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Program.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Diagnostics;
namespace Rank_Sort
{
internal class Program
{
static void Main()
{
int[] sizes = { 100, 500, 1000, 5000, 10000, 50000, 100000 };
Print(sizes);
Console.ReadKey();
Console.ReadKey();
Console.ReadKey();
Console.ReadKey();
}
public static void Print(int[] sizez)
{
Console.Write(new string('-', 55) + '\n');
Console.WriteLine("N \tSingle T \tMulti T \tThreadPool");
//int[] arrrr = { 4, 4, 4, 1, 2, 3, 10, 5, 6, 7, 8, 9, 0,0 };
//int[] arr;
//arr = SerialRankSort(arrrr);
//for (int i = 0; i < arr.Length; i++)
//{
// Console.Write($"{arr[i]} ");
//}
////Console.ReadKey();
for (int i = 0; i < sizez.Length; i++)
{
double singleT, multiT, tPool;
Stopwatch stopwatch = new Stopwatch();
int[] A, B, v, w, x;
A = Generator(sizez[i]);
B = v = w = x = new int[A.Length];
/*
*
* ***********************************
* *
* Usig Serial Method *
* *
* ***********************************
*
*/
Console.Write(new string('-', 55) + '\n');
B = A; stopwatch.Reset();
stopwatch.Start(); B = SerialRankSort(A); stopwatch.Stop();
singleT = stopwatch.Elapsed.TotalMilliseconds;
/*
*
* ***********************************
* *
* Usig Multi Thread Method *
* *
* ***********************************
*
*/
stopwatch.Reset(); B = A; stopwatch.Start();
Thread t1 = new Thread(() => { v = Multi_Thread_Rank_Sort(A, 0); });
Thread t2 = new Thread(() => { w = Multi_Thread_Rank_Sort(A, 1); });
t1.Start();
t2.Start();
t1.Join();
t2.Join();
t1.Abort();
t2.Abort();
B = MergeMT(v, w);
//foreach (int y in B)
//{
// Console.WriteLine(y);
//}
stopwatch.Stop();
//Console.ReadKey();
multiT = stopwatch.Elapsed.TotalMilliseconds;
/*
*
* ***********************************
* *
* Usig Thread Pool Method *
* *
* ***********************************
*
*/
B = A;
stopwatch.Reset();
stopwatch.Start();
ThreadPool.QueueUserWorkItem(Thread_Pool, A);
stopwatch.Stop();
tPool = stopwatch.Elapsed.TotalMilliseconds;
Console.WriteLine($"{A.Length}\t{singleT} ms\t{multiT} ms\t{tPool} ms");
}
Console.Write(new string('-', 55) + '\n');
}
/*
*
* ***********************************
* *
* Thread Pool Logic *
* *
* ***********************************
*
*/
public static void Thread_Pool(object obj)
{
int[] A = obj as int[];
int[] B = SerialRankSort(A);
}
/*
*
* ***********************************
* *
* Random Array Generator *
* *
* ***********************************
*
*/
public static int[] Generator(int size)
{
int[] A = new int[size];
Random random = new Random();
for (int i = 0; i < A.Length; i++) A[i] = random.Next(1, 10000);
return A;
}
/*
*
* ***********************************
* *
* Serial Method Logic *
* *
* ***********************************
*
*/
public static int[] SerialRankSort(int[] A)
{
int[] temp;
temp = new int[A.Length];
for (int i = 0; i < temp.Length; i++)
temp[i] = -1;
for (int i = 0; i < A.Length; i++)
{
int position = 0;
for (int j = 0; j < A.Length; j++)
{
if (A[i] > A[j])
{
position++;
}
}
temp[position] = A[i];
}
return temp;
}
/*
*
* **************************************
* *
* Multi Thread Logic *
* This part is composed of two *
* functions. One is responsible *
* of sorting parallely and the other *
* part merges the sorted Array. *
* *
* **************************************
*
*/
// Part 1 of Multithread
public static int[] Multi_Thread_Rank_Sort(int[] A, int index)
{
int[] temp;
temp = new int[A.Length];
for (int i = index; i < A.Length; i += 2)
{
int position = 0;
for (int j = 0; j < A.Length; j++)
{
if (A[i] > A[j])
{
position++;
}
}
temp[position] = A[i];
}
return temp;
}
// Part 2 of Multithread
public static int[] MergeMT(int[] A, int[] B)
{
int[] temp;
temp = new int[B.Length];
for (int i = 0; i < A.Length; i++)
{
if (A[i] == 0)
temp[i] = B[i];
else if (B[i] == 0)
temp[i] = A[i];
}
return temp;
}
}
}