Define Piece Position using YOLO and Aruco Markers #2
Labels
blog
A blog post might come out of this task
help wanted
Extra help is needed
software
About programming or debugging code
theory
About theoretical or abstract concepts
Description
Localising the 3D location of the chess pieces on/off the board requires identifying the piece in the camera frame, and converting that 2D position into the 3D relative coordinates. We believe that this can be done by using known positions from Aruco Markers placed around the board.
Details
Ensure that distances between Aruco markers are measured in the units used by RViz. Match the length-scales of our Computer Vision and Motion Planning systems.
Roadmap
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