diff --git a/BailOutMode/Plugin.cs b/BailOutMode/Plugin.cs index c968837..a0b1cb9 100644 --- a/BailOutMode/Plugin.cs +++ b/BailOutMode/Plugin.cs @@ -40,7 +40,7 @@ public class Plugin : IBeatSaberPlugin { public static string PluginName = "BailOutMode"; public string Name => PluginName; - public string Version => "1.2.0"; + public string Version => "1.3.0"; private static bool _isEnabled = DefaultSettings.IsEnabled; private static bool _showFailEffect = DefaultSettings.ShowFailEffect; diff --git a/BailOutMode/Properties/AssemblyInfo.cs b/BailOutMode/Properties/AssemblyInfo.cs index a09c2be..54b5b25 100644 --- a/BailOutMode/Properties/AssemblyInfo.cs +++ b/BailOutMode/Properties/AssemblyInfo.cs @@ -32,4 +32,4 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.2.0")] +[assembly: AssemblyVersion("1.3.0")] diff --git a/BailOutMode/manifest.json b/BailOutMode/manifest.json index 4e9ae91..2e869f8 100644 --- a/BailOutMode/manifest.json +++ b/BailOutMode/manifest.json @@ -3,7 +3,7 @@ "name": "BailOutMode", "id": "bailoutmode", "description": "Allows you to continue playing songs without posting a score if you fail, but allows you to post scores if you don't.", - "version": "1.2.0", + "version": "1.3.0", "gameVersion": "0.13.2", "author": "Zingabopp", "features": [