We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
$ python3 ./server.py pygame 2.1.2 (SDL 2.0.16, Python 3.8.10) Hello from the pygame community. https://www.pygame.org/contribute.html [SERVER] Started! New client connected from ('127.0.0.1', 50086) [CLIENT 7ba0b862c39c4c1e82c47bdc45d659fb] Registered! Exception in thread Thread-1: Traceback (most recent call last): File "/usr/lib/python3.8/threading.py", line 932, in _bootstrap_inner self.run() File "/usr/lib/python3.8/threading.py", line 870, in run self._target(*self._args, **self._kwargs) File "./server.py", line 47, in listen decoded = pickle.loads(incoming_msg) _pickle.UnpicklingError: unpickling stack underflow
The text was updated successfully, but these errors were encountered:
No branches or pull requests
$ python3 ./server.py
pygame 2.1.2 (SDL 2.0.16, Python 3.8.10)
Hello from the pygame community. https://www.pygame.org/contribute.html
[SERVER] Started!
New client connected from ('127.0.0.1', 50086)
[CLIENT 7ba0b862c39c4c1e82c47bdc45d659fb] Registered!
Exception in thread Thread-1:
Traceback (most recent call last):
File "/usr/lib/python3.8/threading.py", line 932, in _bootstrap_inner
self.run()
File "/usr/lib/python3.8/threading.py", line 870, in run
self._target(*self._args, **self._kwargs)
File "./server.py", line 47, in listen
decoded = pickle.loads(incoming_msg)
_pickle.UnpicklingError: unpickling stack underflow
The text was updated successfully, but these errors were encountered: