Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug] Gold Nuggets randomly have way too large energy value #14

Closed
programmerjake opened this issue Jan 11, 2024 · 2 comments
Closed

[Bug] Gold Nuggets randomly have way too large energy value #14

programmerjake opened this issue Jan 11, 2024 · 2 comments
Labels
bug Something isn't working

Comments

@programmerjake
Copy link
Contributor

Describe the bug
A Gold Nugget randomly has a waay too large energy value (16,384). A Gold Ingot's energy value isn't affected.
I've also seen this happen with Iron Nuggets (though, for iron, not yet in the latest version, so that may be fixed), and with Carbon Steel.

Expected behavior
Gold Nuggets have 1/9th the energy of Gold Ingots.

Game (e.g. Minetest Game)
MineClone2 with latest versions of Technic Plus Beta and ExchangeClone.

Screenshots
Bad Gold Nugget energy:
screenshot_20240110_191450
Bad Carbon Steel energy:
screenshot_20240110_192116

Additional context
Previous discussion

@programmerjake programmerjake added the bug Something isn't working label Jan 11, 2024
@programmerjake
Copy link
Contributor Author

programmerjake commented Jan 11, 2024

as mentioned previously, if it doesn't show up, restart the world 3-4 times, checking each time, it is randomly chosen at world startup.

@ThePython10110
Copy link
Owner

ThePython10110 commented Jan 11, 2024

The gold is caused by a similar thing as the iron: I left gold ingots to be automatically calculated, since I didn't think there was any way to make gold nuggets without the ingots... but I forgot about gold horse armor. So I fixed that.

The issue with the carbon steel is actually a problem with Technic where you can grind one iron nugget down into two iron dust (same with gold). ExchangeClone sometimes notices this and sets the energy value accordingly, but sometimes doesn't (depends on whether iron dust's energy value is registered before or after iron nuggets). I'm going to report this in the Technic repo right now.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants