In the stacking section, a creep might not follow you if unprovoked #544
Labels
bug
Something isn't working
effort-medium
10-100 line changes, adding new content or small new system
prio-medium
Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes
BUG: A single creep does not follow the others out in the stacking section until you stun it, which could frustrate players.
See example below in the timestamp:
https://youtu.be/6XgWn5S8Szo?t=1913
Possible solution: Maybe we can make some kind of a custom modifier for the creeps, where if there's no one in a small area around them and they're idle, manually give them an order to attack the player.
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