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Subtype creation is one of the areas of XML modding where modders have quite a bit of latitude. I've already updated the genotypes/subtypes modding page with some of the attributes supported by the <subtype> tag; it'd be nice if we also had a little tutorial on creating a new subtype using these attributes. Some topics to cover (which aren't covered currently by the genotype tutorial) might be modding the player body a bit more, e.g. assigning a custom anatomy.
The text was updated successfully, but these errors were encountered:
Subtype creation is one of the areas of XML modding where modders have quite a bit of latitude. I've already updated the genotypes/subtypes modding page with some of the attributes supported by the
<subtype>
tag; it'd be nice if we also had a little tutorial on creating a new subtype using these attributes. Some topics to cover (which aren't covered currently by the genotype tutorial) might be modding the player body a bit more, e.g. assigning a custom anatomy.The text was updated successfully, but these errors were encountered: