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This repository has been archived by the owner on Aug 15, 2023. It is now read-only.
Raven started with a side project called x3, that map has been received really well by the community as a test map.
Because of this, we've been discussing future plans to improve that version and thereby the impact sending has on the strategic value of the game.
-This mode would include 'Adaptive Sending' where all players get the same amount of creeps send (each a copy of the send).
-This mode will have slightly stronger creeps (balanced out in some cases)
-All creep stats and wood cost need to be changed to balance out difficulty.
As an example I made this a while back (if adaptive sending will be part of it, the buff might be a little much)
The text was updated successfully, but these errors were encountered:
Raven started with a side project called x3, that map has been received really well by the community as a test map.
Because of this, we've been discussing future plans to improve that version and thereby the impact sending has on the strategic value of the game.
-This mode would include 'Adaptive Sending' where all players get the same amount of creeps send (each a copy of the send).
-This mode will have slightly stronger creeps (balanced out in some cases)
-All creep stats and wood cost need to be changed to balance out difficulty.
As an example I made this a while back (if adaptive sending will be part of it, the buff might be a little much)
The text was updated successfully, but these errors were encountered: