Create attack-and-run indicator for Chapter 3 Stacking #570
Labels
effort-high
100+ line changes, requiring new systems or big changes of existing systems
enhancement
New feature or request
prio-medium
Breaks the game occasionally but usually not in normal playthrough, major cosmetic changes
It would be nice to have something in world-space saying to attack the creeps once and an arrow going out of the box. Perhaps also the current time and the time you need to hit at.
The text was updated successfully, but these errors were encountered: