diff --git a/escape.conf.example b/escape.conf.example new file mode 100644 index 0000000..d8104c5 --- /dev/null +++ b/escape.conf.example @@ -0,0 +1,36 @@ +[Escape] +## Directory that holds all of the sounds and ambient music +sounddir = ./static/sounds + +## Default volume 1-100 +volume = 85 + +## Fade out time +fadeout = 3 + +## Game max time - number of minutes before the game is expected to end. +max_time = 30 + +## Refresh speed for updates in seconds, slow down if you are choking the CHIP with browsers +refresh_browser_time = 2 + +## Logfile location +logfile = ./escape.log + +## Use Flask debugging. Has some side effects due to the use of threading, but good for website debugging +debug = False + +## Define which pin links to which item or button. Find these at +bookbutton1pin = XIO-P2 +bookbutton2pin = XIO-P4 +keybuttonpin = XIO-P6 +lamppin = CSID1 +spotpin = CSID3 +magnetpin = CSID5 + +## Music backgrounds for the different stages +music_state_entree = ambience_1.mp3 +music_state_bathroom = ambience_2.mp3 +music_state_endgame = ambience_3.mp3 + + diff --git a/static/sounds/ambience_1.mp3 b/static/sounds/ambience_1.mp3 new file mode 100644 index 0000000..6e760b2 Binary files /dev/null and b/static/sounds/ambience_1.mp3 differ diff --git a/static/sounds/ambience_2.mp3 b/static/sounds/ambience_2.mp3 new file mode 100644 index 0000000..189c53b Binary files /dev/null and b/static/sounds/ambience_2.mp3 differ diff --git a/static/sounds/ambience_3.mp3 b/static/sounds/ambience_3.mp3 new file mode 100644 index 0000000..a2db9f8 Binary files /dev/null and b/static/sounds/ambience_3.mp3 differ diff --git a/static/sounds/ding_effect.ogg b/static/sounds/ding_effect.ogg new file mode 100644 index 0000000..482568e Binary files /dev/null and b/static/sounds/ding_effect.ogg differ