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How to notarize built .app for macOS? #61
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Unfortunately, this has not been implemented in the bundler. I'm welcoming PRs though. |
I also need this. Any changes in this area ? Anyone know if we also need code to sign windows also ? Is it a golang tool that wraps the OS signing tools that you want ? |
@winwisely99 it still hasn't been implemented and I'm still welcoming PRs if you feel like contributing. I think windows also needs signing specially if you're using notifications. The best would be to integrate the signing steps in the bundler project but as I don't know how signing is done for each OS, maybe it's also a good idea to do it in another project. Also, chances are the electron toolchain already provides a way to sign an |
On Mac we get a .app output from the Bundler On windows I have no idea as I don't have Windows but I presume the output from your bundler is just a standard .exe ? Does the .App and .Exe require Electron to be somewhere on the computer to run I wonder ? If that's the case then it's pretty easy to write golang code that calls OS signing tools. |
The bundler does output an
Again, I'm welcoming PRs :) |
Ok will see what I can whip up. |
According to macOS policy you need to notarize your app, there is a guide here https://medium.com/@TwitterArchiveEraser/notarize-electron-apps-7a5f988406db for electron-builder but is there a way to do it with bundler?
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