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Start Avalive and you can see this scene
- ① Change language
- ② You can role play a avatar and become a VTuber
- ③ A Yuru-chara with a mouse interaction
You can use the webcam to capture your facial expressions, like ①, Avatar model will do the same expressions, like the Kizuna AI.
You can also click the Add button ② to import custom models. Currently only Live2d version 2 models are supported.
The backgrounds can also add a custom picture (png, jpg, jpeg) background, like ①.
In Options, you can switch the camera ①, set the camera image ② and FPS ③ display.
All models, backgrounds, and user configurations are synchronized via the Steam Cloud.
You can import Live2d version 2 models.
Files marked with an asterisk ( * ) are required. Physical and pose files without an asterisk ( * ) can be empty.
The icon file is a button icon displayed in avatars. We recommend that you use 100*100 pixels.
You can select multiple texture files, and each path is separated by a semicolon ( ; ) .
This prompt appears when you import the model successfully.
Then you need to return to the start scene (changing the language) and re-enter the Avatars scene to see the model you imported.
Importing the background is similar to importing the model, all the files with asterisks ( * ) are required.
The icon file is a button icon displayed in Backgrounds. We recommend that you use 100*100 pixels.
The background file is the background image of Avalive. We recommend that you use 1920*1080 pixels.
This is a Yuru-chara, you can use mouse interaction, it can mouse tracking, lip tracking, automatic breathing, automatic blink.
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Download Live2D Cubism Editor 3 on the official website.
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Use
Live2D Cubism Editor 3
to opencmo3
file of model, and the menu barModeling
-Convert Model ID
, convert the v2 model. -
File
-Export For Runtime
-Export as moc file(For 2.1)
, saved as v2 runtime model.