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Maybe add a option to switch player to spectator mode in 1.8 that way they can move trough walls, and fly freely. Also maybe if possible add a way to possess animals/mobs and or players if have the right perms.
explanation of possessing mobs:
When clicked you would possess the mob, the mob follows your movements. Mob abilities could be added in the future if this feature is added.
If a disguise plugin is installed, when you click a entity it will temporarily destroy that entity. and disguise you as the selected mob. A spawn egg for that mob would appear in your inventory. When used the mob is released and your a ghost again. When possessing a body you could have it slow the ghost timer down, granting a few extra minutes to find there death point.
Select mobs could have abilities.
Spiders: Wall Climbing
Bats: Flying
Chicken: Slow Fall/glide
Blaze: Fireball and Fly, Fire resistance
Enderman: Teleport
Zombie: Pass Infection, ~ could pass off the ghost status to another player, causing you to "switch bodies" You would get there inventory, and they would be come the zombie.
Skeleton: Shoot arrows.
Creeper: Explode, but 2x bigger.
Witch: Cast spells
SilverFish: Necro ability to summon mobs in area to location and/or attack targeted mob/player
Slime: Morph ~ get a inventory of all mobs or random selection, and you can choose wich one to morph into. Granted these only would apply to mobs in the world.
Magma Cube: NetherMorph ~ same as above but for nether mobs.
Villager: Scam ~When a player click you to trade, and they place there item to trade they will appear in your inventory. They will receive no trade. Pick pocket ~ when you click a player there is a chance you will take something from there inventory.
These are just minor suggestions.
The text was updated successfully, but these errors were encountered:
Maybe add a option to switch player to spectator mode in 1.8 that way they can move trough walls, and fly freely. Also maybe if possible add a way to possess animals/mobs and or players if have the right perms.
explanation of possessing mobs:
When clicked you would possess the mob, the mob follows your movements. Mob abilities could be added in the future if this feature is added.
If a disguise plugin is installed, when you click a entity it will temporarily destroy that entity. and disguise you as the selected mob. A spawn egg for that mob would appear in your inventory. When used the mob is released and your a ghost again. When possessing a body you could have it slow the ghost timer down, granting a few extra minutes to find there death point.
Select mobs could have abilities.
Spiders: Wall Climbing
Bats: Flying
Chicken: Slow Fall/glide
Blaze: Fireball and Fly, Fire resistance
Enderman: Teleport
Zombie: Pass Infection, ~ could pass off the ghost status to another player, causing you to "switch bodies" You would get there inventory, and they would be come the zombie.
Skeleton: Shoot arrows.
Creeper: Explode, but 2x bigger.
Witch: Cast spells
SilverFish: Necro ability to summon mobs in area to location and/or attack targeted mob/player
Slime: Morph ~ get a inventory of all mobs or random selection, and you can choose wich one to morph into. Granted these only would apply to mobs in the world.
Magma Cube: NetherMorph ~ same as above but for nether mobs.
Villager: Scam ~When a player click you to trade, and they place there item to trade they will appear in your inventory. They will receive no trade. Pick pocket ~ when you click a player there is a chance you will take something from there inventory.
These are just minor suggestions.
The text was updated successfully, but these errors were encountered: