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Releases: OoliteProject/nightlies

Oolite Nightly Build (2017-07-17)

17 Jul 05:50
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The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 41841ed to bdb02bb
bdb02bb AnotherCommander Sun Jul 16 20:28:54 2017 +0200 Target reticle colors for normal, target-sensitive and wormhole states can now be determined via hud.plist with the drawTargetReticle: dial related keys target_Rgba, target_sensitive_rgba and wormhole_rgba. Also, scripts can control these colors dynamically via the OOJSPlayerShip class properties reticleColorTarget, reticleColorTargetSensitive and reticleColorWormhole.

Oolite Nightly Build (2017-07-12)

12 Jul 06:14
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 1c532a4 to 41841ed
41841ed AnotherCommander Tue Jul 11 19:23:36 2017 +0200 One more for issue #237: Mouse is now reset when mouse control is on also when Caps Lock is toggled off in the external views.

Oolite Nightly Build (2017-07-10)

10 Jul 06:14
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 98eeb04 to 1c532a4
1c532a4 AnotherCommander Sun Jul 9 16:45:11 2017 +0200 Attempted fix for issue #239. Entering the F7 screen will change the sun light color to that of the info system, entering any other screen will reset the local sun light color.
42fc5de AnotherCommander Sun Jul 9 14:51:50 2017 +0200 Do not try to award bounty if player died while trying (e.g. when colliding with an asteroid).

Oolite Nightly Build (2017-07-09)

09 Jul 06:14
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 1b95d31 to 98eeb04
98eeb04 AnotherCommander Sat Jul 8 14:52:42 2017 +0200 Mouse is now reset whenever we enter any of the external views while coming from a GUI screen. This should fully address issue #237.
f972f6c AnotherCommander Sat Jul 8 11:52:04 2017 +0200 Renamed the key text_standard_color to text_color for consistency.

Oolite Nightly Build (2017-07-08)

08 Jul 06:15
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 2e412b7 to 1b95d31
1b95d31 AnotherCommander Fri Jul 7 23:45:05 2017 +0200 Mouse is now reset on launch from station if mouse control is enabled. Closes #237.
73df6aa AnotherCommander Fri Jul 7 19:47:24 2017 +0200 Message colors are now under control of the HUD plists and scripts. The message_gui keys text_standard_color and text_comms_color control the colors of normal and incoming comms messages, while scripts can do the same by means of the JSPlayerShip keys messageGuiTextColor and messageGuiTextCommsColor respectively. This should address issue #235.
ef315aa AnotherCommander Fri Jul 7 11:42:14 2017 +0200 Added the background_rgba key to the core HUD plists for reference. Default is fully transparent.

Oolite Nightly Build (2017-07-07)

07 Jul 06:15
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 156f7b4 to 2e412b7
2e412b7 AnotherCommander Thu Jul 6 17:33:51 2017 +0200 Added the default background_automatic key to the core hud plists.
072644a AnotherCommander Thu Jul 6 12:36:51 2017 +0200 Messages background reverted to fully automatic. For a more persistent - but not same as permanent - message background, the boolean background_automatic hud.plist key is introduced.

Oolite Nightly Build (2017-07-06)

06 Jul 06:14
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 784dfe7 to 156f7b4
156f7b4 AnotherCommander Wed Jul 5 21:09:56 2017 +0200 Build unbreakage...
3fa8620 AnotherCommander Wed Jul 5 20:53:57 2017 +0200 Refactor of the message gui background handling once again. Hopefully this time we've got it right. Now message gui alpha for each row is calculated before applying the background color and the background alpha is the alpha of the row with currently highest visibility.

Oolite Nightly Build (2017-07-05)

05 Jul 06:16
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 4fd9403 to 784dfe7
784dfe7 AnotherCommander Tue Jul 4 23:49:44 2017 +0200 Further fixes to the display of gui messages (game over messages are now displayed too) plus some refactoring to make the messages displaying code more compact.
93adf46 AnotherCommander Tue Jul 4 20:26:21 2017 +0200 Fixed printing of non-scrolling HUD messages.

Oolite Nightly Build (2017-07-04)

04 Jul 05:51
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 4b32237 to 4fd9403
4fd9403 AnotherCommander Mon Jul 3 21:47:58 2017 +0200 Attempted fix of the message gui background behaviour. It should now behave similarly to the comms log gui. It is displayed at all times if the permanent key has been set to YES in hud.plist, otherwise it fades out together with the messages displayed. Should hopefully address #236.

Oolite Nightly Build (2017-07-03)

03 Jul 06:14
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Pre-release

The next version of Oolite is being developed, with frequent changes. If you would like to try out the latest code, and give us feedback on the new features, then you can find here the links to the nightly builds relevant to your architecture.

WARNING
Nightly builds of the latest source are available for testers and are not recommended for regular play. Before using them, it is strongly advised to frequently take backups of any user files (e.g. save games, add-ons, snapshots etc.). Nightly builds represent the cutting edge in Oolite development and may at any time contain serious bugs, prototype features, and other unstable code. There are no guarantees about their functionality and they are produced for testing purposes only. People wishing to just play the game are advised to download the latest official release instead.

Changes from previous successful build 71cf3d8 to 4b32237
4b32237 AnotherCommander Mon Jul 3 02:35:29 2017 +0200 HUD Weapons Offline and FPS counter texts have now configurable colors by means of the rgb_color key in hud.plist.