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Socket.cpp
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#include "Socket.h"
#include <algorithm>
#include <unistd.h>
#include <errno.h>
#include <netdb.h>
#include <sstream>
Socket::Socket()
{
// No socket.
fd = -1;
}
Socket::Socket(int sock)
{
fd = sock;
}
Socket::~Socket()
{
if (fd != -1)
::close(fd);
}
bool Socket::connect4(const bytes& ip, uint16_t port)
{
Socket::close();
fd = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in dest_addr;
char* a = reinterpret_cast<char*>(&dest_addr.sin_addr.s_addr);
a[0] = ip[0]; // Tested on sane little endian architecture.
a[1] = ip[1]; // Does anyone still use big endian?
a[2] = ip[2];
a[3] = ip[3];
dest_addr.sin_port = htons(port);
dest_addr.sin_family = AF_INET;
if (::connect(fd, reinterpret_cast<sockaddr*>(&dest_addr), sizeof(dest_addr)) == -1)
{
::close(fd);
fd = -1;
return false;
}
return true;
}
bool Socket::connect6(const bytes& ip, uint16_t port)
{
Socket::close();
fd = socket(AF_INET6, SOCK_STREAM, 0);
sockaddr_in6 dest_addr;
for (int i = 0; i < 16; ++i)
dest_addr.sin6_addr.s6_addr[i] = ip[i];
dest_addr.sin6_port = htons(port);
dest_addr.sin6_family = AF_INET;
dest_addr.sin6_flowinfo = 0; // No idea what these do.
dest_addr.sin6_scope_id = 0;
if (::connect(fd, reinterpret_cast<sockaddr*>(&dest_addr), sizeof(dest_addr)) == -1)
{
::close(fd);
fd = -1;
return false;
}
return true;
}
bool Socket::connect(const std::string& domain, uint16_t port)
{
Socket::close();
std::stringstream service;
service << port;
addrinfo* addrs = NULL;
int r = getaddrinfo(domain.c_str(), service.str().c_str(), NULL, &addrs);
if (r != 0)
{
return false;
}
if (!addrs)
{
return false;
}
for (addrinfo* p = addrs; p->ai_next; p = p->ai_next)
{
if ((p->ai_family == AF_INET /*|| p->ai_family == AF_INET6*/) // TODO: IPv6!
&& (p->ai_socktype == SOCK_STREAM))
{
// Ok use this one.
fd = socket(p->ai_family, SOCK_STREAM, 0);
if (::connect(fd, p->ai_addr, p->ai_addrlen) == -1)
{
freeaddrinfo(addrs);
::close(fd);
fd = -1;
return false;
}
freeaddrinfo(addrs);
return true;
}
}
return false;
}
bool Socket::send(const bytes& d)
{
if (fd == -1)
{
errno = EBADF;
return false;
}
int s = ::send(fd, d.data(), d.size(), 0);
return s != -1;
}
bool Socket::receive(bytes& d, int size)
{
int flags = size > 0 ? MSG_WAITALL : 0;
if (size <= 0)
size = 4096;
char buffer[4096];
d.clear();
if (fd == -1)
{
errno = EBADF;
return false;
}
int s = ::recv(fd, buffer, size, flags);
if (s == -1)
return false;
d.append(buffer, s);
return true;
}
int Socket::descriptor()
{
return fd;
}
void Socket::close()
{
if (fd == -1)
return;
::close(fd);
fd = -1;
}
#ifdef __linux__
bool Socket::originalDestination(uint32_t& ip, uint16_t& port) const
{
ip = 0;
port = 0;
if (fd == -1)
{
errno = EBADF;
return false;
}
sockaddr_in dest_addr;
socklen_t dest_addr_len = sizeof(dest_addr);
if (getsockopt(fd, SOL_IP, SO_ORIGINAL_DST, &dest_addr, &dest_addr_len) == -1)
return false;
ip = ntohl(dest_addr.sin_addr.s_addr);
port = ntohs(dest_addr.sin_port);
return true;
}
#endif
int hexChar(char c)
{
switch (c)
{
case '0':
return 0;
case '1':
return 1;
case '2':
return 2;
case '3':
return 3;
case '4':
return 4;
case '5':
return 5;
case '6':
return 6;
case '7':
return 7;
case '8':
return 8;
case '9':
return 9;
case 'a':
case 'A':
return 10;
case 'b':
case 'B':
return 11;
case 'c':
case 'C':
return 12;
case 'd':
case 'D':
return 13;
case 'e':
case 'E':
return 14;
case 'f':
case 'F':
return 15;
}
return 0;
}
bytes hexBytes(const std::string& hb)
{
bytes b;
for (unsigned int i = 0; i < hb.size()/2; ++i)
{
unsigned char c = (hexChar(hb[2*i]) << 4) | hexChar(hb[2*i+1]);
b.append(1, c);
}
return b;
}