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It is already planned to remap the new tile graphics to the old format. |
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(I am not a programmer, and this is my first-time using GitHub, so bear with me)
As an idea to preserve backwards compatibility with older/unmaintained contribute levels, I propose adding a new attribute to the level spec that defines whether the level uses the old (0.6.3) or new (Nightly) tilesets.
My design proposal goes like the follows:
newtiles
bool, which we will include and set to#t
for already-converted levels.newtiles
will default to the old tileset.newtiles
set to#t
(With the appropriate warning message displayed, of course).However, there are a few drawbacks to my proposal that I'd also like to mention:
newtiles
is not a forwards-compatible name; if we decide to do another tileset overhaul (unlikely), the naming convention may get awkward.Beta Was this translation helpful? Give feedback.
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