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Edit: I had left it running while writing this issue, and it eventually continues after waiting for about 2 minutes. So it's not as bad as I thought, but the issue is still a thing. The same freeze happens upon death before the game over screen displays, on battle victory, and probably in other places later in the game.
I looked at other issues, and it seems identical to #6623 which was closed while unresolved. The freeze is the same as the screenshot posted there. In that issue, KD-11 suggested it may be an LLVM issue.
Tested on RPCS3 0.0.34-17323 (latest as of posting).
I should also mention that when running the x86 version through Rosetta, it doesn't boot. It will freeze when compiling the PPU modules.
shinra-electric
changed the title
[macOS] [Arm] Final Fantasy XIII softlocks during first battle - BCAS25005
[macOS] [Arm] Final Fantasy XIII softlocks for a minute during first battle - BCAS25005
Jan 8, 2025
Quick summary
Final Fantasy XIII softlocks during first battle.
Edit: I had left it running while writing this issue, and it eventually continues after waiting for about 2 minutes. So it's not as bad as I thought, but the issue is still a thing. The same freeze happens upon death before the game over screen displays, on battle victory, and probably in other places later in the game.
Details
Here is a video of the softlock:
https://github.com/user-attachments/assets/b16cf654-82cd-4df1-862e-c4e28ccddcf7
I looked at other issues, and it seems identical to #6623 which was closed while unresolved. The freeze is the same as the screenshot posted there. In that issue, KD-11 suggested it may be an LLVM issue.
Tested on RPCS3 0.0.34-17323 (latest as of posting).
Attach a log file
RPCS3.log.zip
System configuration
M1 Pro
macOS 15.2
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