I wish to restore the AI-controlled features where the GI is always deployed to fire #1491
Imbaikaishui
started this conversation in
Ideas and feedback
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Description
In Red Alert 2, AI-controlled GI's deploy whenever they attack away from base, whether attacking enemies that comes along the way or attacking the player's base (See video below). But in Yuri's Revenge and mod Mental Omega, the AI no longer deploys their GI when they attack an enemy far away from their base, only if the AI's GI is guarding their base do they deploy. I don't like this, and I hope you restore this feature. If AI-controlled GIs are always deployed to fire, then it's more challenging.
https://github.com/user-attachments/assets/cd008c00-2de5-460d-8f9c-62e02d6aa8c1
INI code
Additional context
https://www.reddit.com/r/commandandconquer/comments/miv3sy/aicontrolled_gis_no_longer_deploying_when/
Checklist
Beta Was this translation helpful? Give feedback.
All reactions