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Allows flexibility to add new actors in-game without having to hard code its data on to the script instead we save the data into the database and load it when the game mode initiates.
Implementation
Create a new table called robable_actors.
Add id, store_name, x, y, z, angle, vworld fields.
Add new file in server called server_robbery-actors
The text was updated successfully, but these errors were encountered:
Why?
Implementation
robable_actors
.id, store_name, x, y, z, angle, vworld
fields.server
calledserver_robbery-actors
The text was updated successfully, but these errors were encountered: