Note: entries where the snippet prefix matches
equivalent C# source are not included.
# |
Sym |
Syntax |
Prefix |
1 |
︲̑ |
protected internal |
pri |
2 |
‒̥ |
public static |
ps |
3 |
◠̥ |
protected static |
prs |
4 |
︲̥ |
internal static |
is |
5 |
︲̥̑ |
protected internal static |
pris |
6 |
▰̥ |
private static |
pvs |
# |
Sym |
Syntax |
Prefix |
7 |
⤳ |
else if |
elif |
8 |
㆑ |
return true; |
tt |
9 |
⤬ |
return false; |
ff |
10 |
⏂ |
return null; |
nn |
11 |
⟾ |
yield return |
yr |
12 |
⤇ |
yield break; |
yb |
13 |
⟆ |
yield return null; |
yy |
# |
Sym |
Syntax |
Prefix |
14 |
⒠ |
public static explicit operator |
explicit |
15 |
⒤ |
public static implicit operator |
implicit |
16 |
⒜ |
Action |
act |
# |
Sym |
Syntax |
Prefix |
17 |
【 |
(this, |
xargs |
# |
Sym |
Syntax |
Prefix |
18 |
؟ |
[Test] public void |
test |
19 |
⍜ |
[SetUp] public void |
setup |
20 |
⍉ |
[TearDown] public void |
teardown |
# |
Sym |
Syntax |
Prefix |
21 |
み |
transform |
tra |
22 |
˙ |
.transform.position |
position |
23 |
⁰ |
.transform.rotation |
rotation |
24 |
ˢ |
.transform.lossyScale |
lossyscale |
25 |
フ |
Vector2 |
v2 |
26 |
タ |
Vector4 |
v4 |
27 |
ト |
Vector2 |
p2 |
28 |
メ |
Vector3 |
point3 |
29 |
メ̂ |
Vector4 |
p4 |
30 |
⒯ |
Time.time |
time |
31 |
𝛿𝚝 |
Time.deltaTime |
deltatime |
32 |
∠ʳ |
Mathf.Deg2Rad |
radians |
33 |
∠° |
Mathf.Rad2Deg |
degrees |
34 |
《 |
gameObject.AddComponent< |
addcomponent |
35 |
⧼ |
GetComponent< |
getcomponent |
36 |
⏚ |
[UnityTest] public IEnumerator |
utest |
37 |
⒪ |
if (Skip()) yield break; |
opt |
38 |
⏰ |
yield return new WaitForSeconds |
yieldsec |
39 |
🍥 |
That.Logger.Log |
log |
40 |
🔺 |
That.Logger.Err |
err |
41 |
🔸 |
That.Logger.Warn |
warn |
# |
Sym |
Syntax |
Prefix |
42 |
◇̠ |
return done(); |
dd |
43 |
☡̱ |
return cont(); |
cc |
44 |
■̠ |
return fail(); |
fa |
45 |
⌽ |
return @void(); |
vvv |
46 |
ⓧ̱ |
return @false(); |
fff |
47 |
𝟾̱ |
return loop.cont(); |
lcc |
48 |
◇̠ʾ |
return pending.done(); |
pdd |
49 |
☡̱ʾ |
return pending.cont(); |
pcc |
50 |
☡̱ʿ |
return impending.cont(); |
icc |
51 |
■̠ʿ |
return impending.fail(); |
iff |
52 |
⩓ |
and ? |
then |
53 |
⩔ |
or ? |
otherwise |
54 |
⸨ |
While( |
drive |