- Latest Microsoft .NET Framework
- Latest Cemu, setup and configured
- Visual C++ 2017 X64 Redistributable
- Reads
settings.xml
to create baseline configuration - Creates key-value pair for each Title ID & chosen API
- Switches API before game execution
- Ensure Cemu is up-to-date and fully configured (mlc01 & gamepaths set)
- Place CemuLauncher.exe alongside Cemu.exe in the root of your Cemu folder
- Run CemuLauncher.exe
Right-click
on each game and click onEdit Graphics API
to set per-game API's
- Per-Game Graphics API settings are stored in CemuLauncherSettings.xml
- Run CemuLauncher
Right-click
on each game and click onEdit Graphics API
to set per-game API's- Double-click on a game to run cemu with chosen Per-Game Graphics API
- Per-Game Graphics API settings are stored in CemuLauncherSettings.xml
- Open a command prompt
- Change directories into the Cemu root folder
- Run CemuLauncher.exe from the command prompt using the
-g
switch.
CemuLauncher.exe -g "<full path to game rpx>"
CemuLauncher.exe -g "D:\Games\Captain Toad Treasure Tracker [AKBP01]\code\Kinopio.rpx"
CemuLauncher.exe -g "Kinopio.rpx"
- Follow the setup guides for both Cemu and CemuLauncher
- Ensure
Fullscreen
is checked inside theEmulation
tab within CemuLauncher - In your chosen FrontEnd, replace game entries
cemu.exe -g
withcemulauncher.exe -g