-
-
Notifications
You must be signed in to change notification settings - Fork 494
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Bug]: Got a checkpoint but returned to the start of the level? #3111
Comments
There are two ways to reset a level in the pause menu, and one of them is by restarting to a checkpoint. Did you click that one? |
I'm sure I selected a level restart. |
That option will ignore your checkpoint. You have to select "Restart from Checkpoint". |
Well, yeah, I clicked "Restart Level" because I wanted to start over, but the checkpoint was already marked. |
then you should have clicked "restart from checkpoint", "restart level" restarts the entire stage. |
SuperTux Version
v0.6.3-1461-972684dcf1
System Information
macOS Sequoia 15.1, ARM64
Expected Behavior
I expected to respawn to the location in where the checkpoint was marked.
Actual Behavior
I respawned back to the start of the level, and when I proceeded, the checkpoint was already marked. I'm not sure if this was caused by the time running out.
Steps To Reproduce Actual Behavior
Go to Revenge In Redmond under Official Contrib Levels. Then, start the level 'Where Is My Super Cape?'. Then, go to the checkpoint and touch it. Then wait for the timer to run out. When the timer runs out, restart the level.
Additional Information
No response
Guidelines For Reporting Issues
The text was updated successfully, but these errors were encountered: