diff --git a/mods/fiveys_stuff.js b/mods/fiveys_stuff.js new file mode 100644 index 00000000..ee3a7389 --- /dev/null +++ b/mods/fiveys_stuff.js @@ -0,0 +1,119 @@ +elements.r74n = { + color: "#00ffff", + behavior: behaviors.POWDER, + category: "r74n", + state: "powder", + density: 740, +}; +elements.r74n_water = { + hidden:false, + color: "#009999", + behavior: behaviors.LIQUID, + category: "r74n", + viscosity: 74, + state: "liquid", + density: 74, +}; + +elements.ice.category = "ices" + +elements.frosted_ice = { + color: "#c3e2f0", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "water", + tempLow: -9, + stateLow: "frosted_ice", + category: "ices", + state: "solid", + density: 1027, +}; +elements.packed_ice = { + color: "#d6ebf5", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "packed_water", + tempLow: -26, + stateLow: "packed_ice", + category: "ices", + state: "solid", + density: 1257, +}; +elements.compressed_ice = { + color: "#80bbfa", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "compressed_water", + tempLow: -79, + stateLow: "compressed_ice", + category: "ices", + state: "solid", + density: 2007, +}; +elements.blue_ice = { + color: "#3f96f1", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "blue_water", + tempLow: -26, + stateLow: "blue_ice", + category: "ices", + state: "solid", + density: 2657, +}; +elements.trench_ice = { + color: "#0070e4", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "trench_water", + tempLow: -26, + stateLow: "trench_ice", + category: "ices", + state: "solid", + density: 3017, +}; +elements.packed_water = { + color: "#d6ebf5", + behavior: behaviors.LIQUID, + tempHigh: 100, + stateHigh: "steam", + tempLow: 0, + stateLow: "packed_ice", + category: "ices", + state: "solid", + density: 1337, +}; +elements.compressed_water = { + color: "#80bbfa", + behavior: behaviors.LIQUID, + tempHigh: 100, + stateHigh: "steam", + tempLow: 0, + stateLow: "compressed_ice", + category: "ices", + state: "liquid", + density: 2087, +}; +elements.blue_water = { + color: "#01336f", + behavior: behaviors.LIQUID, + tempHigh: 100, + stateHigh: "steam", + tempLow: 0, + stateLow: "blue_ice", + category: "ices", + state: "liquid", + density: 2737, +}; +elements.trench_water = { + color: "#00254d", + behavior: behaviors.WALL, + tempHigh: 5, + stateHigh: "steam", + tempLow: 0, + stateLow: "trench_ice", + category: "ices", + state: "liquid", + density: 3097, +} +//If you spot any bugs, let me know! - Fivey1777