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Add Linux .desktop files #1

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rossmeier opened this issue Aug 26, 2017 · 10 comments
Open

Add Linux .desktop files #1

rossmeier opened this issue Aug 26, 2017 · 10 comments
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@rossmeier
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Creating desktop files would be easy, however the problem is, that they need absolute paths. A way, many programs do it, is by providing a bash-script that installs the .desktop file to ~/.local/share/applications. Another way would be to create linux packages and directly point to /usr/local/share/applications (see #2)

@asticode
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asticode commented Aug 26, 2017

I like the bash script idea 👍

That way the files shipped to the users would be:

  • the binary
  • an icon
  • the .sh file to set up the .desktop file (if the user wants to set it up)

Creating linux packages seems overly complicated to me (however intellectually appealing) and I'd rather see the bundler as a tool to make the binary look good to users (adding the proper os-specific files) rather than a way to create an installer that would then set up the binary once executed on the user's computer.

@asticode
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Therefore what the bundler needs to do in this situation is:

  • move the linux icon given in the configuration (if present) to the output folder
  • add the bash script to the output folder

and my guess is that's it!

@asticode
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asticode commented Sep 9, 2017

@veecue did you have time to work on this issue?

@rossmeier
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Ok, so here is what I've been looking at:
This is the install.sh script, that comes with the arduino IDE, which would be great to build on:

#!/bin/sh

# This script adds a menu item, icons and mime type for Arduino for the current
# user. If possible, it will use the xdg-utils - or fall back to just creating
# and copying a desktop file to the user's dir.
# If called with the "-u" option, it will undo the changes.

# Resource name to use (including vendor prefix)
RESOURCE_NAME=arduino-arduinoide

# Get absolute path from which this script file was executed
# (Could be changed to "pwd -P" to resolve symlinks to their target)
SCRIPT_PATH=$( cd $(dirname $0) ; pwd )
cd "${SCRIPT_PATH}"

# Default mode is to install.
UNINSTALL=false

# If possible, get location of the desktop folder. Default to ~/Desktop
XDG_DESKTOP_DIR="${HOME}/Desktop"
if [ -f "${XDG_CONFIG_HOME:-${HOME}/.config}/user-dirs.dirs" ]; then
  . "${XDG_CONFIG_HOME:-${HOME}/.config}/user-dirs.dirs"
fi

# Install using xdg-utils
xdg_install_f() {

  # Create a temp dir accessible by all users
  TMP_DIR=`mktemp --directory`

  # Create *.desktop file using the existing template file
  sed -e "s,<BINARY_LOCATION>,${SCRIPT_PATH}/arduino,g" \
      -e "s,<ICON_NAME>,${RESOURCE_NAME},g" "${SCRIPT_PATH}/lib/desktop.template" > "${TMP_DIR}/${RESOURCE_NAME}.desktop"

  # Install the icon files using name and resolutions
  xdg-icon-resource install --context apps --size 16 "${SCRIPT_PATH}/lib/icons/16x16/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 24 "${SCRIPT_PATH}/lib/icons/24x24/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 32 "${SCRIPT_PATH}/lib/icons/32x32/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 48 "${SCRIPT_PATH}/lib/icons/48x48/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 64 "${SCRIPT_PATH}/lib/icons/64x64/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 72 "${SCRIPT_PATH}/lib/icons/72x72/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 96 "${SCRIPT_PATH}/lib/icons/96x96/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 128 "${SCRIPT_PATH}/lib/icons/128x128/apps/arduino.png" $RESOURCE_NAME
  xdg-icon-resource install --context apps --size 256 "${SCRIPT_PATH}/lib/icons/256x256/apps/arduino.png" $RESOURCE_NAME

  # Install the created *.desktop file
  xdg-desktop-menu install "${TMP_DIR}/${RESOURCE_NAME}.desktop"

  # Create icon on the desktop
  xdg-desktop-icon install "${TMP_DIR}/${RESOURCE_NAME}.desktop"

  # Install Arduino mime type
  xdg-mime install "${SCRIPT_PATH}/lib/${RESOURCE_NAME}.xml"

  # Install icons for mime type
  xdg-icon-resource install --context mimetypes --size 16 "${SCRIPT_PATH}/lib/icons/16x16/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 24 "${SCRIPT_PATH}/lib/icons/24x24/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 32 "${SCRIPT_PATH}/lib/icons/32x32/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 48 "${SCRIPT_PATH}/lib/icons/48x48/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 64 "${SCRIPT_PATH}/lib/icons/64x64/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 72 "${SCRIPT_PATH}/lib/icons/72x72/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 96 "${SCRIPT_PATH}/lib/icons/96x96/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 128 "${SCRIPT_PATH}/lib/icons/128x128/apps/arduino.png" text-x-arduino
  xdg-icon-resource install --context mimetypes --size 256 "${SCRIPT_PATH}/lib/icons/256x256/apps/arduino.png" text-x-arduino

  # Make Arduino IDE the default application for *.ino
  xdg-mime default ${RESOURCE_NAME}.desktop text/x-arduino

  # Clean up
  rm "${TMP_DIR}/${RESOURCE_NAME}.desktop"
  rmdir "$TMP_DIR"

}

# Install by simply copying desktop file (fallback)
simple_install_f() {

  # Create a temp dir accessible by all users
  TMP_DIR=`mktemp --directory`

  # Create *.desktop file using the existing template file
  sed -e "s,<BINARY_LOCATION>,${SCRIPT_PATH}/arduino,g" \
      -e "s,<ICON_NAME>,${SCRIPT_PATH}/lib/arduino.png,g" "${SCRIPT_PATH}/lib/desktop.template" > "${TMP_DIR}/${RESOURCE_NAME}.desktop"

  mkdir -p "${HOME}/.local/share/applications"
  cp "${TMP_DIR}/${RESOURCE_NAME}.desktop" "${HOME}/.local/share/applications/"

  # Copy desktop icon if desktop dir exists (was found)
  if [ -d "${XDG_DESKTOP_DIR}" ]; then
   cp "${TMP_DIR}/${RESOURCE_NAME}.desktop" "${XDG_DESKTOP_DIR}/"
   # Altering file permissions to avoid "Untrusted Application Launcher" error on Ubuntu
   chmod u+x "${XDG_DESKTOP_DIR}/${RESOURCE_NAME}.desktop"
  fi

  # Clean up temp dir
  rm "${TMP_DIR}/${RESOURCE_NAME}.desktop"
  rmdir "${TMP_DIR}"

}

# Uninstall using xdg-utils
xdg_uninstall_f() {

  # Remove *.desktop file
  xdg-desktop-menu uninstall ${RESOURCE_NAME}.desktop

  # Remove icon from desktop
  xdg-desktop-icon uninstall ${RESOURCE_NAME}.desktop

  # Remove icons
  xdg-icon-resource uninstall --size 16 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 24 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 32 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 48 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 64 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 72 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 96 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 128 ${RESOURCE_NAME}
  xdg-icon-resource uninstall --size 256 ${RESOURCE_NAME}

  # Remove MIME type icons
  xdg-icon-resource uninstall --size 16  text-x-arduino
  xdg-icon-resource uninstall --size 24  text-x-arduino
  xdg-icon-resource uninstall --size 32  text-x-arduino
  xdg-icon-resource uninstall --size 48  text-x-arduino
  xdg-icon-resource uninstall --size 64  text-x-arduino
  xdg-icon-resource uninstall --size 72  text-x-arduino
  xdg-icon-resource uninstall --size 96  text-x-arduino
  xdg-icon-resource uninstall --size 128  text-x-arduino
  xdg-icon-resource uninstall --size 256  text-x-arduino

  # Remove Arduino MIME type
  xdg-mime uninstall "${SCRIPT_PATH}/lib/${RESOURCE_NAME}.xml"

}

# Uninstall by simply removing desktop files (fallback), incl. old one
simple_uninstall_f() {

  if [ -f "${HOME}/.local/share/applications/arduino.desktop" ]; then
    rm "${HOME}/.local/share/applications/arduino.desktop"
  fi

  if [ -f "${HOME}/.local/share/applications/${RESOURCE_NAME}.desktop" ]; then
    rm "${HOME}/.local/share/applications/${RESOURCE_NAME}.desktop"
  fi

  if [ -f "${XDG_DESKTOP_DIR}/arduino.desktop" ]; then
    rm "${XDG_DESKTOP_DIR}/arduino.desktop"
  fi

  if [ -f "${XDG_DESKTOP_DIR}/${RESOURCE_NAME}.desktop" ]; then
    rm "${XDG_DESKTOP_DIR}/${RESOURCE_NAME}.desktop"
  fi

}

# Update desktop file and mime databases (if possible)
updatedbs_f() {

  if [ -d "${HOME}/.local/share/applications" ]; then
    if command -v update-desktop-database > /dev/null; then
      update-desktop-database "${HOME}/.local/share/applications"
    fi
  fi

  if [ -d "${HOME}/.local/share/mime" ]; then
    if command -v update-mime-database > /dev/null; then
      update-mime-database "${HOME}/.local/share/mime"
    fi
  fi

}

# Check availability of xdg-utils
xdg_exists_f() {

  if ! command -v xdg-icon-resource > /dev/null; then return 1; fi
  if ! command -v xdg-desktop-menu > /dev/null; then return 1; fi
  if ! command -v xdg-desktop-icon > /dev/null; then return 1; fi
  if ! command -v xdg-mime > /dev/null; then return 1; fi
  return 0

}

# Shows a description of the available options
display_help_f() {
  printf "\nThis script will add a Arduino IDE desktop shortcut, menu item,\n"
  printf "icons and file associations for the current user.\n"
  if ! xdg_exists_f; then
    printf "\nxdg-utils are recommended to be installed, so this script can use them.\n"
  fi
  printf "\nOptional arguments are:\n\n"
  printf "\t-u, --uninstall\t\tRemoves shortcut, menu item and icons.\n\n"
  printf "\t-h, --help\t\tShows this help again.\n\n"
}

# Check for provided arguments
while [ $# -gt 0 ] ; do
  ARG="${1}"
  case $ARG in
      -u|--uninstall)
        UNINSTALL=true
        shift
      ;;
      -h|--help)
        display_help_f
        exit 0
      ;;
      *)
        printf "\nInvalid option -- '${ARG}'\n"
        display_help_f
        exit 1
      ;;
  esac
done

# If possible, use xdg-utils, if not, use a more basic approach
if xdg_exists_f; then
  if [ ${UNINSTALL} = true ]; then
    printf "Removing desktop shortcut and menu item for Arduino IDE..."
    xdg_uninstall_f
    simple_uninstall_f
  else
    printf "Adding desktop shortcut, menu item and file associations for Arduino IDE..."
    xdg_uninstall_f
    simple_uninstall_f
    xdg_install_f
  fi
else
  if [ ${UNINSTALL} = true ]; then
    printf "Removing desktop shortcut and menu item for Arduino IDE..."
    simple_uninstall_f
  else
    printf "Adding desktop shortcut and menu item for Arduino IDE..."
    simple_uninstall_f
    simple_install_f
  fi
fi
updatedbs_f
printf " done!\n"

exit 0

As you can see, Icons of different sizes would have to be created by the bundler. The .desktop file itself is no big challenge.
Cheers

@rossmeier
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I was just thinking about creating a small go-program instead of a bash-script. What do you think?

@asticode
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Damn that's a long bash script for simply creating .desktop logic! I didn't know all of that was needed.

I'd rather go the bash script way since I don't want developers to build yet another go program. That way the bundler just have to copy this .sh file.

Do we really have to have multi sizes for the icon?

Just trying to simplify the script that seems overly complicated.

@rossmeier
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rossmeier commented Sep 12, 2017

This is what I have in mind now:

  • Desktop files allow for .png filepaths
  • I've created this library: https://github.com/veecue/go-desktopfiles
  • The bundler creates a demo .desktop using the library, using some kind of placeholders for the app path
  • The bash script replaces the path in the .desktop and installs it

What do you think?

@asticode
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Sounds great!

Can't wait to see it in actions :)

@asticode
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@veecue any update on this issue?

@asticode
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@veecue is this something you're still willing to work on?

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