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inorder.c
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// post order traversal of a tree
#include <stdio.h>
#include <stdlib.h>
#define max 10
struct node
{
int data;
struct node *left;
struct node *right;
};
struct stack
{
int size;
int top;
struct node **arr;
};
struct stack *createStack()
{
struct stack *s = malloc(sizeof(struct stack));
if (!s)
{
return NULL;
}
s->top = -1;
s->size = max;
s->arr = malloc(max * sizeof(struct node *));
if (!s->arr)
{
return NULL;
}
return s;
}
struct node *createNode(int data)
{
struct node *root = malloc(sizeof(struct node));
if (!root)
{
return NULL;
}
root->data = data;
root->left = NULL;
root->right = NULL;
return root;
}
int isEmpty(struct stack *s)
{
return (s->top == -1);
}
int isFull(struct stack *s)
{
return (s->top == s->size - 1);
}
void push(struct stack *s, struct node *root)
{
if (isFull(s))
{
printf("Stack overflow\n");
return;
}
s->top++;
s->arr[s->top] = root;
}
struct node *pop(struct stack *s)
{
if (isEmpty(s))
{
printf("Stack underflow\n");
return NULL;
}
struct node *root = s->arr[s->top];
s->top--;
return root;
}
void inOrder(struct node *root)
{
struct stack *s = createStack();
if (!root)
{
return;
}
while (1)
{
while (root)
{
push(s, root);
root = root->left;
}
if (isEmpty(s))
{
break;
}
root = pop(s);
printf("%d ", root->data);
root = root->right;
}
printf("\n");
}
int main()
{
// struct node *root = (struct node *)malloc(sizeof(struct node));
struct node *root = createNode(23); /* 23 */
struct node *r1 = createNode(20); /* /\ */
struct node *r2 = createNode(25); /* 20 25 */
struct node *r3 = createNode(18); /* /\ /\ */
struct node *r4 = createNode(21); /* 18 21 24 26 */
struct node *r5 = createNode(24);
struct node *r6 = createNode(26);
root->left = r1;
root->right = r2;
r1->left = r3;
r1->right = r4;
r2->left = r5;
r2->right = r6;
printf("The inorder traversal of the given tree is:\n");
inOrder(root);
return 0;
}