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Copy pathcorrect_violated_BST.cpp
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correct_violated_BST.cpp
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#include<bits/stdc++.h>
using namespace std;
struct Node {
int data;
Node *left, *right;
Node(int val) {
data = val;
left = NULL;
right = NULL;
}
};
void calcPointers(Node* root, Node** first, Node** mid, Node** last, Node** prev) {
if(root == NULL) {
return;
}
calcPointers(root->left, first, mid, last, prev);
if(*prev && root->data < (*prev)->data) {
if(!*first) {
*first = *prev;
*mid = root;
}
else
{
*last = root;
}
}
*prev = root;
calcPointers(root->right, first, mid, last, prev);
}
void swap(int* a, int* b) {
int temp = *a;
*a = *b;
*b = temp;
}
void correctBST(Node* root) {
Node* first, *mid, *last, *prev;
first = NULL;
mid = NULL;
last = NULL;
prev = NULL;
calcPointers(root, &first, &mid, &last, &prev);
if(first && last) {
swap(&(first->data), &(last->data));
}
else if(first && mid) {
swap(&(first->data), &(mid->data));
}
}
void inorder(Node* root) {
if(root == NULL) {
return;
}
inorder(root->left);
cout<<root->data<<" ";
inorder(root->right);
}
int main() {
Node* root = new Node(6);
root->left = new Node(9);
root->right = new Node(3);
root->left->left = new Node(1);
root->left->right = new Node(4);
root->right->right = new Node(13);
inorder(root);
cout<<endl;
correctBST(root);
inorder(root);
return 0;
}