You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is an issue with this plugin in RMG (I am using RMG v0.7.0) where all the values are skewed towards down-left slightly. The effects of this became more noticable in gameplay when increasing the stick range by editing the mupen64plus-input-gca.toml file.
I have tried multiple controllers, all of which have this issue. Removing the deadzone (setting it to 0) results in mario walking down-left slightly.
In other N64 emulators such as Project 64 using plugins such as Wermi's GC Input Plugin (pj64-wiiu-gcn), the controller's neutral position is completely fine and is true to the values of the controller itself. My controller is also fine when using Dolphin. For these reasons, I strongly suspect this is a software issue.
Please see screenshots below showing results of a controller test using mupen64plus-input-gca input plugin. I have compared against ideal N64 Hori controller angles because it showcases the down-left issue better.
Everything else about this plugin seems perfect, so its a shame that I am unable to use it due to it affecting gameplay.
The text was updated successfully, but these errors were encountered:
I should also mention that I have tested the plugin with multiple Gamecube controllers (that I know to be working and dont have any deadzone or drift issues) and the same down-left issue is present.
There is an issue with this plugin in RMG (I am using RMG v0.7.0) where all the values are skewed towards down-left slightly. The effects of this became more noticable in gameplay when increasing the stick range by editing the mupen64plus-input-gca.toml file.
I have tried multiple controllers, all of which have this issue. Removing the deadzone (setting it to 0) results in mario walking down-left slightly.
In other N64 emulators such as Project 64 using plugins such as Wermi's GC Input Plugin (pj64-wiiu-gcn), the controller's neutral position is completely fine and is true to the values of the controller itself. My controller is also fine when using Dolphin. For these reasons, I strongly suspect this is a software issue.
Please see screenshots below showing results of a controller test using mupen64plus-input-gca input plugin. I have compared against ideal N64 Hori controller angles because it showcases the down-left issue better.
Everything else about this plugin seems perfect, so its a shame that I am unable to use it due to it affecting gameplay.
The text was updated successfully, but these errors were encountered: