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Commands
GrafDimenzio edited this page Oct 31, 2020
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5 revisions
If you want to create a Command then you can do it simply by creating a new class which inherit from ISynapseCommand and has the Attribute CommandInformations. In the Method Execute can then put your code for your Command
Example:
using System.Linq;
namespace CommandPlugin
{
[CommandInformations(
Name = "hello", // The Main name and parameter for your command
Aliases = new string[] {"helloworld"}, // Aliases you can use instead of main command
Description = "A Hello World Command", // A Description for the Commad
Permission = "commandplugin.hello", // The Permission which the Player needs to execute the Command
Platforms = new[] {Platform.RemoteAdmin,Platform.ServerConsole}, // The Platforms the Command can be used
Usage = "just type hello or helloworld in the console!" // A Mesage how to use the Command
)]
public class HelloWorldCommand : ISynapseCommand
{
public CommandResult Execute(CommandContext context)
{
var result = new CommandResult();
if (!context.Player.HasPermission("commandplugin.hello"))
{
result.Message = "You dont have permission to execute this command!";
result.State = CommandResultState.NoPermission;
return result;
}
result.Message = "Hello World";
result.State = CommandResultState.Ok;
return result;
}
}
}