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But then once that is done, we get a long rapsheet of more erros that I'll attach as a file zig-asm-errors.txt
Thanks for the awesome tool btw! Zig has been amazing for cross compiling! In particular, I've been setting it up to compile godot for different platforms over here! :)
Currently this does not compile on Windows. It gets many errors such as:
The solution to this particular issue was pointed out here:
https://discord.com/channels/605571803288698900/1241513410533920809/1241514300934455306
The solution is to set:
Along with the other
ENDIAN_H
configs.But then once that is done, we get a long rapsheet of more erros that I'll attach as a file
zig-asm-errors.txt
Thanks for the awesome tool btw! Zig has been amazing for cross compiling! In particular, I've been setting it up to compile godot for different platforms over here! :)
https://github.com/Lange-Studios/godot-src
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