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DefaultLanguage.cs
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using Sync.Tools;
using Sync.Tools.ConfigurationAttribute;
namespace OsuRTDataProvider
{
public class DefaultLanguage : I18nProvider
{
public static LanguageElement LANG_OSU_NOT_FOUND = "[ID:{0}]Not found osu!.exe process";
public static LanguageElement LANG_OSU_FOUND = "[ID:{0}]Found osu!.exe process";
public static LanguageElement LANG_TOURNEY_HINT = "Tourney Mode: {0}";
public static LanguageElement CHECK_GOTO_RELEASE_PAGE_HINT = "Enter \"ortdp releases\" to open the releases page in your browser.";
public static LanguageElement LANG_CHECK_ORTDP_UPDATE = "Found a new version of OsuRTDataProvider({0})";
public static LanguageElement LANG_INIT_STATUS_FINDER_FAILED = "[ID:{0}]Init StatusFinder Failed! Retry after {1} seconds";
public static LanguageElement LANG_INIT_STATUS_FINDER_SUCCESS = "[ID:{0}]Init StatusFinder Success!";
public static LanguageElement LANG_INIT_PLAY_FINDER_FAILED = "[ID:{0}]Init PlayFinder Failed! Retry after {1} seconds";
public static LanguageElement LANG_INIT_PLAY_FINDER_SUCCESS = "[ID:{0}]Init PlayFinder Success!";
public static LanguageElement LANG_INIT_BEATMAP_FINDER_FAILED = "[ID:{0}]Init BeatmapFinder Failed! Retry after {1} seconds";
public static LanguageElement LANG_INIT_BEATMAP_FINDER_SUCCESS = "[ID:{0}]Init BeatmapFinder Success!";
public static LanguageElement LANG_INIT_MODE_FINDER_FAILED = "[ID:{0}]Init ModeFinder Failed! Retry after {1} seconds";
public static LanguageElement LANG_INIT_MODE_FINDER_SUCCESS = "[ID:{0}]Init ModeFinder Success!";
public static LanguageElement LANG_INIT_HIT_EVENT_SUCCESS = "[ID:{0}]Init HitEventFinder Success!";
public static LanguageElement LANG_INIT_HIT_EVENT_FAIL = "[ID:{0}]Init HitEventFinder Failed! Retry after {1} seconds";
public static LanguageElement LANG_BEATMAP_NOT_FOUND = "Beatmap not found";
public static GuiLanguageElement ListenInterval = "Listen interval(ms)";
public static GuiLanguageElement EnableTourneyMode = "Tourney mode";
public static GuiLanguageElement TeamSize = "Team size";
public static GuiLanguageElement DebugMode = "Debug mode";
public static GuiLanguageElement ForceOsuSongsDirectory = "Force OSU! songs directory";
public static GuiLanguageElement GameMode = "Game Mode";
public static GuiLanguageElement DisableProcessNotFoundInformation = "Disable OSU! process not found information";
public static GuiLanguageElement EnableModsChangedAtListening = "Enable Mods Changed At Listening(Experimental)";
}
}