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Game feels laggy #5
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openhex/src/components/Game/HexCell.js Lines 54 to 61 in 48bd262
To be more precise, the SVG filter on the image cause that much GPU usage, this beauty: openhex/src/components/Game/OpenHexGrid.js Lines 199 to 207 in 5fae912
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As soon as we are on a big map with few units, game already feels laggy when dragging it.
We should be able to drag map on bigger-than-big maps without any lags.
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