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chessknight.cpp
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#include <bits/stdc++.h>
using namespace std;
#define N 8
int solveKTUtil(int x, int y, int movei, int sol[N][N],
int xMove[], int yMove[]);
int isSafe(int x, int y, int sol[N][N])
{
return (x >= 0 && x < N && y >= 0 && y < N
&& sol[x][y] == -1);
}
void printSolution(int sol[N][N])
{
for (int x = 0; x < N; x++) {
for (int y = 0; y < N; y++)
cout << " " << setw(2) << sol[x][y] << " ";
cout << endl;
}
}
int solveKT()
{
int sol[N][N];
for (int x = 0; x < N; x++)
for (int y = 0; y < N; y++)
sol[x][y] = -1;
int xMove[8] = { 2, 1, -1, -2, -2, -1, 1, 2 };
int yMove[8] = { 1, 2, 2, 1, -1, -2, -2, -1 };
sol[0][0] = 0;
if (solveKTUtil(0, 0, 1, sol, xMove, yMove) == 0) {
cout << "Solution does not exist";
return 0;
}
else
printSolution(sol);
return 1;
}
int solveKTUtil(int x, int y, int movei, int sol[N][N],
int xMove[8], int yMove[8])
{
int k, next_x, next_y;
if (movei == N * N)
return 1;
for (k = 0; k < 8; k++) {
next_x = x + xMove[k];
next_y = y + yMove[k];
if (isSafe(next_x, next_y, sol)) {
sol[next_x][next_y] = movei;
if (solveKTUtil(next_x, next_y, movei + 1, sol,
xMove, yMove)
== 1)
return 1;
else
sol[next_x][next_y] = -1;
}
}
return 0;
}
int main()
{
]
solveKT();
return 0;
}