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Lights Cannot Cast Through Backfaces #2

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Melpontro opened this issue Apr 4, 2022 · 0 comments
Open

Lights Cannot Cast Through Backfaces #2

Melpontro opened this issue Apr 4, 2022 · 0 comments

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@Melpontro
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While this makes sense in 99% of cases, it would be very useful to have the feature to toggle this on a per-mesh basis similar to Unity3d. There are certain circumstances where the user may want to have a light cast through a mesh.

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