diff --git a/Assets/UniRealtime/Scripts/package.json b/Assets/UniRealtime/Scripts/package.json index 0985352..d71801d 100644 --- a/Assets/UniRealtime/Scripts/package.json +++ b/Assets/UniRealtime/Scripts/package.json @@ -1,8 +1,8 @@ { "name": "jp.ayutaz.uni-realtime", "displayName": "UniRealtime", - "version": "0.3.0", - "unity": "2023.3", + "version": "0.3.1", + "unity": "2022.3", "description": "OpenAI's realtime api for Unity", "keywords": [ "OpenAI", diff --git a/CHANGELOG.md b/CHANGELOG.md index f514ddf..3081c9f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,11 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). +## [0.3.1] - 2024-11-19 + +### Documentation +- Fixed typos in the ReadMe and package for unity version + ## [0.3.0] - 2024-11-19 ### Added diff --git a/README.md b/README.md index 901ba1b..5066f03 100644 --- a/README.md +++ b/README.md @@ -52,7 +52,7 @@ UniRealtimeは、OpenAIのRealtime APIをUnityプロジェクトに簡単に統 3. ダウンロードしたUnityパッケージをプロジェクトにインポートします。 # 動作環境 -* Unity: 2021.3.14f1 以降 +* Unity: 2022.3.x 以降 * OpenAI Realtime API: 最新のAPIバージョンに対応 # サンプルの使用方法 diff --git a/README_EN.md b/README_EN.md index c1753a4..9e53b9a 100644 --- a/README_EN.md +++ b/README_EN.md @@ -52,7 +52,7 @@ By running the project, it will operate as shown in the image below. 3. Import the downloaded Unity package into your project. # Operating Environment -* Unity: 2021.3.14f1 or later +* Unity: 2022.3.x or later * OpenAI Realtime API: Compatible with the latest API version # How to Use the Sample