Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

RPCS3 crashes while using an SDL controller on macOS #16477

Open
kemar opened this issue Dec 29, 2024 · 1 comment
Open

RPCS3 crashes while using an SDL controller on macOS #16477

kemar opened this issue Dec 29, 2024 · 1 comment

Comments

@kemar
Copy link

kemar commented Dec 29, 2024

Quick summary

RPCS3 crashes when trying to start a game on macOS with an SDL controller as the input.

RPCS3 then crashes at launch time when an SDL controller is the default input config.

Details

I'm enjoying RPCS3 on ARM64 macOS thanx to the hard work of the team!

I've configured an SDL mapping for the SNK Neo Geo Arcade Stick Pro on macOS.

In RPCS3, when I select Configuration > Pads > Handlers > SDL, the stick is successfully recognized.

But then, RPCS3 crashes when trying to start a game (see RPCS3-1.log).

After relaunching RPCS3, it crashes just by selecting Configuration > Pads (see RPCS3-2.log).

I have to manually rm "~/Library/Application Support/rpcs3/input_configs/global/Default.yml" to successfully access Configuration > Pads again.

What's cool is that there is a way to make the SDL stick work with RPCS3:

  1. select the keyboard as the default input config
  2. launch the game
  3. change the pad config to use the SDL stick
  4. and then the stick works like a charm :)

The downside is that each time I have to rm "~/Library/Application Support/rpcs3/input_configs/global/Default.yml" and repeat these steps.

Attach a log file

RPCS3-1.log
RPCS3-2.log

Attach capture files for visual issues

ok

System configuration

  • RPCS3 v0.0.34-17265-418a99a6 Alpha | HEAD
  • Apple M4 Max (10P+4E) | 14 Threads | 36.00 GiB RAM | TSC: 0.024GHz | FMA3
  • Operating system: macOS, Version: 15.2.0
  • Qt version: Compiled against Qt 6.7.3 | Run-time uses Qt 6.7.3

Other details

No response

@Megamouse
Copy link
Contributor

potentially fixed by #16487

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants