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Project name #21

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boskee opened this issue Apr 5, 2013 · 12 comments
Open

Project name #21

boskee opened this issue Apr 5, 2013 · 12 comments
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@boskee
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boskee commented Apr 5, 2013

I would like everyone involved to propose a name for this project. Obviously it can't be called Minecraft because of trademarks and stuff.

Right now it's "pyCraftr" (as defined with APP_NAME in main.py). I'm not sure where this name came from , but I think it's important, that things like this should be agreed among all of us.

So, what should we call this project?

Personally, I don't have a problem with "pyCraftr" (well, maybe apart from the extra r at the end.

I think it's a good idea to keep the "py" prefix so that it's obvious that it's a project written in Python. I don't think we should have "Minecraft" in project name, but Craft, Mine, Mining etc. is all good.

Anyway, what do you guys think?

@embatbr
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embatbr commented Apr 5, 2013

Dollycraft, because it's a clone. =p

@BertrandBordage
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I like DollyCraft, and I agree that the final "r" of "pyCraftr" is ugly. Apart from this I'm open to anything.

@Nebual
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Nebual commented Apr 5, 2013

I like Pynecraft, that or pyCraft.

@ghost
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ghost commented Apr 5, 2013

I think that we should stay with current name pyCraftr.

@ghost
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ghost commented Apr 6, 2013

So what name are we choosing? This issue is opened for over 2 days...

@tfaris
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tfaris commented Apr 6, 2013

I prefer pyCraft to pyCraftr. Maybe pyMine.

@BertrandBordage
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pyCraft already exists: https://github.com/ammaraskar/pyCraft.
I vote for DollyCraft.

@Nebual
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Nebual commented Apr 6, 2013

DollyCraft is a good name but it sounds like this is 'yet another MC clone'. I think something with py in it has better connotations for the point of the project.

pyCraft doesn't exist at the organization level yet https://github.com/pyCraft and that project is relatively small.

@ghost
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ghost commented Apr 6, 2013

Maybe pyCrafter (with 'e')?

@BertrandBordage
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@avelanarius 👍

@tfaris
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tfaris commented Apr 6, 2013

The 'e' makes a big difference.

If we go with DollyCraft, someone needs to add sheep!

@BertrandBordage
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Of course! It's impossible to imagine a Minecraft clone without mobs! :D
And it's quite easy to do in terms of programmation, compared to terrain generation.

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