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daleofmerchants.view.php
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<?php
/**
*------
* BGA framework: Gregory Isabelli & Emmanuel Colin & BoardGameArena
* DaleOfMerchants implementation : © Bart Swinkels bart-man99@hotmail.com
*
* This code has been produced on the BGA studio platform for use on http://boardgamearena.com.
* See http://en.boardgamearena.com/#!doc/Studio for more information.
* -----
*
* daleofmerchants.view.php
*
* This is your "view" file.
*
* The method "build_page" below is called each time the game interface is displayed to a player, ie:
* _ when the game starts
* _ when a player refreshes the game page (F5)
*
* "build_page" method allows you to dynamically modify the HTML generated for the game interface. In
* particular, you can set here the values of variables elements defined in daleofmerchants_daleofmerchants.tpl (elements
* like {MY_VARIABLE_ELEMENT}), and insert HTML block elements (also defined in your HTML template file)
*
* Note: if the HTML of your game interface is always the same, you don't have to place anything here.
*
*/
require_once( APP_BASE_PATH."view/common/game.view.php" );
class view_daleofmerchants_daleofmerchants extends game_view
{
protected function getGameName()
{
// Used for translations and stuff. Please do not modify.
return "daleofmerchants";
}
function build_page( $viewArgs )
{
// Get players & players number
$players = $this->game->loadPlayersBasicInfos();
$template = $this->getGameName() . "_" . $this->getGameName();
// Your stall and schedule
global $g_user;
$current_player = $g_user->get_id();
$this->page->begin_block($template, "stall");
if (isset($players[$current_player])) {
$this->page->insert_block("stall", array (
"PLAYER_ID" => $current_player,
"PLAYER_NAME_POSSESSIVE" => $this->_("Your"),
"PLAYER_COLOR" => $players[$current_player]['player_color'],
"SCHEDULE" => "Schedule"
));
}
// Other players' stalls and schedules
foreach ($players as $player) {
if ($player['player_id'] != $current_player) {
$this->page->insert_block("stall", array(
"PLAYER_ID" => $player['player_id'],
"PLAYER_NAME_POSSESSIVE" => $player['player_name']."'s",
"PLAYER_COLOR" => $player['player_color'],
"SCHEDULE" => "Schedule"
));
}
}
//Action labels
// $this->tpl['ACTION_LABEL_TECHNIQUE'] = $this->_("Click cards to play <strong>techniques</strong>");
// $this->tpl['ACTION_LABEL_PURCHASE'] = $this->_("Click cards to use for <strong>purchasing</strong>");
// $this->tpl['ACTION_LABEL_BUILD'] = $this->_("Click cards to <strong>build stacks</strong>");
// $this->tpl['ACTION_LABEL_DISCARD'] = $this->_("Click cards to <strong>discard</strong>");
// $this->tpl['ACTION_LABEL_DEFAULT'] = $this->_("Your hand");
//Other variables
// $this->tpl['YOUR_HAND'] = $this->_("Your hand");
$this->tpl['MARKET'] = $this->_("Market");
$this->tpl['PLAY_AREA'] = $this->_("play area");
$this->tpl['STALL'] = $this->_("Stall");
/*
// Examples: set the value of some element defined in your tpl file like this: {MY_VARIABLE_ELEMENT}
// Display a specific number / string
$this->tpl['MY_VARIABLE_ELEMENT'] = $number_to_display;
// Display a string to be translated in all languages:
$this->tpl['MY_VARIABLE_ELEMENT'] = $this->_("A string to be translated");
// Display some HTML content of your own:
$this->tpl['MY_VARIABLE_ELEMENT'] = $this->raw( $some_html_code );
*/
/*
// Example: display a specific HTML block for each player in this game.
// (note: the block is defined in your .tpl file like this:
// <!-- BEGIN myblock -->
// ... my HTML code ...
// <!-- END myblock -->
$this->page->begin_block( "daleofmerchants_daleofmerchants", "myblock" );
foreach( $players as $player )
{
$this->page->insert_block( "myblock", array(
"PLAYER_NAME" => $player['player_name'],
"SOME_VARIABLE" => $some_value
...
) );
}
*/
/*********** Do not change anything below this line ************/
}
}