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Solution.cs
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using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using System.Text;
using System;
class Solution {
static int jumpingOnClouds(int[] c) {
var jumps = 0;
var currentCloud = 0;
while(currentCloud < c.Length-1) {
jumps++;
var optimumCloud = currentCloud+2;
if(optimumCloud >= c.Length || c[optimumCloud] == 0)
currentCloud = optimumCloud;
else //=> "It is always possible to win the game."
currentCloud++;
}
return jumps;
}
static void Main(string[] args) {
TextWriter textWriter = new StreamWriter(@System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
int n = Convert.ToInt32(Console.ReadLine());
int[] c = Array.ConvertAll(Console.ReadLine().Split(' '), cTemp => Convert.ToInt32(cTemp))
;
int result = jumpingOnClouds(c);
textWriter.WriteLine(result);
textWriter.Flush();
textWriter.Close();
}
}