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Right now, the inputs for floats do not seem to accept numbers larger than 1000.0. It would be nice, if inputs could accept numbers greater than 1000, since some model-cfg animations (eg. for RPM indicators) may require maxValues of 3000 and above.
A workaround for now is using Basic Math nodes to get the desired number (since the mathematically derived values do not get capped at 1000.0).
Attempting to input a float > 1000.0
Value gets limited to 1000.0 after pressing Enter
Workaround to get values > 1000.0
Math node returns correct value according to Inspector
The text was updated successfully, but these errors were encountered:
Right now, the inputs for floats do not seem to accept numbers larger than 1000.0. It would be nice, if inputs could accept numbers greater than 1000, since some model-cfg animations (eg. for RPM indicators) may require maxValues of 3000 and above.
A workaround for now is using Basic Math nodes to get the desired number (since the mathematically derived values do not get capped at 1000.0).
Attempting to input a float > 1000.0
Value gets limited to 1000.0 after pressing Enter
Workaround to get values > 1000.0
Math node returns correct value according to Inspector
The text was updated successfully, but these errors were encountered: