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GPlay3D is C++ cross-platform game engine for creating 2D/3D games. GPlay3D is based on the GamePlay 3D engine v3.0. This engine version principally replace the OpenGL 2.x backend to use the BGFX graphic framework. The purpose of this fork is also to continue the active development of this engine by fixing old issues, integrating new features and modern rendering techniques like deferred, PBR, screen space reflection, advanced post-processing effects, ... |
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Hello all
I'm trying to find out if there are simple 2d game engines (not 3d ) that are based on bgfx build in c++
can you please share some links if there any?
Thanks
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