Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Multitouch Device: Support Dev Progress #73

Open
teh-nicKLess opened this issue Mar 14, 2018 · 5 comments
Open

Multitouch Device: Support Dev Progress #73

teh-nicKLess opened this issue Mar 14, 2018 · 5 comments

Comments

@teh-nicKLess
Copy link
Contributor

Correct transformations of pointer coordinates with activated projection are implemented for VRMouse. Transfer of transformation implementation to VRMultitouch is needed.

@teh-nicKLess
Copy link
Contributor Author

Successful transfer of transformation code from VRMouse into VRMultitouch. Works.

@teh-nicKLess
Copy link
Contributor Author

Next step: create and manage multiple beacons for multitouch.

@teh-nicKLess
Copy link
Contributor Author

VRMultitouch does now create and maintain a separate beacon for each "finger".

Next step: "dev.intersect()" in PVR-Scripts needs to support all those beacons, only supports the first one atm.

@teh-nicKLess
Copy link
Contributor Author

Python Bindings adapted for multiple beacons. dev.intersect() works as intended.

@Victor-Haefner
Copy link
Owner

sounds good, whats next?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants