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Uncaught Error: Null Object Reference #16095

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TheBoyRed7 opened this issue Jan 2, 2025 · 0 comments
Open

Uncaught Error: Null Object Reference #16095

TheBoyRed7 opened this issue Jan 2, 2025 · 0 comments
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bug Something isn't working

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@TheBoyRed7
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Describe your bug here.

I'm trying to add an event to add an image for the entire game, but I'm getting this error

Command Prompt/Terminal logs (if existing)

openfl/display/OpenGLRenderer.hx (line 111)
flxanimate/display/FlxAnimateFilterRenderer.hx (line 60)
flxanimate/FlxAnimate.hx (line 70)
flxanimate/PsychFlxAnimate.hx (line 9)
states/stages/objects/ABotSpeaker.hx (line 69)
states/stages/PhillyBlazin.hx (line 78)
backend/BaseStage.hx (line 61)
states/stages/PhillyBlazin.hx (line 13)
states/PlayState.hx (line 372)
flixel/FlxGame.hx (line 639)
flixel/FlxGame.hx (line 726)
flixel/FlxGame.hx (line 679)
flixel/FlxGame.hx (line 558)
openfl/events/EventDispatcher.hx (line 426)
openfl/display/DisplayObject.hx (line 1398)

Uncaught Error: Null Object Reference
Please report this error to the GitHub page: https://github.com/ShadowMario/FNF-PsychEngine

> Crash Handler written by: sqirra-rng

Are you modding a build from source or with Lua?

Lua

What is your build target?

Windows

Did you edit anything in this build? If so, mention or summarize your changes.

Yes, a event

@TheBoyRed7 TheBoyRed7 added the bug Something isn't working label Jan 2, 2025
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