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Welcome to the N:ORCA Wiki!
This wiki is a work-in-progress documentation for the com.nebukam.orca package.
A quick rundown of what to expect of this package.
Instructions & troubleshooting on how to get custom packages up & running in Unity.
Make sure to follow instructions otherwise critical dependencies may not be installed correctly.
A quick rundown of what to do to get your first ORCA simulation running in Unity
The following pages cover the main actors of an ORCA simulation.
Anatomy of a simulation object
Agents are at the core of the simulation
Obstacles allow you to add navigation constraints
Raycast against agents and obstacles in your simulation
This package is part of N:Toolkit, a collection of packages for Unity3D || developed by Timothé Lapetite || Released under MIT