All notable changes to this project will be documented in this file. See standard-version for commit guidelines.
1.1.0 (2020-08-16)
- add /weaponVariant functionality for other players (8d3983a)
- add CPS cap (bf8db3f)
- add miner's helmet (bfecc71)
- add speed changes for holding items (2021197)
- add toggle for invincibility (b4b609c)
- added /invisible command (d61f4d3)
- added /tp command to teleport to another player (7580849)
- added /weaponVariant command (403fec7)
- added cacti (4afbc3a)
- added IP limit due to current bot attack (cb99b30)
- added pit traps and spikes (69d1f08)
- added place limits (5e6f49a)
- added rudimentary API (e90a532)
- added samurai armor (d3b61c3)
- added speed multiplier command for admins (586e293)
- hide pit traps from enemies (1a37e44)
- made admins invincible (4c3d01a)
- made invisible players not show up in leaderboard (451354e)
- made spikes show damage to the owner (16f9cd2)
- fix collision testing (f87378e)
- fix damage coefficient (e77a85b)
- fix IP limit (8b3af02)
- fix items that don't collide like traps and pads (89d0128)
- fix promoting leaving user with broken age (15e7b99)
- fix some things not resetting on death (062aa57)
- fix spikes and other gameobjects not damaging until the player moves (f706528)
- fix things turning into apples when placed (025744d)
- fixed API stringifying data (ae7b958)
- fixed client removal (89611e4)
- fixed invincible admins (2ae3e85)
- fixed pit trap hitbox being too small (e62567d)
- fixed your own spikes making you stuck (23b04b5)
- limited gameobject types in the desert and river (57a8dad)
- make gold give xp (69ae80b)
- protected invincible admins from player attacks (fe5a0b0)
- put missing semicolon in Physics.ts (26a3e83)
- remove clients and their placed things after they leave (23fbcf7)
- component: remove trailing slashes from socket pathnames (82c98f2)
- add damage calculation for weapon variants (ed0e7b9)
- add other types of GameObjects to world generation (f20482c)
- add unbans (2dc551a)
- added age (6db7e80)
- added hats (4178c3d)
- added mc grabby's gold stealing functionality (0c75a5b)
- added promoting to moderator with command (5a9c087)
- added upgrades and all weapons (debf14e)
- added using of items (08bb093)
- made clans the same level they are in base game. also added kill count (667397a)
- prevented moderators from being banned and added kill count to /set (917c464)
- remove things placed by players who leave (b599e61)
- combat: added multiple sizes for trees, fixed word filter, combat changes (62a86ce)
- physics: added collision for gameobjects and gathering (1675f7b), closes #5
- fix cheese showing 0 heal (bbf9d16)
- fix clan player list (54e1d7f)
- fix compile error caused by my forgetting to edit something (1e4d737)
- fix display of bushes, mines, gold mines (b696db3)
- fix healing hats (4056161)
- fix healing hats again (a3b2443)
- fix leaderboard interval (ac3c32c)
- fix leaderboard order for the last time (a395794)
- fix leaderboard update interval (28476d9)
- fix physics using wrong scale (10ffdb1)
- fix prerequisite weapons (c2db126)
- fix wiggle animation angle (68f4fe6)
- fix wiggling in wrong direction (d58e6da)
- fixed (almost) everything giving wood when hit (a4679e4)
- fixed cheese and cookie (b3d3221)
- fixed leaderboard order (again) (358b2e1)
- fixed map size (e298405)
- fixed player spawn and leaderboard sorting (4f58e86)
- fixed prerequisite items (eaa7c85)
- fixed resetting on death (7eb9e54)
- fixed secondary weapon using data from primary (565e53d)
- fixed secondary weapons (1f41f1b)
- fixed server crash when attacking with shield (fd1b1a6)
- fixed weapon prerequisite bug (91470b5)
- make buying hats cost money (9177f2d)
- use stable sorting algorithm for leaderboard (e538bf7)
- wTF IS HAPPENING WITH LEADERBOARD ORDER (5f6d1b2)