comments | difficulty | edit_url | rating | source | tags | ||
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true |
Hard |
2220 |
Biweekly Contest 96 Q4 |
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There exists an infinitely large grid. You are currently at point (1, 1)
, and you need to reach the point (targetX, targetY)
using a finite number of steps.
In one step, you can move from point (x, y)
to any one of the following points:
(x, y - x)
(x - y, y)
(2 * x, y)
(x, 2 * y)
Given two integers targetX
and targetY
representing the X-coordinate and Y-coordinate of your final position, return true
if you can reach the point from (1, 1)
using some number of steps, and false
otherwise.
Example 1:
Input: targetX = 6, targetY = 9 Output: false Explanation: It is impossible to reach (6,9) from (1,1) using any sequence of moves, so false is returned.
Example 2:
Input: targetX = 4, targetY = 7 Output: true Explanation: You can follow the path (1,1) -> (1,2) -> (1,4) -> (1,8) -> (1,7) -> (2,7) -> (4,7).
Constraints:
1 <= targetX, targetY <= 109
We notice that the first two types of moves do not change the greatest common divisor (gcd) of the horizontal and vertical coordinates, while the last two types of moves can multiply the gcd of the horizontal and vertical coordinates by a power of
Next, we prove that any
We reverse the direction of movement, that is, move from the end point back. Then
As long as
The time complexity is
class Solution:
def isReachable(self, targetX: int, targetY: int) -> bool:
x = gcd(targetX, targetY)
return x & (x - 1) == 0
class Solution {
public boolean isReachable(int targetX, int targetY) {
int x = gcd(targetX, targetY);
return (x & (x - 1)) == 0;
}
private int gcd(int a, int b) {
return b == 0 ? a : gcd(b, a % b);
}
}
class Solution {
public:
bool isReachable(int targetX, int targetY) {
int x = gcd(targetX, targetY);
return (x & (x - 1)) == 0;
}
};
func isReachable(targetX int, targetY int) bool {
x := gcd(targetX, targetY)
return x&(x-1) == 0
}
func gcd(a, b int) int {
if b == 0 {
return a
}
return gcd(b, a%b)
}
function isReachable(targetX: number, targetY: number): boolean {
const x = gcd(targetX, targetY);
return (x & (x - 1)) === 0;
}
function gcd(a: number, b: number): number {
return b == 0 ? a : gcd(b, a % b);
}