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premake5.lua
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workspace "Server"
architecture "x86_64"
startproject "server"
configurations
{
"Debug",
"Release",
"Dist"
}
flags
{
"MultiProcessorCompile"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
include "vendor/glfw"
include "vendor/glad"
include "vendor/imgui"
include "vendor/enet"
project "Server"
location "server"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
staticruntime "off"
pchheader "vkpch.h"
pchsource "server/src/vkpch.cpp"
targetdir ("bin")
objdir ("bin-int/" .. outputdir .. "/server")
files
{
"server/src/**.h",
"server/src/**.cpp"
}
includedirs
{
"server/src",
"vendor/glad/include",
"vendor/glfw/include",
"vendor/imgui",
"vendor/enet/include",
"vendor/date/include"
}
links
{
"glfw",
"glad",
"ImGui",
"enet"
}
defines
{
"GLFW_INCLUDE_NONE"
}
filter "system:windows"
systemversion "latest"
defines
{
"VE_WIN"
}
filter "configurations:Debug"
defines "VE_DEBUG"
runtime "Debug"
symbols "on"
filter "configurations:Release"
defines "HVE_RELEASE"
runtime "Release"
optimize "on"
filter "configurations:Dist"
defines "VE_DIST"
runtime "Release"
optimize "on"