3_flag_location[1]-1,player3_flag_location[2]-1,player3_flag_location[1]+1,player3_flag_location[2]+1} + player2_home_zone_quad = {0,0,startLocation(1)[1]+home_zone_radius,startLocation(1)[2]+home_zone_radius} + player3_home_zone_quad = {startLocation(2)[1]-home_zone_radius,0,255,startLocation(2)[2]+home_zone_radius} + + -- create player2 units createUnit('castle', 1, startLocation(1)) - player2_home= lastCreatedUnit() - createUnit('swordman', 1, startLocation(1)) - createUnit('archer', 1, startLocation(1)) - createUnit('battle_machine', 1, startLocation(1)) - --highlightUnit(lastCreatedUnit(),flag_bearer_selection_radius,flag_bearer_selection_thickness,flag_bearer_selection_color) - --player2Unit= lastCreatedUnit() - + player2_home = lastCreatedUnit() + createUnit('swordman', 1, startLocation(1)) + createUnit('archer', 1, startLocation(1)) + createUnit('battle_machine', 1, startLocation(1)) + disableConsume(1) giveResource('gold', 1, 250); giveResource('wood', 1, 150); - giveResource('food', 1, 100); + giveResource('food', 1, 150); - -- create player3 units + -- create player3 units createUnit('main_teepee', 2, startLocation(2)) - player3_home= lastCreatedUnit() - createUnit('stickfighter', 2, startLocation(2)) - createUnit('fire_archer', 2, startLocation(2)) - createUnit('fire_golem', 2, startLocation(2)) - --player3Unit= lastCreatedUnit() - + player3_home = lastCreatedUnit() + createUnit('stickfighter', 2, startLocation(2)) + createUnit('fire_archer', 2, startLocation(2)) + createUnit('fire_golem', 2, startLocation(2)) + disableConsume(2) giveResource('gold', 2, 250); giveResource('wood', 2, 150); - giveResource('food', 2, 100); + giveResource('housing', 2, 1); - -- create player1 units + -- create player1 units createUnit('forum', 0, startLocation(0)) - for i=1, 5 do - createUnit('slave', 0, startLocation(0)) - createUnit('spearman', 0, startLocation(0)) - end - createUnit('battering_ram', 0, startLocation(0)) - createUnit('cow', 0, startLocation(0)) - createUnit('guard_tower', 0, startLocation(0)) - + for i=1, 3 do + createUnit('slave', 0, startLocation(0)) + createUnit('archer', 0, startLocation(0)) + createUnit('spearman', 0, startLocation(0)) + createUnit('cow', 0, startLocation(0)) + end + createUnit('guard_tower', 0, {startLocation(0)[1]-12,startLocation(0)[2]-10}) + createUnit('guard_tower', 0, {startLocation(0)[1]-12,startLocation(0)[2]+12}) + createUnit('guard_tower', 0, {startLocation(0)[1]+12,startLocation(0)[2]-8}) + createUnit('guard_tower', 0, {startLocation(0)[1]+12,startLocation(0)[2]+12}) giveResource('gold', 0, 250); giveResource('wood', 0, 150); - giveResource('food', 0, 100); - - -- setup the flags - addCellMarker(2,'The flag for player 2!','',player2_flag_location) - addCellMarker(1,'The flag for player 3!','',player3_flag_location) - - player3_enemy_in_flag_zone_event = registerCellAreaTriggerEventForFactionToLocation(1, player3_flag_zone_quad) - player2_enemy_in_flag_zone_event = registerCellAreaTriggerEventForFactionToLocation(2, player2_flag_zone_quad) - - player3_enemy_has_flag_event = registerCellTriggerEventForFactionToLocation(1, player3_flag_location) - player2_has_flag_event = registerCellTriggerEventForFactionToLocation(1, player3_flag_location) - - player2_enemy_has_flag_event = registerCellTriggerEventForFactionToLocation(2, player2_flag_location) - player3_has_flag_event = registerCellTriggerEventForFactionToLocation(2, player2_flag_location) - - showMessage('Brief1', 'CaptureFlag') - - if humanFaction() == 1 then - showMarker(1000, 1,'The flag for player 2!','',player2_flag_location) - showMarker(1000, -1,'The flag for player 3!','',player3_flag_location) - else - showMarker(1000, -1,'The flag for player 2!','',player2_flag_location) - showMarker(1000, 2,'The flag for player 3!','',player3_flag_location) - end + giveResource('food', 0, 150); + + player1_in_home2_zone_event = registerCellAreaTriggerEventForFactionToLocation(0, player2_home_zone_quad) + player1_in_home3_zone_event = registerCellAreaTriggerEventForFactionToLocation(0, player3_home_zone_quad) + player2_in_flag_zone_event = registerCellAreaTriggerEventForFactionToLocation(1, player3_flag_zone_quad) + player3_in_flag_zone_event = registerCellAreaTriggerEventForFactionToLocation(2, player2_flag_zone_quad) + + -- setup the flags + addCellMarker(2,'Catch this flag!','',player2_flag_location) + addCellMarker(1,'Catch this flag!','',player3_flag_location) + if humanFaction() == 1 then + -- addCellMarker(-1,'The flag for capture by green player.','',{player2_flag_location[1]-2, player2_flag_location[2]}) + showMarker(500, 1,'The flag for player 2!','',player2_flag_location) + showMarker(1000, -1,'The flag for player 3!','',player3_flag_location) + end + if humanFaction() == 2 then + -- addCellMarker(-1,'The flag for capture by blue player.','',{player3_flag_location[1]+2, player3_flag_location[2]}) + showMarker(1000, -1,'The flag for player 2!','',player2_flag_location) + showMarker(500, 2,'The flag for player 3!','',player3_flag_location) + end + + player1_in_home_zone = 0 + player1_attacker_command = 'GoHome' + player2_status = 'None' + player3_status = 'None' + player2_has_flag_unit = 0 + player3_has_flag_unit = 0 + flag_bearers_status = 0 + destroyed_home_base = 'None' + ScenarioStatus = 'Game' + showMessage('Brief1', 'CaptureFlag') + timer_event1 = startTimerEvent() + timer_event2 = startTimerEvent() + timer1_status = 'None' - - - - if lastDeadUnit() == player3_has_flag_unit and player3_has_flag_unit > 0 then - if debug_print ~= 0 then - print('Player 3 lost because his flag catcher died!') - end - if humanFaction() == 2 then - setDisplayText('PlayerLoses') - else - setDisplayText('PlayerWins') - end - - setPlayerAsWinner(1) - endGame() - elseif lastDeadUnit() == player2_has_flag_unit and player2_has_flag_unit > 0 then - if debug_print ~= 0 then - print('Player 2 lost because his flag catcher died!') - end - if humanFaction() == 1 then - setDisplayText('PlayerLoses') - else - setDisplayText('PlayerWins') - end - - setPlayerAsWinner(2) - endGame() - end + if lastDeadUnit() == player3_has_flag_unit and player3_has_flag_unit > 0 then + addCellMarker(2,'Catch this flag!','',player2_flag_location) + if humanFaction() == 1 then + -- addCellMarker(-1,'The flag for capture by green player.','',{player2_flag_location[1]-2, player2_flag_location[2]}) + end + if humanFaction() == 2 then + clearDisplayText() + end + unhighlightUnit(player3_has_flag_unit) + player3_has_flag_unit = 0 + player3_status = 'Start' + flag_bearers_status = flag_bearers_status + 1 + if flag_bearers_status == 2 then + player2_status = 'Won' + if humanFaction() == 1 then + setDisplayText('PlayerWins') + end + if humanFaction() == 2 then + setDisplayText('PlayerLoses') + end + setPlayerAsWinner(1) + ScenarioStatus = 'End' + endGame() + end + elseif lastDeadUnit() == player2_has_flag_unit and player2_has_flag_unit > 0 then + addCellMarker(1,'Catch this flag!','',player3_flag_location) + if humanFaction() == 2 then + -- addCellMarker(-1,'The flag for capture by blue player.','',{player3_flag_location[1]+2, player3_flag_location[2]}) + end + if humanFaction() == 1 then + clearDisplayText() + end + unhighlightUnit(player2_has_flag_unit) + player2_has_flag_unit = 0 + player2_status = 'Start' + flag_bearers_status = flag_bearers_status - 1 + if flag_bearers_status == -2 then + player3_status = 'Won' + if humanFaction() == 2 then + setDisplayText('PlayerWins') + end + if humanFaction() == 1 then + setDisplayText('PlayerLoses') + end + setPlayerAsWinner(2) + ScenarioStatus = 'End' + endGame() + end + end + if lastDeadUnit() == player3_home or lastDeadUnit() == player2_home then + if destroyed_home_base == 'None' then + if ScenarioStatus ~= 'VeryLongGame' then + ScenarioStatus = 'SomeoneUnfair' + end + destroyed_home_base = 'One' + elseif destroyed_home_base == 'One' then + destroyed_home_base = 'Both' + --setPlayerAsWinner(0) + ScenarioStatus = 'End' + endGame() + end + end - - if debug_print ~= 0 then - print('triggeredCellEventId() =' .. triggeredCellEventId() .. ' triggeredCellEventUnitId() = ' .. triggeredCellEventUnitId()) - end - - if triggeredCellEventId() == player3_enemy_in_flag_zone_event and player3_enemy_in_flag_zone == 0 then - - player3_enemy_in_flag_zone = 1 - if debug_print ~= 0 then - print('triggeredCellEventId() == player3_enemy_in_flag_zone_event') - end - networkShowMessageForFaction('Player2InFlagZoneWarning','Warning',2) - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player2_enemy_in_flag_zone_event and player2_enemy_in_flag_zone == 0 then - - player2_enemy_in_flag_zone = 1 - if debug_print ~= 0 then - print('triggeredCellEventId() == player2_enemy_in_flag_zone_event') - end - networkShowMessageForFaction('Player3InFlagZoneWarning','Warning',1) - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player3_enemy_has_flag_event then - - if debug_print ~= 0 then - print('triggeredCellEventId() == player3_enemy_has_flag_event') - end - player3_attackers=getUnitsForFaction(2,'attack',getUnitCurrentField(triggeredCellEventUnitId())) - for i=1, #player3_attackers do - giveAttackCommand(player3_attackers[i],triggeredCellEventUnitId()) - --print('Unit id: ' .. player3_attackers[i] .. ' is attacking unit id: ' .. triggeredCellEventUnitId()) - end - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player2_enemy_has_flag_event then - - if debug_print ~= 0 then - print('triggeredCellEventId() == player2_enemy_has_flag_event') - end - player2_attackers=getUnitsForFaction(1,'attack',getUnitCurrentField(triggeredCellEventUnitId())) - for i=1, #player2_attackers do - giveAttackCommand(player2_attackers[i],triggeredCellEventUnitId()) - --print('Unit id: ' .. player2_attackers[i] .. ' is attacking unit id: ' .. triggeredCellEventUnitId()) - end - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player3_has_flag_event then - - player2_enemy_has_flag = 1 - player3_has_flag_unit = triggeredCellEventUnitId() - highlightUnit(player3_has_flag_unit,flag_bearer_selection_radius,flag_bearer_selection_thickness,flag_bearer_selection_color) - player3_touch_home_event = registerCellTriggerEventForUnitToUnit(triggeredCellEventUnitId(),player3_home) - - if debug_print ~= 0 then - print('triggeredCellEventId() == player3_has_flag_event: ' .. player3_touch_home_event) - end - networkShowMessageForFaction('Player3HasFlagWarning','Crisis',1) - - if humanFaction() == 2 then - setDisplayText('Player3HeadHome') - end - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player2_has_flag_event then - - player3_enemy_has_flag = 1 - player2_has_flag_unit = triggeredCellEventUnitId() - highlightUnit(player2_has_flag_unit,flag_bearer_selection_radius,flag_bearer_selection_thickness,flag_bearer_selection_color) - player2_touch_home_event = registerCellTriggerEventForUnitToUnit(triggeredCellEventUnitId(),player2_home) - - if debug_print ~= 0 then - print('triggeredCellEventId() == player2_has_flag_event: ' .. player2_touch_home_event) - end - networkShowMessageForFaction('Player2HasFlagWarning','Crisis',2) - - if humanFaction() == 1 then - setDisplayText('Player2HeadHome') - end - - unregisterCellTriggerEvent(triggeredCellEventId()) - - elseif triggeredCellEventId() == player2_touch_home_event and player3_enemy_has_flag == 1 then - if debug_print ~= 0 then - print('Player 2 wins!') - end - - if humanFaction() == 1 then - setDisplayText('PlayerWins') - else - setDisplayText('PlayerLoses') - end - setPlayerAsWinner(1) - unregisterCellTriggerEvent(triggeredCellEventId()) - endGame() - elseif triggeredCellEventId() == player3_touch_home_event and player2_enemy_has_flag == 1 then - if debug_print ~= 0 then - print('Player 3 wins!') - end - if humanFaction() == 2 then - setDisplayText('PlayerWins') - else - setDisplayText('PlayerLoses') - end - setPlayerAsWinner(2) - unregisterCellTriggerEvent(triggeredCellEventId()) - endGame() - end - + if triggeredCellEventId() == player2_in_flag_zone_event then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + if player2_status == 'None' then + -- registerCellTriggerEventForFactionToLocation is very hard to fulfill with Cell Markers so we need small area + player2_has_flag_event = registerCellAreaTriggerEventForFactionToLocation(1, player3_flag_small_zone_quad) + player2_status = 'Start' + end + if player2_status == 'Start' then + if humanFaction() == 2 then + networkShowMessageForFaction('Player3InFlagZoneWarning','Warning',2) + showMarker(1000, 2,'The flag for player 3!','',player3_flag_location) + end + -- FIXME: there should be something like "if faction 1 is controlled by cpu (globally/"on the any PC") then" + --givePositionCommand(triggeredCellEventUnitId(), 'move', player2_flag_location) + -- end + player2_status = 'FlagZone' + end + end + end + if triggeredCellEventId() == player3_in_flag_zone_event then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + if player3_status == 'None' then + -- ... so we need small area + player3_has_flag_event = registerCellAreaTriggerEventForFactionToLocation(2, player2_flag_small_zone_quad) + player3_status = 'Start' + end + if player3_status == 'Start' then + if humanFaction() == 1 then + networkShowMessageForFaction('Player2InFlagZoneWarning','Warning',1) + showMarker(1000, 1,'The flag for player 2!','',player2_flag_location) + end + -- FIXME: ..."if faction 2 is controlled by cpu then" + --givePositionCommand(triggeredCellEventUnitId(), 'move', player3_flag_location) + -- end + player3_status = 'FlagZone' + end + end + end + if triggeredCellEventId() == player2_has_flag_event then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + if player2_status == 'FlagZone' then + removeCellMarker(1, player3_flag_location) + if humanFaction() == 2 then + -- removeCellMarker(-1, {player3_flag_location[1]+2, player3_flag_location[2]}) + end + player2_has_flag_unit = triggeredCellEventUnitId() + highlightUnit(player2_has_flag_unit,flag_bearer_selection_radius,flag_bearer_selection_thickness,flag_bearer_selection_color) + player2_touch_home_event = registerCellTriggerEventForUnitToUnit(triggeredCellEventUnitId(), player2_home) + if humanFaction() == 1 then + setDisplayText('PlayerHeadHome') + end + if humanFaction() == 2 then + networkShowMessageForFaction('Player3HasFlagWarning','Crisis',2) + end + -- FIXME: there should be something like "if faction 2 is controlled by cpu then" + player3_attackers=getUnitsForFaction(2,'attack',getUnitCurrentField(triggeredCellEventUnitId())) + for i=1, #player3_attackers do + giveAttackCommand(player3_attackers[i],triggeredCellEventUnitId()) + --print('Unit id: ' .. player3_attackers[i] .. ' is attacking unit id: ' .. triggeredCellEventUnitId()) + end + -- end + player2_status = 'HasFlag' + end + end + end + if triggeredCellEventId() == player3_has_flag_event then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + if player3_status == 'FlagZone' then + removeCellMarker(2, player2_flag_location) + if humanFaction() == 1 then + -- removeCellMarker(-1, {player2_flag_location[1]-2, player2_flag_location[2]}) + end + player3_has_flag_unit = triggeredCellEventUnitId() + highlightUnit(player3_has_flag_unit,flag_bearer_selection_radius,flag_bearer_selection_thickness,flag_bearer_selection_color) + player3_touch_home_event = registerCellTriggerEventForUnitToUnit(triggeredCellEventUnitId(), player3_home) + if humanFaction() == 2 then + setDisplayText('PlayerHeadHome') + end + if humanFaction() == 1 then + networkShowMessageForFaction('Player2HasFlagWarning','Crisis',1) + end + -- FIXME: ..."if faction 1 is controlled by cpu then" + player2_attackers=getUnitsForFaction(1,'attack',getUnitCurrentField(triggeredCellEventUnitId())) + for i=1, #player2_attackers do + giveAttackCommand(player2_attackers[i],triggeredCellEventUnitId()) + --print('Unit id: ' .. player2_attackers[i] .. ' is attacking unit id: ' .. triggeredCellEventUnitId()) + end + -- end + player3_status = 'HasFlag' + end + end + end + if triggeredCellEventId() == player2_touch_home_event and player2_status == 'HasFlag' then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + player2_status = 'Won' + unhighlightUnit(player2_has_flag_unit) + player2_has_flag_unit = 0 + if humanFaction() == 1 then + setDisplayText('PlayerWins') + end + if humanFaction() == 2 then + setDisplayText('PlayerLoses') + end + setPlayerAsWinner(1) + ScenarioStatus = 'End' + endGame() + unregisterCellTriggerEvent(triggeredCellEventId()) + end + elseif triggeredCellEventId() == player3_touch_home_event and player3_status == 'HasFlag' then + if ScenarioStatus == 'End' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + player3_status = 'Won' + unhighlightUnit(player3_has_flag_unit) + player3_has_flag_unit = 0 + if humanFaction() == 2 then + setDisplayText('PlayerWins') + end + if humanFaction() == 1 then + setDisplayText('PlayerLoses') + end + setPlayerAsWinner(2) + ScenarioStatus = 'End' + endGame() + unregisterCellTriggerEvent(triggeredCellEventId()) + end + end + if triggeredCellEventId() == player1_in_home3_zone_event or triggeredCellEventId() == player1_in_home2_zone_event then + if ScenarioStatus == 'End' or ScenarioStatus == 'SomeoneUnfair' or ScenarioStatus == 'VeryLongGame' then + unregisterCellTriggerEvent(triggeredCellEventId()) + else + if triggeredCellEventUnitId() ~= player1_in_home_zone then + disableAi(0) + timer1_status = 'None' + arbiter_attackers=getUnitsForFaction(0,'attack',getUnitCurrentField(triggeredCellEventUnitId())) + for i=1, #arbiter_attackers do + if player1_attacker_command == 'GoHome' then + givePositionCommand(arbiter_attackers[i], 'move', startLocation(0)) + player1_attacker_command = 'GoToBetweenBases' + elseif player1_attacker_command == 'GoToBetweenBases' then + givePositionCommand(arbiter_attackers[i], 'move', {113,57}) + player1_attacker_command = 'GoToBetweenBases2' + elseif player1_attacker_command == 'GoToBetweenBases2' then + givePositionCommand(arbiter_attackers[i], 'move', {113,57}) + player1_attacker_command = 'GoToBetweenFlags' + elseif player1_attacker_command == 'GoToBetweenFlags' then + givePositionCommand(arbiter_attackers[i], 'move', {110,234}) + player1_attacker_command = 'GoToLeftSide' + elseif player1_attacker_command == 'GoToLeftSide' then + if player3_status ~= 'FlagZone' then + givePositionCommand(arbiter_attackers[i], 'move', {20,128}) + else + givePositionCommand(arbiter_attackers[i], 'move', startLocation(0)) + end + player1_attacker_command = 'GoToRightSide' + elseif player1_attacker_command == 'GoToRightSide' then + if player2_status ~= 'FlagZone' then + givePositionCommand(arbiter_attackers[i], 'move', {235,128}) + else + givePositionCommand(arbiter_attackers[i], 'move', startLocation(0)) + end + player1_attacker_command = 'GoHome' + end + end + givePositionCommand(triggeredCellEventUnitId(), 'move', startLocation(0)) + player1_in_home_zone = triggeredCellEventUnitId() + end + end + end - + -- displayFormattedText('BlueStatus=%s, GreenStatus=%s, ScenarioStatus=%s, FlagBearersStatus=%s', player2_status, player3_status, ScenarioStatus, flag_bearers_status); + if triggeredTimerEventId() == timer_event1 then + if timer1_status == 'Reset' and timerEventSecondsElapsed(triggeredTimerEventId()) == 10 then + resetTimerEvent(triggeredTimerEventId()) + elseif timerEventSecondsElapsed(triggeredTimerEventId()) >= 40 then + if getAiEnabled(0) == 0 then + enableAi(0) + end + timer1_status = 'Reset' + resetTimerEvent(triggeredTimerEventId()) + end + if ScenarioStatus == 'End' then + if getAiEnabled(0) == 0 then + enableAi(0) + end + stopTimerEvent(triggeredTimerEventId()) + end + end + if triggeredTimerEventId() == timer_event2 then + if timerEventSecondsElapsed(triggeredTimerEventId()) >= 1200 then + ScenarioStatus = 'VeryLongGame' + stopTimerEvent(triggeredTimerEventId()) + end + if ScenarioStatus == 'End' then + stopTimerEvent(triggeredTimerEventId()) + end + end diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_arabic.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_arabic.lng index 11ac30d4..78d60976 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_arabic.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_arabic.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=انتبه اللاعب 3 في منطقة علمك Player2HasFlagWarning=اللاعب 2 لديه العلم الخاص بك، تحصل عليه!! Player3HasFlagWarning=اللاعب 3 لديه العلم الخاص بك، تحصل عليه!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=الآن اللاعب 2 أنت جعلت بيته يحيى ويفوز! يتم تمييز حامل العلم الخاص بك في لون فريقك، لا تدعه يموت. -Player3HeadHome=الآن اللاعب 3 أنت جعلت بيته يحيى ويفوز! يتم تمييز حامل العلم الخاص بك في لون فريقك، لا تدعه يموت. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=تهانينا، لقد فزت! PlayerLoses=سيئ جدا، لقد خسرت! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-china.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-china.lng index 4530078d..82266d3b 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-china.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-china.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=当心!玩家 3 正你的旗帜附近。 Player2HasFlagWarning=玩家 2 夺走了你的旗帜,干掉他!!! Player3HasFlagWarning=玩家 3 夺走了你的旗帜,干掉他!!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +FlagForPlayer2=绿方夺旗。 +FlagForPlayer3=蓝方夺旗。 + ;objective strings -Player2HeadHome=现在,你必须让玩家 2 存活并取得胜利!你的旗帜被标记为你团队的颜色,不要让他死掉。 -Player3HeadHome=现在,你必须让玩家 3 存活并取得胜利!你的旗帜被标记为你团队的颜色,不要让他死掉。 +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=祝贺你赢得胜利! PlayerLoses=惨了,我们输了! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-taiwan.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-taiwan.lng index b294365e..e0177e58 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-taiwan.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# SCENARIO_NAME=Capture the flag +SCENARIO_NAME=奪旗行動 ;message headers CaptureFlag=奪旗行動 Warning=警告 @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=當心,玩家3抵達你的旗幟附近。 Player2HasFlagWarning=玩家2奪得我方旗幟,幹掉他們! Player3HasFlagWarning=玩家3奪得我方旗幟,幹掉他們! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=玩家2現在你必須讓他活著回家並取得勝利,您的旗手在你的團隊高亮顯示的顏色, 注意不要讓他死了。 -Player3HeadHome=玩家3現在你必須讓他活著回家並取得勝利,您的旗手在你的團隊高亮顯示的顏色, 注意不要讓他死了。 +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=祝賀你贏得勝利! PlayerLoses=慘了,我們輸了! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_czech.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_czech.lng index 5890c9bc..0a36ce7a 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_czech.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_czech.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Pozor, hráč 3 je ve vaší zóně s vlajkou! Player2HasFlagWarning=Hráč 2 MÁ VAŠI VLAJKU, dostaňte jej! Player3HasFlagWarning=Hráč 3 MÁ VAŠI VLAJKU, dostaňte jej! +;flags description (future use) +CatchThisFlag=Zmocněte se této vlajky! +FlagForPlayer2=Vlajka pro ukořistění zeleným hráčem. +FlagForPlayer3=Vlajka pro ukořistění modrým hráčem. + ;objective strings -Player2HeadHome=Nyní se snažte vrátit živý zpět do své základny a můžete vyhrát! Váš vlajkonoš je zvýrazněný ve vaší týmové barvě, nenechte ho zemřít. -Player3HeadHome=Nyní se snažte vrátit živý zpět do své základny a můžete vyhrát! Váš vlajkonoš je zvýrazněný ve vaší týmové barvě, nenechte ho zemřít. +PlayerHeadHome=Sebrali jste vlajku. Nyní ji doneste domů a vyhrajete! Váš vlajkonoš je zvýrazněný ve vaší týmové barvě, nenechte ho zemřít. PlayerWins=Gratulujeme, vyhráli jste! PlayerLoses=Smůla, prohráli jste! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_danish.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_danish.lng index 91807ece..1228c1a8 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_danish.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_danish.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Pas på! Spiller 3 er i din flagzone. Player2HasFlagWarning=Spiller 2 HAR DIT FLAG! Fang ham!! Player3HasFlagWarning=Spiller 3 HAR DIT FLAG! Fang ham!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Ok, spiller 2, nu skal du bare hjem uden at dø for at vinde! Din flagbærer bliver fremhævet med din holdfarve - pas på han ikke dør. -Player3HeadHome=Ok, spiller 3, nu skal du bare hjem uden at dø for at vinde! Din flagbærer bliver fremhævet med din holdfarve - pas på han ikke dør. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Tillykke, du vandt! PlayerLoses=Synd, du tabte! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_dutch.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_dutch.lng index 0e23d489..3885de11 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_dutch.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_dutch.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Speler 3 is in je vlag zone, kijk uit! Player2HasFlagWarning=Speler 2 HEEFT JOUW VLAG, vang hem!! Player3HasFlagWarning=Speler 3 HEEFT JOUW VLAG, vang hem!! +;flags description (future use) +CatchThisFlag=Pak deze vlag! +FlagForPlayer2=De vlag die gepakt moet worden door de groene speler. +FlagForPlayer3=De vlag die gepakt moet worden door de blauwe speler. + ;objective strings -Player2HeadHome=Speler 2, je kunt nu levend thuis komen en winnen! Je vlaggendrager licht op in de team kleur, laat hem/haar niet sterven. -Player3HeadHome=Speler 3, je kunt nu levend thuis komen en winnen! Je vlaggendrager licht op in de team kleur, laat hem/haar niet sterven. +PlayerHeadHome=Je hebt de vlag. Breng hem thuis en je wint! Je vlaggendrager licht op in de teamkleur, laat hem/haar niet sterven. PlayerWins=Gefeliciteerd, je hebt gewonnen! PlayerLoses=Jammer, je hebt verloren! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_english.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_english.lng index 9465eafa..4f659319 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_english.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_english.lng @@ -5,14 +5,18 @@ Warning=Warning Crisis=Red Alert! ;message strings -Brief1=Capture your enemy flag by touching it then return that unit to home base! The enemy flag is flashing in the mini map. Your flag will flash in your team color. Watch out for surprises along the way. -Player2InFlagZoneWarning=Player 2 is in your flag zone watch out! -Player3InFlagZoneWarning=Player 3 is in your flag zone watch out! -Player2HasFlagWarning=Player 2 HAS YOUR FLAG, get him!! -Player3HasFlagWarning=Player 3 HAS YOUR FLAG, get him!! +Brief1=Capture your enemy's flag by touching it and then bring back alive unit with the flag to home base! The enemy flag is flashing in the mini map. Your flag will flash in your team color. Watch out for surprises along the way. +Player2InFlagZoneWarning=Green player is in your flag's zone, watch out! +Player3InFlagZoneWarning=Blue player is in your flag's zone, watch out! +Player2HasFlagWarning=Green player HAS YOUR FLAG, get him!! +Player3HasFlagWarning=Blue player HAS YOUR FLAG, get him!! + +;flags description (future use) +CatchThisFlag=Catch this flag! +FlagForPlayer2=The flag for capture by green player. +FlagForPlayer3=The flag for capture by blue player. ;objective strings -Player2HeadHome=Now player 2 you make it home alive and win! Your flag bearer is highlighted in your team color, don't let him die. -Player3HeadHome=Now player 3 you make it home alive and win! Your flag bearer is highlighted in your team color, don't let him die. -PlayerWins=Congratulations, you win! -PlayerLoses=Too bad, you lose! +PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. +PlayerWins=Congratulations, you won! +PlayerLoses=Too bad, you lost. diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_french.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_french.lng index f39e7a1d..0a7e2787 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_french.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_french.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Le joueur 3 s'approche de votre drapeau, attention ! Player2HasFlagWarning=Le joueur 2 A VOTRE DRAPEAU, attrapez-le ! Player3HasFlagWarning=Le joueur 3 A VOTRE DRAPEAU, attrapez-le ! +;flags description (future use) +CatchThisFlag=Attrapez ce drapeau! +FlagForPlayer2=Le drapeau pour la capture par le joueur vert. +FlagForPlayer3=Le drapeau pour la capture par le joueur bleu. + ;objective strings -Player2HeadHome=Maintenant, joueur 2, rentrez à la maison sain et sauf et gagnez ! Votre porteur de drapeau flashe avec la couleur de votre équipe, ne le laissez pas mourir. -Player3HeadHome=Maintenant, joueur 3, rentrez à la maison sain et sauf et gagnez ! Votre porteur de drapeau flashe avec la couleur de votre équipe, ne le laissez pas mourir. +PlayerHeadHome=Vous avez pris le drapeau. Maintenant amenez-le à la maison et gagnez! Votre porte-drapeau est mis en évidence dans la couleur de votre équipe, ne le laissez pas mourir. PlayerWins=Bravo, vous avez gagné ! PlayerLoses=Mince, c'est perdu ! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_gaelic.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_gaelic.lng index c0f697a0..5ad1a202 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_gaelic.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_gaelic.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Thoir an aire, tha Cluicheadair 3 ann an roinn na brata Player2HasFlagWarning=Tha A' BHRATACH AGAD aig Cluicheadair 2, rach air a thòir! Player3HasFlagWarning=Tha A' BHRATACH AGAD aig Cluicheadair 3, rach air a thòir! +;flags description (future use) +CatchThisFlag=Glac a' bhratach seo! +FlagForPlayer2=A' bhratach air a tha an chluicheadair uaine ag amas. +FlagForPlayer3=A' bhratach air a tha an chluicheadair gorm ag amas. + ;objective strings -Player2HeadHome=Nise, a Chluicheadair 2, till dhachaigh gu slàn is buannaichidh tu! Tha cuideam air do neach-giùlain na brataich le dath an sgioba agad, na leig leis bàs fhaighinn. -Player3HeadHome=Nise, a Chluicheadair 3, till dhachaigh gu slàn is buannaichidh tu! Tha cuideam air do neach-giùlain na brataich le dath an sgioba agad, na leig leis bàs fhaighinn. +PlayerHeadHome=Ghlac thu a' bhratach. Till dhachaigh leatha ach am buannaich thu! Chuir sinn dath do sgioba air a' ghiùlanair-bhrataich agad, dèan cinnteach nach fhaigh e bàs. PlayerWins=Meal do naidheachd, fhuair thu buaidh! PlayerLoses=Oich, chaill thu! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_german.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_german.lng index a0c915ac..d2c8bca8 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_german.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_german.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Spieler 3 ist in Deiner Flaggen-Zone, pass auf! Player2HasFlagWarning=Spieler 2 HAT DEINE FLAGGE, hol ihn Dir!! Player3HasFlagWarning=Spieler 3 HAT DEINE FLAGGE, hol ihn Dir!! +;flags description (future use) +CatchThisFlag=Versuche diese Flagge zu erobern. +FlagForPlayer2=Die Flagge die der grüne Spieler erobern muss. +FlagForPlayer3=Die Flagge die der blaue Spieler erobern muss. + ;objective strings -Player2HeadHome=Jetzt, Spieler 2, versuche lebend nach Hause zu kommen und Du gewinnst! Dein Flaggenträger ist in Deiner Teamfarbe markiert, lass ihn nicht sterben. -Player3HeadHome=Jetzt, Spieler 3, versuche lebend nach Hause zu kommen und Du gewinnst! Dein Flaggenträger ist in Deiner Teamfarbe markiert, lass ihn nicht sterben. +PlayerHeadHome=Du hast die Flagge! Jetzt bring sie noch nach Hause und du hast gewonnen. Dein Flaggenträger ist in deiner Teamfarbe markiert. PlayerWins=Gratulation, Du hast gewonnen! PlayerLoses=Schade, Du hast verloren! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_greek.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_greek.lng index d7b4bbc0..c68e2b4d 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_greek.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_greek.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Ο παίκτης 3 είναι στην περίμετ Player2HasFlagWarning=Ο παίκτης 2 ΕΧΕΙ ΤΗΝ ΣΗΜΑΙΑ ΣΑΣ, πιάστε τον!! Player3HasFlagWarning=Ο παίκτης 3 ΕΧΕΙ ΤΗΝ ΣΗΜΑΙΑ ΣΑΣ, πιάστε τον!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Τώρα παίκτη 2 κερδίζεις αν φτάσεις στην βάση ζωντανός! Ο φορέας της σημαίας σου φαίνεται στον χάρτη με το χρώμα σου, μην τον αφήσεις να πεθάνει. -Player3HeadHome=Τώρα παίκτη 3 κερδίζεις αν φτάσεις στην βάση ζωντανός! Ο φορέας της σημαίας σου φαίνεται στον χάρτη με το χρώμα σου, μην τον αφήσεις να πεθάνει. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Συγχαρητήρια, κέρδισες! PlayerLoses=Κρίμα, έχασες! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_hebrew.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_hebrew.lng index 12854d94..603e7cff 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_hebrew.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_hebrew.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=שחקן 3 באזור הדגל שלך, היזהר! Player2HasFlagWarning=שחקן 2 תפס את הדגל שלך, תפוס אותו!! Player3HasFlagWarning=שחקן 3 תפס את הדגל שלך, תפוס אותו!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=עכשיו שחקן 2 החזר את הדגל הביתה בחיים וניצחת! נושא הדגל מובלט בצבע של הצוות שלך, אל תתן לו למות! -Player3HeadHome=עכשיו שחקן 3 החזר את הדגל הביתה בחיים וניצחת! נושא הדגל מובלט בצבע של הצוות שלך, אל תתן לו למות! +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=ברכות, ניצחת! PlayerLoses=חבל, הפסדת! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_indonesian.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_indonesian.lng new file mode 100644 index 00000000..a5361e60 --- /dev/null +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_indonesian.lng @@ -0,0 +1,22 @@ +SCENARIO_NAME=Ambil alih benderanya +;message headers +CaptureFlag=Ambil alih benderanya +Warning=Waspada +Crisis=Kode Merah! + +;message strings +Brief1=Tangkap bendera musuh Anda dengan menyentuhnya lalu kembalikan unit penyentuh ke base utama Anda! Bendera musuh berkedip di dalam peta. Bendera Anda akan bersinar dalam warna tim Anda. Hati-hati untuk kejutan selama perjalanan. +Player2InFlagZoneWarning=Pemain 2 ada di zona bendera Anda hati-hati! +Player3InFlagZoneWarning=Pemain 3 ada di zona bendera Anda hati-hati! +Player2HasFlagWarning=Pemain 2 MENDAPAT BENDERA ANDA, hentikan dia!! +Player3HasFlagWarning=Pemain 3 MENDAPAT BENDERA ANDA, hentikan dia!! + +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + +;objective strings +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. +PlayerWins=Selamat, Anda menang! +PlayerLoses=Sayang sekali, Anda kalah! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_irish.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_irish.lng new file mode 100644 index 00000000..476968bc --- /dev/null +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_irish.lng @@ -0,0 +1,22 @@ +SCENARIO_NAME=Gabháil na brataí +;message headers +CaptureFlag=Gabháil na brataí +Warning=Rabhadh +Crisis=Ardrabhadh! + +;message strings +Brief1=Caithfidh tú bratach do namhad a ghabháil, ansin an t-aonad a bhfuil an bhratach aige a thabhairt abhaile slán sábháilte! Beidh bratach an namhad ag splancadh ar an mionmhapa. Beidh do bhratachsa ag splancadh i ndath d'fhoirne. Seachain na contúirtí ar an mbealach. +Player2InFlagZoneWarning=Tá an t-imreoir uaine i ngar do do bhratach, fainic! +Player3InFlagZoneWarning=Tá an t-imreoir gorm i ngar do do bhratach, fainic! +Player2HasFlagWarning=Tá DO BHRATACH ag an imreoir uaine - beir air!! +Player3HasFlagWarning=Tá DO BHRATACH ag an imreoir gorm - beir air!! + +;flags description (future use) +CatchThisFlag=Faigh an bhratach seo! +FlagForPlayer2=An bhratach le gabháil ag an imreoir uaine. +FlagForPlayer3=An bhratach le gabháil ag an imreoir gorm. + +;objective strings +PlayerHeadHome=Fuair tú an bhratach. Anois, tabhair abhaile é chun an cluiche a bhuachan! Tá iompróir na brataí marcáilte le dath d'fhoirne - ná lig dó bás a fháil. +PlayerWins=Comhghairdeas, tá an bua agat! +PlayerLoses=Faraor, chaill tú. diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_italian.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_italian.lng index 53bacaf5..31a11971 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_italian.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_italian.lng @@ -5,14 +5,18 @@ Warning=Attenzione Crisis=Allarme rosso! ;message strings -Brief1=Cattura la bandiera toccandola con un'unità, poi portala subito alla tua base! La bandiera degli avversari lampeggia sulla mini-mappa. La tua bandiera lampeggia col colore della tua squadra. Occhio agli imprevisti. -Player2InFlagZoneWarning=Il Giocatore 2 è vicino alla tua bandiera, stai accorto! -Player3InFlagZoneWarning=Il Giocatore 3 è vicino alla tua bandiera, stai accorto! -Player2HasFlagWarning=Il Giocatore 2 HA LA TUA BANDIERA! Acchiappalo! -Player3HasFlagWarning=Il Giocatore 3 HA LA TUA BANDIERA! Acchiappalo! +Brief1=Cattura la bandiera del tuo nemico toccandolo e poi riporta in vita l'unità con la bandiera in casa base! La bandiera nemica lampeggia nella mini mappa. La vostra bandiera lampeggierà del colore della vostra squadra. Attenzione alle sorprese lungo la strada. +Player2InFlagZoneWarning=Il giocatore verde è nella zona della tua bandiera, attento! +Player3InFlagZoneWarning=Il giocatore blu è nella zona della tua bandiera, attento! +Player2HasFlagWarning=Il giocatore verde HA LA TUA BANDIERA, prendilo! +Player3HasFlagWarning=Il giocatore blu HA LA TUA BANDIERA, prendilo! + +;flags description (future use) +CatchThisFlag=Cattura questa bandiera! +FlagForPlayer2=La bandiera da catturare dal giocatore verde. +FlagForPlayer3=La bandiera da catturare dal giocatore blu. ;objective strings -Player2HeadHome=Ora Giocatore 2 se ce la fai a tornare a casa hai vinto! Il tuo porta-bandiera è illuminato col colore della tua squadra, non farlo crepare. -Player3HeadHome=Ora Giocatore 3 se ce la fai a tornare a casa hai vinto! Il tuo porta-bandiera è illuminato col colore della tua squadra, non farlo crepare. +PlayerHeadHome=Hai preso la bandiera. Adesso portala a casa e vinci! Il portatore della tua bandiera lampeggia del colore della tua squadra, non farlo morire. PlayerWins=Congratulazioni, hai vinto! -PlayerLoses=Che peccato, hai perso! +PlayerLoses=Peccato, hai perso. diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_nko.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_nko.lng index 21ea4667..63c3a972 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_nko.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_nko.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=ߕߏߟߏ߲ߠߊ ߃ ߦߋ߫ ߣߊ߭ ߞߊ߲߬ ߌ ߟߊ߫ ߖߏ Player2HasFlagWarning=ߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߦߋ߫ ߕߏߟߏ߲ߠߊ ߂ ߓߟߏ߫߸ ߊ߬ ߡߌ߬ߣߊ߬߹ Player3HasFlagWarning=ߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߦߋ߫ ߕߏߟߏ߲ߠߊ ߃ ߓߟߏ߫߸ ߊ߬ ߡߌ߬ߣߊ߬߹ +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=ߒ߬ߓߊ߬ ߏ߬ ߘߐ߫߸ ߕߏߟߏ߲ߠߊ ߂ ߘߏ߲߬ ߓߏ߲ ߠߊ߫ ߞߣߍߦߊ ߘߐ߫ ߊ߬ ߣߴߌ ߦߋ߫ ߛߎߘߊ߲߫߹ ߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߕߊ߬ߓߊ߮ ߦߴߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߝߟߋߝߟߋ߫ ߞߊ߲߬ ߌ ߟߊ߫ ߞߙߎ ߞߐ߬ߟߐ ߘߌ߫߸ ߊ߬ ߞߣߊ߫ ߛߊ߬ ߌ ߢߣߊ߫ ߘߋ߬. -Player3HeadHome=ߒ߬ߓߊ߬ ߏ߬ ߘߐ߫߸ ߕߏߟߏ߲ߠߊ ߃ ߘߏ߲߬ ߓߏ߲ ߠߊ߫ ߞߣߍߦߊ ߘߐ߫ ߊ߬ ߣߴߌ ߦߋ߫ ߛߎߘߊ߲߫߹ ߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߕߊ߬ߓߊ߮ ߦߴߌ ߟߊ߫ ߖߏ߲߬ߖߏ߲ ߝߟߋߝߟߋ߫ ߞߊ߲߬ ߌ ߟߊ߫ ߞߙߎ ߞߐ߬ߟߐ ߘߌ߫߸ ߊ߬ ߞߣߊ߫ ߛߊ߬ ߌ ߢߣߊ߫ ߘߋ߬. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=ߊ߬ߛߐߍ߸ ߌ ߓߘߊ߫ ߛߎߘߊ߲߫߹ PlayerLoses=ߐ߰߸ ߌ ߓߘߊ߫ ߗߌߙߏ߲߫߹ diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_polish.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_polish.lng index 7a7a8b5c..d43ce89d 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_polish.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_polish.lng @@ -6,13 +6,17 @@ Crisis=Krytyczny alarm! ;message strings Brief1=Zdobądź flagę przeciwnika dotykając jej, a potem wróć jednostką która jej dotknęła do swojej bazy. Flaga przeciwnika mruga na minimapie. Twoja flaga mruga kolorem twojej drużyny. Strzeż się niespodzianek po drodze. -Player2InFlagZoneWarning=Gracz 2 jest niedaleko twojej flagi, uważaj! -Player3InFlagZoneWarning=Gracz 3 jest niedaleko twojej flagi, uważaj! -Player2HasFlagWarning=Gracz 2 ZDOBYŁ TWOJĄ FLAGĘ, złap go zanim dotrze do swojej bazy!!! -Player3HasFlagWarning=Gracz 3 ZDOBYŁ TWOJĄ FLAGĘ, złap go zanim dotrze do swojej bazy!!! +Player2InFlagZoneWarning=Gracz zielony jest niedaleko twojej flagi, uważaj! +Player3InFlagZoneWarning=Gracz niebieski jest niedaleko twojej flagi, uważaj! +Player2HasFlagWarning=Gracz zielony ZDOBYŁ TWOJĄ FLAGĘ, złap go zanim dotrze do swojej bazy!!! +Player3HasFlagWarning=Gracz niebieski ZDOBYŁ TWOJĄ FLAGĘ, złap go zanim dotrze do swojej bazy!!! + +;flags description (future use) +CatchThisFlag=Zdobądź tą flagę! +FlagForPlayer2=Flaga do przechwycenia przez zielonego gracza. +FlagForPlayer3=Flaga do przechwycenia przez niebieskiego gracza. ;objective strings -Player2HeadHome=Jedna z twoich jednostek zdobyła flagę i jest teraz podświetlona kolorem twojej drużyny. Chroń ją i doprowadź z powrotem do swojej bazy. -Player3HeadHome=Jedna z twoich jednostek zdobyła flagę i jest teraz podświetlona kolorem twojej drużyny. Chroń ją i doprowadź z powrotem do swojej bazy. +PlayerHeadHome=Zdobyłeś flagę. Teraz przynieś ją do swojej bazy i wygraj! Jednostka z flagą jest podświetlona kolorem twojej drużyny. Nie pozwól jej zginąć. PlayerWins=Gratulacje, wygrałeś! PlayerLoses=Niestety, przegrałeś! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng index 506e6984..7e0142b9 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese-brazil.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=O jogador 3 está na sua área da bandeira, tome cuidad Player2HasFlagWarning=O jogador 2 PEGOU SUA BANDEIRA, pegue-o!! Player3HasFlagWarning=O jogador 3 PEGOU SUA BANDEIRA, pegue-o!! +;flags description (future use) +CatchThisFlag=Pegue a bandeira! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Agora, jogador 2, chegue vivo em casa e ganhe! O seu portador de bandeira está destacado no mapa com a cor da sua equipe, não o deixe morrer. -Player3HeadHome=Agora, jogador 3, chegue vivo em casa e ganhe! O seu portador de bandeira está destacado no mapa com a cor da sua equipe, não o deixe morrer. +PlayerHeadHome=Você pegou a bandeira. Agora traga ela pra base e vença! O portador da bandeira é representado pela cor de sua equipe, não o deixe morrer. PlayerWins=Parabéns, você venceu! PlayerLoses=Que pena, você perdeu! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese.lng index 03039b85..dcb87d85 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_portuguese.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=O jogador 3 está na zona da sua bandeira, cuidado! Player2HasFlagWarning=O jogador 2 ESTÁ COM A SUA BANDEIRA, atrás dele!! Player3HasFlagWarning=O jogador 3 ESTÁ COM A SUA BANDEIRA, atrás dele!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Agora, jogador 2, chegue vivo em casa e ganhe! O seu carregador da bandeira está destacado no mapa na cor do seu time, não o deixe morrer. -Player3HeadHome=Agora, jogador 3, chegue vivo em casa e ganhe! O seu carregador da bandeira está destacado no mapa na cor do seu time, não o deixe morrer. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Parabéns, você venceu! PlayerLoses=Que pena, você perdeu! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_romanian.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_romanian.lng index c1725cf9..6210fc20 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_romanian.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_romanian.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Jucătorul 3 este în zona steagului tău, ai grijă! Player2HasFlagWarning=Jucătorul 2 ARE STEAGUL TĂU, prinde-l!! Player3HasFlagWarning=Jucătorul 3 ARE STEAGUL TĂU, prinde-l!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Acum jucătorul 2 v-a ajunge viu acasă și va câștiga! Purtătorul tău de steag este evidențiat în culoarea echipei tale, nu-l lăsa să moară. -Player3HeadHome=Acum jucătorul 3 v-a ajunge viu acasă și va câștiga! Purtătorul tău de steag este evidențiat în culoarea echipei tale, nu-l lăsa să moară. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Felicitări, ai câștigat! PlayerLoses=Păcat, ai pierdut! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_russian.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_russian.lng index 64d9806c..053bba11 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_russian.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_russian.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Игрок 3 в зоне вашего флага! Player2HasFlagWarning=Игрок 2 уносит ВАШ ФЛАГ! Держи его! Player3HasFlagWarning=Игрок 3 уносит ВАШ ФЛАГ! Держи его! +;flags description (future use) +CatchThisFlag=Захватить этот флаг! +FlagForPlayer2=Флаг для захвата зелёным игроком. +FlagForPlayer3=Флаг для захвата синим игроком. + ;objective strings -Player2HeadHome=Если игрок 2 приносит флаг - он выигрывает! -Player3HeadHome=Если игрок 3 приносит флаг - он выигрывает! +PlayerHeadHome=Вы взяли флаг. Теперь принесите его домой и выиграйте! Ваш знаменосец выделен в цвете вашей команды, не дайте ему умереть. PlayerWins=Победа! PlayerLoses=Вы продули! :( diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_spanish.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_spanish.lng index 0284687b..faa7cd95 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_spanish.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_spanish.lng @@ -5,14 +5,18 @@ Warning=Aviso Crisis=¡Alerta roja! ;message strings -Brief1=Captura la bandera de tu enemigo tocándola y después volviendo a tu base. La bandera de tu enemigo está parpadeando en el mini mapa. Tu bandera está en el color de tu equipo. Cuidado con las sorpresas por el camino. -Player2InFlagZoneWarning=¡El jugador 2 está en tu zona, cuidado! -Player3InFlagZoneWarning=¡El jugador 3 está en tu zona, cuidado! -Player2HasFlagWarning=El jugador 2 tiene tu bandera. ¡A por él! -Player3HasFlagWarning=El jugador 3 tiene tu bandera. ¡A por él! +Brief1=Captura la bandera de tu enemigo tocándola y volviendo a tu base. La bandera del enemigo está parpadeando en el minimapa. Tu bandera brillará con color de tu equipo. Ten cuidado con las posibles sorpresas por el camino. +Player2InFlagZoneWarning=¡Cuidado! El jugador verde está en la zona de tu bandera. +Player3InFlagZoneWarning=¡Cuidado! El jugador azul está en la zona de tu bandera. +Player2HasFlagWarning=El jugador verde tiene tu bandera. ¡A por él! +Player3HasFlagWarning=El jugador azul tiene tu bandera. ¡A por él! + +;flags description (future use) +CatchThisFlag=¡Captura esta bandera! +FlagForPlayer2=La bandera a capturar por el equipo verde. +FlagForPlayer3=La bandera a capturar por el equipo azul. ;objective strings -Player2HeadHome=Ahora, jugador 2, llévala a casa y gana! el portador de la bandera esta resaltado en tu color en el mini mapa. ¡No dejes que muera! -Player3HeadHome=Ahora, jugador 3, llévala a casa y gana! el portador de la bandera esta resaltado en tu color en el mini mapa. ¡No dejes que muera! +PlayerHeadHome=Te has hecho con la bandera. ¡Tráela a casa para ganar! El portador de la bandera destaca brillando con el color de tu equipo, mantenle indemne. PlayerWins=¡Felicidades, has ganado! PlayerLoses=Vaya, ¡has perdido! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_turkish.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_turkish.lng index 35cb985b..fa0fc10c 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_turkish.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_turkish.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=3 numaralı oyuncu senin bölgende dikkatli ol! Player2HasFlagWarning=2 numaralı oyuncu BAYRAĞINIZI ELE GEÇİRDİ, onu yakala!! Player3HasFlagWarning=3 numaralı oyuncu BAYRAĞINIZI ELE GEÇİRDİ, onu yakala!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=2 numaralı oyuncu evine kadar ulaştırmayı başardın ve kazandın! Bayrak taşıyıcın takımının rengiyle işaretli,ölmesine izin verme. -Player3HeadHome=3 numaralı oyuncu evine kadar ulaştırmayı başardın ve kazandın! Bayrak taşıyıcın takımının rengiyle işaretli,ölmesine izin verme. +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Tebrikler, kazandın! PlayerLoses=Çok kötü,kaybettin! diff --git a/scenarios/capture_enemy_flag/capture_enemy_flag_vietnamese.lng b/scenarios/capture_enemy_flag/capture_enemy_flag_vietnamese.lng index 3c82f4cb..554857da 100644 --- a/scenarios/capture_enemy_flag/capture_enemy_flag_vietnamese.lng +++ b/scenarios/capture_enemy_flag/capture_enemy_flag_vietnamese.lng @@ -11,8 +11,12 @@ Player3InFlagZoneWarning=Người chơi 3 đang ở trong vùng cấm cờ của Player2HasFlagWarning=Người chơi 2 đã có lá cờ của bạn, phồng tôm nó lẹ lên!! Player3HasFlagWarning=Người chơi 3 đã lấy lá cờ của bạn, đấm phát cho nó chết luôn!! +;flags description (future use) +# CatchThisFlag=Catch this flag! +# FlagForPlayer2=The flag for capture by green player. +# FlagForPlayer3=The flag for capture by blue player. + ;objective strings -Player2HeadHome=Người chơi 2 hiện đã trở về thành của bạn và đã chiến thằng! Màu của lá cờ đang được chuyển thành màu của phe bạn, đừng để người chơi này đi bán muối nhé. -Player3HeadHome=Hiện người chơi 3 đã về thành và chiến thắng! Lá cờ của bạn đã được chuyển màu cho lá cờ địch, đừng để người chơi này đi bán đậu phộng nhé! +# PlayerHeadHome=You took the flag. Now bring it home and win! Your flag bearer is highlighted in your team color, don't let him die. PlayerWins=Trời đất mẹ ơi, thắng rồi bà con ơiiiii! PlayerLoses=Thôi đừng buồn, dù bạn rất xấu nhưng lần sau đừng ăn nhiều dưa hấu, nếu bị sida thì đừng quá xông pha đi hiến máu nhóe nghe chưa nè, quân tử báo thù mười năm chưa muộn! diff --git a/scenarios/indian_attack/indian_attack.xml b/scenarios/indian_attack/indian_attack.xml index 94a6d715..ba1242db 100644 --- a/scenarios/indian_attack/indian_attack.xml +++ b/scenarios/indian_attack/indian_attack.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/kill_the_magic/kill_the_magic.xml b/scenarios/kill_the_magic/kill_the_magic.xml index 440c463a..d6041475 100644 --- a/scenarios/kill_the_magic/kill_the_magic.xml +++ b/scenarios/kill_the_magic/kill_the_magic.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/lobby_access/loading_screen.jpg b/scenarios/lobby_access/loading_screen.jpg new file mode 100644 index 00000000..22a9851f Binary files /dev/null and b/scenarios/lobby_access/loading_screen.jpg differ diff --git a/scenarios/lobby_access/lobby_access.xml b/scenarios/lobby_access/lobby_access.xml new file mode 100644 index 00000000..c2d4e3e0 --- /dev/null +++ b/scenarios/lobby_access/lobby_access.xml @@ -0,0 +1,37 @@ + + + + + + + + + + + + + + + + + + + startPerformanceTimer() + showMessage('why', 'm1') + --togglePauseGame(1) + --showMessage('presspause', 'm2') + + + --setCameraPosition(camerapos) + --if lastDeadUnit()==mycastle then + -- endPerformanceTimer() + --clearDisplayText() + -- res=getPerformanceTimerResults() + -- DisplayFormattedText("Your result: avg updateFps=%s , avg RenderFps=%s ",res[1],res[2]) + --showMessage('Brief1', 'Benchmark') + -- setPlayerAsWinner(1) + -- endGame() + --end + + + diff --git a/scenarios/lobby_access/lobby_access_chinese-china.lng b/scenarios/lobby_access/lobby_access_chinese-china.lng new file mode 100644 index 00000000..cd10d5dc --- /dev/null +++ b/scenarios/lobby_access/lobby_access_chinese-china.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=进入游戏大厅 + +m1=准备好了么? +why=在这一场景获胜后,\n你就可以去网上多人对战了。 + +DESCRIPTION=在这一场景获胜后,\n你就可以去网上多人对战了。 diff --git a/scenarios/lobby_access/lobby_access_czech.lng b/scenarios/lobby_access/lobby_access_czech.lng new file mode 100644 index 00000000..1da1887d --- /dev/null +++ b/scenarios/lobby_access/lobby_access_czech.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Přístup do čekárny + +m1=Jste připraveni? +why=Vyhrajte tento scénář a dokažte, že jste připraveni pro internetovou hru více hráčů. + +DESCRIPTION=Vyhrajte tento scénář a dokažte, že jste připraveni\npro internetovou hru více hráčů. diff --git a/scenarios/lobby_access/lobby_access_dutch.lng b/scenarios/lobby_access/lobby_access_dutch.lng new file mode 100644 index 00000000..63d8cd2b --- /dev/null +++ b/scenarios/lobby_access/lobby_access_dutch.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Lobbytoegang + +m1=Ben je klaar? +why=Win dit scenario om te bewijzen dat je klaar bent voor internet multiplayer games + +DESCRIPTION=Win dit scenario om te bewijzen dat je klaar bent voor internet multiplayer games diff --git a/scenarios/lobby_access/lobby_access_english.lng b/scenarios/lobby_access/lobby_access_english.lng new file mode 100644 index 00000000..84a52082 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_english.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Lobby Access + +m1=Are you ready? +why=Win this Scenario to prove that you are ready for internet multiplayer games. + +DESCRIPTION=Win this Scenario to prove that you are ready for\ninternet multiplayer games. diff --git a/scenarios/lobby_access/lobby_access_french.lng b/scenarios/lobby_access/lobby_access_french.lng new file mode 100644 index 00000000..44c4725b --- /dev/null +++ b/scenarios/lobby_access/lobby_access_french.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Accès Hall + +m1=Êtes-vous prêt ? +why=Gagner ce scénario pour prouver que vous êtes prêt pour les jeux Internet multijoueurs. + +DESCRIPTION=Gagner ce scénario pour prouver que vous êtes prêt pour les jeux Internet multijoueurs. diff --git a/scenarios/lobby_access/lobby_access_gaelic.lng b/scenarios/lobby_access/lobby_access_gaelic.lng new file mode 100644 index 00000000..889d4d94 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_gaelic.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Inntrigeadh na lobaidh + +m1=A bheil thu deiseil? +why=Buannaich an geama seo airson dearbhadh gu bheil thu deiseil gus pàirt a ghabhail ann an geamannan ioma-chluicheadair air an eadar-lìon. + +DESCRIPTION=Buannaich an geama seo airson dearbhadh gu\nbheil thu deiseil gus pàirt a ghabhail ann an\ngeamannan ioma-chluicheadair air an eadar-lìon. diff --git a/scenarios/lobby_access/lobby_access_german.lng b/scenarios/lobby_access/lobby_access_german.lng new file mode 100644 index 00000000..cbceb927 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_german.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Lobbyzugriff + +m1=Bist du bereit? +why=Gewinne dieses Szenario um zu beweisen, dass du für Onlinespiele bereit bist. + +DESCRIPTION=Gewinne dieses Szenario um zu beweisen, dass du für\nOnlinespiele bereit bist. diff --git a/scenarios/lobby_access/lobby_access_indonesian.lng b/scenarios/lobby_access/lobby_access_indonesian.lng new file mode 100644 index 00000000..97c96312 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_indonesian.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Akses Lobi + +m1=Apakah Anda siap? +why=Menangkan Skenario ini untuk membuktikan bahwa Anda telah siap untuk permainan internet bersama. + +DESCRIPTION=Menangkan Skenario ini untuk membuktikan bahwa Anda telah siap untuk\npermainan internet bersama. diff --git a/scenarios/lobby_access/lobby_access_irish.lng b/scenarios/lobby_access/lobby_access_irish.lng new file mode 100644 index 00000000..3e1dbea2 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_irish.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Cead isteach san Fhorsheomra + +m1=An bhfuil tú réidh? +why=Faigh bua sa gcnámhscéal seo mar dheimhniú go bhfuil tú réidh do chluichí ilimreoirí ar líne. + +DESCRIPTION=Faigh bua sa gcnámhscéal seo mar dheimhniú go bhfuil tú\nréidh do chluichí ilimreoirí ar líne. diff --git a/scenarios/lobby_access/lobby_access_italian.lng b/scenarios/lobby_access/lobby_access_italian.lng new file mode 100644 index 00000000..1f87060f --- /dev/null +++ b/scenarios/lobby_access/lobby_access_italian.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Accesso Lobby + +m1=Sei pronto? +why=Supera questo Livello e dimostra che sei pronto per giochi online multigiocatore. + +DESCRIPTION=Supera questo Livello e dimostra che sei pronto per\ngiochi online multigiocatore. diff --git a/scenarios/lobby_access/lobby_access_polish.lng b/scenarios/lobby_access/lobby_access_polish.lng new file mode 100644 index 00000000..becef1e1 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_polish.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Dostęp do poczekalni + +m1=Czy jesteś gotowy(a)? +why=Wygraj ten scenariusz aby dowieść że jesteś gotowy(a) do bitew typu multiplayer. + +DESCRIPTION=Wygraj ten scenariusz aby dowieść że jesteś\ngotowy(a) do bitew typu multiplayer. diff --git a/scenarios/lobby_access/lobby_access_portuguese-brazil.lng b/scenarios/lobby_access/lobby_access_portuguese-brazil.lng new file mode 100644 index 00000000..41faaeb4 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_portuguese-brazil.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Acesso ao Lobby + +m1=Você está pronto? +why=Ganhe este cenário e prove que você está pronto para jogar online. + +DESCRIPTION=Ganhe este cenário e prove que você está pronto para jogar online. diff --git a/scenarios/lobby_access/lobby_access_russian.lng b/scenarios/lobby_access/lobby_access_russian.lng new file mode 100644 index 00000000..3479ea8c --- /dev/null +++ b/scenarios/lobby_access/lobby_access_russian.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Доступ к Лобби + +m1=Вы готовы? +why=Победите в этом сценарии, чтобы доказать, что вы готовы к многопользовательской игре в Интернете. + +DESCRIPTION=Победите в этом сценарии, чтобы доказать, что вы\nготовы к многопользовательской игре в Интернете. diff --git a/scenarios/lobby_access/lobby_access_spanish.lng b/scenarios/lobby_access/lobby_access_spanish.lng new file mode 100644 index 00000000..7a4ef6f0 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_spanish.lng @@ -0,0 +1,6 @@ +SCENARIO_NAME=Acceso a la sala multijugador + +m1=¿Preparado? +why=Completa el escenario para demostrar que estás listo para jugar a partidas multijugador a través de Internet. + +DESCRIPTION=Completa el escenario para demostrar que estás\nlisto para jugar a partidas multijugador a través\nde Internet. diff --git a/scenarios/lobby_access/lobby_access_uzbek.lng b/scenarios/lobby_access/lobby_access_uzbek.lng new file mode 100644 index 00000000..daa2e322 --- /dev/null +++ b/scenarios/lobby_access/lobby_access_uzbek.lng @@ -0,0 +1,6 @@ +# SCENARIO_NAME=Lobby Access + +m1=Tayyormisiz? +why=Internetda boshqa o‘yinchilar bilan o‘ynashga tayyorligingizni isbotlash uchun ushbu Vaziyatni yutib chiqing. + +DESCRIPTION=Internetda boshqa o‘yinchilar bilan o‘ynashga tayyorligingizni\nisbotlash uchun ushbu Vaziyatni yutib chiqing. diff --git a/scenarios/magic_can_do_it/magic_can_do_it.xml b/scenarios/magic_can_do_it/magic_can_do_it.xml index 09779110..081626f9 100644 --- a/scenarios/magic_can_do_it/magic_can_do_it.xml +++ b/scenarios/magic_can_do_it/magic_can_do_it.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/my_island/my_island.xml b/scenarios/my_island/my_island.xml index 86154400..b2efb54d 100644 --- a/scenarios/my_island/my_island.xml +++ b/scenarios/my_island/my_island.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/norsemen_attack/norsemen_attack.xml b/scenarios/norsemen_attack/norsemen_attack.xml index b5ec0658..f1283f9c 100644 --- a/scenarios/norsemen_attack/norsemen_attack.xml +++ b/scenarios/norsemen_attack/norsemen_attack.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/scenarios/one_hope/one_hope.xml b/scenarios/one_hope/one_hope.xml index 4e08e597..32ecf550 100644 --- a/scenarios/one_hope/one_hope.xml +++ b/scenarios/one_hope/one_hope.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/siege_of_despair/siege_of_despair.xml b/scenarios/siege_of_despair/siege_of_despair.xml index 3c53cdf8..b4966525 100644 --- a/scenarios/siege_of_despair/siege_of_despair.xml +++ b/scenarios/siege_of_despair/siege_of_despair.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/storming/storming.xml b/scenarios/storming/storming.xml index 2795629b..4cbb1e32 100644 --- a/scenarios/storming/storming.xml +++ b/scenarios/storming/storming.xml @@ -54,10 +54,9 @@ givePositionCommand(lastCreatedUnit(), 'attack', startLocation(2)) --objectives - objective='destroy_west_village' + objective='destroy_south_west_village' showMessage('Brief1', 'Storming') - setDisplayText('ObjectiveWest') - + setDisplayText('ObjectiveSouthWest') @@ -175,7 +174,6 @@ setPlayerAsWinner(1) endGame() end - diff --git a/scenarios/storming/storming_arabic.lng b/scenarios/storming/storming_arabic.lng index f54f33fe..756a4a90 100644 --- a/scenarios/storming/storming_arabic.lng +++ b/scenarios/storming/storming_arabic.lng @@ -6,6 +6,6 @@ Storming=اقتحام Brief1=ساعد مستدعيك للهجوم على جميع قرى العدو، يجب أن يبقى على قيد الحياة. ;objective strings -ObjectiveWest=الهدف: تدمير قرية السحر في الغرب، والمستدعي يجب أن يبقى على قيد الحياة. +ObjectiveSouthWest=الهدف: تدمير قرية السحر في الغرب، والمستدعي يجب أن يبقى على قيد الحياة. ObjectiveNorthEast=الهدف: تدمير قرية التكنولوجيا في الشمال الشرقي، والمستدعي يجب أن يبقى على قيد الحياة. ObjectiveSouthEast=الهدف: تدمير قرية الجنوب الشرقي، والمستدعي يجب أن يبقى على قيد الحياة. diff --git a/scenarios/storming/storming_chinese-china.lng b/scenarios/storming/storming_chinese-china.lng index 16206437..2663fd16 100644 --- a/scenarios/storming/storming_chinese-china.lng +++ b/scenarios/storming/storming_chinese-china.lng @@ -6,6 +6,6 @@ Storming=攻坚战 Brief1=让法师攻击敌人所有的村庄,法师必须存活。 ;objective strings -ObjectiveWest=目标:摧毁西方魔法村庄,法师必须活着。 +ObjectiveSouthWest=目标:摧毁西方魔法村庄,法师必须活着。 ObjectiveNorthEast=目标:摧毁东北角科技村庄,法师必须活着。 ObjectiveSouthEast=目标:摧毁东南方的村庄,法师必须活着。 diff --git a/scenarios/storming/storming_chinese-taiwan.lng b/scenarios/storming/storming_chinese-taiwan.lng index f5234b27..a864072c 100644 --- a/scenarios/storming/storming_chinese-taiwan.lng +++ b/scenarios/storming/storming_chinese-taiwan.lng @@ -6,6 +6,6 @@ Storming=攻堅戰 Brief1=讓法師攻擊敵人所有的村莊,法師必須存活。 ;objective strings -ObjectiveWest=目標:摧毀西方魔法村莊,法師必須活着。 +ObjectiveSouthWest=目標:摧毀西方魔法村莊,法師必須活着。 ObjectiveNorthEast=目標:摧毀東北角科技村莊,法師必須活着。 ObjectiveSouthEast=目標:摧毀東南方的村莊,法師必須活着。 diff --git a/scenarios/storming/storming_czech.lng b/scenarios/storming/storming_czech.lng index 270d806e..5ad367c8 100644 --- a/scenarios/storming/storming_czech.lng +++ b/scenarios/storming/storming_czech.lng @@ -6,6 +6,6 @@ Storming=Vpád Brief1=Pomozte přivolávačce zaútočit na všechny nepřátelské vesnice; ona musí přežít. ;objective strings -ObjectiveWest=Úkol: Zničte západní vesnici mágů; přivolávačka musí přežít. +ObjectiveSouthWest=Úkol: Zničte západní vesnici mágů; přivolávačka musí přežít. ObjectiveNorthEast=Úkol: Zničte severovýchodní vesnici techniků; přivolávačka musí přežít. ObjectiveSouthEast=Úkol: Zničte jihovýchodní vesnici; přivolávačka musí přežít. diff --git a/scenarios/storming/storming_dutch.lng b/scenarios/storming/storming_dutch.lng index ad9041ac..56adf9aa 100644 --- a/scenarios/storming/storming_dutch.lng +++ b/scenarios/storming/storming_dutch.lng @@ -6,6 +6,6 @@ Storming=Bestormen Brief1=Help je Commandant bij de aanval op alle vijandelijke dorpen, ze moet overleven. ;objective strings -ObjectiveWest=Doel: Vernietig het westelijke Magie dorp, de Commandant moet overleven. +ObjectiveSouthWest=Doel: Vernietig het westelijke Magie dorp, de Commandant moet overleven. ObjectiveNorthEast=Doel: Vernietig het noordoostelijke Tech dorp, de Commandant moet overleven. ObjectiveSouthEast=Doel: Vernietig het zuidoostelijke dorp, de Commandant moet overleven. diff --git a/scenarios/storming/storming_english.lng b/scenarios/storming/storming_english.lng index adc93b56..90e65b1f 100644 --- a/scenarios/storming/storming_english.lng +++ b/scenarios/storming/storming_english.lng @@ -6,6 +6,6 @@ Storming=Storming Brief1=Help your Summoner attack all the enemy villages, she must survive. ;objective strings -ObjectiveWest=Objective: Destroy the west Magic village, the Summoner must survive. -ObjectiveNorthEast=Objective: Destroy the Tech north east village, the Summoner must survive. +ObjectiveSouthWest=Objective: Destroy the south west Magic village, the Summoner must survive. +ObjectiveNorthEast=Objective: Destroy the north east Tech village, the Summoner must survive. ObjectiveSouthEast=Objective: Destroy the south east village, the Summoner must survive. diff --git a/scenarios/storming/storming_french.lng b/scenarios/storming/storming_french.lng index b916c1e5..e3bd0c49 100644 --- a/scenarios/storming/storming_french.lng +++ b/scenarios/storming/storming_french.lng @@ -6,6 +6,6 @@ Storming=Orage Brief1=Aidez votre Summoner à attaquer tous les villages ennemis. Elle doit survivre ! ;objective strings -ObjectiveWest=Objectif : Détruisez le village Magique à l'ouest, votre Summoner devant survivre. +ObjectiveSouthWest=Objectif : Détruisez le village Magique à l'ouest, votre Summoner devant survivre. ObjectiveNorthEast=Objectif : Détruisez le Village Tech au nord-est, votre Summoner devant survivre. ObjectiveSouthEast=Objectif : Détruisez le Village au sud-est, votre Summoner devant survivre. diff --git a/scenarios/storming/storming_gaelic.lng b/scenarios/storming/storming_gaelic.lng index 216282c9..55635963 100644 --- a/scenarios/storming/storming_gaelic.lng +++ b/scenarios/storming/storming_gaelic.lng @@ -6,6 +6,6 @@ Storming=Ionnsaighean Brief1=Cuir taic ris an taghairmeir agad gus ionnsaigh a thoirt air a h-uile bailtean nàimhdeil. Feumaidh an taghairmeir mairsinn beò. ;objective strings -ObjectiveWest=Ceann-uidhe: Cuir às dha bhaile nan draoidhean taobh siar. Feumaidh an taghairmeir mairsinn beò. +ObjectiveSouthWest=Ceann-uidhe: Cuir às dha bhaile nan draoidhean taobh siar. Feumaidh an taghairmeir mairsinn beò. ObjectiveNorthEast=Ceann-uidhe: Cuir às dhan bhaile theicneolach taobh ear-thuath. Feumaidh an taghairmeir mairsinn beò. ObjectiveSouthEast=Ceann-uidhe: Cuir às dhan bhaile taobh an ear-dheas. Feumaidh an taghairmeir mairsinn beò. diff --git a/scenarios/storming/storming_german.lng b/scenarios/storming/storming_german.lng index 0ab0076a..0784005a 100644 --- a/scenarios/storming/storming_german.lng +++ b/scenarios/storming/storming_german.lng @@ -6,6 +6,6 @@ Storming=Storming Brief1=Helfe Deiner Summoner alle feindlichen Dörfer zu attackieren, sie muss überleben. ;objective strings -ObjectiveWest=Deine Aufgabe: Zerstöre alle westlichen Magic-Dörfer, die Summoner muss überleben. +ObjectiveSouthWest=Deine Aufgabe: Zerstöre alle westlichen Magic-Dörfer, die Summoner muss überleben. ObjectiveNorthEast=Deine Aufgabe: Zerstöre die Nord-Ost Dörfer der Tech, die Summoner muss überleben. ObjectiveSouthEast=Deine Aufgabe: Zerstöre die Süd-Ost Dörfer, die Summoner muss überleben. diff --git a/scenarios/storming/storming_greek.lng b/scenarios/storming/storming_greek.lng index 48ff5b44..7c9da1a9 100644 --- a/scenarios/storming/storming_greek.lng +++ b/scenarios/storming/storming_greek.lng @@ -6,6 +6,6 @@ Storming=Καταιγίζοντας Brief1=Βοήθα την Σάμονερ να επιτεθεί σε όλα τα εχθρικά χωριά. Η Σάμονερ θα πρέπει να επιβιώσει. ;objective strings -ObjectiveWest=Objective: Κατέστρεψε το δυτικό χωριό των Μάγων. Η Σάμονερ θα πρέπει να επιβιώσει. +ObjectiveSouthWest=Objective: Κατέστρεψε το δυτικό χωριό των Μάγων. Η Σάμονερ θα πρέπει να επιβιώσει. ObjectiveNorthEast=Objective: Κατέστρεψε το χωριό των Tech στα βορειοανατολικά. Η Σάμονερ θα πρέπει να επιβιώσει. ObjectiveSouthEast=Objective: Κατέστρεψε το χωριό στα νοτιοανατολικά. Η Σάμονες θα πρέπει να επιβιώσει. diff --git a/scenarios/storming/storming_hebrew.lng b/scenarios/storming/storming_hebrew.lng index db31c0bc..44a9b232 100644 --- a/scenarios/storming/storming_hebrew.lng +++ b/scenarios/storming/storming_hebrew.lng @@ -6,6 +6,6 @@ Storming=סוער Brief1=עזור למזמנת שלך לתקוף את כל הכפרים האויבים, היא חייבת לשרוד. ;objective strings -ObjectiveWest=מטרה: השמד את כפר הקוסמים המערבי, המזמנת חייבת לשרוד. +ObjectiveSouthWest=מטרה: השמד את כפר הקוסמים המערבי, המזמנת חייבת לשרוד. ObjectiveNorthEast=מטרה: השמד את הכפר הטכנולוגי הצפוני, המזמנת חייבת לשרוד. ObjectiveSouthEast=מטרה: השמד את הכפר הדרום מזרחי, המזמנת חייבת לשרוד. diff --git a/scenarios/storming/storming_indonesian.lng b/scenarios/storming/storming_indonesian.lng new file mode 100644 index 00000000..d0079efc --- /dev/null +++ b/scenarios/storming/storming_indonesian.lng @@ -0,0 +1,11 @@ +SCENARIO_NAME=Menyerang +;message headers +Storming=Menyerang + +;message strings +Brief1=Bantu Pemanggil Anda menyerang semua desa musuh, dia harus bertahan. + +;objective strings +ObjectiveSouthWest=Tujuan: Hancurkan desa Sihir di barat daya, Pemanggil harus bertahan. +ObjectiveNorthEast=Tujuan: Hancurkan desa Tekno di timur laut, Pemanggil harus bertahan. +ObjectiveSouthEast=Tujuan: Hancurkan desa di tenggara, Pemanggil harus bertahan. diff --git a/scenarios/storming/storming_irish.lng b/scenarios/storming/storming_irish.lng new file mode 100644 index 00000000..112f5341 --- /dev/null +++ b/scenarios/storming/storming_irish.lng @@ -0,0 +1,11 @@ +SCENARIO_NAME=Ionsaí +;message headers +Storming=Ionsaí + +;message strings +Brief1=Cabhraigh le do Thoghairtheoir ionsaí a dhéanamh ar bhailte an namhad. Caithfidh sí teacht slán as. + +;objective strings +ObjectiveSouthWest=Cuspóir: an baile Draíochta san iardheisceart a léirscrios. Ní mór don Toghairtheoir teacht slán as. +ObjectiveNorthEast=Cuspóir: an baile Teic san oirthuaisceart a léirscrios. Ní mór don Toghairtheoir teacht slán as. +ObjectiveSouthEast=Cuspóir: an baile san oirdheisceart a léirscrios. Ní mór don Toghairtheoir teacht slán as. diff --git a/scenarios/storming/storming_italian.lng b/scenarios/storming/storming_italian.lng index 181c49ab..3c03d06b 100644 --- a/scenarios/storming/storming_italian.lng +++ b/scenarios/storming/storming_italian.lng @@ -6,6 +6,6 @@ Storming=Tempesta Brief1=Aiuta il tuo evocatore ad attaccare tutti i villaggi nemici, e falla sopravvivere. ;objective strings -ObjectiveWest=Obiettivo: Distruggi il villaggio a ovest, l'evocatrice deve sopravvivere. +ObjectiveSouthWest=Obiettivo: Distruggi il villaggio a ovest, l'evocatrice deve sopravvivere. ObjectiveNorthEast=Objective: Distruggi il villaggio tech che si trova a nord est, l'evocatrice deve sopravvivere. ObjectiveSouthEast=Objective: Distruggi il villaggio che si trova a sud est, l'evocatrice deve sopravvivere. diff --git a/scenarios/storming/storming_nko.lng b/scenarios/storming/storming_nko.lng index 4b34fcb6..2fe550e6 100644 --- a/scenarios/storming/storming_nko.lng +++ b/scenarios/storming/storming_nko.lng @@ -6,6 +6,6 @@ Storming=ߥߊ߲߬ߖߊ߲ Brief1=ߌ ߟߊ߫ ߘߊߟߌߟߌߟߊ ߟߐ߬ ߖߎ߮ ߟߎ߬ ߘߊ߬ߘߌ߬ ߟߊ߫߸ ߒ߬ߞߊ߬ ߊ߬ ߞߣߊ߫ ߕߏ߫ ߞߍ߬ߟߍ ߘߐ߫ ߘߋ߬. ;objective strings -ObjectiveWest=ߊ߬ ߞߎ߲߭: ߞߊ߬ ߖߎ߮ ߟߎ߬ ߟߊ߫ ߥߊ߬ߦߌ߬ߡߊ߬ ߛߏ ߘߐߕߌߢߍ߫ ߕߟߋ߬ߓߋ ߘߐ߫ ߔߛߐߞߐ߫߸ ߒ߬ߞߊ߬ ߘߊߟߌߟߌߟߊ ߞߣߊ߫ ߕߏ߫ ߞߟߊߓߍ߲ ߘߐ߫ ߝߋߎ߫. +ObjectiveSouthWest=ߊ߬ ߞߎ߲߭: ߞߊ߬ ߖߎ߮ ߟߎ߬ ߟߊ߫ ߥߊ߬ߦߌ߬ߡߊ߬ ߛߏ ߘߐߕߌߢߍ߫ ߕߟߋ߬ߓߋ ߘߐ߫ ߔߛߐߞߐ߫߸ ߒ߬ߞߊ߬ ߘߊߟߌߟߌߟߊ ߞߣߊ߫ ߕߏ߫ ߞߟߊߓߍ߲ ߘߐ߫ ߝߋߎ߫. ObjectiveNorthEast=ߊ߬ ߞߎ߲߭: ߞߊ߬ ߖߎ߮ ߟߎ߬ ߟߊ߫ ߥߊ߬ߦߌ߬ߡߊ߬ ߛߏ ߘߐߕߌߢߍ߫ ߕߟߋ߬ߓߐ ߘߐ߫ ߔߛߐߞߐ߫߸ ߒ߬ߞߊ߬ ߘߊߟߌߟߌߟߊ ߞߣߊ߫ ߕߏ߫ ߞߟߊߓߍ߲ ߘߐ߫ ߡߎ߰ߡߍ߫. ObjectiveSouthEast=ߊ߬ ߞߎ߲߭: ߞߊ߬ ߖߎ߮ ߟߎ߬ ߟߊ߫ ߥߊ߬ߦߌ߬ߡߊ߬ ߛߏ ߘߐߕߌߢߍ߫ ߥߙߏ߬ߘߎ߯ ߕߟߋ߬ߓߋ ߘߐ߫ ߔߛߐߞߐ߫߸ ߒ߬ߞߊ߬ ߘߊߟߌߟߌߟߊ ߞߣߊ߫ ߕߏ߫ ߞߟߊߓߍ߲ ߘߐ߫ ߝߋߎ߫. diff --git a/scenarios/storming/storming_polish.lng b/scenarios/storming/storming_polish.lng index 164ca1e3..2b253eaa 100644 --- a/scenarios/storming/storming_polish.lng +++ b/scenarios/storming/storming_polish.lng @@ -6,6 +6,6 @@ Storming=Szturm Brief1=Pomóż Przywoływaczce ('Summoner') w ataku na obce wioski. Ona nie może zginąć! ;objective strings -ObjectiveWest=Twój Cel: Zniszcz zachodnią wioskę Magów ('Magic'). Przywoływaczka musi przetrwać! +ObjectiveSouthWest=Twój Cel: Zniszcz południowo-zachodnią wioskę Magów ('Magic'). Przywoływaczka musi przetrwać! ObjectiveNorthEast=Twój Cel: Zniszcz północno-wschodnią wioskę Techników ('Tech'). Przywoływaczka musi przetrwać! ObjectiveSouthEast=Twój Cel: Zniszcz południowo-wschodnią wioskę. Przywoływaczka musi przetrwać! diff --git a/scenarios/storming/storming_portuguese-brazil.lng b/scenarios/storming/storming_portuguese-brazil.lng index 3900185e..9b19c23c 100644 --- a/scenarios/storming/storming_portuguese-brazil.lng +++ b/scenarios/storming/storming_portuguese-brazil.lng @@ -6,6 +6,6 @@ Storming=Tempestade Brief1=Ajude sua Summoner atacar todas as vilas inimigas, porem ela deve sobreviver ;objective strings -ObjectiveWest=Objetivo: Destrua a vila mágica do oeste, A Summoner tem que sobrevicer +ObjectiveSouthWest=Objetivo: Destrua a vila mágica do oeste, A Summoner tem que sobrevicer ObjectiveNorthEast=Objetivo: Destrua a vila tech ao nordeste, A Summoner tem que sobrevicer ObjectiveSouthEast=Objetivo: Destrua a vila ao sudeste, A Summoner tem que sobrevicer diff --git a/scenarios/storming/storming_portuguese.lng b/scenarios/storming/storming_portuguese.lng index 4ed8e652..3c62a2a8 100644 --- a/scenarios/storming/storming_portuguese.lng +++ b/scenarios/storming/storming_portuguese.lng @@ -6,6 +6,6 @@ Storming=Storming Brief1=Ajude a sua Summoner atacar todas as aldeias inimigas, ela deve sobreviver. ;objective strings -ObjectiveWest=Objective: Destruir a aldeia Magic oeste, a Summoner deve sobreviver. +ObjectiveSouthWest=Objective: Destruir a aldeia Magic oeste, a Summoner deve sobreviver. ObjectiveNorthEast=Objective: Destruir a aldeia Tech nordeste, a Summoner deve sobreviver. ObjectiveSouthEast=Objective: Destruir a aldeia sudeste, a Summoner deve sobreviver. diff --git a/scenarios/storming/storming_romanian.lng b/scenarios/storming/storming_romanian.lng index 6663073d..9fc899b9 100644 --- a/scenarios/storming/storming_romanian.lng +++ b/scenarios/storming/storming_romanian.lng @@ -6,6 +6,6 @@ Storming=Asaltul Brief1=Ajută-ți Invocatorul să atace toate orașele inamice, el trebuie să supraviețuiască. ;objective strings -ObjectiveWest=Obiectiv: Distruge orașul magic din vest, Invocatorul trebuie să supraviețuiască. +ObjectiveSouthWest=Obiectiv: Distruge orașul magic din vest, Invocatorul trebuie să supraviețuiască. ObjectiveNorthEast=Obiectiv: Distruge orașul Tech din nord-est, Invocatorul trebuie să supraviețuiască. ObjectiveSouthEast=Obiectiv: Distruge orașul din sud-est, Invocatorul trebuie să supraviețuiască. diff --git a/scenarios/storming/storming_russian.lng b/scenarios/storming/storming_russian.lng index 7fc45f02..0ff1df8c 100644 --- a/scenarios/storming/storming_russian.lng +++ b/scenarios/storming/storming_russian.lng @@ -6,6 +6,6 @@ Storming=Штурм Brief1=Помогите Summoner атаковать все поселения врагов, она должна выжить. ;objective strings -ObjectiveWest=Цель: Уничтожить поселение Магов на западе, Summoner должна выжить. +ObjectiveSouthWest=Цель: Уничтожить поселение Магов на западе, Summoner должна выжить. ObjectiveNorthEast=Цель: Уничтожить поселение Техов на северо-востоке, Summoner должна выжить. ObjectiveSouthEast=Цель: Уничтожить поселение на юго-востоке, Summoner должна выжить. diff --git a/scenarios/storming/storming_spanish.lng b/scenarios/storming/storming_spanish.lng index 990f6318..b84d8786 100644 --- a/scenarios/storming/storming_spanish.lng +++ b/scenarios/storming/storming_spanish.lng @@ -6,6 +6,6 @@ Storming=Arrasatierras Brief1=Ayuda a tu invocadora a atacar todos los poblados enemigos, ella debe sobrevivir. ;objective strings -ObjectiveWest=Objetivo: Destruir el poblado mágico del oeste, la invocadora debe sobrevivir. +ObjectiveSouthWest=Objetivo: Destruir el poblado mágico del oeste, la invocadora debe sobrevivir. ObjectiveNorthEast=Objectivo: Destruir el poblado tecnólogo del nordeste, la invocadora debe sobrevivir. ObjectiveSouthEast=Objectivo: Destruir el poblado del sudeste, la invocadora debe sobrevivir. diff --git a/scenarios/storming/storming_uzbek.lng b/scenarios/storming/storming_uzbek.lng index f330092d..0b282cb1 100644 --- a/scenarios/storming/storming_uzbek.lng +++ b/scenarios/storming/storming_uzbek.lng @@ -6,6 +6,6 @@ Storming=Hujum Brief1=Summonerga dushman qishloqlariga hujum qilishda yordam bering. U tirik qolishi kerak. ;objective strings -ObjectiveWest=Nishon: G‘arbiy sehrgarlar qishlog‘ini buzib tashlang – Summoner tirik qolishi kerak. +ObjectiveSouthWest=Nishon: G‘arbiy sehrgarlar qishlog‘ini buzib tashlang – Summoner tirik qolishi kerak. ObjectiveNorthEast=Nishon: Shimoli-sharqdagi texniklar qishlog‘ini buzib tashlang – Summoner tirik qolishi kerak. ObjectiveSouthEast=Nishon: Shimoli-sharqdagi qishloqni buzib tashlang – Summoner tirik qolishi kerak. diff --git a/scenarios/storming/storming_vietnamese.lng b/scenarios/storming/storming_vietnamese.lng index 2929c6ac..e90d6a78 100644 --- a/scenarios/storming/storming_vietnamese.lng +++ b/scenarios/storming/storming_vietnamese.lng @@ -6,6 +6,6 @@ Storming=Có bão bà con ơi Brief1=Hãy giúp Summoner tất công tất cả kẻ địch tron glàng, và cô ấy phải còn sống. ;objective strings -ObjectiveWest=Đối tượng: Hủy diệt ngôi làng Magic phía tây, và Summoner phải còn sống nha cha nội. +ObjectiveSouthWest=Đối tượng: Hủy diệt ngôi làng Magic phía tây, và Summoner phải còn sống nha cha nội. ObjectiveNorthEast=Mục tiêu: Hủy diệt Tech ở ngôi làng phía tây bắc , và Summoner không được phép đi bán muối. ObjectiveSouthEast=Mục tiêu: Hủy diệt ngôi làng phía tây nam, Summoner không được quyền bị thông ass đến chết. diff --git a/scenarios/tech_and_magic/tech_and_magic.xml b/scenarios/tech_and_magic/tech_and_magic.xml index f8f64ab6..a43fe2f8 100644 --- a/scenarios/tech_and_magic/tech_and_magic.xml +++ b/scenarios/tech_and_magic/tech_and_magic.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/tough_duel/tough_duel.xml b/scenarios/tough_duel/tough_duel.xml index 3a3d1236..892a52c1 100644 --- a/scenarios/tough_duel/tough_duel.xml +++ b/scenarios/tough_duel/tough_duel.xml @@ -1,6 +1,6 @@ - + diff --git a/scenarios/waterworld/waterworld.xml b/scenarios/waterworld/waterworld.xml index 49cfe08b..4706b21b 100644 --- a/scenarios/waterworld/waterworld.xml +++ b/scenarios/waterworld/waterworld.xml @@ -1,15 +1,15 @@ - - - - - - - - - - + + + + + + + + + + diff --git a/techs/magitech/resources/energy/energy.xml b/techs/magitech/resources/energy/energy.xml index 6f694d55..6414ec5f 100644 --- a/techs/magitech/resources/energy/energy.xml +++ b/techs/magitech/resources/energy/energy.xml @@ -3,4 +3,4 @@ - \ No newline at end of file + diff --git a/techs/magitech/resources/food/food.xml b/techs/magitech/resources/food/food.xml index f12b2dae..b22ca912 100644 --- a/techs/magitech/resources/food/food.xml +++ b/techs/magitech/resources/food/food.xml @@ -5,4 +5,4 @@ - \ No newline at end of file + diff --git a/techs/magitech/resources/gold/gold.xml b/techs/magitech/resources/gold/gold.xml index 0e1db001..5b552aef 100644 --- a/techs/magitech/resources/gold/gold.xml +++ b/techs/magitech/resources/gold/gold.xml @@ -7,4 +7,4 @@ - \ No newline at end of file + diff --git a/techs/magitech/resources/stone/stone.xml b/techs/magitech/resources/stone/stone.xml index 7dece0ae..c2abdbfd 100644 --- a/techs/magitech/resources/stone/stone.xml +++ b/techs/magitech/resources/stone/stone.xml @@ -7,4 +7,4 @@ - \ No newline at end of file + diff --git a/techs/magitech/resources/wood/wood.xml b/techs/magitech/resources/wood/wood.xml index b5d9e8a3..b9526f81 100644 --- a/techs/magitech/resources/wood/wood.xml +++ b/techs/magitech/resources/wood/wood.xml @@ -6,4 +6,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/egypt/egypt.xml b/techs/megapack/factions/egypt/egypt.xml index a9fe11b6..90070543 100644 --- a/techs/megapack/factions/egypt/egypt.xml +++ b/techs/megapack/factions/egypt/egypt.xml @@ -2,10 +2,10 @@ - + - + @@ -13,9 +13,43 @@ - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/techs/megapack/factions/egypt/units/air_pyramid/air_pyramid.xml b/techs/megapack/factions/egypt/units/air_pyramid/air_pyramid.xml index 0518219a..baf26100 100644 --- a/techs/megapack/factions/egypt/units/air_pyramid/air_pyramid.xml +++ b/techs/megapack/factions/egypt/units/air_pyramid/air_pyramid.xml @@ -1,12 +1,9 @@ - - - - + @@ -68,9 +65,7 @@ - - @@ -80,7 +75,6 @@ - @@ -90,7 +84,6 @@ - @@ -126,7 +119,6 @@ - @@ -141,7 +133,6 @@ - @@ -151,11 +142,8 @@ - - - @@ -164,7 +152,6 @@ - @@ -172,8 +159,7 @@ - + - diff --git a/techs/megapack/factions/egypt/units/air_pyramid/particle_splash.xml b/techs/megapack/factions/egypt/units/air_pyramid/particle_splash.xml index 10bf3dea..8a966c32 100644 --- a/techs/megapack/factions/egypt/units/air_pyramid/particle_splash.xml +++ b/techs/megapack/factions/egypt/units/air_pyramid/particle_splash.xml @@ -16,4 +16,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/egypt/units/chicken/chicken.xml b/techs/megapack/factions/egypt/units/chicken/chicken.xml index 9d1011ef..157e52f6 100644 --- a/techs/megapack/factions/egypt/units/chicken/chicken.xml +++ b/techs/megapack/factions/egypt/units/chicken/chicken.xml @@ -27,7 +27,10 @@ - + + + + @@ -68,7 +71,7 @@ - + diff --git a/techs/megapack/factions/egypt/units/desert_camp/desert_camp.xml b/techs/megapack/factions/egypt/units/desert_camp/desert_camp.xml index 84c31419..179bc114 100644 --- a/techs/megapack/factions/egypt/units/desert_camp/desert_camp.xml +++ b/techs/megapack/factions/egypt/units/desert_camp/desert_camp.xml @@ -9,7 +9,8 @@ - - + @@ -105,21 +109,16 @@ - - - - - + - diff --git a/techs/megapack/factions/egypt/units/obelisk/obelisk.xml b/techs/megapack/factions/egypt/units/obelisk/obelisk.xml index c0067bd2..96fa3d2d 100644 --- a/techs/megapack/factions/egypt/units/obelisk/obelisk.xml +++ b/techs/megapack/factions/egypt/units/obelisk/obelisk.xml @@ -1,21 +1,21 @@ - - + + - - - @@ -60,7 +57,6 @@ - @@ -70,7 +66,6 @@ - @@ -80,7 +75,6 @@ - @@ -90,7 +84,6 @@ - @@ -103,43 +96,34 @@ - - - - - + - - - + - - - + - diff --git a/techs/megapack/factions/egypt/units/priest/particle_splash.xml b/techs/megapack/factions/egypt/units/priest/particle_splash.xml index ba293a79..0c2542b6 100644 --- a/techs/megapack/factions/egypt/units/priest/particle_splash.xml +++ b/techs/megapack/factions/egypt/units/priest/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/egypt/units/pyramid/pyramid.xml b/techs/megapack/factions/egypt/units/pyramid/pyramid.xml index 833e40c7..99618163 100644 --- a/techs/megapack/factions/egypt/units/pyramid/pyramid.xml +++ b/techs/megapack/factions/egypt/units/pyramid/pyramid.xml @@ -1,8 +1,7 @@ - - + @@ -10,13 +9,16 @@ - - - @@ -62,7 +61,6 @@ - @@ -72,7 +70,6 @@ - @@ -82,7 +79,6 @@ - @@ -100,12 +96,8 @@ - - - - @@ -115,6 +107,5 @@ - diff --git a/techs/megapack/factions/egypt/units/sphinx/sphinx.xml b/techs/megapack/factions/egypt/units/sphinx/sphinx.xml index 01e2c524..27b0535a 100644 --- a/techs/megapack/factions/egypt/units/sphinx/sphinx.xml +++ b/techs/megapack/factions/egypt/units/sphinx/sphinx.xml @@ -1,9 +1,9 @@ - + @@ -49,9 +49,7 @@ - - @@ -61,7 +59,6 @@ - @@ -71,7 +68,6 @@ - @@ -108,7 +104,6 @@ - @@ -121,11 +116,8 @@ - - - @@ -134,7 +126,6 @@ - @@ -142,8 +133,7 @@ - + - diff --git a/techs/megapack/factions/egypt/units/temple/temple.xml b/techs/megapack/factions/egypt/units/temple/temple.xml index bac78c55..c831e9dd 100644 --- a/techs/megapack/factions/egypt/units/temple/temple.xml +++ b/techs/megapack/factions/egypt/units/temple/temple.xml @@ -3,13 +3,15 @@ + - @@ -58,7 +59,6 @@ - @@ -68,7 +68,6 @@ - @@ -78,7 +77,6 @@ - @@ -88,7 +86,6 @@ - @@ -101,11 +98,8 @@ - - - @@ -115,7 +109,6 @@ - - - - - + + + - - - - - - - - + + + + + + + - diff --git a/techs/megapack/factions/indian/indian.xml b/techs/megapack/factions/indian/indian.xml index 89df23bf..13ca709c 100644 --- a/techs/megapack/factions/indian/indian.xml +++ b/techs/megapack/factions/indian/indian.xml @@ -16,4 +16,23 @@ + + + + + + + + + + + + + + + + + + + diff --git a/techs/megapack/factions/indian/units/beehive/beehive.xml b/techs/megapack/factions/indian/units/beehive/beehive.xml index b4512b18..e3a92edb 100644 --- a/techs/megapack/factions/indian/units/beehive/beehive.xml +++ b/techs/megapack/factions/indian/units/beehive/beehive.xml @@ -1,12 +1,9 @@ - - - - + @@ -45,11 +42,7 @@ - - - - @@ -59,8 +52,7 @@ - - + @@ -69,7 +61,6 @@ - @@ -103,7 +94,6 @@ - @@ -120,13 +110,8 @@ - - - - - @@ -135,7 +120,6 @@ - @@ -143,8 +127,7 @@ - + - diff --git a/techs/megapack/factions/indian/units/big_tent/big_tent.xml b/techs/megapack/factions/indian/units/big_tent/big_tent.xml index 12e2b902..454e16d9 100644 --- a/techs/megapack/factions/indian/units/big_tent/big_tent.xml +++ b/techs/megapack/factions/indian/units/big_tent/big_tent.xml @@ -1,20 +1,22 @@ - - + + - @@ -48,10 +49,7 @@ - - - @@ -61,8 +59,6 @@ - - @@ -72,8 +68,6 @@ - - @@ -90,7 +84,6 @@ - @@ -100,12 +93,8 @@ - - - - diff --git a/techs/megapack/factions/indian/units/bull/particle_splash.xml b/techs/megapack/factions/indian/units/bull/particle_splash.xml index 40f0a749..6e931fda 100644 --- a/techs/megapack/factions/indian/units/bull/particle_splash.xml +++ b/techs/megapack/factions/indian/units/bull/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/indian/units/campfire/campfire.xml b/techs/megapack/factions/indian/units/campfire/campfire.xml index 315083c4..10fa64a6 100644 --- a/techs/megapack/factions/indian/units/campfire/campfire.xml +++ b/techs/megapack/factions/indian/units/campfire/campfire.xml @@ -1,21 +1,18 @@ - + - - - @@ -58,8 +51,6 @@ - - @@ -73,7 +64,6 @@ - @@ -101,7 +91,7 @@ - + @@ -113,10 +103,7 @@ - - - @@ -127,7 +114,7 @@ - + @@ -136,7 +123,7 @@ - + @@ -145,6 +132,5 @@ - diff --git a/techs/megapack/factions/indian/units/fire_golem/particle_splash.xml b/techs/megapack/factions/indian/units/fire_golem/particle_splash.xml index 5cf11ce5..6757caad 100644 --- a/techs/megapack/factions/indian/units/fire_golem/particle_splash.xml +++ b/techs/megapack/factions/indian/units/fire_golem/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/indian/units/horse_farm/horse_farm.xml b/techs/megapack/factions/indian/units/horse_farm/horse_farm.xml index af8c600c..5ff44a25 100644 --- a/techs/megapack/factions/indian/units/horse_farm/horse_farm.xml +++ b/techs/megapack/factions/indian/units/horse_farm/horse_farm.xml @@ -1,22 +1,18 @@ - - + + - - - @@ -61,7 +54,6 @@ - @@ -71,7 +63,6 @@ - @@ -81,7 +72,6 @@ - @@ -97,8 +87,7 @@ - - + @@ -107,10 +96,7 @@ - - - @@ -121,7 +107,6 @@ - - @@ -151,8 +134,7 @@ - - + @@ -161,6 +143,5 @@ - diff --git a/techs/megapack/factions/indian/units/main_teepee/glow_particles.xml b/techs/megapack/factions/indian/units/main_teepee/glow_particles.xml index ac7e5110..1b1ab686 100644 --- a/techs/megapack/factions/indian/units/main_teepee/glow_particles.xml +++ b/techs/megapack/factions/indian/units/main_teepee/glow_particles.xml @@ -2,7 +2,7 @@ - + diff --git a/techs/megapack/factions/indian/units/main_teepee/main_teepee.xml b/techs/megapack/factions/indian/units/main_teepee/main_teepee.xml index 201ebf9c..51c6b295 100644 --- a/techs/megapack/factions/indian/units/main_teepee/main_teepee.xml +++ b/techs/megapack/factions/indian/units/main_teepee/main_teepee.xml @@ -1,6 +1,5 @@ - @@ -10,12 +9,13 @@ - - - @@ -62,7 +59,6 @@ - @@ -72,7 +68,6 @@ - @@ -82,7 +77,6 @@ - @@ -104,12 +98,8 @@ - - - - @@ -119,6 +109,5 @@ - diff --git a/techs/megapack/factions/indian/units/main_teepee/models/maintipi.g3d b/techs/megapack/factions/indian/units/main_teepee/models/maintipi.g3d index cebf67b7..a5372acf 100644 Binary files a/techs/megapack/factions/indian/units/main_teepee/models/maintipi.g3d and b/techs/megapack/factions/indian/units/main_teepee/models/maintipi.g3d differ diff --git a/techs/megapack/factions/indian/units/main_teepee/models/maintipi_construction.g3d b/techs/megapack/factions/indian/units/main_teepee/models/maintipi_construction.g3d index 1ffb28ac..52a413d6 100644 Binary files a/techs/megapack/factions/indian/units/main_teepee/models/maintipi_construction.g3d and b/techs/megapack/factions/indian/units/main_teepee/models/maintipi_construction.g3d differ diff --git a/techs/megapack/factions/indian/units/main_teepee/models/maintipi_destroyed.g3d b/techs/megapack/factions/indian/units/main_teepee/models/maintipi_destroyed.g3d index 7f0076b4..2e1cc8c2 100644 Binary files a/techs/megapack/factions/indian/units/main_teepee/models/maintipi_destroyed.g3d and b/techs/megapack/factions/indian/units/main_teepee/models/maintipi_destroyed.g3d differ diff --git a/techs/megapack/factions/indian/units/main_teepee/smoke_particles.xml b/techs/megapack/factions/indian/units/main_teepee/smoke_particles.xml index 9b165df3..8c0c8152 100644 --- a/techs/megapack/factions/indian/units/main_teepee/smoke_particles.xml +++ b/techs/megapack/factions/indian/units/main_teepee/smoke_particles.xml @@ -3,7 +3,7 @@ - + diff --git a/techs/megapack/factions/indian/units/reed/reed.xml b/techs/megapack/factions/indian/units/reed/reed.xml index 5e9a1cd4..b580c80a 100644 --- a/techs/megapack/factions/indian/units/reed/reed.xml +++ b/techs/megapack/factions/indian/units/reed/reed.xml @@ -1,6 +1,5 @@ - @@ -12,11 +11,11 @@ - - - @@ -61,8 +56,6 @@ - - @@ -72,8 +65,6 @@ - - @@ -90,7 +81,7 @@ - + @@ -99,12 +90,9 @@ - - - - + diff --git a/techs/megapack/factions/indian/units/round_tent/round_tent.xml b/techs/megapack/factions/indian/units/round_tent/round_tent.xml index 7fb18b05..cd618fe6 100644 --- a/techs/megapack/factions/indian/units/round_tent/round_tent.xml +++ b/techs/megapack/factions/indian/units/round_tent/round_tent.xml @@ -1,18 +1,19 @@ - + - - - @@ -58,8 +56,6 @@ - - @@ -69,8 +65,6 @@ - - @@ -80,8 +74,6 @@ - - @@ -91,8 +83,6 @@ - - @@ -109,13 +99,8 @@ - - - - - @@ -125,8 +110,6 @@ - - @@ -136,8 +119,6 @@ - - @@ -147,7 +128,6 @@ - @@ -157,8 +137,6 @@ - - @@ -168,6 +146,5 @@ - diff --git a/techs/megapack/factions/indian/units/tent/tent.xml b/techs/megapack/factions/indian/units/tent/tent.xml index ff3095f6..84147827 100644 --- a/techs/megapack/factions/indian/units/tent/tent.xml +++ b/techs/megapack/factions/indian/units/tent/tent.xml @@ -1,6 +1,5 @@ - @@ -10,7 +9,9 @@ - - - @@ -59,8 +56,6 @@ - - @@ -70,8 +65,6 @@ - - @@ -88,7 +81,6 @@ - @@ -98,12 +90,8 @@ - - - - @@ -113,6 +101,5 @@ - diff --git a/techs/megapack/factions/indian/units/totem/particle_splash.xml b/techs/megapack/factions/indian/units/totem/particle_splash.xml index 8f13d606..57a63fb7 100644 --- a/techs/megapack/factions/indian/units/totem/particle_splash.xml +++ b/techs/megapack/factions/indian/units/totem/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/indian/units/totem/totem.xml b/techs/megapack/factions/indian/units/totem/totem.xml index 5a315577..2bc31dcf 100644 --- a/techs/megapack/factions/indian/units/totem/totem.xml +++ b/techs/megapack/factions/indian/units/totem/totem.xml @@ -1,16 +1,17 @@ - + - - - @@ -62,8 +59,6 @@ - - @@ -73,8 +68,6 @@ - - @@ -91,7 +84,6 @@ - @@ -104,7 +96,7 @@ - + @@ -118,10 +110,10 @@ - - - - + + + + @@ -129,7 +121,6 @@ - @@ -142,7 +133,7 @@ - + @@ -156,17 +147,17 @@ - - - - + + + + - + @@ -176,7 +167,7 @@ - + @@ -185,14 +176,8 @@ - - - - - - @@ -202,9 +187,7 @@ - - - - - + --> @@ -226,8 +206,7 @@ - - + @@ -236,7 +215,6 @@ - @@ -246,6 +224,5 @@ - diff --git a/techs/megapack/factions/magic/magic.xml b/techs/megapack/factions/magic/magic.xml index b6be6081..fdcfbda8 100644 --- a/techs/megapack/factions/magic/magic.xml +++ b/techs/megapack/factions/magic/magic.xml @@ -5,6 +5,7 @@ + @@ -17,4 +18,38 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/techs/megapack/factions/magic/units/archmage/archmage.xml b/techs/megapack/factions/magic/units/archmage/archmage.xml index 5d89eacc..f369701b 100644 --- a/techs/megapack/factions/magic/units/archmage/archmage.xml +++ b/techs/megapack/factions/magic/units/archmage/archmage.xml @@ -25,6 +25,7 @@ + @@ -52,9 +53,7 @@ - - @@ -64,7 +63,6 @@ - @@ -74,7 +72,6 @@ - @@ -118,7 +115,6 @@ - @@ -160,7 +156,6 @@ - @@ -174,13 +169,8 @@ - - - - - @@ -189,7 +179,6 @@ - @@ -198,7 +187,6 @@ - @@ -208,7 +196,6 @@ - @@ -219,7 +206,6 @@ - @@ -229,6 +215,5 @@ - diff --git a/techs/megapack/factions/magic/units/archmage/fire_splash.xml b/techs/megapack/factions/magic/units/archmage/fire_splash.xml index 3b190b57..e9eedfc9 100644 --- a/techs/megapack/factions/magic/units/archmage/fire_splash.xml +++ b/techs/megapack/factions/magic/units/archmage/fire_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/archmage/particle_splash.xml b/techs/megapack/factions/magic/units/archmage/particle_splash.xml index ba293a79..0c2542b6 100644 --- a/techs/megapack/factions/magic/units/archmage/particle_splash.xml +++ b/techs/megapack/factions/magic/units/archmage/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/archmage_tower/archmage_tower.xml b/techs/megapack/factions/magic/units/archmage_tower/archmage_tower.xml index a7431ad7..45bf14e5 100644 --- a/techs/megapack/factions/magic/units/archmage_tower/archmage_tower.xml +++ b/techs/megapack/factions/magic/units/archmage_tower/archmage_tower.xml @@ -1,9 +1,9 @@ - + @@ -43,10 +43,7 @@ - - - @@ -56,7 +53,6 @@ - @@ -66,7 +62,6 @@ - @@ -76,7 +71,6 @@ - @@ -92,11 +86,8 @@ - - - diff --git a/techs/megapack/factions/magic/units/battlemage/particle_splash.xml b/techs/megapack/factions/magic/units/battlemage/particle_splash.xml index 10bf3dea..8a966c32 100644 --- a/techs/megapack/factions/magic/units/battlemage/particle_splash.xml +++ b/techs/megapack/factions/magic/units/battlemage/particle_splash.xml @@ -16,4 +16,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/behemoth/behemoth.xml b/techs/megapack/factions/magic/units/behemoth/behemoth.xml index 1fc75f13..a9cbc6fc 100644 --- a/techs/megapack/factions/magic/units/behemoth/behemoth.xml +++ b/techs/megapack/factions/magic/units/behemoth/behemoth.xml @@ -1,7 +1,6 @@ - @@ -25,7 +24,9 @@ - + + + @@ -48,11 +49,8 @@ - - - @@ -62,7 +60,6 @@ - @@ -75,7 +72,6 @@ - @@ -104,7 +100,6 @@ - @@ -120,11 +115,8 @@ - - - @@ -133,7 +125,6 @@ - @@ -142,7 +133,6 @@ - @@ -152,6 +142,5 @@ - diff --git a/techs/megapack/factions/magic/units/dragon/particle_splash.xml b/techs/megapack/factions/magic/units/dragon/particle_splash.xml index 07fbdf7a..341e4a95 100644 --- a/techs/megapack/factions/magic/units/dragon/particle_splash.xml +++ b/techs/megapack/factions/magic/units/dragon/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/draco_rider/draco_rider.xml b/techs/megapack/factions/magic/units/dragon_rider/dragon_rider.xml similarity index 99% rename from techs/megapack/factions/magic/units/draco_rider/draco_rider.xml rename to techs/megapack/factions/magic/units/dragon_rider/dragon_rider.xml index 44853cd0..f44327ee 100644 --- a/techs/megapack/factions/magic/units/draco_rider/draco_rider.xml +++ b/techs/megapack/factions/magic/units/dragon_rider/dragon_rider.xml @@ -5,6 +5,7 @@ + diff --git a/techs/megapack/factions/magic/units/draco_rider/fire_particles.xml b/techs/megapack/factions/magic/units/dragon_rider/fire_particles.xml similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/fire_particles.xml rename to techs/megapack/factions/magic/units/dragon_rider/fire_particles.xml diff --git a/techs/megapack/factions/magic/units/draco_rider/images/drake_rider.bmp b/techs/megapack/factions/magic/units/dragon_rider/images/drake_rider.bmp similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/images/drake_rider.bmp rename to techs/megapack/factions/magic/units/dragon_rider/images/drake_rider.bmp diff --git a/techs/megapack/factions/magic/units/draco_rider/images/fire_breath_attack.bmp b/techs/megapack/factions/magic/units/dragon_rider/images/fire_breath_attack.bmp similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/images/fire_breath_attack.bmp rename to techs/megapack/factions/magic/units/dragon_rider/images/fire_breath_attack.bmp diff --git a/techs/megapack/factions/magic/units/draco_rider/images/flare_attack.bmp b/techs/megapack/factions/magic/units/dragon_rider/images/flare_attack.bmp similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/images/flare_attack.bmp rename to techs/megapack/factions/magic/units/dragon_rider/images/flare_attack.bmp diff --git a/techs/megapack/factions/magic/units/draco_rider/images/particle.bmp b/techs/megapack/factions/magic/units/dragon_rider/images/particle.bmp similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/images/particle.bmp rename to techs/megapack/factions/magic/units/dragon_rider/images/particle.bmp diff --git a/techs/megapack/factions/magic/units/draco_rider/models/drake_rider_attacking.g3d b/techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_attacking.g3d similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/drake_rider_attacking.g3d rename to techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_attacking.g3d diff --git a/techs/megapack/factions/magic/units/draco_rider/models/drake_rider_attacking2.g3d b/techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_attacking2.g3d similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/drake_rider_attacking2.g3d rename to techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_attacking2.g3d diff --git a/techs/megapack/factions/magic/units/draco_rider/models/drake_rider_dying.g3d b/techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_dying.g3d similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/drake_rider_dying.g3d rename to techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_dying.g3d diff --git a/techs/megapack/factions/magic/units/draco_rider/models/drake_rider_standing.g3d b/techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_standing.g3d similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/drake_rider_standing.g3d rename to techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_standing.g3d diff --git a/techs/megapack/factions/magic/units/draco_rider/models/drake_rider_walking.g3d b/techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_walking.g3d similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/drake_rider_walking.g3d rename to techs/megapack/factions/magic/units/dragon_rider/models/drake_rider_walking.g3d diff --git a/techs/megapack/factions/magic/units/draco_rider/models/texture_dragon_rider.png b/techs/megapack/factions/magic/units/dragon_rider/models/texture_dragon_rider.png similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/models/texture_dragon_rider.png rename to techs/megapack/factions/magic/units/dragon_rider/models/texture_dragon_rider.png diff --git a/techs/megapack/factions/magic/units/draco_rider/particle_proj.xml b/techs/megapack/factions/magic/units/dragon_rider/particle_proj.xml similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/particle_proj.xml rename to techs/megapack/factions/magic/units/dragon_rider/particle_proj.xml diff --git a/techs/megapack/factions/magic/units/draco_rider/particle_proj_air.xml b/techs/megapack/factions/magic/units/dragon_rider/particle_proj_air.xml similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/particle_proj_air.xml rename to techs/megapack/factions/magic/units/dragon_rider/particle_proj_air.xml diff --git a/techs/megapack/factions/magic/units/draco_rider/particle_splash.xml b/techs/megapack/factions/magic/units/dragon_rider/particle_splash.xml similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/particle_splash.xml rename to techs/megapack/factions/magic/units/dragon_rider/particle_splash.xml diff --git a/techs/megapack/factions/magic/units/draco_rider/particle_splash_air.xml b/techs/megapack/factions/magic/units/dragon_rider/particle_splash_air.xml similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/particle_splash_air.xml rename to techs/megapack/factions/magic/units/dragon_rider/particle_splash_air.xml diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack1.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack1.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack1.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack1.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack2.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack2.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack2.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack2.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack3.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack3.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack3.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack3.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack4.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack4.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_ack4.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_ack4.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_attack.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_attack.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_attack.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_attack.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_die1.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die1.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_die1.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die1.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_die2.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die2.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_die2.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die2.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_die3.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die3.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_die3.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die3.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_die4.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die4.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_die4.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_die4.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_select1.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select1.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_select1.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select1.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_select2.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select2.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_select2.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select2.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_select3.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select3.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_select3.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select3.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_select4.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select4.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_select4.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_select4.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_walk1.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_walk1.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_walk1.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_walk1.wav diff --git a/techs/megapack/factions/magic/units/draco_rider/sounds/dr_walk2.wav b/techs/megapack/factions/magic/units/dragon_rider/sounds/dr_walk2.wav similarity index 100% rename from techs/megapack/factions/magic/units/draco_rider/sounds/dr_walk2.wav rename to techs/megapack/factions/magic/units/dragon_rider/sounds/dr_walk2.wav diff --git a/techs/megapack/factions/magic/units/energy_source/energy_source.xml b/techs/megapack/factions/magic/units/energy_source/energy_source.xml index 01c9acce..497f418d 100644 --- a/techs/megapack/factions/magic/units/energy_source/energy_source.xml +++ b/techs/megapack/factions/magic/units/energy_source/energy_source.xml @@ -1,16 +1,16 @@ - + - - - @@ -55,8 +52,6 @@ - - @@ -66,8 +61,6 @@ - - @@ -80,9 +73,6 @@ - - - diff --git a/techs/megapack/factions/magic/units/evil_dragon/evil_dragon.xml b/techs/megapack/factions/magic/units/evil_dragon/evil_dragon.xml index 17121eca..736ae69e 100644 --- a/techs/megapack/factions/magic/units/evil_dragon/evil_dragon.xml +++ b/techs/megapack/factions/magic/units/evil_dragon/evil_dragon.xml @@ -21,11 +21,9 @@ - + - - - + @@ -44,13 +42,8 @@ - - - - - @@ -63,7 +56,6 @@ - @@ -78,7 +70,6 @@ - @@ -119,7 +110,6 @@ - @@ -133,11 +123,8 @@ - - - @@ -146,7 +133,6 @@ - @@ -155,7 +141,6 @@ - @@ -165,7 +150,6 @@ - @@ -175,6 +159,5 @@ - diff --git a/techs/megapack/factions/magic/units/evil_dragon/particle_splash.xml b/techs/megapack/factions/magic/units/evil_dragon/particle_splash.xml index 858f43e4..c0184b42 100644 --- a/techs/megapack/factions/magic/units/evil_dragon/particle_splash.xml +++ b/techs/megapack/factions/magic/units/evil_dragon/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/golem/golem.xml b/techs/megapack/factions/magic/units/golem/golem.xml index 8be4e32c..20a42a6a 100644 --- a/techs/megapack/factions/magic/units/golem/golem.xml +++ b/techs/megapack/factions/magic/units/golem/golem.xml @@ -4,8 +4,9 @@ + - + @@ -22,7 +23,7 @@ - + @@ -60,11 +61,8 @@ - - - @@ -74,7 +72,6 @@ - @@ -86,9 +83,7 @@ - - @@ -119,7 +114,7 @@ - + @@ -128,7 +123,6 @@ - @@ -143,7 +137,6 @@ - @@ -154,13 +147,8 @@ - - - - - @@ -169,7 +157,6 @@ - @@ -178,7 +165,6 @@ - @@ -188,7 +174,6 @@ - diff --git a/techs/megapack/factions/magic/units/golem/particle_splash.xml b/techs/megapack/factions/magic/units/golem/particle_splash.xml index 5cf11ce5..6757caad 100644 --- a/techs/megapack/factions/magic/units/golem/particle_splash.xml +++ b/techs/megapack/factions/magic/units/golem/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/initiate/initiate.xml b/techs/megapack/factions/magic/units/initiate/initiate.xml index e62978ed..7afdec1e 100644 --- a/techs/megapack/factions/magic/units/initiate/initiate.xml +++ b/techs/megapack/factions/magic/units/initiate/initiate.xml @@ -5,7 +5,7 @@ - + @@ -47,9 +47,7 @@ - - @@ -59,7 +57,6 @@ - @@ -69,7 +66,6 @@ - @@ -79,7 +75,6 @@ - @@ -89,7 +84,24 @@ - + + + + + + + + + + + + + + + + + + @@ -99,7 +111,6 @@ - @@ -109,7 +120,6 @@ - @@ -123,7 +133,6 @@ - @@ -137,7 +146,6 @@ - @@ -152,7 +160,6 @@ - @@ -162,7 +169,6 @@ - @@ -199,7 +205,6 @@ - @@ -214,11 +219,8 @@ - - - @@ -227,7 +229,6 @@ - @@ -236,7 +237,6 @@ - @@ -246,7 +246,6 @@ - @@ -267,7 +266,6 @@ - @@ -287,14 +285,11 @@ - - - @@ -312,21 +307,18 @@ - - - - + @@ -337,14 +329,13 @@ - - + @@ -354,7 +345,6 @@ - diff --git a/techs/megapack/factions/magic/units/library/library.xml b/techs/megapack/factions/magic/units/library/library.xml index 38e607fe..e06e12ab 100644 --- a/techs/megapack/factions/magic/units/library/library.xml +++ b/techs/megapack/factions/magic/units/library/library.xml @@ -45,7 +45,6 @@ - @@ -56,7 +55,6 @@ - @@ -66,7 +64,6 @@ - @@ -76,7 +73,6 @@ - @@ -93,9 +89,7 @@ - - @@ -106,7 +100,6 @@ - @@ -116,8 +109,7 @@ - - + diff --git a/techs/megapack/factions/magic/units/mage_tower/mage_tower.xml b/techs/megapack/factions/magic/units/mage_tower/mage_tower.xml index 1783691a..b0abb37f 100644 --- a/techs/megapack/factions/magic/units/mage_tower/mage_tower.xml +++ b/techs/megapack/factions/magic/units/mage_tower/mage_tower.xml @@ -1,16 +1,17 @@ - + - - - @@ -62,7 +60,6 @@ - @@ -72,7 +69,6 @@ - @@ -82,7 +78,6 @@ - @@ -100,12 +95,8 @@ - - - - @@ -115,6 +106,5 @@ - diff --git a/techs/megapack/factions/magic/units/power_golem/particle_splash.xml b/techs/megapack/factions/magic/units/power_golem/particle_splash.xml index 5cf11ce5..6757caad 100644 --- a/techs/megapack/factions/magic/units/power_golem/particle_splash.xml +++ b/techs/megapack/factions/magic/units/power_golem/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/power_golem/power_golem.xml b/techs/megapack/factions/magic/units/power_golem/power_golem.xml index 20ac5b22..8aefa19b 100644 --- a/techs/megapack/factions/magic/units/power_golem/power_golem.xml +++ b/techs/megapack/factions/magic/units/power_golem/power_golem.xml @@ -58,11 +58,8 @@ - - - @@ -72,7 +69,6 @@ - @@ -84,9 +80,7 @@ - - @@ -117,7 +111,6 @@ - @@ -130,9 +123,8 @@ - + - @@ -143,13 +135,8 @@ - - - - - @@ -158,7 +145,6 @@ - @@ -167,7 +153,6 @@ - @@ -177,7 +162,6 @@ - diff --git a/techs/megapack/factions/magic/units/summoner/particle_splash.xml b/techs/megapack/factions/magic/units/summoner/particle_splash.xml index a35f74a4..4bfb1a35 100644 --- a/techs/megapack/factions/magic/units/summoner/particle_splash.xml +++ b/techs/megapack/factions/magic/units/summoner/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/summoner/summoner.xml b/techs/megapack/factions/magic/units/summoner/summoner.xml index b836b8bc..1c998727 100644 --- a/techs/megapack/factions/magic/units/summoner/summoner.xml +++ b/techs/megapack/factions/magic/units/summoner/summoner.xml @@ -249,12 +249,12 @@ - - + + - + diff --git a/techs/megapack/factions/magic/units/summoner_guild/summoner_guild.xml b/techs/megapack/factions/magic/units/summoner_guild/summoner_guild.xml index c01076c3..df251ee1 100644 --- a/techs/megapack/factions/magic/units/summoner_guild/summoner_guild.xml +++ b/techs/megapack/factions/magic/units/summoner_guild/summoner_guild.xml @@ -1,16 +1,17 @@ - + - - @@ -59,7 +58,6 @@ - @@ -69,7 +67,6 @@ - @@ -79,7 +76,6 @@ - @@ -89,7 +85,6 @@ - @@ -102,11 +97,8 @@ - - - @@ -116,7 +108,6 @@ - @@ -126,6 +117,18 @@ - + + + + + + + + + + + + + diff --git a/techs/megapack/factions/magic/units/tower_of_souls/particle_splash.xml b/techs/megapack/factions/magic/units/tower_of_souls/particle_splash.xml index 8f13d606..57a63fb7 100644 --- a/techs/megapack/factions/magic/units/tower_of_souls/particle_splash.xml +++ b/techs/megapack/factions/magic/units/tower_of_souls/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/units/tower_of_souls/tower_of_souls.xml b/techs/megapack/factions/magic/units/tower_of_souls/tower_of_souls.xml index 9e743043..70cc1c05 100644 --- a/techs/megapack/factions/magic/units/tower_of_souls/tower_of_souls.xml +++ b/techs/megapack/factions/magic/units/tower_of_souls/tower_of_souls.xml @@ -1,9 +1,9 @@ - + @@ -23,14 +23,14 @@ - - + + - + @@ -43,9 +43,7 @@ - - @@ -55,7 +53,6 @@ - @@ -66,7 +63,6 @@ - @@ -104,7 +100,6 @@ - @@ -117,9 +112,7 @@ - - @@ -129,7 +122,6 @@ - diff --git a/techs/megapack/factions/magic/units/wicker_behemoth/wicker_behemoth.xml b/techs/megapack/factions/magic/units/wicker_behemoth/wicker_behemoth.xml index 962a1e6b..fe5ce8bc 100644 --- a/techs/megapack/factions/magic/units/wicker_behemoth/wicker_behemoth.xml +++ b/techs/megapack/factions/magic/units/wicker_behemoth/wicker_behemoth.xml @@ -4,13 +4,15 @@ + - @@ -53,7 +52,6 @@ - @@ -63,7 +61,6 @@ - @@ -80,8 +77,7 @@ - - + @@ -95,13 +91,8 @@ - - - - - @@ -112,6 +103,5 @@ - diff --git a/techs/megapack/factions/magic/upgrades/ancient_summoning/ancient_summoning.xml b/techs/megapack/factions/magic/upgrades/ancient_summoning/ancient_summoning.xml index 933a70eb..70a38b37 100644 --- a/techs/megapack/factions/magic/upgrades/ancient_summoning/ancient_summoning.xml +++ b/techs/megapack/factions/magic/upgrades/ancient_summoning/ancient_summoning.xml @@ -12,7 +12,7 @@ - + diff --git a/techs/megapack/factions/magic/upgrades/dragon_call/dragon_call.xml b/techs/megapack/factions/magic/upgrades/dragon_call/dragon_call.xml index ed473ae1..2f580fef 100644 --- a/techs/megapack/factions/magic/upgrades/dragon_call/dragon_call.xml +++ b/techs/megapack/factions/magic/upgrades/dragon_call/dragon_call.xml @@ -19,4 +19,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/magic/upgrades/energy_compression/energy_compression.xml b/techs/megapack/factions/magic/upgrades/energy_compression/energy_compression.xml index 39ccef15..cc9e7b51 100644 --- a/techs/megapack/factions/magic/upgrades/energy_compression/energy_compression.xml +++ b/techs/megapack/factions/magic/upgrades/energy_compression/energy_compression.xml @@ -12,7 +12,7 @@ - + diff --git a/techs/megapack/factions/magic/upgrades/energy_sharpening/energy_sharpening.xml b/techs/megapack/factions/magic/upgrades/energy_sharpening/energy_sharpening.xml index 2633c70f..1b0c8731 100644 --- a/techs/megapack/factions/magic/upgrades/energy_sharpening/energy_sharpening.xml +++ b/techs/megapack/factions/magic/upgrades/energy_sharpening/energy_sharpening.xml @@ -14,7 +14,7 @@ - + diff --git a/techs/megapack/factions/magic/upgrades/faster_movement/faster_movement.xml b/techs/megapack/factions/magic/upgrades/faster_movement/faster_movement.xml new file mode 100644 index 00000000..a112d5bf --- /dev/null +++ b/techs/megapack/factions/magic/upgrades/faster_movement/faster_movement.xml @@ -0,0 +1,25 @@ + + + + + + diff --git a/techs/megapack/factions/magic/upgrades/faster_movement/images/faster_movement.bmp b/techs/megapack/factions/magic/upgrades/faster_movement/images/faster_movement.bmp new file mode 100644 index 00000000..12fd0a9e Binary files /dev/null and b/techs/megapack/factions/magic/upgrades/faster_movement/images/faster_movement.bmp differ diff --git a/techs/megapack/factions/norsemen/units/blacksmith/blacksmith.xml b/techs/megapack/factions/norsemen/units/blacksmith/blacksmith.xml index 8c4bd770..c1f0392a 100644 --- a/techs/megapack/factions/norsemen/units/blacksmith/blacksmith.xml +++ b/techs/megapack/factions/norsemen/units/blacksmith/blacksmith.xml @@ -1,16 +1,17 @@ - + - - - @@ -60,8 +58,6 @@ - - @@ -74,8 +70,6 @@ - - @@ -95,7 +89,6 @@ - @@ -110,8 +103,6 @@ - - @@ -128,11 +119,8 @@ - - - @@ -142,7 +130,6 @@ - @@ -152,7 +139,6 @@ - @@ -162,16 +148,14 @@ - - - - - - - - - - - + + + + + + + + + diff --git a/techs/megapack/factions/norsemen/units/bone_tent/bone_tent.xml b/techs/megapack/factions/norsemen/units/bone_tent/bone_tent.xml index bb7ba840..466878ea 100644 --- a/techs/megapack/factions/norsemen/units/bone_tent/bone_tent.xml +++ b/techs/megapack/factions/norsemen/units/bone_tent/bone_tent.xml @@ -1,6 +1,5 @@ - @@ -10,9 +9,10 @@ - - - @@ -62,7 +59,6 @@ - @@ -72,7 +68,6 @@ - @@ -82,7 +77,6 @@ - @@ -99,8 +93,7 @@ - - + @@ -109,10 +102,7 @@ - - - @@ -150,6 +140,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/castle/castle.xml b/techs/megapack/factions/norsemen/units/castle/castle.xml index 49193fa4..d7d35f0d 100644 --- a/techs/megapack/factions/norsemen/units/castle/castle.xml +++ b/techs/megapack/factions/norsemen/units/castle/castle.xml @@ -1,6 +1,5 @@ - @@ -10,7 +9,8 @@ - - - @@ -63,7 +60,6 @@ - @@ -73,7 +69,6 @@ - @@ -83,7 +78,6 @@ - @@ -105,12 +99,8 @@ - - - - @@ -120,6 +110,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/cow/cow.xml b/techs/megapack/factions/norsemen/units/cow/cow.xml index 35266fab..a5d4549d 100644 --- a/techs/megapack/factions/norsemen/units/cow/cow.xml +++ b/techs/megapack/factions/norsemen/units/cow/cow.xml @@ -27,7 +27,10 @@ - + + + + diff --git a/techs/megapack/factions/norsemen/units/crossbow/particle_splash.xml b/techs/megapack/factions/norsemen/units/crossbow/particle_splash.xml index 076facb9..9895fe47 100644 --- a/techs/megapack/factions/norsemen/units/crossbow/particle_splash.xml +++ b/techs/megapack/factions/norsemen/units/crossbow/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/norsemen/units/farm/farm.xml b/techs/megapack/factions/norsemen/units/farm/farm.xml index 943a0687..c81f1914 100644 --- a/techs/megapack/factions/norsemen/units/farm/farm.xml +++ b/techs/megapack/factions/norsemen/units/farm/farm.xml @@ -1,6 +1,5 @@ - @@ -10,7 +9,9 @@ - - - @@ -70,7 +68,6 @@ - @@ -80,7 +77,6 @@ - @@ -90,7 +86,6 @@ - @@ -107,8 +102,7 @@ - - + @@ -117,12 +111,8 @@ - - - - @@ -132,6 +122,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/house/house.xml b/techs/megapack/factions/norsemen/units/house/house.xml index c07801d4..a64943d4 100644 --- a/techs/megapack/factions/norsemen/units/house/house.xml +++ b/techs/megapack/factions/norsemen/units/house/house.xml @@ -1,21 +1,22 @@ - - + + - - - @@ -62,7 +60,6 @@ - @@ -72,7 +69,6 @@ - @@ -82,7 +78,6 @@ - @@ -99,8 +94,7 @@ - - + @@ -109,10 +103,7 @@ - - - @@ -123,7 +114,7 @@ - + @@ -132,6 +123,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/mead_bar/mead_bar.xml b/techs/megapack/factions/norsemen/units/mead_bar/mead_bar.xml index a9537fc6..9c1f7d4c 100644 --- a/techs/megapack/factions/norsemen/units/mead_bar/mead_bar.xml +++ b/techs/megapack/factions/norsemen/units/mead_bar/mead_bar.xml @@ -1,21 +1,22 @@ - + - - - @@ -58,8 +56,6 @@ - - @@ -69,8 +65,6 @@ - - @@ -80,8 +74,6 @@ - - @@ -91,8 +83,6 @@ - - @@ -111,13 +101,8 @@ - - - - - @@ -127,7 +112,6 @@ - @@ -137,8 +121,6 @@ - - @@ -148,6 +130,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/mistletoe_tree/mistletoe_tree.xml b/techs/megapack/factions/norsemen/units/mistletoe_tree/mistletoe_tree.xml index d0b144fe..c0bf52e1 100644 --- a/techs/megapack/factions/norsemen/units/mistletoe_tree/mistletoe_tree.xml +++ b/techs/megapack/factions/norsemen/units/mistletoe_tree/mistletoe_tree.xml @@ -1,16 +1,17 @@ - + - - - @@ -55,17 +53,15 @@ - - + - @@ -75,7 +71,6 @@ - @@ -88,7 +83,7 @@ - + @@ -102,18 +97,17 @@ - - - - + + + + - - + @@ -123,7 +117,6 @@ - @@ -136,12 +129,8 @@ - - - - @@ -151,7 +140,6 @@ - @@ -161,7 +149,6 @@ - @@ -171,15 +158,14 @@ - - - - - - - - - - + + + + + + + + + diff --git a/techs/megapack/factions/norsemen/units/mistletoe_tree/particle_splash.xml b/techs/megapack/factions/norsemen/units/mistletoe_tree/particle_splash.xml index 8f13d606..57a63fb7 100644 --- a/techs/megapack/factions/norsemen/units/mistletoe_tree/particle_splash.xml +++ b/techs/megapack/factions/norsemen/units/mistletoe_tree/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/norsemen/units/thor_totem/thor_totem.xml b/techs/megapack/factions/norsemen/units/thor_totem/thor_totem.xml index f463e049..6e4a02ab 100644 --- a/techs/megapack/factions/norsemen/units/thor_totem/thor_totem.xml +++ b/techs/megapack/factions/norsemen/units/thor_totem/thor_totem.xml @@ -1,19 +1,17 @@ - - - - + - - - - @@ -56,7 +50,6 @@ - @@ -67,8 +60,7 @@ - - + @@ -77,7 +69,7 @@ - - @@ -123,13 +114,9 @@ - - - - - - @@ -159,6 +144,5 @@ - diff --git a/techs/megapack/factions/norsemen/units/valhalla/valhalla.xml b/techs/megapack/factions/norsemen/units/valhalla/valhalla.xml index 228b87ca..61911de6 100644 --- a/techs/megapack/factions/norsemen/units/valhalla/valhalla.xml +++ b/techs/megapack/factions/norsemen/units/valhalla/valhalla.xml @@ -9,7 +9,8 @@ diff --git a/techs/megapack/factions/romans/units/training_camp/training_camp.xml b/techs/megapack/factions/romans/units/training_camp/training_camp.xml index b7a7f714..3eb3fc19 100644 --- a/techs/megapack/factions/romans/units/training_camp/training_camp.xml +++ b/techs/megapack/factions/romans/units/training_camp/training_camp.xml @@ -3,15 +3,17 @@ + - @@ -59,7 +60,6 @@ - @@ -69,7 +69,6 @@ - @@ -79,7 +78,6 @@ - @@ -89,7 +87,6 @@ - @@ -102,11 +99,8 @@ - - - @@ -116,7 +110,6 @@ - @@ -126,7 +119,6 @@ - @@ -136,7 +128,6 @@ - @@ -146,7 +137,6 @@ - diff --git a/techs/megapack/factions/tech/tech.xml b/techs/megapack/factions/tech/tech.xml index f524fc86..59d6c74f 100644 --- a/techs/megapack/factions/tech/tech.xml +++ b/techs/megapack/factions/tech/tech.xml @@ -17,4 +17,31 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/techs/megapack/factions/tech/units/aerodrome/aerodrome.xml b/techs/megapack/factions/tech/units/aerodrome/aerodrome.xml index 32f8cf9d..80f9b956 100644 --- a/techs/megapack/factions/tech/units/aerodrome/aerodrome.xml +++ b/techs/megapack/factions/tech/units/aerodrome/aerodrome.xml @@ -3,13 +3,15 @@ + - - @@ -56,7 +56,6 @@ - @@ -66,7 +65,6 @@ - @@ -83,7 +81,6 @@ - @@ -100,7 +97,6 @@ - @@ -117,9 +113,7 @@ - - @@ -129,10 +123,8 @@ - - - + @@ -140,7 +132,6 @@ - diff --git a/techs/megapack/factions/tech/units/air_ballista/air_ballista.xml b/techs/megapack/factions/tech/units/air_ballista/air_ballista.xml index 25397c75..1979a621 100644 --- a/techs/megapack/factions/tech/units/air_ballista/air_ballista.xml +++ b/techs/megapack/factions/tech/units/air_ballista/air_ballista.xml @@ -1,12 +1,9 @@ - - - - + @@ -70,9 +67,7 @@ - - @@ -82,7 +77,6 @@ - @@ -92,7 +86,6 @@ - @@ -128,7 +121,6 @@ - @@ -143,11 +135,8 @@ - - - @@ -156,7 +145,6 @@ - @@ -164,8 +152,7 @@ - + - diff --git a/techs/megapack/factions/tech/units/airship/particle_splash.xml b/techs/megapack/factions/tech/units/airship/particle_splash.xml index f0f39640..d47bb5fc 100644 --- a/techs/megapack/factions/tech/units/airship/particle_splash.xml +++ b/techs/megapack/factions/tech/units/airship/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/units/barracks/barracks.xml b/techs/megapack/factions/tech/units/barracks/barracks.xml index bcc7e79c..cba4c72c 100644 --- a/techs/megapack/factions/tech/units/barracks/barracks.xml +++ b/techs/megapack/factions/tech/units/barracks/barracks.xml @@ -3,13 +3,15 @@ + - @@ -56,7 +57,6 @@ - @@ -66,7 +66,6 @@ - @@ -76,7 +75,6 @@ - @@ -86,7 +84,6 @@ - @@ -103,11 +100,8 @@ - - - @@ -117,7 +111,6 @@ - @@ -127,7 +120,6 @@ - @@ -137,7 +129,6 @@ - @@ -147,7 +138,6 @@ - diff --git a/techs/megapack/factions/tech/units/battle_machine/battle_machine.xml b/techs/megapack/factions/tech/units/battle_machine/battle_machine.xml index d7ea0539..888b684c 100644 --- a/techs/megapack/factions/tech/units/battle_machine/battle_machine.xml +++ b/techs/megapack/factions/tech/units/battle_machine/battle_machine.xml @@ -5,6 +5,7 @@ + diff --git a/techs/megapack/factions/tech/units/battle_machine/particle_splash.xml b/techs/megapack/factions/tech/units/battle_machine/particle_splash.xml index 213d6ec1..12f8557c 100644 --- a/techs/megapack/factions/tech/units/battle_machine/particle_splash.xml +++ b/techs/megapack/factions/tech/units/battle_machine/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/units/blacksmith/blacksmith.xml b/techs/megapack/factions/tech/units/blacksmith/blacksmith.xml index bcf0d93e..437867c0 100644 --- a/techs/megapack/factions/tech/units/blacksmith/blacksmith.xml +++ b/techs/megapack/factions/tech/units/blacksmith/blacksmith.xml @@ -1,9 +1,9 @@ - + @@ -46,7 +46,6 @@ - @@ -57,7 +56,6 @@ - @@ -70,7 +68,6 @@ - @@ -90,7 +87,6 @@ - @@ -107,9 +103,7 @@ - - @@ -120,7 +114,6 @@ - @@ -130,7 +123,6 @@ - @@ -140,7 +132,6 @@ - @@ -150,6 +141,5 @@ - diff --git a/techs/megapack/factions/tech/units/castle/castle.xml b/techs/megapack/factions/tech/units/castle/castle.xml index 25198532..c7e2c139 100644 --- a/techs/megapack/factions/tech/units/castle/castle.xml +++ b/techs/megapack/factions/tech/units/castle/castle.xml @@ -1,6 +1,5 @@ - @@ -10,7 +9,8 @@ - - - @@ -63,7 +60,6 @@ - @@ -73,7 +69,6 @@ - @@ -83,7 +78,6 @@ - @@ -106,10 +100,7 @@ - - - @@ -119,6 +110,5 @@ - diff --git a/techs/megapack/factions/tech/units/catapult/catapult.xml b/techs/megapack/factions/tech/units/catapult/catapult.xml index 30c5e099..dac6b749 100644 --- a/techs/megapack/factions/tech/units/catapult/catapult.xml +++ b/techs/megapack/factions/tech/units/catapult/catapult.xml @@ -4,6 +4,7 @@ + diff --git a/techs/megapack/factions/tech/units/cow/cow.xml b/techs/megapack/factions/tech/units/cow/cow.xml index 35266fab..a5d4549d 100644 --- a/techs/megapack/factions/tech/units/cow/cow.xml +++ b/techs/megapack/factions/tech/units/cow/cow.xml @@ -27,7 +27,10 @@ - + + + + diff --git a/techs/megapack/factions/tech/units/defense_tower/defense_tower.xml b/techs/megapack/factions/tech/units/defense_tower/defense_tower.xml index 8c92f90a..9554bc66 100644 --- a/techs/megapack/factions/tech/units/defense_tower/defense_tower.xml +++ b/techs/megapack/factions/tech/units/defense_tower/defense_tower.xml @@ -1,9 +1,9 @@ - + @@ -44,9 +44,7 @@ - - @@ -56,7 +54,6 @@ - @@ -66,7 +63,6 @@ - @@ -99,7 +95,6 @@ - @@ -116,11 +111,8 @@ - - - @@ -129,7 +121,6 @@ - @@ -137,8 +128,7 @@ - + - diff --git a/techs/megapack/factions/tech/units/farm/farm.xml b/techs/megapack/factions/tech/units/farm/farm.xml index fd3a8141..9feb6109 100644 --- a/techs/megapack/factions/tech/units/farm/farm.xml +++ b/techs/megapack/factions/tech/units/farm/farm.xml @@ -10,7 +10,9 @@ - - @@ -62,7 +62,6 @@ - @@ -72,7 +71,6 @@ - @@ -82,7 +80,16 @@ - + + + + + + + + + + @@ -99,8 +106,7 @@ - - + @@ -109,22 +115,18 @@ - - - - + - @@ -134,8 +136,7 @@ - - + @@ -144,6 +145,5 @@ - diff --git a/techs/megapack/factions/tech/units/ornithopter/arrow_particle_splash.xml b/techs/megapack/factions/tech/units/ornithopter/arrow_particle_splash.xml index 213d6ec1..12f8557c 100644 --- a/techs/megapack/factions/tech/units/ornithopter/arrow_particle_splash.xml +++ b/techs/megapack/factions/tech/units/ornithopter/arrow_particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/units/ornithopter/molotov_particle_splash.xml b/techs/megapack/factions/tech/units/ornithopter/molotov_particle_splash.xml index 213d6ec1..12f8557c 100644 --- a/techs/megapack/factions/tech/units/ornithopter/molotov_particle_splash.xml +++ b/techs/megapack/factions/tech/units/ornithopter/molotov_particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/units/pig/pig.xml b/techs/megapack/factions/tech/units/pig/pig.xml index 06fbc62b..4337b282 100644 --- a/techs/megapack/factions/tech/units/pig/pig.xml +++ b/techs/megapack/factions/tech/units/pig/pig.xml @@ -27,7 +27,10 @@ - + + + + diff --git a/techs/megapack/factions/tech/units/technician/particle_splash.xml b/techs/megapack/factions/tech/units/technician/particle_splash.xml index 213d6ec1..12f8557c 100644 --- a/techs/megapack/factions/tech/units/technician/particle_splash.xml +++ b/techs/megapack/factions/tech/units/technician/particle_splash.xml @@ -17,4 +17,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/units/technodrome/technodrome.xml b/techs/megapack/factions/tech/units/technodrome/technodrome.xml index 5f9967c2..bbec5fee 100644 --- a/techs/megapack/factions/tech/units/technodrome/technodrome.xml +++ b/techs/megapack/factions/tech/units/technodrome/technodrome.xml @@ -1,6 +1,5 @@ - @@ -10,7 +9,8 @@ - - - @@ -61,7 +58,6 @@ - @@ -71,7 +67,6 @@ - @@ -81,7 +76,6 @@ - @@ -91,7 +85,6 @@ - @@ -108,10 +101,7 @@ - - - @@ -122,7 +112,6 @@ - @@ -132,7 +121,6 @@ - @@ -142,6 +130,5 @@ - diff --git a/techs/megapack/factions/tech/upgrades/advanced_architecture/advanced_architecture.xml b/techs/megapack/factions/tech/upgrades/advanced_architecture/advanced_architecture.xml index 908b0df8..235b5594 100644 --- a/techs/megapack/factions/tech/upgrades/advanced_architecture/advanced_architecture.xml +++ b/techs/megapack/factions/tech/upgrades/advanced_architecture/advanced_architecture.xml @@ -19,4 +19,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/blade_weapons/blade_weapons.xml b/techs/megapack/factions/tech/upgrades/blade_weapons/blade_weapons.xml index f05c6157..91b1f5df 100644 --- a/techs/megapack/factions/tech/upgrades/blade_weapons/blade_weapons.xml +++ b/techs/megapack/factions/tech/upgrades/blade_weapons/blade_weapons.xml @@ -22,4 +22,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/piercing_weapons/piercing_weapons.xml b/techs/megapack/factions/tech/upgrades/piercing_weapons/piercing_weapons.xml index 9d2a789a..f2654524 100644 --- a/techs/megapack/factions/tech/upgrades/piercing_weapons/piercing_weapons.xml +++ b/techs/megapack/factions/tech/upgrades/piercing_weapons/piercing_weapons.xml @@ -23,4 +23,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/robotics/robotics.xml b/techs/megapack/factions/tech/upgrades/robotics/robotics.xml index 4eadfa47..7d53e42f 100644 --- a/techs/megapack/factions/tech/upgrades/robotics/robotics.xml +++ b/techs/megapack/factions/tech/upgrades/robotics/robotics.xml @@ -21,4 +21,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/shield_level_1/shield_level_1.xml b/techs/megapack/factions/tech/upgrades/shield_level_1/shield_level_1.xml index 5955bb48..515b139a 100644 --- a/techs/megapack/factions/tech/upgrades/shield_level_1/shield_level_1.xml +++ b/techs/megapack/factions/tech/upgrades/shield_level_1/shield_level_1.xml @@ -23,4 +23,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/shield_level_2/shield_level_2.xml b/techs/megapack/factions/tech/upgrades/shield_level_2/shield_level_2.xml index 86550719..c64e1470 100644 --- a/techs/megapack/factions/tech/upgrades/shield_level_2/shield_level_2.xml +++ b/techs/megapack/factions/tech/upgrades/shield_level_2/shield_level_2.xml @@ -25,4 +25,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/stables/stables.xml b/techs/megapack/factions/tech/upgrades/stables/stables.xml index 6e03ca64..f00d99c2 100644 --- a/techs/megapack/factions/tech/upgrades/stables/stables.xml +++ b/techs/megapack/factions/tech/upgrades/stables/stables.xml @@ -19,4 +19,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/factions/tech/upgrades/training_field/training_field.xml b/techs/megapack/factions/tech/upgrades/training_field/training_field.xml index 9aa9109a..1568cdb6 100644 --- a/techs/megapack/factions/tech/upgrades/training_field/training_field.xml +++ b/techs/megapack/factions/tech/upgrades/training_field/training_field.xml @@ -21,4 +21,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/lang/megapack_chinese-china.lng b/techs/megapack/lang/megapack_chinese-china.lng index 59fa242c..f1cc9626 100644 --- a/techs/megapack/lang/megapack_chinese-china.lng +++ b/techs/megapack/lang/megapack_chinese-china.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=加快生产牧师 UpgradeTypeName_summon_ibis=召唤不死鸟 UpgradeTypeName_summon_scarab=召唤圣甲虫 ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=防空金字塔 ; -------------------- -; Levels for this Unit LevelName_elite=精英 ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=攻击停止 CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=阿努比斯的勇士 ; -------------------- -; Levels for this Unit LevelName_ancient=远古人 ; -------------------- -; Types of Commands for this Unit CommandName_stop=停止 CommandName_move=移动 CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_chicken=鸡 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 ; ------------------------------------- -; Unit UnitTypeName_desert_camp=沙漠营地 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=生产掷矛兵 CommandName_produce_spearman=生产长矛兵 CommandName_upgrade_spear_weapons=升级刺戳兵器 ; ------------------------------------- -; Unit UnitTypeName_farm=农场 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=生产鸡 ; ------------------------------------- -; Unit UnitTypeName_ibis=不死鸟 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_mummy=木乃伊 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_obelisk=方尖碑 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=生产圣甲虫 CommandName_produce_snake=生产神蛇 CommandName_produce_ibis=生产不死鸟 ; ------------------------------------- -; Unit UnitTypeName_priest=祭司 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_speedup_priest_production=加快祭司生产速度 CommandName_heal=治疗 CommandName_produce_mummy=生产木乃伊 CommandName_produce_anubis_warrior=生产阿努比斯的勇士 CommandName_ice_nova=冰冻之星 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_pyramid=金字塔 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=生产奴隶 ; ------------------------------------- -; Unit UnitTypeName_scarab=金龟子 ; -------------------- -; Levels for this Unit LevelName_expert=专家级 LevelName_master=高手级 LevelName_legendary=传说级 ; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_dung_attack=大粪攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_slave=奴隶 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_build_basic=基础建造 CommandName_repair=修复 CommandName_mine=挖矿 CommandName_harvest_wood=伐木 ; ------------------------------------- -; Unit UnitTypeName_snake=蛇 ; -------------------- -; Levels for this Unit -LevelName_expert=专家级 -LevelName_master=高手级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_poison_shot=发射毒液 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_spearman=长矛兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_spearthrower=掷矛兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_sphinx=狮身人面像 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_temple=圣殿 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=生产祭司 CommandName_research_scarab=研究圣甲虫 CommandName_research_ibis=研究不死鸟 @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=石油 UpgradeTypeName_stables=马厩 UpgradeTypeName_training_field=训练场 ; ------------------------------------- -; Unit UnitTypeName_archer=弓箭手 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_axe_indian=印第安战斧兵 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=掷斧兵 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_beehive=蜂箱 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_big_tent=大帐篷 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=生产棍棒兵 CommandName_produce_archer=生产弓箭手 ; ------------------------------------- -; Unit UnitTypeName_bull=斗牛 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_campfire=营火 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=生产火石魔 CommandName_research_iron=研究钢铁 CommandName_research_advanced_iron=研究高级钢铁 ; ------------------------------------- -; Unit UnitTypeName_fire_archer=火箭射手 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_fire_golem=火石魔 -; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_horse_farm=马场 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=生产骑兵 CommandName_produce_bull=生产斗牛 CommandName_research_stables=研究马厩 ; ------------------------------------- -; Unit UnitTypeName_horseman=骑兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_main_teepee=主帐篷 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=生产工人 ; ------------------------------------- -; Unit UnitTypeName_reed=芦苇 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=研究牛饲料 ; ------------------------------------- -; Unit UnitTypeName_round_tent=圆形帐篷 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=生产印第安战斧兵 CommandName_produce_axe_thrower=生产掷斧兵 CommandName_produce_fire_archer=生产火箭射手 -CommandName_produce_spearman=生产长矛兵 CommandName_create_training_field=创建训练场 ; ------------------------------------- -; Unit UnitTypeName_shaman=巫师 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_repair=修复 -CommandName_heal=治疗 CommandName_molotov=燃烧瓶 CommandName_produce_thunderbird=生产雷鸟 CommandName_build_beehive=建造蜂箱 ; ------------------------------------- -; Unit -UnitTypeName_spearman=长矛兵 +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=守卫者 LevelName_chief=首领 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_stickfighter=棍棒兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_tent=帐篷 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=生产棍棒兵 ; ------------------------------------- -; Unit UnitTypeName_thunderbird=雷鸟 ; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -LevelName_expert=专家级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_throw=投掷 CommandName_breath=喷射 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_totem=图腾 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 CommandName_air_on=对空攻击启动 CommandName_research_petroleum=研究石油 CommandName_produce_shaman=生产巫师 ; ------------------------------------- -; Unit UnitTypeName_worker=工人 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_build_basic=基础建造 -CommandName_mine=挖矿 -CommandName_harvest_wood=伐木 -CommandName_repair=修复 ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=魔法 @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=古老召唤 UpgradeTypeName_dragon_call=召唤神龙 UpgradeTypeName_energy_compression=能源压缩 UpgradeTypeName_energy_sharpening=能源激化 +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=石魔能量 UpgradeTypeName_hell_gate=地狱之门 ; ------------------------------------- -; Unit UnitTypeName_archmage=大法师 ; -------------------- -; Levels for this Unit -LevelName_expert=专家级 -LevelName_master=高手级 -LevelName_legendary=传说级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_ice_nova=冰冻之星 CommandName_static_fire=静止火焰 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=大法师之塔 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=研究神龙召唤术 CommandName_golem_power=石魔能量 ; ------------------------------------- -; Unit UnitTypeName_battlemage=战斗法师 ; -------------------- -; Levels for this Unit -LevelName_expert=专家级 -LevelName_master=高手级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_fire_bolt=火焰弹 -CommandName_hold_position=坚守阵地 CommandName_promote_to_archmage=进化为大法师 ; ------------------------------------- -; Unit UnitTypeName_behemoth=巨兽 -; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_daemon=妖魔 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=龙骑兵 -; -------------------- -; Levels for this Unit -LevelName_expert=专家级 -LevelName_master=高手级 +UnitTypeName_dragon_rider=龙骑兵 ; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_fire_breath=喷火 CommandName_flare=爆发 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_dragon=神龙 ; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_breath=喷射 -CommandName_hold_position=坚守阵地 CommandName_promote_to_evil_dragon=进化为邪龙 ; ------------------------------------- -; Unit UnitTypeName_energy_source=能量源 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=邪龙 -; -------------------- -; Levels for this Unit -LevelName_expert=专家级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_breath=喷射 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=幽灵铠甲 -; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_golem=石魔 ; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_promote_to_power_golem=进化为能量石魔 ; ------------------------------------- -; Unit UnitTypeName_initiate=起始者 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_repair=修复 CommandName_build=建造 CommandName_ritual=祭祀 -CommandName_mine=挖矿 CommandName_harvest=收获 CommandName_promote_to_battlemage=进化为战斗法师 ; ------------------------------------- -; Unit UnitTypeName_library=图书馆 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=研究能源压缩 CommandName_research_energy_sharpening=研究能源激化 CommandName_research_hell_gate=研究地狱之门 ; ------------------------------------- -; Unit UnitTypeName_mage_tower=巨塔 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=生产起始者 ; ------------------------------------- -; Unit UnitTypeName_power_golem=能量石魔 -; -------------------- -; Levels for this Unit -LevelName_ancient=远古人 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_summoner=召唤师 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_flare=爆发 -CommandName_hold_position=坚守阵地 CommandName_summon_daemon=召唤妖魔 CommandName_summon_ghost_armor=召唤幽灵铠甲 CommandName_summon_dragon=召唤神龙 -CommandName_summon_draco=召唤龙兽 +CommandName_summon_wingless_dragon=召唤龙兽 ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=召唤师协会 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=生产召唤师 CommandName_research_ancient_summoning=研究古老召唤 +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=聚魂塔 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=藤条巨兽 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=进化为巨兽 ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=古挪威 ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=高级钢铁 UpgradeTypeName_arrow=弓箭 UpgradeTypeName_holy_valkyrie=圣武神 -UpgradeTypeName_iron=钢铁 UpgradeTypeName_mead=草药 UpgradeTypeName_root=根 ; ------------------------------------- -; Unit -UnitTypeName_archer=弓箭手 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=掷斧兵 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -; ------------------------------------- -; Unit UnitTypeName_battleaxe=战斧兵 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 CommandName_promote_to_battleaxe_berserk=进化为战斧兵 ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=战斧兵狂战士 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ------------------------------------- -; Unit UnitTypeName_blacksmith=铁匠铺 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=升级钢铁 CommandName_upgrade_arrow=升级箭头 CommandName_upgrade_advanced_iron=升级高级钢铁 CommandName_produce_crossbow=生产弩 ; ------------------------------------- -; Unit UnitTypeName_bone_tent=骨帐 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=生产剑士 -CommandName_produce_archer=生产弓箭手 CommandName_produce_battleaxe=生产战斧兵 -CommandName_produce_axe_thrower=生产掷斧兵 ; ------------------------------------- -; Unit UnitTypeName_castle=城堡 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=生产索尔人 ; ------------------------------------- -; Unit UnitTypeName_cow=牛 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 ; ------------------------------------- -; Unit UnitTypeName_crossbow=弩 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_attack_arrow=射箭攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=棍棒女士 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_cudgel=锤击 ; ------------------------------------- -; Unit -UnitTypeName_farm=农场 -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=生产牛 ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=飞天女武神 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_house=房屋 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=生产棍棒女士 -CommandName_produce_spearman=生产长矛兵 ; ------------------------------------- -; Unit UnitTypeName_mead_bar=药庐 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=生产棍棒女士 -CommandName_produce_spearman=生产长矛兵 CommandName_research_mead=研究药物 ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=米索树 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=对空攻击启动 -CommandName_attack_off=攻击停止 CommandName_research_root=研究根 CommandName_resurrect_wild_sow=研究野猪 ; ------------------------------------- -; Unit -UnitTypeName_spearman=长矛兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_promote_to_spearman_berserk=进化为长矛兵 ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=长矛兵狂战士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_swordman=剑士 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_promote_to_swordman_berserk=进化为剑士 ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=剑士狂战士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_thor=雷神 ; -------------------- -; Levels for this Unit LevelName_advanced=高级 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_throw=投掷 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_thor_totem=雷神图腾 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=建造雷神 ; ------------------------------------- -; Unit UnitTypeName_thrall=索尔人 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_build_basic=基础建造 -CommandName_mine=挖矿 -CommandName_harvest_wood=伐木 -CommandName_repair=修复 ; ------------------------------------- -; Unit UnitTypeName_valhalla=英灵殿 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=生产飞天女武神 CommandName_produce_valkyrie=生产女武神 CommandName_research_holy_valkyrie=研究神圣女武神 ; ------------------------------------- -; Unit UnitTypeName_valkyrie=女武神 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 CommandName_airattack=对空攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_wild_sow=野猪 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=波斯人 @@ -981,211 +398,60 @@ UpgradeTypeName_nails=帖钉 UpgradeTypeName_shield=盾牌 UpgradeTypeName_weapons=武器 ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=铁匠铺 -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=升级武器 CommandName_upgrade_nails=升级铁钉 CommandName_upgrade_shield=升级盾牌 ; ------------------------------------- -; Unit UnitTypeName_elephant=大象 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_attack_arrow=射箭攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=大象笼 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=生产大象 ; ------------------------------------- -; Unit UnitTypeName_fakir=苦行僧 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit -UnitTypeName_farm=农场 +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=生产羊 CommandName_research_corn_and_wicker=研究玉米和藤条 ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=飞毯 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_magic_attack=魔法攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_genie=精灵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit -UnitTypeName_house=房屋 -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=生产苦行僧 -CommandName_produce_stickfighter=生产棍棒兵 ; ------------------------------------- -; Unit UnitTypeName_magician=魔法师 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_repair=修复 CommandName_build_snake_basket=建造蛇篓 -CommandName_heal=治疗 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_minaret=尖塔 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_palace=宫殿 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=生产工人 ; ------------------------------------- -; Unit UnitTypeName_princess=公主 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_sheep=羊 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 ; ------------------------------------- -; Unit UnitTypeName_snake_basket=蛇篓 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=棍棒兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit -UnitTypeName_swordman=剑士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit -UnitTypeName_temple=圣殿 +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=生产公主 -CommandName_produce_swordman=生产剑士 ; ------------------------------------- -; Unit -UnitTypeName_tent=帐篷 +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=生产精灵 CommandName_produce_flying_carpet=生产飞毯 CommandName_produce_magician=生产魔法师 CommandName_upgrade_magic_level_1=升级魔法等级1 CommandName_upgrade_magic_level_2=升级魔法等级2 -; ------------------------------------- -; Unit -UnitTypeName_worker=工人 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_attack=攻击 -CommandName_move=移动 -CommandName_build_basic=基础建造 -CommandName_mine=挖矿 -CommandName_harvest_wood=伐木 -CommandName_repair=修复 ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=罗马 @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=加强装甲 UpgradeTypeName_sharpen_points=锐化武器 UpgradeTypeName_sign_of_mars=行军标记 UpgradeTypeName_strengthen_swords=强化刀剑 -UpgradeTypeName_training_field=训练场 ; ------------------------------------- -; Unit -UnitTypeName_archer=弓箭手 +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_get_fire_arrows=获得火箭 ; ------------------------------------- -; Unit UnitTypeName_axe_man=战斧兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_ballista=弩车 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_battering_ram=攻城槌 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_attack_land=对地攻击 CommandName_attack_air=对空攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=铁匠铺 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=强化刀剑 CommandName_sharpen_points=锐化武器 CommandName_reinforce_armor=强化装甲 CommandName_enlarge_shields=增大盾牌 ; ------------------------------------- -; Unit UnitTypeName_catapult=投石车 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_fire_ball=火球 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_cavalry=骑兵 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_promote_to_tribune=进化为护民官 ; ------------------------------------- -; Unit -UnitTypeName_cow=牛 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=雄鹰之柱 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=火箭射手 +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=准确 -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_forum=广场 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=生产奴隶 -CommandName_produce_cow=生产牛 ; ------------------------------------- -; Unit UnitTypeName_general=将军 ; -------------------- -; Levels for this Unit LevelName_esteemed=崇敬 LevelName_grand=伟大 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_gladiator=角斗士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack_land=对地攻击 -CommandName_attack_air=对空攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=角斗士学校 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=训练角斗士 CommandName_produce_axe_man=生产战斧兵 ; ------------------------------------- -; Unit UnitTypeName_guard=卫士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_guard_tower=卫士塔 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_military_camp=军营 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=生产骑兵 CommandName_produce_turtle_formation=生产龟甲阵型 CommandName_produce_general=生产将军 @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=机械师 CommandName_upgrade_advanced_architecture=升级高级建筑 CommandName_upgrade_formations=升级编队 ; ------------------------------------- -; Unit -UnitTypeName_slave=奴隶 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_build=建造 -CommandName_mine=挖矿 -CommandName_harvest_wood=伐木 -CommandName_repair=修复 -; ------------------------------------- -; Unit -UnitTypeName_spearman=长矛兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit UnitTypeName_swordsman=剑士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit -UnitTypeName_temple=圣殿 -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=研究行军标记 CommandName_research_jupiter=研究朱比特 CommandName_upgrade_bless_of_minerva=升级智慧女神的保佑 ; ------------------------------------- -; Unit UnitTypeName_training_camp=训练营 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=生产长矛兵 -CommandName_produce_archer=生产弓箭手 CommandName_produce_guard=生产卫士 CommandName_produce_swordsman=生产剑士 -CommandName_create_training_field=创建训练场 ; ------------------------------------- -; Unit UnitTypeName_tribune=护民官 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=龟甲阵型 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=战征机械师 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 -CommandName_repair=修复 -CommandName_heal=治疗 CommandName_build_catapult=建造投石车 CommandName_build_battering_ram=建造攻城槌 CommandName_build_ballista=建造弩车 @@ -1497,238 +555,62 @@ CommandName_build_ballista=建造弩车 FactionName_tech=科技 ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=高级建筑 UpgradeTypeName_blade_weapons=刀片武器 UpgradeTypeName_piercing_weapons=尖刺武器 UpgradeTypeName_robotics=机器人 UpgradeTypeName_shield_level_1=盾牌等级1 UpgradeTypeName_shield_level_2=盾牌等级2 -UpgradeTypeName_stables=马厩 -UpgradeTypeName_training_field=训练场 ; ------------------------------------- -; Unit UnitTypeName_aerodrome=小型机场 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=生产扑翼机 CommandName_produce_airship=生产飞艇 ; ------------------------------------- -; Unit UnitTypeName_air_ballista=对空弩车 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit UnitTypeName_airship=飞艇 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_missile=飞弹 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit -UnitTypeName_archer=弓箭手 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_barracks=军营 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=生产剑士 -CommandName_produce_archer=生产弓箭手 -CommandName_produce_guard=生产卫士 -CommandName_produce_horseman=生产骑兵 -CommandName_create_training_field=创建训练场 ; ------------------------------------- -; Unit UnitTypeName_battle_machine=战斗机甲 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_attack_arrow=射箭攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=铁匠铺 -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=升级刀片武器 CommandName_upgrade_piercing_weapons=升级尖刺武器 -CommandName_upgrade_shield=升级盾牌 -CommandName_upgrade_shield=升级盾牌 -; ------------------------------------- -; Unit -UnitTypeName_castle=城堡 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=生产工人 ; ------------------------------------- -; Unit -UnitTypeName_catapult=投石车 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_fire_ball=火球 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit -UnitTypeName_cow=牛 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -; ------------------------------------- -; Unit UnitTypeName_defense_tower=防御塔 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=攻击停止 -CommandName_attack_on=攻击发动 ; ------------------------------------- -; Unit -UnitTypeName_farm=农场 -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=生产猪 -CommandName_produce_cow=生产牛 -CommandName_research_stables=研究马厩 -; ------------------------------------- -; Unit -UnitTypeName_guard=卫士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 -; ------------------------------------- -; Unit -UnitTypeName_horseman=骑兵 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_ornithopter=扑翼机 ; -------------------- -; Levels for this Unit -LevelName_elite=精英 -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_molotov=燃烧瓶 CommandName_fire_arrow=火箭 -CommandName_hold_position=坚守阵地 ; ------------------------------------- -; Unit UnitTypeName_pig=猪 -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 ; ------------------------------------- -; Unit -UnitTypeName_swordman=剑士 -; -------------------- -; Levels for this Unit -LevelName_elite=精英 +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_attack=攻击 -CommandName_hold_position=坚守阵地 CommandName_promote_to_guard=进化为卫士 ; ------------------------------------- -; Unit UnitTypeName_technician=机械师 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 CommandName_build_ultimate=终极建造 -CommandName_repair=修复 -CommandName_heal=治疗 CommandName_mine_gold=开采黄金 -CommandName_molotov=燃烧瓶 -CommandName_build_catapult=建造投石车 CommandName_build_battle_machine=建造战斗机甲 CommandName_build_air_ballista=建造对空弩车 ; ------------------------------------- -; Unit UnitTypeName_technodrome=科技研究所 ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=生产科技专家 CommandName_research_advanced_architecture=研究高级建筑 CommandName_research_robotics=研究机器人 ; ------------------------------------- -; Unit -UnitTypeName_worker=工人 -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=停止 -CommandName_move=移动 -CommandName_build_basic=基础建造 CommandName_build_advanced=高级建造 -CommandName_mine=挖矿 -CommandName_harvest_wood=伐木 -CommandName_repair=修复 ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_czech.lng b/techs/megapack/lang/megapack_czech.lng index 8d3b603a..21f54a18 100644 --- a/techs/megapack/lang/megapack_czech.lng +++ b/techs/megapack/lang/megapack_czech.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=urychlit produkci kněze UpgradeTypeName_summon_ibis=přivolat ibise UpgradeTypeName_summon_scarab=přivolat skaraba ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=vzdušná pyramida ; -------------------- -; Levels for this Unit LevelName_elite=elitní ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=zastavit útok CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=anubisův bojovník ; -------------------- -; Levels for this Unit LevelName_ancient=starověký ; -------------------- -; Types of Commands for this Unit CommandName_stop=zastavit CommandName_move=přesunout CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_chicken=kuře -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout ; ------------------------------------- -; Unit UnitTypeName_desert_camp=pouštní tábor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produkovat vrhače kopí CommandName_produce_spearman=produkovat kopiníka CommandName_upgrade_spear_weapons=velepšit zbraně s kopím ; ------------------------------------- -; Unit UnitTypeName_farm=farma ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produkovat kuře ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_mummy=mumie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produkovat skaraba CommandName_produce_snake=produkovat hada CommandName_produce_ibis=produkovat ibise ; ------------------------------------- -; Unit UnitTypeName_priest=kněz ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_speedup_priest_production=urychlit produkci kněze CommandName_heal=léčit CommandName_produce_mummy=produkovat mumii CommandName_produce_anubis_warrior=produkovat anubisova bojovníka CommandName_ice_nova=ledový výbuch -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_pyramid=pyramida ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produkovat otroka ; ------------------------------------- -; Unit UnitTypeName_scarab=skarab ; -------------------- -; Levels for this Unit LevelName_expert=expertní LevelName_master=mistrný LevelName_legendary=legendární ; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_dung_attack=ohození hnojem -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_slave=otrok ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_build_basic=stavět základy CommandName_repair=opravovat CommandName_mine=dobývat CommandName_harvest_wood=těžit dřevo ; ------------------------------------- -; Unit UnitTypeName_snake=had ; -------------------- -; Levels for this Unit -LevelName_expert=expertní -LevelName_master=mistrný -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_poison_shot=střílet jed -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_spearman=kopiník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_spearthrower=vrhač kopí -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinga -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_temple=chrám ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produkovat kněze CommandName_research_scarab=výzkum skaraba CommandName_research_ibis=výzkum ibise @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=ropa UpgradeTypeName_stables=stáje UpgradeTypeName_training_field=výcvikové pole ; ------------------------------------- -; Unit UnitTypeName_archer=lučištník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indián se sekerou -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=vrhač seker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_beehive=úl -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_big_tent=velký stan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produkovat bojovníka s holí CommandName_produce_archer=produkovat lučištníka ; ------------------------------------- -; Unit UnitTypeName_bull=býk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_campfire=ohniště ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produkovat ohnivého golema CommandName_research_iron=vývoj železa CommandName_research_advanced_iron=vývoj pokročilého železa ; ------------------------------------- -; Unit UnitTypeName_fire_archer=požární lučištník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_fire_golem=ohnivý golem -; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_horse_farm=koňská farma ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produkovat jezdce CommandName_produce_bull=produkovat býka CommandName_research_stables=vývoj stájí ; ------------------------------------- -; Unit UnitTypeName_horseman=jezdec -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_main_teepee=hlavní týpí ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produkovat dělníka ; ------------------------------------- -; Unit UnitTypeName_reed=rákos ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=vývoj býčí potravy ; ------------------------------------- -; Unit UnitTypeName_round_tent=kruhový stan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produkovat indiána se sekerou CommandName_produce_axe_thrower=produkovat vrhače seker CommandName_produce_fire_archer=produkovat požárního lučištníka -CommandName_produce_spearman=produkovat kopiníka CommandName_create_training_field=vytvořit výcvikové pole ; ------------------------------------- -; Unit UnitTypeName_shaman=šaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_repair=opravovat -CommandName_heal=léčit CommandName_molotov=molotov CommandName_produce_thunderbird=produkovat hromového ptáka CommandName_build_beehive=postavit úl ; ------------------------------------- -; Unit -UnitTypeName_spearman=kopiník +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=ochránce LevelName_chief=náčelník -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_stickfighter=bojovník s holí -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_tent=stan -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produkovat bojovníka s holí ; ------------------------------------- -; Unit UnitTypeName_thunderbird=hromový pták ; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -LevelName_expert=expertní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_throw=vrhat CommandName_breath=výdech -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok CommandName_air_on=vzdušný útok CommandName_research_petroleum=vývoj ropy CommandName_produce_shaman=produkovat šamana ; ------------------------------------- -; Unit UnitTypeName_worker=dělník -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_build_basic=stavět základy -CommandName_mine=dobývat -CommandName_harvest_wood=těžit dřevo -CommandName_repair=opravovat ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=mágové @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=starověká přivolávačka UpgradeTypeName_dragon_call=volání draka UpgradeTypeName_energy_compression=zhuštění energie UpgradeTypeName_energy_sharpening=vyostření energie +UpgradeTypeName_faster_movement=rychlejší pohyb UpgradeTypeName_golem_power=síla golema UpgradeTypeName_hell_gate=pekelná brána ; ------------------------------------- -; Unit UnitTypeName_archmage=arcimág ; -------------------- -; Levels for this Unit -LevelName_expert=expertní -LevelName_master=mistrný -LevelName_legendary=legendární -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_ice_nova=ledový výbuch CommandName_static_fire=statický oheň -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=věž arcimágů ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=výzkum volání draka CommandName_golem_power=síla golema ; ------------------------------------- -; Unit UnitTypeName_battlemage=bojový mág ; -------------------- -; Levels for this Unit -LevelName_expert=expertní -LevelName_master=mistrný -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_fire_bolt=ohnivý blesk -CommandName_hold_position=držet pozici CommandName_promote_to_archmage=produkovat arcimága ; ------------------------------------- -; Unit UnitTypeName_behemoth=netvor -; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_daemon=démon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=ještěří jezdkyně -; -------------------- -; Levels for this Unit -LevelName_expert=expertní -LevelName_master=mistrný +UnitTypeName_dragon_rider=ještěří jezdkyně ; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_fire_breath=ohnivý výdech CommandName_flare=záře -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_dragon=drak ; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_breath=výdech -CommandName_hold_position=držet pozici CommandName_promote_to_evil_dragon=povýšit na zlého draka ; ------------------------------------- -; Unit UnitTypeName_energy_source=zdroj energie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=zlý drak -; -------------------- -; Levels for this Unit -LevelName_expert=expertní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_breath=výdech -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=obrněný přízrak -; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_promote_to_power_golem=povýšit na silného golema ; ------------------------------------- -; Unit UnitTypeName_initiate=novic ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_repair=opravovat CommandName_build=stavět CommandName_ritual=rituál -CommandName_mine=dobývat CommandName_harvest=sklízet CommandName_promote_to_battlemage=povýšit na bojového mága ; ------------------------------------- -; Unit UnitTypeName_library=knihovna ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=vývoj zhuštění energie CommandName_research_energy_sharpening=vývoj vyostření energie CommandName_research_hell_gate=vývoj pekelné brány ; ------------------------------------- -; Unit UnitTypeName_mage_tower=věž mágů ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produkovat novice ; ------------------------------------- -; Unit UnitTypeName_power_golem=silný golem -; -------------------- -; Levels for this Unit -LevelName_ancient=starověký -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_summoner=přivolávačka ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_flare=záře -CommandName_hold_position=držet pozici CommandName_summon_daemon=přivolat démona CommandName_summon_ghost_armor=přivolat obrněný přízrak CommandName_summon_dragon=přivolat draka -CommandName_summon_draco=přivolat ještěra +CommandName_summon_wingless_dragon=přivolat ještěra ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=cech přivolávaček ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produkovat přivolávačku CommandName_research_ancient_summoning=vývoj starověké přivolávačky +CommandName_speed_up_movement=urychlit pohyb ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=věž duší -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=proutěný netvor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=povýšit na netvora ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=seveřané ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=pokročilé železo UpgradeTypeName_arrow=šíp UpgradeTypeName_holy_valkyrie=svatá valkýra -UpgradeTypeName_iron=železo UpgradeTypeName_mead=medovina UpgradeTypeName_root=kořen ; ------------------------------------- -; Unit -UnitTypeName_archer=lučištník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=vrhač seker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -; ------------------------------------- -; Unit UnitTypeName_battleaxe=sekerník ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok CommandName_promote_to_battleaxe_berserk=povýšit na sekerníka ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=sekerník berserk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ------------------------------------- -; Unit UnitTypeName_blacksmith=kovárna ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=povýšit železo CommandName_upgrade_arrow=povýšit šípy CommandName_upgrade_advanced_iron=povýšit pokročilé železo CommandName_produce_crossbow=produkovat kuši ; ------------------------------------- -; Unit UnitTypeName_bone_tent=stan z kostí ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produkovat šermíře -CommandName_produce_archer=produkovat lučištníka CommandName_produce_battleaxe=produkovat sekerníka -CommandName_produce_axe_thrower=produkovat vrhače seker ; ------------------------------------- -; Unit UnitTypeName_castle=hrad ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produkovat thralla ; ------------------------------------- -; Unit UnitTypeName_cow=kráva -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout ; ------------------------------------- -; Unit UnitTypeName_crossbow=kuše ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_attack_arrow=útok šípy -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=dáma s palicí ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_cudgel=palice ; ------------------------------------- -; Unit -UnitTypeName_farm=farma -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produkovat krávu ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=létající valkýra -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_house=dům ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produkovat dámu s palicí -CommandName_produce_spearman=produkovat kopiníka ; ------------------------------------- -; Unit UnitTypeName_mead_bar=výčep s medovinou ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produkovat dámu s palicí -CommandName_produce_spearman=produkovat kopiníka CommandName_research_mead=výzkum medoviny ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=strom se jmelím ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=vzdušný útok -CommandName_attack_off=zastavit útok CommandName_research_root=výzkum kořene CommandName_resurrect_wild_sow=oživit divokou svini ; ------------------------------------- -; Unit -UnitTypeName_spearman=kopiník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_promote_to_spearman_berserk=povýšit na kopiníka ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=kopiník berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_swordman=šermíř ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_promote_to_swordman_berserk=povýšit na šermíře ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=kopiník berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_thor=thór ; -------------------- -; Levels for this Unit LevelName_advanced=pokročilý -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_throw=vrhat -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_thor_totem=totem thóra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=stvořit thóra ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_build_basic=stavět základy -CommandName_mine=dobývat -CommandName_harvest_wood=těžit dřevo -CommandName_repair=opravovat ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produkovat létající valkýru CommandName_produce_valkyrie=produkovat valkýru CommandName_research_holy_valkyrie=vývoj svaté valkýry ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkýra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok CommandName_airattack=vzdušný útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_wild_sow=divoká svině -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=peršané @@ -981,211 +398,60 @@ UpgradeTypeName_nails=hřebíky UpgradeTypeName_shield=štíty UpgradeTypeName_weapons=zbraně ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=kovárna -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=vylepšit zbraně CommandName_upgrade_nails=povýšit hřebíky CommandName_upgrade_shield=vylepšit štíty ; ------------------------------------- -; Unit UnitTypeName_elephant=slon -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_attack_arrow=útok šípy -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=sloní klec ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produkovat slona ; ------------------------------------- -; Unit UnitTypeName_fakir=fakír -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit -UnitTypeName_farm=farma +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produkovat ovci CommandName_research_corn_and_wicker=výzkum kukuřice a proutí ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=létající koberec ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_magic_attack=magický útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_genie=džin -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit -UnitTypeName_house=dům -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produkovat fakíra -CommandName_produce_stickfighter=produkovat bojovníka s holí ; ------------------------------------- -; Unit UnitTypeName_magician=mág ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_repair=opravovat CommandName_build_snake_basket=vytvořit hadí košík -CommandName_heal=léčit -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_palace=palác -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produkovat dělníka ; ------------------------------------- -; Unit UnitTypeName_princess=princezna -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_sheep=ovce -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout ; ------------------------------------- -; Unit UnitTypeName_snake_basket=hadí košík -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=bojovník s holí -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit -UnitTypeName_swordman=šermíř -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit -UnitTypeName_temple=chrám +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produkovat princeznu -CommandName_produce_swordman=produkovat šermíře ; ------------------------------------- -; Unit -UnitTypeName_tent=stan +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produkovat džina CommandName_produce_flying_carpet=produkovat létající koberec CommandName_produce_magician=produkovat mága CommandName_upgrade_magic_level_1=povýšit na kouzla první úrovně CommandName_upgrade_magic_level_2=povýšit na kouzla druhé úrovně -; ------------------------------------- -; Unit -UnitTypeName_worker=dělník -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_attack=útok -CommandName_move=přesunout -CommandName_build_basic=stavět základy -CommandName_mine=dobývat -CommandName_harvest_wood=těžit dřevo -CommandName_repair=opravovat ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=římané @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=zesílit brnění UpgradeTypeName_sharpen_points=ostré hroty UpgradeTypeName_sign_of_mars=znamení Marsu UpgradeTypeName_strengthen_swords=posílit meče -UpgradeTypeName_training_field=výcvikové pole ; ------------------------------------- -; Unit -UnitTypeName_archer=lučištník +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_get_fire_arrows=získat ohnivé šípy ; ------------------------------------- -; Unit UnitTypeName_axe_man=muž se sekerou -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_ballista=balista -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_battering_ram=beranidlo ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_attack_land=pozemní útok CommandName_attack_air=vzdušný útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=kovárna ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=posílit meče CommandName_sharpen_points=ostré hroty CommandName_reinforce_armor=zesílit brnění CommandName_enlarge_shields=rozšířit štíty ; ------------------------------------- -; Unit UnitTypeName_catapult=katapult ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_fire_ball=ohnivá koule -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_cavalry=kavalerista ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_promote_to_tribune=povýšit na tribuna ; ------------------------------------- -; Unit -UnitTypeName_cow=kráva -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=orlí sloup -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=požární lučištník +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=precizní -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_forum=fórum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produkovat otroka -CommandName_produce_cow=produkovat krávu ; ------------------------------------- -; Unit UnitTypeName_general=generál ; -------------------- -; Levels for this Unit LevelName_esteemed=vážený LevelName_grand=velkolepý -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiátor -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack_land=pozemní útok -CommandName_attack_air=vzdušný útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=škola gladiátorů ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=trénovat gladiátora CommandName_produce_axe_man=produkovat muže se sekerou ; ------------------------------------- -; Unit UnitTypeName_guard=strážce -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_guard_tower=obranná věž -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_military_camp=vojenský tábor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produkovat kavaleristu CommandName_produce_turtle_formation=produkovat želví formaci CommandName_produce_general=produkovat generála @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produkovat mechanika CommandName_upgrade_advanced_architecture=povýšit na pokročilou architekturu CommandName_upgrade_formations=povýšit formace ; ------------------------------------- -; Unit -UnitTypeName_slave=otrok -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_build=stavět -CommandName_mine=dobývat -CommandName_harvest_wood=těžit dřevo -CommandName_repair=opravovat -; ------------------------------------- -; Unit -UnitTypeName_spearman=kopiník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit UnitTypeName_swordsman=šermíř -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit -UnitTypeName_temple=chrám -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=výzkum znamení Marsu CommandName_research_jupiter=výzkum Jupiteru CommandName_upgrade_bless_of_minerva=povýšit o požehnání Minervy ; ------------------------------------- -; Unit UnitTypeName_training_camp=výcvikový tábor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produkovat kopiníka -CommandName_produce_archer=produkovat lučištníka CommandName_produce_guard=produkovat strážce CommandName_produce_swordsman=produkovat šermíře -CommandName_create_training_field=vytvořit výcvikové pole ; ------------------------------------- -; Unit UnitTypeName_tribune=tribun -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=želví formace -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=válečný mechanik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici -CommandName_repair=opravovat -CommandName_heal=léčit CommandName_build_catapult=postavit katapult CommandName_build_battering_ram=postavit beranidlo CommandName_build_ballista=postavit balistu @@ -1497,238 +555,62 @@ CommandName_build_ballista=postavit balistu FactionName_tech=technici ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=pokročilá architektura UpgradeTypeName_blade_weapons=řezné zbraně UpgradeTypeName_piercing_weapons=bodné zbraně UpgradeTypeName_robotics=robotika UpgradeTypeName_shield_level_1=úroveň štítů 1 UpgradeTypeName_shield_level_2=úroveň štítů 2 -UpgradeTypeName_stables=stáje -UpgradeTypeName_training_field=výcvikové pole ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aerodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produkovat ornitoptéru CommandName_produce_airship=produkovat vzducholoď ; ------------------------------------- -; Unit UnitTypeName_air_ballista=vzdušná balista -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit UnitTypeName_airship=vzducholoď ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_missile=střely -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit -UnitTypeName_archer=lučištník -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_barracks=kasárna -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produkovat šermíře -CommandName_produce_archer=produkovat lučištníka -CommandName_produce_guard=produkovat strážce -CommandName_produce_horseman=produkovat jezdce -CommandName_create_training_field=vytvořit výcvikové pole ; ------------------------------------- -; Unit UnitTypeName_battle_machine=bitevní stroj -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_attack_arrow=útok šípy -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=kovárna -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=povýšit řezné zbraně CommandName_upgrade_piercing_weapons=povýšit bodné zbraně -CommandName_upgrade_shield=vylepšit štíty -CommandName_upgrade_shield=vylepšit štíty -; ------------------------------------- -; Unit -UnitTypeName_castle=hrad -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produkovat dělníka ; ------------------------------------- -; Unit -UnitTypeName_catapult=katapult -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_fire_ball=ohnivá koule -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit -UnitTypeName_cow=kráva -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -; ------------------------------------- -; Unit UnitTypeName_defense_tower=obranná věž -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=zastavit útok -CommandName_attack_on=zaútočit ; ------------------------------------- -; Unit -UnitTypeName_farm=farma -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produkovat prase -CommandName_produce_cow=produkovat krávu -CommandName_research_stables=vývoj stájí -; ------------------------------------- -; Unit -UnitTypeName_guard=strážce -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici -; ------------------------------------- -; Unit -UnitTypeName_horseman=jezdec -; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitoptéra ; -------------------- -; Levels for this Unit -LevelName_elite=elitní -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_molotov=molotov CommandName_fire_arrow=ohnivý šíp -CommandName_hold_position=držet pozici ; ------------------------------------- -; Unit UnitTypeName_pig=prase -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout ; ------------------------------------- -; Unit -UnitTypeName_swordman=šermíř -; -------------------- -; Levels for this Unit -LevelName_elite=elitní +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_attack=útok -CommandName_hold_position=držet pozici CommandName_promote_to_guard=povýšit na strážce ; ------------------------------------- -; Unit UnitTypeName_technician=technik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout CommandName_build_ultimate=stavět vrcholné -CommandName_repair=opravovat -CommandName_heal=léčit CommandName_mine_gold=dobývat zlato -CommandName_molotov=molotov -CommandName_build_catapult=postavit katapult CommandName_build_battle_machine=postavit bitevní stroj CommandName_build_air_ballista=postavit vzdušnou balistu ; ------------------------------------- -; Unit UnitTypeName_technodrome=technodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produkovat technika CommandName_research_advanced_architecture=vývoj pokročilé architektury CommandName_research_robotics=výzkum robotiky ; ------------------------------------- -; Unit -UnitTypeName_worker=dělník -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=zastavit -CommandName_move=přesunout -CommandName_build_basic=stavět základy CommandName_build_advanced=stavět pokročilé -CommandName_mine=dobývat -CommandName_harvest_wood=těžit dřevo -CommandName_repair=opravovat ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_danish.lng b/techs/megapack/lang/megapack_danish.lng new file mode 100644 index 00000000..8423da27 --- /dev/null +++ b/techs/megapack/lang/megapack_danish.lng @@ -0,0 +1,616 @@ +; TechTree +TechTreeName=Megapack +; ------------------------------------- +; Types of Armor +ArmorTypeName_organic=organisk +ArmorTypeName_leather=læder +ArmorTypeName_wood=træ +ArmorTypeName_metal=metal +ArmorTypeName_stone=sten +; -------------------- +; Types of Attack +AttackTypeName_slashing=Svingende +AttackTypeName_piercing=gennemboring +AttackTypeName_impact=Kollision +AttackTypeName_energy=energi +AttackTypeName_sword=sværd +AttackTypeName_arrow=pil +AttackTypeName_magic=magi +AttackTypeName_beat=Slå +; -------------------- +; Types of Resources +ResourceTypeName_energy=energi +ResourceTypeName_food=mad +ResourceTypeName_gold=guld +ResourceTypeName_housing=Boliger +ResourceTypeName_stone=sten +ResourceTypeName_wood=træ +; ----------------------------------------------------------------------------- +; Faction +FactionName_egypt=Eqypten +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_power_of_ra=Ra's kræfter! +UpgradeTypeName_spear_weapons=Spyd våben +UpgradeTypeName_speedup_priest_production=Forbedr præste træning +UpgradeTypeName_summon_ibis=Hidhald Ibis! +UpgradeTypeName_summon_scarab=Hidkald scarab +; ------------------------------------- +UnitTypeName_air_pyramid=luft pyramide +; -------------------- +LevelName_elite=elite +; -------------------- +CommandName_attack_off=Angreb slået fra +CommandName_attack_on=Angreb slået til +; ------------------------------------- +UnitTypeName_anubis_warrior=Anubis kriger +; -------------------- +LevelName_ancient=oldtid +; -------------------- +CommandName_stop=stop +CommandName_move=flyt +CommandName_attack=angrib +; ------------------------------------- +UnitTypeName_chicken=kylling +; ------------------------------------- +UnitTypeName_desert_camp=Ørken lejr +; -------------------- +CommandName_produce_spearthrower=Træn spydkaster +CommandName_produce_spearman=Træn spydmænd +CommandName_upgrade_spear_weapons=Opgrader spydvåben +; ------------------------------------- +UnitTypeName_farm=Farm +; -------------------- +CommandName_produce_chicken=Producer kyllinger +; ------------------------------------- +UnitTypeName_ibis=Ibis +; -------------------- +CommandName_hold_position=Hold position +; ------------------------------------- +UnitTypeName_mummy=Mumie +; ------------------------------------- +UnitTypeName_obelisk=Obelisk +; -------------------- +CommandName_produce_scarab=Træn scarab +CommandName_produce_snake=Træn slange +CommandName_produce_ibis=Træn Ibis +; ------------------------------------- +UnitTypeName_priest=Præst +; -------------------- +CommandName_speedup_priest_production=Forbedr præste træning +CommandName_heal=Heal +CommandName_produce_mummy=Træn mumie +CommandName_produce_anubis_warrior=Træn anubis kriger +CommandName_ice_nova=Is explosion +; ------------------------------------- +UnitTypeName_pyramid=pyramide +; -------------------- +CommandName_produce_slave=Træn slave +; ------------------------------------- +UnitTypeName_scarab=Scarab +; -------------------- +LevelName_expert=ekspert +LevelName_master=Herer +LevelName_legendary=legendarisk +; -------------------- +# CommandName_dung_attack=dung attack +; ------------------------------------- +UnitTypeName_slave=slave +; -------------------- +CommandName_build_basic=Basis konstruktion +CommandName_repair=Reperer +CommandName_mine=Mine +CommandName_harvest_wood=Høst træ +; ------------------------------------- +UnitTypeName_snake=slange +; -------------------- +CommandName_poison_shot=giftskud +; ------------------------------------- +UnitTypeName_spearman=spydman +; ------------------------------------- +UnitTypeName_spearthrower=spydkaster +; ------------------------------------- +UnitTypeName_sphinx=Sphinx +; ------------------------------------- +UnitTypeName_temple=tempel +; -------------------- +CommandName_produce_priest=Træn præst +CommandName_research_scarab=Scarab forskning +CommandName_research_ibis=Ibis forskning +CommandName_get_power_of_ra=Få ra's kræfter +; ----------------------------------------------------------------------------- +; Faction +FactionName_indian=Indianer +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_iron=Avanceret Jern +UpgradeTypeName_bull_food=Tyre foder +UpgradeTypeName_iron=jern +UpgradeTypeName_petroleum=Petroleum +UpgradeTypeName_stables=stalde +UpgradeTypeName_training_field=Trænings mark +; ------------------------------------- +UnitTypeName_archer=bueskytte +; ------------------------------------- +UnitTypeName_axe_indian=Økse indianer +; ------------------------------------- +UnitTypeName_axe_thrower=øksekaster +; ------------------------------------- +UnitTypeName_beehive=Bikube +; ------------------------------------- +UnitTypeName_big_tent=Stort telt +; -------------------- +CommandName_produce_stickfighter=Træn kæpkriger +CommandName_produce_archer=Træn buesskytte +; ------------------------------------- +UnitTypeName_bull=tyr +; ------------------------------------- +UnitTypeName_campfire=Bålild +; -------------------- +CommandName_produce_fire_golem=Producer flamme golem +CommandName_research_iron=Jern forskning +CommandName_research_advanced_iron=avanceret jern forskning +; ------------------------------------- +UnitTypeName_fire_archer=ild bueskytte +; ------------------------------------- +UnitTypeName_fire_golem=Flame golem +; ------------------------------------- +UnitTypeName_horse_farm=Heste farm +; -------------------- +CommandName_produce_horseman=Træn heste kriger +CommandName_produce_bull=Træn tyr +CommandName_research_stables=Stald Forskning +; ------------------------------------- +UnitTypeName_horseman=Heste kriger +; ------------------------------------- +UnitTypeName_main_teepee=Hoved tipii +; -------------------- +CommandName_produce_worker=Træn arbejder +; ------------------------------------- +UnitTypeName_reed=Siv +; -------------------- +CommandName_research_bull_food=Tyrefoder forskning +; ------------------------------------- +UnitTypeName_round_tent=Rundtelt +; -------------------- +CommandName_produce_axe_indian=Træn økse indianer +CommandName_produce_axe_thrower=Træn øksekaster +CommandName_produce_fire_archer=Træn Ild bueskytter +CommandName_create_training_field=Skab trænings mark +; ------------------------------------- +UnitTypeName_shaman=shaman +; -------------------- +CommandName_molotov=molotov +CommandName_produce_thunderbird=Træn Tordenfugl +CommandName_build_beehive=Konstruer bikube +; ------------------------------------- +; Unit > spearman +; -------------------- +LevelName_guardian=beskytter +LevelName_chief=Høvding +; ------------------------------------- +UnitTypeName_stickfighter=Kæp kriger +; ------------------------------------- +UnitTypeName_tent=Telt +; ------------------------------------- +UnitTypeName_thunderbird=tordenfugl +; -------------------- +CommandName_throw=kast +# CommandName_breath=breath +; ------------------------------------- +UnitTypeName_totem=Totem +; -------------------- +# CommandName_air_on=air on +CommandName_research_petroleum=petroleums forskning +CommandName_produce_shaman=Træn shaman +; ------------------------------------- +UnitTypeName_worker=arbejder +; ----------------------------------------------------------------------------- +; Faction +FactionName_magic=Magi +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_ancient_summoning=Old hidkadelse +UpgradeTypeName_dragon_call=Drage kald +UpgradeTypeName_energy_compression=Energi komprimering +UpgradeTypeName_energy_sharpening=Energi skærpelse +# UpgradeTypeName_faster_movement=faster movement +UpgradeTypeName_golem_power=Golem kræfter +UpgradeTypeName_hell_gate=helvedsport +; ------------------------------------- +UnitTypeName_archmage=Ærke magiker +; -------------------- +CommandName_static_fire=statisk ild +; ------------------------------------- +UnitTypeName_archmage_tower=Ærke magiker tårn +; -------------------- +CommandName_research_dragon_call=Dragekalds forskning +CommandName_golem_power=Golem kræfter +; ------------------------------------- +UnitTypeName_battlemage=Kamp magiker +; -------------------- +CommandName_fire_bolt=Ild kugle +CommandName_promote_to_archmage=Forfrem til ærke magiker +; ------------------------------------- +UnitTypeName_behemoth=Kæmpe +; ------------------------------------- +UnitTypeName_daemon=Dæmon +; ------------------------------------- +# UnitTypeName_dragon_rider=dragon rider +; -------------------- +# CommandName_fire_breath=fire breath +# CommandName_flare=flare +; ------------------------------------- +UnitTypeName_dragon=drage +; -------------------- +CommandName_promote_to_evil_dragon=Forfrem til ond drage +; ------------------------------------- +UnitTypeName_energy_source=Energikilde +; ------------------------------------- +UnitTypeName_evil_dragon=Ond drage +; ------------------------------------- +UnitTypeName_ghost_armor=Spøgelses rustning +; ------------------------------------- +UnitTypeName_golem=Golem +; -------------------- +CommandName_promote_to_power_golem=Forfrem til kræft golem +; ------------------------------------- +UnitTypeName_initiate=Indviet +; -------------------- +CommandName_build=Konstruer +CommandName_ritual=Ritual +CommandName_harvest=Høst +CommandName_promote_to_battlemage=Forfrem til kampmagiker +; ------------------------------------- +UnitTypeName_library=Bibliotek +; -------------------- +CommandName_research_energy_compression=Energi komprimerings forskning +CommandName_research_energy_sharpening=Energi form forskning +CommandName_research_hell_gate=Helvedesport forskning +; ------------------------------------- +UnitTypeName_mage_tower=Magiker tårn +; -------------------- +CommandName_produce_initiate=Træn inviet +; ------------------------------------- +UnitTypeName_power_golem=Kræft golem +; ------------------------------------- +UnitTypeName_summoner=Hidkalder +; -------------------- +CommandName_summon_daemon=Hidkald dæmon +CommandName_summon_ghost_armor=Hidkald spøgelses kriger +CommandName_summon_dragon=Hidkald drage +# CommandName_summon_wingless_dragon=summon wingless dragon +; ------------------------------------- +# UnitTypeName_summoner_guild=summoner guild +; -------------------- +CommandName_produce_summoner=Træn hidkalder +CommandName_research_ancient_summoning=Old-hidkaldelses forskning +# CommandName_speed_up_movement=speed up movement +; ------------------------------------- +UnitTypeName_tower_of_souls=Sjæle tårnet +; ------------------------------------- +# UnitTypeName_wicker_behemoth=wicker behemoth +; -------------------- +# CommandName_promote_to_behemoth=promote to behemoth +; ----------------------------------------------------------------------------- +; Faction +# FactionName_norsemen=norsemen +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_arrow=Pil +UpgradeTypeName_holy_valkyrie=Hellig valkyrie +UpgradeTypeName_mead=Mjød +UpgradeTypeName_root=Rødder +; ------------------------------------- +UnitTypeName_battleaxe=Kampøkse +; -------------------- +CommandName_promote_to_battleaxe_berserk=Forfrem til kampøkse bersærker +; ------------------------------------- +UnitTypeName_battleaxe_berserk=Kampøkse bersærker +; ------------------------------------- +UnitTypeName_blacksmith=Smed +; -------------------- +CommandName_upgrade_iron=Opgraderings ikon +CommandName_upgrade_arrow=Opgrader pile +CommandName_upgrade_advanced_iron=Opgrader avanceret jern +CommandName_produce_crossbow=Producer armbryst +; ------------------------------------- +UnitTypeName_bone_tent=Knogle telt +; -------------------- +CommandName_produce_swordman=Træn sværdmand +CommandName_produce_battleaxe=Træn kampøkse +; ------------------------------------- +UnitTypeName_castle=Slot +; -------------------- +CommandName_produce_thrall=Træn træll +; ------------------------------------- +UnitTypeName_cow=ko +; ------------------------------------- +UnitTypeName_crossbow=Armbrøst +; -------------------- +CommandName_attack_arrow=Angrebs pil +; ------------------------------------- +# UnitTypeName_cudgel_lady=cudgel lady +; -------------------- +# CommandName_cudgel=cudgel +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_cow=Producer ko +; ------------------------------------- +UnitTypeName_flying_valkyrie=Flyvende valkyrie +; ------------------------------------- +UnitTypeName_house=Hus +; -------------------- +# CommandName_produce_cudgel_lady=produce cudgel lady +; ------------------------------------- +UnitTypeName_mead_bar=Mjød bar +; -------------------- +CommandName_research_mead=Mjød forskning +; ------------------------------------- +UnitTypeName_mistletoe_tree=Mistle te's træ +; -------------------- +CommandName_research_root=Rod forskning +CommandName_resurrect_wild_sow=Genopliv vild sow +; ------------------------------------- +; Unit > spearman +; -------------------- +CommandName_promote_to_spearman_berserk=Forfrem til spyd bersærker +; ------------------------------------- +UnitTypeName_spearman_berserk=Spyd bersærker +; ------------------------------------- +UnitTypeName_swordman=Sværdmand +; -------------------- +CommandName_promote_to_swordman_berserk=Forfrem til sværd bersærker +; ------------------------------------- +UnitTypeName_swordman_berserk=Bersærker +; ------------------------------------- +UnitTypeName_thor=Thor +; -------------------- +LevelName_advanced=Avanceret +; ------------------------------------- +UnitTypeName_thor_totem=Thor totem +; -------------------- +CommandName_build_thor=Træn thor +; ------------------------------------- +UnitTypeName_thrall=Træll +; ------------------------------------- +UnitTypeName_valhalla=Vahalla +; -------------------- +CommandName_produce_flying_valkyrie=Træn flyvende valkyrie +CommandName_produce_valkyrie=Træn valkyrie +CommandName_research_holy_valkyrie=Hellig valyrie forskning +; ------------------------------------- +UnitTypeName_valkyrie=valkyrie +; -------------------- +CommandName_airattack=luft angreb +; ------------------------------------- +UnitTypeName_wild_sow=vild sow? +; ----------------------------------------------------------------------------- +; Faction +FactionName_persian=Perser +; ------------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_corn_and_wicker=corn and wicker +UpgradeTypeName_magic_level_1=Magi niveau 1 +UpgradeTypeName_magic_level_2=Magi Niveau 2 +UpgradeTypeName_nails=Søm +UpgradeTypeName_shield=Skjold +UpgradeTypeName_weapons=Våben +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_weapons=Upgrader våben +CommandName_upgrade_nails=Upgrader søm +CommandName_upgrade_shield=Upgrader skjolde +; ------------------------------------- +UnitTypeName_elephant=Elefant +; ------------------------------------- +UnitTypeName_elephant_cage=Elefant bur +; -------------------- +CommandName_produce_elephant=Træn elefant +; ------------------------------------- +UnitTypeName_fakir=fakir +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_sheep=Producer får +# CommandName_research_corn_and_wicker=research corn and wicker +; ------------------------------------- +UnitTypeName_flying_carpet=Flyvende tæppe +; -------------------- +CommandName_magic_attack=magisks angreb +; ------------------------------------- +UnitTypeName_genie=Ånd +; ------------------------------------- +; Unit > house +; -------------------- +CommandName_produce_fakir=Træn fakir +; ------------------------------------- +UnitTypeName_magician=magiker +; -------------------- +CommandName_build_snake_basket=Byg slangekurv +; ------------------------------------- +UnitTypeName_minaret=Minaret +; ------------------------------------- +UnitTypeName_palace=Palads +; ------------------------------------- +UnitTypeName_princess=prinsesse +; ------------------------------------- +UnitTypeName_sheep=Får +; ------------------------------------- +UnitTypeName_snake_basket=Slange kurv +; ------------------------------------- +; Unit > temple +; -------------------- +CommandName_produce_princess=Trøn prinsesse +; ------------------------------------- +; Unit > tent +; -------------------- +CommandName_produce_genie=Træn ånd +CommandName_produce_flying_carpet=Producer flyvende tæppe +CommandName_produce_magician=Træn magiker +CommandName_upgrade_magic_level_1=Opgrader magi niveau 1 +CommandName_upgrade_magic_level_2=Opgrader magi niveau 2 +; ----------------------------------------------------------------------------- +; Faction +FactionName_romans=Romere +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_architecture=Avanceret arkitektur +UpgradeTypeName_bless_of_minerva=Minaret velsignelse +UpgradeTypeName_enlarge_shields=Forstør skjolde +UpgradeTypeName_formations=Formationer +UpgradeTypeName_jupiter=jupiter +UpgradeTypeName_reinforce_armor=Forstærk rustning +UpgradeTypeName_sharpen_points=Skærp spidser +# UpgradeTypeName_sign_of_mars=sign of mars +UpgradeTypeName_strengthen_swords=Forstærk sværd +; ------------------------------------- +; Unit > archer +; -------------------- +CommandName_get_fire_arrows=Få ildpile +; ------------------------------------- +UnitTypeName_axe_man=Øksemand +; ------------------------------------- +UnitTypeName_ballista=Ballista +; ------------------------------------- +UnitTypeName_battering_ram=Rambuk +; -------------------- +CommandName_attack_land=Angrib land +CommandName_attack_air=Angrib luft +; ------------------------------------- +UnitTypeName_blacksmith_shop=Smede værksted +; -------------------- +CommandName_strengthen_swords=Forstærk sværd +CommandName_sharpen_points=Skærp spidser +CommandName_reinforce_armor=Forstærk rustning +CommandName_enlarge_shields=Forstør skjolde +; ------------------------------------- +UnitTypeName_catapult=katapult +; -------------------- +CommandName_fire_ball=Ild kugle +; ------------------------------------- +UnitTypeName_cavalry=Kavaleri +; -------------------- +# CommandName_promote_to_tribune=promote to tribune +; ------------------------------------- +# UnitTypeName_eagle_pillar=eagle pillar +; ------------------------------------- +; Unit > fire archer +; -------------------- +# LevelName_accurate=accurate +; ------------------------------------- +# UnitTypeName_forum=forum +; ------------------------------------- +UnitTypeName_general=General +; -------------------- +LevelName_esteemed=Ærede +LevelName_grand=Grand +; ------------------------------------- +UnitTypeName_gladiator=Gladiator +; ------------------------------------- +UnitTypeName_gladiator_school=Gladiator akademi +; -------------------- +CommandName_train_gladiator=Træn gladiator +CommandName_produce_axe_man=Træn øksemand +; ------------------------------------- +UnitTypeName_guard=Vagt +; ------------------------------------- +UnitTypeName_guard_tower=Vagt tårn +; ------------------------------------- +UnitTypeName_military_camp=Militær Lejr +; -------------------- +CommandName_produce_cavalry=Træn kavaleri +CommandName_produce_turtle_formation=Træn skildpadde tropper +CommandName_produce_general=Træn general +CommandName_produce_mechanic=Træn mekaniker +CommandName_upgrade_advanced_architecture=Opgrader avanceret arkitektur +CommandName_upgrade_formations=Opgrader formation +; ------------------------------------- +UnitTypeName_swordsman=Sværdsmand +; ------------------------------------- +; Unit > temple +; -------------------- +# CommandName_research_sign_of_mars=research sign of mars +# CommandName_research_jupiter=research jupiter +# CommandName_upgrade_bless_of_minerva=upgrade bless of minerva +; ------------------------------------- +UnitTypeName_training_camp=Trænings lejr +; -------------------- +CommandName_produce_guard=Træn vagt +CommandName_produce_swordsman=Træn sværsmand +; ------------------------------------- +# UnitTypeName_tribune=tribune +; ------------------------------------- +# UnitTypeName_turtle_formation=turtle formation +; ------------------------------------- +UnitTypeName_wartime_mechanic=Krigstids mekaniker +; -------------------- +CommandName_build_catapult=Konstruer catapult +# CommandName_build_battering_ram=build battering ram +# CommandName_build_ballista=build ballista +; ----------------------------------------------------------------------------- +; Faction +# FactionName_tech=tech +; ------------------------------------- +; Types of Upgrades for this Faction +# UpgradeTypeName_blade_weapons=blade weapons +# UpgradeTypeName_piercing_weapons=piercing weapons +UpgradeTypeName_robotics=Robot teknik +UpgradeTypeName_shield_level_1=Skjold niveau 1 +UpgradeTypeName_shield_level_2=Skjold niveau 2 +; ------------------------------------- +# UnitTypeName_aerodrome=aerodrome +; -------------------- +CommandName_produce_ornithopter=Konstruer ornithopter +CommandName_produce_airship=Konstruer luftskib +; ------------------------------------- +UnitTypeName_air_ballista=Luft balista +; ------------------------------------- +UnitTypeName_airship=Luftskib +; -------------------- +CommandName_missile=Missil +; ------------------------------------- +UnitTypeName_barracks=Barrak +; ------------------------------------- +UnitTypeName_battle_machine=Kamp maskine +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_blade_weapons=Opgrader skarpe våben +CommandName_upgrade_piercing_weapons=Opgrader gemmeborende våben +; ------------------------------------- +UnitTypeName_defense_tower=Defensivt tårn +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_pig=Producer gris +; ------------------------------------- +UnitTypeName_ornithopter=Ornithopter +; -------------------- +CommandName_fire_arrow=Ildpile +; ------------------------------------- +UnitTypeName_pig=gris +; ------------------------------------- +; Unit > swordman +; -------------------- +CommandName_promote_to_guard=Forfrem til vagt +; ------------------------------------- +UnitTypeName_technician=Tekniker +; -------------------- +CommandName_build_ultimate=Ultimativ konstruction +CommandName_mine_gold=Udgrav guld +CommandName_build_battle_machine=Byg krigsmaskine +CommandName_build_air_ballista=Konstruer luft ballista +; ------------------------------------- +# UnitTypeName_technodrome=technodrome +; -------------------- +# CommandName_produce_technician=produce technician +# CommandName_research_advanced_architecture=research advanced architecture +CommandName_research_robotics=Robot tekniks forskning +; ------------------------------------- +; Unit > worker +; -------------------- +CommandName_build_advanced=Avancerede konstruktioner +; ------------------------------------- diff --git a/techs/megapack/lang/megapack_default.lng b/techs/megapack/lang/megapack_default.lng index b931c8cf..9f652d7f 100644 --- a/techs/megapack/lang/megapack_default.lng +++ b/techs/megapack/lang/megapack_default.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=speedup priest production UpgradeTypeName_summon_ibis=summon ibis UpgradeTypeName_summon_scarab=summon scarab ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=air pyramid ; -------------------- -; Levels for this Unit LevelName_elite=elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=attack off CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=anubis warrior ; -------------------- -; Levels for this Unit LevelName_ancient=ancient ; -------------------- -; Types of Commands for this Unit CommandName_stop=stop CommandName_move=move CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_chicken=chicken -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move ; ------------------------------------- -; Unit UnitTypeName_desert_camp=desert camp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produce spearthrower CommandName_produce_spearman=produce spearman CommandName_upgrade_spear_weapons=upgrade spear weapons ; ------------------------------------- -; Unit UnitTypeName_farm=farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produce chicken ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_mummy=mummy -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produce scarab CommandName_produce_snake=produce snake CommandName_produce_ibis=produce ibis ; ------------------------------------- -; Unit UnitTypeName_priest=priest ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_speedup_priest_production=speedup priest production CommandName_heal=heal CommandName_produce_mummy=produce mummy CommandName_produce_anubis_warrior=produce anubis warrior CommandName_ice_nova=ice nova -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_pyramid=pyramid ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produce slave ; ------------------------------------- -; Unit UnitTypeName_scarab=scarab ; -------------------- -; Levels for this Unit LevelName_expert=expert LevelName_master=master LevelName_legendary=legendary ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_dung_attack=dung attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_slave=slave ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_build_basic=build basic CommandName_repair=repair CommandName_mine=mine CommandName_harvest_wood=harvest wood ; ------------------------------------- -; Unit UnitTypeName_snake=snake ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=master -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_poison_shot=poison shot -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_spearman=spearman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_spearthrower=spearthrower -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_sphinx=sphinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_temple=temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produce priest CommandName_research_scarab=research scarab CommandName_research_ibis=research ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petroleum UpgradeTypeName_stables=stables UpgradeTypeName_training_field=training field ; ------------------------------------- -; Unit UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_axe_indian=axe indian -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=axe thrower -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_beehive=beehive -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_big_tent=big tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produce stickfighter CommandName_produce_archer=produce archer ; ------------------------------------- -; Unit UnitTypeName_bull=bull -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_campfire=campfire ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produce fire golem CommandName_research_iron=research iron CommandName_research_advanced_iron=research advanced iron ; ------------------------------------- -; Unit UnitTypeName_fire_archer=fire archer -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_fire_golem=fire golem -; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_horse_farm=horse farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produce horseman CommandName_produce_bull=produce bull CommandName_research_stables=research stables ; ------------------------------------- -; Unit UnitTypeName_horseman=horseman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_main_teepee=main teepee ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produce worker ; ------------------------------------- -; Unit UnitTypeName_reed=reed ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=research bull food ; ------------------------------------- -; Unit UnitTypeName_round_tent=round tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produce axe indian CommandName_produce_axe_thrower=produce axe thrower CommandName_produce_fire_archer=produce fire archer -CommandName_produce_spearman=produce spearman CommandName_create_training_field=create training field ; ------------------------------------- -; Unit UnitTypeName_shaman=shaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_repair=repair -CommandName_heal=heal CommandName_molotov=molotov CommandName_produce_thunderbird=produce thunderbird CommandName_build_beehive=build beehive ; ------------------------------------- -; Unit -UnitTypeName_spearman=spearman +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=guardian LevelName_chief=chief -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_stickfighter=stickfighter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_tent=tent -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produce stickfighter ; ------------------------------------- -; Unit UnitTypeName_thunderbird=thunderbird ; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_throw=throw CommandName_breath=breath -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off CommandName_air_on=air on CommandName_research_petroleum=research petroleum CommandName_produce_shaman=produce shaman ; ------------------------------------- -; Unit UnitTypeName_worker=worker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_build_basic=build basic -CommandName_mine=mine -CommandName_harvest_wood=harvest wood -CommandName_repair=repair ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magic @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=ancient summoning UpgradeTypeName_dragon_call=dragon call UpgradeTypeName_energy_compression=energy compression UpgradeTypeName_energy_sharpening=energy sharpening +UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=golem power UpgradeTypeName_hell_gate=hell gate ; ------------------------------------- -; Unit UnitTypeName_archmage=archmage ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=master -LevelName_legendary=legendary -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_ice_nova=ice nova CommandName_static_fire=static fire -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=archmage tower ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=research dragon call CommandName_golem_power=golem power ; ------------------------------------- -; Unit UnitTypeName_battlemage=battlemage ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=master -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_fire_bolt=fire bolt -CommandName_hold_position=hold position CommandName_promote_to_archmage=promote to archmage ; ------------------------------------- -; Unit UnitTypeName_behemoth=behemoth -; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_daemon=daemon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=draco rider -; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=master +UnitTypeName_dragon_rider=dragon rider ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_fire_breath=fire breath CommandName_flare=flare -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_dragon=dragon ; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_breath=breath -CommandName_hold_position=hold position CommandName_promote_to_evil_dragon=promote to evil dragon ; ------------------------------------- -; Unit UnitTypeName_energy_source=energy source -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=evil dragon -; -------------------- -; Levels for this Unit -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_breath=breath -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=ghost armor -; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_promote_to_power_golem=promote to power golem ; ------------------------------------- -; Unit UnitTypeName_initiate=initiate ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_repair=repair CommandName_build=build CommandName_ritual=ritual -CommandName_mine=mine CommandName_harvest=harvest CommandName_promote_to_battlemage=promote to battlemage ; ------------------------------------- -; Unit UnitTypeName_library=library ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=research energy compression CommandName_research_energy_sharpening=research energy sharpening CommandName_research_hell_gate=research hell gate ; ------------------------------------- -; Unit UnitTypeName_mage_tower=mage tower ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produce initiate ; ------------------------------------- -; Unit UnitTypeName_power_golem=power golem -; -------------------- -; Levels for this Unit -LevelName_ancient=ancient -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_summoner=summoner ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_flare=flare -CommandName_hold_position=hold position CommandName_summon_daemon=summon daemon CommandName_summon_ghost_armor=summon ghost armor CommandName_summon_dragon=summon dragon -CommandName_summon_draco=summon draco +CommandName_summon_wingless_dragon=summon wingless dragon ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=summoner guild ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produce summoner CommandName_research_ancient_summoning=research ancient summoning +CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=tower of souls -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=wicker behemoth ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=promote to behemoth ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=norsemen ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=advanced iron UpgradeTypeName_arrow=arrow UpgradeTypeName_holy_valkyrie=holy valkyrie -UpgradeTypeName_iron=iron UpgradeTypeName_mead=mead UpgradeTypeName_root=root ; ------------------------------------- -; Unit -UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=axe thrower -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -; ------------------------------------- -; Unit UnitTypeName_battleaxe=battleaxe ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack CommandName_promote_to_battleaxe_berserk=promote to battleaxe berserk ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=battleaxe berserk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ------------------------------------- -; Unit UnitTypeName_blacksmith=blacksmith ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=upgrade iron CommandName_upgrade_arrow=upgrade arrow CommandName_upgrade_advanced_iron=upgrade advanced iron CommandName_produce_crossbow=produce crossbow ; ------------------------------------- -; Unit UnitTypeName_bone_tent=bone tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produce swordman -CommandName_produce_archer=produce archer CommandName_produce_battleaxe=produce battleaxe -CommandName_produce_axe_thrower=produce axe thrower ; ------------------------------------- -; Unit UnitTypeName_castle=castle ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produce thrall ; ------------------------------------- -; Unit UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move ; ------------------------------------- -; Unit UnitTypeName_crossbow=crossbow ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_attack_arrow=attack arrow -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=cudgel lady ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_cudgel=cudgel ; ------------------------------------- -; Unit -UnitTypeName_farm=farm -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produce cow ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=flying valkyrie -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_house=house ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produce cudgel lady -CommandName_produce_spearman=produce spearman ; ------------------------------------- -; Unit UnitTypeName_mead_bar=mead bar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produce cudgel lady -CommandName_produce_spearman=produce spearman CommandName_research_mead=research mead ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=mistletoe tree ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=air on -CommandName_attack_off=attack off CommandName_research_root=research root CommandName_resurrect_wild_sow=resurrect wild sow ; ------------------------------------- -; Unit -UnitTypeName_spearman=spearman -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_promote_to_spearman_berserk=promote to spearman berserk ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=spearman berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_swordman=swordman ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_promote_to_swordman_berserk=promote to swordman berserk ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=swordman berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=advanced -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_throw=throw -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_thor_totem=thor totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=build thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_build_basic=build basic -CommandName_mine=mine -CommandName_harvest_wood=harvest wood -CommandName_repair=repair ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produce flying valkyrie CommandName_produce_valkyrie=produce valkyrie CommandName_research_holy_valkyrie=research holy valkyrie ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkyrie ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack CommandName_airattack=airattack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_wild_sow=wild sow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=persian @@ -981,211 +398,60 @@ UpgradeTypeName_nails=nails UpgradeTypeName_shield=shield UpgradeTypeName_weapons=weapons ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=blacksmith -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=upgrade weapons CommandName_upgrade_nails=upgrade nails CommandName_upgrade_shield=upgrade shield ; ------------------------------------- -; Unit UnitTypeName_elephant=elephant -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_attack_arrow=attack arrow -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=elephant cage ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produce elephant ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit -UnitTypeName_farm=farm +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produce sheep CommandName_research_corn_and_wicker=research corn and wicker ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=flying carpet ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_magic_attack=magic attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_genie=genie -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit -UnitTypeName_house=house -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produce fakir -CommandName_produce_stickfighter=produce stickfighter ; ------------------------------------- -; Unit UnitTypeName_magician=magician ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_repair=repair CommandName_build_snake_basket=build snake basket -CommandName_heal=heal -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_palace=palace -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produce worker ; ------------------------------------- -; Unit UnitTypeName_princess=princess -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_sheep=sheep -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move ; ------------------------------------- -; Unit UnitTypeName_snake_basket=snake basket -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=stickfighter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position -; ------------------------------------- -; Unit -UnitTypeName_swordman=swordman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit -UnitTypeName_temple=temple +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produce princess -CommandName_produce_swordman=produce swordman ; ------------------------------------- -; Unit -UnitTypeName_tent=tent +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produce genie CommandName_produce_flying_carpet=produce flying carpet CommandName_produce_magician=produce magician CommandName_upgrade_magic_level_1=upgrade magic level 1 CommandName_upgrade_magic_level_2=upgrade magic level 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=worker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_attack=attack -CommandName_move=move -CommandName_build_basic=build basic -CommandName_mine=mine -CommandName_harvest_wood=harvest wood -CommandName_repair=repair ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romans @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=reinforce armor UpgradeTypeName_sharpen_points=sharpen points UpgradeTypeName_sign_of_mars=sign of mars UpgradeTypeName_strengthen_swords=strengthen swords -UpgradeTypeName_training_field=training field ; ------------------------------------- -; Unit -UnitTypeName_archer=archer +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_get_fire_arrows=get fire arrows ; ------------------------------------- -; Unit UnitTypeName_axe_man=axe man -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_ballista=ballista -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_battering_ram=battering ram ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_attack_land=attack land CommandName_attack_air=attack air -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=blacksmith shop ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=strengthen swords CommandName_sharpen_points=sharpen points CommandName_reinforce_armor=reinforce armor CommandName_enlarge_shields=enlarge shields ; ------------------------------------- -; Unit UnitTypeName_catapult=catapult ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_fire_ball=fire ball -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_cavalry=cavalry ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_promote_to_tribune=promote to tribune ; ------------------------------------- -; Unit -UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=eagle pillar -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=fire archer +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=accurate -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produce slave -CommandName_produce_cow=produce cow ; ------------------------------------- -; Unit UnitTypeName_general=general ; -------------------- -; Levels for this Unit LevelName_esteemed=esteemed LevelName_grand=grand -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack_land=attack land -CommandName_attack_air=attack air -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=gladiator school ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=train gladiator CommandName_produce_axe_man=produce axe man ; ------------------------------------- -; Unit UnitTypeName_guard=guard -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_guard_tower=guard tower -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_military_camp=military camp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produce cavalry CommandName_produce_turtle_formation=produce turtle formation CommandName_produce_general=produce general @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produce mechanic CommandName_upgrade_advanced_architecture=upgrade advanced architecture CommandName_upgrade_formations=upgrade formations ; ------------------------------------- -; Unit -UnitTypeName_slave=slave -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_build=build -CommandName_mine=mine -CommandName_harvest_wood=harvest wood -CommandName_repair=repair -; ------------------------------------- -; Unit -UnitTypeName_spearman=spearman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position -; ------------------------------------- -; Unit UnitTypeName_swordsman=swordsman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit -UnitTypeName_temple=temple -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=research sign of mars CommandName_research_jupiter=research jupiter CommandName_upgrade_bless_of_minerva=upgrade bless of minerva ; ------------------------------------- -; Unit UnitTypeName_training_camp=training camp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produce spearman -CommandName_produce_archer=produce archer CommandName_produce_guard=produce guard CommandName_produce_swordsman=produce swordsman -CommandName_create_training_field=create training field ; ------------------------------------- -; Unit UnitTypeName_tribune=tribune -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=turtle formation -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=wartime mechanic ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position -CommandName_repair=repair -CommandName_heal=heal CommandName_build_catapult=build catapult CommandName_build_battering_ram=build battering ram CommandName_build_ballista=build ballista @@ -1497,238 +555,62 @@ CommandName_build_ballista=build ballista FactionName_tech=tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=advanced architecture UpgradeTypeName_blade_weapons=blade weapons UpgradeTypeName_piercing_weapons=piercing weapons UpgradeTypeName_robotics=robotics UpgradeTypeName_shield_level_1=shield level 1 UpgradeTypeName_shield_level_2=shield level 2 -UpgradeTypeName_stables=stables -UpgradeTypeName_training_field=training field ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aerodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produce ornithopter CommandName_produce_airship=produce airship ; ------------------------------------- -; Unit UnitTypeName_air_ballista=air ballista -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit UnitTypeName_airship=airship ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_missile=missile -CommandName_hold_position=hold position -; ------------------------------------- -; Unit -UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_barracks=barracks -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produce swordman -CommandName_produce_archer=produce archer -CommandName_produce_guard=produce guard -CommandName_produce_horseman=produce horseman -CommandName_create_training_field=create training field ; ------------------------------------- -; Unit UnitTypeName_battle_machine=battle machine -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_attack_arrow=attack arrow -CommandName_hold_position=hold position ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=blacksmith -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=upgrade blade weapons CommandName_upgrade_piercing_weapons=upgrade piercing weapons -CommandName_upgrade_shield=upgrade shield -CommandName_upgrade_shield=upgrade shield -; ------------------------------------- -; Unit -UnitTypeName_castle=castle -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produce worker ; ------------------------------------- -; Unit -UnitTypeName_catapult=catapult -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_fire_ball=fire ball -CommandName_hold_position=hold position -; ------------------------------------- -; Unit -UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -; ------------------------------------- -; Unit UnitTypeName_defense_tower=defense tower -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attack off -CommandName_attack_on=attack on ; ------------------------------------- -; Unit -UnitTypeName_farm=farm -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produce pig -CommandName_produce_cow=produce cow -CommandName_research_stables=research stables -; ------------------------------------- -; Unit -UnitTypeName_guard=guard -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position -; ------------------------------------- -; Unit -UnitTypeName_horseman=horseman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornithopter ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_molotov=molotov CommandName_fire_arrow=fire arrow -CommandName_hold_position=hold position ; ------------------------------------- -; Unit UnitTypeName_pig=pig -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move ; ------------------------------------- -; Unit -UnitTypeName_swordman=swordman -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_attack=attack -CommandName_hold_position=hold position CommandName_promote_to_guard=promote to guard ; ------------------------------------- -; Unit UnitTypeName_technician=technician ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move CommandName_build_ultimate=build ultimate -CommandName_repair=repair -CommandName_heal=heal CommandName_mine_gold=mine gold -CommandName_molotov=molotov -CommandName_build_catapult=build catapult CommandName_build_battle_machine=build battle machine CommandName_build_air_ballista=build air ballista ; ------------------------------------- -; Unit UnitTypeName_technodrome=technodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produce technician CommandName_research_advanced_architecture=research advanced architecture CommandName_research_robotics=research robotics ; ------------------------------------- -; Unit -UnitTypeName_worker=worker -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=move -CommandName_build_basic=build basic CommandName_build_advanced=build advanced -CommandName_mine=mine -CommandName_harvest_wood=harvest wood -CommandName_repair=repair ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_dutch.lng b/techs/megapack/lang/megapack_dutch.lng index 307141a8..80c4e907 100644 --- a/techs/megapack/lang/megapack_dutch.lng +++ b/techs/megapack/lang/megapack_dutch.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=versnel productie van priester UpgradeTypeName_summon_ibis=ontbied ibis UpgradeTypeName_summon_scarab=sommeer scarabee ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=lucht piramide ; -------------------- -; Levels for this Unit LevelName_elite=elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=aanvallen uit CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=anubis krijger ; -------------------- -; Levels for this Unit LevelName_ancient=antiek ; -------------------- -; Types of Commands for this Unit CommandName_stop=stop CommandName_move=verplaatsen CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_chicken=kip -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen ; ------------------------------------- -; Unit UnitTypeName_desert_camp=woestijn kamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produceer speerwerper CommandName_produce_spearman=produceer speerdrager CommandName_upgrade_spear_weapons=waardeer speer wapens op ; ------------------------------------- -; Unit UnitTypeName_farm=boerderij ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produceer kip ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_mummy=mummie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produceer scarabee CommandName_produce_snake=produceer slang CommandName_produce_ibis=produceer ibis ; ------------------------------------- -; Unit UnitTypeName_priest=priester ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_speedup_priest_production=versnel productie van priester CommandName_heal=genezen CommandName_produce_mummy=produceer mummie CommandName_produce_anubis_warrior=produceer anubis krijger CommandName_ice_nova=ijs nova -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produceer slaaf ; ------------------------------------- -; Unit UnitTypeName_scarab=scarabee ; -------------------- -; Levels for this Unit LevelName_expert=expert LevelName_master=meester LevelName_legendary=legendarisch ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_dung_attack=mest aanval -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_slave=slaaf ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_build_basic=bouw elementair CommandName_repair=repareren CommandName_mine=mijn CommandName_harvest_wood=sprokkel hout ; ------------------------------------- -; Unit UnitTypeName_snake=slang ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=meester -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_poison_shot=gif shot -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_spearman=speerman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_spearthrower=speerwerper -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_sphinx=sphinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_temple=tempel ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produceer priester CommandName_research_scarab=onderzoek scarabee CommandName_research_ibis=onderzoek ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petroleum UpgradeTypeName_stables=stallen UpgradeTypeName_training_field=oefen veld ; ------------------------------------- -; Unit UnitTypeName_archer=boogschutter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_axe_indian=bijl indiaan -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=bijl werper -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_beehive=bijenkorf -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_big_tent=grote tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produceer stokvechter CommandName_produce_archer=produceer boogschutter ; ------------------------------------- -; Unit UnitTypeName_bull=stier -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_campfire=kampvuur ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produceer vuurgolem CommandName_research_iron=onderzoek ijzer CommandName_research_advanced_iron=onderzoek ijzer geavanceerd ; ------------------------------------- -; Unit UnitTypeName_fire_archer=vuur boogschutter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_fire_golem=vuurgolem -; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_horse_farm=manege ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produceer ruiter CommandName_produce_bull=produceer stier CommandName_research_stables=onderzoek stallen ; ------------------------------------- -; Unit UnitTypeName_horseman=ruiter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_main_teepee=hoofd tipi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produceer arbeider ; ------------------------------------- -; Unit UnitTypeName_reed=riet ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=onderzoek stierenvoedsel ; ------------------------------------- -; Unit UnitTypeName_round_tent=ronde tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produceer bijl indiaan CommandName_produce_axe_thrower=produceeer vuurwerper CommandName_produce_fire_archer=produceer vuurboogschieter -CommandName_produce_spearman=produceer speerdrager CommandName_create_training_field=creëer trainingsveld ; ------------------------------------- -; Unit UnitTypeName_shaman=sjamaan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_repair=repareren -CommandName_heal=genezen CommandName_molotov=molotovcocktail CommandName_produce_thunderbird=produceer dondervogel CommandName_build_beehive=bouw bijenkorf ; ------------------------------------- -; Unit -UnitTypeName_spearman=speerman +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=bewaker LevelName_chief=hoofdman -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_stickfighter=stokvechter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_tent=tent -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produceer stokvechter ; ------------------------------------- -; Unit UnitTypeName_thunderbird=thunderbird ; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_throw=werpen CommandName_breath=ademen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit CommandName_air_on=lucht aan CommandName_research_petroleum=onderzoek olie CommandName_produce_shaman=produceer sjamaan ; ------------------------------------- -; Unit UnitTypeName_worker=arbeider -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_build_basic=bouw elementair -CommandName_mine=mijn -CommandName_harvest_wood=sprokkel hout -CommandName_repair=repareren ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magie @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=oudheidkundig ontbieden UpgradeTypeName_dragon_call=drakenroep UpgradeTypeName_energy_compression=energie compensatie UpgradeTypeName_energy_sharpening=energie bundelen +UpgradeTypeName_faster_movement=snellere beweging UpgradeTypeName_golem_power=golem kracht UpgradeTypeName_hell_gate=hellepoort ; ------------------------------------- -; Unit UnitTypeName_archmage=oppertovenaar ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=meester -LevelName_legendary=legendarisch -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_ice_nova=ijs nova CommandName_static_fire=statisch vuur -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=oppertovenaar toren ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=onderzoek drakenroep CommandName_golem_power=golem kracht ; ------------------------------------- -; Unit UnitTypeName_battlemage=strijdmagier ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=meester -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_fire_bolt=vuur tong -CommandName_hold_position=houd positie CommandName_promote_to_archmage=promoveer tot oppertovenaar ; ------------------------------------- -; Unit UnitTypeName_behemoth=behemoth -; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_daemon=demon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=eenden rijder -; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=meester +UnitTypeName_dragon_rider=drakenrijder ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_fire_breath=vuur adem CommandName_flare=gloed -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_dragon=draak ; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_breath=ademen -CommandName_hold_position=houd positie CommandName_promote_to_evil_dragon=promoveer tot wreede draak ; ------------------------------------- -; Unit UnitTypeName_energy_source=energiebron -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=kwaadaardige draak -; -------------------- -; Levels for this Unit -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_breath=ademen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=geest pantser -; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_promote_to_power_golem=promoveer tot macht golem ; ------------------------------------- -; Unit UnitTypeName_initiate=initiëren ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_repair=repareren CommandName_build=bouw CommandName_ritual=ritueel -CommandName_mine=mijn CommandName_harvest=oogsten CommandName_promote_to_battlemage=promoveer tot strijdtovenaar ; ------------------------------------- -; Unit UnitTypeName_library=bibliotheek ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=onderzoek energie compensatie CommandName_research_energy_sharpening=onderzoek energie bundeling CommandName_research_hell_gate=onderzoek hellepoort ; ------------------------------------- -; Unit UnitTypeName_mage_tower=tovenaarstoren ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produceer beginner ; ------------------------------------- -; Unit UnitTypeName_power_golem=macht golem -; -------------------- -; Levels for this Unit -LevelName_ancient=antiek -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_summoner=oproeper ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_flare=gloed -CommandName_hold_position=houd positie CommandName_summon_daemon=ontbied demon CommandName_summon_ghost_armor=ontbied geest pantser CommandName_summon_dragon=ontbied draak -CommandName_summon_draco=ontbied draak +CommandName_summon_wingless_dragon=ontbied vleugelloze draak ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=ontbieder gilde ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produceer ontbieder CommandName_research_ancient_summoning=onderzoek oudheidkundig ontbieden +CommandName_speed_up_movement=versnel beweging ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=toren van zielen -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=rieten behemoth ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=promoveer tot behemoth ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Noormannen ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=geavanceerd ijzer UpgradeTypeName_arrow=pijl UpgradeTypeName_holy_valkyrie=heilige walkure -UpgradeTypeName_iron=ijzer UpgradeTypeName_mead=honingdrank UpgradeTypeName_root=wortel ; ------------------------------------- -; Unit -UnitTypeName_archer=boogschutter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=bijl werper -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -; ------------------------------------- -; Unit UnitTypeName_battleaxe=strijdbijl ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen CommandName_promote_to_battleaxe_berserk=promoveer tot strijdbijl ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=waanzinnig strijdbijl -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ------------------------------------- -; Unit UnitTypeName_blacksmith=smid ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=waardeer ijzer op CommandName_upgrade_arrow=waardeer pijl op CommandName_upgrade_advanced_iron=waardeer geavanceerd ijzer op CommandName_produce_crossbow=produceer kruisboog ; ------------------------------------- -; Unit UnitTypeName_bone_tent=botten tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produceer zwaardman -CommandName_produce_archer=produceer boogschutter CommandName_produce_battleaxe=produceer strijdbijl -CommandName_produce_axe_thrower=produceeer vuurwerper ; ------------------------------------- -; Unit UnitTypeName_castle=kasteel ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produceer troll ; ------------------------------------- -; Unit UnitTypeName_cow=koe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen ; ------------------------------------- -; Unit UnitTypeName_crossbow=kruisboog ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_attack_arrow=aanvalspijl -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=knuppel vrouw ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_cudgel=knuppel ; ------------------------------------- -; Unit -UnitTypeName_farm=boerderij -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produceer koe ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=vliegende walkure -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_house=huis ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produceer knuppel dame -CommandName_produce_spearman=produceer speerdrager ; ------------------------------------- -; Unit UnitTypeName_mead_bar=honingdrank bar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produceer knuppel dame -CommandName_produce_spearman=produceer speerdrager CommandName_research_mead=onderzoek honingdrank ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=mistboom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=lucht aan -CommandName_attack_off=aanvallen uit CommandName_research_root=onderzoek wortel CommandName_resurrect_wild_sow=herrijs wilde zeug ; ------------------------------------- -; Unit -UnitTypeName_spearman=speerman -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_promote_to_spearman_berserk=promoot tot speerman ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=waanzinnige speerman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_swordman=zwaardvechter ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_promote_to_swordman_berserk=promoveer tot zwaardman ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=waanzinnige zwaardman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_thor=Donar ; -------------------- -; Levels for this Unit LevelName_advanced=geavanceerd -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_throw=werpen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_thor_totem=thor totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=bouw thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_build_basic=bouw elementair -CommandName_mine=mijn -CommandName_harvest_wood=sprokkel hout -CommandName_repair=repareren ; ------------------------------------- -; Unit UnitTypeName_valhalla=walhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produceer vliegendewalkure\n CommandName_produce_valkyrie=produceer walkure CommandName_research_holy_valkyrie=onderzoek heilige walkure ; ------------------------------------- -; Unit UnitTypeName_valkyrie=Walkure ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen CommandName_airattack=luchtaanval -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_wild_sow=wilde zeug -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=Pers @@ -981,211 +398,60 @@ UpgradeTypeName_nails=spijkers UpgradeTypeName_shield=schild UpgradeTypeName_weapons=wapens ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=smid -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=waardeer wapens op CommandName_upgrade_nails=waardeer nagels op CommandName_upgrade_shield=waardeer schild op ; ------------------------------------- -; Unit UnitTypeName_elephant=olifant -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_attack_arrow=aanvalspijl -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=olifanten kooi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produceer olifant ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit -UnitTypeName_farm=boerderij +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produceer schaap CommandName_research_corn_and_wicker=onderzoek mais en riet ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=vliegend tapijt ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_magic_attack=magische aanval -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_genie=geest -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit -UnitTypeName_house=huis -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produceer fakir -CommandName_produce_stickfighter=produceer stokvechter ; ------------------------------------- -; Unit UnitTypeName_magician=magiër ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_repair=repareren CommandName_build_snake_basket=bouw slangenmand -CommandName_heal=genezen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_palace=paleis -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produceer arbeider ; ------------------------------------- -; Unit UnitTypeName_princess=prinses -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_sheep=schaap -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen ; ------------------------------------- -; Unit UnitTypeName_snake_basket=slangenmand -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=stokvechter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit -UnitTypeName_swordman=zwaardvechter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit -UnitTypeName_temple=tempel +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produceer prinses -CommandName_produce_swordman=produceer zwaardman ; ------------------------------------- -; Unit -UnitTypeName_tent=tent +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produceer geest CommandName_produce_flying_carpet=produceer vliegend tapijt CommandName_produce_magician=produceer magiër CommandName_upgrade_magic_level_1=waardeer toto magie niveau 1 op CommandName_upgrade_magic_level_2=waardeer toto magie niveau 2 op -; ------------------------------------- -; Unit -UnitTypeName_worker=arbeider -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_attack=aanvallen -CommandName_move=verplaatsen -CommandName_build_basic=bouw elementair -CommandName_mine=mijn -CommandName_harvest_wood=sprokkel hout -CommandName_repair=repareren ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=Romeinen @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=versterk pantser UpgradeTypeName_sharpen_points=bundel punten UpgradeTypeName_sign_of_mars=tekens van mars UpgradeTypeName_strengthen_swords=versterk zwaarden -UpgradeTypeName_training_field=oefen veld ; ------------------------------------- -; Unit -UnitTypeName_archer=boogschutter +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_get_fire_arrows=haal vuurpijlen ; ------------------------------------- -; Unit UnitTypeName_axe_man=bijlman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_ballista=ballista -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_battering_ram=stormram ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_attack_land=land aanval CommandName_attack_air=lucht aanval -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=smidse ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=versterk zwaarden CommandName_sharpen_points=bundel punten CommandName_reinforce_armor=versterk pantser CommandName_enlarge_shields=vergoot schilden ; ------------------------------------- -; Unit UnitTypeName_catapult=katapult ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_fire_ball=vuurbal -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_cavalry=cavalerie ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_promote_to_tribune=promoveer tot beschermer ; ------------------------------------- -; Unit -UnitTypeName_cow=koe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=arend pilaar -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=vuur boogschutter +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=nauwkeurig -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produceer slaaf -CommandName_produce_cow=produceer koe ; ------------------------------------- -; Unit UnitTypeName_general=algemeen ; -------------------- -; Levels for this Unit LevelName_esteemed=gewaardeerd LevelName_grand=groots -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack_land=land aanval -CommandName_attack_air=lucht aanval -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=gladiator school ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=train gladiator CommandName_produce_axe_man=produceer bijlman ; ------------------------------------- -; Unit UnitTypeName_guard=bewaker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_guard_tower=bewaak toren -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_military_camp=miltair kamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produceer cavalerie CommandName_produce_turtle_formation=produceer schildpadden formatie CommandName_produce_general=produceer generaal @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produceer werktuigbouwkundige CommandName_upgrade_advanced_architecture=waardeer geavanceerd architectuur op CommandName_upgrade_formations=waardeer formaties op ; ------------------------------------- -; Unit -UnitTypeName_slave=slaaf -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_build=bouw -CommandName_mine=mijn -CommandName_harvest_wood=sprokkel hout -CommandName_repair=repareren -; ------------------------------------- -; Unit -UnitTypeName_spearman=speerman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit UnitTypeName_swordsman=zwaardvechter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit -UnitTypeName_temple=tempel -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=onderzoek tekens van mars CommandName_research_jupiter=onderzoek jupiter CommandName_upgrade_bless_of_minerva=opwaarderen tot zegen van minerva ; ------------------------------------- -; Unit UnitTypeName_training_camp=trainingskamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produceer speerdrager -CommandName_produce_archer=produceer boogschutter CommandName_produce_guard=produceer wacht CommandName_produce_swordsman=produceer zwaardman -CommandName_create_training_field=creëer trainingsveld ; ------------------------------------- -; Unit UnitTypeName_tribune=tribune -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=schildpadden formatie -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=oorlogs werktuigbouwkundige ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie -CommandName_repair=repareren -CommandName_heal=genezen CommandName_build_catapult=bouw katapult CommandName_build_battering_ram=bouw stormram CommandName_build_ballista=bouw trebucket @@ -1497,238 +555,62 @@ CommandName_build_ballista=bouw trebucket FactionName_tech=tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=geavanceerde architectuur UpgradeTypeName_blade_weapons=lemmet wapens UpgradeTypeName_piercing_weapons=steekwapens UpgradeTypeName_robotics=robotica UpgradeTypeName_shield_level_1=schild niveau 1 UpgradeTypeName_shield_level_2=schild niveau 2 -UpgradeTypeName_stables=stallen -UpgradeTypeName_training_field=oefen veld ; ------------------------------------- -; Unit UnitTypeName_aerodrome=luchthaven ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produceer ornitopter CommandName_produce_airship=produceer luchtschip ; ------------------------------------- -; Unit UnitTypeName_air_ballista=lucht trebucket -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit UnitTypeName_airship=luchtschip ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_missile=raket -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit -UnitTypeName_archer=boogschutter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_barracks=barakken -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produceer zwaardman -CommandName_produce_archer=produceer boogschutter -CommandName_produce_guard=produceer wacht -CommandName_produce_horseman=produceer ruiter -CommandName_create_training_field=creëer trainingsveld ; ------------------------------------- -; Unit UnitTypeName_battle_machine=strijd machine -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_attack_arrow=aanvalspijl -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=smid -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=waardeer lemmet wapens op CommandName_upgrade_piercing_weapons=waardeer steekwapens op -CommandName_upgrade_shield=waardeer schild op -CommandName_upgrade_shield=waardeer schild op -; ------------------------------------- -; Unit -UnitTypeName_castle=kasteel -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produceer arbeider ; ------------------------------------- -; Unit -UnitTypeName_catapult=katapult -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_fire_ball=vuurbal -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit -UnitTypeName_cow=koe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -; ------------------------------------- -; Unit UnitTypeName_defense_tower=defensieve toren -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=aanvallen uit -CommandName_attack_on=aanvallen aan ; ------------------------------------- -; Unit -UnitTypeName_farm=boerderij -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produceer varken -CommandName_produce_cow=produceer koe -CommandName_research_stables=onderzoek stallen -; ------------------------------------- -; Unit -UnitTypeName_guard=bewaker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie -; ------------------------------------- -; Unit -UnitTypeName_horseman=ruiter -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitopter ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_molotov=molotovcocktail CommandName_fire_arrow=vuurpijl -CommandName_hold_position=houd positie ; ------------------------------------- -; Unit UnitTypeName_pig=varken -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen ; ------------------------------------- -; Unit -UnitTypeName_swordman=zwaardvechter -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_attack=aanvallen -CommandName_hold_position=houd positie CommandName_promote_to_guard=promoveer tot wachter ; ------------------------------------- -; Unit UnitTypeName_technician=technicus ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen CommandName_build_ultimate=bouw ultieme -CommandName_repair=repareren -CommandName_heal=genezen CommandName_mine_gold=delf goud -CommandName_molotov=molotovcocktail -CommandName_build_catapult=bouw katapult CommandName_build_battle_machine=bouw strijd machine CommandName_build_air_ballista=bouw lucht trebuchet ; ------------------------------------- -; Unit UnitTypeName_technodrome=technovliegveld ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produceer technicus CommandName_research_advanced_architecture=onderzoek geavanceerde architectuur CommandName_research_robotics=onderzoek robotica ; ------------------------------------- -; Unit -UnitTypeName_worker=arbeider -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=verplaatsen -CommandName_build_basic=bouw elementair CommandName_build_advanced=geavanceerd bouwen -CommandName_mine=mijn -CommandName_harvest_wood=sprokkel hout -CommandName_repair=repareren ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_french.lng b/techs/megapack/lang/megapack_french.lng index e765531f..15d9e1bd 100644 --- a/techs/megapack/lang/megapack_french.lng +++ b/techs/megapack/lang/megapack_french.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=accélérer production des prêtres UpgradeTypeName_summon_ibis=invoquer ibis UpgradeTypeName_summon_scarab=invoquer scarabée ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=pyramide volante ; -------------------- -; Levels for this Unit LevelName_elite=élite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=ne pas attaquer CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=guerrier d’Anubis ; -------------------- -; Levels for this Unit LevelName_ancient=ancien ; -------------------- -; Types of Commands for this Unit CommandName_stop=stop CommandName_move=déplacement CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_chicken=poulet -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement ; ------------------------------------- -; Unit UnitTypeName_desert_camp=camp du désert ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produire atlatl CommandName_produce_spearman=produire lancier CommandName_upgrade_spear_weapons=améliorer armes de projection ; ------------------------------------- -; Unit UnitTypeName_farm=ferme ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produire poulet ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_mummy=momie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_obelisk=obélisque ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produire scarabée CommandName_produce_snake=produire serpent CommandName_produce_ibis=produire ibis ; ------------------------------------- -; Unit UnitTypeName_priest=prêtre ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_speedup_priest_production=accélerer production de prêtres CommandName_heal=guérir CommandName_produce_mummy=produire momie CommandName_produce_anubis_warrior=produire guerrier d'anubis CommandName_ice_nova=glace nova -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_pyramid=pyramide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produire esclave ; ------------------------------------- -; Unit UnitTypeName_scarab=scarabée ; -------------------- -; Levels for this Unit LevelName_expert=expert LevelName_master=maître LevelName_legendary=légendaire ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_dung_attack=jet de bouse -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_slave=esclave ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_build_basic=construire bâtiments de base CommandName_repair=réparer CommandName_mine=exploiter gisement CommandName_harvest_wood=récolter bois ; ------------------------------------- -; Unit UnitTypeName_snake=serpent ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=maître -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_poison_shot=piqûre de poison -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_spearman=lancier -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_spearthrower=Atlatl -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_sphinx=sphinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_temple=temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produire prêtre CommandName_research_scarab=rechercher scarabée CommandName_research_ibis=rechercher ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=huile UpgradeTypeName_stables=écuries UpgradeTypeName_training_field=camp d'entrainement ; ------------------------------------- -; Unit UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indien avec hache -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=lanceur de haches -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_beehive=ruche -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_big_tent=grand tipi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produire combattant à la crosse CommandName_produce_archer=produire archer ; ------------------------------------- -; Unit UnitTypeName_bull=taureau -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_campfire=feu de camp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produire golem de feu CommandName_research_iron=rechercher fer CommandName_research_advanced_iron=rechercher fer perfectionné ; ------------------------------------- -; Unit UnitTypeName_fire_archer=archer feu -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_fire_golem=golem de feu -; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_horse_farm=Elevage de chevaux ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produire cavalier CommandName_produce_bull=produire taureau CommandName_research_stables=rechercher écuries ; ------------------------------------- -; Unit UnitTypeName_horseman=cavalier -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_main_teepee=Tipi principal ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produire travailleur ; ------------------------------------- -; Unit UnitTypeName_reed=roseau ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=rechercher nourriture pour taureau ; ------------------------------------- -; Unit UnitTypeName_round_tent=tente ronde ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produire indien à la hache CommandName_produce_axe_thrower=produire lanceur de haches CommandName_produce_fire_archer=produire archer feu -CommandName_produce_spearman=produire lancier CommandName_create_training_field=créer camp d'entrainement ; ------------------------------------- -; Unit UnitTypeName_shaman=shaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_repair=réparer -CommandName_heal=guérir CommandName_molotov=molotov CommandName_produce_thunderbird=produire oiseau tonnerre CommandName_build_beehive=contruire ruche ; ------------------------------------- -; Unit -UnitTypeName_spearman=lancier +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=gardien LevelName_chief=chef -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_stickfighter=combattant à la crosse -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_tent=tente -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produire combattant à la crosse ; ------------------------------------- -; Unit UnitTypeName_thunderbird=oiseau tonnerre ; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_throw=Jet CommandName_breath=souffle -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer CommandName_air_on=Sur l'air CommandName_research_petroleum=rechercher huile CommandName_produce_shaman=produire shaman ; ------------------------------------- -; Unit UnitTypeName_worker=travailleur -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_build_basic=construire bâtiments de base -CommandName_mine=exploiter gisement -CommandName_harvest_wood=récolter bois -CommandName_repair=réparer ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magie @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=invocation antique UpgradeTypeName_dragon_call=appel du dragon UpgradeTypeName_energy_compression=compression de l'énergie UpgradeTypeName_energy_sharpening=concentration de l'énergie +UpgradeTypeName_faster_movement=Mouvement plus rapide UpgradeTypeName_golem_power=golem puissant UpgradeTypeName_hell_gate=porte de l'enfer ; ------------------------------------- -; Unit UnitTypeName_archmage=archimage ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=maître -LevelName_legendary=légendaire -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_ice_nova=glace nova CommandName_static_fire=feu statique -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=tour d'archimage ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=recherche appel du dragon CommandName_golem_power=golem puissant ; ------------------------------------- -; Unit UnitTypeName_battlemage=mage de comb ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=maître -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_fire_bolt=éclair enflammé -CommandName_hold_position=tenir la position CommandName_promote_to_archmage=promouvoir en archimage ; ------------------------------------- -; Unit UnitTypeName_behemoth=behemoth -; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_daemon=démon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=chevaucheur drake -; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=maître +UnitTypeName_dragon_rider=chevaucheur drake ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_fire_breath=souffle de feu CommandName_flare=éclat de lumière -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_dragon=dragon ; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_breath=souffle -CommandName_hold_position=tenir la position CommandName_promote_to_evil_dragon=promouvoir en dragon maléfique ; ------------------------------------- -; Unit UnitTypeName_energy_source=source d'énergie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=dragon maléfique -; -------------------- -; Levels for this Unit -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_breath=souffle -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=armure fantôme -; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_promote_to_power_golem=promouvoir en puissant golem ; ------------------------------------- -; Unit UnitTypeName_initiate=initié ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_repair=réparer CommandName_build=construire CommandName_ritual=rituel -CommandName_mine=exploiter gisement CommandName_harvest=récolter CommandName_promote_to_battlemage=promouvoir en mage de combat ; ------------------------------------- -; Unit UnitTypeName_library=bibliothèque ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=rechercher compression de l'énergie CommandName_research_energy_sharpening=rechercher concentration de l'énergie CommandName_research_hell_gate=rechercher porte de l'enfer ; ------------------------------------- -; Unit UnitTypeName_mage_tower=tour de mage ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produire initié ; ------------------------------------- -; Unit UnitTypeName_power_golem=golem puissant -; -------------------- -; Levels for this Unit -LevelName_ancient=ancien -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_summoner=invocateur ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_flare=éclat de lumière -CommandName_hold_position=tenir la position CommandName_summon_daemon=invoquer démon CommandName_summon_ghost_armor=invoquer armure fantôme CommandName_summon_dragon=invoquer dragon -CommandName_summon_draco=invoquer drake +CommandName_summon_wingless_dragon=invoquer drake ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=guilde des invocateurs ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produire invocateur CommandName_research_ancient_summoning=rechercher invocation antique +CommandName_speed_up_movement=Accélérer le mouvement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=tour des âmes -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=béhémoth d'osier ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=promouvoir en béhémoth ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=nordique ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=fer perfectionné UpgradeTypeName_arrow=flèche UpgradeTypeName_holy_valkyrie=valkyrie sainte -UpgradeTypeName_iron=fer UpgradeTypeName_mead=hydromel UpgradeTypeName_root=racine ; ------------------------------------- -; Unit -UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=lanceur de haches -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -; ------------------------------------- -; Unit UnitTypeName_battleaxe=guerrier viking ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque CommandName_promote_to_battleaxe_berserk=promouvoir en guerrier ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=guerrier berserk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ------------------------------------- -; Unit UnitTypeName_blacksmith=forgeron ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=améliorer fer CommandName_upgrade_arrow=améliorer flèches CommandName_upgrade_advanced_iron=améliorer fer perfectionné CommandName_produce_crossbow=produire arbalète ; ------------------------------------- -; Unit UnitTypeName_bone_tent=tente d'os ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produire épéiste -CommandName_produce_archer=produire archer CommandName_produce_battleaxe=produire guerrier -CommandName_produce_axe_thrower=produire lanceur de haches ; ------------------------------------- -; Unit UnitTypeName_castle=château ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produire thrall ; ------------------------------------- -; Unit UnitTypeName_cow=vache -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement ; ------------------------------------- -; Unit UnitTypeName_crossbow=arbalétrier ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_attack_arrow=jet de flèches -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=dame au gourdin ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_cudgel=gourdin ; ------------------------------------- -; Unit -UnitTypeName_farm=ferme -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produire vache ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=valkyrie volante -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_house=maison ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produire dame au gourdin -CommandName_produce_spearman=produire lancier ; ------------------------------------- -; Unit UnitTypeName_mead_bar=bar à hydromel ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produire dame au gourdin -CommandName_produce_spearman=produire lancier CommandName_research_mead=rechercher hydromel ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=boules de gui ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=Sur l'air -CommandName_attack_off=ne pas attaquer CommandName_research_root=rechercher racine CommandName_resurrect_wild_sow=ressusciter truie sauvage ; ------------------------------------- -; Unit -UnitTypeName_spearman=lancier -; -------------------- -; Levels for this Unit -LevelName_elite=élite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_promote_to_spearman_berserk=promouvoir en lancier ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=lancier berzerk -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_swordman=épéiste ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_promote_to_swordman_berserk=promouvoir en épéiste ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=épéiste berzerk -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=supérieur -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_throw=Jet -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_thor_totem=totem de thor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=contruire thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_build_basic=construire bâtiments de base -CommandName_mine=exploiter gisement -CommandName_harvest_wood=récolter bois -CommandName_repair=réparer ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produire valkyrie volante CommandName_produce_valkyrie=produire valkyrie CommandName_research_holy_valkyrie=rechercher valkyrie sainte ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkyrie ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque CommandName_airattack=attaque aérienne -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_wild_sow=truie sauvage -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=perse @@ -981,211 +398,60 @@ UpgradeTypeName_nails=ongles UpgradeTypeName_shield=bouclier UpgradeTypeName_weapons=armes ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=forgeron -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=améliorer armes CommandName_upgrade_nails=améliorer ongles CommandName_upgrade_shield=améliorer bouclier ; ------------------------------------- -; Unit UnitTypeName_elephant=éléphant -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_attack_arrow=jet de flèches -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=cage à éléphant ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produire éléphant ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit -UnitTypeName_farm=ferme +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produire monton CommandName_research_corn_and_wicker=rechercher maïs et osier ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=tapis volant ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_magic_attack=attaque magique -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_genie=génie -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit -UnitTypeName_house=maison -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produire fakir -CommandName_produce_stickfighter=produire combattant à la crosse ; ------------------------------------- -; Unit UnitTypeName_magician=mage perse ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_repair=réparer CommandName_build_snake_basket=construire panier de serpent -CommandName_heal=guérir -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_palace=palace -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produire travailleur ; ------------------------------------- -; Unit UnitTypeName_princess=princesse -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_sheep=mouton -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement ; ------------------------------------- -; Unit UnitTypeName_snake_basket=panier de serpent -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=combattant à la crosse -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit -UnitTypeName_swordman=épéiste -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit -UnitTypeName_temple=temple +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produire princesse -CommandName_produce_swordman=produire épéiste ; ------------------------------------- -; Unit -UnitTypeName_tent=tente +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produire génie CommandName_produce_flying_carpet=produire tapis volant CommandName_produce_magician=produire mage perse CommandName_upgrade_magic_level_1=améliorer magie niveau 1 CommandName_upgrade_magic_level_2=améliorer magie niveau 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=travailleur -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_attack=attaque -CommandName_move=déplacement -CommandName_build_basic=construire bâtiments de base -CommandName_mine=exploiter gisement -CommandName_harvest_wood=récolter bois -CommandName_repair=réparer ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romains @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=renforcer armure UpgradeTypeName_sharpen_points=aiguiser pointes UpgradeTypeName_sign_of_mars=signe de mars UpgradeTypeName_strengthen_swords=renforcer épées -UpgradeTypeName_training_field=camp d'entrainement ; ------------------------------------- -; Unit -UnitTypeName_archer=archer +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_get_fire_arrows=obtenir flèches enflammées ; ------------------------------------- -; Unit UnitTypeName_axe_man=Homme avec une hache -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_ballista=baliste -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_battering_ram=bélier de siège ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_attack_land=attaque au sol CommandName_attack_air=attaque aérienne -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=forge ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=renforcer épées CommandName_sharpen_points=aiguiser pointes CommandName_reinforce_armor=renforcer armures CommandName_enlarge_shields=agrandir boucliers ; ------------------------------------- -; Unit UnitTypeName_catapult=catapulte ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_fire_ball=boule de feu -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_cavalry=cavalerie ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_promote_to_tribune=promouvoir en tribun militaire ; ------------------------------------- -; Unit -UnitTypeName_cow=vache -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=aigle pilier -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=archer feu +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=précis -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produire esclave -CommandName_produce_cow=produire vache ; ------------------------------------- -; Unit UnitTypeName_general=général ; -------------------- -; Levels for this Unit LevelName_esteemed=estimé LevelName_grand=Grandiose -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiateur -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack_land=attaque au sol -CommandName_attack_air=attaque aérienne -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=école de gladiateurs ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=entraîner gladiateur CommandName_produce_axe_man=Produire un homme avec une hache ; ------------------------------------- -; Unit UnitTypeName_guard=garde -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_guard_tower=tour de garde -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_military_camp=camp militaire ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produire cavalerie CommandName_produce_turtle_formation=produire formation de la tortue CommandName_produce_general=produire général @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produire ingénieur de guerre CommandName_upgrade_advanced_architecture=améliorer architecture avancée CommandName_upgrade_formations=améliorer formations ; ------------------------------------- -; Unit -UnitTypeName_slave=esclave -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_build=construire -CommandName_mine=exploiter gisement -CommandName_harvest_wood=récolter bois -CommandName_repair=réparer -; ------------------------------------- -; Unit -UnitTypeName_spearman=lancier -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit UnitTypeName_swordsman=épéiste -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit -UnitTypeName_temple=temple -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=rechercher signe de mars CommandName_research_jupiter=rechercher jupiter CommandName_upgrade_bless_of_minerva=améliorer bénédiction de minerve ; ------------------------------------- -; Unit UnitTypeName_training_camp=camp d'entraînement ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produire lancier -CommandName_produce_archer=produire archer CommandName_produce_guard=produire garde CommandName_produce_swordsman=produire épéiste -CommandName_create_training_field=créer camp d'entrainement ; ------------------------------------- -; Unit UnitTypeName_tribune=tribune -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=formation de la tortue -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=ingénieur de guerre ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position -CommandName_repair=réparer -CommandName_heal=guérir CommandName_build_catapult=contruire catapulte CommandName_build_battering_ram=contruire bélier de siège CommandName_build_ballista=contruire balliste @@ -1497,238 +555,62 @@ CommandName_build_ballista=contruire balliste FactionName_tech=tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=architecture avancée UpgradeTypeName_blade_weapons=armes à lames UpgradeTypeName_piercing_weapons=armes perçantes UpgradeTypeName_robotics=robotique UpgradeTypeName_shield_level_1=bouclier niveau 1 UpgradeTypeName_shield_level_2=bouclier niveau 2 -UpgradeTypeName_stables=écuries -UpgradeTypeName_training_field=camp d'entrainement ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aérodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produire ornithoptère CommandName_produce_airship=produire dirigeable ; ------------------------------------- -; Unit UnitTypeName_air_ballista=baliste anti-aérienne -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit UnitTypeName_airship=dirigeable ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_missile=missile -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit -UnitTypeName_archer=archer -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_barracks=caserne -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produire épéiste -CommandName_produce_archer=produire archer -CommandName_produce_guard=produire garde -CommandName_produce_horseman=produire cavalier -CommandName_create_training_field=créer camp d'entrainement ; ------------------------------------- -; Unit UnitTypeName_battle_machine=machine de guerre -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_attack_arrow=jet de flèches -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=forgeron -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=améliorer armes à lames CommandName_upgrade_piercing_weapons=améliorer armes perçantes -CommandName_upgrade_shield=améliorer bouclier -CommandName_upgrade_shield=améliorer bouclier -; ------------------------------------- -; Unit -UnitTypeName_castle=château -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produire travailleur ; ------------------------------------- -; Unit -UnitTypeName_catapult=catapulte -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_fire_ball=boule de feu -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit -UnitTypeName_cow=vache -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -; ------------------------------------- -; Unit UnitTypeName_defense_tower=tour de défense -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ne pas attaquer -CommandName_attack_on=attaque à vue ; ------------------------------------- -; Unit -UnitTypeName_farm=ferme -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produire cochon -CommandName_produce_cow=produire vache -CommandName_research_stables=rechercher écuries -; ------------------------------------- -; Unit -UnitTypeName_guard=garde -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position -; ------------------------------------- -; Unit -UnitTypeName_horseman=cavalier -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornithoptère ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_molotov=molotov CommandName_fire_arrow=flèches enflammées -CommandName_hold_position=tenir la position ; ------------------------------------- -; Unit UnitTypeName_pig=cochon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement ; ------------------------------------- -; Unit -UnitTypeName_swordman=épéiste -; -------------------- -; Levels for this Unit -LevelName_elite=élite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_attack=attaque -CommandName_hold_position=tenir la position CommandName_promote_to_guard=promouvoir en garde ; ------------------------------------- -; Unit UnitTypeName_technician=technicien ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement CommandName_build_ultimate=construire bâtiments suprêmes -CommandName_repair=réparer -CommandName_heal=guérir CommandName_mine_gold=exploiter gisement d'or -CommandName_molotov=molotov -CommandName_build_catapult=contruire catapulte CommandName_build_battle_machine=contruire machine de guerre CommandName_build_air_ballista=contruire baliste anti-aérienne ; ------------------------------------- -; Unit UnitTypeName_technodrome=technodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produire technicien CommandName_research_advanced_architecture=rechercher architecture avancée CommandName_research_robotics=rechercher robotique ; ------------------------------------- -; Unit -UnitTypeName_worker=travailleur -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=déplacement -CommandName_build_basic=construire bâtiments de base CommandName_build_advanced=construire bâtiments avancés -CommandName_mine=exploiter gisement -CommandName_harvest_wood=récolter bois -CommandName_repair=réparer ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_gaelic.lng b/techs/megapack/lang/megapack_gaelic.lng index 3c84a56a..83cab50b 100644 --- a/techs/megapack/lang/megapack_gaelic.lng +++ b/techs/megapack/lang/megapack_gaelic.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=dèanadas shagairtean as luaithe UpgradeTypeName_summon_ibis=taghairm ìbis UpgradeTypeName_summon_scarab=taghairm sgarab ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=pioramaid adhair ; -------------------- -; Levels for this Unit LevelName_elite=uasail ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=ionnsaighean dheth CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=cathach anùbais ; -------------------- -; Levels for this Unit LevelName_ancient=àrsaidh ; -------------------- -; Types of Commands for this Unit CommandName_stop=stad CommandName_move=gluais CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_chicken=cearc -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais ; ------------------------------------- -; Unit UnitTypeName_desert_camp=campa fàsach ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=dèan tilgeir slèigh CommandName_produce_spearman=dèan sleaghadair CommandName_upgrade_spear_weapons=àrdaich na h-airm slèigh ; ------------------------------------- -; Unit UnitTypeName_farm=tuathanas ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=dèan cearc ; ------------------------------------- -; Unit UnitTypeName_ibis=ìbis ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_mummy=mamaidh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_obelisk=tursa Éiphiteach ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=dèan sgarab CommandName_produce_snake=dèan nathair CommandName_produce_ibis=dèan ìbis ; ------------------------------------- -; Unit UnitTypeName_priest=sagairt ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_speedup_priest_production=dèanadas shagairtean as luaithe CommandName_heal=slànaich CommandName_produce_mummy=dèan mamaidh CommandName_produce_anubis_warrior=dèan cathach anùbais CommandName_ice_nova=spreadhadh deighe -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_pyramid=pioramaid ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=dèan sglàbh ; ------------------------------------- -; Unit UnitTypeName_scarab=sgarab ; -------------------- -; Levels for this Unit LevelName_expert=eòlaiche LevelName_master=maighstir LevelName_legendary=seann-sgeulach ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_dung_attack=ionnsaigh buachair -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_slave=sglàbh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_build_basic=togail bhunasach CommandName_repair=càraich CommandName_mine=tochail CommandName_harvest_wood=buain fiodh ; ------------------------------------- -; Unit UnitTypeName_snake=nathair ; -------------------- -; Levels for this Unit -LevelName_expert=eòlaiche -LevelName_master=maighstir -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_poison_shot=saighead phuinnseanach -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_spearman=sleaghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_spearthrower=tilgeir slèigh -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_sphinx=sphinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_temple=teampaill ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=dèan sagairt CommandName_research_scarab=rannsaich sgarab CommandName_research_ibis=rannsaich ìbis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=ola UpgradeTypeName_stables=stàballan UpgradeTypeName_training_field=raon trèanaidh ; ------------------------------------- -; Unit UnitTypeName_archer=boghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_axe_indian=Innseanach tuaighe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=tilgeir tuaighe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_beehive=sgeap -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_big_tent=mòr-theanta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=dèan cathach bata CommandName_produce_archer=dèan boghadair ; ------------------------------------- -; Unit UnitTypeName_bull=tarbh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_campfire=teine campa ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=dèan gòileam teine CommandName_research_iron=rannsaich iarainn CommandName_research_advanced_iron=rannsaich iarainn adhartach ; ------------------------------------- -; Unit UnitTypeName_fire_archer=boghadair teine -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_fire_golem=gòileam teine -; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_horse_farm=tuathanas eich ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=dèan marcaiche CommandName_produce_bull=dèan tarbh CommandName_research_stables=rannsaich stàballan ; ------------------------------------- -; Unit UnitTypeName_horseman=marcaiche -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_main_teepee=prìomh thìpidh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=dèan obraiche ; ------------------------------------- -; Unit UnitTypeName_reed=cuilc ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=rannsaich biadh sprèidhe ; ------------------------------------- -; Unit UnitTypeName_round_tent=teanta cruinn ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=dèan tùsanach tuaighe CommandName_produce_axe_thrower=dèan tilgeir tuaighe CommandName_produce_fire_archer=dèan boghadair teine -CommandName_produce_spearman=dèan sleaghadair CommandName_create_training_field=tog raon trèanaidh ; ------------------------------------- -; Unit UnitTypeName_shaman=seuman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_repair=càraich -CommandName_heal=slànaich CommandName_molotov=molotobh CommandName_produce_thunderbird=eun tàirneanaich CommandName_build_beehive=tog sgeap ; ------------------------------------- -; Unit -UnitTypeName_spearman=sleaghadair +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=cùra LevelName_chief=ceannard -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_stickfighter=cathach bata -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_tent=teanta -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=dèan cathach bata ; ------------------------------------- -; Unit UnitTypeName_thunderbird=eun tàirneanach ; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -LevelName_expert=eòlaiche -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_throw=tilg CommandName_breath=anail -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_totem=tòtam ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth CommandName_air_on=adhair air CommandName_research_petroleum=rannsaich ola CommandName_produce_shaman=dèan seuman ; ------------------------------------- -; Unit UnitTypeName_worker=obraiche -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_build_basic=togail bhunasach -CommandName_mine=tochail -CommandName_harvest_wood=buain fiodh -CommandName_repair=càraich ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=Draoidhean @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=taghairm àrsaidh UpgradeTypeName_dragon_call=gairm dràgoin UpgradeTypeName_energy_compression=teannachadh lùiths UpgradeTypeName_energy_sharpening=geurachadh lùiths +UpgradeTypeName_faster_movement=gluasad nas luaithe UpgradeTypeName_golem_power=cumhachd gòileim UpgradeTypeName_hell_gate=doras ifrinne ; ------------------------------------- -; Unit UnitTypeName_archmage=àrd-dhraoidh ; -------------------- -; Levels for this Unit -LevelName_expert=eòlaiche -LevelName_master=maighstir -LevelName_legendary=seann-sgeulach -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_ice_nova=spreadhadh deighe CommandName_static_fire=teine seasmhach -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=tùr nan àrd-dhraoidh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=rannsaich gairm dràgoin CommandName_golem_power=cumhachd gòileim ; ------------------------------------- -; Unit UnitTypeName_battlemage=draoidh-catha ; -------------------- -; Levels for this Unit -LevelName_expert=eòlaiche -LevelName_master=maighstir -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_fire_bolt=saighead theine -CommandName_hold_position=seas CommandName_promote_to_archmage=àrdaich gu àrd-dhraoidh ; ------------------------------------- -; Unit UnitTypeName_behemoth=mòr-bhèist -; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_daemon=ifrinneach -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=marcaiche dràic -; -------------------- -; Levels for this Unit -LevelName_expert=eòlaiche -LevelName_master=maighstir +UnitTypeName_dragon_rider=marcaiche dràic ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_fire_breath=anail teine CommandName_flare=lasair -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_dragon=dràgon ; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_breath=anail -CommandName_hold_position=seas CommandName_promote_to_evil_dragon=àrdaich gu dràgon feargach ; ------------------------------------- -; Unit UnitTypeName_energy_source=tobar lùiths -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=dràgon feargach -; -------------------- -; Levels for this Unit -LevelName_expert=eòlaiche -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_breath=anail -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=taibhs-armachd -; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_golem=gòileam ; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_promote_to_power_golem=àrdaich gu lùths-ghòileam ; ------------------------------------- -; Unit UnitTypeName_initiate=foghlamaiche ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_repair=càraich CommandName_build=tog CommandName_ritual=deas-ghnàth -CommandName_mine=tochail CommandName_harvest=buain CommandName_promote_to_battlemage=àrdaich gu draoidh-catha ; ------------------------------------- -; Unit UnitTypeName_library=leabhar-lann ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=rannsaich teannachadh lùiths CommandName_research_energy_sharpening=rannsaich geurachadh lùiths CommandName_research_hell_gate=rannsaich doras ifrinne ; ------------------------------------- -; Unit UnitTypeName_mage_tower=tùr nan draoidh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=dèan foghlamaiche ; ------------------------------------- -; Unit UnitTypeName_power_golem=lùths-ghòileam -; -------------------- -; Levels for this Unit -LevelName_ancient=àrsaidh -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_summoner=taghairmear ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_flare=lasair -CommandName_hold_position=seas CommandName_summon_daemon=taghairm ifrinneach CommandName_summon_ghost_armor=taghairm taibhs-armachd CommandName_summon_dragon=taghairm dràgon -CommandName_summon_draco=taghairm dràc +CommandName_summon_wingless_dragon=taghairm dràc ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=comann nan taghairmearan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=dèan taghairmear CommandName_research_ancient_summoning=rannsaich taghairm àrsaidh +CommandName_speed_up_movement=dèan an gluasad nas luaithe ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=tùr nan anman -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=mòr-bhèist shlatach ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=àrdaich gu mòr-bhèist ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Lochlannaich ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=iarainn adhartach UpgradeTypeName_arrow=saighead UpgradeTypeName_holy_valkyrie=bailgiridh naomh -UpgradeTypeName_iron=iarainn UpgradeTypeName_mead=mil-dheoch UpgradeTypeName_root=freumh ; ------------------------------------- -; Unit -UnitTypeName_archer=boghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=tilgeir tuaighe -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -; ------------------------------------- -; Unit UnitTypeName_battleaxe=tuagh catha ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh CommandName_promote_to_battleaxe_berserk=àrdaich gu tuagh catha ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=tuagh catha boile -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ------------------------------------- -; Unit UnitTypeName_blacksmith=gobha ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=àrdaich gu iarainn CommandName_upgrade_arrow=àrdaich na saighdean CommandName_upgrade_advanced_iron=àrdaich gu iarainn adhartach CommandName_produce_crossbow=dèan crois-bhogha ; ------------------------------------- -; Unit UnitTypeName_bone_tent=teanta cnàmha ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=dèan claidheamhair -CommandName_produce_archer=dèan boghadair CommandName_produce_battleaxe=dèan tuagh catha -CommandName_produce_axe_thrower=dèan tilgeir tuaighe ; ------------------------------------- -; Unit UnitTypeName_castle=caisteal ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=dèan tràill ; ------------------------------------- -; Unit UnitTypeName_cow=bò -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais ; ------------------------------------- -; Unit UnitTypeName_crossbow=crois-bhogha ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_attack_arrow=ionnsaigh saighde -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=bean chuaille ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_cudgel=cuaille ; ------------------------------------- -; Unit -UnitTypeName_farm=tuathanas -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=dèan bò ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=bailgiridh sgiathach -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_house=taigh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=dèan bean chuaille -CommandName_produce_spearman=dèan sleaghadair ; ------------------------------------- -; Unit UnitTypeName_mead_bar=bàr mil-dhighe ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=dèan bean chuaille -CommandName_produce_spearman=dèan sleaghadair CommandName_research_mead=rannsaich mil-dheoch ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=craobh uile-ìce ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=adhair air -CommandName_attack_off=ionnsaighean dheth CommandName_research_root=rannsaich freumh CommandName_resurrect_wild_sow=ath-bheothaich cràin-fhiadhaich ; ------------------------------------- -; Unit -UnitTypeName_spearman=sleaghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_promote_to_spearman_berserk=àrdaich gu sleaghadair ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=sleaghadair boile -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_swordman=claidheamhair ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_promote_to_swordman_berserk=àrdaich gu claidheamhair ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=claidheamhair boile -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_thor=Tor ; -------------------- -; Levels for this Unit LevelName_advanced=adhartach -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_throw=tilg -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_thor_totem=tòtaim Toir ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=tog Tor ; ------------------------------------- -; Unit UnitTypeName_thrall=tràill -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_build_basic=togail bhunasach -CommandName_mine=tochail -CommandName_harvest_wood=buain fiodh -CommandName_repair=càraich ; ------------------------------------- -; Unit UnitTypeName_valhalla=bhal-thalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=dèan bailgiridh sgiathach CommandName_produce_valkyrie=dèan bailgiridh CommandName_research_holy_valkyrie=rannsaich bailgiridh naomh ; ------------------------------------- -; Unit UnitTypeName_valkyrie=bailgiridh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh CommandName_airattack=ionnsaigh adhair -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_wild_sow=cràin-fhiadhaich -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=Pearsaich @@ -981,211 +398,60 @@ UpgradeTypeName_nails=tarragan UpgradeTypeName_shield=sgiath UpgradeTypeName_weapons=airm ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=gobha -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=àrdaich na h-airm CommandName_upgrade_nails=àrdaich gu tarragan CommandName_upgrade_shield=àrdaich na sgiathan ; ------------------------------------- -; Unit UnitTypeName_elephant=ailbhean -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_attack_arrow=ionnsaigh saighde -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=cèidse ailbhein ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=dèan ailbhean ; ------------------------------------- -; Unit UnitTypeName_fakir=feaghar -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit -UnitTypeName_farm=tuathanas +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=dèan caora CommandName_research_corn_and_wicker=rannsaich slat is arbhar ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=brat-ùrlair sgiathach ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_magic_attack=ionnsaigh draoidheach -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_genie=dìnidh -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit -UnitTypeName_house=taigh -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=dèan feaghar -CommandName_produce_stickfighter=dèan cathach bata ; ------------------------------------- -; Unit UnitTypeName_magician=fiosaiche ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_repair=càraich CommandName_build_snake_basket=tog basgaid nathrach -CommandName_heal=slànaich -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_minaret=manarat -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_palace=lùchairt -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=dèan obraiche ; ------------------------------------- -; Unit UnitTypeName_princess=bana-phrionnsa -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_sheep=caora -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais ; ------------------------------------- -; Unit UnitTypeName_snake_basket=basgaid nathrach -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=cathach bata -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas -; ------------------------------------- -; Unit -UnitTypeName_swordman=claidheamhair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit -UnitTypeName_temple=teampaill +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=dèan bana-phrionnsa -CommandName_produce_swordman=dèan claidheamhair ; ------------------------------------- -; Unit -UnitTypeName_tent=teanta +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=dèan dìnidh CommandName_produce_flying_carpet=dèan brat-ùrlair sgiathach CommandName_produce_magician=dèan fiosaiche CommandName_upgrade_magic_level_1=àrdaich gu draoidheachd adhartach CommandName_upgrade_magic_level_2=àrdaich gu sàr-dhaoidheachd -; ------------------------------------- -; Unit -UnitTypeName_worker=obraiche -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_attack=thoir ionnsaigh -CommandName_move=gluais -CommandName_build_basic=togail bhunasach -CommandName_mine=tochail -CommandName_harvest_wood=buain fiodh -CommandName_repair=càraich ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=Ròmanaich @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=neartaich an armachd UpgradeTypeName_sharpen_points=geuraich bioran UpgradeTypeName_sign_of_mars=samhla Mhàirs UpgradeTypeName_strengthen_swords=neartaich claidheamhan -UpgradeTypeName_training_field=raon trèanaidh ; ------------------------------------- -; Unit -UnitTypeName_archer=boghadair +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_get_fire_arrows=faigh saighdean teine ; ------------------------------------- -; Unit UnitTypeName_axe_man=cathach tuaighe -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_ballista=bogha-tilgeil -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_battering_ram=reithe-mulcaidh ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_attack_land=ionnsaigh tìre CommandName_attack_air=ionnsaigh adhair -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=bùth gobhainn ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=neartaich claidheamhan CommandName_sharpen_points=geuraich bioran CommandName_reinforce_armor=neartaich an armachd CommandName_enlarge_shields=meudaich sgiathan ; ------------------------------------- -; Unit UnitTypeName_catapult=crann-tabhail ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_fire_ball=bàla teine -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_cavalry=eachraidh ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_promote_to_tribune=àrdaich gu treubhan ; ------------------------------------- -; Unit -UnitTypeName_cow=bò -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=carragh iolaire -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=boghadair teine +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=pongail -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_forum=fòram -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=dèan sglàbh -CommandName_produce_cow=dèan bò ; ------------------------------------- -; Unit UnitTypeName_general=ceann-armailt ; -------------------- -; Levels for this Unit LevelName_esteemed=measail LevelName_grand=mòr -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack_land=ionnsaigh tìre -CommandName_attack_air=ionnsaigh adhair -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=sgoil nan gladairean ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=trèanaich gladair CommandName_produce_axe_man=dèan cathach tuaighe ; ------------------------------------- -; Unit UnitTypeName_guard=geàrd -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_guard_tower=turaid-faire -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_military_camp=campa feachd ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=dèan eachraidh CommandName_produce_turtle_formation=dèan cumadh sligeanach CommandName_produce_general=dèan ceann-armailt @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=dèan ceàrd CommandName_upgrade_advanced_architecture=àrdaich gu ailtireachd adhartach CommandName_upgrade_formations=àrdaich na cumaidhean ; ------------------------------------- -; Unit -UnitTypeName_slave=sglàbh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_build=tog -CommandName_mine=tochail -CommandName_harvest_wood=buain fiodh -CommandName_repair=càraich -; ------------------------------------- -; Unit -UnitTypeName_spearman=sleaghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas -; ------------------------------------- -; Unit UnitTypeName_swordsman=claidheamhair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit -UnitTypeName_temple=teampaill -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=rannsaich samhla Mhàirs CommandName_research_jupiter=rannsaich Iupatar CommandName_upgrade_bless_of_minerva=àrdaich beannachd Minearbha ; ------------------------------------- -; Unit UnitTypeName_training_camp=campa trèanaidh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=dèan sleaghadair -CommandName_produce_archer=dèan boghadair CommandName_produce_guard=dèan geàrd CommandName_produce_swordsman=dèan claidheamhair -CommandName_create_training_field=tog raon trèanaidh ; ------------------------------------- -; Unit UnitTypeName_tribune=treubhan -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=cumadh sligeanach -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=ceàrd blàir ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas -CommandName_repair=càraich -CommandName_heal=slànaich CommandName_build_catapult=tog crann-tabhail CommandName_build_battering_ram=tog reithe-mulcaidh CommandName_build_ballista=tog bogha-tilgeil @@ -1497,238 +555,62 @@ CommandName_build_ballista=tog bogha-tilgeil FactionName_tech=Teicneolaich ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=ailtireachd adhartach UpgradeTypeName_blade_weapons=airm lanna UpgradeTypeName_piercing_weapons=airm bhiorach UpgradeTypeName_robotics=robotaireachd UpgradeTypeName_shield_level_1=sgiath adhartach UpgradeTypeName_shield_level_2=sàr-sgiath -UpgradeTypeName_stables=stàballan -UpgradeTypeName_training_field=raon trèanaidh ; ------------------------------------- -; Unit UnitTypeName_aerodrome=raon adhair ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=eun-sgiathaiche CommandName_produce_airship=dèan long adhair ; ------------------------------------- -; Unit UnitTypeName_air_ballista=bogha-tilgeil adhair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit UnitTypeName_airship=long adhair ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_missile=astas -CommandName_hold_position=seas -; ------------------------------------- -; Unit -UnitTypeName_archer=boghadair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_barracks=taigh-feachd -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=dèan claidheamhair -CommandName_produce_archer=dèan boghadair -CommandName_produce_guard=dèan geàrd -CommandName_produce_horseman=dèan marcaiche -CommandName_create_training_field=tog raon trèanaidh ; ------------------------------------- -; Unit UnitTypeName_battle_machine=inneal-catha -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_attack_arrow=ionnsaigh saighde -CommandName_hold_position=seas ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=gobha -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=àrdaich na h-airm lanna CommandName_upgrade_piercing_weapons=àrdaich na h-airm bhiorach -CommandName_upgrade_shield=àrdaich na sgiathan -CommandName_upgrade_shield=àrdaich na sgiathan -; ------------------------------------- -; Unit -UnitTypeName_castle=caisteal -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=dèan obraiche ; ------------------------------------- -; Unit -UnitTypeName_catapult=crann-tabhail -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_fire_ball=bàla teine -CommandName_hold_position=seas -; ------------------------------------- -; Unit -UnitTypeName_cow=bò -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -; ------------------------------------- -; Unit UnitTypeName_defense_tower=tùr dìonadach -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ionnsaighean dheth -CommandName_attack_on=ionnsaighean air ; ------------------------------------- -; Unit -UnitTypeName_farm=tuathanas -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=dèan muc -CommandName_produce_cow=dèan bò -CommandName_research_stables=rannsaich stàballan -; ------------------------------------- -; Unit -UnitTypeName_guard=geàrd -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas -; ------------------------------------- -; Unit -UnitTypeName_horseman=marcaiche -; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_ornithopter=eun-sgiathaiche ; -------------------- -; Levels for this Unit -LevelName_elite=uasail -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_molotov=molotobh CommandName_fire_arrow=tilg saighead -CommandName_hold_position=seas ; ------------------------------------- -; Unit UnitTypeName_pig=muc -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais ; ------------------------------------- -; Unit -UnitTypeName_swordman=claidheamhair -; -------------------- -; Levels for this Unit -LevelName_elite=uasail +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_attack=thoir ionnsaigh -CommandName_hold_position=seas CommandName_promote_to_guard=àrdaich gu geàrd ; ------------------------------------- -; Unit UnitTypeName_technician=teicneolaiche ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais CommandName_build_ultimate=sàr-thogail -CommandName_repair=càraich -CommandName_heal=slànaich CommandName_mine_gold=tochail òr -CommandName_molotov=molotobh -CommandName_build_catapult=tog crann-tabhail CommandName_build_battle_machine=tog inneal-catha CommandName_build_air_ballista=tog bogha-tilgeil adhair ; ------------------------------------- -; Unit UnitTypeName_technodrome=ceàrdach teicneolach ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=dèan teicneolaiche CommandName_research_advanced_architecture=rannsaich ailtireachd adhartach CommandName_research_robotics=rannsaich robotaireachd ; ------------------------------------- -; Unit -UnitTypeName_worker=obraiche -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stad -CommandName_move=gluais -CommandName_build_basic=togail bhunasach CommandName_build_advanced=togail adhartach -CommandName_mine=tochail -CommandName_harvest_wood=buain fiodh -CommandName_repair=càraich ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_german.lng b/techs/megapack/lang/megapack_german.lng index 7d5ec9bf..63f4c654 100644 --- a/techs/megapack/lang/megapack_german.lng +++ b/techs/megapack/lang/megapack_german.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=Priester-Produktion beschleunigen UpgradeTypeName_summon_ibis=Ibis beschwören UpgradeTypeName_summon_scarab=Skarabäus beschwören ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=Luftpyramide ; -------------------- -; Levels for this Unit LevelName_elite=Elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=Angriff aus CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=Anubiskrieger ; -------------------- -; Levels for this Unit LevelName_ancient=uralt ; -------------------- -; Types of Commands for this Unit CommandName_stop=Stop CommandName_move=Bewegen CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_chicken=Huhn -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen ; ------------------------------------- -; Unit UnitTypeName_desert_camp=Wüstenzelt ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produziere Speerwerfer CommandName_produce_spearman=produziere Speerkrieger CommandName_upgrade_spear_weapons=Speere verbessern ; ------------------------------------- -; Unit UnitTypeName_farm=Farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produziere Huhn ; ------------------------------------- -; Unit UnitTypeName_ibis=Ibis ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_mummy=Mumie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_obelisk=Obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produziere Skarabäus CommandName_produce_snake=produziere Schlange CommandName_produce_ibis=Ibis produzieren ; ------------------------------------- -; Unit UnitTypeName_priest=Priester ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_speedup_priest_production=Priester-Produktion beschleunigen CommandName_heal=heilen CommandName_produce_mummy=produziere Mumie CommandName_produce_anubis_warrior=produziere Anubiskrieger CommandName_ice_nova=Eisnova -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_pyramid=Pyramide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produziere Sklave ; ------------------------------------- -; Unit UnitTypeName_scarab=Skarabäus ; -------------------- -; Levels for this Unit LevelName_expert=Experte LevelName_master=Meister LevelName_legendary=Legendär ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_dung_attack=Mistattacke -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_slave=Sklave ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_build_basic=Einfache Gebäude CommandName_repair=Reparieren CommandName_mine=Mine CommandName_harvest_wood=Holz schlagen ; ------------------------------------- -; Unit UnitTypeName_snake=Schlange ; -------------------- -; Levels for this Unit -LevelName_expert=Experte -LevelName_master=Meister -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_poison_shot=Giftschuss -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_spearman=Speerkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_spearthrower=Speerwerfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_sphinx=Sphinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_temple=Tempel ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produziere Priester CommandName_research_scarab=Skarabäus erforschen CommandName_research_ibis=Ibis erforschen @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=Petroleum UpgradeTypeName_stables=Stallungen UpgradeTypeName_training_field=Trainingsfeld ; ------------------------------------- -; Unit UnitTypeName_archer=Bogenschütze -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_axe_indian=Axtkämpfer -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=Axtwerfer -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_beehive=Bienenkorb -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_big_tent=Großzelt ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produziere Stockkämpfer CommandName_produce_archer=produziere Bogenschütze ; ------------------------------------- -; Unit UnitTypeName_bull=Bulle -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_campfire=Lagerfeuer ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produziere Feuergolem CommandName_research_iron=Eisen erforschen CommandName_research_advanced_iron=optimiertes Eisen erforschen ; ------------------------------------- -; Unit UnitTypeName_fire_archer=Brandpfeilschütze -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_fire_golem=Feuergolem -; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_horse_farm=Pferdefarm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produziere Reiter CommandName_produce_bull=produziere Bulle CommandName_research_stables=erforsche Stallungen ; ------------------------------------- -; Unit UnitTypeName_horseman=Reiter -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_main_teepee=Tipi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produziere Arbeiter ; ------------------------------------- -; Unit UnitTypeName_reed=Schilf ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=Bullenfutter erforschen ; ------------------------------------- -; Unit UnitTypeName_round_tent=Rundzelt ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produziere Axtkämpfer CommandName_produce_axe_thrower=produziere Axtwerfer CommandName_produce_fire_archer=produziere Brandpfeilschütze -CommandName_produce_spearman=produziere Speerkrieger CommandName_create_training_field=erstelle Trainingsfeld ; ------------------------------------- -; Unit UnitTypeName_shaman=Schamane ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_repair=Reparieren -CommandName_heal=heilen CommandName_molotov=Molotov CommandName_produce_thunderbird=produziere Donnervogel CommandName_build_beehive=Bienenkorb erstellen ; ------------------------------------- -; Unit -UnitTypeName_spearman=Speerkämpfer +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=Wächter LevelName_chief=Häuptling -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_stickfighter=Stockkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_tent=Zelt -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produziere Stockkämpfer ; ------------------------------------- -; Unit UnitTypeName_thunderbird=Donnervogel ; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -LevelName_expert=Experte -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_throw=Wegwerfen CommandName_breath=Atmen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_totem=Totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus CommandName_air_on=Luftangriff an CommandName_research_petroleum=erforsche Petroleum CommandName_produce_shaman=produziere Schamane ; ------------------------------------- -; Unit UnitTypeName_worker=Arbeiter -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_build_basic=Einfache Gebäude -CommandName_mine=Mine -CommandName_harvest_wood=Holz schlagen -CommandName_repair=Reparieren ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=Magier @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=Uralte Beschwörung UpgradeTypeName_dragon_call=Drachenruf UpgradeTypeName_energy_compression=Energiebündelung UpgradeTypeName_energy_sharpening=Energieschärfung +UpgradeTypeName_faster_movement=schneller bewegen UpgradeTypeName_golem_power=Golemmächte UpgradeTypeName_hell_gate=Höllentor ; ------------------------------------- -; Unit UnitTypeName_archmage=Erzmagier ; -------------------- -; Levels for this Unit -LevelName_expert=Experte -LevelName_master=Meister -LevelName_legendary=Legendär -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_ice_nova=Eisnova CommandName_static_fire=Elektrisiertes Feuer -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=Erzmagierturm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=erforsche Drachenruf CommandName_golem_power=Golemmächte ; ------------------------------------- -; Unit UnitTypeName_battlemage=Kampfmagier ; -------------------- -; Levels for this Unit -LevelName_expert=Experte -LevelName_master=Meister -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_fire_bolt=Feuerblitz -CommandName_hold_position=halte Position CommandName_promote_to_archmage=Zu Erzmagier aufwerten ; ------------------------------------- -; Unit UnitTypeName_behemoth=Behemoth -; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_daemon=Dämon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=Drachenreiter -; -------------------- -; Levels for this Unit -LevelName_expert=Experte -LevelName_master=Meister +UnitTypeName_dragon_rider=Drachenreiter ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_fire_breath=Feueratem CommandName_flare=Fackel -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_dragon=Drache ; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_breath=Atmen -CommandName_hold_position=halte Position CommandName_promote_to_evil_dragon=Zu Teufelsdrachen aufwerten ; ------------------------------------- -; Unit UnitTypeName_energy_source=Energiequelle -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=Teufelsdrachen -; -------------------- -; Levels for this Unit -LevelName_expert=Experte -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_breath=Atmen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=Geisterrüstung -; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_golem=Golem ; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_promote_to_power_golem=Zu Mächtigem Golem aufwerten ; ------------------------------------- -; Unit UnitTypeName_initiate=Zauberlehrling ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_repair=Reparieren CommandName_build=Bauen CommandName_ritual=Ritual -CommandName_mine=Mine CommandName_harvest=Sammeln CommandName_promote_to_battlemage=Zu Kampfmagier aufwerten ; ------------------------------------- -; Unit UnitTypeName_library=Bibliothek ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=Energiekompression erforschen CommandName_research_energy_sharpening=Energieschärfung erforschen CommandName_research_hell_gate=Höllentor erforschen ; ------------------------------------- -; Unit UnitTypeName_mage_tower=Turm der Zauberer ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produziere Zauberlehrling ; ------------------------------------- -; Unit UnitTypeName_power_golem=Mächtiger Golem -; -------------------- -; Levels for this Unit -LevelName_ancient=uralt -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_summoner=Beschwörerin ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_flare=Fackel -CommandName_hold_position=halte Position CommandName_summon_daemon=Dämon beschwören CommandName_summon_ghost_armor=Geisterrüstung beschwören CommandName_summon_dragon=Drachen beschwören -CommandName_summon_draco=Laufdrachen beschwören +CommandName_summon_wingless_dragon=Laufdrachen beschwören ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=Gilde der Beschwörer ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produziere Beschwörerin CommandName_research_ancient_summoning=Uralte Beschwörung erforschen +CommandName_speed_up_movement=Bewegung verbessern ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=Turm der Seelen -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=Behemothpuppe ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=Zu Behemoth aufwerten ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Normannen ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=optimiertes Eisen UpgradeTypeName_arrow=Pfeil UpgradeTypeName_holy_valkyrie=Heilige Walküre -UpgradeTypeName_iron=Eisen UpgradeTypeName_mead=Met UpgradeTypeName_root=Wurzel ; ------------------------------------- -; Unit -UnitTypeName_archer=Bogenschütze -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=Axtwerfer -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -; ------------------------------------- -; Unit UnitTypeName_battleaxe=Axtkämpfer ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen CommandName_promote_to_battleaxe_berserk=Zu Axtkämpfer aufwerten ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=Axtkampfberserker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ------------------------------------- -; Unit UnitTypeName_blacksmith=Schmiede ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=Eisen verbessern CommandName_upgrade_arrow=Pfeile verbessern CommandName_upgrade_advanced_iron=Eisen optimieren CommandName_produce_crossbow=produziere Armbrust ; ------------------------------------- -; Unit UnitTypeName_bone_tent=Knochenzelt ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produziere Schwertkämpfer -CommandName_produce_archer=produziere Bogenschütze CommandName_produce_battleaxe=produziere Axtkämpfer -CommandName_produce_axe_thrower=produziere Axtwerfer ; ------------------------------------- -; Unit UnitTypeName_castle=Schloss ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produziere Thrull ; ------------------------------------- -; Unit UnitTypeName_cow=Kuh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen ; ------------------------------------- -; Unit UnitTypeName_crossbow=Armbrust ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_attack_arrow=Angriff Pfeil -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=Keulenlady ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_cudgel=Keule ; ------------------------------------- -; Unit -UnitTypeName_farm=Farm -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produziere Kuh ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=Fliegende Walküre -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_house=Haus ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produziere Keulenlady -CommandName_produce_spearman=produziere Speerkrieger ; ------------------------------------- -; Unit UnitTypeName_mead_bar=Met Bar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produziere Keulenlady -CommandName_produce_spearman=produziere Speerkrieger CommandName_research_mead=erfinde Met ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=Mistelbaum ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=Luftangriff an -CommandName_attack_off=Angriff aus CommandName_research_root=Wurzel erforschen CommandName_resurrect_wild_sow=erschaffe Wildsau ; ------------------------------------- -; Unit -UnitTypeName_spearman=Speerkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_promote_to_spearman_berserk=Zu Speerkämpfer aufwerten ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=Speerkampfberserker -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_swordman=Schwertkämpfer ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_promote_to_swordman_berserk=Zu Schwertkämpfer aufwerten ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=Schwertkampfberserker -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_thor=Thor ; -------------------- -; Levels for this Unit LevelName_advanced=optimiert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_throw=Wegwerfen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_thor_totem=Thor-Totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=Thorstatue errichten ; ------------------------------------- -; Unit UnitTypeName_thrall=Thrull -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_build_basic=Einfache Gebäude -CommandName_mine=Mine -CommandName_harvest_wood=Holz schlagen -CommandName_repair=Reparieren ; ------------------------------------- -; Unit UnitTypeName_valhalla=Valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produziere fliegende Walküre CommandName_produce_valkyrie=produziere Walküre CommandName_research_holy_valkyrie=Heilige Walküren erforschen ; ------------------------------------- -; Unit UnitTypeName_valkyrie=Walküre ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen CommandName_airattack=Luftangriff -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_wild_sow=Wildsau -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=Perser @@ -981,211 +398,60 @@ UpgradeTypeName_nails=Nägel UpgradeTypeName_shield=Schild UpgradeTypeName_weapons=Waffen ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=Schmiede -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=Waffen verbessern CommandName_upgrade_nails=Nägel verbessern CommandName_upgrade_shield=Schild verbessern ; ------------------------------------- -; Unit UnitTypeName_elephant=Elefant -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_attack_arrow=Angriff Pfeil -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=Elefantenkäfig ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produziere Elefant ; ------------------------------------- -; Unit UnitTypeName_fakir=Fakir -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit -UnitTypeName_farm=Farm +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produziere Schaf CommandName_research_corn_and_wicker=Korn und Korbwaren erforschen ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=fliegender Teppich ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_magic_attack=Magieangriff -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_genie=Flaschengeist -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit -UnitTypeName_house=Haus -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produziere Fakir -CommandName_produce_stickfighter=produziere Stockkämpfer ; ------------------------------------- -; Unit UnitTypeName_magician=Magier ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_repair=Reparieren CommandName_build_snake_basket=Schlangenkorb erstellen -CommandName_heal=heilen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_minaret=Minarett -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_palace=Palast -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produziere Arbeiter ; ------------------------------------- -; Unit UnitTypeName_princess=Prinzessin -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_sheep=Schaf -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen ; ------------------------------------- -; Unit UnitTypeName_snake_basket=Schlangenkorb -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=Stockkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit -UnitTypeName_swordman=Schwertkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit -UnitTypeName_temple=Tempel +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produziere Prinzessin -CommandName_produce_swordman=produziere Schwertkämpfer ; ------------------------------------- -; Unit -UnitTypeName_tent=Zelt +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produziere Flaschengeist CommandName_produce_flying_carpet=produziere fliegenden Teppich CommandName_produce_magician=produziere Magier CommandName_upgrade_magic_level_1=Auf Magie Level 1 aufrüsten CommandName_upgrade_magic_level_2=Auf Magie Level 2 aufrüsten -; ------------------------------------- -; Unit -UnitTypeName_worker=Arbeiter -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_attack=Angreifen -CommandName_move=Bewegen -CommandName_build_basic=Einfache Gebäude -CommandName_mine=Mine -CommandName_harvest_wood=Holz schlagen -CommandName_repair=Reparieren ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=Römer @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=Verstärke Rüstung UpgradeTypeName_sharpen_points=Spitzen schärfen UpgradeTypeName_sign_of_mars=Zeichen des Mars UpgradeTypeName_strengthen_swords=Verstärke Schwerter -UpgradeTypeName_training_field=Trainingsfeld ; ------------------------------------- -; Unit -UnitTypeName_archer=Bogenschütze +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_get_fire_arrows=Brandpfeile entwickeln ; ------------------------------------- -; Unit UnitTypeName_axe_man=Axtkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_ballista=Ballista -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_battering_ram=Belagerungsramme ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_attack_land=Angriff Land CommandName_attack_air=Angriff Luft -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=Schmiedladen ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=Verstärke Schwerter CommandName_sharpen_points=Spitzen schärfen CommandName_reinforce_armor=Rüstung verstärken CommandName_enlarge_shields=Schilde vergrößen ; ------------------------------------- -; Unit UnitTypeName_catapult=Katapult ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_fire_ball=Feuerball -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_cavalry=Kavallerie ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_promote_to_tribune=Zu Tribun aufwerten ; ------------------------------------- -; Unit -UnitTypeName_cow=Kuh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=Adlersäule -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=Brandpfeilschütze +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=genau -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_forum=Forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produziere Sklave -CommandName_produce_cow=produziere Kuh ; ------------------------------------- -; Unit UnitTypeName_general=General ; -------------------- -; Levels for this Unit LevelName_esteemed=angesehen LevelName_grand=groß -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_gladiator=Gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack_land=Angriff Land -CommandName_attack_air=Angriff Luft -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=Gladiatorenschule ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=trainiere Gladiator CommandName_produce_axe_man=produziere Axtkämpfer ; ------------------------------------- -; Unit UnitTypeName_guard=Wächter -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_guard_tower=Wachturm -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_military_camp=Militärcamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produziere Kavallerie CommandName_produce_turtle_formation=produziere Schildkrötenformation CommandName_produce_general=produziere General @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produziere Mechaniker CommandName_upgrade_advanced_architecture=Fortschrittliche Architektur CommandName_upgrade_formations=Upgrade Formationen ; ------------------------------------- -; Unit -UnitTypeName_slave=Sklave -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_build=Bauen -CommandName_mine=Mine -CommandName_harvest_wood=Holz schlagen -CommandName_repair=Reparieren -; ------------------------------------- -; Unit -UnitTypeName_spearman=Speerkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit UnitTypeName_swordsman=Schwertkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit -UnitTypeName_temple=Tempel -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=Zeichen des Mars erforschen CommandName_research_jupiter=Jupiter erforschen CommandName_upgrade_bless_of_minerva=Segen der Minerva aufrüsten ; ------------------------------------- -; Unit UnitTypeName_training_camp=Trainingscamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produziere Speerkrieger -CommandName_produce_archer=produziere Bogenschütze CommandName_produce_guard=produziere Wächter CommandName_produce_swordsman=produziere Schwertkämpfer -CommandName_create_training_field=erstelle Trainingsfeld ; ------------------------------------- -; Unit UnitTypeName_tribune=Tribun -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=Schildkrötenformation -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=Kriegsmechaniker ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position -CommandName_repair=Reparieren -CommandName_heal=heilen CommandName_build_catapult=Katapult konstruieren CommandName_build_battering_ram=Rammbock konstruieren CommandName_build_ballista=Ballista konstruieren @@ -1497,238 +555,62 @@ CommandName_build_ballista=Ballista konstruieren FactionName_tech=Tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=Fortschrittliche Architektur UpgradeTypeName_blade_weapons=Klingenwaffen UpgradeTypeName_piercing_weapons=Stichwaffen UpgradeTypeName_robotics=Robotik UpgradeTypeName_shield_level_1=Schild (Level 1) UpgradeTypeName_shield_level_2=Schild (Level 2) -UpgradeTypeName_stables=Stallungen -UpgradeTypeName_training_field=Trainingsfeld ; ------------------------------------- -; Unit UnitTypeName_aerodrome=Aerodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produziere Ornithopter CommandName_produce_airship=produziere Luftschiff ; ------------------------------------- -; Unit UnitTypeName_air_ballista=Luft-Ballista -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit UnitTypeName_airship=Luftschiff ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_missile=Rakete -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit -UnitTypeName_archer=Bogenschütze -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_barracks=Kaserne -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produziere Schwertkämpfer -CommandName_produce_archer=produziere Bogenschütze -CommandName_produce_guard=produziere Wächter -CommandName_produce_horseman=produziere Reiter -CommandName_create_training_field=erstelle Trainingsfeld ; ------------------------------------- -; Unit UnitTypeName_battle_machine=Kampfmaschine -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_attack_arrow=Angriff Pfeil -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=Schmiede -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=Klingenwaffen aufrüsten CommandName_upgrade_piercing_weapons=Stichwaffen aufrüsten -CommandName_upgrade_shield=Schild verbessern -CommandName_upgrade_shield=Schild verbessern -; ------------------------------------- -; Unit -UnitTypeName_castle=Schloss -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produziere Arbeiter ; ------------------------------------- -; Unit -UnitTypeName_catapult=Katapult -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_fire_ball=Feuerball -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit -UnitTypeName_cow=Kuh -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -; ------------------------------------- -; Unit UnitTypeName_defense_tower=Wachturm -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=Angriff aus -CommandName_attack_on=Angriff ein ; ------------------------------------- -; Unit -UnitTypeName_farm=Farm -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produziere Schwein -CommandName_produce_cow=produziere Kuh -CommandName_research_stables=erforsche Stallungen -; ------------------------------------- -; Unit -UnitTypeName_guard=Wächter -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position -; ------------------------------------- -; Unit -UnitTypeName_horseman=Reiter -; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_ornithopter=Ornithopter ; -------------------- -; Levels for this Unit -LevelName_elite=Elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_molotov=Molotov CommandName_fire_arrow=Brandpfeile -CommandName_hold_position=halte Position ; ------------------------------------- -; Unit UnitTypeName_pig=Schwein -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen ; ------------------------------------- -; Unit -UnitTypeName_swordman=Schwertkämpfer -; -------------------- -; Levels for this Unit -LevelName_elite=Elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_attack=Angreifen -CommandName_hold_position=halte Position CommandName_promote_to_guard=Zu Wächter befördern ; ------------------------------------- -; Unit UnitTypeName_technician=Techniker ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen CommandName_build_ultimate=Komplexe Gebäude -CommandName_repair=Reparieren -CommandName_heal=heilen CommandName_mine_gold=Gold abtragen -CommandName_molotov=Molotov -CommandName_build_catapult=Katapult konstruieren CommandName_build_battle_machine=Kampfmaschine konstruieren CommandName_build_air_ballista=Fliegende Balliste konstruieren ; ------------------------------------- -; Unit UnitTypeName_technodrome=Technodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produziere Techniker CommandName_research_advanced_architecture=Fortschrittliche Architektur erforschen CommandName_research_robotics=Erforsche Roboter ; ------------------------------------- -; Unit -UnitTypeName_worker=Arbeiter -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Stop -CommandName_move=Bewegen -CommandName_build_basic=Einfache Gebäude CommandName_build_advanced=Erweiterte Gebäude -CommandName_mine=Mine -CommandName_harvest_wood=Holz schlagen -CommandName_repair=Reparieren ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_greek.lng b/techs/megapack/lang/megapack_greek.lng index 4019dc50..85bef26c 100644 --- a/techs/megapack/lang/megapack_greek.lng +++ b/techs/megapack/lang/megapack_greek.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=επιτάχυνση της παραγ UpgradeTypeName_summon_ibis=κλήτευση του ibis UpgradeTypeName_summon_scarab=κλήτευση του scarab ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=πυραμίδα του αέρα ; -------------------- -; Levels for this Unit LevelName_elite=ελίτ ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=τερματισμος επίθεσης CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=anubis πολεμιστής ; -------------------- -; Levels for this Unit LevelName_ancient=αρχαίος ; -------------------- -; Types of Commands for this Unit CommandName_stop=σταμάτημα CommandName_move=κίνηση CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_chicken=κοτόπουλο -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση ; ------------------------------------- -; Unit UnitTypeName_desert_camp=στρατόπεδο της ερήμου ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=παραγωγή δόρατος ρίπτη CommandName_produce_spearman=παραγωγή ακοντιστων CommandName_upgrade_spear_weapons=αναβάθμιση δόρατος οπλισμού ; ------------------------------------- -; Unit UnitTypeName_farm=αγρόκτημα ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=παραγωγή κοτόπουλων ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_mummy=μούμια -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_obelisk=οβελίσκος ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=παραγωγή σκαραβαίου CommandName_produce_snake=παραγωγή φιδιού CommandName_produce_ibis=παραγωγή ibis ; ------------------------------------- -; Unit UnitTypeName_priest=ιερέας ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_speedup_priest_production=επιτάχυνση της παραγωγής ιερέων CommandName_heal=θεραπεια CommandName_produce_mummy=παραγωγή μούμιας CommandName_produce_anubis_warrior=παραγωγή Anubis πολεμιστών CommandName_ice_nova=ice nova -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_pyramid=πυραμίδα ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=παραγωγή σκλάβων ; ------------------------------------- -; Unit UnitTypeName_scarab=σκαραβαίος ; -------------------- -; Levels for this Unit LevelName_expert=ειδικός LevelName_master=δάσκαλος LevelName_legendary=θρυλικός ; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_dung_attack=επίθεση με περιττώματα -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_slave=σκλάβος ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_build_basic=δημιουργια στοιχειώδεις CommandName_repair=επιδιόρθωση CommandName_mine=ορυχείο CommandName_harvest_wood=συγκομιδή ξύλου ; ------------------------------------- -; Unit UnitTypeName_snake=φιδι ; -------------------- -; Levels for this Unit -LevelName_expert=ειδικός -LevelName_master=δάσκαλος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_poison_shot=βολή δηλητηρίου -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_spearman=ακοντιστής -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_spearthrower=δόρατος ρίπτη -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_sphinx=σφίγγα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_temple=ναός ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=παραγωγή ιερέων CommandName_research_scarab=έρευνα σκαραβαίου CommandName_research_ibis=έρευνα του ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=πετρέλαιο UpgradeTypeName_stables=στάβλοι UpgradeTypeName_training_field=χώρος προπονησης ; ------------------------------------- -; Unit UnitTypeName_archer=τοξότης -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_axe_indian=τσεκούρι ινδικό -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=τσεκούρι ρίπτη -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_beehive=κυψέλη -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_big_tent=μεγάλη σκηνή ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=παραγωγή ραβδί μαχητή CommandName_produce_archer=παραγωγή τοξότη ; ------------------------------------- -; Unit UnitTypeName_bull=ταύρος -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_campfire=φωτιά ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=παραγωγή φωτιάς CommandName_research_iron=έρευνα σιδήρου CommandName_research_advanced_iron=έρευνα προηγμένου σιδήρου ; ------------------------------------- -; Unit UnitTypeName_fire_archer=φωτιά τοξότη -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_fire_golem=φωτιά -; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_horse_farm=φάρμα αλόγων ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=παραγωγή ιππέων CommandName_produce_bull=παραγωγή ταύρων CommandName_research_stables=έρευνα στάβλων ; ------------------------------------- -; Unit UnitTypeName_horseman=ιππέας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_main_teepee=κύρια τριγωνική σκηνή ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=παραγωγή εργατων ; ------------------------------------- -; Unit UnitTypeName_reed=καλάμι ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=έρευνα τροφίμων ταύρου ; ------------------------------------- -; Unit UnitTypeName_round_tent=στρογγυλή σκηνή ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=παραγωγή τσεκούρι Ινδικό CommandName_produce_axe_thrower=παραγωγή τσεκούρι ρίπτη CommandName_produce_fire_archer=παραγωγή τοξότη φωτιάς -CommandName_produce_spearman=παραγωγή ακοντιστων CommandName_create_training_field=δημιουργία χώρου προπονησης ; ------------------------------------- -; Unit UnitTypeName_shaman=σαμάνος ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_repair=επιδιόρθωση -CommandName_heal=θεραπεια CommandName_molotov=μολότοφ CommandName_produce_thunderbird=παραγωγή Thunderbird CommandName_build_beehive=δημιουργια κυψέλης ; ------------------------------------- -; Unit -UnitTypeName_spearman=ακοντιστής +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=θεματοφύλακας LevelName_chief=αρχηγός -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_stickfighter=ραβδί μαχητή -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_tent=σκηνή -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=παραγωγή ραβδί μαχητή ; ------------------------------------- -; Unit UnitTypeName_thunderbird=thunderbird ; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -LevelName_expert=ειδικός -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_throw=βολή CommandName_breath=αναπνοή -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_totem=τοτέμ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης CommandName_air_on=αέρας σε CommandName_research_petroleum=πετρελαϊκη ερευνα CommandName_produce_shaman=παραγωγή σαμάνου ; ------------------------------------- -; Unit UnitTypeName_worker=εργάτης -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_build_basic=δημιουργια στοιχειώδεις -CommandName_mine=ορυχείο -CommandName_harvest_wood=συγκομιδή ξύλου -CommandName_repair=επιδιόρθωση ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=μαγεία @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=κλήτευση αρχαίων UpgradeTypeName_dragon_call=πρόσκληση δράκου UpgradeTypeName_energy_compression=συμπίεση ενέργειας UpgradeTypeName_energy_sharpening=ενεργειακή όξυνση +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=Golem δύναμη UpgradeTypeName_hell_gate=πύλη κόλασης ; ------------------------------------- -; Unit UnitTypeName_archmage=αρχιμάγος ; -------------------- -; Levels for this Unit -LevelName_expert=ειδικός -LevelName_master=δάσκαλος -LevelName_legendary=θρυλικός -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_ice_nova=ice nova CommandName_static_fire=στατική φωτιά -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=πύργος αρχιμάγου ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=έρευνα πρόσκλησης δράκου CommandName_golem_power=Golem δύναμη ; ------------------------------------- -; Unit UnitTypeName_battlemage=μάχη μάγων ; -------------------- -; Levels for this Unit -LevelName_expert=ειδικός -LevelName_master=δάσκαλος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_fire_bolt=μπουλόνι φωτιάς -CommandName_hold_position=θέση αναμονής CommandName_promote_to_archmage=προώθηση στον Αρχιμάγο ; ------------------------------------- -; Unit UnitTypeName_behemoth=μεγαθήριο -; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_daemon=δαίμονας -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=Ντρέικ αναβάτης -; -------------------- -; Levels for this Unit -LevelName_expert=ειδικός -LevelName_master=δάσκαλος +UnitTypeName_dragon_rider=Ντρέικ αναβάτης ; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_fire_breath=αναπνοή φωτιάς CommandName_flare=φωτοβολίδα -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_dragon=δράκος ; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_breath=αναπνοή -CommandName_hold_position=θέση αναμονής CommandName_promote_to_evil_dragon=προώθηση στον κακό δράκο ; ------------------------------------- -; Unit UnitTypeName_energy_source=πηγή ενέργειας -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=κακός δράκος -; -------------------- -; Levels for this Unit -LevelName_expert=ειδικός -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_breath=αναπνοή -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=πανοπλία φαντασμάτων -; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_promote_to_power_golem=προώθηση στην Golem δύναμη ; ------------------------------------- -; Unit UnitTypeName_initiate=έναρξη ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_repair=επιδιόρθωση CommandName_build=χτίσιμο CommandName_ritual=τελετουργικό -CommandName_mine=ορυχείο CommandName_harvest=συγκομιδή CommandName_promote_to_battlemage=προώθηση στην μάχη μάγων ; ------------------------------------- -; Unit UnitTypeName_library=βιβλιοθήκη ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=ενέργεια συμπίεσης της έρευνας CommandName_research_energy_sharpening=έρευνα για την ενέργεια ακονίσματος CommandName_research_hell_gate=έρευνα πύλης κόλασης ; ------------------------------------- -; Unit UnitTypeName_mage_tower=πύργος μάγου ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=έναρξη παραγωγής ; ------------------------------------- -; Unit UnitTypeName_power_golem=Golem δύναμη -; -------------------- -; Levels for this Unit -LevelName_ancient=αρχαίος -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_summoner=κλήτευση ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_flare=φωτοβολίδα -CommandName_hold_position=θέση αναμονής CommandName_summon_daemon=κλήτευση δαίμονα CommandName_summon_ghost_armor=κλήτευση πανοπλίας CommandName_summon_dragon=κλήτευση δράκου -CommandName_summon_draco=κλήτευση του Ντρέικ +CommandName_summon_wingless_dragon=κλήτευση του Ντρέικ ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=κλήτευση τάγματος ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=παραγωγή κλήτευσης CommandName_research_ancient_summoning=έρευνα κλήτευσης +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=πύργος ψυχών -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=λυγαριά μεγαθήριου ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=προώθηση στο μεγαθήριο ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Σκανδιναβοί άνδρες ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=προηγμένο σίδερο UpgradeTypeName_arrow=βέλος UpgradeTypeName_holy_valkyrie=ιερή Βαλκυρία -UpgradeTypeName_iron=σίδερο UpgradeTypeName_mead=γιατρος UpgradeTypeName_root=ρίζα ; ------------------------------------- -; Unit -UnitTypeName_archer=τοξότης -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=τσεκούρι ρίπτη -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -; ------------------------------------- -; Unit UnitTypeName_battleaxe=τσεκούρι μάχης ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση CommandName_promote_to_battleaxe_berserk=προώθηση τσεκούριου μάχης ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=τσεκούρι μάχης Berzerk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ------------------------------------- -; Unit UnitTypeName_blacksmith=σιδηρουργός ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=αναβάθμιση σιδήρου CommandName_upgrade_arrow=αναβάθμιση βέλους CommandName_upgrade_advanced_iron=αναβάθμιση προηγμένου σιδήρου CommandName_produce_crossbow=παραγωγή βαλλίστρας ; ------------------------------------- -; Unit UnitTypeName_bone_tent=σκηνή οστών ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=παραγωγή ξιφομάχου -CommandName_produce_archer=παραγωγή τοξότη CommandName_produce_battleaxe=παραγωγή τσεκούριου μάχης -CommandName_produce_axe_thrower=παραγωγή τσεκούρι ρίπτη ; ------------------------------------- -; Unit UnitTypeName_castle=κάστρο ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=παραγωγή thrall ; ------------------------------------- -; Unit UnitTypeName_cow=αγελάδα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση ; ------------------------------------- -; Unit UnitTypeName_crossbow=βαλλίστρα ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_attack_arrow=επίθεση βέλος -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=ρόπαλο κυρίας ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_cudgel=ρόπαλο ; ------------------------------------- -; Unit -UnitTypeName_farm=αγρόκτημα -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=παραγωγή αγελάδας ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=ιπταμενη βαλκυρια -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_house=σπίτι ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=παραγωγή ρόπαλου -CommandName_produce_spearman=παραγωγή ακοντιστων ; ------------------------------------- -; Unit UnitTypeName_mead_bar=γιατρος ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=παραγωγή ρόπαλου -CommandName_produce_spearman=παραγωγή ακοντιστων CommandName_research_mead=έρευνα γιατρου ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=δέντρο mistle ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=αέρας σε -CommandName_attack_off=τερματισμος επίθεσης CommandName_research_root=έρευνα ρίζας CommandName_resurrect_wild_sow=αναστήση άγριας γουρούνας ; ------------------------------------- -; Unit -UnitTypeName_spearman=ακοντιστής -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_promote_to_spearman_berserk=προώθηση στον ακοντιστή ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=ακοντιστής berzerk -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_swordman=ξιφομάχος ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_promote_to_swordman_berserk=προώθηση στον ξιφομάχο ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=ξιφομάχος berzerk -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=προηγμένο -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_throw=βολή -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_thor_totem=Thor τοτέμ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=δημιουργια του thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_build_basic=δημιουργια στοιχειώδεις -CommandName_mine=ορυχείο -CommandName_harvest_wood=συγκομιδή ξύλου -CommandName_repair=επιδιόρθωση ; ------------------------------------- -; Unit UnitTypeName_valhalla=Βαλχάλλα ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=παραγωγή ιπταμενης Βαλκυρίας CommandName_produce_valkyrie=παραγωγή βαλκυρίας CommandName_research_holy_valkyrie=έρευνα ιερής Βαλκυρίας ; ------------------------------------- -; Unit UnitTypeName_valkyrie=Βαλκυρία ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση CommandName_airattack=εναέρια επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_wild_sow=άγρια γουρούνα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=περσικά @@ -981,211 +398,60 @@ UpgradeTypeName_nails=καρφιά UpgradeTypeName_shield=ασπίδα UpgradeTypeName_weapons=οπλα ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=σιδηρουργός -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=αναβάθμιση οπλισμου CommandName_upgrade_nails=αναβάθμιση καρφιών CommandName_upgrade_shield=αναβάθμιση ασπίδας ; ------------------------------------- -; Unit UnitTypeName_elephant=ελέφαντας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_attack_arrow=επίθεση βέλος -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=κλουβί ελέφαντα ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=παραγωγή ελέφαντα ; ------------------------------------- -; Unit UnitTypeName_fakir=φακίρης -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit -UnitTypeName_farm=αγρόκτημα +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=παραγωγή προβάτων CommandName_research_corn_and_wicker=έρευνα καλαμποκιού και λυγαριάς ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=ιπτάμενο χαλί ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_magic_attack=μαγική επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_genie=μεγαλοφυία -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit -UnitTypeName_house=σπίτι -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=παραγωγή φακίρη -CommandName_produce_stickfighter=παραγωγή ραβδί μαχητή ; ------------------------------------- -; Unit UnitTypeName_magician=μάγος ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_repair=επιδιόρθωση CommandName_build_snake_basket=κατασκευή καλαθιού φιδιού -CommandName_heal=θεραπεια -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_minaret=μιναρές -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_palace=παλάτι -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=παραγωγή εργατων ; ------------------------------------- -; Unit UnitTypeName_princess=πριγκίπισσα -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_sheep=προβατα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση ; ------------------------------------- -; Unit UnitTypeName_snake_basket=καλάθι φιδιού -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=ραβδί μαχητή -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit -UnitTypeName_swordman=ξιφομάχος -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit -UnitTypeName_temple=ναός +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=παραγωγή πριγκίπισσας -CommandName_produce_swordman=παραγωγή ξιφομάχου ; ------------------------------------- -; Unit -UnitTypeName_tent=σκηνή +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=παραγωγή μεγαλοφυίας CommandName_produce_flying_carpet=παραγωγή ιπτάμενου χαλίου CommandName_produce_magician=παραγωγή μάγου CommandName_upgrade_magic_level_1=αναβάθμιση μαγεία επίπεδο 1 CommandName_upgrade_magic_level_2=αναβάθμιση μαγεία επίπεδο 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=εργάτης -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_attack=επίθεση -CommandName_move=κίνηση -CommandName_build_basic=δημιουργια στοιχειώδεις -CommandName_mine=ορυχείο -CommandName_harvest_wood=συγκομιδή ξύλου -CommandName_repair=επιδιόρθωση ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=ρωμαίοι @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=ενίσχυση πανοπλίας UpgradeTypeName_sharpen_points=ακονιση σημείων UpgradeTypeName_sign_of_mars=σημα του Άρη UpgradeTypeName_strengthen_swords=ενίσχυση ξίφων -UpgradeTypeName_training_field=χώρος προπονησης ; ------------------------------------- -; Unit -UnitTypeName_archer=τοξότης +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_get_fire_arrows=χρηση βέλη φωτιάς ; ------------------------------------- -; Unit UnitTypeName_axe_man=με τσεκούρι -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_ballista=βαλλίστρα -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_battering_ram=πολιορκητικός κριός ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_attack_land=επίθεση γης CommandName_attack_air=εναέρια επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=κατάστημα σιδηρουργού ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=ενίσχυση των ξίφων CommandName_sharpen_points=ακονίση σημείων CommandName_reinforce_armor=ενίσχυση πανοπλίας CommandName_enlarge_shields=μεγέθυνση ασπίδων ; ------------------------------------- -; Unit UnitTypeName_catapult=καταπέλτης ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_fire_ball=μπάλα φωτιάς -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_cavalry=ιππικό ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_promote_to_tribune=προώθηση στο βήμα ; ------------------------------------- -; Unit -UnitTypeName_cow=αγελάδα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=αετός πυλώνα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=φωτιά τοξότη +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=ακριβής -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_forum=φόρουμ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=παραγωγή σκλάβων -CommandName_produce_cow=παραγωγή αγελάδας ; ------------------------------------- -; Unit UnitTypeName_general=γενικα ; -------------------- -; Levels for this Unit LevelName_esteemed=αγαπητό LevelName_grand=μεγαλοπρεπής -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_gladiator=μονομάχος -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack_land=επίθεση γης -CommandName_attack_air=εναέρια επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=σχολή μονομάχων ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=τρένο μονομάχων CommandName_produce_axe_man=παραγωγή με τσεκούρι ; ------------------------------------- -; Unit UnitTypeName_guard=φύλακας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_guard_tower=φρουρά πύργου -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_military_camp=στρατόπεδο ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=παραγωγή ιππικού CommandName_produce_turtle_formation=παραγωγή σχηματισμού χελώνας CommandName_produce_general=παραγωγη γενικου @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=παραγωγή μηχανικού CommandName_upgrade_advanced_architecture=αναβάθμιση προηγμένης αρχιτεκτονικής CommandName_upgrade_formations=αναβάθμιση σχηματισμών ; ------------------------------------- -; Unit -UnitTypeName_slave=σκλάβος -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_build=χτίσιμο -CommandName_mine=ορυχείο -CommandName_harvest_wood=συγκομιδή ξύλου -CommandName_repair=επιδιόρθωση -; ------------------------------------- -; Unit -UnitTypeName_spearman=ακοντιστής -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit UnitTypeName_swordsman=ξιφομάχος -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit -UnitTypeName_temple=ναός -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=έρευνα σηματος του Άρη CommandName_research_jupiter=έρευνα του Δία CommandName_upgrade_bless_of_minerva=αναβάθμιση ευλογίας της Μινέρβα ; ------------------------------------- -; Unit UnitTypeName_training_camp=στρατόπεδο εκπαίδευσης ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=παραγωγή ακοντιστων -CommandName_produce_archer=παραγωγή τοξότη CommandName_produce_guard=παραγωγή φρουράς CommandName_produce_swordsman=παραγωγή ξιφομάχου -CommandName_create_training_field=δημιουργία χώρου προπονησης ; ------------------------------------- -; Unit UnitTypeName_tribune=βήμα -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=σχηματισμός χελώνας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=εν καιρώ πολέμου μηχανικός ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής -CommandName_repair=επιδιόρθωση -CommandName_heal=θεραπεια CommandName_build_catapult=κατασκευή καταπέλτη CommandName_build_battering_ram=κατασκευή πολιορκητικου κριου CommandName_build_ballista=κατασκευή βαλλίστρας @@ -1497,238 +555,62 @@ CommandName_build_ballista=κατασκευή βαλλίστρας FactionName_tech=τεχνολογία ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=προηγμένη αρχιτεκτονική UpgradeTypeName_blade_weapons=λεπίδα όπλων UpgradeTypeName_piercing_weapons=διάτρηση όπλων UpgradeTypeName_robotics=ρομποτική UpgradeTypeName_shield_level_1=επίπεδο ασπίδας 1 UpgradeTypeName_shield_level_2=επίπεδο ασπίδας 2 -UpgradeTypeName_stables=στάβλοι -UpgradeTypeName_training_field=χώρος προπονησης ; ------------------------------------- -; Unit UnitTypeName_aerodrome=αεροδρόμιο ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=παραγωγή ορνιθόπτερου CommandName_produce_airship=παραγωγή αερόπλοιου ; ------------------------------------- -; Unit UnitTypeName_air_ballista=βαλλίστρα αέρα -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit UnitTypeName_airship=αερόπλοιο ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_missile=βλήμα -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit -UnitTypeName_archer=τοξότης -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_barracks=στρατώνες -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=παραγωγή ξιφομάχου -CommandName_produce_archer=παραγωγή τοξότη -CommandName_produce_guard=παραγωγή φρουράς -CommandName_produce_horseman=παραγωγή ιππέων -CommandName_create_training_field=δημιουργία χώρου προπονησης ; ------------------------------------- -; Unit UnitTypeName_battle_machine=μηχανή μάχης -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_attack_arrow=επίθεση βέλος -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=σιδηρουργός -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=αναβάθμιση των όπλων λεπίδας CommandName_upgrade_piercing_weapons=αναβάθμιση διάτρησης όπλων -CommandName_upgrade_shield=αναβάθμιση ασπίδας -CommandName_upgrade_shield=αναβάθμιση ασπίδας -; ------------------------------------- -; Unit -UnitTypeName_castle=κάστρο -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=παραγωγή εργατων ; ------------------------------------- -; Unit -UnitTypeName_catapult=καταπέλτης -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_fire_ball=μπάλα φωτιάς -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit -UnitTypeName_cow=αγελάδα -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -; ------------------------------------- -; Unit UnitTypeName_defense_tower=πύργος άμυνας -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=τερματισμος επίθεσης -CommandName_attack_on=εναρξη επίθεσης ; ------------------------------------- -; Unit -UnitTypeName_farm=αγρόκτημα -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=παραγωγή χοίρων -CommandName_produce_cow=παραγωγή αγελάδας -CommandName_research_stables=έρευνα στάβλων -; ------------------------------------- -; Unit -UnitTypeName_guard=φύλακας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής -; ------------------------------------- -; Unit -UnitTypeName_horseman=ιππέας -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ορνιθόπτερο ; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_molotov=μολότοφ CommandName_fire_arrow=βέλος φωτιά -CommandName_hold_position=θέση αναμονής ; ------------------------------------- -; Unit UnitTypeName_pig=χοίρος -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση ; ------------------------------------- -; Unit -UnitTypeName_swordman=ξιφομάχος -; -------------------- -; Levels for this Unit -LevelName_elite=ελίτ +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_attack=επίθεση -CommandName_hold_position=θέση αναμονής CommandName_promote_to_guard=προώθηση στην φρουρά ; ------------------------------------- -; Unit UnitTypeName_technician=τεχνικός ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση CommandName_build_ultimate=τελική κατασκευή -CommandName_repair=επιδιόρθωση -CommandName_heal=θεραπεια CommandName_mine_gold=ορυχείο χρυσού -CommandName_molotov=μολότοφ -CommandName_build_catapult=κατασκευή καταπέλτη CommandName_build_battle_machine=χτισιμο μηχανής μάχης CommandName_build_air_ballista=κατασκευή βαλλίστρα αέρα ; ------------------------------------- -; Unit UnitTypeName_technodrome=τεχνοδρομιο ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=παραγωγή τεχνικού CommandName_research_advanced_architecture=έρευνα προηγμένης αρχιτεκτονικής CommandName_research_robotics=έρευνα ρομποτικής ; ------------------------------------- -; Unit -UnitTypeName_worker=εργάτης -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=σταμάτημα -CommandName_move=κίνηση -CommandName_build_basic=δημιουργια στοιχειώδεις CommandName_build_advanced=κατασκευή προηγμενου -CommandName_mine=ορυχείο -CommandName_harvest_wood=συγκομιδή ξύλου -CommandName_repair=επιδιόρθωση ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_hebrew.lng b/techs/megapack/lang/megapack_hebrew.lng index f2a40e4b..8c50da89 100644 --- a/techs/megapack/lang/megapack_hebrew.lng +++ b/techs/megapack/lang/megapack_hebrew.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=מהר_את_ייצור_הכמרים UpgradeTypeName_summon_ibis=זמן_מגלן UpgradeTypeName_summon_scarab=זימון_עקרב ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=פירמידת_אוויר ; -------------------- -; Levels for this Unit LevelName_elite=מובחר ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=התקפה_מכובה CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=לוחם_אנוביס ; -------------------- -; Levels for this Unit LevelName_ancient=עתיק ; -------------------- -; Types of Commands for this Unit CommandName_stop=עוצר CommandName_move=נוע CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_chicken=תרנגולת -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע ; ------------------------------------- -; Unit UnitTypeName_desert_camp=מחנה_מדבר ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=מייצר_מטיל_חנית CommandName_produce_spearman=מייצר_לוחם_רומח CommandName_upgrade_spear_weapons=משדרג_נשקי_חנית ; ------------------------------------- -; Unit UnitTypeName_farm=חווה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=מייצר_תרנגולת ; ------------------------------------- -; Unit UnitTypeName_ibis=מגלן ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_mummy=מומיה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_obelisk=אובליסק ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=מייצר_עקרב CommandName_produce_snake=מייצר_נחש CommandName_produce_ibis=מייצר_מגלן ; ------------------------------------- -; Unit UnitTypeName_priest=כומר ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_speedup_priest_production=ממהיר_ייצור_כמרים CommandName_heal=מרפא CommandName_produce_mummy=מייצר_מומיה CommandName_produce_anubis_warrior=מייצר_לוחם_אנוביס CommandName_ice_nova=נובת_קרח -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_pyramid=פירמידה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=מייצר_עבד ; ------------------------------------- -; Unit UnitTypeName_scarab=עקרב ; -------------------- -; Levels for this Unit LevelName_expert=מנוסה LevelName_master=מומחה LevelName_legendary=אגדה ; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_dung_attack=התקפת_ברווז -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_slave=עבד ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_build_basic=בניין_בסיסי CommandName_repair=תקן CommandName_mine=מכרה CommandName_harvest_wood=חטוב_עצים ; ------------------------------------- -; Unit UnitTypeName_snake=נחש ; -------------------- -; Levels for this Unit -LevelName_expert=מנוסה -LevelName_master=מומחה -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_poison_shot=יריית_ארס -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_spearman=לוחם_רומח -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_spearthrower=מטיל_חנית -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_sphinx=ספינקס -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_temple=מקדש ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=מייצר_כומר CommandName_research_scarab=חקור_עקרב CommandName_research_ibis=חקור_מגלן @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=נפט UpgradeTypeName_stables=אורוות UpgradeTypeName_training_field=שדה_אימונים ; ------------------------------------- -; Unit UnitTypeName_archer=קשת -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_axe_indian=גרזן_אינדיאני -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=מטיל_גרזנים -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_beehive=כוורת -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_big_tent=אוהל_גדול ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=מייצר_לוחם_סכינים CommandName_produce_archer=מייצר_קשת ; ------------------------------------- -; Unit UnitTypeName_bull=שור -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_campfire=מדורה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=מייצר_גולם_אש CommandName_research_iron=חוקר_מתכת CommandName_research_advanced_iron=חוקר_מתכת_מתקדמת ; ------------------------------------- -; Unit UnitTypeName_fire_archer=קשת_אש -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_fire_golem=גולם_אש -; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_horse_farm=אורווה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=מייצר_פרש CommandName_produce_bull=מייצר_שור CommandName_research_stables=חקור_אורוות ; ------------------------------------- -; Unit UnitTypeName_horseman=פרש -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_main_teepee=טיפי_ראשי ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=מייצר_פועל ; ------------------------------------- -; Unit UnitTypeName_reed=קנים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=חקור_מזון_שוורים ; ------------------------------------- -; Unit UnitTypeName_round_tent=אוהל_מוקף ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=מייצר_גרזן_אינדיאני CommandName_produce_axe_thrower=מייצר_מטיל_גרזנים CommandName_produce_fire_archer=מייצר_קשת_אש -CommandName_produce_spearman=מייצר_לוחם_רומח CommandName_create_training_field=מייצר_אזור_אימונים ; ------------------------------------- -; Unit UnitTypeName_shaman=שאמאן ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_repair=תקן -CommandName_heal=מרפא CommandName_molotov=בקבוק_תבערה CommandName_produce_thunderbird=מייצר_ציפור_רעם CommandName_build_beehive=בנה כוורת ; ------------------------------------- -; Unit -UnitTypeName_spearman=לוחם_רומח +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=שומר LevelName_chief=מנהיג -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_stickfighter=לוחם_סכינים -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_tent=אוהל -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=מייצר_לוחם_סכינים ; ------------------------------------- -; Unit UnitTypeName_thunderbird=ציפור_הרעם ; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -LevelName_expert=מנוסה -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_throw=זרוק CommandName_breath=נשימה -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_totem=גולם ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה CommandName_air_on=הפעל_אוויר CommandName_research_petroleum=חקור_משמרות CommandName_produce_shaman=מייצר_שאמאן ; ------------------------------------- -; Unit UnitTypeName_worker=פועל -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_build_basic=בניין_בסיסי -CommandName_mine=מכרה -CommandName_harvest_wood=חטוב_עצים -CommandName_repair=תקן ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=קסם @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=זימון_עתיק UpgradeTypeName_dragon_call=קרא_לדרקון UpgradeTypeName_energy_compression=דוחס_אנרגיה UpgradeTypeName_energy_sharpening=אנרגיה_מושחזת +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=גולם_מחוזק UpgradeTypeName_hell_gate=שער_גהנום ; ------------------------------------- -; Unit UnitTypeName_archmage=מכשף ; -------------------- -; Levels for this Unit -LevelName_expert=מנוסה -LevelName_master=מומחה -LevelName_legendary=אגדה -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_ice_nova=נובת_קרח CommandName_static_fire=אש_סטטית -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=צריח_המכשפים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=חקור_קריאה_לדרקון CommandName_golem_power=גולם_מחוזק ; ------------------------------------- -; Unit UnitTypeName_battlemage=לוחם_קסמים ; -------------------- -; Levels for this Unit -LevelName_expert=מנוסה -LevelName_master=מומחה -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_fire_bolt=חזיז_אש -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_archmage=קדם_למכשף ; ------------------------------------- -; Unit UnitTypeName_behemoth=בהמות -; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_daemon=שד -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=רוכב_דרקונים -; -------------------- -; Levels for this Unit -LevelName_expert=מנוסה -LevelName_master=מומחה +UnitTypeName_dragon_rider=רוכב_דרקונים ; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_fire_breath=נשימת_אש CommandName_flare=להבה -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_dragon=דרקון ; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_breath=נשימה -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_evil_dragon=קדם_לדרקון_מרושע ; ------------------------------------- -; Unit UnitTypeName_energy_source=מקור_אנרגיה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=דרקון_מרושע -; -------------------- -; Levels for this Unit -LevelName_expert=מנוסה -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_breath=נשימה -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=שד_משורין -; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_golem=גולם ; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_power_golem=קדם_לגולם_חזק ; ------------------------------------- -; Unit UnitTypeName_initiate=טירון ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_repair=תקן CommandName_build=בנה CommandName_ritual=חזרה -CommandName_mine=מכרה CommandName_harvest=איסו CommandName_promote_to_battlemage=קדם_ללוחם_קסמים ; ------------------------------------- -; Unit UnitTypeName_library=ספריה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=חקור_דחיסת_אנרגיה CommandName_research_energy_sharpening=חקור_אנרגיה_מושחזת CommandName_research_hell_gate=חקור_שער_הגהינום ; ------------------------------------- -; Unit UnitTypeName_mage_tower=מגדל_קסמים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=מייצר_טירון ; ------------------------------------- -; Unit UnitTypeName_power_golem=מגדל_קסמים -; -------------------- -; Levels for this Unit -LevelName_ancient=עתיק -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_summoner=מזמנת ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_flare=להבה -CommandName_hold_position=שמור_על_עמדתך CommandName_summon_daemon=מזמנת_שד CommandName_summon_ghost_armor=מזמן_שד_משורין CommandName_summon_dragon=מזמנת_דרקון -CommandName_summon_draco=זמן_ברווז +CommandName_summon_wingless_dragon=זמן_ברווז ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=מדריך_המזמנות ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=מייצר_מזמנת CommandName_research_ancient_summoning=חקור_זימון_עתיק +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=צריח_הנשמות -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=שתיל_בהמות ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=קדם_לבהמות ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=אנשי_הצפון ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=ברזל_מתקדם UpgradeTypeName_arrow=חץ UpgradeTypeName_holy_valkyrie=ואלקירי_קדושה -UpgradeTypeName_iron=ברזל UpgradeTypeName_mead=מעד UpgradeTypeName_root=שורש ; ------------------------------------- -; Unit -UnitTypeName_archer=קשת -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=מטיל_גרזנים -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -; ------------------------------------- -; Unit UnitTypeName_battleaxe=גרזן_קרב ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף CommandName_promote_to_battleaxe_berserk=קדם_לגרזן_קרב ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=גרזן_קרבי_מטורף -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ------------------------------------- -; Unit UnitTypeName_blacksmith=נפחיה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=שדרג_ברזל CommandName_upgrade_arrow=שדרג_חיצים CommandName_upgrade_advanced_iron=שדרג_ברזל_מתקדם CommandName_produce_crossbow=מייצר_קשת_מוצלבת ; ------------------------------------- -; Unit UnitTypeName_bone_tent=אוהל_עצמות ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=מייצר_לוחם_חרבות -CommandName_produce_archer=מייצר_קשת CommandName_produce_battleaxe=מייצר_גרזן_קרב -CommandName_produce_axe_thrower=מייצר_מטיל_גרזנים ; ------------------------------------- -; Unit UnitTypeName_castle=טירה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=מייצר_טרול ; ------------------------------------- -; Unit UnitTypeName_cow=פרה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע ; ------------------------------------- -; Unit UnitTypeName_crossbow=קשת_מוצלבת ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_attack_arrow=תקיפת_חיצים -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=אשת_אלה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_cudgel=אלה ; ------------------------------------- -; Unit -UnitTypeName_farm=חווה -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=מייצר_פרה ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=ואלקירי_מכונפת -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_house=בית ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=מייצר_אשת_אלה -CommandName_produce_spearman=מייצר_לוחם_רומח ; ------------------------------------- -; Unit UnitTypeName_mead_bar=מזנון_מעד ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=מייצר_אשת_אלה -CommandName_produce_spearman=מייצר_לוחם_רומח CommandName_research_mead=חפש_מעד ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=עץ_טילים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=הפעל_אוויר -CommandName_attack_off=התקפה_מכובה CommandName_research_root=חקור_שורש CommandName_resurrect_wild_sow=חקור_חזיר_בר ; ------------------------------------- -; Unit -UnitTypeName_spearman=לוחם_רומח -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_spearman_berserk=קדם_ללוחם_רומח ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=לוחם_רומח_מטורף -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_swordman=לוחם_חרבות ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_swordman_berserk=קדם_ללוחם_חרבות ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=לוחם_חרב_מטורף -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_thor=תור ; -------------------- -; Levels for this Unit LevelName_advanced=מתקדם -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_throw=זרוק -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_thor_totem=קמיע_תור ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=בנה_תור ; ------------------------------------- -; Unit UnitTypeName_thrall=טרו -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_build_basic=בניין_בסיסי -CommandName_mine=מכרה -CommandName_harvest_wood=חטוב_עצים -CommandName_repair=תקן ; ------------------------------------- -; Unit UnitTypeName_valhalla=ולהלה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=מייצר_ואלקירי_מכונ CommandName_produce_valkyrie=מייצר_ואלקירי CommandName_research_holy_valkyrie=חקור_ואלקירי_קדושה ; ------------------------------------- -; Unit UnitTypeName_valkyrie=ואלקירי ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף CommandName_airattack=התקפה_אווירי -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_wild_sow=חזיר_בר -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=פרסים @@ -981,211 +398,60 @@ UpgradeTypeName_nails=מסמרים UpgradeTypeName_shield=מגן UpgradeTypeName_weapons=נשקים ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=נפחיה -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=שדרג_נשקים CommandName_upgrade_nails=שדרג_מסמרים CommandName_upgrade_shield=שדרג_שריון ; ------------------------------------- -; Unit UnitTypeName_elephant=פיל -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_attack_arrow=תקיפת_חיצים -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=מכלאת_פילים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=מייצר_פיל ; ------------------------------------- -; Unit UnitTypeName_fakir=פאקיר -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit -UnitTypeName_farm=חווה +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=מייצר_כבש CommandName_research_corn_and_wicker=חקור_תירס_ומקלעת ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=שטיח_מעופף ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_magic_attack=התקפת_קסמי -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_genie=ג'יני -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit -UnitTypeName_house=בית -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=מייצר_פאקיר -CommandName_produce_stickfighter=מייצר_לוחם_סכינים ; ------------------------------------- -; Unit UnitTypeName_magician=קוסם ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_repair=תקן CommandName_build_snake_basket=בנה_סל_נחשים -CommandName_heal=מרפא -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_minaret=מינארט -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_palace=ארמון -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=מייצר_פועל ; ------------------------------------- -; Unit UnitTypeName_princess=נסיכה -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_sheep=כבש -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע ; ------------------------------------- -; Unit UnitTypeName_snake_basket=סלסלת_נחשים -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=לוחם_סכינים -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit -UnitTypeName_swordman=לוחם_חרבות -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit -UnitTypeName_temple=מקדש +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=מייצר_נסיכה -CommandName_produce_swordman=מייצר_לוחם_חרבות ; ------------------------------------- -; Unit -UnitTypeName_tent=אוהל +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=מייצר_ג'יני CommandName_produce_flying_carpet=מייצר_שטיח_מעופף CommandName_produce_magician=מייצר_קוסם CommandName_upgrade_magic_level_1=שדרג_קסם_רמה_1 CommandName_upgrade_magic_level_2=שדרג_קסם_רמה_2 -; ------------------------------------- -; Unit -UnitTypeName_worker=פועל -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_attack=תקוף -CommandName_move=נוע -CommandName_build_basic=בניין_בסיסי -CommandName_mine=מכרה -CommandName_harvest_wood=חטוב_עצים -CommandName_repair=תקן ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=רומאים @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=חזק_שריון UpgradeTypeName_sharpen_points=עוקצים_מחודדים UpgradeTypeName_sign_of_mars=סימנו_של_מארס UpgradeTypeName_strengthen_swords=חרב_מחוזקת -UpgradeTypeName_training_field=שדה_אימונים ; ------------------------------------- -; Unit -UnitTypeName_archer=קשת +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_get_fire_arrows=השג_חץ_בוער ; ------------------------------------- -; Unit UnitTypeName_axe_man=נושא_גרזן -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_ballista=בליסטיקה -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_battering_ram=איל_ניגוח ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_attack_land=התקפה_קרקעית CommandName_attack_air=התקפה_אווירית -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=נפחיה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=חרב_מחוזקת CommandName_sharpen_points=עוקצים_מחודדים CommandName_reinforce_armor=תגבר_שריון CommandName_enlarge_shields=מגינים_רחבים ; ------------------------------------- -; Unit UnitTypeName_catapult=בליסטראה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_fire_ball=כדור_אש -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_cavalry=פרש ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_tribune=קדם_לטריבון ; ------------------------------------- -; Unit -UnitTypeName_cow=פרה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=עמוד_העיט -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=קשת_אש +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=מדויק -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_forum=פורום -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=מייצר_עבד -CommandName_produce_cow=מייצר_פרה ; ------------------------------------- -; Unit UnitTypeName_general=גנרל ; -------------------- -; Levels for this Unit LevelName_esteemed=מכובד LevelName_grand=מכובד -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_gladiator=גלאדיאטור -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack_land=התקפה_קרקעית -CommandName_attack_air=התקפה_אווירית -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=בית_ספר_גלדיאטורים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=אמן_גלדיאטור CommandName_produce_axe_man=מייצר_נושא_גרזן ; ------------------------------------- -; Unit UnitTypeName_guard=שומר -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_guard_tower=מגדל_שמירה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_military_camp=מחנה_צבאי ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=ייצר_פרש CommandName_produce_turtle_formation=מייצר_מערך_צב CommandName_produce_general=ייצר_גנרל @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=ייצר_מכונאי CommandName_upgrade_advanced_architecture=שדרג_אדריכלות_מתקדמת CommandName_upgrade_formations=שדרג_מערך ; ------------------------------------- -; Unit -UnitTypeName_slave=עבד -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_build=בנה -CommandName_mine=מכרה -CommandName_harvest_wood=חטוב_עצים -CommandName_repair=תקן -; ------------------------------------- -; Unit -UnitTypeName_spearman=לוחם_רומח -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit UnitTypeName_swordsman=לוחם_חרב -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit -UnitTypeName_temple=מקדש -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=חקור_סימנו_של_מארס CommandName_research_jupiter=חקור_יופיטר CommandName_upgrade_bless_of_minerva=חקור_ברכת_מינרווה ; ------------------------------------- -; Unit UnitTypeName_training_camp=מחנה_אימונים ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=מייצר_לוחם_רומח -CommandName_produce_archer=מייצר_קשת CommandName_produce_guard=ייצר_שומר CommandName_produce_swordsman=מייצר_לוחם_חרב -CommandName_create_training_field=מייצר_אזור_אימונים ; ------------------------------------- -; Unit UnitTypeName_tribune=טריבון -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=מערך_צב -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=מכונאי_מלחמה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך -CommandName_repair=תקן -CommandName_heal=מרפא CommandName_build_catapult=בנה_קאטאפולטה CommandName_build_battering_ram=בנה_איל_ניגוח CommandName_build_ballista=בנה_בליסטראה @@ -1497,238 +555,62 @@ CommandName_build_ballista=בנה_בליסטראה FactionName_tech=טכנולוגי ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=אדריכלות_מתקדמת UpgradeTypeName_blade_weapons=נשקי_להב UpgradeTypeName_piercing_weapons=נשקי_דקירה UpgradeTypeName_robotics=רובוטיקס UpgradeTypeName_shield_level_1=שריון_רמה_1 UpgradeTypeName_shield_level_2=שריון_רמה_2 -UpgradeTypeName_stables=אורוות -UpgradeTypeName_training_field=שדה_אימונים ; ------------------------------------- -; Unit UnitTypeName_aerodrome=שדה_תעופה ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=מייצר_דאון CommandName_produce_airship=מייצר_ספינת_אוויר ; ------------------------------------- -; Unit UnitTypeName_air_ballista=בליסטראה_אווירית -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit UnitTypeName_airship=ספינת_אוויר ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_missile=טיל -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit -UnitTypeName_archer=קשת -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_barracks=קסרקטין -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=מייצר_לוחם_חרבות -CommandName_produce_archer=מייצר_קשת -CommandName_produce_guard=ייצר_שומר -CommandName_produce_horseman=מייצר_פרש -CommandName_create_training_field=מייצר_אזור_אימונים ; ------------------------------------- -; Unit UnitTypeName_battle_machine=מכונה_קרבית -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_attack_arrow=תקיפת_חיצים -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=נפחיה -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=משדרג_נשקי_להב CommandName_upgrade_piercing_weapons=משדרג_נשקי_דקירה -CommandName_upgrade_shield=שדרג_שריון -CommandName_upgrade_shield=שדרג_שריון -; ------------------------------------- -; Unit -UnitTypeName_castle=טירה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=מייצר_פועל ; ------------------------------------- -; Unit -UnitTypeName_catapult=בליסטראה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_fire_ball=כדור_אש -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit -UnitTypeName_cow=פרה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -; ------------------------------------- -; Unit UnitTypeName_defense_tower=צריח_הגנה -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=התקפה_מכובה -CommandName_attack_on=התקפה_דלוקה ; ------------------------------------- -; Unit -UnitTypeName_farm=חווה -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=מייצר_חזיר -CommandName_produce_cow=מייצר_פרה -CommandName_research_stables=חקור_אורוות -; ------------------------------------- -; Unit -UnitTypeName_guard=שומר -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך -; ------------------------------------- -; Unit -UnitTypeName_horseman=פרש -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_ornithopter=דאון ; -------------------- -; Levels for this Unit -LevelName_elite=מובחר -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_molotov=בקבוק_תבערה CommandName_fire_arrow=חץ_אש -CommandName_hold_position=שמור_על_עמדתך ; ------------------------------------- -; Unit UnitTypeName_pig=חזיר -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע ; ------------------------------------- -; Unit -UnitTypeName_swordman=לוחם_חרבות -; -------------------- -; Levels for this Unit -LevelName_elite=מובחר +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_attack=תקוף -CommandName_hold_position=שמור_על_עמדתך CommandName_promote_to_guard=קדם_לשומר ; ------------------------------------- -; Unit UnitTypeName_technician=טכנאי ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע CommandName_build_ultimate=בנה_אולטימטום -CommandName_repair=תקן -CommandName_heal=מרפא CommandName_mine_gold=מכרה_זהב -CommandName_molotov=בקבוק_תבערה -CommandName_build_catapult=בנה_קאטאפולטה CommandName_build_battle_machine=בונה_מכונה_קרבית CommandName_build_air_ballista=בונה_בליסטראה_אווירית ; ------------------------------------- -; Unit UnitTypeName_technodrome=מרכז טכנולוגי ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=מייצר_טכנאי CommandName_research_advanced_architecture=חקור_אדריכלות_מתקדמת CommandName_research_robotics=חקור_רובוטיק ; ------------------------------------- -; Unit -UnitTypeName_worker=פועל -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=עוצר -CommandName_move=נוע -CommandName_build_basic=בניין_בסיסי CommandName_build_advanced=מבנים_מתקדמים -CommandName_mine=מכרה -CommandName_harvest_wood=חטוב_עצים -CommandName_repair=תקן ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_indonesian.lng b/techs/megapack/lang/megapack_indonesian.lng new file mode 100644 index 00000000..fd23858f --- /dev/null +++ b/techs/megapack/lang/megapack_indonesian.lng @@ -0,0 +1,616 @@ +; TechTree +TechTreeName=megapack +; ------------------------------------- +; Types of Armor +ArmorTypeName_organic=organik +ArmorTypeName_leather=kulit +ArmorTypeName_wood=kayu +ArmorTypeName_metal=logam +ArmorTypeName_stone=batu +; -------------------- +; Types of Attack +AttackTypeName_slashing=sabetan +AttackTypeName_piercing=tusukan +AttackTypeName_impact=hantaman +AttackTypeName_energy=energi +AttackTypeName_sword=pedang +AttackTypeName_arrow=panah +AttackTypeName_magic=sihir +# AttackTypeName_beat=beat +; -------------------- +; Types of Resources +ResourceTypeName_energy=energi +ResourceTypeName_food=makanan +ResourceTypeName_gold=emas +ResourceTypeName_housing=rumah +ResourceTypeName_stone=batu +ResourceTypeName_wood=kayu +; ----------------------------------------------------------------------------- +; Faction +FactionName_egypt=mesir +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_power_of_ra=kekuatan ra +UpgradeTypeName_spear_weapons=senjata tombak +UpgradeTypeName_speedup_priest_production=percepat penghasilan pendeta +UpgradeTypeName_summon_ibis=memanggil ibis +UpgradeTypeName_summon_scarab=memanggil scarab +; ------------------------------------- +UnitTypeName_air_pyramid=piramida udara +; -------------------- +LevelName_elite=elit +; -------------------- +CommandName_attack_off=Mode serang mati +CommandName_attack_on=Mode serang nyala +; ------------------------------------- +UnitTypeName_anubis_warrior=petarung anubis +; -------------------- +LevelName_ancient=kuno +; -------------------- +CommandName_stop=berhenti +CommandName_move=pindah +CommandName_attack=serang +; ------------------------------------- +UnitTypeName_chicken=ayam +; ------------------------------------- +UnitTypeName_desert_camp=kemah gurun +; -------------------- +CommandName_produce_spearthrower=hasilkan pelempar tombak +CommandName_produce_spearman=hasilkan penombak +CommandName_upgrade_spear_weapons=tingkatkan senjata tombak +; ------------------------------------- +UnitTypeName_farm=peternakan +; -------------------- +CommandName_produce_chicken=hasilkan ayam +; ------------------------------------- +UnitTypeName_ibis=ibis +; -------------------- +CommandName_hold_position=tahan posisi +; ------------------------------------- +UnitTypeName_mummy=mumi +; ------------------------------------- +UnitTypeName_obelisk=obelisk +; -------------------- +CommandName_produce_scarab=hasilkan scarab +CommandName_produce_snake=hasilkan ular +CommandName_produce_ibis=hasilkan ibis +; ------------------------------------- +UnitTypeName_priest=pendeta +; -------------------- +CommandName_speedup_priest_production=percepat penghasilan pendeta +CommandName_heal=sembuhkan +CommandName_produce_mummy=hasilkan mumi +CommandName_produce_anubis_warrior=hasilkan petarung anubis +CommandName_ice_nova=nova es +; ------------------------------------- +UnitTypeName_pyramid=piramida +; -------------------- +CommandName_produce_slave=hasilkan budak +; ------------------------------------- +UnitTypeName_scarab=scarab +; -------------------- +LevelName_expert=ahli +LevelName_master=master +LevelName_legendary=legendaris +; -------------------- +# CommandName_dung_attack=dung attack +; ------------------------------------- +UnitTypeName_slave=budak +; -------------------- +CommandName_build_basic=bangun sederhana +CommandName_repair=benahi +CommandName_mine=tambang +CommandName_harvest_wood=kumpulkan kayu +; ------------------------------------- +UnitTypeName_snake=ular +; -------------------- +CommandName_poison_shot=tembakan beracun +; ------------------------------------- +UnitTypeName_spearman=penombak +; ------------------------------------- +UnitTypeName_spearthrower=pelempar tombak +; ------------------------------------- +UnitTypeName_sphinx=sphinx +; ------------------------------------- +UnitTypeName_temple=kuil +; -------------------- +CommandName_produce_priest=hasilkan pendeta +CommandName_research_scarab=riset scarab +CommandName_research_ibis=riset ibis +CommandName_get_power_of_ra=dapatkan kekuatan ra +; ----------------------------------------------------------------------------- +; Faction +FactionName_indian=indian +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_iron=besi terdahulu +UpgradeTypeName_bull_food=makanan banteng +UpgradeTypeName_iron=besi +UpgradeTypeName_petroleum=minyak bumi +UpgradeTypeName_stables=kandang +UpgradeTypeName_training_field=tempat latihan +; ------------------------------------- +UnitTypeName_archer=pemanah +; ------------------------------------- +UnitTypeName_axe_indian=indian berkapak +; ------------------------------------- +UnitTypeName_axe_thrower=pelempar kapak +; ------------------------------------- +UnitTypeName_beehive=sarang lebah +; ------------------------------------- +UnitTypeName_big_tent=tenda besar +; -------------------- +CommandName_produce_stickfighter=hasilkan petarung berstik +CommandName_produce_archer=hasilkan pemanah +; ------------------------------------- +UnitTypeName_bull=banteng +; ------------------------------------- +UnitTypeName_campfire=api unggun +; -------------------- +CommandName_produce_fire_golem=hasilkan golem api +CommandName_research_iron=riset besi +CommandName_research_advanced_iron=riset besi terdahulu +; ------------------------------------- +UnitTypeName_fire_archer=pemanah api +; ------------------------------------- +UnitTypeName_fire_golem=golem api +; ------------------------------------- +UnitTypeName_horse_farm=peternakan kuda +; -------------------- +CommandName_produce_horseman=hasilkan prajurit berkuda +CommandName_produce_bull=hasilkan banteng +CommandName_research_stables=riset kandang +; ------------------------------------- +UnitTypeName_horseman=prajurit berkuda +; ------------------------------------- +UnitTypeName_main_teepee=kemah utama +; -------------------- +CommandName_produce_worker=hasilkan pekerja +; ------------------------------------- +UnitTypeName_reed=rerumputan +; -------------------- +CommandName_research_bull_food=riset makanan banteng +; ------------------------------------- +UnitTypeName_round_tent=tenda bundar +; -------------------- +CommandName_produce_axe_indian=hasilkan indian berkapak +CommandName_produce_axe_thrower=hasilkan pelempar kapak +CommandName_produce_fire_archer=hasilkan pemanah api +CommandName_create_training_field=buat tempat latihan +; ------------------------------------- +UnitTypeName_shaman=dukun +; -------------------- +CommandName_molotov=molotov +CommandName_produce_thunderbird=hasilkan burung petir +CommandName_build_beehive=bangun sarang lebah +; ------------------------------------- +; Unit > spearman +; -------------------- +LevelName_guardian=pelindung +LevelName_chief=kepala suku +; ------------------------------------- +UnitTypeName_stickfighter=petarung berstik +; ------------------------------------- +UnitTypeName_tent=tenda +; ------------------------------------- +UnitTypeName_thunderbird=burung petir +; -------------------- +CommandName_throw=lempar +CommandName_breath=sembur +; ------------------------------------- +UnitTypeName_totem=totem +; -------------------- +CommandName_air_on=nyalakan anti udara +CommandName_research_petroleum=riset minyak bumi +CommandName_produce_shaman=hasilkan dukun +; ------------------------------------- +UnitTypeName_worker=pekerja +; ----------------------------------------------------------------------------- +; Faction +FactionName_magic=sihir +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_ancient_summoning=panggilan kuno +UpgradeTypeName_dragon_call=panggilan naga +UpgradeTypeName_energy_compression=kompresi energi +UpgradeTypeName_energy_sharpening=pentajaman energi +UpgradeTypeName_faster_movement=pergerakan lebih cepat +UpgradeTypeName_golem_power=kekuatan golem +UpgradeTypeName_hell_gate=gerbang neraka +; ------------------------------------- +UnitTypeName_archmage=penyihir hebat +; -------------------- +CommandName_static_fire=api statik +; ------------------------------------- +UnitTypeName_archmage_tower=menara penyihir hebat +; -------------------- +CommandName_research_dragon_call=riset panggilan naga +CommandName_golem_power=kekuatan golem +; ------------------------------------- +UnitTypeName_battlemage=penyihir tempur +; -------------------- +CommandName_fire_bolt=kilat api +CommandName_promote_to_archmage=ubah menjadi penyihir hebat +; ------------------------------------- +UnitTypeName_behemoth=raksasa binatang +; ------------------------------------- +UnitTypeName_daemon=daemon +; ------------------------------------- +UnitTypeName_dragon_rider=penunggang draco +; -------------------- +CommandName_fire_breath=semburan api +# CommandName_flare=flare +; ------------------------------------- +UnitTypeName_dragon=naga +; -------------------- +CommandName_promote_to_evil_dragon=ubah menjadi naga jahat +; ------------------------------------- +UnitTypeName_energy_source=sumber energi +; ------------------------------------- +UnitTypeName_evil_dragon=naga jahat +; ------------------------------------- +UnitTypeName_ghost_armor=baju zirah berhantu +; ------------------------------------- +UnitTypeName_golem=golem +; -------------------- +CommandName_promote_to_power_golem=ubah menjadi golem bertenaga +; ------------------------------------- +UnitTypeName_initiate=penyihir +; -------------------- +CommandName_build=bangun +CommandName_ritual=ritual +CommandName_harvest=kumpulkan +CommandName_promote_to_battlemage=ubah menjadi penyihir tempur +; ------------------------------------- +UnitTypeName_library=perpustakaan +; -------------------- +CommandName_research_energy_compression=riset kompresi energi +CommandName_research_energy_sharpening=riset pentajaman energi +CommandName_research_hell_gate=riset gerbang neraka +; ------------------------------------- +UnitTypeName_mage_tower=menara penyihir +; -------------------- +CommandName_produce_initiate=hasilkan penyihir +; ------------------------------------- +UnitTypeName_power_golem=golem bertenaga +; ------------------------------------- +UnitTypeName_summoner=pemanggil +; -------------------- +CommandName_summon_daemon=panggil daemon +CommandName_summon_ghost_armor=panggil baju zirah berhantu +CommandName_summon_dragon=panggil naga +CommandName_summon_wingless_dragon=panggil draco +; ------------------------------------- +UnitTypeName_summoner_guild=perkumpulan pemanggil +; -------------------- +CommandName_produce_summoner=hasilkan pemanggil +CommandName_research_ancient_summoning=riset panggilan kuno +CommandName_speed_up_movement=percepat pergerakkan +; ------------------------------------- +UnitTypeName_tower_of_souls=menara para jiwa +; ------------------------------------- +# UnitTypeName_wicker_behemoth=wicker behemoth +; -------------------- +CommandName_promote_to_behemoth=ubah menjadi raksasa binatang +; ----------------------------------------------------------------------------- +; Faction +FactionName_norsemen=norwegia +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_arrow=panah +UpgradeTypeName_holy_valkyrie=valkyrie suci +UpgradeTypeName_mead=madu +UpgradeTypeName_root=akar +; ------------------------------------- +UnitTypeName_battleaxe=kapak perang +; -------------------- +CommandName_promote_to_battleaxe_berserk=ubah menjadi kapak perang pengamuk +; ------------------------------------- +UnitTypeName_battleaxe_berserk=kapak perang pengamuk +; ------------------------------------- +UnitTypeName_blacksmith=pandai besi +; -------------------- +CommandName_upgrade_iron=tingkatkan besi +CommandName_upgrade_arrow=tingkatkan panah +CommandName_upgrade_advanced_iron=tingkatkan besi terdahulu +CommandName_produce_crossbow=hasilkan pemanah busur silang +; ------------------------------------- +UnitTypeName_bone_tent=tenda tulang +; -------------------- +CommandName_produce_swordman=hasilkan prajurit berpedang +CommandName_produce_battleaxe=hasilkan kapak perang +; ------------------------------------- +UnitTypeName_castle=kastil +; -------------------- +CommandName_produce_thrall=hasilkan budak +; ------------------------------------- +UnitTypeName_cow=sapi +; ------------------------------------- +UnitTypeName_crossbow=pemanah busur silang +; -------------------- +CommandName_attack_arrow=serang panah +; ------------------------------------- +UnitTypeName_cudgel_lady=wanita berpentungan +; -------------------- +CommandName_cudgel=pentungan +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_cow=hasilkan sapi +; ------------------------------------- +UnitTypeName_flying_valkyrie=valkyrie terbang +; ------------------------------------- +UnitTypeName_house=rumah +; -------------------- +CommandName_produce_cudgel_lady=hasilkan wanita berpentungan +; ------------------------------------- +UnitTypeName_mead_bar=bar mead +; -------------------- +CommandName_research_mead=riset madu +; ------------------------------------- +UnitTypeName_mistletoe_tree=pohon mistletoe +; -------------------- +CommandName_research_root=riset akar +CommandName_resurrect_wild_sow=hidupkan kembali induk babi liar +; ------------------------------------- +; Unit > spearman +; -------------------- +CommandName_promote_to_spearman_berserk=ubah menjadi penombak pengamuk +; ------------------------------------- +UnitTypeName_spearman_berserk=penombak pengamuk +; ------------------------------------- +UnitTypeName_swordman=prajurit berpedang +; -------------------- +CommandName_promote_to_swordman_berserk=ubah menjadi prajurit berpedang pengamuk +; ------------------------------------- +UnitTypeName_swordman_berserk=prajurit berpedang pengamuk +; ------------------------------------- +UnitTypeName_thor=thor +; -------------------- +LevelName_advanced=terdahulu +; ------------------------------------- +UnitTypeName_thor_totem=totem thor +; -------------------- +CommandName_build_thor=bangun thor +; ------------------------------------- +UnitTypeName_thrall=budak +; ------------------------------------- +UnitTypeName_valhalla=valhalla +; -------------------- +CommandName_produce_flying_valkyrie=hasilkan valkyrie terbang +CommandName_produce_valkyrie=hasilkan valkryrie +CommandName_research_holy_valkyrie=riset valkyrie suci +; ------------------------------------- +UnitTypeName_valkyrie=valkyrie +; -------------------- +CommandName_airattack=serangudara +; ------------------------------------- +UnitTypeName_wild_sow=induk babi liar +; ----------------------------------------------------------------------------- +; Faction +FactionName_persian=persia +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_corn_and_wicker=jagung dan anyaman +UpgradeTypeName_magic_level_1=sihir tingkat 1 +UpgradeTypeName_magic_level_2=sihir tingkat 2 +UpgradeTypeName_nails=paku +UpgradeTypeName_shield=perisai +UpgradeTypeName_weapons=senjata +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_weapons=tingkatkan senjata +CommandName_upgrade_nails=tingkatkan paku +CommandName_upgrade_shield=tingkatkan perisai +; ------------------------------------- +UnitTypeName_elephant=gajah +; ------------------------------------- +UnitTypeName_elephant_cage=kandang gajah +; -------------------- +CommandName_produce_elephant=hasilkan gajah +; ------------------------------------- +UnitTypeName_fakir=fakir +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_sheep=hasilkan domba +CommandName_research_corn_and_wicker=riset jagung dan anyaman +; ------------------------------------- +UnitTypeName_flying_carpet=karpet terbang +; -------------------- +CommandName_magic_attack=serang sihir +; ------------------------------------- +UnitTypeName_genie=jin +; ------------------------------------- +; Unit > house +; -------------------- +CommandName_produce_fakir=hasilkan fakir +; ------------------------------------- +UnitTypeName_magician=tukang sihir +; -------------------- +CommandName_build_snake_basket=bangun keranjang ular +; ------------------------------------- +UnitTypeName_minaret=menara masjid +; ------------------------------------- +UnitTypeName_palace=istana +; ------------------------------------- +UnitTypeName_princess=putri +; ------------------------------------- +UnitTypeName_sheep=domba +; ------------------------------------- +UnitTypeName_snake_basket=keranjang ular +; ------------------------------------- +; Unit > temple +; -------------------- +CommandName_produce_princess=hasilkan putri +; ------------------------------------- +; Unit > tent +; -------------------- +CommandName_produce_genie=hasilkan jin +CommandName_produce_flying_carpet=hasilkan karpet terbang +CommandName_produce_magician=hasilkan tukang sihir +CommandName_upgrade_magic_level_1=tingkatkan sihir tingkat 1 +CommandName_upgrade_magic_level_2=tingkatkan sihir tingkat 2 +; ----------------------------------------------------------------------------- +; Faction +FactionName_romans=romawi +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_architecture=arsitektur terdahulu +UpgradeTypeName_bless_of_minerva=berkat minerva +UpgradeTypeName_enlarge_shields=perbesar perisai +UpgradeTypeName_formations=formasi +UpgradeTypeName_jupiter=jupiter +UpgradeTypeName_reinforce_armor=perkuat zirah +UpgradeTypeName_sharpen_points=pertajam ujung +UpgradeTypeName_sign_of_mars=tanda mars +UpgradeTypeName_strengthen_swords=perkuat pedang +; ------------------------------------- +; Unit > archer +; -------------------- +CommandName_get_fire_arrows=dapatkan panah api +; ------------------------------------- +UnitTypeName_axe_man=prajurit berkapak +; ------------------------------------- +UnitTypeName_ballista=ballista +; ------------------------------------- +UnitTypeName_battering_ram=pelantak tubruk +; -------------------- +CommandName_attack_land=serang darat +CommandName_attack_air=serang udara +; ------------------------------------- +UnitTypeName_blacksmith_shop=toko pandai besi +; -------------------- +CommandName_strengthen_swords=perkuat pedang +CommandName_sharpen_points=pertajam ujung +CommandName_reinforce_armor=perkuat zirah +CommandName_enlarge_shields=perbesar perisai +; ------------------------------------- +UnitTypeName_catapult=katapel +; -------------------- +CommandName_fire_ball=bola api +; ------------------------------------- +UnitTypeName_cavalry=prajurit berkuda +; -------------------- +CommandName_promote_to_tribune=ubah ke tribunus +; ------------------------------------- +UnitTypeName_eagle_pillar=pilar elang +; ------------------------------------- +; Unit > fire archer +; -------------------- +LevelName_accurate=akurat +; ------------------------------------- +UnitTypeName_forum=forum +; ------------------------------------- +UnitTypeName_general=jenderal +; -------------------- +LevelName_esteemed=terpandang +LevelName_grand=agung +; ------------------------------------- +UnitTypeName_gladiator=gladiator +; ------------------------------------- +UnitTypeName_gladiator_school=sekolah gladiator +; -------------------- +CommandName_train_gladiator=latih gladiator +CommandName_produce_axe_man=hasilkan prajurit berkapak +; ------------------------------------- +UnitTypeName_guard=penjaga +; ------------------------------------- +UnitTypeName_guard_tower=menara jaga +; ------------------------------------- +UnitTypeName_military_camp=kemah militer +; -------------------- +CommandName_produce_cavalry=hasilkan prajurit berkuda +CommandName_produce_turtle_formation=hasilkan formasi kura-kura +CommandName_produce_general=hasilkan jenderal +CommandName_produce_mechanic=hasilkan ahli mesin +CommandName_upgrade_advanced_architecture=tingkatkan arsitektur terdahulu +CommandName_upgrade_formations=tingkatkan formasi +; ------------------------------------- +UnitTypeName_swordsman=prajurit berpedang +; ------------------------------------- +; Unit > temple +; -------------------- +CommandName_research_sign_of_mars=riset tanda mars +CommandName_research_jupiter=riset jupiter +CommandName_upgrade_bless_of_minerva=tingkatkan berkat minerva +; ------------------------------------- +UnitTypeName_training_camp=kemah latihan +; -------------------- +CommandName_produce_guard=hasilkan penjaga +CommandName_produce_swordsman=hasilkan prajurit berpedang +; ------------------------------------- +UnitTypeName_tribune=tribunus +; ------------------------------------- +UnitTypeName_turtle_formation=formasi kura-kura +; ------------------------------------- +UnitTypeName_wartime_mechanic=ahli mesin perang +; -------------------- +CommandName_build_catapult=buat katapel +CommandName_build_battering_ram=buat pelantak tubruk +CommandName_build_ballista=buat ballista +; ----------------------------------------------------------------------------- +; Faction +FactionName_tech=tekno +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_blade_weapons=senjata tajam +UpgradeTypeName_piercing_weapons=senjata tusuk +UpgradeTypeName_robotics=robotika +UpgradeTypeName_shield_level_1=perisai tingkat 1 +UpgradeTypeName_shield_level_2=perisai tingkat 2 +; ------------------------------------- +UnitTypeName_aerodrome=lapangan terbang +; -------------------- +CommandName_produce_ornithopter=hasilkan ornithopter +CommandName_produce_airship=hasilkan zeppelin +; ------------------------------------- +UnitTypeName_air_ballista=ballista udara +; ------------------------------------- +UnitTypeName_airship=zeppelin +; -------------------- +CommandName_missile=misil +; ------------------------------------- +UnitTypeName_barracks=barak +; ------------------------------------- +UnitTypeName_battle_machine=mesin perang +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_blade_weapons=tingkatkan senjata tajam +CommandName_upgrade_piercing_weapons=tingkatkan senjata tusuk +; ------------------------------------- +UnitTypeName_defense_tower=menara pertahanan +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_pig=hasilkan babi +; ------------------------------------- +UnitTypeName_ornithopter=ornithopter +; -------------------- +CommandName_fire_arrow=panah api +; ------------------------------------- +UnitTypeName_pig=babi +; ------------------------------------- +; Unit > swordman +; -------------------- +CommandName_promote_to_guard=ubah ke garda +; ------------------------------------- +UnitTypeName_technician=teknisi +; -------------------- +CommandName_build_ultimate=bangun kompleks +CommandName_mine_gold=tambang emas +CommandName_build_battle_machine=buat mesin perang +CommandName_build_air_ballista=buat ballista udara +; ------------------------------------- +UnitTypeName_technodrome=technodrome +; -------------------- +CommandName_produce_technician=hasilkan teknisi +CommandName_research_advanced_architecture=riset arsitektur terdahulu +CommandName_research_robotics=riset robotika +; ------------------------------------- +; Unit > worker +; -------------------- +CommandName_build_advanced=bangun kompleks +; ------------------------------------- diff --git a/techs/megapack/lang/megapack_irish.lng b/techs/megapack/lang/megapack_irish.lng new file mode 100644 index 00000000..8430f84a --- /dev/null +++ b/techs/megapack/lang/megapack_irish.lng @@ -0,0 +1,616 @@ +; TechTree +TechTreeName=meigeaphaca +; ------------------------------------- +; Types of Armor +ArmorTypeName_organic=orgánach +ArmorTypeName_leather=leathar +ArmorTypeName_wood=adhmad +ArmorTypeName_metal=miotal +ArmorTypeName_stone=cloch +; -------------------- +; Types of Attack +AttackTypeName_slashing=scoradh +AttackTypeName_piercing=polladh +AttackTypeName_impact=imbhualadh +AttackTypeName_energy=fuinneamh +AttackTypeName_sword=claíomh +AttackTypeName_arrow=saighead +AttackTypeName_magic=draíocht +AttackTypeName_beat=bualadh +; -------------------- +; Types of Resources +ResourceTypeName_energy=fuinneamh +ResourceTypeName_food=bia +ResourceTypeName_gold=ór +ResourceTypeName_housing=tithíocht +ResourceTypeName_stone=cloch +ResourceTypeName_wood=adhmad +; ----------------------------------------------------------------------------- +; Faction +FactionName_egypt=an éigipt +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_power_of_ra=cumhacht ra +UpgradeTypeName_spear_weapons=sleánna +UpgradeTypeName_speedup_priest_production=brostaigh táirgeadh sagart +UpgradeTypeName_summon_ibis=toghair ibis +UpgradeTypeName_summon_scarab=toghair scarab +; ------------------------------------- +UnitTypeName_air_pyramid=pirimid aeir +; -------------------- +LevelName_elite=scoth +; -------------------- +CommandName_attack_off=ionsaí as +CommandName_attack_on=ionsaí an +; ------------------------------------- +UnitTypeName_anubis_warrior=gaiscíoch anubis +; -------------------- +LevelName_ancient=seanársa +; -------------------- +CommandName_stop=stop +CommandName_move=bog +CommandName_attack=ionsaí +; ------------------------------------- +UnitTypeName_chicken=sicín +; ------------------------------------- +UnitTypeName_desert_camp=campa fásaigh +; -------------------- +CommandName_produce_spearthrower=táirg caiteoir sleánna +CommandName_produce_spearman=táirg sleádóir +CommandName_upgrade_spear_weapons=uasghrádaigh sleánna +; ------------------------------------- +UnitTypeName_farm=feirm +; -------------------- +CommandName_produce_chicken=táirg sicín +; ------------------------------------- +UnitTypeName_ibis=ibis +; -------------------- +CommandName_hold_position=seas an fód +; ------------------------------------- +UnitTypeName_mummy=mumaí +; ------------------------------------- +UnitTypeName_obelisk=oibilisc +; -------------------- +CommandName_produce_scarab=táirg scarab +CommandName_produce_snake=táirg nathair +CommandName_produce_ibis=táirg ibis +; ------------------------------------- +UnitTypeName_priest=sagart +; -------------------- +CommandName_speedup_priest_production=brostaigh táirgeadh sagart +CommandName_heal=slánaigh +CommandName_produce_mummy=táirg mumaí +CommandName_produce_anubis_warrior=táirg gaiscíoch anubis +CommandName_ice_nova=nóva oighir +; ------------------------------------- +UnitTypeName_pyramid=pirimid +; -------------------- +CommandName_produce_slave=táirg sclábhaí +; ------------------------------------- +UnitTypeName_scarab=scarab +; -------------------- +LevelName_expert=saineolaí +LevelName_master=máistir +LevelName_legendary=finscéalach +; -------------------- +CommandName_dung_attack=ionsaí aoiligh +; ------------------------------------- +UnitTypeName_slave=sclábhaí +; -------------------- +CommandName_build_basic=tógáil simplí +CommandName_repair=deisigh +CommandName_mine=mianach +CommandName_harvest_wood=bailigh adhmad +; ------------------------------------- +UnitTypeName_snake=nathair +; -------------------- +CommandName_poison_shot=urchar nimhe +; ------------------------------------- +UnitTypeName_spearman=sleádóir +; ------------------------------------- +UnitTypeName_spearthrower=caiteoir sleánna +; ------------------------------------- +UnitTypeName_sphinx=sfioncs +; ------------------------------------- +UnitTypeName_temple=teampall +; -------------------- +CommandName_produce_priest=táirg sagart +CommandName_research_scarab=taighde ar an scarab +CommandName_research_ibis=taighde ar ibis +CommandName_get_power_of_ra=faigh cumhacht ra +; ----------------------------------------------------------------------------- +; Faction +FactionName_indian=bundúchasach +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_iron=ardiarann +UpgradeTypeName_bull_food=bia tairbh +UpgradeTypeName_iron=iarann +UpgradeTypeName_petroleum=peitriliam +UpgradeTypeName_stables=stáblaí +UpgradeTypeName_training_field=machaire traenála +; ------------------------------------- +UnitTypeName_archer=saighdeoir +; ------------------------------------- +UnitTypeName_axe_indian=tua bhundúchasach +; ------------------------------------- +UnitTypeName_axe_thrower=caiteoir tuanna +; ------------------------------------- +UnitTypeName_beehive=coirceog +; ------------------------------------- +UnitTypeName_big_tent=puball mór +; -------------------- +CommandName_produce_stickfighter=táirg baitín +CommandName_produce_archer=táirg saighdeoir +; ------------------------------------- +UnitTypeName_bull=tarbh +; ------------------------------------- +UnitTypeName_campfire=tine champa +; -------------------- +CommandName_produce_fire_golem=táirg golem tine +CommandName_research_iron=taighde ar iarann +CommandName_research_advanced_iron=taighde ar ardiarann +; ------------------------------------- +UnitTypeName_fire_archer=saighdeoir tine +; ------------------------------------- +UnitTypeName_fire_golem=golem tine +; ------------------------------------- +UnitTypeName_horse_farm=feirm capall +; -------------------- +CommandName_produce_horseman=táirg marcach +CommandName_produce_bull=táirg tarbh +CommandName_research_stables=taighde ar stáblaí +; ------------------------------------- +UnitTypeName_horseman=marcach +; ------------------------------------- +UnitTypeName_main_teepee=príomhthípí +; -------------------- +CommandName_produce_worker=táirg oibrí +; ------------------------------------- +UnitTypeName_reed=giolcach +; -------------------- +CommandName_research_bull_food=taighde ar bhia tairbh +; ------------------------------------- +UnitTypeName_round_tent=puball cruinn +; -------------------- +CommandName_produce_axe_indian=táirg tua bhundúchasach +CommandName_produce_axe_thrower=táirg caiteoir tuanna +CommandName_produce_fire_archer=táirg saighdeoir tine +CommandName_create_training_field=cruthaigh machaire traenála +; ------------------------------------- +UnitTypeName_shaman=seaman +; -------------------- +CommandName_molotov=molotov +CommandName_produce_thunderbird=táirg éan toirní +CommandName_build_beehive=tóg coirceog +; ------------------------------------- +; Unit > spearman +; -------------------- +LevelName_guardian=cosantóir +LevelName_chief=taoiseach +; ------------------------------------- +UnitTypeName_stickfighter=baitín +; ------------------------------------- +UnitTypeName_tent=puball +; ------------------------------------- +UnitTypeName_thunderbird=éan toirní +; -------------------- +CommandName_throw=caith +CommandName_breath=anáil +; ------------------------------------- +UnitTypeName_totem=tótam +; -------------------- +CommandName_air_on=aer an +CommandName_research_petroleum=taighde ar pheitriliam +CommandName_produce_shaman=táirg seaman +; ------------------------------------- +UnitTypeName_worker=oibrí +; ----------------------------------------------------------------------------- +; Faction +FactionName_magic=draíocht +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_ancient_summoning=toghairm seanársa +UpgradeTypeName_dragon_call=gair dragain +UpgradeTypeName_energy_compression=comhbhrú fuinnimh +UpgradeTypeName_energy_sharpening=faobhrú fuinnimh +UpgradeTypeName_faster_movement=gluaiseacht níos tapúla +UpgradeTypeName_golem_power=cumhacht golem +UpgradeTypeName_hell_gate=geata ifrinn +; ------------------------------------- +UnitTypeName_archmage=ard-draoi +; -------------------- +CommandName_static_fire=tine statach +; ------------------------------------- +UnitTypeName_archmage_tower=túr ard-draoi +; -------------------- +CommandName_research_dragon_call=taighde ar ghair dragain +CommandName_golem_power=cumhacht golem +; ------------------------------------- +UnitTypeName_battlemage=draoi catha +; -------------------- +CommandName_fire_bolt=splanc thine +CommandName_promote_to_archmage=ardaigh go dtí ard-draoi +; ------------------------------------- +UnitTypeName_behemoth=arracht +; ------------------------------------- +UnitTypeName_daemon=daemón +; ------------------------------------- +UnitTypeName_dragon_rider=marcach dragain +; -------------------- +CommandName_fire_breath=anáil lasrach +CommandName_flare=bladhaire +; ------------------------------------- +UnitTypeName_dragon=dragan +; -------------------- +CommandName_promote_to_evil_dragon=ardaigh go dtí drochdhragan +; ------------------------------------- +UnitTypeName_energy_source=foinse fuinnimh +; ------------------------------------- +UnitTypeName_evil_dragon=drochdhragan +; ------------------------------------- +UnitTypeName_ghost_armor=armúr taibhse +; ------------------------------------- +UnitTypeName_golem=golem +; -------------------- +CommandName_promote_to_power_golem=ardaigh go dtí golem cumhachta +; ------------------------------------- +UnitTypeName_initiate=rúnpháirtí +; -------------------- +CommandName_build=tóg +CommandName_ritual=deasghnáth +CommandName_harvest=fómhar +CommandName_promote_to_battlemage=ardaigh go dtí draoi catha +; ------------------------------------- +UnitTypeName_library=leabharlan +; -------------------- +CommandName_research_energy_compression=taighde ar chomhbhrú fuinnimh +CommandName_research_energy_sharpening=taighde ar fhaobhrú fuinnimh +CommandName_research_hell_gate=taighde ar gheata ifrinn +; ------------------------------------- +UnitTypeName_mage_tower=túr draoi +; -------------------- +CommandName_produce_initiate=táirg rúnpháirtí +; ------------------------------------- +UnitTypeName_power_golem=golem cumhachta +; ------------------------------------- +UnitTypeName_summoner=toghairtheoir +; -------------------- +CommandName_summon_daemon=toghair daemón +CommandName_summon_ghost_armor=toghair armúr taibhse +CommandName_summon_dragon=toghair dragan +CommandName_summon_wingless_dragon=toghair dragan gan sciatháin +; ------------------------------------- +UnitTypeName_summoner_guild=cuallacht na dtoghairtheoirí +; -------------------- +CommandName_produce_summoner=táirg toghairtheoir +CommandName_research_ancient_summoning=taighde ar thoghairm seanársa +CommandName_speed_up_movement=géaraigh ar an luas +; ------------------------------------- +UnitTypeName_tower_of_souls=tur na n-anamacha +; ------------------------------------- +UnitTypeName_wicker_behemoth=arracht caolaigh +; -------------------- +CommandName_promote_to_behemoth=ardaigh go dtí arracht +; ----------------------------------------------------------------------------- +; Faction +FactionName_norsemen=lochlannaigh +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_arrow=saighead +UpgradeTypeName_holy_valkyrie=vailcír naofa +UpgradeTypeName_mead=meá +UpgradeTypeName_root=fréamh +; ------------------------------------- +UnitTypeName_battleaxe=tua chatha +; -------------------- +CommandName_promote_to_battleaxe_berserk=ardaigh go dtí beirseircear tua catha +; ------------------------------------- +UnitTypeName_battleaxe_berserk=beirseircear tua catha +; ------------------------------------- +UnitTypeName_blacksmith=gabha +; -------------------- +CommandName_upgrade_iron=uasghrádaigh iarann +CommandName_upgrade_arrow=uasghrádaigh saighde +CommandName_upgrade_advanced_iron=uasghrádaigh ardiarann +CommandName_produce_crossbow=táirg crosbhogha +; ------------------------------------- +UnitTypeName_bone_tent=puball cnáimhe +; -------------------- +CommandName_produce_swordman=táirg claimhteoir +CommandName_produce_battleaxe=táirg tua chatha +; ------------------------------------- +UnitTypeName_castle=caisleán +; -------------------- +CommandName_produce_thrall=táirg tráill +; ------------------------------------- +UnitTypeName_cow=bó +; ------------------------------------- +UnitTypeName_crossbow=crosbhogha +; -------------------- +CommandName_attack_arrow=saighead ionsaithe +; ------------------------------------- +UnitTypeName_cudgel_lady=bean smíste +; -------------------- +CommandName_cudgel=smíste +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_cow=táirg bó +; ------------------------------------- +UnitTypeName_flying_valkyrie=vailcír eitilte +; ------------------------------------- +UnitTypeName_house=teach +; -------------------- +CommandName_produce_cudgel_lady=táirg bean smíste +; ------------------------------------- +UnitTypeName_mead_bar=beár meá +; -------------------- +CommandName_research_mead=taighde ar mheá +; ------------------------------------- +UnitTypeName_mistletoe_tree=crann drualusa +; -------------------- +CommandName_research_root=taighde ar fhréamhacha +CommandName_resurrect_wild_sow=athbheoigh cráin fhiáin +; ------------------------------------- +; Unit > spearman +; -------------------- +CommandName_promote_to_spearman_berserk=ardaigh go dtí beirseircear sleá +; ------------------------------------- +UnitTypeName_spearman_berserk=beirseircear sleá +; ------------------------------------- +UnitTypeName_swordman=claimhteoir +; -------------------- +CommandName_promote_to_swordman_berserk=ardaigh go dtí beirseircear claímh +; ------------------------------------- +UnitTypeName_swordman_berserk=beirseircear claímh +; ------------------------------------- +UnitTypeName_thor=thor +; -------------------- +LevelName_advanced=ardcheann +; ------------------------------------- +UnitTypeName_thor_totem=tótam thor +; -------------------- +CommandName_build_thor=tóg thor +; ------------------------------------- +UnitTypeName_thrall=tráill +; ------------------------------------- +UnitTypeName_valhalla=valhalla +; -------------------- +CommandName_produce_flying_valkyrie=táirg vailcír eitilte +CommandName_produce_valkyrie=táirg vailcír +CommandName_research_holy_valkyrie=taighde ar an vailcír naofa +; ------------------------------------- +UnitTypeName_valkyrie=vailcír +; -------------------- +CommandName_airattack=ionsaí aeir +; ------------------------------------- +UnitTypeName_wild_sow=cráin fhiáin +; ----------------------------------------------------------------------------- +; Faction +FactionName_persian=peirseach +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_corn_and_wicker=arbhar agus caoladóireacht +UpgradeTypeName_magic_level_1=leibhéal draíochta 1 +UpgradeTypeName_magic_level_2=leibhéal draíochta 2 +UpgradeTypeName_nails=tairní +UpgradeTypeName_shield=sciath +UpgradeTypeName_weapons=airm +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_weapons=uasghrádaigh airm +CommandName_upgrade_nails=uasghrádaigh tairní +CommandName_upgrade_shield=uasghrádaigh sciath +; ------------------------------------- +UnitTypeName_elephant=eilifint +; ------------------------------------- +UnitTypeName_elephant_cage=caighean eilifinte +; -------------------- +CommandName_produce_elephant=táirg eilifint +; ------------------------------------- +UnitTypeName_fakir=fakir +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_sheep=táirg caora +CommandName_research_corn_and_wicker=taighde ar arbhar agus an chaoladóireacht +; ------------------------------------- +UnitTypeName_flying_carpet=cairpéad eitilte +; -------------------- +CommandName_magic_attack=ionsaí draíochta +; ------------------------------------- +UnitTypeName_genie=ginid +; ------------------------------------- +; Unit > house +; -------------------- +CommandName_produce_fakir=táirg fakir +; ------------------------------------- +UnitTypeName_magician=draíodóir +; -------------------- +CommandName_build_snake_basket=tóg ciseán nathrach +; ------------------------------------- +UnitTypeName_minaret=miontúr +; ------------------------------------- +UnitTypeName_palace=pálás +; ------------------------------------- +UnitTypeName_princess=banphrionsa +; ------------------------------------- +UnitTypeName_sheep=caora +; ------------------------------------- +UnitTypeName_snake_basket=ciseán nathrach +; ------------------------------------- +; Unit > temple +; -------------------- +CommandName_produce_princess=táirg banphrionsa +; ------------------------------------- +; Unit > tent +; -------------------- +CommandName_produce_genie=táirg ginid +CommandName_produce_flying_carpet=táirg cairpéad eitilte +CommandName_produce_magician=táirg draíodóir +CommandName_upgrade_magic_level_1=uasghrádaigh leibhéal draíochta 1 +CommandName_upgrade_magic_level_2=uasghrádaigh leibhéal draíochta 2 +; ----------------------------------------------------------------------------- +; Faction +FactionName_romans=rómhánaigh +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_advanced_architecture=ardailtireacht +UpgradeTypeName_bless_of_minerva=beannacht mhineirve +UpgradeTypeName_enlarge_shields=méadaigh sciatha +UpgradeTypeName_formations=eagair +UpgradeTypeName_jupiter=iúpatar +UpgradeTypeName_reinforce_armor=daingnigh armúr +UpgradeTypeName_sharpen_points=bioraigh +UpgradeTypeName_sign_of_mars=comhartha mars +UpgradeTypeName_strengthen_swords=neartaigh claimhte +; ------------------------------------- +; Unit > archer +; -------------------- +CommandName_get_fire_arrows=faigh saighde tine +; ------------------------------------- +UnitTypeName_axe_man=tuadóir +; ------------------------------------- +UnitTypeName_ballista=ballaiste +; ------------------------------------- +UnitTypeName_battering_ram=reithe cogaidh +; -------------------- +CommandName_attack_land=ionsaí talún +CommandName_attack_air=ionsaí aeir +; ------------------------------------- +UnitTypeName_blacksmith_shop=ceárta an ghabha +; -------------------- +CommandName_strengthen_swords=neartaigh claimhte +CommandName_sharpen_points=bioraigh +CommandName_reinforce_armor=daingnigh armúr +CommandName_enlarge_shields=méadaigh sciatha +; ------------------------------------- +UnitTypeName_catapult=catapalt +; -------------------- +CommandName_fire_ball=caor thine +; ------------------------------------- +UnitTypeName_cavalry=marcshlua +; -------------------- +CommandName_promote_to_tribune=ardaigh go dtí treabhann +; ------------------------------------- +UnitTypeName_eagle_pillar=cuaille iolair +; ------------------------------------- +; Unit > fire archer +; -------------------- +LevelName_accurate=cruinn +; ------------------------------------- +UnitTypeName_forum=fóram +; ------------------------------------- +UnitTypeName_general=ginearál +; -------------------- +LevelName_esteemed=gradamach +LevelName_grand=mór +; ------------------------------------- +UnitTypeName_gladiator=gliaire +; ------------------------------------- +UnitTypeName_gladiator_school=scoil gliaireachta +; -------------------- +CommandName_train_gladiator=traenáil gliaire +CommandName_produce_axe_man=táirg tuadóir +; ------------------------------------- +UnitTypeName_guard=garda +; ------------------------------------- +UnitTypeName_guard_tower=túr cosanta +; ------------------------------------- +UnitTypeName_military_camp=campa míleata +; -------------------- +CommandName_produce_cavalry=táirg marcshlua +CommandName_produce_turtle_formation=táirg sceallbholg sciath +CommandName_produce_general=táirg ginearál +CommandName_produce_mechanic=táirg meicneoir +CommandName_upgrade_advanced_architecture=uasghrádaigh an ardailtireacht +CommandName_upgrade_formations=uasghrádaigh eagair +; ------------------------------------- +UnitTypeName_swordsman=claimhteoir +; ------------------------------------- +; Unit > temple +; -------------------- +CommandName_research_sign_of_mars=taighde ar chomhartha mars +CommandName_research_jupiter=taighde ar iúpatar +CommandName_upgrade_bless_of_minerva=uasghrádaigh beannacht mhineirve +; ------------------------------------- +UnitTypeName_training_camp=campa traenála +; -------------------- +CommandName_produce_guard=táirg garda +CommandName_produce_swordsman=táirg claimhteoir +; ------------------------------------- +UnitTypeName_tribune=treabhann +; ------------------------------------- +UnitTypeName_turtle_formation=sceallbholg sciath +; ------------------------------------- +UnitTypeName_wartime_mechanic=meicneoir le linn cogaidh +; -------------------- +CommandName_build_catapult=tóg catapalt +CommandName_build_battering_ram=tóg reithe cogaidh +CommandName_build_ballista=tóg ballaiste +; ----------------------------------------------------------------------------- +; Faction +FactionName_tech=teic +; ------------------------------------- +; Types of Upgrades for this Faction +UpgradeTypeName_blade_weapons=airm faobhair +UpgradeTypeName_piercing_weapons=airm pollta +UpgradeTypeName_robotics=róbaitic +UpgradeTypeName_shield_level_1=leibhéal scéithe 1 +UpgradeTypeName_shield_level_2=leibhéal scéithe 2 +; ------------------------------------- +UnitTypeName_aerodrome=aeradróm +; -------------------- +CommandName_produce_ornithopter=táirg ornataptar +CommandName_produce_airship=táirg aerlong +; ------------------------------------- +UnitTypeName_air_ballista=aerbhallaiste +; ------------------------------------- +UnitTypeName_airship=aerlong +; -------------------- +CommandName_missile=diúracán +; ------------------------------------- +UnitTypeName_barracks=beairic +; ------------------------------------- +UnitTypeName_battle_machine=meaisín catha +; ------------------------------------- +; Unit > blacksmith +; -------------------- +CommandName_upgrade_blade_weapons=uasghrádaigh airm faobhair +CommandName_upgrade_piercing_weapons=uasghrádaigh airm pollta +; ------------------------------------- +UnitTypeName_defense_tower=túr cosanta +; ------------------------------------- +; Unit > farm +; -------------------- +CommandName_produce_pig=táirg muc +; ------------------------------------- +UnitTypeName_ornithopter=ornataptar +; -------------------- +CommandName_fire_arrow=saighead tine +; ------------------------------------- +UnitTypeName_pig=muc +; ------------------------------------- +; Unit > swordman +; -------------------- +CommandName_promote_to_guard=ardaigh go dtí garda +; ------------------------------------- +UnitTypeName_technician=teicneolaí +; -------------------- +CommandName_build_ultimate=tóg an scoth +CommandName_mine_gold=bain ór +CommandName_build_battle_machine=tóg meaisín catha +CommandName_build_air_ballista=tóg aerbhallaiste +; ------------------------------------- +UnitTypeName_technodrome=teicneadróm +; -------------------- +CommandName_produce_technician=táirg teicneoir +CommandName_research_advanced_architecture=taighde ar an ardailtireacht +CommandName_research_robotics=taighde ar an róbaitic +; ------------------------------------- +; Unit > worker +; -------------------- +CommandName_build_advanced=tóg ardcheann +; ------------------------------------- diff --git a/techs/megapack/lang/megapack_italian.lng b/techs/megapack/lang/megapack_italian.lng index a3bfa221..d49f03a6 100644 --- a/techs/megapack/lang/megapack_italian.lng +++ b/techs/megapack/lang/megapack_italian.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=velocizza la produzione di sacerdoti UpgradeTypeName_summon_ibis=evoca ibis UpgradeTypeName_summon_scarab=evoca scarabeo ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=piramide aerea ; -------------------- -; Levels for this Unit LevelName_elite=elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=attacco disattivo CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=guerriero di anubi ; -------------------- -; Levels for this Unit LevelName_ancient=antico ; -------------------- -; Types of Commands for this Unit CommandName_stop=fermo CommandName_move=sposta CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_chicken=pollo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta ; ------------------------------------- -; Unit UnitTypeName_desert_camp=campo deserto ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produci lanciatore di lance CommandName_produce_spearman=produci lancere CommandName_upgrade_spear_weapons=aggiorna armi da lancio ; ------------------------------------- -; Unit UnitTypeName_farm=fattoria ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produci pollo ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_mummy=mummia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisco ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produci scarafaggio CommandName_produce_snake=produci serpente CommandName_produce_ibis=produci ibis ; ------------------------------------- -; Unit UnitTypeName_priest=sacerdote ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_speedup_priest_production=velocizza la produzione di sacerdoti CommandName_heal=cura CommandName_produce_mummy=produci mummia CommandName_produce_anubis_warrior=produci guerriero di anubi CommandName_ice_nova=nova ghiacciata -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produci schiavo ; ------------------------------------- -; Unit UnitTypeName_scarab=scarafaggio ; -------------------- -; Levels for this Unit LevelName_expert=esperto LevelName_master=maestro LevelName_legendary=leggendario ; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_dung_attack=attacco sterco -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_slave=schiavo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_build_basic=costruzione di base CommandName_repair=ripara CommandName_mine=miniera CommandName_harvest_wood=raccogliere legna ; ------------------------------------- -; Unit UnitTypeName_snake=serpente ; -------------------- -; Levels for this Unit -LevelName_expert=esperto -LevelName_master=maestro -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_poison_shot=colpo velenoso -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_spearman=lanciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_spearthrower=lanciatore di lance -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinge -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_temple=tempio ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produci sacerdote CommandName_research_scarab=ricerca scarafaggio CommandName_research_ibis=ricerca ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petrolio UpgradeTypeName_stables=stalle UpgradeTypeName_training_field=campo di allenamento ; ------------------------------------- -; Unit UnitTypeName_archer=arciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indiano con ascia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=lanciatore di asce -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_beehive=alveare -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_big_tent=grande tenda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produci combattente con bastone CommandName_produce_archer=produci arciere ; ------------------------------------- -; Unit UnitTypeName_bull=toro -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_campfire=falò ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produci golem di fuoco CommandName_research_iron=ricerca ferro CommandName_research_advanced_iron=ricerca ferro avanzato ; ------------------------------------- -; Unit UnitTypeName_fire_archer=arciere con frecce infuocate -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_fire_golem=golem di fuoco -; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_horse_farm=allevamento di cavalli ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produci cavaliere CommandName_produce_bull=produci toro CommandName_research_stables=ricerca stalle ; ------------------------------------- -; Unit UnitTypeName_horseman=cavaliere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_main_teepee=tenda indiana principale ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produci lavoratore ; ------------------------------------- -; Unit UnitTypeName_reed=canna ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=ricerca carne di toro ; ------------------------------------- -; Unit UnitTypeName_round_tent=tenda rotonda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produci indiano con ascia CommandName_produce_axe_thrower=produci lanciatore di ascia CommandName_produce_fire_archer=produci arciere con frecce infuocate -CommandName_produce_spearman=produci lancere CommandName_create_training_field=crea campo di allenamento ; ------------------------------------- -; Unit UnitTypeName_shaman=sciamano ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_repair=ripara -CommandName_heal=cura CommandName_molotov=molotov CommandName_produce_thunderbird=produci uccello di tuono CommandName_build_beehive=costruisci alveare ; ------------------------------------- -; Unit -UnitTypeName_spearman=lanciere +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=guardiano LevelName_chief=comandante -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_stickfighter=combattente con bastone -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_tent=tenda -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produci combattente con bastone ; ------------------------------------- -; Unit UnitTypeName_thunderbird=uccello di tuono ; -------------------- -; Levels for this Unit -LevelName_ancient=antico -LevelName_expert=esperto -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_throw=lancia CommandName_breath=soffio -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo CommandName_air_on=aria attiva CommandName_research_petroleum=ricerca petrolio CommandName_produce_shaman=produci sciamano ; ------------------------------------- -; Unit UnitTypeName_worker=lavoratore -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_build_basic=costruzione di base -CommandName_mine=miniera -CommandName_harvest_wood=raccogliere legna -CommandName_repair=ripara ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magia @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=antico evocatore UpgradeTypeName_dragon_call=chiamata del drago UpgradeTypeName_energy_compression=compressione dell'energia UpgradeTypeName_energy_sharpening=affinare l'energia +UpgradeTypeName_faster_movement=movimento più veloce UpgradeTypeName_golem_power=potere del golem UpgradeTypeName_hell_gate=cancello dell'inferno ; ------------------------------------- -; Unit UnitTypeName_archmage=arcimago ; -------------------- -; Levels for this Unit -LevelName_expert=esperto -LevelName_master=maestro -LevelName_legendary=leggendario -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_ice_nova=nova ghiacciata CommandName_static_fire=fuoco statico -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=torre dell'arcimago ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=ricerca chiamata del drago CommandName_golem_power=potere del golem ; ------------------------------------- -; Unit UnitTypeName_battlemage=mago combattente ; -------------------- -; Levels for this Unit -LevelName_expert=esperto -LevelName_master=maestro -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_fire_bolt=palla di fuoco -CommandName_hold_position=mantieni posizione CommandName_promote_to_archmage=promuovi ad arcimago ; ------------------------------------- -; Unit UnitTypeName_behemoth=colosso -; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_daemon=demone -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=cavaliere del drago -; -------------------- -; Levels for this Unit -LevelName_expert=esperto -LevelName_master=maestro +UnitTypeName_dragon_rider=cavaliere del drago ; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_fire_breath=soffio di fuoco CommandName_flare=fiammata -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_dragon=drago ; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_breath=soffio -CommandName_hold_position=mantieni posizione CommandName_promote_to_evil_dragon=promuovi a drago malvagio ; ------------------------------------- -; Unit UnitTypeName_energy_source=sorgente di energia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=drago malvagio -; -------------------- -; Levels for this Unit -LevelName_expert=esperto -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_breath=soffio -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=armatura fantasma -; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_promote_to_power_golem=promuovi a golem potente ; ------------------------------------- -; Unit UnitTypeName_initiate=inizia ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_repair=ripara CommandName_build=costruisci CommandName_ritual=rituale -CommandName_mine=miniera CommandName_harvest=raccolto CommandName_promote_to_battlemage=promuovi a mago da battaglia ; ------------------------------------- -; Unit UnitTypeName_library=libreria ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=ricerca compressione dell'energia CommandName_research_energy_sharpening=ricerca affinare l'energia CommandName_research_hell_gate=ricerca cancello dell'inferno ; ------------------------------------- -; Unit UnitTypeName_mage_tower=torre del mago ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produci adepto ; ------------------------------------- -; Unit UnitTypeName_power_golem=golem potente -; -------------------- -; Levels for this Unit -LevelName_ancient=antico -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_summoner=evocatore ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_flare=fiammata -CommandName_hold_position=mantieni posizione CommandName_summon_daemon=evoca demone CommandName_summon_ghost_armor=evoca fantasma corazzato CommandName_summon_dragon=evoca drago -CommandName_summon_draco=evoca drago +CommandName_summon_wingless_dragon=evoca drago ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=evocatore della gilda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produci evocatore CommandName_research_ancient_summoning=ricerca antica ecocazione +CommandName_speed_up_movement=velocizza movimento ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=torre delle anime -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=colosso di vimini ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=promuovi a colosso ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=norvegesi ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=ferro avanzato UpgradeTypeName_arrow=freccia UpgradeTypeName_holy_valkyrie=valchiria sacra -UpgradeTypeName_iron=ferro UpgradeTypeName_mead=med UpgradeTypeName_root=radice ; ------------------------------------- -; Unit -UnitTypeName_archer=arciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=lanciatore di asce -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -; ------------------------------------- -; Unit UnitTypeName_battleaxe=ascia da battaglia ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca CommandName_promote_to_battleaxe_berserk=promuovi ad ascia da battaglia ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=ascia da battaglia berserker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ------------------------------------- -; Unit UnitTypeName_blacksmith=fabbro ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=aggiorna ferro CommandName_upgrade_arrow=aggiorna freccia CommandName_upgrade_advanced_iron=aggiorna ferro avanzato CommandName_produce_crossbow=produci balestra ; ------------------------------------- -; Unit UnitTypeName_bone_tent=tenda di ossa ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produci spadaccino -CommandName_produce_archer=produci arciere CommandName_produce_battleaxe=produci ascia da battaglia -CommandName_produce_axe_thrower=produci lanciatore di ascia ; ------------------------------------- -; Unit UnitTypeName_castle=castello ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produce thrall ; ------------------------------------- -; Unit UnitTypeName_cow=mucca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta ; ------------------------------------- -; Unit UnitTypeName_crossbow=balestra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_attack_arrow=attacco freccia -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=donna con clava ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_cudgel=clava ; ------------------------------------- -; Unit -UnitTypeName_farm=fattoria -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produci mucca ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=valchiria volante -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_house=casa ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produci donna con clava -CommandName_produce_spearman=produci lancere ; ------------------------------------- -; Unit UnitTypeName_mead_bar=bar med ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produci donna con clava -CommandName_produce_spearman=produci lancere CommandName_research_mead=ricerca med ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=mistletree ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=aria attiva -CommandName_attack_off=attacco disattivo CommandName_research_root=ricerca radice CommandName_resurrect_wild_sow=risveglia scrofa selvatica ; ------------------------------------- -; Unit -UnitTypeName_spearman=lanciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_promote_to_spearman_berserk=promuovi a lanciere ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=lanciere berserker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_swordman=spadaccino ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_promote_to_swordman_berserk=promuovi a spadaccino ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=spadaccino berserker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=avanzato -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_throw=lancia -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_thor_totem=totem del thor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=costruisci thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_build_basic=costruzione di base -CommandName_mine=miniera -CommandName_harvest_wood=raccogliere legna -CommandName_repair=ripara ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produci valchiria volante CommandName_produce_valkyrie=produci valchiria CommandName_research_holy_valkyrie=ricerca valchiria sacra ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valchiria ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca CommandName_airattack=attacco aereo -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_wild_sow=scrofa selvatica -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=persiano @@ -981,211 +398,60 @@ UpgradeTypeName_nails=chiodi UpgradeTypeName_shield=scudo UpgradeTypeName_weapons=armi ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=fabbro -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=aggiorna armi CommandName_upgrade_nails=aggiorna chiodi CommandName_upgrade_shield=aggiorna scudo ; ------------------------------------- -; Unit UnitTypeName_elephant=elefante -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_attack_arrow=attacco freccia -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=gabbia degli elefanti ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produci elefante ; ------------------------------------- -; Unit UnitTypeName_fakir=fachiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit -UnitTypeName_farm=fattoria +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produci pecora CommandName_research_corn_and_wicker=ricerca corno e vimini ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=tappeto volante ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_magic_attack=attacco magico -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_genie=genio -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit -UnitTypeName_house=casa -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produci fachiro -CommandName_produce_stickfighter=produci combattente con bastone ; ------------------------------------- -; Unit UnitTypeName_magician=mago ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_repair=ripara CommandName_build_snake_basket=costruisci cesto dei serpenti -CommandName_heal=cura -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_minaret=minareto -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_palace=palazzo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produci lavoratore ; ------------------------------------- -; Unit UnitTypeName_princess=principessa -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_sheep=pecora -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta ; ------------------------------------- -; Unit UnitTypeName_snake_basket=cesto dei serpenti -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=combattente con bastone -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit -UnitTypeName_swordman=spadaccino -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit -UnitTypeName_temple=tempio +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produci principessa -CommandName_produce_swordman=produci spadaccino ; ------------------------------------- -; Unit -UnitTypeName_tent=tenda +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produci genio CommandName_produce_flying_carpet=produci tappeto volante CommandName_produce_magician=produci mago CommandName_upgrade_magic_level_1=aggiorna livello magico 1 CommandName_upgrade_magic_level_2=aggiorna livello magico 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=lavoratore -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_attack=attacca -CommandName_move=sposta -CommandName_build_basic=costruzione di base -CommandName_mine=miniera -CommandName_harvest_wood=raccogliere legna -CommandName_repair=ripara ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romani @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=armatura rinforzata UpgradeTypeName_sharpen_points=punti affilati UpgradeTypeName_sign_of_mars=segno di marte UpgradeTypeName_strengthen_swords=spade potenziate -UpgradeTypeName_training_field=campo di allenamento ; ------------------------------------- -; Unit -UnitTypeName_archer=arciere +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_get_fire_arrows=ottieni frecce di fuoco ; ------------------------------------- -; Unit UnitTypeName_axe_man=uomo con ascia -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_ballista=balestra -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_battering_ram=ariete ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_attack_land=attacco a terra CommandName_attack_air=attacco aereo -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=negozio del fabbro ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=spade potenziate CommandName_sharpen_points=punti affilati CommandName_reinforce_armor=armatura rinforzata CommandName_enlarge_shields=scudi allargati ; ------------------------------------- -; Unit UnitTypeName_catapult=catapulta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_fire_ball=palla di fuoco -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_cavalry=cavalleria ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_promote_to_tribune=promuovi a tribuno ; ------------------------------------- -; Unit -UnitTypeName_cow=mucca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=pilastro dell'aquila -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=arciere con frecce infuocate +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=accurato -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_forum=foro -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produci schiavo -CommandName_produce_cow=produci mucca ; ------------------------------------- -; Unit UnitTypeName_general=generale ; -------------------- -; Levels for this Unit LevelName_esteemed=estimabile LevelName_grand=maestoso -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiatore -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack_land=attacco a terra -CommandName_attack_air=attacco aereo -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=scuola di gladiatori ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=addestra gladiatore CommandName_produce_axe_man=produci uomo con ascia ; ------------------------------------- -; Unit UnitTypeName_guard=guardia -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_guard_tower=torre di guardia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_military_camp=campo militare ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produci cavalleria CommandName_produce_turtle_formation=produci formatione tartaruga CommandName_produce_general=produci generale @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produci meccanico CommandName_upgrade_advanced_architecture=aggiorna architettura avanzata CommandName_upgrade_formations=aggiorna formazioni ; ------------------------------------- -; Unit -UnitTypeName_slave=schiavo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_build=costruisci -CommandName_mine=miniera -CommandName_harvest_wood=raccogliere legna -CommandName_repair=ripara -; ------------------------------------- -; Unit -UnitTypeName_spearman=lanciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit UnitTypeName_swordsman=spadaccino -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit -UnitTypeName_temple=tempio -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=riserca segno di marte CommandName_research_jupiter=ricerca giove CommandName_upgrade_bless_of_minerva=ricrca benedizione di minerva ; ------------------------------------- -; Unit UnitTypeName_training_camp=campo di allenamento ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produci lancere -CommandName_produce_archer=produci arciere CommandName_produce_guard=produci guardia CommandName_produce_swordsman=produci spadaccino -CommandName_create_training_field=crea campo di allenamento ; ------------------------------------- -; Unit UnitTypeName_tribune=tribuno -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=formazione tartaruga -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=meccanico in periodo di guerra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione -CommandName_repair=ripara -CommandName_heal=cura CommandName_build_catapult=costruisci catapulta CommandName_build_battering_ram=costruisci ariete CommandName_build_ballista=costruisci balestra @@ -1497,238 +555,62 @@ CommandName_build_ballista=costruisci balestra FactionName_tech=tecnologia ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=architettura avanzata UpgradeTypeName_blade_weapons=armi da taglio UpgradeTypeName_piercing_weapons=armi perforanti UpgradeTypeName_robotics=robotica UpgradeTypeName_shield_level_1=livello di scudo 1 UpgradeTypeName_shield_level_2=livello di scudo 2 -UpgradeTypeName_stables=stalle -UpgradeTypeName_training_field=campo di allenamento ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aerodromo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produci ornitottero CommandName_produce_airship=produci dirigibile ; ------------------------------------- -; Unit UnitTypeName_air_ballista=balestra aerea -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit UnitTypeName_airship=dirigibile ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_missile=missile -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit -UnitTypeName_archer=arciere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_barracks=baracche -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produci spadaccino -CommandName_produce_archer=produci arciere -CommandName_produce_guard=produci guardia -CommandName_produce_horseman=produci cavaliere -CommandName_create_training_field=crea campo di allenamento ; ------------------------------------- -; Unit UnitTypeName_battle_machine=macchine da guerra -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_attack_arrow=attacco freccia -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=fabbro -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=aggiorna armi da taglio CommandName_upgrade_piercing_weapons=aggiorna armi perforanti -CommandName_upgrade_shield=aggiorna scudo -CommandName_upgrade_shield=aggiorna scudo -; ------------------------------------- -; Unit -UnitTypeName_castle=castello -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produci lavoratore ; ------------------------------------- -; Unit -UnitTypeName_catapult=catapulta -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_fire_ball=palla di fuoco -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit -UnitTypeName_cow=mucca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -; ------------------------------------- -; Unit UnitTypeName_defense_tower=torre difensiva -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=attacco disattivo -CommandName_attack_on=attacco attivo ; ------------------------------------- -; Unit -UnitTypeName_farm=fattoria -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produci maiale -CommandName_produce_cow=produci mucca -CommandName_research_stables=ricerca stalle -; ------------------------------------- -; Unit -UnitTypeName_guard=guardia -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione -; ------------------------------------- -; Unit -UnitTypeName_horseman=cavaliere -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitottero ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_molotov=molotov CommandName_fire_arrow=freccia di fuoco -CommandName_hold_position=mantieni posizione ; ------------------------------------- -; Unit UnitTypeName_pig=maiale -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta ; ------------------------------------- -; Unit -UnitTypeName_swordman=spadaccino -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_attack=attacca -CommandName_hold_position=mantieni posizione CommandName_promote_to_guard=promuovi a guardia ; ------------------------------------- -; Unit UnitTypeName_technician=tecnico ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta CommandName_build_ultimate=costruzione completata -CommandName_repair=ripara -CommandName_heal=cura CommandName_mine_gold=miniera d'oro -CommandName_molotov=molotov -CommandName_build_catapult=costruisci catapulta CommandName_build_battle_machine=costruisi macchina da guerra CommandName_build_air_ballista=costruisci balestra aerea ; ------------------------------------- -; Unit UnitTypeName_technodrome=tecnodromo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produci tecnico CommandName_research_advanced_architecture=ricerca architettura avanzata CommandName_research_robotics=ricerca robotica ; ------------------------------------- -; Unit -UnitTypeName_worker=lavoratore -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=fermo -CommandName_move=sposta -CommandName_build_basic=costruzione di base CommandName_build_advanced=costruzione avanzata -CommandName_mine=miniera -CommandName_harvest_wood=raccogliere legna -CommandName_repair=ripara ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_nko.lng b/techs/megapack/lang/megapack_nko.lng index ac1d269b..703a3bee 100644 --- a/techs/megapack/lang/megapack_nko.lng +++ b/techs/megapack/lang/megapack_nko.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=ߕߎ߬ߡߏ߬ߙߌ߬_ߟߊߥߟߏ_ߟߊߜߘ UpgradeTypeName_summon_ibis=ߞߐ߬ߣߐߛߍ߬ߙߍ_ߘߊߟߌ߫ UpgradeTypeName_summon_scarab=ߓߏ߬ߕߊ߬ߞߓߐ_ߘߊߟߌ߫ ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=ߞߌߙߌ߲ߓߏ߲_ߜߊ߲ߠߌ߲ߠߊ ; -------------------- -; Levels for this Unit LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=ߊߣߎ߳ߓߌߛ_ߞߟߍ߬ߘߋ߲ ; -------------------- -; Levels for this Unit LevelName_ancient=ߞߘߐ߬ߡߊ߲ ; -------------------- -; Types of Commands for this Unit CommandName_stop=ߌ_ߟߐ߬ CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_chicken=ߛߌ߬ߛߍ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ ; ------------------------------------- -; Unit UnitTypeName_desert_camp=ߕߌ߬ߢߍ߬ߞߏ߲ߞߏ_ߘߊ߮ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ CommandName_produce_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ CommandName_upgrade_spear_weapons=ߟߊ߬ߛߋ߬ߙߌ߬ߟߌ߬_ߞߟߍߟߊ߲_ߟߊߢߊ߬ ; ------------------------------------- -; Unit UnitTypeName_farm=ߛߣߍ߬ߘߎ߮ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=ߛߌ߬ߛߍ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_ibis=ߞߐ߬ߣߐߛߍ߬ߙߍ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_mummy=ߛߎ߬ߖߊߙߊ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_obelisk=ߟߞߋߟߞߋߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=ߓߏ߬ߕߊ߬ߞߓߐ_ߟߊߥߟߏ߫ CommandName_produce_snake=ߛߊ߭_ߟߊߥߟߏ߫ CommandName_produce_ibis=ߞߐ߬ߣߐߛߍ߬ߙߍ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_priest=ߕߎ߬ߡߏߙߌ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_speedup_priest_production=ߕߎ߬ߡߏ߬ߙߌ߬_ߟߊߥߟߏ߫_ߘߐߜߊ߬ CommandName_heal=ߊ߬_ߘߊ߲ߘߊ߫ CommandName_produce_mummy=ߛߎ߬ߖߊߙߊ߲_ߠߊߥߟߏ߫ CommandName_produce_anubis_warrior=ߞߐ߬ߢߍ߲߬_ߞߟߍߘߋ߲_ߠߊߥߟߏ߫ CommandName_ice_nova=ߟߏ߬ߟߏ߬ߓߊ_ߖߌߞߓߊ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_pyramid=ߞߌߙߌ߲ߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=ߖߐ߲߭_ߠߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_scarab=ߓߏ߬ߕߊ߬ߞߓߐ ; -------------------- -; Levels for this Unit LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ LevelName_master=ߞߎ߲߬ߕߌ߮ LevelName_legendary=ߡߍ߲ߢߐ߲߯ߠߊߟߞߊ ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_dung_attack=ߓߐߒߣߘߐߟߌ_ߡߊ߬ߓߏ߲߬ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_slave=ߖߐ߲߭ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_build_basic=ߘߎ߰ߟߊ߬_ߓߏ߲_ߟߐ߬ CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ CommandName_mine=ߘߊ߬ߡߊ߲ CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ ; ------------------------------------- -; Unit UnitTypeName_snake=ߛߊ߭ ; -------------------- -; Levels for this Unit -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -LevelName_master=ߞߎ߲߬ߕߌ߮ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_poison_shot=ߓߊ߭_ߘߊߣߐ߮ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_spearthrower=ߕߎ߲߬ߕߎ߲߬ߠߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_sphinx=ߥߘߊߡߐ߮ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_temple=ߓߊ߬ߕߏ߬ߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=ߕߎ߬ߡߏߙߌ_ߟߊߥߟߏ߫ CommandName_research_scarab=ߓߏ߬ߕߊ߬ߞߓߐ_ߢߌߣߌ߲߫ CommandName_research_ibis=ߞߐ߬ߣߐߛߍ߬ߙߌ_ߢߌߣߌ߲߫ @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=ߕߟߎ UpgradeTypeName_stables=ߛߏ߬ߛߟߎ ߟߎ߬ UpgradeTypeName_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬ ߘߊ߮ ; ------------------------------------- -; Unit UnitTypeName_archer=ߞߟߊߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_axe_indian=ߌ߲ߘߎߞߊ_ߣߌ߫_ߕߋ߰ߙߊ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=ߕߋ߰ߙߊ߲߬_ߝߟߌ߬ߟߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_beehive=ߜߏ߬ߞߊ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_big_tent=ߕߝߊߟߓߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=ߞߟߋ߬ߘߋ߲߬_ߣߙߊߣߍ߲ߢߐ߲߰ߡߊ_ߟߊߥߟߏ߫ CommandName_produce_archer=ߞߟߊߕߌ߮_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_bull=ߕߎߙߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_campfire=ߘߊ߯ߕߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=ߕߟߊߞߛߌ_ߟߊߥߟߏ߫ CommandName_research_iron=ߣߍ߱_ߢߌߣߌ߲߫ CommandName_research_advanced_iron=ߣߍ߰_ߟߊߢߊ߬ߣߍ߲_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_fire_archer=ߞߟߊߕߌ߮_ߕߊߕߊ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_fire_golem=ߕߟߊߞߛߌ -; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_horse_farm=ߢߐ߯ߡߍ߫_ߞߟߏߟߌ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=ߛߏ߬ߟߊ_ߟߊߥߟߏ߫ CommandName_produce_bull=ߕߎߙߊ_ߟߊߥߟߏ߫ CommandName_research_stables=ߛߏ߬ߛߟߎ_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_horseman=ߛߏ߬ߟߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_main_teepee=ߕߙߏ߬ߞߋ߬ߕߝߊߟߊ_ߓߘߍ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=ߓߊ߯ߙߟߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_reed=ߜߊ߬ߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=ߕߎߙߊ_ߓߊߟߏ_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_round_tent=ߕߙߏ߬ߞߋ߬ߕߝߊߟߊ_ߞߏ߰ߙߌ߬ߟߊ߬ߡߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=ߌ߲ߘߎߞߊ_ߕߋ߰ߙߊ߲߬ߕߌ߮_ߟߊߥߟߏ߫ CommandName_produce_axe_thrower=ߕߋ߰ߙߊ߲߬_ߝߟߌ߬ߟߊ_ߟߊߥߟߏ߫ CommandName_produce_fire_archer=ߞߟߊߕߌ߮_ߕߊߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ CommandName_create_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬_ߘߊ߮_ߛߌ߲ߘߌ߫ ; ------------------------------------- -; Unit UnitTypeName_shaman=ߡߐ߰ߘߐ߬ߜߍ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ -CommandName_heal=ߊ߬_ߘߊ߲ߘߊ߫ CommandName_molotov=ߡߟߏߕߏߝ߭ CommandName_produce_thunderbird=ߛߊ߲ߞߟߎߞߣߐ_ߟߊߥߟߏ߫ CommandName_build_beehive=ߜߏ߲߬ߞߊ߲_ߟߐ߬ ; ------------------------------------- -; Unit -UnitTypeName_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮ +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=ߞߣߐ߬ߜߍ߲߬ߠߊ LevelName_chief=ߢߍߡߐ߮ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_stickfighter=ߞߟߍ߬ߘߋ߲߬_ߣߙߊߣߍ߲ߢߐ߲߰ߠߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_tent=ߕߙߏ߬ߞߋ߬ߕߝߊߟߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=ߞߟߋ߬ߘߋ߲߬_ߣߙߊߣߍ߲ߢߐ߲߰ߡߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_thunderbird=ߛߊ߲ߞߟߎߞߣߐ ; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_throw=ߛߊߙߌ CommandName_breath=ߝߢߐ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_totem=ߕߊ߬ߣߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ CommandName_air_on=ߝߢߐ_ߘߐ߫ CommandName_research_petroleum=ߕߟߎ_ߢߌߣߌ߲߫ CommandName_produce_shaman=ߡߐ߰ߘߐ߬ߜߍ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_worker=ߓߊ߯ߙߟߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_build_basic=ߘߎ߰ߟߊ߬_ߓߏ߲_ߟߐ߬ -CommandName_mine=ߘߊ߬ߡߊ߲ -CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=ߥߊ߬ߦߌ߬ߡߊ߬ߦߊ @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=ߞߊ߬ߞߘߐ߬_ߡߊ߰ߙߌ߬ߕߙߊ UpgradeTypeName_dragon_call=ߣߊ߲߬ߞߌ߲_ߞߟߌ߫ UpgradeTypeName_energy_compression=ߜߟߐߡߌ߲_ߟߊߛߘߌ߬ߟߌ UpgradeTypeName_energy_sharpening=ߜߟߐߡߌ߲_ߖߛߐߟߌ +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=ߟߊߞߛߌ_ߛߋߕߌ߮ UpgradeTypeName_hell_gate=ߡߍ߲ߜߏߦߊ߫_ߘߏ߲߬ߘߊ ; ------------------------------------- -; Unit UnitTypeName_archmage=ߊߙߛߌߡߊߖ߭ ; -------------------- -; Levels for this Unit -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -LevelName_master=ߞߎ߲߬ߕߌ߮ -LevelName_legendary=ߡߍ߲ߢߐ߲߯ߠߊߟߞߊ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_ice_nova=ߟߏ߬ߟߏ߬ߓߊ_ߖߌߞߓߊ CommandName_static_fire=ߕߊ߫_ߡߝߊߣߍ߲ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=ߊߙߛߌߡߊߖ߭_ߓߏ߲ߖߊ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=ߣߊ߲߬ߞߌ߲߬_ߞߟߌ_ߢߌߣߌ߲߫ CommandName_golem_power=ߟߊߞߛߌ_ߛߋߕߌ߮ ; ------------------------------------- -; Unit UnitTypeName_battlemage=ߛߙߍߥߊ ; -------------------- -; Levels for this Unit -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -LevelName_master=ߞߎ߲߬ߕߌ߮ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_fire_bolt=ߦߋߟߋ߲_ߓߟߌߓߟߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_archmage=ߊߙߛߌߡߊߖ߭_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_behemoth=ߓߤߋߡߐߕ -; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_daemon=ߜߍ߬ߘߍ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=ߘߏ߬ߞߎ߫_ߕߣߍ߬ߣߍ߬ߟߌ߬ߟߊ -; -------------------- -; Levels for this Unit -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -LevelName_master=ߞߎ߲߬ߕߌ߮ +UnitTypeName_dragon_rider=ߘߏ߬ߞߎ߫_ߕߣߍ߬ߣߍ߬ߟߌ߬ߟߊ ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_fire_breath=ߕߊ_ߟߊ߫_ߝߢߐ CommandName_flare=ߕߊ߫_ߝߙߍߢߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_dragon=ߣߊ߲߬ߞߌ߲ ; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_breath=ߝߢߐ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_evil_dragon=ߊ߬_ߞߏߝߐ߫_ߣߊ߲߬ߞߌ߲߫_ߣߙߐ߬ߖߎ߮_ߘߌ߫ ; ------------------------------------- -; Unit UnitTypeName_energy_source=ߜߟߐߡߌ߲_ߛߎ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=ߣߊ߲߬ߞߌ߲߫_ߣߙߐ߬ߖߎ߮ -; -------------------- -; Levels for this Unit -LevelName_expert=ߞߟߊ߬ߡߊ߬ߓߊ߮ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_breath=ߝߢߐ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=ߛߎߜߏ߰ߙߏ߬_ߞߟߍߟߊ߲ -; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_golem=ߟߊߞߛߌ ; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_power_golem=ߊ߬_ߛߘߊߟߊ߫_ߟߊߞߛߌ_ߛߋ_ߟߊ߫ ; ------------------------------------- -; Unit UnitTypeName_initiate=ߗߍ߬ߓߦߊ߬ߣߍ߲߬ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ CommandName_build=ߓߏ߲ߟߐ CommandName_ritual=ߥߎ߬ߘߎ -CommandName_mine=ߘߊ߬ߡߊ߲ CommandName_harvest=ߊ߬ ߟߊߘߊ߲߫ CommandName_promote_to_battlemage=ߊ߬_ߞߍ߫_ߛߙߍߥߊ_ߘߌ߫ ; ------------------------------------- -; Unit UnitTypeName_library=ߟߍߙߊߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=ߜߟߐߡߌ߲߫_ߕߢߐ߬ߣߍ߲_ߢߌߣߌ߲߫ CommandName_research_energy_sharpening=ߜߟߐߡߌ߲߫_ߢߌߣߌ߲߫_ߘߊߘߌߦߊߟߌ CommandName_research_hell_gate=ߡߍ߲ߜߏߦߊ_ߘߊ_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_mage_tower=ߥߊ߬ߦߌ߲߬_ߖߌ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=ߗߍ߬ߓߦߊ߬ߣߍ߲_ߠߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_power_golem=ߟߊߞߛߌߟߊ߫_ߛߋߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_ancient=ߞߘߐ߬ߡߊ߲ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_summoner=ߘߊߟߌߟߌߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_flare=ߕߊ߫_ߝߙߍߢߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_summon_daemon=ߜߍ߬ߘߍ_ߘߊߟߌ߫ CommandName_summon_ghost_armor=ߛߎ߬ߜߏ߯ߙߏ_ߟߊ߫_ߞߟߍ߬ߟߊ߲_ߘߊߟߌ߫ CommandName_summon_dragon=ߣߊ߲߬ߞߌ߲_ߘߊߟߌ߫ -CommandName_summon_draco=ߘߏ߬ߞߎ_ߘߊߟߌ߫ +CommandName_summon_wingless_dragon=ߘߏ߬ߞߎ_ߘߊߟߌ߫ ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=ߕߋߙߌߦߊ_ߘߊߟߌߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=ߘߊߟߌߟߌߟߊ_ߟߊߥߟߏ߫ CommandName_research_ancient_summoning=ߘߊߟߌߟߌߟߊ_ߟߊߥߟߏ߫ +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=ߣߌ_ߟߎ߬_ߟߊ߫_ߓߏ߲ߖߊ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=ߘߊ߬ߟߋ߲_ߓߤߋߡߎ߫ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=ߓߤߋߡߎ_ߟߊߥߊ߲߬ߞߊ߬ ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=ߞߐ߰ߘߎ߰ߡߐ߮ ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=ߣߍ߰_ߟߊߢߊ߬ߣߍ߲ UpgradeTypeName_arrow=ߕߊ߲߬ߓߊ UpgradeTypeName_holy_valkyrie=ߝ߭ߊߟߑߞߙߌ߫_ߞߣߍߡߊ -UpgradeTypeName_iron=ߣߍ߱ UpgradeTypeName_mead=ߟߖߌ UpgradeTypeName_root=ߟߌߟߌ߲ ; ------------------------------------- -; Unit -UnitTypeName_archer=ߞߟߊߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=ߕߋ߰ߙߊ߲߬_ߝߟߌ߬ߟߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -; ------------------------------------- -; Unit UnitTypeName_battleaxe=ߞߟߍ߬ߘߋ߲߬ߓߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ CommandName_promote_to_battleaxe_berserk=ߞߟߍ߬ߘߋ߲߬ߓߊ_ߟߊߥߊ߲߬ߞߊ߬ ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=ߞߟߍ߬ߘߋ߲߬ߓߊ_ߓߍߙߑߖ߭ߍߞ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ------------------------------------- -; Unit UnitTypeName_blacksmith=ߣߎ߬ߡߎ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=ߣߍ߱_ߟߊߢߊ߬ CommandName_upgrade_arrow=ߕߊ߲߬ߓߊ_ߟߊߢߊ߬ CommandName_upgrade_advanced_iron=ߣߍ߰_ߘߐߓߍ߲߬ߣߍ߲_ߟߊߢߊ߬ CommandName_produce_crossbow=ߘߎ߰ߓߌߢߍ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_bone_tent=ߞߟߏ߫_ߕߝߊߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=ߝߊ߲߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_archer=ߞߟߊߕߌ߮_ߟߊߥߟߏ߫ CommandName_produce_battleaxe=ߞߟߍ߬ߘߋ߲_ߠߊߥߟߏ߫ -CommandName_produce_axe_thrower=ߕߋ߰ߙߊ߲߬_ߝߟߌ߬ߟߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_castle=ߖߌ߲߱ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=ߕߙߎߟ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_cow=ߡߌ߬ߛߌ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ ; ------------------------------------- -; Unit UnitTypeName_crossbow=ߘߎ߰ߓߌߢߍ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_attack_arrow=ߕߊ߲߬ߓߊ߬_ߟߊ߬ߝߟߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=ߓߐ߬ߟߐ߲߬ߞߊ_ߜߟߋ߬ߞߋ߬ߕߌ߮ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_cudgel=ߜߟߋ߬ߞߋ ; ------------------------------------- -; Unit -UnitTypeName_farm=ߛߣߍ߬ߘߎ߮ -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=ߡߌ߬ߛߌ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=ߝߊ߭ߞߙߌ߫_ߜߊ߲ߣߌ߲ߠߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_house=ߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=ߓߐ߬ߟߐ߲߬ߞߊ_ߜߟߋ߬ߞߋ߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_mead_bar=ߟߌߡߌ߲ߝߋ߲_ߡߌ߲߬ߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=ߓߐ߬ߟߐ߲߬ߞߊ_ߜߟߋ߬ߞߋ߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ CommandName_research_mead=ߟߌߡߌ߲ߝߋ߲_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=ߣߎ߬ߡߎ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=ߝߢߐ_ߘߐ߫ -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ CommandName_research_root=ߟߌߟߌ߲_ߢߌߣߌ߲߫ CommandName_resurrect_wild_sow=ߞߏ߲ߞߏ_ߞߐ߬ߛߍ߬_ߡߛߏ_ߟߊߣߌߡߦߊ߫ ; ------------------------------------- -; Unit -UnitTypeName_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_spearman_berserk=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߊ߲߬ߞߊ߬ ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=ߓߍߙߑߖ߭ߍߞ_ߕߊ߲߬ߓߊ߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_swordman=ߝߊ߲߬ߕߌ߮ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_swordman_berserk=ߝߊ߲߬ߕߌ߮_ߟߊߥߊ߲߬ߞߊ߬ ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=ߝߊ߲߬ߓߌ߮_ߓߍߙߑߖ߭ߍߞ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_thor=ߕߐߙ ; -------------------- -; Levels for this Unit LevelName_advanced=ߢߍߕߊ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_throw=ߛߊߙߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_thor_totem=ߕߐߙ_ߕߊ߬ߣߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=ߕߐߙ_ߟߐ߬ ; ------------------------------------- -; Unit UnitTypeName_thrall=ߕߙߎߟ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_build_basic=ߘߎ߰ߟߊ߬_ߓߏ߲_ߟߐ߬ -CommandName_mine=ߘߊ߬ߡߊ߲ -CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ ; ------------------------------------- -; Unit UnitTypeName_valhalla=ߝ߭ߊߟߑߤߟߊ߫ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=ߝ߭ߊߟߑߞߙߌ߫_ߜߊ߲ߠߌ߲ߠߊ_ߟߊߥߟߏ߫ CommandName_produce_valkyrie=ߝ߭ߊߟߑߞߙߌ߫_ߟߊߥߟߏ߫ CommandName_research_holy_valkyrie=ߝ߭ߊߟߑߞߙߌ߫_ߞߍ߲ߘߍ_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_valkyrie=ߝ߭ߊߟߑߞߙߌ߫ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ CommandName_airattack=ߛߊ߲ߡߊ߫_ߞߟߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_wild_sow=ߞߏ߲ߞߏ_ߞߐ߬ߛߍ߬ߡߛߏ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=ߞߍߙߑߛߌ @@ -981,211 +398,60 @@ UpgradeTypeName_nails=ߛߏ߬ߙߌ߲_ߠߎ߬ UpgradeTypeName_shield=ߞߐ߬ߘߙߍ UpgradeTypeName_weapons=ߞߟߍ߬ߟߊ߲ ߠߎ߬ ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=ߣߎ߬ߡߎ߲ -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=ߞߟߍ߬ߟߊ߲_ߘߟߊߛߋ߫ CommandName_upgrade_nails=ߛߏ߬ߙߌ߲_ߘߟߊߛߋ߫ CommandName_upgrade_shield=ߞߐ߬ߘߙߍ_ߘߟߊߛߋ߫ ; ------------------------------------- -; Unit UnitTypeName_elephant=ߛߋ߲߬ߓߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_attack_arrow=ߕߊ߲߬ߓߊ߬_ߟߊ߬ߝߟߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=ߛߋ߲߬ߓߊ_ߟߊ߫_ߓߏ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=ߛߋ߲߬ߓߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_fakir=ߝߊߞߌߙ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit -UnitTypeName_farm=ߛߣߍ߬ߘߎ߮ +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=ߛߊ߱_ߟߊߥߟߏ߫ CommandName_research_corn_and_wicker=ߢߐ߱_ߣߌ߫_ߘߊ߬ߟߋ߲_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=ߘߎ߰ߓߍ߲߬_ߜߊ߲ߠߌ߲ߠߊ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_magic_attack=ߥߊ߬ߦߌ߬ߡߊ߬_ߞߟߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_genie=ߛߟߐߡߌ߲ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit -UnitTypeName_house=ߓߏ߲ -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=ߝߊߞߌߙ_ߟߊߥߟߏ߫ -CommandName_produce_stickfighter=ߞߟߋ߬ߘߋ߲߬_ߣߙߊߣߍ߲ߢߐ߲߰ߡߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_magician=ߥߊ߬ߦߌ߲߬ߡߊ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ CommandName_build_snake_basket=ߛߊ߬_ߛߊߦߌ_ߘߐߓߍ߲߬ -CommandName_heal=ߊ߬_ߘߊ߲ߘߊ߫ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_minaret=ߛߙߐߕߐ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_palace=ߝߡߊ߬ߖߌߦߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=ߓߊ߯ߙߟߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_princess=ߡߊ߲߬ߛߊ߬ߘߋ߲߬ ߡߛߏ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_sheep=ߛߊ߱ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ ; ------------------------------------- -; Unit UnitTypeName_snake_basket=ߛߊ߬_ߛߊߦߌ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=ߞߟߍ߬ߘߋ߲߬_ߣߙߊߣߍ߲ߢߐ߲߰ߠߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit -UnitTypeName_swordman=ߝߊ߲߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit -UnitTypeName_temple=ߓߊ߬ߕߏ߬ߓߏ߲ +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=ߡߊ߬ߛߊ߬ߘߋ߲_ߠߊߥߟߏ߫ -CommandName_produce_swordman=ߝߊ߲߬ߕߌ߮_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit -UnitTypeName_tent=ߕߙߏ߬ߞߋ߬ߕߝߊߟߊ +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=ߥߐ߬ߞߎߟߐ_ߟߊߥߟߏ߫ CommandName_produce_flying_carpet=ߘߎ߰ߓߍ߲߬_ߜߊ߲ߠߌ߲ߠߊ_ߟߊߥߟߏ߫ CommandName_produce_magician=ߥߊ߬ߦߌ߬ߡߊ_ߟߊߥߟߏ߫ CommandName_upgrade_magic_level_1=ߥߊ߬ߦߌ߬ߡߊ߬ߦߊ_ߞߊߓߋ_߁߭_ߟߊߢߊ߬ CommandName_upgrade_magic_level_2=ߥߊ߬ߦߌ߬ߡߊ߬ߦߊ_ߞߊߓߋ_߂߲_ߠߊߢߊ߬ -; ------------------------------------- -; Unit -UnitTypeName_worker=ߓߊ߯ߙߟߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_build_basic=ߘߎ߰ߟߊ߬_ߓߏ߲_ߟߐ߬ -CommandName_mine=ߘߊ߬ߡߊ߲ -CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=ߙߏ߬ߡߎ߲߬ߞߊ_ߟߎ߬ @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=ߞߟߍ߬ߟߊ߲_ߞߐߞߘߐߘߏ߲߬ UpgradeTypeName_sharpen_points=ߜߊ߲ߜߊ߲ߠߊ_ߣߎ߲ߠߊߓߐ߫ UpgradeTypeName_sign_of_mars=ߤߐߞߎ_ߕߐ߬ߡߊ߬ߛߙߋ UpgradeTypeName_strengthen_swords=ߝߊ߲߭_ߟߊߢߊ߬ -UpgradeTypeName_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬ ߘߊ߮ ; ------------------------------------- -; Unit -UnitTypeName_archer=ߞߟߊߕߌ߮ +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_get_fire_arrows=ߕߊ߲߬ߓߊ߬_ߕߡߊ_ߛߐ߬ߘߐ߲߬ ; ------------------------------------- -; Unit UnitTypeName_axe_man=ߕߊ߲ߓߊ߲_ߡߐ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_ballista=ߓߊ߰ߖߍ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_battering_ram=ߛߍ߬ߡߍ_ߛߊ߰ߖߌ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_attack_land=ߘߎ߰ߡߊ߬_ߞߟߍ CommandName_attack_air=ߛߊ߲ߡߊ߫_ߞߟߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=ߝߊ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=ߝߊ߲߭_ߘߐߜߟߌߦߊ߫ CommandName_sharpen_points=ߜߊ߲ߜߊ߲ߠߊ_ߣߎ߲ߠߊߓߐ߫ CommandName_reinforce_armor=ߞߟߍ߬ߝߋ߲_ߘߐߜߟߌߦߊ߫ CommandName_enlarge_shields=ߞߐ߬ߘߙߍ_ߟߊߓߏ߲߬ߧߊ߬ ; ------------------------------------- -; Unit UnitTypeName_catapult=ߡߎ߯ߞߎߟߎ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_fire_ball=ߕߊ߫_ߞߘߎ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_cavalry=ߛߏ߬ߟߊ߬ߦߊ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_tribune=ߊ߬_ߦߟߍ߬ߡߊ߲߬_ߡߊ߬ߞߊ߲߬ߞߊ߲߬ߠߊ_ߘߌ߫ ; ------------------------------------- -; Unit -UnitTypeName_cow=ߡߌ߬ߛߌ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=ߓߌߓߌ߫_ߓߟߋߓߟߋ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=ߞߟߊߕߌ߮_ߕߊߕߊ߮ +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=ߖߐ߲ߖߐ߲ -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_forum=ߞߎ߲߬ߜߙߊ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=ߖߐ߲߭_ߠߊߥߟߏ߫ -CommandName_produce_cow=ߡߌ߬ߛߌ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_general=ߝߘߏ߬ߓߊ ; -------------------- -; Levels for this Unit LevelName_esteemed=ߖߌ߰ߣߍ߲ LevelName_grand=ߓߏ߲߬ߓߊ߬ߓߊ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_gladiator=ߥߘߊߞߟߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack_land=ߘߎ߰ߡߊ߬_ߞߟߍ -CommandName_attack_air=ߛߊ߲ߡߊ߫_ߞߟߍ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=ߥߘߊߞߟߊ_ߞߊ߬ߙߊ߲߬ߕߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=ߥߘߊߞߟߊ_ߡߊߞߊ߬ߙߊ߲߬ߢߊ߬ CommandName_produce_axe_man=ߕߊ߲ߓߊ߲_ߡߐ߮_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_guard=ߞߣߐ߬ߜߍ߲߬ߘߋ߲ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_guard_tower=ߞߣߐ߬ߜߍ߲߬ߘߋ߲_ߠߊ߫_ߖߌ߲߭ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_military_camp=ߛߏ߬ߙߌ߬ߡߊ߬ߘߋ߲߬_ߘߊ߮ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=ߛߏ߬ߟߊ߬ߡߛߏ_ߟߊߥߟߏ߫ CommandName_produce_turtle_formation=ߞߏ߲߬ߞߏ߲߬ߛߏ߬ߘߊ߬_ߟߊߘߊ߲_ߠߊߥߟߏ߫ CommandName_produce_general=ߞߟߍ߬ߕߌ߮_ߟߊߥߟߏ߫ @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=ߕߙߏ߬ߞߏ߬_ߛߋߒߞߏߟߊ_ߟߊߥߟߏ߫ CommandName_upgrade_advanced_architecture=ߟߐ߬ߒߡߊ_ߢߝߍߕߊ_ߟߏ߲ߘߐߦߊ߫ CommandName_upgrade_formations=ߟߊ߬ߞߐ߰ߟߌ_ߟߊߢߊ߬ ; ------------------------------------- -; Unit -UnitTypeName_slave=ߖߐ߲߭ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_build=ߓߏ߲ߟߐ -CommandName_mine=ߘߊ߬ߡߊ߲ -CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ -; ------------------------------------- -; Unit -UnitTypeName_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit UnitTypeName_swordsman=ߝߊ߲߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit -UnitTypeName_temple=ߓߊ߬ߕߏ߬ߓߏ߲ -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=ߤߐߞߎ_ߕߐ߬ߡߊ߬ߛߙߋ_ߢߌߣߌ߲߫ CommandName_research_jupiter=ߝߌ߲߬ߕߐ߲_ߢߌߣߌ߲߫ CommandName_upgrade_bless_of_minerva=ߞߎ߲߬ߘߐ߬ߡߌߘߊ_ߟߊ߫_ߕߌ߲ߞߌ_ߟߊߢߊ߬ ; ------------------------------------- -; Unit UnitTypeName_training_camp=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬_ߘߊ߮ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=ߕߊ߲߬ߓߊ߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_archer=ߞߟߊߕߌ߮_ߟߊߥߟߏ߫ CommandName_produce_guard=ߞߣߐ߬ߜߍ߲߬ߘߋ߲_ߠߊߥߟߏ߫ CommandName_produce_swordsman=ߝߊ߲߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_create_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬_ߘߊ߮_ߛߌ߲ߘߌ߫ ; ------------------------------------- -; Unit UnitTypeName_tribune=ߓߊ߲ߓߋ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=ߞߏ߲߬ߞߏ߬ߛߏߘߊ_ߟߊߘߊ߲߫ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=ߕߙߏ߬ߞߏ߬_ߛߋߒߞߏߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ -CommandName_heal=ߊ߬_ߘߊ߲ߘߊ߫ CommandName_build_catapult=ߡߎ߯ߞߎߟߎ߲_ߟߐ߬ CommandName_build_battering_ram=ߛߍ߬ߡߍ_ߛߊ߰ߖߌ_ߟߊߘߊ߲߫ CommandName_build_ballista=ߓߊ߰ߖߍ߮_ߟߊߘߊ߲߫ @@ -1497,238 +555,62 @@ CommandName_build_ballista=ߓߊ߰ߖߍ߮_ߟߊߘߊ߲߫ FactionName_tech=ߛߋߒߞߏߟߦߊ ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=ߟߐ߬ߒߡߊ_ߢߝߍߕߊ UpgradeTypeName_blade_weapons=ߞߟߍ߬ߟߊ߲߬_ߘߡߊ UpgradeTypeName_piercing_weapons=ߛߐ߰ߟߌ߬_ߞߟߍߟߊ߲ UpgradeTypeName_robotics=ߡߐ߰ߡߐ߰ߟߡߊ UpgradeTypeName_shield_level_1=ߞߐ߬ߘߙߍ_ߞߊߓߋ߫_ߝߟߐ߫ UpgradeTypeName_shield_level_2=ߞߐ߬ߘߙߍ_ߞߊߓߋ߫_߂߲ -UpgradeTypeName_stables=ߛߏ߬ߛߟߎ ߟߎ߬ -UpgradeTypeName_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬ ߘߊ߮ ; ------------------------------------- -; Unit UnitTypeName_aerodrome=ߛߊ߲ߡߊߘߊ߲ߣߍ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=ߣߊ߯ߣߊ߯ߣߍ߲_ߠߊߥߟߏ߫ CommandName_produce_airship=ߝߙߎߝߙߎߟߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit UnitTypeName_air_ballista=ߓߊ߰ߖߍ߮_ߝߢߐ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit UnitTypeName_airship=ߝߙߎߝߙߎߟߊ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_missile=ߝߏ߬ߦߌ߬ߕߊ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit -UnitTypeName_archer=ߞߟߊߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_barracks=ߞߟߍ߬ߘߋ߲߬ߓߏ߲ ߠߎ߬ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=ߝߊ߲߬ߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_archer=ߞߟߊߕߌ߮_ߟߊߥߟߏ߫ -CommandName_produce_guard=ߞߣߐ߬ߜߍ߲߬ߘߋ߲_ߠߊߥߟߏ߫ -CommandName_produce_horseman=ߛߏ߬ߟߊ_ߟߊߥߟߏ߫ -CommandName_create_training_field=ߝߊ߬ߘߌ߬ߡߊ߬ߞߟߏ߬_ߘߊ߮_ߛߌ߲ߘߌ߫ ; ------------------------------------- -; Unit UnitTypeName_battle_machine=ߞߟߍ߬ߞߍ߬_ߕߙߏߞߏ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_attack_arrow=ߕߊ߲߬ߓߊ߬_ߟߊ߬ߝߟߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=ߣߎ߬ߡߎ߲ -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=ߞߟߍ߬ߟߊ߲߬_ߡߍߣߍ߲ߡߊ_ߟߎ߬_ߘߊߘߌߦߊ߫ CommandName_upgrade_piercing_weapons=ߛߐ߰ߟߌ߬_ߞߟߍߟߊ߲_ߣߎ߲ߠߊߓߐ߫ -CommandName_upgrade_shield=ߞߐ߬ߘߙߍ_ߘߟߊߛߋ߫ -CommandName_upgrade_shield=ߞߐ߬ߘߙߍ_ߘߟߊߛߋ߫ -; ------------------------------------- -; Unit -UnitTypeName_castle=ߖߌ߲߱ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=ߓߊ߯ߙߟߊ_ߟߊߥߟߏ߫ ; ------------------------------------- -; Unit -UnitTypeName_catapult=ߡߎ߯ߞߎߟߎ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_fire_ball=ߕߊ߫_ߞߘߎ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit -UnitTypeName_cow=ߡߌ߬ߛߌ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -; ------------------------------------- -; Unit UnitTypeName_defense_tower=ߟߊ߬ߞߣߊ߬ߟߌ߬_ߓߏ߲ߖߊ߲ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ߌ_ߞߴߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ -CommandName_attack_on=ߌ_ߞߍ߫_ߊ߬_ߞߊ߲߬ ; ------------------------------------- -; Unit -UnitTypeName_farm=ߛߣߍ߬ߘߎ߮ -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=ߞߐ߬ߛߍ_ߟߊߥߟߏ߫ -CommandName_produce_cow=ߡߌ߬ߛߌ_ߟߊߥߟߏ߫ -CommandName_research_stables=ߛߏ߬ߛߟߎ_ߢߌߣߌ߲߫ -; ------------------------------------- -; Unit -UnitTypeName_guard=ߞߣߐ߬ߜߍ߲߬ߘߋ߲ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ -; ------------------------------------- -; Unit -UnitTypeName_horseman=ߛߏ߬ߟߊ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ߣߊ߯ߣߊ߯ߣߍ߲ ; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_molotov=ߡߟߏߕߏߝ߭ CommandName_fire_arrow=ߕߊ߲߬ߓߊ߬_ߕߡߊ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ ; ------------------------------------- -; Unit UnitTypeName_pig=ߞߐ߬ߛߍ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ ; ------------------------------------- -; Unit -UnitTypeName_swordman=ߝߊ߲߬ߕߌ߮ -; -------------------- -; Levels for this Unit -LevelName_elite=ߡߐ߰ߘߐ߬ߜߍ +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_attack=ߞߍߒߞߊ߲ߠߌ -CommandName_hold_position=ߕߐ߫_ߌ_ߣߐ߭_ߘߐ߫ CommandName_promote_to_guard=ߟߊ߬ߞߣߊ߬ߟߌ_ߟߊߥߊ߲߬ߞߊ߬ ; ------------------------------------- -; Unit UnitTypeName_technician=ߛߋߒߞߏߟߊ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ CommandName_build_ultimate=ߟߐ߬ߟߌ߬_ߓߟߋߓߟߋ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ -CommandName_heal=ߊ߬_ߘߊ߲ߘߊ߫ CommandName_mine_gold=ߛߊߣߌ߲߫_ߘߊߡߊ߲ -CommandName_molotov=ߡߟߏߕߏߝ߭ -CommandName_build_catapult=ߡߎ߯ߞߎߟߎ߲_ߟߐ߬ CommandName_build_battle_machine=ߞߙߍ߬ߞߍ߬_ߕߙߏߞߏ_ߟߊߘߊ߲߫ CommandName_build_air_ballista=ߛߊ߲ߘߐߟߊ_ߓߊ߰ߖߍ߮_ߟߊߘߊ߲߫ ; ------------------------------------- -; Unit UnitTypeName_technodrome=ߘߎ߰ߘߐ߬ߞߎߟߎ߲ ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=ߛߋߒߞߏߟߊ_ߟߊߥߟߏ߫ CommandName_research_advanced_architecture=ߟߐ߬ߒߡߊ_ߢߝߍߕߊ_ߢߌߣߌ߲߫ CommandName_research_robotics=ߡߐ߰ߡߐ߮_ߟߎ߬_ߢߌߣߌ߲߫ ; ------------------------------------- -; Unit -UnitTypeName_worker=ߓߊ߯ߙߟߊ -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ߌ_ߟߐ߬ -CommandName_move=ߓߐߒߣߘߐߟߌ -CommandName_build_basic=ߘߎ߰ߟߊ߬_ߓߏ߲_ߟߐ߬ CommandName_build_advanced=ߟߐ߬ߟߌ_ߢߝߍߕߊ -CommandName_mine=ߘߊ߬ߡߊ߲ -CommandName_harvest_wood=ߟߐ߮_ߕߍ߰ -CommandName_repair=ߊ߬_ߘߐߓߍ߲߬ ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_polish.lng b/techs/megapack/lang/megapack_polish.lng index 97432c8a..d1878539 100644 --- a/techs/megapack/lang/megapack_polish.lng +++ b/techs/megapack/lang/megapack_polish.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=szybka produkcja u kapłanów ('Fast p UpgradeTypeName_summon_ibis=ptak ibis ('Ibis') UpgradeTypeName_summon_scarab=skarabeusz ('Scarab') ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=p.powietrzna piramida\n('A.air pyramid') ; -------------------- -; Levels for this Unit LevelName_elite=elitarny- ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=wojownik anubisa\n('Anubis' warrior') ; -------------------- -; Levels for this Unit LevelName_ancient=starożytny- ; -------------------- -; Types of Commands for this Unit CommandName_stop=stop ('Stop') CommandName_move=przesuń się / idź ('Move') CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_chicken=kurczak ('Chicken') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') ; ------------------------------------- -; Unit UnitTypeName_desert_camp=pustynny obóz\n('Desert camp') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produkcja miotacza włóczni\n('Produce spear thrower') CommandName_produce_spearman=produkcja włócznika\n('Produce spearman') CommandName_upgrade_spear_weapons=ulepszenie włóczni\n('Upgrade spear weapons')\n ; ------------------------------------- -; Unit UnitTypeName_farm=farma ('Farm') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produkcja kurczaka\n('Produce chicken') ; ------------------------------------- -; Unit UnitTypeName_ibis=ptak ibis ('Ibis') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_mummy=mumia ('Mummy') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ('Obelisk') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produkcja skarabeusza\n('Produce scarab') CommandName_produce_snake=produkcja węża ('Produce snake') CommandName_produce_ibis=produkcja ptaka ibis\n('Produce ibis') ; ------------------------------------- -; Unit UnitTypeName_priest=kapłan ('Priest') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_speedup_priest_production=przyśp. produkcji u kapłanów\n('Speed up priest's production')\n CommandName_heal=leczenie ('To heal') CommandName_produce_mummy=produkcja mumii\n('Produce mummy') CommandName_produce_anubis_warrior=produkcja wojownika anubisa\n('Produce anubis' warrior') CommandName_ice_nova=lodowy wybuch ('Ice nova') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramida ('Pyramid') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produkcja niewolnika\n('Produce slave') ; ------------------------------------- -; Unit UnitTypeName_scarab=skarabeusz ('Scarab') ; -------------------- -; Levels for this Unit LevelName_expert=ekspercki- LevelName_master=mistrzowski- LevelName_legendary=legendarny- ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_dung_attack=obrzucenie gnojem ('Dung attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_slave=niewolnik ('Slave') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_build_basic=budowanie, b. podstawowe\n('Build, basic b.') CommandName_repair=naprawianie ('Repair') CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') ; ------------------------------------- -; Unit UnitTypeName_snake=wąż ('Snake') ; -------------------- -; Levels for this Unit -LevelName_expert=ekspercki- -LevelName_master=mistrzowski- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_poison_shot=strzał trucizną ('Poison shot') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_spearman=włócznik ('Spearman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_spearthrower=miotacz włóczni\n('Spear thrower') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinks ('Sphinx') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_temple=Świątynia ('Temple') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produkcja kapłana\n('Produce priest') CommandName_research_scarab=odkrycie skarabeusza\n('Research scarab') CommandName_research_ibis=odkrycie ptaka ibis\n('Research ibis') @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=nafta ('Petroleum') UpgradeTypeName_stables=stajnie ('Stables') UpgradeTypeName_training_field=plac treningowy ('Training field') ; ------------------------------------- -; Unit UnitTypeName_archer=Łucznik ('Archer') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indianin z toporem\n('Axe indian') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=miotacz toporów\n('Axe thrower') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_beehive=pszczeli ul ('Beehive') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_big_tent=wielki namiot ('Big tent') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produkcja kijkarza\n('Produce stick fighter') CommandName_produce_archer=produkcja Łucznika\n('Produce archer') ; ------------------------------------- -; Unit UnitTypeName_bull=byk ('Bull') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_campfire=ognisko ('Campfire') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produkcja ognistego golema\n('Produce fire golem') CommandName_research_iron=odkrycie Żelaza ('Research iron') CommandName_research_advanced_iron=odkrycie zaawansow. Żelaza\n('Research advanced iron') ; ------------------------------------- -; Unit UnitTypeName_fire_archer=ognisty Łucznik\n('Fire archer') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_fire_golem=ognisty golem ('Fire golem')\n -; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_horse_farm=stadnina koni ('Horse farm')\n ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produkcja jeźdzca\n('Produce horseman') CommandName_produce_bull=produkcja byka ('Produce bull') CommandName_research_stables=odkrycie stajni\n('Research stables') ; ------------------------------------- -; Unit UnitTypeName_horseman=jeździec ('Horseman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_main_teepee=główne tipi ('Main teepee')\n ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produkcja robotnika\n('Produce worker') ; ------------------------------------- -; Unit UnitTypeName_reed=trzcina ('Reed') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=odkrycie karmy dla byków\n('Research bull food') ; ------------------------------------- -; Unit UnitTypeName_round_tent=okrągły namiot\n('Round tent') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produkcja indianina z toporem\n('Produce axe indian') CommandName_produce_axe_thrower=produkcja miotacza toporów\n('Produce axe thrower') CommandName_produce_fire_archer=produkcja ognistego Łucznika\n('Produce fire archer') -CommandName_produce_spearman=produkcja włócznika\n('Produce spearman') CommandName_create_training_field=tworzenie placu treningowego\n('Create training field') ; ------------------------------------- -; Unit UnitTypeName_shaman=szaman ('Shaman') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_repair=naprawianie ('Repair') -CommandName_heal=leczenie ('To heal') CommandName_molotov=butelka z benzyną ('Molotov') CommandName_produce_thunderbird=produkcja grzmiącego ptaka\n('Produce thunderbird') CommandName_build_beehive=budowa ula ('Build beehive') ; ------------------------------------- -; Unit -UnitTypeName_spearman=włócznik ('Spearman') +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=opiekuńczy- LevelName_chief=przywódczy- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_stickfighter=kijkarz ('Stick fighter') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_tent=namiot ('Tent') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produkcja kijkarza\n('Produce stick fighter') ; ------------------------------------- -; Unit UnitTypeName_thunderbird=grzmiący ptak\n('Thunderbird') ; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -LevelName_expert=ekspercki- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_throw=miotanie ('Throw') CommandName_breath=oddech ('Breath') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_totem=totem ('Totem') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') CommandName_air_on=p.powietrzny atak - aktywny\n('A.air attack - active') CommandName_research_petroleum=odkrycie nafty\n('Research petroleum') CommandName_produce_shaman=produkcja szamana\n('Produce shaman') ; ------------------------------------- -; Unit UnitTypeName_worker=robotnik ('Worker') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_build_basic=budowanie, b. podstawowe\n('Build, basic b.') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') -CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') -CommandName_repair=naprawianie ('Repair') ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=Magicy @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=starożytne przywoływanie ('Ancient summoning UpgradeTypeName_dragon_call=przywoływanie smoka ('Dragon call') UpgradeTypeName_energy_compression=skondensowana energia ('Condensed energy') UpgradeTypeName_energy_sharpening=gwałtowna magia ('Sharp magic') +UpgradeTypeName_faster_movement=szybsze przemieszczanie ('Faster movement') UpgradeTypeName_golem_power=potężny golem ('Power golem') UpgradeTypeName_hell_gate=wrota piekła ('Hell gate') ; ------------------------------------- -; Unit UnitTypeName_archmage=arcymag ('Archmage') ; -------------------- -; Levels for this Unit -LevelName_expert=ekspercki- -LevelName_master=mistrzowski- -LevelName_legendary=legendarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_ice_nova=lodowy wybuch ('Ice nova') CommandName_static_fire=statyczny ogień ('Static fire') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=wieża arcymagów\n('Archmages' tower') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=odkrycie przywoływania smoka\n('Research dragon call') CommandName_golem_power=odkrycie potężnego golema\n('Research power golem') ; ------------------------------------- -; Unit UnitTypeName_battlemage=mag bitewny ('Battlemage')\n ; -------------------- -; Levels for this Unit -LevelName_expert=ekspercki- -LevelName_master=mistrzowski- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_fire_bolt=ognisty piorun ('Fire bolt') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_archmage=awans do arcymaga\n('Promote to archmage') ; ------------------------------------- -; Unit UnitTypeName_behemoth=potwór ('Behemoth') -; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_daemon=demon ('Daemon') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=jaszczurza jeźdźczyni\n('Draco rider') -; -------------------- -; Levels for this Unit -LevelName_expert=ekspercki- -LevelName_master=mistrzowski- +UnitTypeName_dragon_rider=jaszczurza jeźdźczyni\n('Dragon rider') ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_fire_breath=ognisty oddech ('Fire breath') CommandName_flare=flara ('Flare') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_dragon=smok ('Dragon') ; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_breath=oddech ('Breath') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_evil_dragon=awans do złego smoka\n('Promote to evil dragon') ; ------------------------------------- -; Unit UnitTypeName_energy_source=Źródło energii\n('Energy source') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=zły smok ('Evil dragon') -; -------------------- -; Levels for this Unit -LevelName_expert=ekspercki- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_breath=oddech ('Breath') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=zbrojny duch\n('Ghost armor') -; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_golem=golem ('Golem') ; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_power_golem=awans do potężnego golema\n('Promote to power golem') ; ------------------------------------- -; Unit UnitTypeName_initiate=adept ('Initiate') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_repair=naprawianie ('Repair') CommandName_build=budowanie ('Build') CommandName_ritual=rytuały ('Ritual') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') CommandName_harvest=pozyskiwanie drewna\n('Wood harvesting') CommandName_promote_to_battlemage=awans do maga bitewnego\n('Promote to battlemage') ; ------------------------------------- -; Unit UnitTypeName_library=biblioteka ('Library') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=kondensacja energii\n('Energy condensation') CommandName_research_energy_sharpening=wyostrzenie magii\n('Magic sharpening') CommandName_research_hell_gate=odkrycie wrót piekła\n('Research hell gate') ; ------------------------------------- -; Unit UnitTypeName_mage_tower=wieża magów\n('Mages' tower') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produkcja adepta\n('Produce initiate') ; ------------------------------------- -; Unit UnitTypeName_power_golem=potężny golem\n('Power golem') -; -------------------- -; Levels for this Unit -LevelName_ancient=starożytny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_summoner=przywoływaczka\n('Summoner') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_flare=flara ('Flare') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_summon_daemon=przyzywanie demona\n('Summon daemon') CommandName_summon_ghost_armor=przyzywanie zbrojnego ducha\n('Summon ghost armor') CommandName_summon_dragon=przyzywanie smoka\n('Summon dragon') -CommandName_summon_draco=transf. do jaszcz. jeźdźczyni\n('Transform to draco rider') +CommandName_summon_wingless_dragon=przyzwanie jaszczura\n('Summon wingless dragon') ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=gildia przywoływaczek\n('Summoners' guild') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produkcja przywoływaczki\n('Produce summoner') CommandName_research_ancient_summoning=odkrycie staroż. przywoływania\n('Research ancient summoning') +CommandName_speed_up_movement=przyspieszenie ruchu\n('Speed up movement') ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=wieża dusz\n('Tower of souls') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=wiklinowy potwór\n('Wicker behemoth') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=transformacja do potwora\n('Transform to behemoth') ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Normanowie ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=zaawansowane Żelazo ('Advanced iron') UpgradeTypeName_arrow=strzały ('Arrows') UpgradeTypeName_holy_valkyrie=Święta walkiria ('Holy valkyrie') -UpgradeTypeName_iron=Żelazo ('Iron') UpgradeTypeName_mead=miód pitny ('Mead') UpgradeTypeName_root=korzeń ('Root') ; ------------------------------------- -; Unit -UnitTypeName_archer=Łucznik ('Archer') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=miotacz toporów\n('Axe thrower') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -; ------------------------------------- -; Unit UnitTypeName_battleaxe=topornik ('Battleaxe') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') CommandName_promote_to_battleaxe_berserk=awans do oszalałego topornika\n('Promote to battleaxe berserk')\n ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=oszalały topornik\n('Battleaxe berserk') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ------------------------------------- -; Unit UnitTypeName_blacksmith=kowal ('Blacksmith') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=ulepszenie Żelaza ('Upgrade iron') CommandName_upgrade_arrow=ulepszenie strzał\n('Upgrade arrows') CommandName_upgrade_advanced_iron=ulepszenie do zaaw. Żelaza\n('Upgrade to advanced iron') CommandName_produce_crossbow=produkcja kuszy\n('Produce crossbow') ; ------------------------------------- -; Unit UnitTypeName_bone_tent=kościany namiot\n('Bone tent') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produkcja miecznika\n('Produce swordsman') -CommandName_produce_archer=produkcja Łucznika\n('Produce archer') CommandName_produce_battleaxe=produkcja topornika\n('Produce battleaxe') -CommandName_produce_axe_thrower=produkcja miotacza toporów\n('Produce axe thrower') ; ------------------------------------- -; Unit UnitTypeName_castle=zamek ('Castle') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produkcja służącego\n('Produce thrall') ; ------------------------------------- -; Unit UnitTypeName_cow=krowa ('Cow') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') ; ------------------------------------- -; Unit UnitTypeName_crossbow=kusza ('Crossbow') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_attack_arrow=atak strzałą ('Attack arrow') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=dama z maczugą\n('Cudgel lady') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_cudgel=maczuga ('Cudgel') ; ------------------------------------- -; Unit -UnitTypeName_farm=farma ('Farm') -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produkcja krowy ('Produce cow') ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=latająca walkiria\n('Flying valkyrie') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_house=dom ('House') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produkcja damy z maczugą\n('Produce cudgel lady') -CommandName_produce_spearman=produkcja włócznika\n('Produce spearman') ; ------------------------------------- -; Unit UnitTypeName_mead_bar=bar z miodem pitnym\n('Mead bar') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produkcja damy z maczugą\n('Produce cudgel lady') -CommandName_produce_spearman=produkcja włócznika\n('Produce spearman') CommandName_research_mead=odkrycie miodu pitnego\n('Research mead') ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=jemiołowe drzewo\n('Mistletoe tree') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=p.powietrzny atak - aktywny\n('A.air attack - active') -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') CommandName_research_root=odkrycie korzenia\n('Research root') CommandName_resurrect_wild_sow=wskrzeszenie dzikiej lochy\n('Resurrect wild sow') ; ------------------------------------- -; Unit -UnitTypeName_spearman=włócznik ('Spearman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_spearman_berserk=awans do oszalałego włócznika\n('Promote to spearman berserk')\n ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=oszalały włócznik\n('Spearman berserk') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_swordman=miecznik ('Swordsman') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_swordman_berserk=awans do oszalałego miecznika\n('Promote to swordsman berserk')\n ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=oszalały miecznik\n('Swordsman berserk') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_thor=thor ('Thor') ; -------------------- -; Levels for this Unit LevelName_advanced=zaawansowany- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_throw=miotanie ('Throw') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_thor_totem=totem thora ('Thor's totem')\n ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=transformacja do thora\n('Transform to thor') ; ------------------------------------- -; Unit UnitTypeName_thrall=służący ('Thrall') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_build_basic=budowanie, b. podstawowe\n('Build, basic b.') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') -CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') -CommandName_repair=naprawianie ('Repair') ; ------------------------------------- -; Unit UnitTypeName_valhalla=walhalla ('Valhalla') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produkcja latającej walkirii\n('Produce flying valkyrie') CommandName_produce_valkyrie=produkcja walkirii\n('Produce valkyrie') CommandName_research_holy_valkyrie=odkrycie Świętej walkirii\n('Research holy valkyrie') ; ------------------------------------- -; Unit UnitTypeName_valkyrie=walkiria ('Valkyrie') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') CommandName_airattack=atak celu powietrznego\n('To attack air') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_wild_sow=dzika locha ('Wild sow') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=Persowie @@ -981,211 +398,60 @@ UpgradeTypeName_nails=gwoździe ('Nails') UpgradeTypeName_shield=tarcze ('Shields') UpgradeTypeName_weapons=broń ('Weapons') ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=kowal ('Blacksmith') -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=ulepszenie broni\n('Upgrade weapons') CommandName_upgrade_nails=ulepszenie gwoździ\n('Upgrade nails') CommandName_upgrade_shield=ulepszenie tarcz\n('Upgrade shields') ; ------------------------------------- -; Unit UnitTypeName_elephant=słoń ('Elephant') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_attack_arrow=atak strzałą ('Attack arrow') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=słoniowa klatka\n('Elephant's cage') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produkcja słonia\n('Produce elephant') ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir ('Fakir') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit -UnitTypeName_farm=farma ('Farm') +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produkcja owcy ('Produce sheep') CommandName_research_corn_and_wicker=odkrycie kukurydzy i wiklin\n('Research corn and wicker') ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=latający dywan\n('Flying carpet') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_magic_attack=atak magiczny ('Magic attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_genie=dżin ('Genie') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit -UnitTypeName_house=dom ('House') -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produkcja fakira ('Produce fakir') -CommandName_produce_stickfighter=produkcja kijkarza\n('Produce stick fighter') ; ------------------------------------- -; Unit UnitTypeName_magician=czarodziej ('Magician') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_repair=naprawianie ('Repair') CommandName_build_snake_basket=budowa koszyka z wężem\n('Build snake basket') -CommandName_heal=leczenie ('To heal') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret ('Minaret') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_palace=pałac ('Palace') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produkcja robotnika\n('Produce worker') ; ------------------------------------- -; Unit UnitTypeName_princess=księżniczka ('Princess') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_sheep=owca ('Sheep') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') ; ------------------------------------- -; Unit UnitTypeName_snake_basket=koszyk z wężem\n('Snake basket') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=kijkarz ('Stick fighter') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit -UnitTypeName_swordman=miecznik ('Swordsman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit -UnitTypeName_temple=Świątynia ('Temple') +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produkcja księżniczki\n('Produce princess') -CommandName_produce_swordman=produkcja miecznika\n('Produce swordsman') ; ------------------------------------- -; Unit -UnitTypeName_tent=namiot ('Tent') +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produkcja dżina ('Produce genie') CommandName_produce_flying_carpet=produkcja latającego dywanu\n('Produce flying carpet') CommandName_produce_magician=produkcja czarodzieja\n('Produce magician') CommandName_upgrade_magic_level_1=ulepszenie magii do 1 poziomu\n('Upgrade magic to level 1') CommandName_upgrade_magic_level_2=ulepszenie magii do 2 poziomu\n('Upgrade magic to level 2') -; ------------------------------------- -; Unit -UnitTypeName_worker=robotnik ('Worker') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_attack=atak ('Attack') -CommandName_move=przesuń się / idź ('Move') -CommandName_build_basic=budowanie, b. podstawowe\n('Build, basic b.') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') -CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') -CommandName_repair=naprawianie ('Repair') ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=Rzymianie @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=wytrzymały pancerz ('Strength armor') UpgradeTypeName_sharpen_points=ostre groty ('Sharp points') UpgradeTypeName_sign_of_mars=przychylność marsa ('The favor of mars') UpgradeTypeName_strengthen_swords=wytrzymałe miecze ('Strength swords') -UpgradeTypeName_training_field=plac treningowy ('Training field') ; ------------------------------------- -; Unit -UnitTypeName_archer=Łucznik ('Archer') +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_get_fire_arrows=awans do ognistego łucznika\n('Promote to fire archer') ; ------------------------------------- -; Unit UnitTypeName_axe_man=topornik ('Axe man') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_ballista=balista ('Ballista') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_battering_ram=taran ('Battering ram') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_attack_land=atak celu naziemnego\n('To attack land') CommandName_attack_air=atak celu powietrznego\n('To attack air') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=kowal ('Blacksmith') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=wzmocnienie mieczy\n('Strengthen swords') CommandName_sharpen_points=ostrzenie grotów\n('Sharpen points') CommandName_reinforce_armor=wzmocnienie pancerza\n('Strengthen armor') CommandName_enlarge_shields=powiększenie tarcz\n('Enlarge shields') ; ------------------------------------- -; Unit UnitTypeName_catapult=katapulta ('Catapult') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_fire_ball=ognista kula ('Fire ball') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_cavalry=kawalerzysta ('Cavalry') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_tribune=awans do trybuna\n('Promote to tribune') ; ------------------------------------- -; Unit -UnitTypeName_cow=krowa ('Cow') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=orli słup ('Eagle pillar') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=ognisty Łucznik\n('Fire archer') +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=dokładny- -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_forum=forum ('Forum') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produkcja niewolnika\n('Produce slave') -CommandName_produce_cow=produkcja krowy ('Produce cow') ; ------------------------------------- -; Unit UnitTypeName_general=generał ('General') ; -------------------- -; Levels for this Unit LevelName_esteemed=szanowany- LevelName_grand=wspaniały- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator ('Gladiator') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack_land=atak celu naziemnego\n('To attack land') -CommandName_attack_air=atak celu powietrznego\n('To attack air') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=szkoła gladiatorów\n('Gladiators' school') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=wytrenowanie gladiatora\n('Train gladiator') CommandName_produce_axe_man=produkcja topornika\n('Produce axe man') ; ------------------------------------- -; Unit UnitTypeName_guard=strażnik ('Guard') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_guard_tower=wieża strażnicza\n('Guard tower') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_military_camp=obóz wojskowy\n('Military camp') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produkcja kawalerzysty\n('Produce cavalry') CommandName_produce_turtle_formation=produkcja żółwiej formacji\n('Produce turtle formation') CommandName_produce_general=produkcja generała\n('Produce general') @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produkcja mechanika wojennego\n('Produce wartime me CommandName_upgrade_advanced_architecture=ulepszenie architektury\n('Upgrade architecture') CommandName_upgrade_formations=odkrycie formacji\n('Research formations') ; ------------------------------------- -; Unit -UnitTypeName_slave=niewolnik ('Slave') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_build=budowanie ('Build') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') -CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') -CommandName_repair=naprawianie ('Repair') -; ------------------------------------- -; Unit -UnitTypeName_spearman=włócznik ('Spearman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit UnitTypeName_swordsman=miecznik ('Swordsman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit -UnitTypeName_temple=Świątynia ('Temple') -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=błogosławieństwo marsa\n('Blessing of mars') CommandName_research_jupiter=błogosławieństwo jowisza\n('Blessing of jupiter') CommandName_upgrade_bless_of_minerva=błogosławieństwo minewry\n('Blessing of minerva') ; ------------------------------------- -; Unit UnitTypeName_training_camp=obóz treningowy\n('Training camp') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produkcja włócznika\n('Produce spearman') -CommandName_produce_archer=produkcja Łucznika\n('Produce archer') CommandName_produce_guard=produkcja strażnika\n('Produce guard') CommandName_produce_swordsman=produkcja miecznika\n('Produce swordsman') -CommandName_create_training_field=tworzenie placu treningowego\n('Create training field') ; ------------------------------------- -; Unit UnitTypeName_tribune=Trybun ('Tribune') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=Żółwia formacja\n('Turtle formation') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=mechanik wojenny\n('Wartime mechanic') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -CommandName_repair=naprawianie ('Repair') -CommandName_heal=leczenie ('To heal') CommandName_build_catapult=transformacja do katapulty\n('Transform to catapult') CommandName_build_battering_ram=transformacja do tarana\n('Transform to battering ram') CommandName_build_ballista=transformacja do balisty\n('Transform to ballista') @@ -1497,238 +555,62 @@ CommandName_build_ballista=transformacja do balisty\n('Transform to ballista') FactionName_tech=Technicy ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=zaawansowana architektura ('Advanced architecture') UpgradeTypeName_blade_weapons=broń biała ('Blade weapons') UpgradeTypeName_piercing_weapons=broń przeszywająca ('Piercing weapons') UpgradeTypeName_robotics=robotyzacja ('Robotics') UpgradeTypeName_shield_level_1=1 poziom tarcz ('Shields Level 1') UpgradeTypeName_shield_level_2=2 poziom tarcz ('Shields Level 2') -UpgradeTypeName_stables=stajnie ('Stables') -UpgradeTypeName_training_field=plac treningowy ('Training field') ; ------------------------------------- -; Unit UnitTypeName_aerodrome=lądowisko ('Aerodrome') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produkcja ornitoptera\n('Produce ornithopter') CommandName_produce_airship=produkcja sterowca\n('Produce airship') ; ------------------------------------- -; Unit UnitTypeName_air_ballista=p.powietrzna balista\n('A.air ballista') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit UnitTypeName_airship=sterowiec ('Airship') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_missile=pocisk ('Missile') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit -UnitTypeName_archer=Łucznik ('Archer') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_barracks=koszary ('Barracks') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produkcja miecznika\n('Produce swordsman') -CommandName_produce_archer=produkcja Łucznika\n('Produce archer') -CommandName_produce_guard=produkcja strażnika\n('Produce guard') -CommandName_produce_horseman=produkcja jeźdzca\n('Produce horseman') -CommandName_create_training_field=tworzenie placu treningowego\n('Create training field') ; ------------------------------------- -; Unit UnitTypeName_battle_machine=maszyna bojowa\n('Battle machine') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_attack_arrow=atak strzałą ('Attack arrow') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=kowal ('Blacksmith') -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=ulepszenie broni białej\n('Upgrade blade weapons') CommandName_upgrade_piercing_weapons=ulepszenie broni przeszywającej\n('Upgrade piercing weapons') -CommandName_upgrade_shield=ulepszenie tarcz\n('Upgrade shields') -CommandName_upgrade_shield=ulepszenie tarcz\n('Upgrade shields') -; ------------------------------------- -; Unit -UnitTypeName_castle=zamek ('Castle') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produkcja robotnika\n('Produce worker') ; ------------------------------------- -; Unit -UnitTypeName_catapult=katapulta ('Catapult') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_fire_ball=ognista kula ('Fire ball') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit -UnitTypeName_cow=krowa ('Cow') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -; ------------------------------------- -; Unit UnitTypeName_defense_tower=wieża obronna\n('Defense tower') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=atak - nieaktywny\n('Attack - inactive') -CommandName_attack_on=atak - aktywny ('Attack - active') ; ------------------------------------- -; Unit -UnitTypeName_farm=farma ('Farm') -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produkcja Świni ('Produce pig') -CommandName_produce_cow=produkcja krowy ('Produce cow') -CommandName_research_stables=odkrycie stajni\n('Research stables') -; ------------------------------------- -; Unit -UnitTypeName_guard=strażnik ('Guard') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n -; ------------------------------------- -; Unit -UnitTypeName_horseman=jeździec ('Horseman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitopter ('Ornithopter') ; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_molotov=butelka z benzyną ('Molotov') CommandName_fire_arrow=ognista strzała ('Fire arrow') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n ; ------------------------------------- -; Unit UnitTypeName_pig=Świnia ('Pig') -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') ; ------------------------------------- -; Unit -UnitTypeName_swordman=miecznik ('Swordsman') -; -------------------- -; Levels for this Unit -LevelName_elite=elitarny- +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_attack=atak ('Attack') -CommandName_hold_position=utrzymaj pozycję ('Hold position')\n CommandName_promote_to_guard=awans do strażnika\n('Promote to guard') ; ------------------------------------- -; Unit UnitTypeName_technician=technik ('Technician') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') CommandName_build_ultimate=budowanie, b. b. zaawansowane\n('Build, ultimate b.') -CommandName_repair=naprawianie ('Repair') -CommandName_heal=leczenie ('To heal') CommandName_mine_gold=wydobywanie złota\n('Gold mining') -CommandName_molotov=butelka z benzyną ('Molotov') -CommandName_build_catapult=transformacja do katapulty\n('Transform to catapult') CommandName_build_battle_machine=transf. do maszyny bojowej\n('Transform to battle machine') CommandName_build_air_ballista=transf. do p.pow. balisty\n('Transform to a.air ballista') ; ------------------------------------- -; Unit UnitTypeName_technodrome=Warsztat techników\n('Technicians' workshop') ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produkcja technika\n('Produce technician') CommandName_research_advanced_architecture=odkrycie zaaw. architektury\n('Research advanced architecture') CommandName_research_robotics=odkrycie robotyzacji\n('Research robotics') ; ------------------------------------- -; Unit -UnitTypeName_worker=robotnik ('Worker') -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop ('Stop') -CommandName_move=przesuń się / idź ('Move') -CommandName_build_basic=budowanie, b. podstawowe\n('Build, basic b.') CommandName_build_advanced=budowanie, b. zaawansowane\n('Build, advanced b.') -CommandName_mine=wydobyw. złota lub kamienia\n('Gold or stone mining') -CommandName_harvest_wood=pozyskiwanie drewna\n('Wood harvesting') -CommandName_repair=naprawianie ('Repair') ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_portuguese-brazil.lng b/techs/megapack/lang/megapack_portuguese-brazil.lng index 970d1b76..9937f838 100644 --- a/techs/megapack/lang/megapack_portuguese-brazil.lng +++ b/techs/megapack/lang/megapack_portuguese-brazil.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=acelerar produção de sacerdotes UpgradeTypeName_summon_ibis=Evocar Íbis UpgradeTypeName_summon_scarab=Evocar escaravelho sagrado ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=pirámide aérea ; -------------------- -; Levels for this Unit LevelName_elite=elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=ataque desativado CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=guerrero de anubis ; -------------------- -; Levels for this Unit LevelName_ancient=Ancião ; -------------------- -; Types of Commands for this Unit CommandName_stop=parar CommandName_move=mover CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_chicken=Galinha -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_desert_camp=campo do deserto ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produzir Azagaias CommandName_produce_spearman=produzir Lanceiros CommandName_upgrade_spear_weapons=Atualizar Lanças ; ------------------------------------- -; Unit UnitTypeName_farm=Fazenda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produzir Galinha ; ------------------------------------- -; Unit UnitTypeName_ibis=Íbis ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_mummy=Múmia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_obelisk=Obelisco ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=Produzir escaravelho sagrado CommandName_produce_snake=produzir Cobra CommandName_produce_ibis=produzir íbis ; ------------------------------------- -; Unit UnitTypeName_priest=Sarcedote ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_speedup_priest_production=acelerar produção de sacerdotes CommandName_heal=curar CommandName_produce_mummy=produzir Múmia CommandName_produce_anubis_warrior=produzir guerreiros de Anubis -# CommandName_ice_nova=ice nova -CommandName_hold_position=Mantenha a Posição +CommandName_ice_nova=ice nova ; ------------------------------------- -; Unit UnitTypeName_pyramid=Pirâmide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produzir escravo ; ------------------------------------- -; Unit UnitTypeName_scarab=Escaravelho Sagrado ; -------------------- -; Levels for this Unit LevelName_expert=Perito LevelName_master=Mestre LevelName_legendary=Lendário ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_dung_attack=ataque de Esterco -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_slave=Escravo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_build_basic=construções básicas CommandName_repair=reparar CommandName_mine=Mina CommandName_harvest_wood=recoletar madeira ; ------------------------------------- -; Unit UnitTypeName_snake=Cobra ; -------------------- -; Levels for this Unit -LevelName_expert=Perito -LevelName_master=Mestre -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_poison_shot=disparo envenenado -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_spearman=lanceiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_spearthrower=Azagaia -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_sphinx=Esfinge -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_temple=Templo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produzir sacerdote CommandName_research_scarab=Procurar escaravelho sagrado CommandName_research_ibis=procurar íbis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petróleo UpgradeTypeName_stables=Estábulos UpgradeTypeName_training_field=campo de treinamento ; ------------------------------------- -; Unit UnitTypeName_archer=Arqueiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_axe_indian=Ameríndio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=Cherokee -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_beehive=Colmeia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_big_tent=Tenda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produzir Índio CommandName_produce_archer=produzir Arqueiro ; ------------------------------------- -; Unit UnitTypeName_bull=touro -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_campfire=fogueira ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produzir golem de fogo CommandName_research_iron=estudar ferro CommandName_research_advanced_iron=estudar ferro avançado ; ------------------------------------- -; Unit UnitTypeName_fire_archer=Arqueiro de fogo -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_fire_golem=Golem de fogo -; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_horse_farm=Estábulo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produzir Cavaleiro CommandName_produce_bull=produzir Touro CommandName_research_stables=procurar estábulo ; ------------------------------------- -; Unit UnitTypeName_horseman=Cavaleiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_main_teepee=Tipi "Principal" ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produzir trabalhador ; ------------------------------------- -; Unit UnitTypeName_reed=Cana ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=Procurar Carne Bovina ; ------------------------------------- -; Unit UnitTypeName_round_tent=Oca ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produzir Ameríndio CommandName_produce_axe_thrower=produzir Cherokee CommandName_produce_fire_archer=produzir Arqueiro de fogo -CommandName_produce_spearman=produzir Lanceiros CommandName_create_training_field=criar campo de treinamento ; ------------------------------------- -; Unit UnitTypeName_shaman=Xamã ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_repair=reparar -CommandName_heal=curar CommandName_molotov=coquitel molotov CommandName_produce_thunderbird=produzir Pássaro do Trovão CommandName_build_beehive=contruir Colméia ; ------------------------------------- -; Unit -UnitTypeName_spearman=lanceiro +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=Guardião LevelName_chief=Chefe -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_stickfighter=Índio -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_tent=Tipi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produzir Índio ; ------------------------------------- -; Unit UnitTypeName_thunderbird=Pássaro do Trovão ; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -LevelName_expert=Perito -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_throw=lançar CommandName_breath=fôlego -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_totem=Totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado CommandName_air_on=Aéreo Ligado CommandName_research_petroleum=procurar petróleo CommandName_produce_shaman=produzir Xamã ; ------------------------------------- -; Unit UnitTypeName_worker=Trabalhador -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construções básicas -CommandName_mine=Mina -CommandName_harvest_wood=recoletar madeira -CommandName_repair=reparar ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=Mágia @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=Magia Antiga UpgradeTypeName_dragon_call=chamada do dragão UpgradeTypeName_energy_compression=energía nível 3 UpgradeTypeName_energy_sharpening=energía nível 2 +UpgradeTypeName_faster_movement=Movimento mais rápido UpgradeTypeName_golem_power=gólem nivel 2 UpgradeTypeName_hell_gate=portal infernal ; ------------------------------------- -; Unit UnitTypeName_archmage=Mago ; -------------------- -; Levels for this Unit -LevelName_expert=Perito -LevelName_master=Mestre -LevelName_legendary=Lendário -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -# CommandName_ice_nova=ice nova CommandName_static_fire=fogo estático -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=Torre dos Magos ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=procurar grito do dragão CommandName_golem_power=gólem nivel 2 ; ------------------------------------- -; Unit UnitTypeName_battlemage=Mago da Batalha ; -------------------- -; Levels for this Unit -LevelName_expert=Perito -LevelName_master=Mestre -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_bolt=turbilhão de fogo -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_archmage=Evoluir à archimago ; ------------------------------------- -; Unit UnitTypeName_behemoth=Beemote -; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_daemon=Demônio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=Cavaleira Drake +UnitTypeName_dragon_rider=Cavaleira Drake ; -------------------- -; Levels for this Unit -LevelName_expert=Perito -LevelName_master=Mestre -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_breath=cospe fogo CommandName_flare=chama -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_dragon=Dragão ; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_breath=fôlego -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_evil_dragon=Evoluir à Dragão Negro ; ------------------------------------- -; Unit UnitTypeName_energy_source=Fonte de Energia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=Dragrão Negro -; -------------------- -; Levels for this Unit -LevelName_expert=Perito -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_breath=fôlego -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=Cavaleiro fantasma -; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_golem=Gólem ; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_power_golem=evoluir à gólem nivel 2 ; ------------------------------------- -; Unit UnitTypeName_initiate=iniciado ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_repair=reparar CommandName_build=construir CommandName_ritual=ritual -CommandName_mine=Mina CommandName_harvest=colheita CommandName_promote_to_battlemage=Evoluir à Mago da Batalha ; ------------------------------------- -; Unit UnitTypeName_library=Bíblioteca ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=procurar energía nível 3 CommandName_research_energy_sharpening=procurar energía nível 2 CommandName_research_hell_gate=procurar portal do inferno ; ------------------------------------- -; Unit UnitTypeName_mage_tower=Torre da Magia ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produzir iniciado ; ------------------------------------- -; Unit UnitTypeName_power_golem=Gólem Nível 2 -; -------------------- -; Levels for this Unit -LevelName_ancient=Ancião -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_summoner=Bruxa ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_flare=chama -CommandName_hold_position=Mantenha a Posição CommandName_summon_daemon=Evocar dêmonio CommandName_summon_ghost_armor=Invocar Cavaleiro fantasma CommandName_summon_dragon=Evocar dragão -CommandName_summon_draco=Evocar drake +CommandName_summon_wingless_dragon=Evocar drake ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=Irmandade das Bruxas ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=Produzir bruxa CommandName_research_ancient_summoning=procurar Magia Antiga +CommandName_speed_up_movement=Acelerar o movimento ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=Torre das almas -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=Monstro de Vime ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=Evocar Beemote\n ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=Nódicos ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=ferro avançado UpgradeTypeName_arrow=flecha UpgradeTypeName_holy_valkyrie=Santa Valquíria -UpgradeTypeName_iron=Ferro UpgradeTypeName_mead=medicação UpgradeTypeName_root=raiz ; ------------------------------------- -; Unit -UnitTypeName_archer=Arqueiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=Cherokee -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -; ------------------------------------- -; Unit UnitTypeName_battleaxe=Viking ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_promote_to_battleaxe_berserk=produzir Viking ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=Berserker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_blacksmith=ferreiro ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=atualizar ferro CommandName_upgrade_arrow=atualizar flechas CommandName_upgrade_advanced_iron=atualizar para ferro avançado CommandName_produce_crossbow=produzir balestra ; ------------------------------------- -; Unit UnitTypeName_bone_tent=tenda óssea ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produzir guerreiro -CommandName_produce_archer=produzir Arqueiro CommandName_produce_battleaxe=produzir Viking -CommandName_produce_axe_thrower=produzir Cherokee ; ------------------------------------- -; Unit UnitTypeName_castle=Castelo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produzir Thrull ; ------------------------------------- -; Unit UnitTypeName_cow=Vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_crossbow=Balestra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_attack_arrow=Ataque Flecha -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=Sra Clava ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_cudgel=Clava ; ------------------------------------- -; Unit -UnitTypeName_farm=Fazenda +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produzir vaca ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=Valquíria voadora\n -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_house=Cavalo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produzir Sra Clava -CommandName_produce_spearman=produzir Lanceiros ; ------------------------------------- -; Unit UnitTypeName_mead_bar=Bar de Medicina ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produzir Sra Clava -CommandName_produce_spearman=produzir Lanceiros CommandName_research_mead=procurar medicina ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=Visco\n ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=Aéreo Ligado -CommandName_attack_off=ataque desativado CommandName_research_root=procurar raiz CommandName_resurrect_wild_sow=resurgir touro selvagem ; ------------------------------------- -; Unit -UnitTypeName_spearman=lanceiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_spearman_berserk=prozudir Lanceiro ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=Berserker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_swordman=Guerreiro ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_swordman_berserk=promover à Guerreiro ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=Guerreiro Berserker -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_thor=Thor ; -------------------- -; Levels for this Unit LevelName_advanced=avançado -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_throw=lançar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_thor_totem=escultura thor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=construir thor ; ------------------------------------- -; Unit UnitTypeName_thrall=Thrull -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construções básicas -CommandName_mine=Mina -CommandName_harvest_wood=recoletar madeira -CommandName_repair=reparar ; ------------------------------------- -; Unit UnitTypeName_valhalla=Valhala ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produzir Valquíria voadora CommandName_produce_valkyrie=produzir Valquíria CommandName_research_holy_valkyrie=procurar Santa Valquíria ; ------------------------------------- -; Unit UnitTypeName_valkyrie=Valquíria ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_airattack=ataque aério\n -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_wild_sow=Touro selvagem -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=Persas @@ -981,211 +398,60 @@ UpgradeTypeName_nails=Pregos UpgradeTypeName_shield=Escudo UpgradeTypeName_weapons=Armas ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=ferreiro -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=atualizar armas CommandName_upgrade_nails=atualizar pregos CommandName_upgrade_shield=atualizar Escudo ; ------------------------------------- -; Unit UnitTypeName_elephant=Elefante -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_attack_arrow=Ataque Flecha -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=Tablado ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produzir Elefante ; ------------------------------------- -; Unit UnitTypeName_fakir=Faquir -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit -UnitTypeName_farm=Fazenda +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produzir Ovelha CommandName_research_corn_and_wicker=procurar milho e vime ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=Tapete Voador ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_magic_attack=Ataque da Magia -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_genie=Genio -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit -UnitTypeName_house=Cavalo -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produzir Faquir -CommandName_produce_stickfighter=produzir Índio ; ------------------------------------- -; Unit UnitTypeName_magician=Bruxo ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_repair=reparar CommandName_build_snake_basket=Contruir Cesta "Naja" -CommandName_heal=curar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_minaret=Minarete -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_palace=Palácio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produzir trabalhador ; ------------------------------------- -; Unit UnitTypeName_princess=Princesa -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_sheep=Ovelha -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_snake_basket=Cesta "Naja" -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=Índio -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit -UnitTypeName_swordman=Guerreiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit -UnitTypeName_temple=Templo +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produzir Princesa -CommandName_produce_swordman=produzir guerreiro ; ------------------------------------- -; Unit -UnitTypeName_tent=Tipi +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produzir Genio CommandName_produce_flying_carpet=produzir Tapete Voador CommandName_produce_magician=produzir Bruxo CommandName_upgrade_magic_level_1=atualizar magia nível 1 CommandName_upgrade_magic_level_2=atualizar magia nível 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=Trabalhador -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_attack=atacar -CommandName_move=mover -CommandName_build_basic=construções básicas -CommandName_mine=Mina -CommandName_harvest_wood=recoletar madeira -CommandName_repair=reparar ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=Romanos @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=Reforçar Armadura UpgradeTypeName_sharpen_points=afiar pontas UpgradeTypeName_sign_of_mars=Símbolo de Marte UpgradeTypeName_strengthen_swords=fortalecer espadas -UpgradeTypeName_training_field=campo de treinamento ; ------------------------------------- -; Unit -UnitTypeName_archer=Arqueiro +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_get_fire_arrows=obter flechas de fogo ; ------------------------------------- -; Unit UnitTypeName_axe_man=Axeman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_ballista=Catapulta -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_battering_ram=Aríete ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_attack_land=atacar território CommandName_attack_air=ataque aéreo -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=Loja do Ferreiro ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=fortalecer espadas CommandName_sharpen_points=afiar pontas CommandName_reinforce_armor=Reforçar Armadura CommandName_enlarge_shields=aumentar blindagens ; ------------------------------------- -; Unit UnitTypeName_catapult=Catapulta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_ball=Bola de Fogo -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_cavalry=Cavalaria ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_tribune=promover à Tribuno ; ------------------------------------- -; Unit -UnitTypeName_cow=Vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=pilar da águia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=Arqueiro de fogo +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=Precisão -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_forum=Fórum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produzir escravo -CommandName_produce_cow=produzir vaca ; ------------------------------------- -; Unit UnitTypeName_general=General ; -------------------- -; Levels for this Unit LevelName_esteemed=Honrado LevelName_grand=Nobre -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_gladiator=Gladiador -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack_land=atacar território -CommandName_attack_air=ataque aéreo -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=Ludus Magnus "Escola" ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=Treinar Gladiador CommandName_produce_axe_man=produzir Axeman ; ------------------------------------- -; Unit UnitTypeName_guard=Cavaleiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_guard_tower=Torre de Vigia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_military_camp=Campo Militar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produzir Cavaleiro CommandName_produce_turtle_formation=treinar Formação tartaruga CommandName_produce_general=produzir General @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produzir Mecânico CommandName_upgrade_advanced_architecture=atualizar Arquitetura Avançada CommandName_upgrade_formations=atualizar Formações Romanas ; ------------------------------------- -; Unit -UnitTypeName_slave=Escravo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build=construir -CommandName_mine=Mina -CommandName_harvest_wood=recoletar madeira -CommandName_repair=reparar -; ------------------------------------- -; Unit -UnitTypeName_spearman=lanceiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit UnitTypeName_swordsman=Guerreiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit -UnitTypeName_temple=Templo -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=procurar Símbolo de Marte CommandName_research_jupiter=estudar Júpiter CommandName_upgrade_bless_of_minerva=atualizar Voto de Minerva ; ------------------------------------- -; Unit UnitTypeName_training_camp=Campo de trainamento ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produzir Lanceiros -CommandName_produce_archer=produzir Arqueiro CommandName_produce_guard=produzir Cavaleiro CommandName_produce_swordsman=produzir Guerreiro -CommandName_create_training_field=criar campo de treinamento ; ------------------------------------- -; Unit UnitTypeName_tribune=Tribuno -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=Formação tartaruga -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=Mecânico ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição -CommandName_repair=reparar -CommandName_heal=curar CommandName_build_catapult=Contruir Catapulta CommandName_build_battering_ram=construir Aríete CommandName_build_ballista=construir Catapulta @@ -1497,238 +555,62 @@ CommandName_build_ballista=construir Catapulta FactionName_tech=Medievais ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=Arquitetura Avançada\n UpgradeTypeName_blade_weapons=Armas brancas UpgradeTypeName_piercing_weapons=Armas perfurantes UpgradeTypeName_robotics=Robóticos UpgradeTypeName_shield_level_1=Escudos Nível 1 UpgradeTypeName_shield_level_2=Escudos Nível 2 -UpgradeTypeName_stables=Estábulos -UpgradeTypeName_training_field=campo de treinamento ; ------------------------------------- -; Unit UnitTypeName_aerodrome=Aeródromo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produzir Ornitóptero CommandName_produce_airship=produzir Zepelim ; ------------------------------------- -; Unit UnitTypeName_air_ballista=Balestra Aérea -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit UnitTypeName_airship=Zepelim ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_missile=Míssil -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit -UnitTypeName_archer=Arqueiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_barracks=Quartel -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produzir guerreiro -CommandName_produce_archer=produzir Arqueiro -CommandName_produce_guard=produzir Cavaleiro -CommandName_produce_horseman=produzir Cavaleiro -CommandName_create_training_field=criar campo de treinamento ; ------------------------------------- -; Unit UnitTypeName_battle_machine=Robo -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_attack_arrow=Ataque Flecha -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=ferreiro -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=atualizar Armas Brancos CommandName_upgrade_piercing_weapons=atualizar Armas de Perfuração -CommandName_upgrade_shield=atualizar Escudo -CommandName_upgrade_shield=atualizar Escudo -; ------------------------------------- -; Unit -UnitTypeName_castle=Castelo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produzir trabalhador ; ------------------------------------- -; Unit -UnitTypeName_catapult=Catapulta -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_fire_ball=Bola de Fogo -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit -UnitTypeName_cow=Vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -; ------------------------------------- -; Unit UnitTypeName_defense_tower=Torre de defesa -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desativado -CommandName_attack_on=ataque ativado ; ------------------------------------- -; Unit -UnitTypeName_farm=Fazenda -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produzir Porco -CommandName_produce_cow=produzir vaca -CommandName_research_stables=procurar estábulo -; ------------------------------------- -; Unit -UnitTypeName_guard=Cavaleiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição -; ------------------------------------- -; Unit -UnitTypeName_horseman=Cavaleiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_ornithopter=Ornitóptero ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_molotov=coquitel molotov CommandName_fire_arrow=flecha de fogo -CommandName_hold_position=Mantenha a Posição ; ------------------------------------- -; Unit UnitTypeName_pig=Porco -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit -UnitTypeName_swordman=Guerreiro -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=Mantenha a Posição CommandName_promote_to_guard=promover à Cavaleiro ; ------------------------------------- -; Unit UnitTypeName_technician=Tecnólogo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_build_ultimate=última construção -CommandName_repair=reparar -CommandName_heal=curar CommandName_mine_gold=mina de ouro -CommandName_molotov=coquitel molotov -CommandName_build_catapult=Contruir Catapulta CommandName_build_battle_machine=construir Robo CommandName_build_air_ballista=contruir Balestra Aérea\n ; ------------------------------------- -; Unit UnitTypeName_technodrome=Technodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produzir Tecnólogo CommandName_research_advanced_architecture=estudar arquitetura avançada CommandName_research_robotics=procurar Robos ; ------------------------------------- -; Unit -UnitTypeName_worker=Trabalhador -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construções básicas CommandName_build_advanced=Contrução Avançada -CommandName_mine=Mina -CommandName_harvest_wood=recoletar madeira -CommandName_repair=reparar ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_romanian.lng b/techs/megapack/lang/megapack_romanian.lng index 396290e4..3de9a96b 100644 --- a/techs/megapack/lang/megapack_romanian.lng +++ b/techs/megapack/lang/megapack_romanian.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=accelerare producere preot UpgradeTypeName_summon_ibis=invocare ibis UpgradeTypeName_summon_scarab=invocare scarabeu ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=piramidă aer ; -------------------- -; Levels for this Unit LevelName_elite=elită ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=stop atac CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=războinic anubis ; -------------------- -; Levels for this Unit LevelName_ancient=antic ; -------------------- -; Types of Commands for this Unit CommandName_stop=stop CommandName_move=mișcă CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_chicken=pui -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă ; ------------------------------------- -; Unit UnitTypeName_desert_camp=tabără deșert ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=produ aruncător de suliță CommandName_produce_spearman=produ sulițaș CommandName_upgrade_spear_weapons=modernizează arme suliță ; ------------------------------------- -; Unit UnitTypeName_farm=fermă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=produ pui ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_mummy=mumie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisc ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=produ scarabeu CommandName_produce_snake=produ șarpe CommandName_produce_ibis=produ ibis ; ------------------------------------- -; Unit UnitTypeName_priest=preot ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_speedup_priest_production=accelerează producție preot CommandName_heal=vindecare CommandName_produce_mummy=produ mumie CommandName_produce_anubis_warrior=produ războinic anubis CommandName_ice_nova=gheață nova -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramidă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=produ sclav ; ------------------------------------- -; Unit UnitTypeName_scarab=scarabeu ; -------------------- -; Levels for this Unit LevelName_expert=expert LevelName_master=stăpân LevelName_legendary=legendar ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_dung_attack=atac murdar -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_slave=sclav ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_build_basic=construcție de bază CommandName_repair=reparare CommandName_mine=mină CommandName_harvest_wood=colectare lemn ; ------------------------------------- -; Unit UnitTypeName_snake=șarpe ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=stăpân -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_poison_shot=încărcătură otravă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_spearman=sulițaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_spearthrower=aruncător de suliță -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinx -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_temple=templu ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=produ preot CommandName_research_scarab=cercetare scarabeu CommandName_research_ibis=cercetare ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petrol UpgradeTypeName_stables=grajduri UpgradeTypeName_training_field=câmp antrenament ; ------------------------------------- -; Unit UnitTypeName_archer=arcaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indian cu topor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=aruncător de topor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_beehive=stup -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_big_tent=cort mare ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=produ luptător cu băț CommandName_produce_archer=produ arcaș ; ------------------------------------- -; Unit UnitTypeName_bull=taur -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_campfire=foc de tabără ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=produ golem foc CommandName_research_iron=studiează fierul CommandName_research_advanced_iron=studiează fierul avansat ; ------------------------------------- -; Unit UnitTypeName_fire_archer=arcaș foc -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_fire_golem=golem foc -; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_horse_farm=fermă cai ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=produ călăreț CommandName_produce_bull=produ taur CommandName_research_stables=studiează grajduri ; ------------------------------------- -; Unit UnitTypeName_horseman=călăreț -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_main_teepee=cort principal ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=produ muncitor ; ------------------------------------- -; Unit UnitTypeName_reed=stuf ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=studiează hrană vită ; ------------------------------------- -; Unit UnitTypeName_round_tent=cort rotund ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=produ indian cu topor CommandName_produce_axe_thrower=produ aruncător de topor CommandName_produce_fire_archer=produ arcaș foc -CommandName_produce_spearman=produ sulițaș CommandName_create_training_field=crează câmp antrenament ; ------------------------------------- -; Unit UnitTypeName_shaman=șaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_repair=reparare -CommandName_heal=vindecare CommandName_molotov=molotov CommandName_produce_thunderbird=produ pasăre tunet CommandName_build_beehive=construiește-stup albine ; ------------------------------------- -; Unit -UnitTypeName_spearman=sulițaș +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=gardian LevelName_chief=șef -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_stickfighter=luptător cu băț -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_tent=cort -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=produ luptător cu băț ; ------------------------------------- -; Unit UnitTypeName_thunderbird=pasăre tunet ; -------------------- -; Levels for this Unit -LevelName_ancient=antic -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_throw=aruncă CommandName_breath=răsuflare -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac CommandName_air_on=aer pornit CommandName_research_petroleum=studiează petrolul CommandName_produce_shaman=produ șaman ; ------------------------------------- -; Unit UnitTypeName_worker=muncitor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_build_basic=construcție de bază -CommandName_mine=mină -CommandName_harvest_wood=colectare lemn -CommandName_repair=reparare ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magie @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=invocare antică UpgradeTypeName_dragon_call=apel dragon UpgradeTypeName_energy_compression=compresie energie UpgradeTypeName_energy_sharpening=ascuțire energie +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=putere golem UpgradeTypeName_hell_gate=poartă infern ; ------------------------------------- -; Unit UnitTypeName_archmage=mag arc ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=stăpân -LevelName_legendary=legendar -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_ice_nova=gheață nova CommandName_static_fire=foc static -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=turn mag arc ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=studiează apel dragon CommandName_golem_power=putere golem ; ------------------------------------- -; Unit UnitTypeName_battlemage=mag luptător ; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=stăpân -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_fire_bolt=boltă foc -CommandName_hold_position=menține poziția CommandName_promote_to_archmage=promovează la mag arc ; ------------------------------------- -; Unit UnitTypeName_behemoth=creatură gigant -; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_daemon=demon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=călăreț gâscan -; -------------------- -; Levels for this Unit -LevelName_expert=expert -LevelName_master=stăpân +UnitTypeName_dragon_rider=călăreț gâscan ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_fire_breath=suflu foc CommandName_flare=rafală foc -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_dragon=dragon ; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_breath=răsuflare -CommandName_hold_position=menține poziția CommandName_promote_to_evil_dragon=promovează la dragon malefic ; ------------------------------------- -; Unit UnitTypeName_energy_source=sursă energie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=dragon malefic -; -------------------- -; Levels for this Unit -LevelName_expert=expert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_breath=răsuflare -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=armură fantomă -; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_promote_to_power_golem=promovează la golem putere ; ------------------------------------- -; Unit UnitTypeName_initiate=inițiere ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_repair=reparare CommandName_build=construire CommandName_ritual=ritual -CommandName_mine=mină CommandName_harvest=colectare CommandName_promote_to_battlemage=promovare la mag luptător ; ------------------------------------- -; Unit UnitTypeName_library=bibliotecă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=studiează compresie energie CommandName_research_energy_sharpening=studiează focalizare energie CommandName_research_hell_gate=studiează poartă infern ; ------------------------------------- -; Unit UnitTypeName_mage_tower=turn mag ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=produ inițiat ; ------------------------------------- -; Unit UnitTypeName_power_golem=putere golem -; -------------------- -; Levels for this Unit -LevelName_ancient=antic -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_summoner=invocator ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_flare=rafală foc -CommandName_hold_position=menține poziția CommandName_summon_daemon=invocă dragon CommandName_summon_ghost_armor=invocare armură fantomă CommandName_summon_dragon=invocare dragon -CommandName_summon_draco=invocare drake +CommandName_summon_wingless_dragon=invocare drake ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=breaslă invocator ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=produ invocator CommandName_research_ancient_summoning=studiează invocare antică +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=turnul sufletelor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=creatură răchită ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=promovare la creatură ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=scandinav ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=fier avansat UpgradeTypeName_arrow=săgeată UpgradeTypeName_holy_valkyrie=valkyrie sfânt -UpgradeTypeName_iron=fier UpgradeTypeName_mead=medicament UpgradeTypeName_root=rădăcină ; ------------------------------------- -; Unit -UnitTypeName_archer=arcaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=aruncător de topor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -; ------------------------------------- -; Unit UnitTypeName_battleaxe=topor de luptă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă CommandName_promote_to_battleaxe_berserk=promovare la topor de luptă ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=topor luptă berzek -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ------------------------------------- -; Unit UnitTypeName_blacksmith=fierar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=modernizare fier CommandName_upgrade_arrow=modernizare săgeată CommandName_upgrade_advanced_iron=modernizare fier avansat CommandName_produce_crossbow=produ arbaletă ; ------------------------------------- -; Unit UnitTypeName_bone_tent=cort de os ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=produ spadasin -CommandName_produce_archer=produ arcaș CommandName_produce_battleaxe=produ topor de luptă -CommandName_produce_axe_thrower=produ aruncător de topor ; ------------------------------------- -; Unit UnitTypeName_castle=castel ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=produ thrall ; ------------------------------------- -; Unit UnitTypeName_cow=vacă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă ; ------------------------------------- -; Unit UnitTypeName_crossbow=arbaletă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_attack_arrow=atac săgeată -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=femeie măciucă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_cudgel=măciucă ; ------------------------------------- -; Unit -UnitTypeName_farm=fermă -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=produ vacă ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=valkyrie zburător -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_house=casă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=produ femeie măciucă -CommandName_produce_spearman=produ sulițaș ; ------------------------------------- -; Unit UnitTypeName_mead_bar=bufet medicamente ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=produ femeie măciucă -CommandName_produce_spearman=produ sulițaș CommandName_research_mead=studiează medicamente ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=arbore de vâsc ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=aer pornit -CommandName_attack_off=stop atac CommandName_research_root=studiează rădăcină CommandName_resurrect_wild_sow=reînviere scroafă sălbatică ; ------------------------------------- -; Unit -UnitTypeName_spearman=sulițaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_promote_to_spearman_berserk=promovare la sulițaș ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=sulițaș berzek -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_swordman=spadasin ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_promote_to_swordman_berserk=promovare la spadasin ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=spadasin berzek -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=avansat -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_throw=aruncă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_thor_totem=totem thor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=construire thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_build_basic=construcție de bază -CommandName_mine=mină -CommandName_harvest_wood=colectare lemn -CommandName_repair=reparare ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=produ valkyrie zburător CommandName_produce_valkyrie=produ valkyrie CommandName_research_holy_valkyrie=studiează valkyrie sfânt ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkyrie ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă CommandName_airattack=atac din aer -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_wild_sow=scroafă sălbatică -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=persan @@ -981,211 +398,60 @@ UpgradeTypeName_nails=cuie UpgradeTypeName_shield=scut UpgradeTypeName_weapons=arme ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=fierar -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=modernizare arme CommandName_upgrade_nails=modernizare cuie CommandName_upgrade_shield=modernizare scut ; ------------------------------------- -; Unit UnitTypeName_elephant=elefant -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_attack_arrow=atac săgeată -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=cușcă elefant ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=produ elefant ; ------------------------------------- -; Unit UnitTypeName_fakir=fachir -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit -UnitTypeName_farm=fermă +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=produ oaie CommandName_research_corn_and_wicker=studiează porumbul și răchita ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=covor zburător ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_magic_attack=atac magie -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_genie=genie -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit -UnitTypeName_house=casă -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=produ fachir -CommandName_produce_stickfighter=produ luptător cu băț ; ------------------------------------- -; Unit UnitTypeName_magician=magician ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_repair=reparare CommandName_build_snake_basket=construiește coș șerpi -CommandName_heal=vindecare -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_minaret=minaretă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_palace=palat -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produ muncitor ; ------------------------------------- -; Unit UnitTypeName_princess=prințesă -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_sheep=oaie -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă ; ------------------------------------- -; Unit UnitTypeName_snake_basket=coș șerpi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=luptător cu băț -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit -UnitTypeName_swordman=spadasin -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit -UnitTypeName_temple=templu +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=produ prințesă -CommandName_produce_swordman=produ spadasin ; ------------------------------------- -; Unit -UnitTypeName_tent=cort +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=produ genie CommandName_produce_flying_carpet=produ covor zburător CommandName_produce_magician=produ magician CommandName_upgrade_magic_level_1=actualizare magie nivel 1 CommandName_upgrade_magic_level_2=actualizare magie nivel 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=muncitor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_attack=atacă -CommandName_move=mișcă -CommandName_build_basic=construcție de bază -CommandName_mine=mină -CommandName_harvest_wood=colectare lemn -CommandName_repair=reparare ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romani @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=fortificare armură UpgradeTypeName_sharpen_points=puncte ascuțite UpgradeTypeName_sign_of_mars=semnul lui marte UpgradeTypeName_strengthen_swords=consolidare spade -UpgradeTypeName_training_field=câmp antrenament ; ------------------------------------- -; Unit -UnitTypeName_archer=arcaș +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_get_fire_arrows=obține săgeți de foc ; ------------------------------------- -; Unit UnitTypeName_axe_man=om topor -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_ballista=ballista -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_battering_ram=berbec ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_attack_land=atac la sol CommandName_attack_air=atac din aer -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=magazin fierar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=consolidare spade CommandName_sharpen_points=puncte ascuțite CommandName_reinforce_armor=fortificare armură CommandName_enlarge_shields=mărire scuturi ; ------------------------------------- -; Unit UnitTypeName_catapult=catapultă ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_fire_ball=minge de foc -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_cavalry=cavalerie ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_promote_to_tribune=promovare la tribună ; ------------------------------------- -; Unit -UnitTypeName_cow=vacă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=stâlp vultur -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=arcaș foc +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=acuratețe -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=produ sclav -CommandName_produce_cow=produ vacă ; ------------------------------------- -; Unit UnitTypeName_general=general ; -------------------- -; Levels for this Unit LevelName_esteemed=onorat LevelName_grand=grandios -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack_land=atac la sol -CommandName_attack_air=atac din aer -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=școală gladiatori ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=antrenează gladiator CommandName_produce_axe_man=produ om cu topor ; ------------------------------------- -; Unit UnitTypeName_guard=gardă -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_guard_tower=turn gardă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_military_camp=tabără militară ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=produ cavalerie CommandName_produce_turtle_formation=produ formație țestoasă CommandName_produce_general=produ general @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=produ mecanic CommandName_upgrade_advanced_architecture=modernizare arhitectură avansată CommandName_upgrade_formations=modernizare formații ; ------------------------------------- -; Unit -UnitTypeName_slave=sclav -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_build=construire -CommandName_mine=mină -CommandName_harvest_wood=colectare lemn -CommandName_repair=reparare -; ------------------------------------- -; Unit -UnitTypeName_spearman=sulițaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit UnitTypeName_swordsman=spadasin -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit -UnitTypeName_temple=templu -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=studiează semnului lui marte CommandName_research_jupiter=studiează jupiter CommandName_upgrade_bless_of_minerva=modernizare binecuvântarea minervei ; ------------------------------------- -; Unit UnitTypeName_training_camp=tabără antrenament ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=produ sulițaș -CommandName_produce_archer=produ arcaș CommandName_produce_guard=produ gardian CommandName_produce_swordsman=produ spadasin -CommandName_create_training_field=crează câmp antrenament ; ------------------------------------- -; Unit UnitTypeName_tribune=tribună -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=formație țestoasă -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=mecanic de război ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția -CommandName_repair=reparare -CommandName_heal=vindecare CommandName_build_catapult=construire catapultă CommandName_build_battering_ram=construire berbec CommandName_build_ballista=construire balista @@ -1497,238 +555,62 @@ CommandName_build_ballista=construire balista FactionName_tech=tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=arhitectură avansată UpgradeTypeName_blade_weapons=arme cu lamă UpgradeTypeName_piercing_weapons=arme de străpungere UpgradeTypeName_robotics=robotizare UpgradeTypeName_shield_level_1=scut nivel 1 UpgradeTypeName_shield_level_2=scut nivel 2 -UpgradeTypeName_stables=grajduri -UpgradeTypeName_training_field=câmp antrenament ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aerodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=produ ornithopter CommandName_produce_airship=produ arcă zburătoare ; ------------------------------------- -; Unit UnitTypeName_air_ballista=balistă aer -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit UnitTypeName_airship=arcă zburătoare ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_missile=rachetă -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit -UnitTypeName_archer=arcaș -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_barracks=cazarme -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=produ spadasin -CommandName_produce_archer=produ arcaș -CommandName_produce_guard=produ gardian -CommandName_produce_horseman=produ călăreț -CommandName_create_training_field=crează câmp antrenament ; ------------------------------------- -; Unit UnitTypeName_battle_machine=mașină de luptă -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_attack_arrow=atac săgeată -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=fierar -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=modernizare arme cu lamă CommandName_upgrade_piercing_weapons=modernizare arme de străpungere -CommandName_upgrade_shield=modernizare scut -CommandName_upgrade_shield=modernizare scut -; ------------------------------------- -; Unit -UnitTypeName_castle=castel -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=produ muncitor ; ------------------------------------- -; Unit -UnitTypeName_catapult=catapultă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_fire_ball=minge de foc -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit -UnitTypeName_cow=vacă -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -; ------------------------------------- -; Unit UnitTypeName_defense_tower=turn de apărare -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=stop atac -CommandName_attack_on=pornire atac ; ------------------------------------- -; Unit -UnitTypeName_farm=fermă -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=produ porc -CommandName_produce_cow=produ vacă -CommandName_research_stables=studiează grajduri -; ------------------------------------- -; Unit -UnitTypeName_guard=gardă -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția -; ------------------------------------- -; Unit -UnitTypeName_horseman=călăreț -; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitopter ; -------------------- -; Levels for this Unit -LevelName_elite=elită -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_molotov=molotov CommandName_fire_arrow=săgeată de foc -CommandName_hold_position=menține poziția ; ------------------------------------- -; Unit UnitTypeName_pig=porc -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă ; ------------------------------------- -; Unit -UnitTypeName_swordman=spadasin -; -------------------- -; Levels for this Unit -LevelName_elite=elită +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_attack=atacă -CommandName_hold_position=menține poziția CommandName_promote_to_guard=promovere la gardian ; ------------------------------------- -; Unit UnitTypeName_technician=tehnician ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă CommandName_build_ultimate=construire extrem -CommandName_repair=reparare -CommandName_heal=vindecare CommandName_mine_gold=mină de aur -CommandName_molotov=molotov -CommandName_build_catapult=construire catapultă CommandName_build_battle_machine=construire mașină de luptă CommandName_build_air_ballista=construire balistă aer ; ------------------------------------- -; Unit UnitTypeName_technodrome=tehnodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=produ tehnician CommandName_research_advanced_architecture=studiează arhitectură avansată CommandName_research_robotics=studiează robotizare ; ------------------------------------- -; Unit -UnitTypeName_worker=muncitor -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=stop -CommandName_move=mișcă -CommandName_build_basic=construcție de bază CommandName_build_advanced=construiește avansat -CommandName_mine=mină -CommandName_harvest_wood=colectare lemn -CommandName_repair=reparare ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_russian.lng b/techs/megapack/lang/megapack_russian.lng index ec52e029..b6ad6fba 100644 --- a/techs/megapack/lang/megapack_russian.lng +++ b/techs/megapack/lang/megapack_russian.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=ускорение обучения ж UpgradeTypeName_summon_ibis=вызвать ибиса UpgradeTypeName_summon_scarab=вызвать скарабея ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=воздушная пирамида ; -------------------- -; Levels for this Unit LevelName_elite=элита ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=остановить атаку CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=анубис воин ; -------------------- -; Levels for this Unit LevelName_ancient=древний ; -------------------- -; Types of Commands for this Unit CommandName_stop=стоп CommandName_move=перемещение CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_chicken=курица -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение ; ------------------------------------- -; Unit UnitTypeName_desert_camp=бивак ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=обучить метателя копья CommandName_produce_spearman=обучить копьеносца CommandName_upgrade_spear_weapons=улучшить копья ; ------------------------------------- -; Unit UnitTypeName_farm=ферма ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=развести кур ; ------------------------------------- -; Unit UnitTypeName_ibis=ибис ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_mummy=мумия -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_obelisk=обелиск ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=получить скарабея CommandName_produce_snake=получить змею CommandName_produce_ibis=получить ибиса ; ------------------------------------- -; Unit UnitTypeName_priest=жрец ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_speedup_priest_production=ускорение обучения жреца CommandName_heal=исцелить CommandName_produce_mummy=выпустить мумию CommandName_produce_anubis_warrior=обучить анубиса воина CommandName_ice_nova=новый лёд -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_pyramid=пирамида ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=приобрести раба ; ------------------------------------- -; Unit UnitTypeName_scarab=скарабей ; -------------------- -; Levels for this Unit LevelName_expert=эксперт LevelName_master=мастер LevelName_legendary=легендарный ; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_dung_attack=атака навозом -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_slave=раб ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_build_basic=базовое строение CommandName_repair=ремонт CommandName_mine=рудник CommandName_harvest_wood=заготовка древесины ; ------------------------------------- -; Unit UnitTypeName_snake=змея ; -------------------- -; Levels for this Unit -LevelName_expert=эксперт -LevelName_master=мастер -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_poison_shot=выстрел ядом -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_spearman=копьеносец -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_spearthrower=метатель копья -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_sphinx=сфинкс -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_temple=храм ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=обучить жреца CommandName_research_scarab=приручить скарабея CommandName_research_ibis=вывести ибиса @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=нефть UpgradeTypeName_stables=конюшни UpgradeTypeName_training_field=тренировочная площадка ; ------------------------------------- -; Unit UnitTypeName_archer=лучник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_axe_indian=индеец с топором -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=метатель топоров -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_beehive=улей -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_big_tent=большая палатка ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=обучить бойца на палках CommandName_produce_archer=обучить лучника ; ------------------------------------- -; Unit UnitTypeName_bull=бык -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_campfire=костёр ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=создать огненного голема CommandName_research_iron=исследование железа CommandName_research_advanced_iron=исследовать железные сплавы ; ------------------------------------- -; Unit UnitTypeName_fire_archer=огненный лучник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_fire_golem=огненный голем -; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_horse_farm=коневодство ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=обучить всадника CommandName_produce_bull=вырастить быка CommandName_research_stables=спроектировать конюшни ; ------------------------------------- -; Unit UnitTypeName_horseman=всадник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_main_teepee=основной тип ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=обучить работника ; ------------------------------------- -; Unit UnitTypeName_reed=тростник ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=заготовить корма ; ------------------------------------- -; Unit UnitTypeName_round_tent=круглая палатка ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=обучить индейца с топором CommandName_produce_axe_thrower=обучить метателя топоров CommandName_produce_fire_archer=обучить стрелка огнём -CommandName_produce_spearman=обучить копьеносца CommandName_create_training_field=обустроить тренировочную площадку ; ------------------------------------- -; Unit UnitTypeName_shaman=шаман ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_repair=ремонт -CommandName_heal=исцелить CommandName_molotov=молотов CommandName_produce_thunderbird=получить громовую птицу CommandName_build_beehive=сколотить улей ; ------------------------------------- -; Unit -UnitTypeName_spearman=копьеносец +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=страж LevelName_chief=главный -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_stickfighter=боец на палках -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_tent=палатка -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=обучить бойца на палках ; ------------------------------------- -; Unit UnitTypeName_thunderbird=громовая птица ; -------------------- -; Levels for this Unit -LevelName_ancient=древний -LevelName_expert=эксперт -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_throw=бросок CommandName_breath=жизнь -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_totem=тотем ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку CommandName_air_on=на воздух CommandName_research_petroleum=исследовать нефть CommandName_produce_shaman=обучить шамана ; ------------------------------------- -; Unit UnitTypeName_worker=работник -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_build_basic=базовое строение -CommandName_mine=рудник -CommandName_harvest_wood=заготовка древесины -CommandName_repair=ремонт ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=магия @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=древний призыв UpgradeTypeName_dragon_call=вызвать дракона UpgradeTypeName_energy_compression=накопление энергии UpgradeTypeName_energy_sharpening=концентрация энергии +UpgradeTypeName_faster_movement=ускоренное движение UpgradeTypeName_golem_power=мощь голема UpgradeTypeName_hell_gate=врата ада ; ------------------------------------- -; Unit UnitTypeName_archmage=архимаг ; -------------------- -; Levels for this Unit -LevelName_expert=эксперт -LevelName_master=мастер -LevelName_legendary=легендарный -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_ice_nova=новый лёд CommandName_static_fire=неподвижный огонь -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=башня архимагов ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=изучить вызов дракона CommandName_golem_power=мощь голема ; ------------------------------------- -; Unit UnitTypeName_battlemage=боевой маг ; -------------------- -; Levels for this Unit -LevelName_expert=эксперт -LevelName_master=мастер -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_fire_bolt=огненная стрела арбалета -CommandName_hold_position=занять позицию CommandName_promote_to_archmage=произвести в архимаги ; ------------------------------------- -; Unit UnitTypeName_behemoth=бегемот -; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_daemon=демон -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=оседлавший ящера -; -------------------- -; Levels for this Unit -LevelName_expert=эксперт -LevelName_master=мастер +UnitTypeName_dragon_rider=оседлавший ящера ; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_fire_breath=огненное дыхание CommandName_flare=свет -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_dragon=дракон ; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_breath=жизнь -CommandName_hold_position=занять позицию CommandName_promote_to_evil_dragon=преобразить в зловещего дракона ; ------------------------------------- -; Unit UnitTypeName_energy_source=источник энергии -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=зловещий дракон -; -------------------- -; Levels for this Unit -LevelName_expert=эксперт -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_breath=жизнь -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=призрак в доспехах -; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_golem=голем ; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_promote_to_power_golem=усилить мощь голема ; ------------------------------------- -; Unit UnitTypeName_initiate=посвящение ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_repair=ремонт CommandName_build=строительство CommandName_ritual=ритуал -CommandName_mine=рудник CommandName_harvest=сбор CommandName_promote_to_battlemage=произвести в боевые маги ; ------------------------------------- -; Unit UnitTypeName_library=библиотека ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=изучить накопление энергии CommandName_research_energy_sharpening=изучить концентрацию энергии CommandName_research_hell_gate=исследовать врата ада ; ------------------------------------- -; Unit UnitTypeName_mage_tower=башня магов ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=произвести посвящение ; ------------------------------------- -; Unit UnitTypeName_power_golem=мощь голема -; -------------------- -; Levels for this Unit -LevelName_ancient=древний -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_summoner=суммонер ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_flare=свет -CommandName_hold_position=занять позицию CommandName_summon_daemon=призвать демона CommandName_summon_ghost_armor=призвать призрак в доспехах CommandName_summon_dragon=призвать дракона -CommandName_summon_draco=вызвать ящера +CommandName_summon_wingless_dragon=вызвать ящера ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=гильдия суммонеров ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=обучить суммонера CommandName_research_ancient_summoning=изучить древний призыв +CommandName_speed_up_movement=ускорить движение ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=башня душ -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=сплести бегемота ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=зачаровать лозу в бегемота ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=скандинавы ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=железные сплавы UpgradeTypeName_arrow=стрела UpgradeTypeName_holy_valkyrie=праведная валькирия -UpgradeTypeName_iron=железо UpgradeTypeName_mead=медовуха UpgradeTypeName_root=корень ; ------------------------------------- -; Unit -UnitTypeName_archer=лучник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=метатель топоров -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -; ------------------------------------- -; Unit UnitTypeName_battleaxe=боевой топор ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака CommandName_promote_to_battleaxe_berserk=назначить боевым топором ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=боевой топор берсерк -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ------------------------------------- -; Unit UnitTypeName_blacksmith=кузнец ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=улучшить железо CommandName_upgrade_arrow=улучшить стрелы CommandName_upgrade_advanced_iron=улучшить железные сплавы CommandName_produce_crossbow=создать арбалет ; ------------------------------------- -; Unit UnitTypeName_bone_tent=костяная палатка ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=обучить меченосца -CommandName_produce_archer=обучить лучника CommandName_produce_battleaxe=обучить боевой топор -CommandName_produce_axe_thrower=обучить метателя топоров ; ------------------------------------- -; Unit UnitTypeName_castle=замок ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=нанять батрака ; ------------------------------------- -; Unit UnitTypeName_cow=корова -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение ; ------------------------------------- -; Unit UnitTypeName_crossbow=арбалет ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_attack_arrow=выпустить стрелы -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=дама с дубиной ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_cudgel=дубина ; ------------------------------------- -; Unit -UnitTypeName_farm=ферма -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=вырастить корову ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=летающие валькирии -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_house=жилище ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=обучить даму с дубиной -CommandName_produce_spearman=обучить копьеносца ; ------------------------------------- -; Unit UnitTypeName_mead_bar=питейное заведение ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=обучить даму с дубиной -CommandName_produce_spearman=обучить копьеносца CommandName_research_mead=узнать рецепт медовухи ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=туманное дерево ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=на воздух -CommandName_attack_off=остановить атаку CommandName_research_root=исследовать корень CommandName_resurrect_wild_sow=воскресить диких свиней ; ------------------------------------- -; Unit -UnitTypeName_spearman=копьеносец -; -------------------- -; Levels for this Unit -LevelName_elite=элита +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_promote_to_spearman_berserk=произвести в копьеносцы ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=копьеносец берсерк -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_swordman=меченосец ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_promote_to_swordman_berserk=произвести в меченосцы ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=меченосец берсерк -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_thor=тор ; -------------------- -; Levels for this Unit LevelName_advanced=передовой -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_throw=бросок -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_thor_totem=тотем тора ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=построить тор ; ------------------------------------- -; Unit UnitTypeName_thrall=батрак -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_build_basic=базовое строение -CommandName_mine=рудник -CommandName_harvest_wood=заготовка древесины -CommandName_repair=ремонт ; ------------------------------------- -; Unit UnitTypeName_valhalla=валхалла ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=обучить летающих валькирий CommandName_produce_valkyrie=нанять валькирию CommandName_research_holy_valkyrie=обучить праведных валькирий ; ------------------------------------- -; Unit UnitTypeName_valkyrie=валькирия ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака CommandName_airattack=воздушная атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_wild_sow=дикая свинья -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=персы @@ -981,211 +398,60 @@ UpgradeTypeName_nails=ногти UpgradeTypeName_shield=щит UpgradeTypeName_weapons=оружие ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=кузнец -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=улучшить оружие CommandName_upgrade_nails=улучшить ногти CommandName_upgrade_shield=улучшить щит ; ------------------------------------- -; Unit UnitTypeName_elephant=слон -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_attack_arrow=выпустить стрелы -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=слоновья клетка ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=вырастить слона ; ------------------------------------- -; Unit UnitTypeName_fakir=факир -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit -UnitTypeName_farm=ферма +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=вырастить овцу CommandName_research_corn_and_wicker=изучить плетение из кукурузы ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=ковёр самолёт ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_magic_attack=магическая атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_genie=джинн -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit -UnitTypeName_house=жилище -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=обучить факира -CommandName_produce_stickfighter=обучить бойца на палках ; ------------------------------------- -; Unit UnitTypeName_magician=чародей ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_repair=ремонт CommandName_build_snake_basket=создать корзину для змеи -CommandName_heal=исцелить -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_minaret=минарет -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_palace=дворец -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=обучить работника ; ------------------------------------- -; Unit UnitTypeName_princess=принцесса -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_sheep=овца -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение ; ------------------------------------- -; Unit UnitTypeName_snake_basket=корзина со змеёй -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=боец на палках -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit -UnitTypeName_swordman=меченосец -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit -UnitTypeName_temple=храм +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=обучить принцессу -CommandName_produce_swordman=обучить меченосца ; ------------------------------------- -; Unit -UnitTypeName_tent=палатка +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=обучить джинна CommandName_produce_flying_carpet=соткать ковёр-самолёт CommandName_produce_magician=обучть чародея CommandName_upgrade_magic_level_1=улучшить магию до 1 уровня CommandName_upgrade_magic_level_2=улучшить магию до 2 уровня -; ------------------------------------- -; Unit -UnitTypeName_worker=работник -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_attack=атака -CommandName_move=перемещение -CommandName_build_basic=базовое строение -CommandName_mine=рудник -CommandName_harvest_wood=заготовка древесины -CommandName_repair=ремонт ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=римляне @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=укрепить доспехи UpgradeTypeName_sharpen_points=заострить пики UpgradeTypeName_sign_of_mars=знак марса UpgradeTypeName_strengthen_swords=усилить мечи -UpgradeTypeName_training_field=тренировочная площадка ; ------------------------------------- -; Unit -UnitTypeName_archer=лучник +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_get_fire_arrows=получить огненные стрелы ; ------------------------------------- -; Unit UnitTypeName_axe_man=воин с секирой -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_ballista=баллиста -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_battering_ram=таран ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_attack_land=наземная атака CommandName_attack_air=воздушная атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=кузница ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=усилить мечи CommandName_sharpen_points=заострить пики CommandName_reinforce_armor=укрепить доспехи CommandName_enlarge_shields=увеличить щиты ; ------------------------------------- -; Unit UnitTypeName_catapult=катапульта ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_fire_ball=огненный шар -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_cavalry=кавалерия ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_promote_to_tribune=произвести в трибуны ; ------------------------------------- -; Unit -UnitTypeName_cow=корова -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=монумент с орлом -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=огненный лучник +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=точность -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_forum=форум -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=приобрести раба -CommandName_produce_cow=вырастить корову ; ------------------------------------- -; Unit UnitTypeName_general=генерал ; -------------------- -; Levels for this Unit LevelName_esteemed=почитаемый LevelName_grand=великий -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_gladiator=гладиатор -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack_land=наземная атака -CommandName_attack_air=воздушная атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=школа гладиаторов ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=тренировать гладиатора CommandName_produce_axe_man=обучить воина с секирой ; ------------------------------------- -; Unit UnitTypeName_guard=страж -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_guard_tower=сторожевая башня -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_military_camp=военный лагерь ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=обучить кавалерию CommandName_produce_turtle_formation=сформировать построение черепахой CommandName_produce_general=обучить генерала @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=обучить механика CommandName_upgrade_advanced_architecture=улучшить продвинутую архитектуру CommandName_upgrade_formations=улучшить строй ; ------------------------------------- -; Unit -UnitTypeName_slave=раб -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_build=строительство -CommandName_mine=рудник -CommandName_harvest_wood=заготовка древесины -CommandName_repair=ремонт -; ------------------------------------- -; Unit -UnitTypeName_spearman=копьеносец -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit UnitTypeName_swordsman=меченосец -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit -UnitTypeName_temple=храм -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=исследовать знак марса CommandName_research_jupiter=исследовать юпитер CommandName_upgrade_bless_of_minerva=усилить благословение минервы ; ------------------------------------- -; Unit UnitTypeName_training_camp=тренировочный лагерь ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=обучить копьеносца -CommandName_produce_archer=обучить лучника CommandName_produce_guard=обучить стража CommandName_produce_swordsman=обучить меченосца -CommandName_create_training_field=обустроить тренировочную площадку ; ------------------------------------- -; Unit UnitTypeName_tribune=трибун -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=построение черепахой -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=военный механик ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию -CommandName_repair=ремонт -CommandName_heal=исцелить CommandName_build_catapult=построить катапульту CommandName_build_battering_ram=сделать таран CommandName_build_ballista=построить баллисту @@ -1497,238 +555,62 @@ CommandName_build_ballista=построить баллисту FactionName_tech=техи ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=продвинутая архитектура UpgradeTypeName_blade_weapons=лезвие оружия UpgradeTypeName_piercing_weapons=острие оружия UpgradeTypeName_robotics=робототехника UpgradeTypeName_shield_level_1=щит 1 уровня UpgradeTypeName_shield_level_2=щит 2 уровня -UpgradeTypeName_stables=конюшни -UpgradeTypeName_training_field=тренировочная площадка ; ------------------------------------- -; Unit UnitTypeName_aerodrome=аэродром ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=собрать крылатый планер CommandName_produce_airship=создать дирижабль ; ------------------------------------- -; Unit UnitTypeName_air_ballista=противовоздушная баллиста -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit UnitTypeName_airship=дирижабль ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_missile=ракета -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit -UnitTypeName_archer=лучник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_barracks=бараки -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=обучить меченосца -CommandName_produce_archer=обучить лучника -CommandName_produce_guard=обучить стража -CommandName_produce_horseman=обучить всадника -CommandName_create_training_field=обустроить тренировочную площадку ; ------------------------------------- -; Unit UnitTypeName_battle_machine=боевая машина -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_attack_arrow=выпустить стрелы -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=кузнец -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=улучшить лезвия оружия CommandName_upgrade_piercing_weapons=наточить оружие -CommandName_upgrade_shield=улучшить щит -CommandName_upgrade_shield=улучшить щит -; ------------------------------------- -; Unit -UnitTypeName_castle=замок -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=обучить работника ; ------------------------------------- -; Unit -UnitTypeName_catapult=катапульта -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_fire_ball=огненный шар -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit -UnitTypeName_cow=корова -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -; ------------------------------------- -; Unit UnitTypeName_defense_tower=защитная башня -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=остановить атаку -CommandName_attack_on=атаковать ; ------------------------------------- -; Unit -UnitTypeName_farm=ферма -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=вырастить свинью -CommandName_produce_cow=вырастить корову -CommandName_research_stables=спроектировать конюшни -; ------------------------------------- -; Unit -UnitTypeName_guard=страж -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию -; ------------------------------------- -; Unit -UnitTypeName_horseman=всадник -; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_ornithopter=крылатый планер ; -------------------- -; Levels for this Unit -LevelName_elite=элита -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_molotov=молотов CommandName_fire_arrow=огненные стрелы -CommandName_hold_position=занять позицию ; ------------------------------------- -; Unit UnitTypeName_pig=свинья -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение ; ------------------------------------- -; Unit -UnitTypeName_swordman=меченосец -; -------------------- -; Levels for this Unit -LevelName_elite=элита +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_attack=атака -CommandName_hold_position=занять позицию CommandName_promote_to_guard=произвести в стражи ; ------------------------------------- -; Unit UnitTypeName_technician=техник ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение CommandName_build_ultimate=постройка окончательная -CommandName_repair=ремонт -CommandName_heal=исцелить CommandName_mine_gold=золотой рудник -CommandName_molotov=молотов -CommandName_build_catapult=построить катапульту CommandName_build_battle_machine=построить боевую машину CommandName_build_air_ballista=построить противовоздушную баллисту ; ------------------------------------- -; Unit UnitTypeName_technodrome=технодром ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=обучить механика CommandName_research_advanced_architecture=изучить продвинутую архитектуру CommandName_research_robotics=изучить робототехнику ; ------------------------------------- -; Unit -UnitTypeName_worker=работник -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=стоп -CommandName_move=перемещение -CommandName_build_basic=базовое строение CommandName_build_advanced=прогрессивное строительство -CommandName_mine=рудник -CommandName_harvest_wood=заготовка древесины -CommandName_repair=ремонт ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_slovenian.lng b/techs/megapack/lang/megapack_slovenian.lng index a49b0f2d..3d67c2c6 100644 --- a/techs/megapack/lang/megapack_slovenian.lng +++ b/techs/megapack/lang/megapack_slovenian.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=pohitritev produkcije vračev UpgradeTypeName_summon_ibis=pozovi ibisa UpgradeTypeName_summon_scarab=pozovi skarabeja ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=leteča piramida ; -------------------- -; Levels for this Unit LevelName_elite=elite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=napad onemogočen CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=bojevnik anubisa ; -------------------- -; Levels for this Unit LevelName_ancient=starodaven ; -------------------- -; Types of Commands for this Unit CommandName_stop=ustavi CommandName_move=premakni CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_chicken=piščanec -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni ; ------------------------------------- -; Unit UnitTypeName_desert_camp=puščavski kamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=naredi metalca kopja CommandName_produce_spearman=naredi suličarja CommandName_upgrade_spear_weapons=izboljšaj suličasta orožja ; ------------------------------------- -; Unit UnitTypeName_farm=kmetija ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=naredi piščanca ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_mummy=mumija -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=naredi skarabeja CommandName_produce_snake=naredi kačo CommandName_produce_ibis=naredi ibisa ; ------------------------------------- -; Unit UnitTypeName_priest=vrač ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_speedup_priest_production=pohitritev produkcije vračev CommandName_heal=zdravi CommandName_produce_mummy=naredi mumijo CommandName_produce_anubis_warrior=naredi bojevnika anubisa CommandName_ice_nova=ledena nova -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramida ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=naredi sužnja ; ------------------------------------- -; Unit UnitTypeName_scarab=skarabej ; -------------------- -; Levels for this Unit LevelName_expert=izkušen LevelName_master=mojster LevelName_legendary=legendaren ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_dung_attack=dung attack -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_slave=suženj ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_build_basic=zgradi osnovno CommandName_repair=popravljaj CommandName_mine=pobiraj CommandName_harvest_wood=sekaj drva ; ------------------------------------- -; Unit UnitTypeName_snake=kača ; -------------------- -; Levels for this Unit -LevelName_expert=izkušen -LevelName_master=mojster -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_poison_shot=poison shot -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_spearman=suličar -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_spearthrower=metalec kopja -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinga -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_temple=tempelj ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=naredi vrača CommandName_research_scarab=razišči skarabeja CommandName_research_ibis=razišči ibisa @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=olje UpgradeTypeName_stables=konjušnica UpgradeTypeName_training_field=vadbišče ; ------------------------------------- -; Unit UnitTypeName_archer=lokostrelec -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_axe_indian=indijanska sekira -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=metalec sekir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_beehive=čebelje gnezdo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_big_tent=veliki šotor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=naredi bojevnika s palico CommandName_produce_archer=naredi lokostrelca ; ------------------------------------- -; Unit UnitTypeName_bull=bik -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_campfire=taborni ogenj ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=naredi ognjenega golema CommandName_research_iron=razišči železo CommandName_research_advanced_iron=razišči napredno železo ; ------------------------------------- -; Unit UnitTypeName_fire_archer=ognjeni lokostrelec -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_fire_golem=firegolem -; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_horse_farm=konjska kmetija ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=naredi konjenika CommandName_produce_bull=naredi bika CommandName_research_stables=razišči konjušnico ; ------------------------------------- -; Unit UnitTypeName_horseman=konjenik -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_main_teepee=glavni tipi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=naredi delavca ; ------------------------------------- -; Unit UnitTypeName_reed=trstje ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=razišči bikovo hrano ; ------------------------------------- -; Unit UnitTypeName_round_tent=okrogli šotor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=naredi indijansko sekiro CommandName_produce_axe_thrower=naredi metalca sekire CommandName_produce_fire_archer=naredi ognjenega lokostrelca -CommandName_produce_spearman=naredi suličarja CommandName_create_training_field=naredi vadbišče ; ------------------------------------- -; Unit UnitTypeName_shaman=šaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_repair=popravljaj -CommandName_heal=zdravi CommandName_molotov=molotov CommandName_produce_thunderbird=naredi gromkega ptiča CommandName_build_beehive=zgradi čebelje gnezdo ; ------------------------------------- -; Unit -UnitTypeName_spearman=suličar +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=varuh LevelName_chief=poglavar -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_stickfighter=bojevnik s palico -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_tent=šotor -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=naredi bojevnika s palico ; ------------------------------------- -; Unit UnitTypeName_thunderbird=gromki ptič ; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -LevelName_expert=izkušen -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_throw=throw CommandName_breath=breath -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen # CommandName_air_on=air on CommandName_research_petroleum=razišči olje CommandName_produce_shaman=naredi šamana ; ------------------------------------- -; Unit UnitTypeName_worker=delavec -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_build_basic=zgradi osnovno -CommandName_mine=pobiraj -CommandName_harvest_wood=sekaj drva -CommandName_repair=popravljaj ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=magija @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=starodavno pozivanje UpgradeTypeName_dragon_call=klic zmajev UpgradeTypeName_energy_compression=zgoščevanje energije UpgradeTypeName_energy_sharpening=izostrovanje energije +# UpgradeTypeName_faster_movement=faster movement UpgradeTypeName_golem_power=sila golema UpgradeTypeName_hell_gate=vrata pekla ; ------------------------------------- -; Unit UnitTypeName_archmage=nadčarovnik ; -------------------- -; Levels for this Unit -LevelName_expert=izkušen -LevelName_master=mojster -LevelName_legendary=legendaren -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_ice_nova=ledena nova CommandName_static_fire=statični ogenj -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=stolp nadčarovnika ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=razišči klic zmajev CommandName_golem_power=sila golema ; ------------------------------------- -; Unit UnitTypeName_battlemage=vojni čarovnik ; -------------------- -; Levels for this Unit -LevelName_expert=izkušen -LevelName_master=mojster -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_fire_bolt=ognjena strela -CommandName_hold_position=drži položaj CommandName_promote_to_archmage=povišaj v nadčarovnika ; ------------------------------------- -; Unit UnitTypeName_behemoth=velikan -; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_daemon=demon -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=jahačica kuščarjev -; -------------------- -; Levels for this Unit -LevelName_expert=izkušen -LevelName_master=mojster +UnitTypeName_dragon_rider=jahačica kuščarjev ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_fire_breath=fire breath CommandName_flare=blesk -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_dragon=zmaj ; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_breath=breath -CommandName_hold_position=drži položaj CommandName_promote_to_evil_dragon=povišaj v zlobnega zmaja ; ------------------------------------- -; Unit UnitTypeName_energy_source=vir energije -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=zlobni zmaj -; -------------------- -; Levels for this Unit -LevelName_expert=izkušen -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_breath=breath -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=oklep duhov -; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj CommandName_promote_to_power_golem=povišaj v silnega golema ; ------------------------------------- -; Unit UnitTypeName_initiate=vajenec ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_repair=popravljaj CommandName_build=zgradi CommandName_ritual=ritual -CommandName_mine=pobiraj CommandName_harvest=nabiraj CommandName_promote_to_battlemage=povišaj v vojnega čarovnika ; ------------------------------------- -; Unit UnitTypeName_library=knjižnica ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=razišči zgoščevanje energije CommandName_research_energy_sharpening=razišči izostrovanje energije CommandName_research_hell_gate=razišči vrata pekla ; ------------------------------------- -; Unit UnitTypeName_mage_tower=stolp čarovnikov ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=naredi vajenca ; ------------------------------------- -; Unit UnitTypeName_power_golem=silni golem -; -------------------- -; Levels for this Unit -LevelName_ancient=starodaven -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_summoner=pozivalka ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_flare=blesk -CommandName_hold_position=drži položaj CommandName_summon_daemon=pozovi demona CommandName_summon_ghost_armor=pozovi oklep duhov CommandName_summon_dragon=pozovi zmaja -CommandName_summon_draco=pozovi kuščarja +CommandName_summon_wingless_dragon=pozovi kuščarja ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=ceh pozivalcev ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=naredi pozivalko CommandName_research_ancient_summoning=razišči starodavno pozivanje +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=stolp duš -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=vrbov velikan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=povišaj v velikana ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=nordijci ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=napredno železo UpgradeTypeName_arrow=arrow # UpgradeTypeName_holy_valkyrie=holy valkyrie -UpgradeTypeName_iron=železo UpgradeTypeName_mead=med UpgradeTypeName_root=root ; ------------------------------------- -; Unit -UnitTypeName_archer=lokostrelec -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=metalec sekir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -; ------------------------------------- -; Unit UnitTypeName_battleaxe=battleaxe ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi # CommandName_promote_to_battleaxe_berserk=promote to battleaxe berserk ; ------------------------------------- -; Unit # UnitTypeName_battleaxe_berserk=battleaxe berserk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ------------------------------------- -; Unit UnitTypeName_blacksmith=blacksmith ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_upgrade_iron=upgrade iron # CommandName_upgrade_arrow=upgrade arrow # CommandName_upgrade_advanced_iron=upgrade advanced iron # CommandName_produce_crossbow=produce crossbow ; ------------------------------------- -; Unit # UnitTypeName_bone_tent=bone tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_swordman=produce swordman -CommandName_produce_archer=naredi lokostrelca # CommandName_produce_battleaxe=produce battleaxe -CommandName_produce_axe_thrower=naredi metalca sekire ; ------------------------------------- -; Unit UnitTypeName_castle=castle ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_thrall=produce thrall ; ------------------------------------- -; Unit UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni ; ------------------------------------- -; Unit UnitTypeName_crossbow=crossbow ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_attack_arrow=attack arrow -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit # UnitTypeName_cudgel_lady=cudgel lady ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_cudgel=cudgel ; ------------------------------------- -; Unit -UnitTypeName_farm=kmetija -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit # CommandName_produce_cow=produce cow ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=flyingvalkyrie -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_house=house ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_cudgel_lady=produce cudgel lady -CommandName_produce_spearman=naredi suličarja ; ------------------------------------- -; Unit # UnitTypeName_mead_bar=mead bar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -# CommandName_produce_cudgel_lady=produce cudgel lady -CommandName_produce_spearman=naredi suličarja # CommandName_research_mead=research mead ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=mistletree ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -# CommandName_air_on=air on -CommandName_attack_off=napad onemogočen # CommandName_research_root=research root # CommandName_resurrect_wild_sow=resurrect wild sow ; ------------------------------------- -; Unit -UnitTypeName_spearman=suličar -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj # CommandName_promote_to_spearman_berserk=promote to spearman berserk ; ------------------------------------- -; Unit # UnitTypeName_spearman_berserk=spearman berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_swordman=swordman ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj # CommandName_promote_to_swordman_berserk=promote to swordman berserk ; ------------------------------------- -; Unit # UnitTypeName_swordman_berserk=swordman berserk -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=advanced -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_throw=throw -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_thor_totem=thortotem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_build_thor=build thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_build_basic=zgradi osnovno -CommandName_mine=pobiraj -CommandName_harvest_wood=sekaj drva -CommandName_repair=popravljaj ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=naredi letečo valkiro CommandName_produce_valkyrie=naredi valkiro CommandName_research_holy_valkyrie=razišči sveto valkiro ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkira ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi CommandName_airattack=airattack -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_wild_sow=merjasec -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=perzijci @@ -981,211 +398,60 @@ UpgradeTypeName_nails=žeblji UpgradeTypeName_shield=ščit UpgradeTypeName_weapons=orožja ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=blacksmith -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=izboljšaj orožja CommandName_upgrade_nails=izboljšaj žeblje CommandName_upgrade_shield=izboljšaj ščit ; ------------------------------------- -; Unit UnitTypeName_elephant=slon -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -# CommandName_attack_arrow=attack arrow -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=kletka za slona ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=naredi slona ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit -UnitTypeName_farm=kmetija +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=naredi ovci CommandName_research_corn_and_wicker=razišči koruzo in vrbovje ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=leteča preproga ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_magic_attack=magic attack -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_genie=puščavski duh -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit -UnitTypeName_house=house -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=naredi fakirja -CommandName_produce_stickfighter=naredi bojevnika s palico ; ------------------------------------- -; Unit UnitTypeName_magician=čarovnik ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_repair=popravljaj CommandName_build_snake_basket=zgradi košaro za kače -CommandName_heal=zdravi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_minaret=minaret -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_palace=palača -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=naredi delavca ; ------------------------------------- -; Unit UnitTypeName_princess=princesa -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_sheep=ovca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni ; ------------------------------------- -; Unit UnitTypeName_snake_basket=košara s kačami -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=bojevnik s palico -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit -UnitTypeName_swordman=swordman -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit -UnitTypeName_temple=tempelj +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_princess=produce princess -# CommandName_produce_swordman=produce swordman ; ------------------------------------- -; Unit -UnitTypeName_tent=šotor +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=naredi puščavskega duha CommandName_produce_flying_carpet=naredi letečo preprogo CommandName_produce_magician=naredi čarovnika CommandName_upgrade_magic_level_1=nadgradi nivo magije 1 CommandName_upgrade_magic_level_2=nadgradi nivo magije 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=delavec -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_attack=napadi -CommandName_move=premakni -CommandName_build_basic=zgradi osnovno -CommandName_mine=pobiraj -CommandName_harvest_wood=sekaj drva -CommandName_repair=popravljaj ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=rimljani @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=ojačaj oklep UpgradeTypeName_sharpen_points=izostri konice UpgradeTypeName_sign_of_mars=znak marsa UpgradeTypeName_strengthen_swords=ojačaj meče -UpgradeTypeName_training_field=vadbišče ; ------------------------------------- -; Unit -UnitTypeName_archer=lokostrelec +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj # CommandName_get_fire_arrows=get fire arrows ; ------------------------------------- -; Unit # UnitTypeName_axe_man=axe man -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_ballista=škorpijon -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_battering_ram=oblegovalni oven ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni # CommandName_attack_land=attack land # CommandName_attack_air=attack air -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=kovačnica ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=ojačaj meče CommandName_sharpen_points=izostri konice CommandName_reinforce_armor=ojačaj oklep CommandName_enlarge_shields=povečaj ščite ; ------------------------------------- -; Unit UnitTypeName_catapult=katapult ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_fire_ball=ognjena krogla -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_cavalry=konjenica ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj CommandName_promote_to_tribune=povišaj v tribuna ; ------------------------------------- -; Unit -UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=steber orla -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=ognjeni lokostrelec +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=natančni -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=naredi sužnja -# CommandName_produce_cow=produce cow ; ------------------------------------- -; Unit UnitTypeName_general=general ; -------------------- -; Levels for this Unit LevelName_esteemed=spoštovan LevelName_grand=grand -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -# CommandName_attack_land=attack land -# CommandName_attack_air=attack air -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=šola za gladiatorje ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_train_gladiator=train gladiator CommandName_produce_axe_man=naredi bojevnika s sekiro ; ------------------------------------- -; Unit UnitTypeName_guard=straža -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_guard_tower=stražni stolp -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_military_camp=vojni kamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=naredi konjenico CommandName_produce_turtle_formation=naredi želvasto formacijo CommandName_produce_general=naredi generala @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=naredi mehanika CommandName_upgrade_advanced_architecture=nadgradi napredno arhitekturo CommandName_upgrade_formations=nadgradi formacije ; ------------------------------------- -; Unit -UnitTypeName_slave=suženj -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_build=zgradi -CommandName_mine=pobiraj -CommandName_harvest_wood=sekaj drva -CommandName_repair=popravljaj -; ------------------------------------- -; Unit -UnitTypeName_spearman=suličar -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit UnitTypeName_swordsman=mečevalec -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit -UnitTypeName_temple=tempelj -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=razišči znak marsa CommandName_research_jupiter=razišči jupiterja CommandName_upgrade_bless_of_minerva=nadgradi minervin blagoslov ; ------------------------------------- -; Unit UnitTypeName_training_camp=vadbišče ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=naredi suličarja -CommandName_produce_archer=naredi lokostrelca CommandName_produce_guard=naredi stražarja CommandName_produce_swordsman=naredi mečevalca -CommandName_create_training_field=naredi vadbišče ; ------------------------------------- -; Unit UnitTypeName_tribune=tribun -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=želvasta formacija -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=vojni mehanik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj -CommandName_repair=popravljaj -CommandName_heal=zdravi CommandName_build_catapult=zgradi katapult CommandName_build_battering_ram=zgradi oblegovalnega ovna CommandName_build_ballista=zgradi škorpijona @@ -1497,238 +555,62 @@ CommandName_build_ballista=zgradi škorpijona FactionName_tech=tehnologija ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=napredna aritektura UpgradeTypeName_blade_weapons=rezilna orožja UpgradeTypeName_piercing_weapons=predirna orožja UpgradeTypeName_robotics=robotika UpgradeTypeName_shield_level_1=ščit level 1 UpgradeTypeName_shield_level_2=ščit level 2 -UpgradeTypeName_stables=konjušnica -UpgradeTypeName_training_field=vadbišče ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aerodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=naredi mahokrilca CommandName_produce_airship=naredi letečo ladjo ; ------------------------------------- -; Unit UnitTypeName_air_ballista=protizračna balista -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit UnitTypeName_airship=leteča ladja ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_missile=izstrelek -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit -UnitTypeName_archer=lokostrelec -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_barracks=kasarna -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -# CommandName_produce_swordman=produce swordman -CommandName_produce_archer=naredi lokostrelca -CommandName_produce_guard=naredi stražarja -CommandName_produce_horseman=naredi konjenika -CommandName_create_training_field=naredi vadbišče ; ------------------------------------- -; Unit UnitTypeName_battle_machine=vojni stroj -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -# CommandName_attack_arrow=attack arrow -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=blacksmith -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=nadgradi rezilna orožja CommandName_upgrade_piercing_weapons=nadgradi predirna orožja -CommandName_upgrade_shield=izboljšaj ščit -CommandName_upgrade_shield=izboljšaj ščit -; ------------------------------------- -; Unit -UnitTypeName_castle=castle -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=naredi delavca ; ------------------------------------- -; Unit -UnitTypeName_catapult=katapult -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_fire_ball=ognjena krogla -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit -UnitTypeName_cow=cow -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -; ------------------------------------- -; Unit UnitTypeName_defense_tower=obrambni stolp -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=napad onemogočen -CommandName_attack_on=napad omogočen ; ------------------------------------- -; Unit -UnitTypeName_farm=kmetija -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=naredi prašiča -# CommandName_produce_cow=produce cow -CommandName_research_stables=razišči konjušnico -; ------------------------------------- -; Unit -UnitTypeName_guard=straža -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj -; ------------------------------------- -; Unit -UnitTypeName_horseman=konjenik -; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_ornithopter=mahokrilec ; -------------------- -; Levels for this Unit -LevelName_elite=elite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_molotov=molotov CommandName_fire_arrow=ognjena puščica -CommandName_hold_position=drži položaj ; ------------------------------------- -; Unit UnitTypeName_pig=prašič -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni ; ------------------------------------- -; Unit -UnitTypeName_swordman=swordman -; -------------------- -; Levels for this Unit -LevelName_elite=elite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_attack=napadi -CommandName_hold_position=drži položaj CommandName_promote_to_guard=povišaj v stražo ; ------------------------------------- -; Unit UnitTypeName_technician=tehnik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni CommandName_build_ultimate=zgradi napredno -CommandName_repair=popravljaj -CommandName_heal=zdravi # CommandName_mine_gold=mine gold -CommandName_molotov=molotov -CommandName_build_catapult=zgradi katapult CommandName_build_battle_machine=zgradi vojni stroj CommandName_build_air_ballista=zgradi protizračno balisto ; ------------------------------------- -; Unit UnitTypeName_technodrome=tehnodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=naredi tehnika CommandName_research_advanced_architecture=razišči napredno arhitekturo CommandName_research_robotics=razišči robotiko ; ------------------------------------- -; Unit -UnitTypeName_worker=delavec -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=ustavi -CommandName_move=premakni -CommandName_build_basic=zgradi osnovno # CommandName_build_advanced=build advanced -CommandName_mine=pobiraj -CommandName_harvest_wood=sekaj drva -CommandName_repair=popravljaj ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_spanish.lng b/techs/megapack/lang/megapack_spanish.lng index 4f3b5345..7da8f455 100644 --- a/techs/megapack/lang/megapack_spanish.lng +++ b/techs/megapack/lang/megapack_spanish.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=acelerar producción de sacerdotes UpgradeTypeName_summon_ibis=invocar ibis UpgradeTypeName_summon_scarab=invocar escarabajo ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=pirámide aérea ; -------------------- -; Levels for this Unit LevelName_elite=élite ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=ataque desactivado CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=guerrero de anubis ; -------------------- -; Levels for this Unit LevelName_ancient=antiguo ; -------------------- -; Types of Commands for this Unit CommandName_stop=parar CommandName_move=mover CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_chicken=pollo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_desert_camp=campamento del desierto ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=producir arrojalanzas CommandName_produce_spearman=producir lancero CommandName_upgrade_spear_weapons=mejorar lanzas ; ------------------------------------- -; Unit UnitTypeName_farm=granja ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=producir pollo ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_mummy=momia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisco ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=producir escarabajo CommandName_produce_snake=producir serpiente CommandName_produce_ibis=producir ibis ; ------------------------------------- -; Unit UnitTypeName_priest=sacerdote ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_speedup_priest_production=acelerar producción de sacerdotes CommandName_heal=curar CommandName_produce_mummy=producir momia CommandName_produce_anubis_warrior=producir guerrero de anubis CommandName_ice_nova=descarga helada -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_pyramid=pirámide ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=producir esclavo ; ------------------------------------- -; Unit UnitTypeName_scarab=escarabajo ; -------------------- -; Levels for this Unit LevelName_expert=experto LevelName_master=maese LevelName_legendary=legendario ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_dung_attack=ataque de estiércol -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_slave=esclavo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_build_basic=construcciones básicas CommandName_repair=reparar CommandName_mine=Extrayendo mineral CommandName_harvest_wood=recolectar madera ; ------------------------------------- -; Unit UnitTypeName_snake=serpiente ; -------------------- -; Levels for this Unit -LevelName_expert=experto -LevelName_master=maese -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_poison_shot=disparo envenenado -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_spearman=lancero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_spearthrower=arrojalanzas -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_sphinx=esfinge -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_temple=templo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=producir sacerdote CommandName_research_scarab=investigar escarabajo CommandName_research_ibis=investigar ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petróleo UpgradeTypeName_stables=establos UpgradeTypeName_training_field=campo de entrenamiento ; ------------------------------------- -; Unit UnitTypeName_archer=arquero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_axe_indian=hachero índio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=lanzador de hachas -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_beehive=colmena -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_big_tent=gran tienda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=producir luchador de palo CommandName_produce_archer=producir arquero ; ------------------------------------- -; Unit UnitTypeName_bull=toro -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_campfire=fuego de campamento ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=producir gólem de fuego CommandName_research_iron=investigar hierro CommandName_research_advanced_iron=investigar hierro avanzado ; ------------------------------------- -; Unit UnitTypeName_fire_archer=arquero de fuego -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_fire_golem=gólem de fuego -; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_horse_farm=caballeriza ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=producir jinete CommandName_produce_bull=producir toro CommandName_research_stables=investigar establos ; ------------------------------------- -; Unit UnitTypeName_horseman=jinete -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_main_teepee=tipi principal ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=producir trabajador ; ------------------------------------- -; Unit UnitTypeName_reed=cañaveral ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=investigar comida taurina ; ------------------------------------- -; Unit UnitTypeName_round_tent=tienda redonda ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=producir hachero índio CommandName_produce_axe_thrower=producir lanzador de hachas CommandName_produce_fire_archer=producir arquero de fuego -CommandName_produce_spearman=producir lancero CommandName_create_training_field=crear campo de entrenamiento ; ------------------------------------- -; Unit UnitTypeName_shaman=chamán ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_repair=reparar -CommandName_heal=curar CommandName_molotov=molotov CommandName_produce_thunderbird=producir pájaro de tormenta CommandName_build_beehive=construir colmena ; ------------------------------------- -; Unit -UnitTypeName_spearman=lancero +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=guardián LevelName_chief=jefe -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_stickfighter=luchador de palo -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_tent=tienda -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=producir luchador de palo ; ------------------------------------- -; Unit UnitTypeName_thunderbird=pájaro de tormenta ; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -LevelName_expert=experto -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_throw=lanzar CommandName_breath=aliento -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_totem=tótem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado CommandName_air_on=despegar CommandName_research_petroleum=investigar petróleo CommandName_produce_shaman=producir chamán ; ------------------------------------- -; Unit UnitTypeName_worker=trabajador -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construcciones básicas -CommandName_mine=Extrayendo mineral -CommandName_harvest_wood=recolectar madera -CommandName_repair=reparar ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=mágicos @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=invocación antigua UpgradeTypeName_dragon_call=llamada del dragón UpgradeTypeName_energy_compression=energía compresora UpgradeTypeName_energy_sharpening=energía agudizada +UpgradeTypeName_faster_movement=movimiento más rápido UpgradeTypeName_golem_power=gólem poderoso UpgradeTypeName_hell_gate=puerta infernal ; ------------------------------------- -; Unit UnitTypeName_archmage=archimago ; -------------------- -; Levels for this Unit -LevelName_expert=experto -LevelName_master=maese -LevelName_legendary=legendario -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_ice_nova=descarga helada CommandName_static_fire=fuego estático -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=torre de archimago ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=investigar llamada de dragón CommandName_golem_power=gólem poderoso ; ------------------------------------- -; Unit UnitTypeName_battlemage=mago de batalla ; -------------------- -; Levels for this Unit -LevelName_expert=experto -LevelName_master=maese -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_bolt=descarga de fuego -CommandName_hold_position=mantener la posición CommandName_promote_to_archmage=mejorar a archimago ; ------------------------------------- -; Unit UnitTypeName_behemoth=mastodonte -; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_daemon=demonio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=jinete de draco -; -------------------- -; Levels for this Unit -LevelName_expert=experto -LevelName_master=maese +UnitTypeName_dragon_rider=jinete de draco ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_breath=aliento de fuego CommandName_flare=brillo solar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_dragon=dragón ; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_breath=aliento -CommandName_hold_position=mantener la posición CommandName_promote_to_evil_dragon=mejorar a dragón maléfico ; ------------------------------------- -; Unit UnitTypeName_energy_source=fuente de energía -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=dragón maligno -; -------------------- -; Levels for this Unit -LevelName_expert=experto -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_breath=aliento -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=armadura fantasma -; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_golem=gólem ; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_promote_to_power_golem=mejorar a gólem poderoso ; ------------------------------------- -; Unit UnitTypeName_initiate=iniciado ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_repair=reparar CommandName_build=construir CommandName_ritual=ritual -CommandName_mine=Extrayendo mineral CommandName_harvest=cosechar CommandName_promote_to_battlemage=mejorar a mago de batalla ; ------------------------------------- -; Unit UnitTypeName_library=biblioteca ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=investigar energía compresora CommandName_research_energy_sharpening=investigar energía agudizada CommandName_research_hell_gate=investigar puerta infernal ; ------------------------------------- -; Unit UnitTypeName_mage_tower=torre del mago ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=producir iniciado ; ------------------------------------- -; Unit UnitTypeName_power_golem=gólem poderoso -; -------------------- -; Levels for this Unit -LevelName_ancient=antiguo -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_summoner=invocadora ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_flare=brillo solar -CommandName_hold_position=mantener la posición CommandName_summon_daemon=invocar demonio CommandName_summon_ghost_armor=invocar armadura fantasma CommandName_summon_dragon=invocar dragón -CommandName_summon_draco=invocar draco +CommandName_summon_wingless_dragon=invocar draco ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=hermandad de invocadores ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=producir invocadora CommandName_research_ancient_summoning=investigar invocación antigua +CommandName_speed_up_movement=acelerar movimiento ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=torre de almas -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=mastodonte de mimbre ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=mejorar a mastodonte ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=nórdicos ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=hierro avanzado UpgradeTypeName_arrow=flecha UpgradeTypeName_holy_valkyrie=valquiria sagrada -UpgradeTypeName_iron=hierro UpgradeTypeName_mead=medicina UpgradeTypeName_root=raíz ; ------------------------------------- -; Unit -UnitTypeName_archer=arquero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=lanzador de hachas -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -; ------------------------------------- -; Unit UnitTypeName_battleaxe=hacha de batalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_promote_to_battleaxe_berserk=mejorar a hacha de batalla ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=hacha de batalla berseker -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ------------------------------------- -; Unit UnitTypeName_blacksmith=herrero ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=mejorar hierro CommandName_upgrade_arrow=mejorar flechas CommandName_upgrade_advanced_iron=mejorar hierro avanzado CommandName_produce_crossbow=producir ballesta ; ------------------------------------- -; Unit UnitTypeName_bone_tent=tienda de hueso ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=producir espadachín -CommandName_produce_archer=producir arquero CommandName_produce_battleaxe=producir hacha de batalla -CommandName_produce_axe_thrower=producir lanzador de hachas ; ------------------------------------- -; Unit UnitTypeName_castle=castillo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=producir thrall ; ------------------------------------- -; Unit UnitTypeName_cow=vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_crossbow=ballesta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_attack_arrow=andanada de flechas -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=dama agarrotada ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_cudgel=garrote ; ------------------------------------- -; Unit -UnitTypeName_farm=granja -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=producir vaca ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=valquiria voladora -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_house=casa ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=producir dama agarrotada -CommandName_produce_spearman=producir lancero ; ------------------------------------- -; Unit UnitTypeName_mead_bar=barra de medicina ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=producir dama agarrotada -CommandName_produce_spearman=producir lancero CommandName_research_mead=investigar medicina ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=muérdago ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=despegar -CommandName_attack_off=ataque desactivado CommandName_research_root=investigar raíz CommandName_resurrect_wild_sow=resucitar jabalí salvaje ; ------------------------------------- -; Unit -UnitTypeName_spearman=lancero -; -------------------- -; Levels for this Unit -LevelName_elite=élite +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_promote_to_spearman_berserk=mejorar a lancero ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=mejorar a berseker -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_swordman=espadachín ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_promote_to_swordman_berserk=mejorar a espadachín ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=espadachín berseker -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=avanzado -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_throw=lanzar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_thor_totem=tótem de thor ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=construir thor ; ------------------------------------- -; Unit UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construcciones básicas -CommandName_mine=Extrayendo mineral -CommandName_harvest_wood=recolectar madera -CommandName_repair=reparar ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhala ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=producir valquiria voladora CommandName_produce_valkyrie=producir valquiria CommandName_research_holy_valkyrie=investigar valquiria sagrada ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valquiria ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar CommandName_airattack=ataque aéreo -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_wild_sow=jabalí salvaje -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=persas @@ -981,211 +398,60 @@ UpgradeTypeName_nails=uñas UpgradeTypeName_shield=escudo UpgradeTypeName_weapons=armas ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=herrero -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=mejorar armas CommandName_upgrade_nails=mejorar uñas CommandName_upgrade_shield=mejorar escudos ; ------------------------------------- -; Unit UnitTypeName_elephant=elefante -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_attack_arrow=andanada de flechas -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=jaula de elefantes ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=producir elefante ; ------------------------------------- -; Unit UnitTypeName_fakir=fakir -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit -UnitTypeName_farm=granja +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=producir ganado CommandName_research_corn_and_wicker=investigar maíz y mimbre ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=alfombra voladora ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_magic_attack=ataque mágico -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_genie=genio -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit -UnitTypeName_house=casa -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=producir fakir -CommandName_produce_stickfighter=producir luchador de palo ; ------------------------------------- -; Unit UnitTypeName_magician=mago ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_repair=reparar CommandName_build_snake_basket=hacer cesta de serpientes -CommandName_heal=curar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_minaret=minarete -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_palace=palacio -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=producir trabajador ; ------------------------------------- -; Unit UnitTypeName_princess=princesa -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_sheep=ganado -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit UnitTypeName_snake_basket=cesta de serpientes -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=luchador de palo -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit -UnitTypeName_swordman=espadachín -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit -UnitTypeName_temple=templo +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=producir princesa -CommandName_produce_swordman=producir espadachín ; ------------------------------------- -; Unit -UnitTypeName_tent=tienda +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=producir genio CommandName_produce_flying_carpet=producir alfombra voladora CommandName_produce_magician=producir mago CommandName_upgrade_magic_level_1=mejorar a magia de nivel 1 CommandName_upgrade_magic_level_2=mejorar a magia de nivel 2 -; ------------------------------------- -; Unit -UnitTypeName_worker=trabajador -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_attack=atacar -CommandName_move=mover -CommandName_build_basic=construcciones básicas -CommandName_mine=Extrayendo mineral -CommandName_harvest_wood=recolectar madera -CommandName_repair=reparar ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romanos @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=reforzar armadura UpgradeTypeName_sharpen_points=afilar puntas UpgradeTypeName_sign_of_mars=señales de marte UpgradeTypeName_strengthen_swords=reforzar espadas -UpgradeTypeName_training_field=campo de entrenamiento ; ------------------------------------- -; Unit -UnitTypeName_archer=arquero +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_get_fire_arrows=conseguir flechas de fuego ; ------------------------------------- -; Unit UnitTypeName_axe_man=hachero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_ballista=balista -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_battering_ram=ariete ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_attack_land=ataque terrestre CommandName_attack_air=ataque aéreo -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=herrería ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=reforzar espadas CommandName_sharpen_points=afilar puntas CommandName_reinforce_armor=reforzar armadura CommandName_enlarge_shields=agrandar escudos ; ------------------------------------- -; Unit UnitTypeName_catapult=catapulta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_fire_ball=bola de fuego -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_cavalry=caballería ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_promote_to_tribune=mejorar a tribuno ; ------------------------------------- -; Unit -UnitTypeName_cow=vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=pilar del águila -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=arquero de fuego +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=preciso -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_forum=foro -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=producir esclavo -CommandName_produce_cow=producir vaca ; ------------------------------------- -; Unit UnitTypeName_general=general ; -------------------- -; Levels for this Unit LevelName_esteemed=estimado LevelName_grand=gran -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiador -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack_land=ataque terrestre -CommandName_attack_air=ataque aéreo -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=escuela de gladiadores ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=reclutar gladiador CommandName_produce_axe_man=producir hacheros ; ------------------------------------- -; Unit UnitTypeName_guard=guardián -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_guard_tower=torre de guardia -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_military_camp=campamento militar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=producir caballería CommandName_produce_turtle_formation=producir formación en tortuga CommandName_produce_general=producir general @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=producir mecánico CommandName_upgrade_advanced_architecture=mejorar arquitectura avanzada CommandName_upgrade_formations=mejorar formaciones ; ------------------------------------- -; Unit -UnitTypeName_slave=esclavo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build=construir -CommandName_mine=Extrayendo mineral -CommandName_harvest_wood=recolectar madera -CommandName_repair=reparar -; ------------------------------------- -; Unit -UnitTypeName_spearman=lancero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit UnitTypeName_swordsman=espadachín -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit -UnitTypeName_temple=templo -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=investigar señales de marte CommandName_research_jupiter=investigar júpiter CommandName_upgrade_bless_of_minerva=mejorar bendición de minerva ; ------------------------------------- -; Unit UnitTypeName_training_camp=campo de entrenamiento ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=producir lancero -CommandName_produce_archer=producir arquero CommandName_produce_guard=producir guardia CommandName_produce_swordsman=producir espadachín -CommandName_create_training_field=crear campo de entrenamiento ; ------------------------------------- -; Unit UnitTypeName_tribune=tribuno -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=formación en tortuga -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=mecánica de guerra ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición -CommandName_repair=reparar -CommandName_heal=curar CommandName_build_catapult=construir catapulta CommandName_build_battering_ram=construir ariete CommandName_build_ballista=construir balista @@ -1497,238 +555,62 @@ CommandName_build_ballista=construir balista FactionName_tech=Tecnólogos ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=arquitectura avanzada UpgradeTypeName_blade_weapons=armas cortantes UpgradeTypeName_piercing_weapons=armas perforantes UpgradeTypeName_robotics=robótica UpgradeTypeName_shield_level_1=1er nivel de protección UpgradeTypeName_shield_level_2=2º nivel de protección -UpgradeTypeName_stables=establos -UpgradeTypeName_training_field=campo de entrenamiento ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aeródromo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=producir ornisaltóptero CommandName_produce_airship=producir dirigible ; ------------------------------------- -; Unit UnitTypeName_air_ballista=balista aérea -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit UnitTypeName_airship=dirigible ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_missile=misil -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit -UnitTypeName_archer=arquero -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_barracks=cuartel -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=producir espadachín -CommandName_produce_archer=producir arquero -CommandName_produce_guard=producir guardia -CommandName_produce_horseman=producir jinete -CommandName_create_training_field=crear campo de entrenamiento ; ------------------------------------- -; Unit UnitTypeName_battle_machine=máquina bélica -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_attack_arrow=andanada de flechas -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=herrero -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=mejorar armas de filo CommandName_upgrade_piercing_weapons=mejorar armas perforantes -CommandName_upgrade_shield=mejorar escudos -CommandName_upgrade_shield=mejorar escudos -; ------------------------------------- -; Unit -UnitTypeName_castle=castillo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=producir trabajador ; ------------------------------------- -; Unit -UnitTypeName_catapult=catapulta -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_fire_ball=bola de fuego -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit -UnitTypeName_cow=vaca -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -; ------------------------------------- -; Unit UnitTypeName_defense_tower=torre defensiva -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=ataque desactivado -CommandName_attack_on=ataque activado ; ------------------------------------- -; Unit -UnitTypeName_farm=granja -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=producir cerdo -CommandName_produce_cow=producir vaca -CommandName_research_stables=investigar establos -; ------------------------------------- -; Unit -UnitTypeName_guard=guardián -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición -; ------------------------------------- -; Unit -UnitTypeName_horseman=jinete -; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornisaltóptero ; -------------------- -; Levels for this Unit -LevelName_elite=élite -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_molotov=molotov CommandName_fire_arrow=flecha de fuego -CommandName_hold_position=mantener la posición ; ------------------------------------- -; Unit UnitTypeName_pig=cerdo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover ; ------------------------------------- -; Unit -UnitTypeName_swordman=espadachín -; -------------------- -; Levels for this Unit -LevelName_elite=élite +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_attack=atacar -CommandName_hold_position=mantener la posición CommandName_promote_to_guard=mejorar a guardián ; ------------------------------------- -; Unit UnitTypeName_technician=tecnólogo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover CommandName_build_ultimate=construcción definitiva -CommandName_repair=reparar -CommandName_heal=curar CommandName_mine_gold=mina de oro -CommandName_molotov=molotov -CommandName_build_catapult=construir catapulta CommandName_build_battle_machine=construir máquina bélica CommandName_build_air_ballista=construir balista aérea ; ------------------------------------- -; Unit UnitTypeName_technodrome=tecnódromo ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=producir tecnólogo CommandName_research_advanced_architecture=investigar arquitectura avanzada CommandName_research_robotics=investigar robótica ; ------------------------------------- -; Unit -UnitTypeName_worker=trabajador -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=parar -CommandName_move=mover -CommandName_build_basic=construcciones básicas CommandName_build_advanced=construcción avanzada -CommandName_mine=Extrayendo mineral -CommandName_harvest_wood=recolectar madera -CommandName_repair=reparar ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_turkish.lng b/techs/megapack/lang/megapack_turkish.lng index 65a0241a..6907ca2c 100644 --- a/techs/megapack/lang/megapack_turkish.lng +++ b/techs/megapack/lang/megapack_turkish.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=keşiş üretimini hızlandır UpgradeTypeName_summon_ibis=ibis çağır UpgradeTypeName_summon_scarab=mayıs böceği çağır ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=piramit ; -------------------- -; Levels for this Unit LevelName_elite=seçkin ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=saldırı kapalı CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=ölüler tanrısı savaşçısı ; -------------------- -; Levels for this Unit LevelName_ancient=eski ; -------------------- -; Types of Commands for this Unit CommandName_stop=Dur CommandName_move=taşı CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_chicken=piliç -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı ; ------------------------------------- -; Unit UnitTypeName_desert_camp=çöl kampı ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=mızrak atıcısı üret CommandName_produce_spearman=mızrakçı üret CommandName_upgrade_spear_weapons=Mızrak silahlarını yükselt ; ------------------------------------- -; Unit UnitTypeName_farm=çiftlik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=piliç üret ; ------------------------------------- -; Unit # UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_mummy=mumya -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_obelisk=dikilitaş ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=bokböceği üretme CommandName_produce_snake=yılan üretme # CommandName_produce_ibis=produce ibis ; ------------------------------------- -; Unit UnitTypeName_priest=keşiş ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_speedup_priest_production=keşiş üretimini hızlandır CommandName_heal=iyileşmek CommandName_produce_mummy=mumya üretme CommandName_produce_anubis_warrior=ölüler tanrısı savaşçısı üretme CommandName_ice_nova=ice nova -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramit ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=köle üretme ; ------------------------------------- -; Unit UnitTypeName_scarab=bokböceği ; -------------------- -; Levels for this Unit LevelName_expert=uzman LevelName_master=Usta LevelName_legendary=efsanevi ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_dung_attack=tezek saldırısı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_slave=köle ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_build_basic=temeli yapmak CommandName_repair=Onarma CommandName_mine=maden CommandName_harvest_wood=odun toplama ; ------------------------------------- -; Unit UnitTypeName_snake=yılan ; -------------------- -; Levels for this Unit -LevelName_expert=uzman -LevelName_master=Usta -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_poison_shot=zehir atışı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_spearman=mızrakçı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_spearthrower=Mızrak atıcısı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfenks -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_temple=tapınak ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=keşiş üretme CommandName_research_scarab=mayıs böceği araştır # CommandName_research_ibis=research ibis @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=petrol UpgradeTypeName_stables=ahırlar UpgradeTypeName_training_field=eğitim alanı ; ------------------------------------- -; Unit UnitTypeName_archer=okçu -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_axe_indian=baltalı kızılderili -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=balta sallayan -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_beehive=arı kovanı -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_big_tent=büyük çadır ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=sopalı dövüşçü üret CommandName_produce_archer=okçu üretme ; ------------------------------------- -; Unit UnitTypeName_bull=boğa -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_campfire=kamp ateşi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_fire_golem=produce fire golem CommandName_research_iron=demir araştır CommandName_research_advanced_iron=gelişmiş demir araştır ; ------------------------------------- -; Unit UnitTypeName_fire_archer=ateş okçusu -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit # UnitTypeName_fire_golem=fire golem -; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_horse_farm=at çiftliği ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=atlı üretme CommandName_produce_bull=boğa üret CommandName_research_stables=ahır araştır ; ------------------------------------- -; Unit UnitTypeName_horseman=atlı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_main_teepee=büyük çadır ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=işçi üret ; ------------------------------------- -; Unit UnitTypeName_reed=kamış ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=boğa yemi araştır ; ------------------------------------- -; Unit UnitTypeName_round_tent=yuvarlak çadır ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=baltalı kızılderili üret CommandName_produce_axe_thrower=balta sallayan üret CommandName_produce_fire_archer=ateş okçusu üret -CommandName_produce_spearman=mızrakçı üret CommandName_create_training_field=eğitim alanı oluştur ; ------------------------------------- -; Unit UnitTypeName_shaman=şaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_repair=Onarma -CommandName_heal=iyileşmek CommandName_molotov=molotof CommandName_produce_thunderbird=yıldırımkuşu üret CommandName_build_beehive=arı kovanı yap ; ------------------------------------- -; Unit -UnitTypeName_spearman=mızrakçı +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=gardiyan LevelName_chief=şef/baş -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_stickfighter=sopalı dövüşçü -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_tent=çadır -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=sopalı dövüşçü üret ; ------------------------------------- -; Unit UnitTypeName_thunderbird=yıldırım ; -------------------- -; Levels for this Unit -LevelName_ancient=eski -LevelName_expert=uzman -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_throw=atmak CommandName_breath=nefes -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı # CommandName_air_on=air on CommandName_research_petroleum=petrol araştır CommandName_produce_shaman=şaman üret ; ------------------------------------- -; Unit UnitTypeName_worker=işçi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_build_basic=temeli yapmak -CommandName_mine=maden -CommandName_harvest_wood=odun toplama -CommandName_repair=Onarma ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=büyü @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=Eski çağırma UpgradeTypeName_dragon_call=ejderha çağrısı UpgradeTypeName_energy_compression=enerji sıkıştırma UpgradeTypeName_energy_sharpening=enerji bileme +# UpgradeTypeName_faster_movement=faster movement # UpgradeTypeName_golem_power=golem power UpgradeTypeName_hell_gate=cehennem kapısı ; ------------------------------------- -; Unit UnitTypeName_archmage=başbüyücü ; -------------------- -; Levels for this Unit -LevelName_expert=uzman -LevelName_master=Usta -LevelName_legendary=efsanevi -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_ice_nova=ice nova # CommandName_static_fire=static fire -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=başbüyücü kulesi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=ejderha çağrısı araştır # CommandName_golem_power=golem power ; ------------------------------------- -; Unit UnitTypeName_battlemage=savaş büyücüsü ; -------------------- -; Levels for this Unit -LevelName_expert=uzman -LevelName_master=Usta -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı # CommandName_fire_bolt=fire bolt -CommandName_hold_position=tutma pozisyonu CommandName_promote_to_archmage=başbüyücüyü teşvik etme ; ------------------------------------- -; Unit UnitTypeName_behemoth=dev yaratık -; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_daemon=şeytan -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit -# UnitTypeName_draco_rider=draco rider -; -------------------- -; Levels for this Unit -LevelName_expert=uzman -LevelName_master=Usta +# UnitTypeName_dragon_rider=dragon rider ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı # CommandName_fire_breath=fire breath CommandName_flare=işaret fişeği -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_dragon=ejderha ; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_breath=nefes -CommandName_hold_position=tutma pozisyonu CommandName_promote_to_evil_dragon=kötü ejderhayı teşvik etme ; ------------------------------------- -; Unit UnitTypeName_energy_source=enerji kaynağı -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=kötü ejderha -; -------------------- -; Levels for this Unit -LevelName_expert=uzman -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_breath=nefes -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=hayalet zırhı -; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu # CommandName_promote_to_power_golem=promote to power golem ; ------------------------------------- -; Unit UnitTypeName_initiate=Başlatma ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_repair=Onarma CommandName_build=yapı CommandName_ritual=Ayin -CommandName_mine=maden CommandName_harvest=hasat # CommandName_promote_to_battlemage=promote to battlemage ; ------------------------------------- -; Unit UnitTypeName_library=kitaplık ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_research_energy_compression=research energy compression # CommandName_research_energy_sharpening=research energy sharpening CommandName_research_hell_gate=cehennem kapısını araştır ; ------------------------------------- -; Unit UnitTypeName_mage_tower=büyücü kulesi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=Başlatmayı sağla ; ------------------------------------- -; Unit # UnitTypeName_power_golem=power golem -; -------------------- -; Levels for this Unit -LevelName_ancient=eski -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_summoner=Ulak ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_flare=işaret fişeği -CommandName_hold_position=tutma pozisyonu CommandName_summon_daemon=şeytan çağır CommandName_summon_ghost_armor=hayalet zırhı çağır CommandName_summon_dragon=ejderha çağır -CommandName_summon_draco=ördek çağır +CommandName_summon_wingless_dragon=ördek çağır ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=birlik çağır ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=Ulak üretimi CommandName_research_ancient_summoning=antik çağrı araştır +# CommandName_speed_up_movement=speed up movement ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=ruhların kulesi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=dallardan örülmüş dev yaratık ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=dev yaratığı teşvik et ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=iskandinav adamlar ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=gelişmiş demir UpgradeTypeName_arrow=ok UpgradeTypeName_holy_valkyrie=kutsal kadın savaşçı -UpgradeTypeName_iron=demir # UpgradeTypeName_mead=mead UpgradeTypeName_root=kök ; ------------------------------------- -; Unit -UnitTypeName_archer=okçu -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=balta sallayan -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -; ------------------------------------- -; Unit UnitTypeName_battleaxe=savaş baltası ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı CommandName_promote_to_battleaxe_berserk=savaş baltasını teşvik etme ; ------------------------------------- -; Unit # UnitTypeName_battleaxe_berserk=battleaxe berserk -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ------------------------------------- -; Unit UnitTypeName_blacksmith=demirci ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=demiri yükselt CommandName_upgrade_arrow=oku yükselt CommandName_upgrade_advanced_iron=gelişmiş demiri yükselt CommandName_produce_crossbow=yaylı tüfek üretme ; ------------------------------------- -; Unit UnitTypeName_bone_tent=kemik çadırı ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=kılıç ustası üret -CommandName_produce_archer=okçu üretme CommandName_produce_battleaxe=savaş baltası üret -CommandName_produce_axe_thrower=balta sallayan üret ; ------------------------------------- -; Unit UnitTypeName_castle=kale ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_produce_thrall=produce thrall ; ------------------------------------- -; Unit UnitTypeName_cow=inek -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı ; ------------------------------------- -; Unit UnitTypeName_crossbow=Yaylı tüfek ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_attack_arrow=saldırı oku -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=sopalı kadın ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_cudgel=sopa ; ------------------------------------- -; Unit -UnitTypeName_farm=çiftlik -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=sığır üret ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=uçan kadın savaşçı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_house=ev ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=sopalı kadın üretimi -CommandName_produce_spearman=mızrakçı üret ; ------------------------------------- -; Unit # UnitTypeName_mead_bar=mead bar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=sopalı kadın üretimi -CommandName_produce_spearman=mızrakçı üret # CommandName_research_mead=research mead ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=Ökse ağacı ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -# CommandName_air_on=air on -CommandName_attack_off=saldırı kapalı CommandName_research_root=kök araştır CommandName_resurrect_wild_sow=yaban domuzunu dirilt ; ------------------------------------- -; Unit -UnitTypeName_spearman=mızrakçı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu CommandName_promote_to_spearman_berserk=mızrakçıyı teşvik ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=çılgınca hareket eden mızrakçı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_swordman=kılıç ustası ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu CommandName_promote_to_swordman_berserk=kılıç ustasını teşvik ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=çılgınca hareket eden kılıç ustası -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit # UnitTypeName_thor=thor ; -------------------- -; Levels for this Unit LevelName_advanced=gelişmiş -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_throw=atmak -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit # UnitTypeName_thor_totem=thor totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit # CommandName_build_thor=build thor ; ------------------------------------- -; Unit # UnitTypeName_thrall=thrall -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_build_basic=temeli yapmak -CommandName_mine=maden -CommandName_harvest_wood=odun toplama -CommandName_repair=Onarma ; ------------------------------------- -; Unit # UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=uçan kadın savaşçı üret CommandName_produce_valkyrie=savaşçı kadın üret CommandName_research_holy_valkyrie=kutsal kadın savaşçı araştır ; ------------------------------------- -; Unit UnitTypeName_valkyrie=savaşçı kadın ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı CommandName_airattack=hava saldırısı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_wild_sow=yaban domuzu -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=farsça @@ -981,211 +398,60 @@ UpgradeTypeName_nails=çivi UpgradeTypeName_shield=kalkan UpgradeTypeName_weapons=silahlar ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=demirci -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=silahları yükselt CommandName_upgrade_nails=çivileri yükselt CommandName_upgrade_shield=kalkanı yükselt ; ------------------------------------- -; Unit UnitTypeName_elephant=fil -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_attack_arrow=saldırı oku -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=fil kafesi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=fil üret ; ------------------------------------- -; Unit UnitTypeName_fakir=derviş -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit -UnitTypeName_farm=çiftlik +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=koyun üret CommandName_research_corn_and_wicker=mısır ve sepet araştır ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=uçan halı ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_magic_attack=büyü saldırısı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_genie=cin -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit -UnitTypeName_house=ev -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=derviş üretme -CommandName_produce_stickfighter=sopalı dövüşçü üret ; ------------------------------------- -; Unit UnitTypeName_magician=büyücü ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_repair=Onarma CommandName_build_snake_basket=yılan sepeti yap -CommandName_heal=iyileşmek -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_minaret=minare -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_palace=saray -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=işçi üret ; ------------------------------------- -; Unit UnitTypeName_princess=prenses -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_sheep=koyun -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı ; ------------------------------------- -; Unit UnitTypeName_snake_basket=yılan sepeti -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=sopalı dövüşçü -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit -UnitTypeName_swordman=kılıç ustası -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit -UnitTypeName_temple=tapınak +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=prenses üret -CommandName_produce_swordman=kılıç ustası üret ; ------------------------------------- -; Unit -UnitTypeName_tent=çadır +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=cin üret CommandName_produce_flying_carpet=uçan halı üret CommandName_produce_magician=büyücü üret CommandName_upgrade_magic_level_1=büyü düzeyi 1'i yükselt CommandName_upgrade_magic_level_2=büyü düzeyi 2'yi yükselt -; ------------------------------------- -; Unit -UnitTypeName_worker=işçi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_attack=Saldırı -CommandName_move=taşı -CommandName_build_basic=temeli yapmak -CommandName_mine=maden -CommandName_harvest_wood=odun toplama -CommandName_repair=Onarma ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=romalılar @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=zırh güçlendirme UpgradeTypeName_sharpen_points=noktaları netleştirme # UpgradeTypeName_sign_of_mars=sign of mars UpgradeTypeName_strengthen_swords=kılıçları güçlendirme -UpgradeTypeName_training_field=eğitim alanı ; ------------------------------------- -; Unit -UnitTypeName_archer=okçu +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu CommandName_get_fire_arrows=ateş okları al ; ------------------------------------- -; Unit UnitTypeName_axe_man=baltacı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_ballista=mancınık -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_battering_ram=koçbaşı ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_attack_land=arazi saldırısı CommandName_attack_air=hava saldırısı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=demirci dükkanı ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=kılıçları güçlendirme CommandName_sharpen_points=noktaları netleştirme CommandName_reinforce_armor=zırh güçlendirme CommandName_enlarge_shields=kalkanları büyüt ; ------------------------------------- -; Unit UnitTypeName_catapult=küçük mancınık ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_fire_ball=ateş topu -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_cavalry=süvari ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu # CommandName_promote_to_tribune=promote to tribune ; ------------------------------------- -; Unit -UnitTypeName_cow=inek -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=kartal ayağı -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=ateş okçusu +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=özenli -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=köle üretme -CommandName_produce_cow=sığır üret ; ------------------------------------- -; Unit UnitTypeName_general=genel ; -------------------- -; Levels for this Unit LevelName_esteemed=saygın LevelName_grand=büyük -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladyatör -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack_land=arazi saldırısı -CommandName_attack_air=hava saldırısı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=gladyatör okulu ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=gladyatör eğitme CommandName_produce_axe_man=baltacı üret ; ------------------------------------- -; Unit UnitTypeName_guard=bekçi -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_guard_tower=nöbetçi kulesi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_military_camp=askeri kamp ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=süvari üret CommandName_produce_turtle_formation=kaplumbağa oluşumu üret # CommandName_produce_general=produce general @@ -1394,101 +528,25 @@ CommandName_produce_turtle_formation=kaplumbağa oluşumu üret CommandName_upgrade_advanced_architecture=gelişmiş mimariyi yükselt CommandName_upgrade_formations=oluşumları yükselt ; ------------------------------------- -; Unit -UnitTypeName_slave=köle -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_build=yapı -CommandName_mine=maden -CommandName_harvest_wood=odun toplama -CommandName_repair=Onarma -; ------------------------------------- -; Unit -UnitTypeName_spearman=mızrakçı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit UnitTypeName_swordsman=kılıç ustası -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit -UnitTypeName_temple=tapınak -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit # CommandName_research_sign_of_mars=research sign of mars # CommandName_research_jupiter=research jupiter CommandName_upgrade_bless_of_minerva=zeka tanrıçasının kutsamasını yükselt ; ------------------------------------- -; Unit UnitTypeName_training_camp=eğitim kampı ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=mızrakçı üret -CommandName_produce_archer=okçu üretme CommandName_produce_guard=koruma üret CommandName_produce_swordsman=kılıç ustası üret -CommandName_create_training_field=eğitim alanı oluştur ; ------------------------------------- -; Unit UnitTypeName_tribune=tribün -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=kaplumbağa oluşumu -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit # UnitTypeName_wartime_mechanic=wartime mechanic ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu -CommandName_repair=Onarma -CommandName_heal=iyileşmek CommandName_build_catapult=küçük mancınık yap # CommandName_build_battering_ram=build battering ram CommandName_build_ballista=mancınık yap @@ -1497,238 +555,62 @@ CommandName_build_ballista=mancınık yap # FactionName_tech=tech ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=gelişmiş mimari UpgradeTypeName_blade_weapons=kesici silahlar UpgradeTypeName_piercing_weapons=delici silahlar UpgradeTypeName_robotics=robotik UpgradeTypeName_shield_level_1=kalkan düzeyi 1 UpgradeTypeName_shield_level_2=kalkan düzeyi 2 -UpgradeTypeName_stables=ahırlar -UpgradeTypeName_training_field=eğitim alanı ; ------------------------------------- -; Unit UnitTypeName_aerodrome=hangar ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=ornithopter üret CommandName_produce_airship=zeplin üret ; ------------------------------------- -; Unit UnitTypeName_air_ballista=hava mancınığı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit UnitTypeName_airship=zeplin ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_missile=füze -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit -UnitTypeName_archer=okçu -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_barracks=barakalar -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=kılıç ustası üret -CommandName_produce_archer=okçu üretme -CommandName_produce_guard=koruma üret -CommandName_produce_horseman=atlı üretme -CommandName_create_training_field=eğitim alanı oluştur ; ------------------------------------- -; Unit UnitTypeName_battle_machine=savaş makinesi -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_attack_arrow=saldırı oku -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=demirci -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=kesici silahları yükselt CommandName_upgrade_piercing_weapons=delici silahları yükselt -CommandName_upgrade_shield=kalkanı yükselt -CommandName_upgrade_shield=kalkanı yükselt -; ------------------------------------- -; Unit -UnitTypeName_castle=kale -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=işçi üret ; ------------------------------------- -; Unit -UnitTypeName_catapult=küçük mancınık -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_fire_ball=ateş topu -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit -UnitTypeName_cow=inek -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -; ------------------------------------- -; Unit UnitTypeName_defense_tower=savunma kulesi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=saldırı kapalı -CommandName_attack_on=saldırı ; ------------------------------------- -; Unit -UnitTypeName_farm=çiftlik -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=domuz üret -CommandName_produce_cow=sığır üret -CommandName_research_stables=ahır araştır -; ------------------------------------- -; Unit -UnitTypeName_guard=bekçi -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu -; ------------------------------------- -; Unit -UnitTypeName_horseman=atlı -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornithopter ; -------------------- -; Levels for this Unit -LevelName_elite=seçkin -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_molotov=molotof CommandName_fire_arrow=ateş oku -CommandName_hold_position=tutma pozisyonu ; ------------------------------------- -; Unit UnitTypeName_pig=domuz -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı ; ------------------------------------- -; Unit -UnitTypeName_swordman=kılıç ustası -; -------------------- -; Levels for this Unit -LevelName_elite=seçkin +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_attack=Saldırı -CommandName_hold_position=tutma pozisyonu CommandName_promote_to_guard=korumayı teşvik etme ; ------------------------------------- -; Unit UnitTypeName_technician=teknisyen ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı CommandName_build_ultimate=son yapı -CommandName_repair=Onarma -CommandName_heal=iyileşmek CommandName_mine_gold=altın madeni -CommandName_molotov=molotof -CommandName_build_catapult=küçük mancınık yap CommandName_build_battle_machine=savaş makinesi yapma CommandName_build_air_ballista=mancınık yapma ; ------------------------------------- -; Unit # UnitTypeName_technodrome=technodrome ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=teknisyen üretme CommandName_research_advanced_architecture=gelişmiş mimari araştır # CommandName_research_robotics=research robotics ; ------------------------------------- -; Unit -UnitTypeName_worker=işçi -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=Dur -CommandName_move=taşı -CommandName_build_basic=temeli yapmak CommandName_build_advanced=gelişmiş yapı -CommandName_mine=maden -CommandName_harvest_wood=odun toplama -CommandName_repair=Onarma ; ------------------------------------- diff --git a/techs/megapack/lang/megapack_uzbek.lng b/techs/megapack/lang/megapack_uzbek.lng index 4b23699d..cb014acd 100644 --- a/techs/megapack/lang/megapack_uzbek.lng +++ b/techs/megapack/lang/megapack_uzbek.lng @@ -36,188 +36,84 @@ UpgradeTypeName_speedup_priest_production=rohibni o‘qitishni tezlatish UpgradeTypeName_summon_ibis=ibisning chqarish UpgradeTypeName_summon_scarab=skarabeyni chaqirish ; ------------------------------------- -; Unit UnitTypeName_air_pyramid=havo piramidasi ; -------------------- -; Levels for this Unit LevelName_elite=sara ; -------------------- -; Types of Commands for this Unit CommandName_attack_off=hujumni to‘xtatish CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_anubis_warrior=anubis jangchi ; -------------------- -; Levels for this Unit LevelName_ancient=qadimiy ; -------------------- -; Types of Commands for this Unit CommandName_stop=to‘xta CommandName_move=ko‘chish CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_chicken=tovuq -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish ; ------------------------------------- -; Unit UnitTypeName_desert_camp=cho‘ldagi qarorgoh ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_spearthrower=nayza otuvchini tarbiyalash CommandName_produce_spearman=nayzabozni tarbiyalash CommandName_upgrade_spear_weapons=nayza qurollarini takomillashtirish ; ------------------------------------- -; Unit UnitTypeName_farm=ferma ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_chicken=tovuq boqish ; ------------------------------------- -; Unit UnitTypeName_ibis=ibis ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_mummy=mumiyo -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_obelisk=obelisk ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_scarab=skarabey olish CommandName_produce_snake=ilon olish CommandName_produce_ibis=ibis olish ; ------------------------------------- -; Unit UnitTypeName_priest=rohib ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_speedup_priest_production=rohibni tarbiyalashni tezlatish CommandName_heal=tabib CommandName_produce_mummy=mo‘miyoni qo‘yib yuborish CommandName_produce_anubis_warrior=anubis jangchisini tarbiyalash CommandName_ice_nova=yangi muz -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_pyramid=piramida ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_slave=qul olish ; ------------------------------------- -; Unit UnitTypeName_scarab=skarabey ; -------------------- -; Levels for this Unit LevelName_expert=ekspert LevelName_master=usta LevelName_legendary=afsonaviy ; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_dung_attack=go‘ng hujumi -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_slave=qul ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_build_basic=asosiy qurilish CommandName_repair=ta’mirlash CommandName_mine=ma’dan CommandName_harvest_wood=yog‘och yig‘ish ; ------------------------------------- -; Unit UnitTypeName_snake=ilon ; -------------------- -; Levels for this Unit -LevelName_expert=ekspert -LevelName_master=usta -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_poison_shot=zahar otish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_spearman=nayzaboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_spearthrower=nayza otuvchi -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_sphinx=sfinks -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_temple=ibodatxona ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_priest=rohibni tarbiyalash CommandName_research_scarab=skarabeyni tarbiyalash CommandName_research_ibis=ibisni chiqarish @@ -234,233 +130,81 @@ UpgradeTypeName_petroleum=neft UpgradeTypeName_stables=otxona UpgradeTypeName_training_field=mashq qilish maydonchasi ; ------------------------------------- -; Unit UnitTypeName_archer=kamonboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_axe_indian=boltali hind -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_axe_thrower=bolta otuvchi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_beehive=arining uyasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_big_tent=katta chodir ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_stickfighter=tayoqbozni tarbiyalash CommandName_produce_archer=kamonbozni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_bull=buqa -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_campfire=gulxan ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_fire_golem=olovli golem tuzish CommandName_research_iron=temirni tadqiq etish CommandName_research_advanced_iron=temirni mustahkamlashni tadqiq qilish ; ------------------------------------- -; Unit UnitTypeName_fire_archer=olovli kamonboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_fire_golem=olovli golem -; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_horse_farm=ot fermasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_horseman=suvoriyni tarbiyalash CommandName_produce_bull=buqa boqish CommandName_research_stables=otxona qurishni o‘rganish ; ------------------------------------- -; Unit UnitTypeName_horseman=suvoriy -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_main_teepee=asosiy tip ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_worker=ishchi ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_reed=qamish ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_bull_food=mol yemini tadqiq qilish ; ------------------------------------- -; Unit UnitTypeName_round_tent=aylana chodir ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_axe_indian=hind boltabozini tarbiyalash CommandName_produce_axe_thrower=bolta otuvchini tarbiyalash CommandName_produce_fire_archer=olovli kamonbozni tarbiyalash -CommandName_produce_spearman=nayzabozni tarbiyalash CommandName_create_training_field=mashq maydonini yaratish ; ------------------------------------- -; Unit UnitTypeName_shaman=shaman ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_repair=ta’mirlash -CommandName_heal=tabib CommandName_molotov=molotov CommandName_produce_thunderbird=bo‘rinqush olish CommandName_build_beehive=arixona qurish ; ------------------------------------- -; Unit -UnitTypeName_spearman=nayzaboz +; Unit > spearman ; -------------------- -; Levels for this Unit LevelName_guardian=qo‘riqchi LevelName_chief=boshliq -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_stickfighter=tayoqboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_tent=chodir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_stickfighter=tayoqbozni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_thunderbird=bo‘ronqush ; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -LevelName_expert=ekspert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_throw=otish CommandName_breath=hayot -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_totem=totem ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish CommandName_air_on=havoda CommandName_research_petroleum=neftni tadqiq etish CommandName_produce_shaman=shamanni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_worker=ishchi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_build_basic=asosiy qurilish -CommandName_mine=ma’dan -CommandName_harvest_wood=yog‘och yig‘ish -CommandName_repair=ta’mirlash ; ----------------------------------------------------------------------------- ; Faction FactionName_magic=sehrgar @@ -470,505 +214,178 @@ UpgradeTypeName_ancient_summoning=qadimgi chaqiruvchi UpgradeTypeName_dragon_call=ajdarni chaqirish UpgradeTypeName_energy_compression=quvvatni saqlash UpgradeTypeName_energy_sharpening=energiya to‘plash +UpgradeTypeName_faster_movement=tezroq harakat UpgradeTypeName_golem_power=golem quvvati UpgradeTypeName_hell_gate=do‘zax darvozasi ; ------------------------------------- -; Unit UnitTypeName_archmage=arximag ; -------------------- -; Levels for this Unit -LevelName_expert=ekspert -LevelName_master=usta -LevelName_legendary=afsonaviy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_ice_nova=yangi muz CommandName_static_fire=belgilangan yong‘in -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_archmage_tower=arximag minorasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_dragon_call=ajdarni chaqirishni o‘rganish CommandName_golem_power=golem kuchi ; ------------------------------------- -; Unit UnitTypeName_battlemage=harbiy sehrgar ; -------------------- -; Levels for this Unit -LevelName_expert=ekspert -LevelName_master=usta -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_fire_bolt=arbaletdan olovli o‘q uzish -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_archmage=arximag ishlab chiqarish ; ------------------------------------- -; Unit UnitTypeName_behemoth=begemot -; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_daemon=iblis -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit -UnitTypeName_draco_rider=egarlanadigan kaltakesak -; -------------------- -; Levels for this Unit -LevelName_expert=ekspert -LevelName_master=usta +UnitTypeName_dragon_rider=egarlanadigan kaltakesak ; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_fire_breath=olovli nafas CommandName_flare=yorug‘lik -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_dragon=ajdar ; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_breath=hayot -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_evil_dragon=yovuz ajdar ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_energy_source=quvvat manbasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit ; ------------------------------------- -; Unit UnitTypeName_evil_dragon=yovuz ajdar -; -------------------- -; Levels for this Unit -LevelName_expert=ekspert -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_breath=hayot -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_ghost_armor=sovutdagi arvoh -; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_golem=golem ; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_power_golem=golem quvvatini ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_initiate=fidoyilik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_repair=ta’mirlash CommandName_build=qurish CommandName_ritual=marosim -CommandName_mine=ma’dan CommandName_harvest=hosil CommandName_promote_to_battlemage=harbiy sehrgar ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_library=kutubxona ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_research_energy_compression=quvvat siqishni o‘rganish CommandName_research_energy_sharpening=quvvat yig‘shni o‘rganish CommandName_research_hell_gate=do‘zax darvozasini o‘rganish ; ------------------------------------- -; Unit UnitTypeName_mage_tower=jodu minorasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_initiate=qurbon qiluvchi ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_power_golem=golem quvvati -; -------------------- -; Levels for this Unit -LevelName_ancient=qadimiy -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_summoner=summoner ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_flare=yorug‘lik -CommandName_hold_position=joyni ushlab turish CommandName_summon_daemon=iblisni chaqirish CommandName_summon_ghost_armor=sovutdagi arvohni chaqirish CommandName_summon_dragon=ajdarni chaqirish -CommandName_summon_draco=kaltakesakni chaqirish +CommandName_summon_wingless_dragon=kaltakesakni chaqirish ; ------------------------------------- -; Unit UnitTypeName_summoner_guild=summonerlar gildiyasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_summoner=summoner ishlab chiqish CommandName_research_ancient_summoning=qadimgi chaqiriqni o‘rganish +CommandName_speed_up_movement=juda tez harakat ; ------------------------------------- -; Unit UnitTypeName_tower_of_souls=jon minorasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_wicker_behemoth=begemot bo‘yrasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_promote_to_behemoth=begemotlarga zaharli uzum berish ; ----------------------------------------------------------------------------- ; Faction FactionName_norsemen=skandinaviyalik ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_iron=qo‘shimcha temir UpgradeTypeName_arrow=o‘q UpgradeTypeName_holy_valkyrie=muqadda valkeriya -UpgradeTypeName_iron=temir UpgradeTypeName_mead=musallas UpgradeTypeName_root=asos ; ------------------------------------- -; Unit -UnitTypeName_archer=kamonboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit -UnitTypeName_axe_thrower=bolta otuvchi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -; ------------------------------------- -; Unit UnitTypeName_battleaxe=jang boltasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum CommandName_promote_to_battleaxe_berserk=harbiy bolta o‘rnatish ; ------------------------------------- -; Unit UnitTypeName_battleaxe_berserk=berserk harbiy boltasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ------------------------------------- -; Unit UnitTypeName_blacksmith=temirchi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_upgrade_iron=temirni mustahkamlash CommandName_upgrade_arrow=o‘qni takomillashtirish CommandName_upgrade_advanced_iron=toblangan temirni takomillashtirish CommandName_produce_crossbow=arbalet ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_bone_tent=suyak chodir ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_swordman=qilichboz ishlab chiqarish -CommandName_produce_archer=kamonbozni tarbiyalash CommandName_produce_battleaxe=jang boltasi ishalb chiqarish -CommandName_produce_axe_thrower=bolta otuvchini tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_castle=qasr ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_thrall=qul yollash ; ------------------------------------- -; Unit UnitTypeName_cow=sigir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish ; ------------------------------------- -; Unit UnitTypeName_crossbow=arbalet ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_attack_arrow=o‘q yog‘dirish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_cudgel_lady=to‘qmoqli ayol ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_cudgel=to‘qmoq ; ------------------------------------- -; Unit -UnitTypeName_farm=ferma -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_cow=sigir boqish ; ------------------------------------- -; Unit UnitTypeName_flying_valkyrie=uchuvchi valkeriye -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_house=uy ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cudgel_lady=to‘qmoqli ayolni tarbiyalash -CommandName_produce_spearman=nayzabozni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_mead_bar=musallasxona ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_cudgel_lady=to‘qmoqli ayolni tarbiyalash -CommandName_produce_spearman=nayzabozni tarbiyalash CommandName_research_mead=musallasni tadqiq qilish ; ------------------------------------- -; Unit UnitTypeName_mistletoe_tree=tuman daraxti ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_air_on=havoda -CommandName_attack_off=hujumni to‘xtatish CommandName_research_root=tomir ishlab chiqishni o‘rganish CommandName_resurrect_wild_sow=to‘ng‘izni tiriltirish ; ------------------------------------- -; Unit -UnitTypeName_spearman=nayzaboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara +; Unit > spearman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_spearman_berserk=berserk nayzabozini ishlab chiqarish ; ------------------------------------- -; Unit UnitTypeName_spearman_berserk=berserk nayzabozi -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_swordman=qilichboz ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_swordman_berserk=berserk qilishbozini ishlab chiqarish ; ------------------------------------- -; Unit UnitTypeName_swordman_berserk=berserk qilichbozi -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_thor=tor ; -------------------- -; Levels for this Unit LevelName_advanced=takomillashgan -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_throw=otish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_thor_totem=tor totemi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_build_thor=tor qurish ; ------------------------------------- -; Unit UnitTypeName_thrall=qul -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_build_basic=asosiy qurilish -CommandName_mine=ma’dan -CommandName_harvest_wood=yog‘och yig‘ish -CommandName_repair=ta’mirlash ; ------------------------------------- -; Unit UnitTypeName_valhalla=valhalla ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_flying_valkyrie=uchuvchi valkeriye ishlab chiqarish CommandName_produce_valkyrie=valkeriye ishlab chiqish CommandName_research_holy_valkyrie=ilohiy valkeriyeni o‘rgatish ; ------------------------------------- -; Unit UnitTypeName_valkyrie=valkeriye ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum CommandName_airattack=havo hujumi -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_wild_sow=yovoyi to‘ng‘iz -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum ; ----------------------------------------------------------------------------- ; Faction FactionName_persian=fors @@ -981,211 +398,60 @@ UpgradeTypeName_nails=tirnoqlar UpgradeTypeName_shield=qalqon UpgradeTypeName_weapons=qurollar ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=temirchi -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_weapons=qurollarni takomillashtirish CommandName_upgrade_nails=tirnoqlarni takomillashtirish CommandName_upgrade_shield=qalqonni takomillashtirish ; ------------------------------------- -; Unit UnitTypeName_elephant=fil -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_attack_arrow=o‘q yog‘dirish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_elephant_cage=fil qafasi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_elephant=fil ishlab chiqarish ; ------------------------------------- -; Unit UnitTypeName_fakir=darvesh -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit -UnitTypeName_farm=ferma +; Unit > farm ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_sheep=qo‘y ishlab chiqarish CommandName_research_corn_and_wicker=makkajo‘xori va qamish yetishtirishni o‘rganish ; ------------------------------------- -; Unit UnitTypeName_flying_carpet=uchar gilam ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_magic_attack=sehr-jodu hujumi -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_genie=jin -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit -UnitTypeName_house=uy -; -------------------- -; Levels for this Unit +; Unit > house ; -------------------- -; Types of Commands for this Unit CommandName_produce_fakir=darvesh ishlab chiqarish -CommandName_produce_stickfighter=tayoqbozni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_magician=sehrgar ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_repair=ta’mirlash CommandName_build_snake_basket=ilon savatini qurish -CommandName_heal=tabib -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_minaret=minora -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_palace=saroy -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=ishchi ishlab chiqish ; ------------------------------------- -; Unit UnitTypeName_princess=shahzoda -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_sheep=qo‘y -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish ; ------------------------------------- -; Unit UnitTypeName_snake_basket=ilon savati -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish -; ------------------------------------- -; Unit -UnitTypeName_stickfighter=tayoqboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit -UnitTypeName_swordman=qilichboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit -UnitTypeName_temple=ibodatxona +; Unit > temple ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_princess=shahzoda ishlab chiqarish -CommandName_produce_swordman=qilichboz ishlab chiqarish ; ------------------------------------- -; Unit -UnitTypeName_tent=chodir +; Unit > tent ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_genie=jin ishlab chiqarish CommandName_produce_flying_carpet=uchar gilam ishlab chiqarish CommandName_produce_magician=sehrgar ishlab chiqarish CommandName_upgrade_magic_level_1=1-darajali sehrni takomillashtirish CommandName_upgrade_magic_level_2=2-darajali sehrni takomillashtirish -; ------------------------------------- -; Unit -UnitTypeName_worker=ishchi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_attack=hujum -CommandName_move=ko‘chish -CommandName_build_basic=asosiy qurilish -CommandName_mine=ma’dan -CommandName_harvest_wood=yog‘och yig‘ish -CommandName_repair=ta’mirlash ; ----------------------------------------------------------------------------- ; Faction FactionName_romans=rimliklar @@ -1200,193 +466,61 @@ UpgradeTypeName_reinforce_armor=zirhni mustahkamlash UpgradeTypeName_sharpen_points=qirralarini charxlash UpgradeTypeName_sign_of_mars=mars belgisi UpgradeTypeName_strengthen_swords=qilichlarni mustahkamlash -UpgradeTypeName_training_field=mashq qilish maydonchasi ; ------------------------------------- -; Unit -UnitTypeName_archer=kamonboz +; Unit > archer ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_get_fire_arrows=olovli o‘qlar olish ; ------------------------------------- -; Unit UnitTypeName_axe_man=boltaboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_ballista=ballista -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_battering_ram=taran ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_attack_land=yerdan hujum qilish CommandName_attack_air=havodan hujum qilish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_blacksmith_shop=temirchi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_strengthen_swords=qilichlarni mustahkamlash CommandName_sharpen_points=qirralarini charxlash CommandName_reinforce_armor=zirhni mustahkamlash CommandName_enlarge_shields=qalqonlarni kengaytirish ; ------------------------------------- -; Unit UnitTypeName_catapult=katapulta ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_fire_ball=olovli shar -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_cavalry=otliq qo‘shin ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_tribune=tribuna ishlab chiqarish ; ------------------------------------- -; Unit -UnitTypeName_cow=sigir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -; ------------------------------------- -; Unit UnitTypeName_eagle_pillar=burgut haykali -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit -UnitTypeName_fire_archer=olovli kamonboz +; Unit > fire archer ; -------------------- -; Levels for this Unit LevelName_accurate=aniqlik -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_forum=forum -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_slave=qul olish -CommandName_produce_cow=sigir boqish ; ------------------------------------- -; Unit UnitTypeName_general=general ; -------------------- -; Levels for this Unit LevelName_esteemed=hurmatli LevelName_grand=buyuk -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_gladiator=gladiator -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack_land=yerdan hujum qilish -CommandName_attack_air=havodan hujum qilish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_gladiator_school=gladiator maktabi ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_train_gladiator=gladiatorni shug‘ullantirish CommandName_produce_axe_man=boltabozni tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_guard=soqchi -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_guard_tower=qo‘riqlash minorasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_military_camp=harbiy lager ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_cavalry=otliq qo‘shinni tarbiyalash CommandName_produce_turtle_formation=toshbaqa qurishni shakllantirish CommandName_produce_general=generalni tarbiyalash @@ -1394,101 +528,25 @@ CommandName_produce_mechanic=mexanik tarbiyalash CommandName_upgrade_advanced_architecture=mukammal arxitekturani takomillashtirish CommandName_upgrade_formations=qurishni takomillashtirish ; ------------------------------------- -; Unit -UnitTypeName_slave=qul -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_build=qurish -CommandName_mine=ma’dan -CommandName_harvest_wood=yog‘och yig‘ish -CommandName_repair=ta’mirlash -; ------------------------------------- -; Unit -UnitTypeName_spearman=nayzaboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit UnitTypeName_swordsman=qilichboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit -UnitTypeName_temple=ibodatxona -; -------------------- -; Levels for this Unit +; Unit > temple ; -------------------- -; Types of Commands for this Unit CommandName_research_sign_of_mars=mars belgisini tadqiq qilish CommandName_research_jupiter=yupiterni tadqiq qilish CommandName_upgrade_bless_of_minerva=minerva duosini takomillashtirish ; ------------------------------------- -; Unit UnitTypeName_training_camp=shug‘ullanish lageri ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_spearman=nayzabozni tarbiyalash -CommandName_produce_archer=kamonbozni tarbiyalash CommandName_produce_guard=soqchini tarbiyalash CommandName_produce_swordsman=qilichboz ishlab chiqarish -CommandName_create_training_field=mashq maydonini yaratish ; ------------------------------------- -; Unit UnitTypeName_tribune=tribuna -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_turtle_formation=toshbaqa qurish -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_wartime_mechanic=harbiy mexanik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish -CommandName_repair=ta’mirlash -CommandName_heal=tabib CommandName_build_catapult=katapulta qurish CommandName_build_battering_ram=taran qurish CommandName_build_ballista=ballista qurish @@ -1497,238 +555,62 @@ CommandName_build_ballista=ballista qurish FactionName_tech=tex ; ------------------------------------- ; Types of Upgrades for this Faction -UpgradeTypeName_advanced_architecture=takomillashgan arxitektura UpgradeTypeName_blade_weapons=sovuq qurollar UpgradeTypeName_piercing_weapons=o‘tkir qurollar UpgradeTypeName_robotics=robotshunoslik UpgradeTypeName_shield_level_1=1-darajali qalqon UpgradeTypeName_shield_level_2=2-darajali qalqon -UpgradeTypeName_stables=otxona -UpgradeTypeName_training_field=mashq qilish maydonchasi ; ------------------------------------- -; Unit UnitTypeName_aerodrome=aeroport ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_ornithopter=ornitopter yasash CommandName_produce_airship=havo kemasini yasash ; ------------------------------------- -; Unit UnitTypeName_air_ballista=havo hujumiga qarshi ballista -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit UnitTypeName_airship=havo kemasi ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_missile=raketa -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit -UnitTypeName_archer=kamonboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_barracks=kazarma -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_swordman=qilichboz ishlab chiqarish -CommandName_produce_archer=kamonbozni tarbiyalash -CommandName_produce_guard=soqchini tarbiyalash -CommandName_produce_horseman=suvoriyni tarbiyalash -CommandName_create_training_field=mashq maydonini yaratish ; ------------------------------------- -; Unit UnitTypeName_battle_machine=harbiy mashina -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_attack_arrow=o‘q yog‘dirish -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit -UnitTypeName_blacksmith=temirchi -; -------------------- -; Levels for this Unit +; Unit > blacksmith ; -------------------- -; Types of Commands for this Unit CommandName_upgrade_blade_weapons=sovuq qurollarni takomillashtirish CommandName_upgrade_piercing_weapons=o‘tkir qurollarni takomillashtirish -CommandName_upgrade_shield=qalqonni takomillashtirish -CommandName_upgrade_shield=qalqonni takomillashtirish -; ------------------------------------- -; Unit -UnitTypeName_castle=qasr -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_produce_worker=ishchi ishlab chiqish ; ------------------------------------- -; Unit -UnitTypeName_catapult=katapulta -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_fire_ball=olovli shar -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit -UnitTypeName_cow=sigir -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -; ------------------------------------- -; Unit UnitTypeName_defense_tower=himoya minorasi -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_attack_off=hujumni to‘xtatish -CommandName_attack_on=hujim qilish ; ------------------------------------- -; Unit -UnitTypeName_farm=ferma -; -------------------- -; Levels for this Unit +; Unit > farm ; -------------------- -; Types of Commands for this Unit CommandName_produce_pig=cho‘chqa boqish -CommandName_produce_cow=sigir boqish -CommandName_research_stables=otxona qurishni o‘rganish -; ------------------------------------- -; Unit -UnitTypeName_guard=soqchi -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish -; ------------------------------------- -; Unit -UnitTypeName_horseman=suvoriy -; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_ornithopter=ornitopter ; -------------------- -; Levels for this Unit -LevelName_elite=sara -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_molotov=molotov CommandName_fire_arrow=olovli o‘q -CommandName_hold_position=joyni ushlab turish ; ------------------------------------- -; Unit UnitTypeName_pig=cho‘chqa -; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish ; ------------------------------------- -; Unit -UnitTypeName_swordman=qilichboz -; -------------------- -; Levels for this Unit -LevelName_elite=sara +; Unit > swordman ; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_attack=hujum -CommandName_hold_position=joyni ushlab turish CommandName_promote_to_guard=soqchini tarbiyalash ; ------------------------------------- -; Unit UnitTypeName_technician=texnik ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish CommandName_build_ultimate=so‘nggi qurilish -CommandName_repair=ta’mirlash -CommandName_heal=tabib CommandName_mine_gold=oltin yombisi -CommandName_molotov=molotov -CommandName_build_catapult=katapulta qurish CommandName_build_battle_machine=harbiy mashina qurish CommandName_build_air_ballista=havo hujumiga qarshi ballista qurish ; ------------------------------------- -; Unit UnitTypeName_technodrome=texnodrom ; -------------------- -; Levels for this Unit -; -------------------- -; Types of Commands for this Unit CommandName_produce_technician=texnikni tarbiyalash CommandName_research_advanced_architecture=mukammal arxitekturani tadqiq qilish CommandName_research_robotics=robotexnikani tadqiq qilish ; ------------------------------------- -; Unit -UnitTypeName_worker=ishchi -; -------------------- -; Levels for this Unit +; Unit > worker ; -------------------- -; Types of Commands for this Unit -CommandName_stop=to‘xta -CommandName_move=ko‘chish -CommandName_build_basic=asosiy qurilish CommandName_build_advanced=qo‘shimcha qurilish -CommandName_mine=ma’dan -CommandName_harvest_wood=yog‘och yig‘ish -CommandName_repair=ta’mirlash ; ------------------------------------- diff --git a/techs/megapack/resources/energy/energy.xml b/techs/megapack/resources/energy/energy.xml index 6f694d55..6414ec5f 100644 --- a/techs/megapack/resources/energy/energy.xml +++ b/techs/megapack/resources/energy/energy.xml @@ -3,4 +3,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/resources/food/food.xml b/techs/megapack/resources/food/food.xml index f12b2dae..b22ca912 100644 --- a/techs/megapack/resources/food/food.xml +++ b/techs/megapack/resources/food/food.xml @@ -5,4 +5,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/resources/gold/gold.xml b/techs/megapack/resources/gold/gold.xml index 0e1db001..5b552aef 100644 --- a/techs/megapack/resources/gold/gold.xml +++ b/techs/megapack/resources/gold/gold.xml @@ -7,4 +7,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/resources/housing/housing.xml b/techs/megapack/resources/housing/housing.xml index 080d53f0..7bffd4c0 100644 --- a/techs/megapack/resources/housing/housing.xml +++ b/techs/megapack/resources/housing/housing.xml @@ -3,4 +3,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/resources/stone/stone.xml b/techs/megapack/resources/stone/stone.xml index 7dece0ae..c2abdbfd 100644 --- a/techs/megapack/resources/stone/stone.xml +++ b/techs/megapack/resources/stone/stone.xml @@ -7,4 +7,4 @@ - \ No newline at end of file + diff --git a/techs/megapack/resources/wood/wood.xml b/techs/megapack/resources/wood/wood.xml index b5d9e8a3..b9526f81 100644 --- a/techs/megapack/resources/wood/wood.xml +++ b/techs/megapack/resources/wood/wood.xml @@ -6,4 +6,4 @@ - \ No newline at end of file + diff --git a/tilesets/karningul/karningul.xml b/tilesets/karningul/karningul.xml index 48096ff2..7336109a 100644 --- a/tilesets/karningul/karningul.xml +++ b/tilesets/karningul/karningul.xml @@ -129,4 +129,4 @@ - \ No newline at end of file + diff --git a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese-taiwan.lng b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese-taiwan.lng index 8ce8d27b..0bc54968 100644 --- a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese-taiwan.lng +++ b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# TUTORIAL_NAME=#1 Basic Tutorial +TUTORIAL_NAME=游戲基礎教學 ;message headers GlestBasicTutorial=游戲基礎教學 WellDone=幹得好! diff --git a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_indonesian.lng b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_indonesian.lng new file mode 100644 index 00000000..fae92a7c --- /dev/null +++ b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_indonesian.lng @@ -0,0 +1,77 @@ +TUTORIAL_NAME=#1 Cara Bermain Dasar +;message headers +GlestBasicTutorial=Cara Bermain Dasar MegaGlest +WellDone=Bagus! +Resources=Sumberdaya +Combat=Pertarungan +Buildings=Bangunan +Tricks=Trik + +;message strings +;------------------------------------------Start------------------------------------------------ +Welcome=Selamat datang ke cara bermain dasar MegaGlest. + +FirstThing=Tampilan: Untuk mengatur area yang terlihat, gerakkan mouse pointer Anda ke ujung layar Anda, atau gunakan tombol kursor. Cara lain untuk melakukan ini adalah dengan klik kiri pada peta (bagian kiri atas layar Anda). + +WillBeUsingIndian=Di perkenalan ini, Anda akan memerintah indian. Fraksi indian bertarung dengan pemanah dan senjata sederhana. + +NeedWorkers=Pertama kita butuh seorang pekerja. Untuk mendapatnya, klik kiri pada Kemahutama dan mulai melatih pekerja Anda. Untuk melakukannya, gunakan perintah 'Hasilkan Pekerja' dengan mengklik pada ikon pekerja. + +;------------------------------------------After produce Worker------------------------------------------------ + +Select=Sekarang klik kiri pekerja Anda. Detil di atas unit terpilih yaitu nama unit dan sebuah gambar, sekarang terlihat di kanan atas layar Anda. Di bawah ini ada nyawa, zirah, dan, di dalam kurung, tipe zirah dan jarak pandang terdaftar. +Select2=Jika ini adalah unit untuk bertarung, angka dari jumlah unit musuh yang telah dibunuhnya terdaftar di samping. Jika unit ini mengkonsumsi sumberdaya, hal ini terlihat di tempat ini. Di bawah ini, tertulis apa yang unit ini sedang lakukan. + +ExampleWorker=Sebagai contoh, pekerja Anda punya 600 nyawa, 0 zirah kulit dan jarak pandang 9. Keadaannya sekarang adalah "berhenti", jadi dia tidak melakukan apapun. + +Command=Kemampuan unit ini terdaftar di bawah. Kita sekarang akan mempelajari semua perintah yang pekerja dapat lakukan. + +FirstCommand=Ikon perintah pertama adalah 'berhenti'. Jika Anda mengeklik ikon ini, semua pekerja akan langsung berhenti dari apa yang dia sedang lakukan saat itu. Semua unit (yang bukan bangunan) disediakan perintah ini. + +SecondCommand=Ikon perintah kedua adalah 'pindah'. Jika Anda mengkliknya, Anda butuh mengklik lagi di tanah atau unit lain di samping destinasi untuk menentukan destinasinya. Cara singkat perintah ini adalah hanya dengan mengklik kanan pada posisi target. +SecondCommand2=Saat Anda meletakkan mouse pointer Anda di atas ikon perintah 'pindah', kecepatan perpindahan pekerja akan ditampilkan. Perintah ini, juga tersedia pada semua unit (kecuali bangunan). + +TestSecondCommand=Cobalah perintah "pindah" sekarang. Pindahkan pekerja Anda ke pekerja lain yang sedang menunggu di luar kemah. Pekerja lain ini ditampilkan di peta (kiri atas) sebagai sebuah titik merah. Segitiga putih di peta menandakan tampilan Anda sekarang/posisi kamera. Titik merah besar itu adalah Kemahutama Anda. + +;------------------------------------------Move Back Worker and give Harvest gold command------------------------------------------------ + +MoveBack=Bagus. Sekarang buat kedua pekerja kembali ke Kemahutama. Untuk memilih banyak unit, tekan shift dan gambar sebuah kotak seleksi di sekeliling unit Anda ATAU ... +MoveBack2=... tahan tombol shift, lalu gunakan mouse Anda untuk mengeklik semua unit yang ingin Anda pilih ATAU ... +MoveBack3=... klik dua kali sebuah unit untuk memilih semua unit terdekat dengan tipe yang sama (dalam hal ini pekerja). +HarvestGoldandStone=Saat unit Anda sudah sampai di rumah Anda, kita akan menggunakan ikon perintah keempat yang berarti untuk mengumpulkan emas dan batu. +HarvestGoldandStone2=Letakkan mouse pointer di atas ikon perintah untuk melihat seberapa cepat pekerja Anda dapat mengumpulkan, berapa banyak tiap pekerja dapat kumpulkan, seberapa cepat mereka dapat berjalan saat membawa sumberdaya dan sumberdaya apa saja yang mereka dapat kumpukan. +UseHarvestGoldandStone=Untuk menggunakan perintah ini, pertama klik pada ikon perintah, lalu pada sumberdaya yang Anda ingin kumpulkan. Tumpukan abu-abu dengan bintik kuning adalah emas, yang tidak ada bintik kuning adalah batu. +HarvestGoldandStone3=Sekarang gali emas dan batu sampai Anda memiliki total 600 emas dan 550 batu. Anda juga dapat menghasilkan pekerja baru untuk melakukannya (tapi mereka akan mengurangi emas, juga). Cek bagian atas layar untuk mempelajari berapa sumberdaya yang Anda punya dan sekarang disimpan. + +;------------------------------------------Get Wood------------------------------------------ + +HarvestGoldAndStoneDone=Sekarang yang Anda butuhkan adalah sedikit kayu. Untuk mendapatnya, gunakan ikon perintah kelima. Ini juga sebuah perintah mengumpulkan jadi Anda dapat memakainya dengan cara yang sama dengan emas dan batu. +ResourceInformation=Ngomong-ngomong, fraksi indian kebanyakan membutuhkan emas dan kayu. +GetWood=Sebagai bantuan lain. Anda dapat mempercepat perintah mengumpulkan apapun dengan memilih pekerja, lalu klik kanan ke sebuah lokasi dimana sumberdaya ini tersedia (jadi untuk kayu dalam hal ini). Jika hal ini berhasil dilakukan, sebuah panah kuning akan muncul. Sekarang kumpulkan kayu sampai Anda memiliki 550 kayu di penyimpanan. + +;------------------------------------------Learn meeting Point and build a tent------------------------------------------------------- + +MeetingPoint=Saat Anda memilih sebuah bangunan, sebuah panah biru terlihat. Panah ini dipanggil "titik perkumpulan". Semua unit yang Anda hasilkan di bangunan ini akan berpindah ke tempat ini langsung saat mereka muncul. +UseMeetingPoint=Anda juga dapat memindahkan titik perkumpulan, juga. Klik pada ikon bendera, lalu pada posisi titik perkumpulan baru berada. Ini, juga, Anda dapat mempercepat ini dengan hanya mengklik kanan di lokasi baru (sama seperti yang Anda dapat lakukan untuk berjalan). +MeetingPoint2=Jika Anda meletakkan titik perkumpulan pada sumberdaya, pekerja baru yang diproduksi akan langsung mulai mengumpulkan di sana. Pastikan Anda mengenai bagian tepat, atau pekerja Anda akan hanya berdiri di sekeliling dan masuk ke dalam jalur. +Thirdcommand=Sekarang untuk ikon perintah pekerja ketiga - ini adalah perintah 'bangun'. +Thirdcommand2=Dengan mengekliknya Anda akan memasuki menu bangun. Jika Anda meletakkan mouse pointer Anda di atas satu ikon banguanan Anda akan dapat melihat, hal di bawah, terdaftar di bawah "kebutuhan", semua sumberdaya dan pencapaian yang Anda butuhkan untuk itu. +Thirdcommand3=Jika Anda meletakkan mouse pointer Anda di atas tenda, Anda akan melihat bahwa tenda memakai 30 emas, 50 kayu, -10 rumah dan sebuah kemah utama. "-10 rumah" berarti bahwa membangun tenda, akan memberi Anda tambahan 10 sumberdaya rumah (tetapi beberapa unit membutuhkan lebih dari satu rumah). +Thirdcommand4=Mari bangun sebuah tenda. Klik pada menu bangun, lalu klik pada tenda, dan letakkan tenda di tempat kosong. + +;--------------------------------------------------stickfighter---------------------------------------------------------------- + + +ProduceStickfighter=Sekarang Anda dapat melatih petarung berstik di tenda baru Anda. + +;objective strings +ProduceWorker=Tujuan: Latih satu pekerja. +ProduceStickfighter2=Tujuan: Latih satu petarung berstik. +MoveWorker=Tujuan: Pindahkan pekerja baru Anda ke pekerja lain yang sedang menunggu di luar kemah. +HarvestGoldandStoneobjective=Tujuan: Kumpulkan emas dan batu sampai Anda memiliki total 600 emas dan 550 batu. +GetWoodob=Tujuan: Kumpulkan kayu sampai Anda memiliki 550. +UseThirdCommand=Tujuan: Bangun sebuah tenda. Bantuan: Jika tenda berubah menjadi merah, itu berarti tempat itu sedang (atau biasanya) sudah terpakai (seperti oleh unit lain atau sebuah pohon). + +;end + +WellDoneNextTutorial=Bagus! Sekarang Anda dapat melanjutkan ke cara bermain selanjutnya. diff --git a/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_irish.lng b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_irish.lng new file mode 100644 index 00000000..64f26b69 --- /dev/null +++ b/tutorials/1_very_basic_tutorial/1_very_basic_tutorial_irish.lng @@ -0,0 +1,77 @@ +TUTORIAL_NAME=#1 Cúrsa Teagaisc Fíorbhunúsach +;message headers +GlestBasicTutorial=Cúrsa Teagaisc Fíorbhunúsach +WellDone=Maith thú! +Resources=Acmhainní +Combat=Troid +Buildings=Foirgnimh +Tricks=Cleasa + +;message strings +;------------------------------------------Start------------------------------------------------ +Welcome=Fáilte go dtí an bunchúrsa teagaisc MegaGlest. + +FirstThing=Radharc: Chun an limistéar infheicthe a athrú, cuir an luch ar chiumhais an scáileáin, nó bain úsáid as na heochracha cúrsóra. Nó, is féidir leat cléchliceáil an mionmhapa freisin (i gcúinne thiar thuaidh an scáileáin). + +WillBeUsingIndian=Sa mbunchúrsa seo, tá tú i gceannas ar na bundúchasaigh. Baineann an faicsean bundúchasach úsáid as boghdóirí agus gléasanna troda simplí. + +NeedWorkers=Ar dtús, teastaíonn oibrí uainn. Chun oibrí a fháil, cléchliceáil an Príomhthípí agus tosaigh ag traenáil an oibrí. Cliceáil deilbhín an oibrí agus úsáid an t-ordú 'Táirg Oibrí'. + +;------------------------------------------After produce Worker------------------------------------------------ + +Select=Anois, cléchliceáil an t-oibrí nua. Taispeánfar mionsonraí an aonaid roghnaithe, .i. ainm an aonaid agus pictiúr, i gcúinne thoir thuaidh an scáileáin. Faoi seo, taispeánfar pointí sláinte (PS), armúr, agus idir lúibíní, cineál an armúir agus raon radhairc. +Select2=Más aonad troda é seo, taispeánfar an líon naimhde atá maraithe aige cheana tar éis sin. Má úsáideann sé acmhainní, taispeánfar é sin sa chéad réimse eile. Faoi seo, feicfidh tú céard atá ar siúl ag an aonad faoi láthair. + +ExampleWorker=Mar shampla, tá 600 PB ag d'oibrí, armúr leathair 0 agus raon radhairc 9. Is é "stop" an staid reatha, .i. níl sé ag déanamh faic. + +Command=Feicfidh tú buanna an aonaid níos faide thíos. Anois, foghlaimeoidh tú na horduithe is féidir leis an oibrí a chomhlíonadh. + +FirstCommand=Is é "stop" an chéad deilbhín ordaithe. Má chliceálann tú an deilbhín seo, stopfaidh an t-oibrí ar an toirt. Tá an t-ordú seo ar fáil do gach saghas aonaid (seachas foirgnimh). + +SecondCommand=Is é "bog" an dara deilbhín ordaithe. Má chliceálann tú é, ní mór duit cliceáil freisin ar an talamh nó ar aonad eile chun an ceann scríbe a roghnú. Tá modh níos tapúla ann freisin: ní gá ach deaschliceáil ar an gceann scríbe. +SecondCommand2=Má chuireann tú do luch os cionn an deilbhín "bog", taispeánfar luas na n-oibrithe. Tá an t-ordú seo ar fáil do gach saghas aonaid (seachas foirgnimh) freisin. + +TestSecondCommand=Bain triail as an ordú "bog" anois. Treoraigh an t-oibrí go dtí an t-oibrí eile ag fanacht taobh amuigh de do champa. Taispeántar an t-oibrí eile seo mar phonc dearg ar an mionmhapa. Taispeánann an triantán bán ar an mionmhapa ionad an cheamara. Is éard atá sa phonc mór dearg ná an Príomhthípí. + +;------------------------------------------Move Back Worker and give Harvest gold command------------------------------------------------ + +MoveBack=Go maith. Anois, tabhair ar an mbeirt oibrithe filleadh ar an bPríomhthípí. Chun níos mó ná aonad amháin a roghnú, brúigh Shift, ansin tarraing bosca timpeall na n-aonad, NÓ... +MoveBack2=... brúigh Shift agus coinnigh síos é, ansin cliceáil ar na haonaid le roghnú, NÓ... +MoveBack3=... déchliceáil aonad amháin chun na haonaid i ngar dó den chineál céanna (oibrithe sa chás seo) a roghnú. +HarvestGoldandStone=Tar éis do na haonaid filleadh abhaile, úsáidfimid an ceathrú deilbhín ordaithe chun ór agus clocha a bhailiú. +HarvestGoldandStone2=Cuir do luch os cionn an deilbhín seo le feiceáil cé chomh gasta is féidir leo acmhainní a bhailiú, an méid is mó a bhaileoidh siad, cé chomh gasta is féidir leo siúl agus acmhainní á n-iompar acu, agus na hacmhainní atá siad ábalta bailiú. +UseHarvestGoldandStone=Chun an t-ordú seo a úsáid, cliceáil deilbhín an ordaithe, ansin cliceáil an acmhainn ba mhaith leat a bhailiú. Is é ór na cairn liatha a bhfuil órbhuí breactha orthu, agus is clocha iad na cairn eile. +HarvestGoldandStone3=Anois, tochail ór agus clocha go dtí go mbeidh 600 ór agus 550 cloch agat. Is féidir leat oibrithe nua a tháirgeadh chun cabhrú leis seo (ach cosnaíonn siad ór, freisin). Féach ar bharr an scáileán le fáil amach an méid acmhainní atá agat faoi láthair. + +;------------------------------------------Get Wood------------------------------------------ + +HarvestGoldAndStoneDone=Anois, ní theastaíonn uait ach beagán adhmaid. Úsáid an cúigiú deilbhín ordaithe chun adhmad a bhailiú. Is ordú bailithe é seo freisin, agus dá bharr sin úsáidtear é ar an dóigh chéanna agus ar úsáid tú an t-ordú chun ór agus clocha a bhailiú. +ResourceInformation=Dála an scéil, is iad ór agus adhmad a theastaíonn ón fhaicsean bundúchasach go bhformhór. +GetWood=Mar leid eile, is féidir leat aon ordú bailithe a dhéanamh níos giorra trí oibrí a roghnú, ansin deaschliceáil ar áit ina bhfuil an acmhainn ar fáil (sa choill, sa chás seo). Má éiríonn leat, taispeánfar saighead bhuí. Anois, bailigh adhmad go dtí go mbeidh 550 agat. + +;------------------------------------------Learn meeting Point and build a tent------------------------------------------------------- + +MeetingPoint=Nuair a roghnaíonn tú foirgneamh, taispeántar saighead ghorm. Taispeánann an tsaighead seo "an t-ionad tionóil". Rachaidh na haonaid a tháirgfidh tú san fhoirgneamh seo go dtí an t-ionad seo go díreach tar éis duit iad a tháirgeadh. +UseMeetingPoint=Is féidir leat an t-ionad tionóil a chur in áit nua, freisin. Cliceáil an deilbhín brataí, ansin cliceáil an t-ionad nua. Is féidir leat an t-ordú seo a dhéanamh níos giorra freisin trí dheaschliceáil a dhéanamh ar an áit nua (mar an gcéanna le siúl thart). +MeetingPoint2=Má chuireann tú an t-ionad tionóil ar acmhainn, tosóidh oibrithe nua ag bailiú san áit sin tar éis duit iad a tháirgeadh. Déan cinnte go bhfuil an áit cheart roghnaithe agat, nó beidh na oibrithe ag fálróid thart gan obair a dhéanamh. +Thirdcommand=Anois, an tríú deilbhín ordaithe. Seo é an t-ordú "tóg". +Thirdcommand2=Má chliceálann tú é, osclófar an roghchlár tógála. Má chuireann tú do luch os cionn ceann de na deilbhíní a bhfuil foirgneamh air, taispeánfar, níos faide thíos, faoi "riachtanais", na hacmhainní agus na héachtaí go léir atá de dhíth ort chun é a thógáil. +Thirdcommand3=Má chuireann tú do luch os cionn an phubaill, feicfidh tú go gcosnaíonn sé 30 aonad óir, 50 aonad adhmaid, -10 tithíocht agus príomhthípí chun puball a thógáil. Ciallaíonn "-10 tithíocht" go bhfaighidh tú spás do dheich n-aonad sa bhreis (cé go dteastaíonn níos mó ná ceann amháin ó aonaid áirithe). +Thirdcommand4=Tógaimis puball anois! Cliceáil an roghchlár tógála, ansin an puball, agus cuir ar áit fholamh é. + +;--------------------------------------------------stickfighter---------------------------------------------------------------- + + +ProduceStickfighter=Anois is féidir leat bataire a thraenáil i do phuball nua. + +;objective strings +ProduceWorker=Cuspóir: Oibrí amháin a thraenáil. +ProduceStickfighter2=Cuspóir: Bataire amháin a thraenáil. +MoveWorker=Cuspóir: an t-oibrí nuadhéanta a threorú go dtí an t-oibrí eile atá ag fanacht taobh amuigh de do champa. +HarvestGoldandStoneobjective=Cuspóir: Ór agus clocha a thochailt go dtí go mbeidh 600 aonad óir agus 550 aonad cloiche agat. +GetWoodob=Cuspóir: 550 aonad adhmaid a bhailiú. +UseThirdCommand=Cuspóir: Puball a thógáil. Leid: má thagann dath dearg ar an bpuball, ciallaíonn sin go bhfuil an áit sin gafa cheana (nó go ginearálta, mar shampla ag crann nó ag aonad eile). + +;end + +WellDoneNextTutorial=Maith thú! Anois tá cead agat dul ar aghaidh go dtí an chéad chúrsa teagaisc eile. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_chinese-taiwan.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_chinese-taiwan.lng index e142ef7f..b9bba4c5 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_chinese-taiwan.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# TUTORIAL_NAME=#2 Basic Tutorial +TUTORIAL_NAME=游戲基礎教學 ;message headers GlestBasicTutorial=游戲基礎教學 WellDone=幹得好! @@ -38,4 +38,4 @@ ProduceArcher=目標:生產一名弓箭手。 ProduceMoreWarriors=目標:生產更多戰士,\n為即將而來的戰鬥做好准備。 ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=很好,你可以進入下一個教學了。 diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_dutch.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_dutch.lng index 1e9653be..70d55aa0 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_dutch.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_dutch.lng @@ -38,4 +38,4 @@ ProduceArcher=Doel: Produceer een Boogschieter. ProduceMoreWarriors=Doel: Produceer meer krijgers om de volgende aanval af te slaan. ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=Goed gedaan! Je kunt nu verder gaan met de volgende les. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_gaelic.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_gaelic.lng index c46a5595..1e7353f2 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_gaelic.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_gaelic.lng @@ -7,7 +7,7 @@ Combat=Cath Buildings=Togalaichean ;message strings -Welcome=Fàilte dhan oideachadh bhunasach aig MegaGlest. Ionnsaichidh tu mu na feartan bunasach aig a' gheama. +Welcome=Fàilte dhan oideachadh bhunasach aig MegaGlest. Ionnsaichidh tu mu na gleusan bunasach aig a' gheama. WillBeUsingTech=Tha thu os cionn na buidhne teicneolaich a chleachdas cathaich mheadhan-aoiseach is beart-innealan gus sabaid a dhèanamh. NeedWorkers=Tha feum agad air obraichean gus stòrasan a bhuain. Gus feadhainn a dhèanamh, tagh an caisteal an toiseach is cleachd an t-òrdugh "Dèan obraiche" an uairsin. SelectAndCommand=Tagh aonadan le briogadh clì orra is cuir òrdugh dhaibh le briogadh deas air ceann-uidhe no cruth-tìre. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_hebrew.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_hebrew.lng index 2c0bdec5..b86ff135 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_hebrew.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_hebrew.lng @@ -38,4 +38,4 @@ ProduceArcher=מטרה: יצר קשת. ProduceMoreWarriors=מטרה: יצר עוד לוחמים על מנת להתמודד עם ההתקפה הבאה. ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=עבודה טובה! אתה יכול לעבור להדרכה הבאה. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_indonesian.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_indonesian.lng new file mode 100644 index 00000000..0e6bcb61 --- /dev/null +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_indonesian.lng @@ -0,0 +1,41 @@ +TUTORIAL_NAME=#2 Cara Bermain Dasar +;message headers +GlestBasicTutorial=Cara Bermain Dasar MegaGlest +WellDone=Bagus! +Resources=Sumberdaya +Combat=Pertarungan +Buildings=Bangunan + +;message strings +Welcome=Selamat datang ke Cara Bermain Dasar MegaGlest. Di sini Anda akan belajar dasar dari permainan ini. +WillBeUsingTech=Anda akan memerintah fraksi Tekno, yang memakai tentara abad pertengahan dan mesin untuk berperang. +NeedWorkers=Untuk mengumpulkan sumberdaya Anda akan membutuhkan Pekerja. Untuk memproduksi beberapa pekerja pertama pilih Kastil lalu gunakan perintah "Hasilkan Pekerja". +SelectAndCommand=Unit dipilih dengan mengklik kiri pada mereka, perintah diberikan dengan mengklik kanan pada target atau pada arena permainan. +HowToMine=Untuk menambang Emas, pertama pilih seorang Pekerja, lalu klik kanan pada batuan Beremas. +WorkersKeepOnHarvesting=Pekerja akan terus mengumpulkan dan membawa sumberdaya kembali ke bangunan yang dapat menyimpan tipe sumberdaya yang mereka sedang bawa. +ResourceInformation=Informasi sumberdaya ditampilkan pada bagian atas layar, angka yang di kiri adalah jumlah sumberdaya sekarang, angka yang di kanan adalah kapasitas penyimpanan. +OtherResources=Sumberdaya lain seperti Kayu atau Batu akan dikumpulkan dengan cara yang sama seperti Emas. +TechResourceNeeds=Fraksi Techno biasanya membutuhkan banyak Emas dan Kayu, dan sedikit Batu. +TechConsumesFood=Setiap unit di fraksi Techno mengkonsumsi Makanan. Tanpa Makanan nyawa unit akan berkurang terus menerus dan mati. Makanan dapat diproduksi oleh binatang ternak. Binatang dihasilkan di Peternakan. +HaveEnoughAnimals=Selalu ingat untuk memiliki cukup binatang untuk memberi makan unit Anda. +BalanceDisplay=Keseimbangan antara konsumsi Makanan dan produksi ditampilkan di dalam kurung di samping penyimpanan Makanan di bagian atas layar. +TechWarriorsAtBarracks=Untuk mengalahkan musuh Anda, Anda membutuhkan beberapa prajurit, kebanyakan prajurit Tekno dihasilkan di Barak. +HowToBuildBarracks=Untuk membangun Barak, pilih seorang Pekerja, klik pada "Bangun Sederhana" > "Barak" dan pilih tempat untuk bangunannya. +RememberToBuildBarracks=Ingat untuk selalu membangun sebuah Barak pada awal permainan, ini akan memperbolehkan Anda untuk menghasilkan prajurit dengan cepat. +SwordmanBrief=Prajurit dasar Tekno adalah Prajurit Berpedang, pilih Barak, lalu klik pada "Hasilkan Prajurit Berpedang" untuk menghasilkan satu. Pastikan Anda memiliki sumberdaya yang cukup. +HaveWarriorsAtBase=Sebaiknya Anda harus selalu memiliki beberapa prajurit di base Anda, mereka akan menyerang musuh apapun di jarak pandang mereka secara otomatis. +ArcherBrief=Pemanah adalah unit jarak jauh dasar fraksi Tekno. Mereka juga dapat dihasilkan di Barak. +ProduceWarriors=Hasilkan beberapa prajurit untuk mempertahankan base Anda dari serangan musuh. + +;objective strings +ProduceWorkers=Tujuan: Hasilkan 3 Pekerja. +HarvestWoodAndStone=Tujuan: Kumpulkan 100 unit kayu dan 150 unit batu. +ProduceCow=Tujuan: Hasilkan seekor Sapi. +MineGold=Tujuan: Tambang 100 unit Emas. +BuildBarracks=Tujuan: Bangun Barak. +ProduceSwordman=Tujuan: Hasilkan seorang Prajurit Berpedang. +ProduceArcher=Tujuan: Hasilkan seorang Pemanah. +ProduceMoreWarriors=Tujuan: Hasilkan lebih banyak prajurit untuk mengatasi serangan yang akan datang. + +;end +WellDoneNextTutorial=Bagus! Sekarang Anda dapat melanjutkan ke cara bermain selanjutnya. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_irish.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_irish.lng new file mode 100644 index 00000000..8199406a --- /dev/null +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_irish.lng @@ -0,0 +1,41 @@ +TUTORIAL_NAME=#2 Cúrsa Teagaisc Bunúsach +;message headers +GlestBasicTutorial=Cúrsa Teagaisc Bunúsach +WellDone=Maith thú! +Resources=Acmhainní +Combat=Troid +Buildings=Foirgnimh + +;message strings +Welcome=Fáilte go dtí an Bunchúrsa Teagaisc. Foghlaimeoidh tú buntús an chluiche anseo. +WillBeUsingTech=Tá tú i gceannas ar an bhfaicsean Teic, dream a úsáideann gaiscígh mheánaoiseacha agus gléasanna meicniúla chun troid a dhéanamh. +NeedWorkers=Teastaíonn Oibrithe uait chun acmhainní nádúrtha a bhailiú. Roghnaigh an Caisleán, ansin úsáid an t-ordú "Táirg Oibrí" chun ceann a chruthú. +SelectAndCommand=Cléchliceáil aonad lena roghnú, agus tabhair ordú dó trí dheaschliceáil ar an sprioc nó ar an talamh. +HowToMine=Chun ór a bhailiú, roghnaigh oibrí, ansin deaschliceáil ar charn óir. +WorkersKeepOnHarvesting=Leanfaidh oibrithe ag bailiú acmhainní agus iad a iompar go dtí foirgneamh a stórálann an sórt acmhainne atá á iompar acu. +ResourceInformation=Taispeántar eolas faoi acmhainní ag barr an scáileáin; is é an uimhir ar chlé an méid reatha, agus an uimhir ar dheis an toilleadh stórais. +OtherResources=Bailítear acmhainní eile, mar shampla Adhmad nó Cloch, go díreach mar a dhéantar le hÓr. +TechResourceNeeds=Teastaíonn go leor óir agus adhmaid ón fhaicsean Teic de ghnáth, agus beagán Cloiche freisin. +TechConsumesFood=Itheann gach aonad san fhaicsean Teic bia. Gan bia, déanfar dochar don aonad agus gheobhaidh sé bás. Is féidir bia a tháirgeadh ó ainmhithe clóis. Táirgtear ainmhithe ar an bhFeirm. +HaveEnoughAnimals=Déan cinnte go mbíonn go leor ainmhithe agat chun do chuid aonad a bheathú. +BalanceDisplay=Taispeántar an chothromaíocht idir caitheamh agus táirgeadh bia idir lúibíní in aice leis an Stóras bia ag barr an scáileáin. +TechWarriorsAtBarracks=Teastaíonn roinnt gaiscíoch uait chun an lámh in uachtar a fháil ar do namhaid. Táirgtear an chuid is mó de na gaiscígh san fhaicsean Teic sa mBeairic. +HowToBuildBarracks=Chun Beairic a thógáil, roghnaigh Gaiscíoch amháin, cliceáil "Tógáil Simplí" > "Beairic" ansin roghnaigh áit oiriúnach don fhoirgneamh. +RememberToBuildBarracks=Ba chóir duit Beairic a thógáil go luath sa chluiche, sa chaoi go mbeidh tú in ann gaiscígh a tháirgeadh go tapaidh. +SwordmanBrief=Is é an Claimhteoir bunghaiscíoch an fhaicsin Teic. Roghnaigh an Bheairic agus cliceáil "Táirg Claimhteoir" chun ceann a chruthú. Déan cinnte go bhfuil a dhóthain acmhainní agat. +HaveWarriorsAtBase=Ba chóir duit buíon gaiscíoch a choinneáil i ngar do do bhunáit. Déanfaidh siad ionsaí ar aon naimhde laistigh dá raon. +ArcherBrief=Is é an Boghdóir bunaonad fadraoin an fhaicsin Teic. Táirgtear Boghdóirí sa Bheairic freisin. +ProduceWarriors=Táirg cúpla gaiscíoch eile le seasamh in aghaidh ionsaithe ón namhaid. + +;objective strings +ProduceWorkers=Cuspóir: 3 Oibrí a tháirgeadh. +HarvestWoodAndStone=Cuspóir: 100 aonad adhmaid agus 150 aonad cloiche a bhailiú. +ProduceCow=Cuspóir: Bó a tháirgeadh. +MineGold=Cuspóir: 100 aonad óir a bhailiú. +BuildBarracks=Cuspóir: Beairic a thógáil. +ProduceSwordman=Cuspóir: Claimhteoir a tháirgeadh. +ProduceArcher=Cuspóir: Boghdóir a tháirgeadh. +ProduceMoreWarriors=Cuspóir: Tuilleadh gaiscíoch a tháirgeadh chun seasamh in aghaidh an ionsaí atá ag teacht. + +;end +WellDoneNextTutorial=Maith thú! Anois tá cead agat dul ar aghaidh go dtí an chéad chúrsa teagaisc eile. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_nko.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_nko.lng index 404791d6..26712437 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_nko.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_nko.lng @@ -38,4 +38,4 @@ ProduceArcher=ߊ߬ ߞߎ߲߭: ߞߊ߬ ߞߟߊߕߌ߮ ߟߊߥߟߏ߫. ProduceMoreWarriors=ߊ߬ ߞߎ߲߭: ߞߟߍ߬ߘߋ߲߬ ߛߙߍߡߊ߲߫ ߠߊߥߟߏ߫ ߞߵߌ ߘߐߓߍ߲߬ ߞߟߊߓߍ߲߫ ߠߊ߬ߕߐ ߢߍ߫. ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=ߋ߯ ߌ ߣߌ߫ ߓߊ߯ߙߊ߫߹ ߌ ߘߌ߫ ߛߋ߫ ߕߊ߬ߡߌ߲߬ ߠߊ߫ ߖߘߍ߬ߞߊ߬ߙߊ߲߬ ߢߍߕߊ ߟߎ߬ ߝߍ߬ ߛߍߣߍ߲߬. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_polish.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_polish.lng index 12711309..109398bc 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_polish.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_polish.lng @@ -35,7 +35,7 @@ MineGold=Twój Cel: Zbierz 100 sztuk złota ('Gold'). BuildBarracks=Twój Cel: Zbuduj koszary ('Barracks'). ProduceSwordman=Twój Cel: Stwórz miecznika ('Swordman'). ProduceArcher=Twój Cel: Stwórz łucznika ('Archer'). -ProduceMoreWarriors=Twój Cel: Stwórz więcej wojowników by poradzić sobie z nadchodzącym atakiem.\n\nKiedy pokonasz przeciwnika będziesz mógł przejść do następnego samouczka. (nr. 3) +ProduceMoreWarriors=Twój Cel: Stwórz więcej wojowników by poradzić sobie z nadchodzącym atakiem. ;end -WellDoneNextTutorial=Świetna robota! Możesz teraz przejść do następnego samouczka. +WellDoneNextTutorial=Świetna robota!\nMożesz teraz przejść do następnego samouczka. (nr. 3) diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese.lng index be125a7c..04a84d19 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_portuguese.lng @@ -38,4 +38,4 @@ ProduceArcher=Objetivo: Produzir um Arqueiro. ProduceMoreWarriors=Objective: Produzir mais guerreiros para lidar com o próximo ataque. ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=Bom trabalho! Você pode agora avançar para o próximo tutorial. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_romanian.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_romanian.lng index d1c03e39..24c2e757 100644 --- a/tutorials/2_basic_tutorial/2_basic_tutorial_romanian.lng +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_romanian.lng @@ -38,4 +38,4 @@ ProduceArcher=Obiectiv: Produ un Arcaș ProduceMoreWarriors=Obiectiv: Produ mai mulți luptători pentru a face față atacurilor ce vor urma. ;end -# WellDoneNextTutorial=Good job! You can now proceed to the next tutorial. +WellDoneNextTutorial=Bună treabă! Acum poți trece la următorul tutorial. diff --git a/tutorials/2_basic_tutorial/2_basic_tutorial_uzbek.lng b/tutorials/2_basic_tutorial/2_basic_tutorial_uzbek.lng new file mode 100644 index 00000000..44cd7e14 --- /dev/null +++ b/tutorials/2_basic_tutorial/2_basic_tutorial_uzbek.lng @@ -0,0 +1,41 @@ +TUTORIAL_NAME=#2 Boshlang‘ich qo‘llanma +;message headers +GlestBasicTutorial=MegaGlest asosiy qo‘llanmasi +WellDone=Yaxshi! +Resources=Manbalar +Combat=Jangchi +Buildings=Binolar + +;message strings +Welcome=MegaGlest asosiy qo‘llanmasiga xush kelibsiz. Bu yerda siz o‘yin asoslari bilan tanishasiz. +WillBeUsingTech=Siz “Tex” fraksiyasini boshqarasiz. Bu fraksiya jang qilish uchun o‘rta asr jangchilari va mexanik qurilmalariga ega. +NeedWorkers=Manbalarni yig‘ish uchun sizga “Ishchilar” kerak. Ishchilarni sotib olish uchun “Qasr”ni tanlang va “Ishchi sotib olish”ni bosing. +SelectAndCommand=Qismlarning ustiga sichqoncha chap tugmasini bosib ularni tanlash mumkin. Ularga o‘ng tugmani mo‘ljal yoki manzil ustiga bosib buyruq berish mumkin. +HowToMine=Oltin to‘plash uchun ishchini tanlang, so‘ngra o‘ng tugma yordamida “Oltin yig‘ish”ni tanalng. +# WorkersKeepOnHarvesting=Workers will keep on harvesting and taking resources to a building that can store the type of resource they are carrying. +ResourceInformation=Manbalar ma’lumoti ekran tepasida ko‘rinadi, chap tomonidagi raqam joriy miqdor. o‘ng tomonidagisi esa zaxiraga to‘plash mumkin bo‘lgan miqdor. +OtherResources=O‘tin va tosh kabi manbalarni oltin yiqqandek to‘plash mumkin. +TechResourceNeeds=“Tex” fraksiyasiga, odatda, ko‘proq oltin va yog‘och, ozroq tosh kerak bo‘ladi. +TechConsumesFood=“Tex” fraksiyasida har bir fuqaro ovqat iste’mol qiladi. Ovqatsiz ular kasal bo‘lishi va halok bo‘lishi mumkin. Oziq-ovqat hayvonlardan olinadi. Hayvonlarni esa fermada ishlab chiqarish mumkin. +HaveEnoughAnimals=Fuqarolaringizni boqish uchun yetarlicha jonivorlar bo‘lishi lozim. +# BalanceDisplay=The balance between Food consumption and production is displayed in brackets next to the Food storage at the top of the screen. +# TechWarriorsAtBarracks=To defeat your enemy you will need some warriors, most Tech warriors are produced at the Barracks. +# HowToBuildBarracks=To build a Barracks select a Worker, click on "Build Basic" > "Barracks" and then select a spot for the building. +RememberToBuildBarracks=Doimo birinchi navbatda barak quring, chunki uning yordamida tezda jangchi ishlab chiqarishingiz mumkin. +SwordmanBrief=“Tex” fraksiyasining asosiy jangchisi qilichboz hisoblanadi. Barakani tanlang, so‘ngra “Qilichboz ishlab chiqarish”ni tanlang. Buning uchun manbalar yetarli bo‘lishi lozim. +HaveWarriorsAtBase=Qarorgohingizda doimo bir nechta jangchi bo‘lishi kerak. Ular o‘zlarining chegaralariga kirgan har qanday dushmanga avtomatik hujum qiladi. +ArcherBrief=Kamonbozlar “Tex” fraksiyasidagi asosiy jangchilardir. Ularni ham barakda ishlab chiqarish mumkin. +ProduceWarriors=Dushman hujumlaridan himoyalanish uchun ko‘proq askar ishlab chiqaring. + +;objective strings +ProduceWorkers=Obyektiv: 3 ta ishchi ishlab chiqaring. +HarvestWoodAndStone=Obyektiv: 100 o‘tin va 150 tillo yig‘ing. +ProduceCow=Obyektiv: sigir ishlab chiqaring. +MineGold=Obyektiv: 100 tillo yig‘ing. +BuildBarracks=Obyektiv: barak quring. +ProduceSwordman=Obyektiv: qilichboz ishlab chiqaring. +ProduceArcher=Obyektiv: kamonboz ishlab chiqaring. +ProduceMoreWarriors=Obyektiv: kutilayotgan hujumlarga qarshi turish uchun ko‘proq jangchi ishlab chiqaring. + +;end +WellDoneNextTutorial=Yaxshi! Keyingi qo‘llanmaga o‘tsangiz bo‘ladi. diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese-taiwan.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese-taiwan.lng index 21b63987..dde13068 100644 --- a/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese-taiwan.lng +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_chinese-taiwan.lng @@ -1,4 +1,4 @@ -# TUTORIAL_NAME=Advanced Tutorial +TUTORIAL_NAME=高階教學 ;message headers GlestAdvancedTutorial=高階教學 Promoting=單位升級 diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_gaelic.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_gaelic.lng index 93e4fb7b..be19f0af 100644 --- a/tutorials/3_advanced_tutorial/3_advanced_tutorial_gaelic.lng +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_gaelic.lng @@ -9,7 +9,7 @@ Ritual=Deas-ghnàth Armies=Feachdan ;message strings -Welcome=Fàilte dhan oideachadh adhartach aig MegaGlest. Ionnsaichidh tu mu chuid dhe na feartan adhartach aig a' gheama. +Welcome=Fàilte dhan oideachadh adhartach aig MegaGlest. Ionnsaichidh tu mu chuid dhe na gleusan adhartach aig a' gheama. MagicBrief=Tha thu os cionn na buidhne draoidhich a chleachdas draoidhean is creutairean air an taghairm gus sabaid a dhèanamh. InitiateBrief=Is am foghlamaiche an t-aonad draoidheach bunasach. Buainidh e stòrasan is togaidh e togalaichean. InitiatePromotion=Faodaidh tu foghlamaichean àrdachadh gu draoidhean-catha. Gus seo a dhèanamh, tagh foghlamaiche is cleachd an t-òrdugh "Àrdaich gu draoidh-catha". diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_indonesian.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_indonesian.lng new file mode 100644 index 00000000..d3c6a343 --- /dev/null +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_indonesian.lng @@ -0,0 +1,42 @@ +TUTORIAL_NAME=Cara Bermain Kompleks +;message headers +GlestAdvancedTutorial=Cara Bermain Kompleks MegaGlest +Promoting=Mengubah Unit +WellDone=Bagus! +Summoning=Memanggil +Energy=Energi +Ritual=Ritual +Armies=Pasukan + +;message strings +Welcome=Selamat datang ke Cara Bermain Kompleks MegaGlest, di sini Anda akan belajar hal yang lebih kompleks dari permainan ini. +MagicBrief=Anda akan memerintah fraksi Sihir, yang memakai penyihir dan memanggil makhluk untuk berperang. +InitiateBrief=Penyihir adalah unit Sihir dasar, mereka dapat mengumpulkan sumberdaya dan membangun bangunan. +InitiatePromotion=Penyihir dapat diubah menjadi Penyihir Tempur, untuk melakukannya, pilih seorang Penyihir, dan gunakan perintah "Ubah ke Penyihir Tempur". +BattlemageBrief=Penyihir Tempur adalah prajurit terutama Sihir, mereka memiliki serangan jarak jauh yang kuat dan juga kecepatan yang baik dan kekebalan yang baik. +EnergyBrief=Unit Sihir biasanya membutuhkan Energi untuk dihasilkan, Energi tidak dikonsumsi seperti Makanan, melainkan hanya dibutuhkan saat unit dibuat. Energi dihasilkan oleh Sumber Energi. +EnergyBrief2=Pastikan bahwa Anda memiliki cukup Energi untuk menghasilkan unit baru. +SummonedUnitsBrief=Cara lain fraksi Sihir menghasilkan unit adalah dengan memanggil mereka. Anda akan membutuhkan Pemanggil untuk ini, mereka akan dihasilkan di Perkumpulan Pemanggil. +SummonerBrief=Pemanggil dapat membuat beberapa tipe makhluk, yang paling dasar adalah Daemon. +DaemonBrief=Daemon sangat lemah tapi juga sangat murah, mereka berguna sebagai prajurit jarak dekat dasar dan juga bagus untuk mengintai. +OtherSummonedCreatures=Pemanggil dapat membuat makhluk lebih kompleks, seperti Baju Zirah Berhantu dan Naga, tetapi mereka membutuhkan Anda meriset peningkatan yang tepat. +GhostArmorRequirements=Baju Zirah Berhantu membutuhkan peningkatan Panggilan Kuno, yang dapat diriset di Perkumpulan Pemanggil. +GhostArmorBrief=Baju Zirah Berhantu adalah unit jarak dekat tingkat sedang, mereka berguna untuk menahan prajurit musuh agar tidak mendekat ke Penyihir Tempur Anda. +RitualBrief=Penyihir memiliki perintah bangun kedua, bernama Ritual, berguna untuk membangun bangunan kompleks dan juga makhluk kuat seperti Golem. Anda akan membutuhkan perpustakaan untuk mengakses mereka. +GolemBrief=Golem adalah unit pertahanan yang sangat kuat, mereka memiliki serangan kuat dan kekebalan yang sangat baik, tapi mereka hanya dapat berpindah bila masih memiliki cukup poin energi. +ArmyManagement=Saat Anda menghasilkan unit lebih banyak, mereka akan menjadi sulit untuk dikelola. +DoubleClickBrief=Dengan mengklik dua kali pada unit, Anda dapat memilih semua unit dengan tipe yang sama di sekelilingnya. +GroupSelectBrief=Anda dapat mendefinisikan kumpulan unit dengan memilih mereka dan menekan Control dan tombol angka, lalu Anda dapat memanggil ulang grup dengan menekan nomor angka itu lagi. +FinalMission=Sebagai ujian terakhir, sekarang Anda harus membuat sebuah pasukan dan menghancurkan musuh Anda. + +;objective strings +PromoteInitiate=Tujuan: Ubah seorang Penyihir menjadi Penyihir Tempur. +ProduceSummoner=Tujuan: Bangun sebuah Perkumpulan Pemanggil, lalu hasilkan seorang Pemanggil. +ProduceDaemon=Tujuan: Panggil seekor Daemon. +ProduceGhostArmor=Tujuan: Riset Panggilan Kuno, lalu panggil sebuah Baju Zirah Berhantu. +BuildEnergySource=Tujuan: Bangun sebuah Sumber Energi +ProduceGolem=Tujuan: Bangun Perpustakaan, lalu gunakan seorang Penyihir untuk melakukan sebuah ritual untuk membangun sebuah Golem. +DefeatEnemy=Tujuan: Buat sebuah pasukan, temukan dan hancurkan musuh Anda. + +;end +WellDoneNextScenarios=Bagus! Sekarang Anda tidak butuh khawatir untuk mencoba skenario dengan tingkat kesusahan rendah. Silahkan mencoba. diff --git a/tutorials/3_advanced_tutorial/3_advanced_tutorial_irish.lng b/tutorials/3_advanced_tutorial/3_advanced_tutorial_irish.lng new file mode 100644 index 00000000..9001b5f2 --- /dev/null +++ b/tutorials/3_advanced_tutorial/3_advanced_tutorial_irish.lng @@ -0,0 +1,42 @@ +TUTORIAL_NAME=Ardchúrsa Teagaisc +;message headers +GlestAdvancedTutorial=Ardchúrsa Teagaisc MegaGlest +Promoting=Aonaid a ardú +WellDone=Maith thú! +Summoning=Toghairm +Energy=Fuinneamh +Ritual=Deasghnáth +Armies=Air + +;message strings +Welcome=Fáilte go dtí an tArdchúrsa Teagaisc. Foghlaimeoidh tú roinnt de na gnéithe níos casta sa gcluiche. +MagicBrief=Tá tú i gceannas ar an bhfaicsean Draíochta, dream a úsáideann draoithe agus créatúir thoghairthe chun troid a dhéanamh. +InitiateBrief=Is é an Rúnpháirtí an bunaonad Draíochta. Is féidir le rúnpháirtí acmhainní a bhailiú agus struchtúir a thógáil. +InitiatePromotion=Is féidir Rúnpháirtí a ardú go dtí Draoi Catha. Len é seo a dhéanamh, roghnaigh an Rúnpháirtí agus úsáid an t-ordú "Ardaigh go dtí Draoi Catha". +BattlemageBrief=Is é an Draoi Catha an bunghaiscíoch Draíochta. Tá ionsaithe cumhachtacha fadraoin aige, chomh maith le luas agus frithsheasmhacht mhaith. +EnergyBrief=Teastaíonn Fuinneamh uait chun aonaid Draíochta a tháirgeadh de ghnáth. Ní úsáidtear Fuinneamh go leanúnach mar a úsáidtear bia - níl sé de dhíth ach nuair a tháirgtear aonad nua. Tagann sé ó Fhoinsí Fuinnimh. +EnergyBrief2=Déan cinnte go mbíonn go leor Fuinnimh agat chun aonaid nua a tháirgeadh. +SummonedUnitsBrief=Is féidir leis an bhfaicsean Draíochta aonaid nua a tháirgeadh trí thoghairm freisin. Teastóidh Toghairtheoir uair len é seo a dhéanamh. Táirgtear i gCuallacht na dToghairtheoirí iad. +SummonerBrief=Tá toghairtheoir in ann cineálacha éagsúla créatúr a chruthú. Is é an Daemón an cheann is bunúsaí. +DaemonBrief=Tá an Daemón an-lag ar fad, ach an-saor freisin. Tá sé úsáideach mar throdaí neasraoin agus i gcomhair scabhtála. +OtherSummonedCreatures=Tá toghairtheoir in ann créatúir níos airde a chruthú freisin, mar shampla Armúir Thaibhse agus Dragain, ach caithfidh tú taighde a dhéanamh ar na uasghráduithe feiliúnacha ar dtús. +GhostArmorRequirements=Mar shampla, caithfidh tú taighde a dhéanamh ar Thoghairm Sheanársa chun Armúr Taibhse a tháirgeadh. Is féidir an taighde seo a dhéanamh i gCuallacht na dToghairtheoirí. +GhostArmorBrief=Is aonad neasraoin meánleibhéil é an tArmúr Taibhse. Cabhraíonn sé leat gaiscígh an namhad a choinneáil amach ó do chuid Draoithe Catha. +RitualBrief=Tá an dara hordú ag rúnpháirtithe, darb ainm Deasghnáth, a úsáidtear chun ardstruchtúir agus créatúir chumhachtacha, mar shampla an Golem, a chruthú. Caithfidh tú Leabharlann a thógáil ar dtús. +GolemBrief=Aonad cumhachtach cosanta é an Golem. Tá ionsaí láidir aige, agus frithsheasmhacht mhaith, ach ní féidir leis bogadh mura bhfuil a dhóthain pointí fuinnimh aige. +ArmyManagement=Nuair a bhíonn líon níos mó aonad agat, bíonn sé níos deacra iad go léir a rialú. +DoubleClickBrief=Is féidir leat aonad amháin a dhéchliceáil chun na haonaid i ngar dó den chineál céanna a roghnú. +GroupSelectBrief=Is féidir leat aonaid a ghrúpáil le chéile trí na cinn atá uait a roghnú, ansin Ctrl + uimhir éigin a bhrú. Ansin, ní gá duit ach an uimhir sin a bhrú arís chun an grúpa ar fad a roghnú. +FinalMission=Mar chluiche na fola, caithfidh tú arm a thógáil agus do namhaid a chloí. + +;objective strings +PromoteInitiate=Cuspóir: Rúnpháirtí a ardú go dtí Draoi Catha. +ProduceSummoner=Cuspóir: Cuallacht na dToghairtheoirí a thógáil, ansin toghairtheoir a tháirgeadh. +ProduceDaemon=Cuspóir: Daemón a thoghairm. +ProduceGhostArmor=Cuspóir: Taighde a dhéanamh ar Thoghairm Sheanársa, ansin Armúr Taibhse a thoghairm. +BuildEnergySource=Cuspóir: Foinse Fuinnimh a thógáil. +ProduceGolem=Cuspóir: Leabharlann a thógáil, ansin rúnpháirtí a úsáid chun deasghnáth a dhéanamh agus Golem a thógáil. +DefeatEnemy=Cuspóir: Arm a thógáil agus do namhaid a aimsiú a ruaigeadh. + +;end +WellDoneNextScenarios=Maith thú! Anois is féidir leat dul ar aghaidh agus triail a bhaint as na cnámhscéalta bunleibhéil gan imní a bheith ort. Bain taitneamh as!