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List of games that are broken on ARM64 but work on x64 builds #16484
Comments
Arm in general (as the title suggests) or specifically "Apple silicon"? |
I've updated the title to make it more general. Typically if it's broken on macos arm64, it's also broken on linux arm64 |
@shinra-electric rain is related to #15982 which I've mentioned 😅 |
Initially tested RDR, it was crashing with a And unlike I thought, it's on both ARM64 and X64 build, so removing it from list. |
Quick summary
As advised by @kd-11, I'm making mega issue with games that have issues on ARM64 builds on macOS.
List will be expanded with time, if I've overlooked any title, feel free to report it here.
List of games I've tested:
If some isn't listed further, it doesn't have any issues related to ARM64 build specifically.
I've had issues with Ratchet and Clank Trilogy but that's covered by #16472,
Journey Collection issues are caused by
libvdec
requirement - #14513,Potencial Red Dead Redemption and GTA IV issues mentioned here, as it's not exclusive to ARM64 build - #16495
Some games require multiple boots due to amount of cache or
Stub PPU Traps: 1
in custom config's yml file.Details
Red Dead Redemption: Game of the Year Edition [BLES01294]Crashes after cache compilation
EDIT: Initially tested RDR, it was crashing with a
Pad Thread
, if you have same issue, switch toKeyboard
handler or do not connect the controller until cache is compiled, issue seems to be gone on later runs. It can be reproduced by deleting the cache and issue is still present. You can downgrade to 1.0 to get rid of the issue.And unlike I thought, it's on both ARM64 and X64 build, so removing it from list.
Grand Theft Auto IV: Complete Edition [BLES01128]:Crashes on ARM64 after game selection (base game or DLCs), while on x64 build it loads just fine. I found only strange issue with Pad Thread, my DualSense crashes only in this game in same spot (Keyboard handler works fine).
EDIT: it was crashing with a
Pad Thread
, if you have same issue, switch toKeyboard
handler or do not connect the controller until cache is compiled, issue seems to be gone on later runs. It can be reproduced by deleting the cache and issue is still present. Downgrading to 1.0 doesn't solve it.Black screen after pressing
START GAME
, not an issue on x64 build.Crashes on loading existing save, haven't tested starting new game. On X64 build works fine.
Crashes while loading a save game, while on x64 build loads fine.
Attach a log file
Heavenly Sword:
BCES00078_ARM64.log
BCES00078_X64.log
Tools of Destruction:
BCES00052_ARM64.log
BCES00052_X64.log
Quest for Booty:
BCES00301_ARM64.log
BLES01128_ARM64.log
Attach capture files for visual issues
No response
System configuration
Other details
No response
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