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.gitignore
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# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# these project files can be generated by the engine
*.xcodeproj
*.sln
*.suo
*.opensdf
*.sdf
*.sln
# Precompiled Assets
**/SourceArt/**/*.png
**/SourceArt/**/*.tga
# Binary Files
**/Binaries/*
# Don't ignore icon files in Build
!**/Build/**/*.ico
# Configuration files generated by the Editor
**/Saved/*
# Compiled source files for the engine to use
**/Intermediate/*
# Cache files for the editor to use
**/DerivedDataCache/*
# Import only game specific content
**/Content/*
!**/Content/GameContent
!**/Lab_4/Content/*
!**/Lab_5/Content/*
# Mac Artifacts
.DS_Store
# Vim Artifacts
*.swp
*.swo
.ctrlp_cache/
# Python artifacts
*.pyc
# XCode Artifacts
*/*.xcworkspace/*